game_client_logic_deb 1.8.402 → 1.8.404

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -597,7 +597,7 @@
597
597
  initMetadataForInterface(ControlsContract, 'ControlsContract');
598
598
  initMetadataForInterface(TradeSceneContract, 'TradeSceneContract');
599
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  initMetadataForInterface(EarnPointsSceneContract, 'EarnPointsSceneContract');
600
- initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ControlsContract, ExpectantContract, SceneActionsContract]);
600
+ initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ExpectantContract, ControlsContract, SceneActionsContract]);
601
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  initMetadataForInterface(TradeScene, 'TradeScene', VOID, VOID, [SceneActionsContract, ExpectantContract, TradeSceneContract]);
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  initMetadataForInterface(EarnPointsScene, 'EarnPointsScene', VOID, VOID, [SceneActionsContract, ExpectantContract, EarnPointsSceneContract]);
603
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  initMetadataForClass(EarnPointsSceneImpl, 'EarnPointsSceneImpl', VOID, VOID, [EarnPointsSceneContract, ExpectantContract, SceneActionsContract, PlayersSceneContract, EarnPointsScene, GameEngineSceneContract]);
@@ -932,7 +932,7 @@
932
932
  case 1:
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  var $this$transform = this.p9h_1;
934
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  var value = this.o9h_1;
935
- if (value.x6m()) {
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+ if (value.y6m()) {
936
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  this.s8_1 = 3;
937
937
  suspendResult = $this$transform.z27(value, this);
938
938
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1149,7 +1149,7 @@
1149
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  case 1:
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  var $this$transform = this.h9j_1;
1151
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  var value = this.g9j_1;
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- if (value.x6m()) {
1152
+ if (value.y6m()) {
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  this.s8_1 = 3;
1154
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  suspendResult = $this$transform.z27(value, this);
1155
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  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1525,7 +1525,7 @@
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  case 1:
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  var $this$transform = this.j9l_1;
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  var value = this.i9l_1;
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- if (value.x6m()) {
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+ if (value.y6m()) {
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  this.s8_1 = 3;
1530
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  suspendResult = $this$transform.z27(value, this);
1531
1531
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1742,7 +1742,7 @@
1742
1742
  case 1:
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  var $this$transform = this.b9n_1;
1744
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  var value = this.a9n_1;
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- if (value.x6m()) {
1745
+ if (value.y6m()) {
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  this.s8_1 = 3;
1747
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  suspendResult = $this$transform.z27(value, this);
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  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2344,7 +2344,7 @@
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  var tmp;
2345
2345
  if (_this__u8e3s4 instanceof PlayerLostConnectionReason) {
2346
2346
  // Inline function 'kotlin.takeUnless' call
2347
- var this_0 = getPlayer(table.players, _this__u8e3s4.b64_1).r6u_1;
2347
+ var this_0 = getPlayer(table.players, _this__u8e3s4.b64_1).s6u_1;
2348
2348
  var tmp_0;
2349
2349
  if (!(_this__u8e3s4.b64_1 === get_currentPlayer(table).playerId)) {
2350
2350
  tmp_0 = this_0;
@@ -2356,7 +2356,7 @@
2356
2356
  } else {
2357
2357
  if (_this__u8e3s4 instanceof PlayerTimeoutReason) {
2358
2358
  // Inline function 'kotlin.takeUnless' call
2359
- var this_1 = getPlayer(table.players, _this__u8e3s4.e64_1).r6u_1;
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+ var this_1 = getPlayer(table.players, _this__u8e3s4.e64_1).s6u_1;
2360
2360
  var tmp_1;
2361
2361
  if (!(_this__u8e3s4.e64_1 === get_currentPlayer(table).playerId)) {
2362
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  tmp_1 = this_1;
@@ -2371,7 +2371,7 @@
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  if (_this__u8e3s4.f64_1 === get_currentPlayer(table).playerId) {
2372
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  tmp_2 = null;
2373
2373
  } else {
2374
- tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.f64_1).r6u_1, _this__u8e3s4);
2374
+ tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.f64_1).s6u_1, _this__u8e3s4);
2375
2375
  }
2376
2376
  tmp = tmp_2;
2377
2377
  } else {
@@ -2404,10 +2404,10 @@
2404
2404
  return tmp;
2405
2405
  }
2406
2406
  function toPlayerVM(_this__u8e3s4, currentPlayerId, isGameFinished, round, isRatingUp, wasPlayerOffline) {
2407
- var tmp4_userInfo = _this__u8e3s4.r6u_1;
2408
- var tmp5_selectedSuit = _this__u8e3s4.u6u_1.j6v_1 ? round.trump : null;
2409
- var tmp6_isGameCreator = _this__u8e3s4.u6u_1.y6u_1;
2410
- var tmp7_isShuffleCards = _this__u8e3s4.u6u_1.b6v_1;
2407
+ var tmp4_userInfo = _this__u8e3s4.s6u_1;
2408
+ var tmp5_selectedSuit = _this__u8e3s4.v6u_1.k6v_1 ? round.trump : null;
2409
+ var tmp6_isGameCreator = _this__u8e3s4.v6u_1.z6u_1;
2410
+ var tmp7_isShuffleCards = _this__u8e3s4.v6u_1.c6v_1;
2411
2411
  var tmp8_isCurrentPlayer = currentPlayerId === _this__u8e3s4.playerId;
2412
2412
  var tmp0_safe_receiver = round.trump;
2413
2413
  var tmp;
@@ -2417,7 +2417,7 @@
2417
2417
  // Inline function 'kotlin.let' call
2418
2418
  // Inline function 'kotlin.collections.sumOf' call
2419
2419
  var sum = 0;
2420
- var _iterator__ex2g4s = _this__u8e3s4.w6u_1.n6w_1.l();
2420
+ var _iterator__ex2g4s = _this__u8e3s4.x6u_1.o6w_1.l();
2421
2421
  while (_iterator__ex2g4s.m()) {
2422
2422
  var element = _iterator__ex2g4s.n();
2423
2423
  var tmp_0 = sum;
@@ -2458,10 +2458,10 @@
2458
2458
  return new PlayerViewModel(tmp4_userInfo, tmp5_selectedSuit, tmp7_isShuffleCards, tmp8_isCurrentPlayer, tmp6_isGameCreator, tmp9_points, tmp10_isRatingUp, tmp11_wasPlayerOffline);
2459
2459
  }
2460
2460
  function toStateVM(_this__u8e3s4, showConnectionStatus, isGameFinished, isStateActive) {
2461
- var tmp0_safe_receiver = _this__u8e3s4.s6u_1.o65_1;
2461
+ var tmp0_safe_receiver = _this__u8e3s4.t6u_1.o65_1;
2462
2462
  var connectionState = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u65_1;
2463
2463
  var tmp5_playerId = _this__u8e3s4.playerId;
2464
- var tmp1_safe_receiver = _this__u8e3s4.s6u_1.i65_1;
2464
+ var tmp1_safe_receiver = _this__u8e3s4.t6u_1.i65_1;
2465
2465
  var tmp;
2466
2466
  if (tmp1_safe_receiver == null) {
2467
2467
  tmp = null;
@@ -2476,7 +2476,7 @@
2476
2476
  tmp = tmp_0;
2477
2477
  }
2478
2478
  var tmp6_startFromTime = tmp;
2479
- var tmp2_safe_receiver = _this__u8e3s4.s6u_1.j65_1;
2479
+ var tmp2_safe_receiver = _this__u8e3s4.t6u_1.j65_1;
2480
2480
  var tmp_1;
2481
2481
  if (tmp2_safe_receiver == null) {
2482
2482
  tmp_1 = null;
@@ -2491,7 +2491,7 @@
2491
2491
  tmp_1 = tmp_2;
2492
2492
  }
2493
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  var tmp7_playerTurnTimeout = tmp_1;
2494
- var tmp3_safe_receiver = _this__u8e3s4.s6u_1.k65_1;
2494
+ var tmp3_safe_receiver = _this__u8e3s4.t6u_1.k65_1;
2495
2495
  var tmp_3;
2496
2496
  if (tmp3_safe_receiver == null) {
2497
2497
  tmp_3 = null;
@@ -2525,13 +2525,13 @@
2525
2525
  tmp_5 = null;
2526
2526
  }
2527
2527
  var tmp9_connectionState = tmp_5;
2528
- var tmp10_tag = _this__u8e3s4.s6u_1.n65_1;
2529
- var tmp11_state = isStateActive ? _this__u8e3s4.s6u_1.l65_1 : PlayerWaitingState_IDLE_getInstance();
2528
+ var tmp10_tag = _this__u8e3s4.t6u_1.n65_1;
2529
+ var tmp11_state = isStateActive ? _this__u8e3s4.t6u_1.l65_1 : PlayerWaitingState_IDLE_getInstance();
2530
2530
  return new PlayerStateViewModel(tmp5_playerId, tmp10_tag, tmp11_state, tmp9_connectionState, tmp6_startFromTime, tmp7_playerTurnTimeout, tmp8_waitPlayerUntilTime);
2531
2531
  }
2532
2532
  function toVM(_this__u8e3s4, players) {
2533
- var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.z9o_1).r6u_1;
2534
- var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.y9o_1).r6u_1;
2533
+ var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.z9o_1).s6u_1;
2534
+ var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.y9o_1).s6u_1;
2535
2535
  // Inline function 'kotlin.collections.map' call
2536
2536
  var this_0 = _this__u8e3s4.a9p_1;
2537
2537
  // Inline function 'kotlin.collections.mapTo' call
@@ -2539,7 +2539,7 @@
2539
2539
  var _iterator__ex2g4s = this_0.l();
2540
2540
  while (_iterator__ex2g4s.m()) {
2541
2541
  var item = _iterator__ex2g4s.n();
2542
- var tmp$ret$0 = toVM_1(item, getPlayerIndex(players, item.y78_1));
2542
+ var tmp$ret$0 = toVM_1(item, getPlayerIndex(players, item.z78_1));
2543
2543
  destination.j(tmp$ret$0);
2544
2544
  }
2545
2545
  return new LastBribeViewModel(tmp1_whoPutFirstCardUser, tmp0_whoGotBribeUser, destination);
@@ -2551,7 +2551,7 @@
2551
2551
  tmp = null;
2552
2552
  } else {
2553
2553
  // Inline function 'kotlin.let' call
2554
- tmp = getPlayer(players, _this__u8e3s4.c9p_1).r6u_1;
2554
+ tmp = getPlayer(players, _this__u8e3s4.c9p_1).s6u_1;
2555
2555
  }
2556
2556
  var tmp4_whoShuffleCardsUserInfo = tmp;
2557
2557
  var tmp_0;
@@ -2559,7 +2559,7 @@
2559
2559
  tmp_0 = null;
2560
2560
  } else {
2561
2561
  // Inline function 'kotlin.let' call
2562
- tmp_0 = getPlayer(players, _this__u8e3s4.d9p_1).r6u_1;
2562
+ tmp_0 = getPlayer(players, _this__u8e3s4.d9p_1).s6u_1;
2563
2563
  }
2564
2564
  var tmp5_whoChoseSuitUserInfo = tmp_0;
2565
2565
  var tmp6_playersMode = config.playersMode;
@@ -2574,15 +2574,15 @@
2574
2574
  var _iterator__ex2g4s = points.l();
2575
2575
  while (_iterator__ex2g4s.m()) {
2576
2576
  var item = _iterator__ex2g4s.n();
2577
- var tmp0_points = item.s7p_1;
2577
+ var tmp0_points = item.t7p_1;
2578
2578
  // Inline function 'kotlin.collections.map' call
2579
- var this_0 = item.r7p_1;
2579
+ var this_0 = item.s7p_1;
2580
2580
  // Inline function 'kotlin.collections.mapTo' call
2581
2581
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
2582
2582
  var _iterator__ex2g4s_0 = this_0.l();
2583
2583
  while (_iterator__ex2g4s_0.m()) {
2584
2584
  var item_0 = _iterator__ex2g4s_0.n();
2585
- var tmp$ret$4 = getPlayer(players, item_0).r6u_1;
2585
+ var tmp$ret$4 = getPlayer(players, item_0).s6u_1;
2586
2586
  destination_0.j(tmp$ret$4);
2587
2587
  }
2588
2588
  var tmp$ret$7 = new PointItemViewModel(destination_0, tmp0_points);
@@ -2596,9 +2596,9 @@
2596
2596
  return new GameInfoViewModel(tmp3_trump, tmp7_pointsMode, tmp6_playersMode, tmp8_points, tmp5_whoChoseSuitUserInfo, tmp4_whoShuffleCardsUserInfo, tmp9_rulesSetType, tmp10_rules);
2597
2597
  }
2598
2598
  function toVM_1(_this__u8e3s4, playerIndex) {
2599
- var tmp0_playerId = _this__u8e3s4.y78_1;
2600
- var tmp1_card = _this__u8e3s4.a79_1;
2601
- var tmp2_position = _this__u8e3s4.z78_1;
2599
+ var tmp0_playerId = _this__u8e3s4.z78_1;
2600
+ var tmp1_card = _this__u8e3s4.b79_1;
2601
+ var tmp2_position = _this__u8e3s4.a79_1;
2602
2602
  return new CardOnTableViewModel(playerIndex, tmp0_playerId, tmp2_position, tmp1_card);
2603
2603
  }
2604
2604
  function SceneViewModel(roundNumber, sceneId, previousSceneId) {
@@ -2638,7 +2638,7 @@
2638
2638
  this.n9p_1 = isRatingUp;
2639
2639
  this.o9p_1 = wasPlayerOffline;
2640
2640
  }
2641
- protoOf(PlayerViewModel).x6u = function () {
2641
+ protoOf(PlayerViewModel).y6u = function () {
2642
2642
  return this.j9p_1;
2643
2643
  };
2644
2644
  protoOf(PlayerViewModel).c64 = function () {
@@ -3380,7 +3380,7 @@
3380
3380
  return new CombinationChoiceExpectant(wrapper.b9s_1, _this__u8e3s4.u8x_1, _this__u8e3s4.s8x_1, _this__u8e3s4.t8x_1);
3381
3381
  }
3382
3382
  function mapToExpectant_4(_this__u8e3s4, wrapper) {
3383
- return new PickUpBribeExpectant(wrapper.b9s_1, _this__u8e3s4.o8r_1, _this__u8e3s4.p8r_1);
3383
+ return new PickUpBribeExpectant(wrapper.b9s_1, _this__u8e3s4.p8r_1, _this__u8e3s4.q8r_1);
3384
3384
  }
3385
3385
  function mapToExpectant_5(_this__u8e3s4, wrapper) {
3386
3386
  return new WinnerCombinationsExpectant(wrapper.b9s_1, _this__u8e3s4.w8x_1);
@@ -3452,22 +3452,22 @@
3452
3452
  protoOf(GameHistoryViewModel).b53 = function () {
3453
3453
  return this.gameId;
3454
3454
  };
3455
- protoOf(GameHistoryViewModel).k8b = function () {
3455
+ protoOf(GameHistoryViewModel).l8b = function () {
3456
3456
  return this.createdAt;
3457
3457
  };
3458
3458
  protoOf(GameHistoryViewModel).h9s = function () {
3459
3459
  return this.gameType;
3460
3460
  };
3461
- protoOf(GameHistoryViewModel).x8b = function () {
3461
+ protoOf(GameHistoryViewModel).y8b = function () {
3462
3462
  return this.users;
3463
3463
  };
3464
3464
  protoOf(GameHistoryViewModel).v3r = function () {
3465
3465
  return this.config;
3466
3466
  };
3467
- protoOf(GameHistoryViewModel).e8f = function () {
3467
+ protoOf(GameHistoryViewModel).f8f = function () {
3468
3468
  return this.gameWinners;
3469
3469
  };
3470
- protoOf(GameHistoryViewModel).b8f = function () {
3470
+ protoOf(GameHistoryViewModel).c8f = function () {
3471
3471
  return this.metadata;
3472
3472
  };
3473
3473
  protoOf(GameHistoryViewModel).equals = function (other) {
@@ -3564,10 +3564,10 @@
3564
3564
  protoOf(RoundEndedHistoryViewModel).b53 = function () {
3565
3565
  return this.gameId;
3566
3566
  };
3567
- protoOf(RoundEndedHistoryViewModel).a8f = function () {
3567
+ protoOf(RoundEndedHistoryViewModel).b8f = function () {
3568
3568
  return this.roundNumber;
3569
3569
  };
3570
- protoOf(RoundEndedHistoryViewModel).n8f = function () {
3570
+ protoOf(RoundEndedHistoryViewModel).o8f = function () {
3571
3571
  return this.items;
3572
3572
  };
3573
3573
  protoOf(RoundEndedHistoryViewModel).j9s = function () {
@@ -5132,13 +5132,13 @@
5132
5132
  function CheckSceneBufferUseCase() {
5133
5133
  }
5134
5134
  protoOf(CheckSceneBufferUseCase).v9s = function (state, action) {
5135
- if (!state.x6m() && !get_isCreated(state)) {
5135
+ if (!state.y6m() && !get_isCreated(state)) {
5136
5136
  return new PutInBuffer('CheckSceneBufferUseCase.isTableExists');
5137
5137
  }
5138
5138
  var table = state.w6m();
5139
5139
  if (isInterface(action, InSceneAction)) {
5140
5140
  var tmp;
5141
- if (action.n8x(table.sceneInfo.h7u_1)) {
5141
+ if (action.n8x(table.sceneInfo.i7u_1)) {
5142
5142
  tmp = new AvoidBuffer('CheckSceneBufferUseCase.inScene');
5143
5143
  } else {
5144
5144
  tmp = new PutInBuffer('CheckSceneBufferUseCase.inScene');
@@ -5152,7 +5152,7 @@
5152
5152
  this.w9t_1 = ignoreForPlayers;
5153
5153
  }
5154
5154
  protoOf(NextPlayerTurnBufferUseCase).v9s = function (state, action) {
5155
- if (!state.x6m() && !get_isCreated(state)) {
5155
+ if (!state.y6m() && !get_isCreated(state)) {
5156
5156
  return new PutInBuffer('NextPlayerTurnBufferUseCase.isTableExists');
5157
5157
  }
5158
5158
  var table = state.w6m();
@@ -5162,7 +5162,7 @@
5162
5162
  return new AvoidBuffer('NextPlayerTurnBufferUseCase.ignored');
5163
5163
  }
5164
5164
  var tmp;
5165
- if (playerTurn.s6u_1.p65()) {
5165
+ if (playerTurn.t6u_1.p65()) {
5166
5166
  tmp = new AvoidBuffer('NextPlayerTurnBufferUseCase.playerTurn');
5167
5167
  } else {
5168
5168
  tmp = new PutInBuffer('NextPlayerTurnBufferUseCase.playerTurn: ' + ('expected = ' + playerTurn.playerId));
@@ -5175,7 +5175,7 @@
5175
5175
  }
5176
5176
  protoOf(PassErrorActionBufferUseCase).v9s = function (state, action) {
5177
5177
  if (action instanceof ErrorAction) {
5178
- var reason = action.a8y_1.w7l_1;
5178
+ var reason = action.a8y_1.x7l_1;
5179
5179
  return checkTerminatedReason(state.tableOrNull, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
5180
5180
  }
5181
5181
  return new AvoidBuffer('PassErrorActionBufferUseCase');
@@ -5222,7 +5222,7 @@
5222
5222
  }
5223
5223
  }
5224
5224
  }
5225
- if (isGameFinished && !table.sceneInfo.z8f()) {
5225
+ if (isGameFinished && !table.sceneInfo.a8g()) {
5226
5226
  return new PutInBuffer(debugLabel);
5227
5227
  }
5228
5228
  return new AvoidBuffer(debugLabel);
@@ -5238,7 +5238,7 @@
5238
5238
  function PassTerminatedActionBufferUseCase() {
5239
5239
  }
5240
5240
  protoOf(PassTerminatedActionBufferUseCase).v9s = function (state, action) {
5241
- if (!state.x6m() && !get_isCreated(state)) {
5241
+ if (!state.y6m() && !get_isCreated(state)) {
5242
5242
  return new PutInBuffer('PassTerminatedActionBufferUseCase: Table not exists');
5243
5243
  }
5244
5244
  if (isInterface(action, TerminatedAction)) {
@@ -5250,7 +5250,7 @@
5250
5250
  function WaitPlayerAnswerBufferUseCase() {
5251
5251
  }
5252
5252
  protoOf(WaitPlayerAnswerBufferUseCase).v9s = function (state, action) {
5253
- if (!state.x6m() && !get_isCreated(state)) {
5253
+ if (!state.y6m() && !get_isCreated(state)) {
5254
5254
  return new PutInBuffer('WaitPlayerAnswerBufferUseCase.isTableExists');
5255
5255
  }
5256
5256
  var table = state.w6m();
@@ -5301,7 +5301,7 @@
5301
5301
  function WaitUntilInterceptorFinishedBufferUseCase() {
5302
5302
  }
5303
5303
  protoOf(WaitUntilInterceptorFinishedBufferUseCase).v9s = function (state, action) {
5304
- if (!state.x6m() && !get_isCreated(state)) {
5304
+ if (!state.y6m() && !get_isCreated(state)) {
5305
5305
  return new PutInBuffer('WaitUntilInterceptorFinishedBufferUseCase.isTableExists');
5306
5306
  }
5307
5307
  var clientState = get_clientPayload_0(state);
@@ -5371,7 +5371,7 @@
5371
5371
  if (!mustConsider)
5372
5372
  return null;
5373
5373
  var isPartnerLeads = config.playersMode.isTeamGame && isPartnerOf($this, winCard, player, players, $this.i9u_1);
5374
- var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.a79_1, trump, firstSuit);
5374
+ var isPlayerCardLowerWinCard = getGrowth(putPlayerCard, trump, firstSuit) < getGrowth(winCard.b79_1, trump, firstSuit);
5375
5375
  if (isPartnerLeads) {
5376
5376
  var partnerRule = config.rules.trumpCardStepPartnerMode;
5377
5377
  switch (partnerRule.q2_1) {
@@ -5380,7 +5380,7 @@
5380
5380
  return null;
5381
5381
  case 1:
5382
5382
  if (isPlayerCardLowerWinCard) {
5383
- var playerHasHigher = hasHigherTrump($this, player.t6u_1, winCard.a79_1, trump, putPlayerCard, firstSuit);
5383
+ var playerHasHigher = hasHigherTrump($this, player.u6u_1, winCard.b79_1, trump, putPlayerCard, firstSuit);
5384
5384
  return playerHasHigher ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
5385
5385
  }
5386
5386
 
@@ -5391,7 +5391,7 @@
5391
5391
  }
5392
5392
  } else {
5393
5393
  if (isPlayerCardLowerWinCard) {
5394
- var playerHasHigher_0 = hasHigherTrump($this, player.t6u_1, winCard.a79_1, trump, putPlayerCard, firstSuit);
5394
+ var playerHasHigher_0 = hasHigherTrump($this, player.u6u_1, winCard.b79_1, trump, putPlayerCard, firstSuit);
5395
5395
  return playerHasHigher_0 ? ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance() : null;
5396
5396
  }
5397
5397
  }
@@ -5424,7 +5424,7 @@
5424
5424
  return tmp$ret$0;
5425
5425
  }
5426
5426
  function isPartnerOf($this, _this__u8e3s4, player, all, teams) {
5427
- return _this__u8e3s4.y78_1 === teams.c8i(player.playerId, all).playerId;
5427
+ return _this__u8e3s4.z78_1 === teams.d8i(player.playerId, all).playerId;
5428
5428
  }
5429
5429
  function hasHigherTrump($this, _this__u8e3s4, winningCard, trump, playedCard, firstSuit) {
5430
5430
  var tmp$ret$0;
@@ -5458,7 +5458,7 @@
5458
5458
  }
5459
5459
  protoOf(PutCardValidatorInteractorImpl).h9u = function (putPlayerCard, cardsOnTable, selectedTrump, player, players, config) {
5460
5460
  var trump = selectedTrump;
5461
- var tmp0_elvis_lhs = Companion_instance.l8c(cardsOnTable);
5461
+ var tmp0_elvis_lhs = Companion_instance.m8c(cardsOnTable);
5462
5462
  var tmp;
5463
5463
  if (tmp0_elvis_lhs == null) {
5464
5464
  return null;
@@ -5466,9 +5466,9 @@
5466
5466
  tmp = tmp0_elvis_lhs;
5467
5467
  }
5468
5468
  var firstOnTable = tmp;
5469
- var firstSuit = firstOnTable.a79_1.a5c();
5470
- var playerHasSuit = hasSuit(this, player.t6u_1, firstSuit);
5471
- var playerHasTrump = hasSuit(this, player.t6u_1, trump);
5469
+ var firstSuit = firstOnTable.b79_1.a5c();
5470
+ var playerHasSuit = hasSuit(this, player.u6u_1, firstSuit);
5471
+ var playerHasTrump = hasSuit(this, player.u6u_1, trump);
5472
5472
  var tmp$ret$0;
5473
5473
  $l$block_0: {
5474
5474
  // Inline function 'kotlin.collections.any' call
@@ -5485,7 +5485,7 @@
5485
5485
  var _iterator__ex2g4s = cardsOnTable.l();
5486
5486
  while (_iterator__ex2g4s.m()) {
5487
5487
  var element = _iterator__ex2g4s.n();
5488
- if (element.a79_1.a5c().equals(trump)) {
5488
+ if (element.b79_1.a5c().equals(trump)) {
5489
5489
  tmp$ret$0 = true;
5490
5490
  break $l$block_0;
5491
5491
  }
@@ -5493,7 +5493,7 @@
5493
5493
  tmp$ret$0 = false;
5494
5494
  }
5495
5495
  var anyTrumpOnTbl = tmp$ret$0;
5496
- var winningCard = this.j9u_1.y8i(cardsOnTable, trump);
5496
+ var winningCard = this.j9u_1.z8i(cardsOnTable, trump);
5497
5497
  var tmp1_safe_receiver = checkHigherTrump(this, config.rules.trumpCardStepMode, config, players, trump, player, putPlayerCard, firstSuit, playerHasSuit, anyTrumpOnTbl, winningCard);
5498
5498
  if (tmp1_safe_receiver == null)
5499
5499
  null;
@@ -5885,7 +5885,7 @@
5885
5885
  var _iterator__ex2g4s = value.l();
5886
5886
  while (_iterator__ex2g4s.m()) {
5887
5887
  var item = _iterator__ex2g4s.n();
5888
- destination.j(item.r6u_1);
5888
+ destination.j(item.s6u_1);
5889
5889
  }
5890
5890
 
5891
5891
  suspendResult = tmp0.z27(destination, this);
@@ -6088,9 +6088,9 @@
6088
6088
  var tmp3_safe_receiver = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.round;
6089
6089
  var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.roundNumber;
6090
6090
  var tmp_0 = tmp4_elvis_lhs == null ? 0 : tmp4_elvis_lhs;
6091
- var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.h7u_1;
6091
+ var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.i7u_1;
6092
6092
  var tmp_1 = tmp6_elvis_lhs == null ? 'WAITING' : tmp6_elvis_lhs;
6093
- suspendResult = tmp0.z27(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.i7u_1), this);
6093
+ suspendResult = tmp0.z27(new SceneViewModel(tmp_0, tmp_1, sceneInfo == null ? null : sceneInfo.j7u_1), this);
6094
6094
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
6095
6095
  return suspendResult;
6096
6096
  }
@@ -6392,7 +6392,7 @@
6392
6392
  var _iterator__ex2g4s = this_0.l();
6393
6393
  while (_iterator__ex2g4s.m()) {
6394
6394
  var item = _iterator__ex2g4s.n();
6395
- destination.j(new PlayerHandMetadataViewModel(item.playerId, item.v6u_1.b6w(), item.v6u_1.k6w().i6w_1, item.v6u_1.s6y(), item.v6u_1.u6y()));
6395
+ destination.j(new PlayerHandMetadataViewModel(item.playerId, item.w6u_1.c6w(), item.w6u_1.l6w().j6w_1, item.w6u_1.t6y(), item.w6u_1.v6y()));
6396
6396
  }
6397
6397
 
6398
6398
  suspendResult = tmp0.z27(new PlayersHandsMetadataViewModel(destination), this);
@@ -6690,10 +6690,10 @@
6690
6690
  var value = this.za3_1;
6691
6691
  this.s8_1 = 1;
6692
6692
  var tmp_0;
6693
- if (get_isChoosePartnerScene(value.w6m().sceneInfo.h7u_1)) {
6693
+ if (get_isChoosePartnerScene(value.w6m().sceneInfo.i7u_1)) {
6694
6694
  tmp_0 = null;
6695
6695
  } else {
6696
- tmp_0 = this.ya3_1.p9w_1.v8p(value.w6m().players, value.w6m().config);
6696
+ tmp_0 = this.ya3_1.p9w_1.w8p(value.w6m().players, value.w6m().config);
6697
6697
  }
6698
6698
 
6699
6699
  var points = tmp_0;
@@ -8882,9 +8882,12 @@
8882
8882
  return this.l9w_1.a65().w6m();
8883
8883
  };
8884
8884
  protoOf(BaseGameMechanic).x6m = function () {
8885
- return this.l9w_1.a65().x6m();
8885
+ return this.l9w_1.a65().tableOrNull;
8886
8886
  };
8887
8887
  protoOf(BaseGameMechanic).y6m = function () {
8888
+ return this.l9w_1.a65().y6m();
8889
+ };
8890
+ protoOf(BaseGameMechanic).z6m = function () {
8888
8891
  return this.l9w_1.a65().gameLifecycleState;
8889
8892
  };
8890
8893
  protoOf(BaseGameMechanic).onCreate = function () {
@@ -9229,7 +9232,7 @@
9229
9232
  return this.yah_1;
9230
9233
  };
9231
9234
  protoOf(OnlineGameMechanicImpl).observeFromClientAction = function () {
9232
- return this.zah_1.y8j();
9235
+ return this.zah_1.z8j();
9233
9236
  };
9234
9237
  protoOf(OnlineGameMechanicImpl).mechanicActions = function (actions) {
9235
9238
  // Inline function 'kotlin.collections.map' call
@@ -10005,7 +10008,7 @@
10005
10008
  var tmp0 = this.yao_1;
10006
10009
  var tmp$ret$0 = Unit_instance;
10007
10010
  l$ret$1: do {
10008
- if (!tmp0.x6m()) {
10011
+ if (!tmp0.y6m()) {
10009
10012
  tmp$ret$0 = null;
10010
10013
  break l$ret$1;
10011
10014
  }
@@ -10149,7 +10152,7 @@
10149
10152
  var tmp0 = this.caq_1;
10150
10153
  var tmp$ret$0 = Unit_instance;
10151
10154
  l$ret$1: do {
10152
- if (!tmp0.x6m()) {
10155
+ if (!tmp0.y6m()) {
10153
10156
  tmp$ret$0 = null;
10154
10157
  break l$ret$1;
10155
10158
  }
@@ -10281,7 +10284,7 @@
10281
10284
  this.s8_1 = 1;
10282
10285
  var tmp$ret$0 = Unit_instance;
10283
10286
  l$ret$1: do {
10284
- if (!value.x6m()) {
10287
+ if (!value.y6m()) {
10285
10288
  tmp$ret$0 = null;
10286
10289
  break l$ret$1;
10287
10290
  }
@@ -10401,7 +10404,7 @@
10401
10404
  this.bas_1 = this.eas_1;
10402
10405
  var table = this.das_1;
10403
10406
  var player = getPlayer(table.players, this.zar_1);
10404
- var tmp0_safe_receiver = player.s6u_1.o65_1;
10407
+ var tmp0_safe_receiver = player.t6u_1.o65_1;
10405
10408
  var tmp0_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u65_1;
10406
10409
  if (tmp0_elvis_lhs == null) {
10407
10410
  this.s8_1 = 4;
@@ -10535,7 +10538,7 @@
10535
10538
  var _iterator__ex2g4s_0 = destination.l();
10536
10539
  while (_iterator__ex2g4s_0.m()) {
10537
10540
  var element_0 = _iterator__ex2g4s_0.n();
10538
- if (element_0.w6q()) {
10541
+ if (element_0.x6q()) {
10539
10542
  destination_0.j(element_0);
10540
10543
  }
10541
10544
  }
@@ -10554,7 +10557,7 @@
10554
10557
  var iterator = destination_1.s(destination_1.o());
10555
10558
  while (iterator.k4()) {
10556
10559
  var element_1 = iterator.m4();
10557
- if (element_1.b6s().q64_1 === playerId) {
10560
+ if (element_1.c6s().q64_1 === playerId) {
10558
10561
  tmp$ret$10 = element_1;
10559
10562
  break $l$block;
10560
10563
  }
@@ -12577,9 +12580,9 @@
12577
12580
  next(action_0);
12578
12581
  var table = store.state.w6m();
12579
12582
  var player = get_currentPlayer(table);
12580
- var playerCombinations = player.w6u_1.m6w_1;
12583
+ var playerCombinations = player.x6u_1.n6w_1;
12581
12584
  // Inline function 'kotlin.collections.map' call
12582
- var this_0 = this.paw_1.c8l(playerCombinations);
12585
+ var this_0 = this.paw_1.d8l(playerCombinations);
12583
12586
  // Inline function 'kotlin.collections.mapTo' call
12584
12587
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
12585
12588
  var _iterator__ex2g4s = this_0.l();
@@ -12687,7 +12690,7 @@
12687
12690
  if (tmp_0) {
12688
12691
  tmp = new CombinationToAnnounceAction(findFirstRoundCombinations, acceptedCombinations, declinedCombinations);
12689
12692
  } else {
12690
- var tmp0_safe_receiver = this.paw_1.d8l(action_0.aau_1.l6a_1, playerCombinations, table.config.rules.oneTryToProtectBella);
12693
+ var tmp0_safe_receiver = this.paw_1.e8l(action_0.aau_1.l6a_1, playerCombinations, table.config.rules.oneTryToProtectBella);
12691
12694
  var findBellaCombination = tmp0_safe_receiver == null ? null : mapFromDetailed(tmp0_safe_receiver);
12692
12695
  var tmp_6;
12693
12696
  var tmp_7;
@@ -12764,7 +12767,7 @@
12764
12767
  var tmp5_card = action_0.aau_1.l6a_1;
12765
12768
  var tmp1_cardNumber = table.cardsOnTable.o();
12766
12769
  var tmp2_round = table.gameInfo.round;
12767
- var tmp6_tag = this.qaw_1.l8l(tmp2_round, VOID, tmp1_cardNumber);
12770
+ var tmp6_tag = this.qaw_1.m8l(tmp2_round, VOID, tmp1_cardNumber);
12768
12771
  tmp_6 = new CardFromClientAction(tmp3_playerId, false, tmp6_tag, tmp5_card, tmp4_combinations);
12769
12772
  }
12770
12773
  tmp = tmp_6;
@@ -12819,7 +12822,7 @@
12819
12822
  var tmp = store.dispatch;
12820
12823
  var tmp0_playerId = get_currentPlayer(table).playerId;
12821
12824
  var tmp1_isAccepted = action_0.vaw_1;
12822
- var tmp2_tag = this.raw_1.j8l(table.sceneInfo, table.gameInfo.round);
12825
+ var tmp2_tag = this.raw_1.k8l(table.sceneInfo, table.gameInfo.round);
12823
12826
  tmp(new CombinationChoiceFromClientAction(tmp0_playerId, false, tmp2_tag, tmp1_isAccepted));
12824
12827
  }
12825
12828
  };
@@ -12926,8 +12929,8 @@
12926
12929
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
12927
12930
  next(action_0);
12928
12931
  if (action_0 instanceof SceneActMechanicAction)
12929
- if (action_0.t8q_1 === 'WAITING_ACT') {
12930
- var tmp0 = action_0.u8q_1;
12932
+ if (action_0.u8q_1 === 'WAITING_ACT') {
12933
+ var tmp0 = action_0.v8q_1;
12931
12934
  var tmp$ret$0;
12932
12935
  $l$block: {
12933
12936
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -12938,14 +12941,14 @@
12938
12941
  throw new MechanicException('Required ' + getKClass(WaitingActData).ea() + ', current act is ' + toString_0(tmp0));
12939
12942
  }
12940
12943
  var waitingActData = tmp$ret$0;
12941
- var requestPayload = waitingActData.v79_1;
12944
+ var requestPayload = waitingActData.w79_1;
12942
12945
  if (!(requestPayload == null)) {
12943
12946
  if (requestPayload instanceof CardDeckRequest) {
12944
- if (this.yaw_1 === waitingActData.s79()) {
12947
+ if (this.yaw_1 === waitingActData.t79()) {
12945
12948
  var tmp = store.dispatch;
12946
12949
  // Inline function 'kotlin.collections.List' call
12947
12950
  // Inline function 'kotlin.collections.MutableList' call
12948
- var size = requestPayload.t79_1;
12951
+ var size = requestPayload.u79_1;
12949
12952
  var list = ArrayList_init_$Create$(size);
12950
12953
  // Inline function 'kotlin.repeat' call
12951
12954
  var inductionVariable = 0;
@@ -12962,7 +12965,7 @@
12962
12965
  var _iterator__ex2g4s = list.l();
12963
12966
  while (_iterator__ex2g4s.m()) {
12964
12967
  var item = _iterator__ex2g4s.n();
12965
- var tmp$ret$6 = this.zaw_1.e8l();
12968
+ var tmp$ret$6 = this.zaw_1.f8l();
12966
12969
  destination.j(tmp$ret$6);
12967
12970
  }
12968
12971
  // Inline function 'kotlin.collections.map' call
@@ -12971,10 +12974,10 @@
12971
12974
  var _iterator__ex2g4s_0 = destination.l();
12972
12975
  while (_iterator__ex2g4s_0.m()) {
12973
12976
  var item_0 = _iterator__ex2g4s_0.n();
12974
- var tmp$ret$9 = Companion_instance_1.g7n(item_0);
12977
+ var tmp$ret$9 = Companion_instance_1.h7n(item_0);
12975
12978
  destination_0.j(tmp$ret$9);
12976
12979
  }
12977
- var tmp3_tag = this.aax_1.g8l(action_0.s8q_1, store.state.w6m().gameInfo.round);
12980
+ var tmp3_tag = this.aax_1.h8l(action_0.t8q_1, store.state.w6m().gameInfo.round);
12978
12981
  tmp(new RequestedCardDecksFromClientAction(destination_0, this.yaw_1, false, tmp3_tag));
12979
12982
  }
12980
12983
  } else {
@@ -13079,8 +13082,8 @@
13079
13082
  var nextTurnPlayerId = singleOrNull(action.v8w());
13080
13083
  if (!(nextTurnPlayerId == null) && currentPlayerId === nextTurnPlayerId) {
13081
13084
  var nextTurnPlayer = getPlayer(table.players, nextTurnPlayerId);
13082
- if (lastCardInteractor.v8k(nextTurnPlayer)) {
13083
- var gameCard = single(nextTurnPlayer.t6u_1);
13085
+ if (lastCardInteractor.w8k(nextTurnPlayer)) {
13086
+ var gameCard = single(nextTurnPlayer.u6u_1);
13084
13087
  return new PutCardAndCheckCombinationsAction(new ProcessingCard(gameCard));
13085
13088
  }
13086
13089
  }
@@ -13112,7 +13115,7 @@
13112
13115
  // Inline function 'kotlin.with' call
13113
13116
  var $this$with = store.state.w6m();
13114
13117
  var player = getPlayer($this$with.players, playerId);
13115
- store.dispatch(new MessageMechanicAction($this.tav_1.d8k(player.u6u_1.o6z(), selectedSuit, player.r6u_1)));
13118
+ store.dispatch(new MessageMechanicAction($this.tav_1.e8k(player.v6u_1.p6z(), selectedSuit, player.s6u_1)));
13116
13119
  }
13117
13120
  function onCardMessages($this, store, playerId, combinations) {
13118
13121
  // Inline function 'kotlin.with' call
@@ -13130,17 +13133,17 @@
13130
13133
  var _iterator__ex2g4s = combinations.l();
13131
13134
  while (_iterator__ex2g4s.m()) {
13132
13135
  var item = _iterator__ex2g4s.n();
13133
- var tmp$ret$0 = item.a7a_1;
13136
+ var tmp$ret$0 = item.b7a_1;
13134
13137
  destination.j(tmp$ret$0);
13135
13138
  }
13136
- tmp_0(new MessageMechanicAction($this.tav_1.b8k(destination, player.r6u_1)));
13139
+ tmp_0(new MessageMechanicAction($this.tav_1.c8k(destination, player.s6u_1)));
13137
13140
  tmp = Unit_instance;
13138
13141
  }
13139
13142
  }
13140
13143
  function onCombinationChoiceMessages($this, store, playerId, isAnnounced) {
13141
13144
  var state = store.state;
13142
13145
  if (isAnnounced) {
13143
- var tmp0 = state.w6m().sceneInfo.l7u_1;
13146
+ var tmp0 = state.w6m().sceneInfo.m7u_1;
13144
13147
  var tmp$ret$0;
13145
13148
  $l$block: {
13146
13149
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -13154,32 +13157,32 @@
13154
13157
  var player = getPlayer(state.w6m().players, playerId);
13155
13158
  var tmp = store.dispatch;
13156
13159
  // Inline function 'kotlin.collections.map' call
13157
- var this_0 = combinationActData.x79_1;
13160
+ var this_0 = combinationActData.y79_1;
13158
13161
  // Inline function 'kotlin.collections.mapTo' call
13159
13162
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
13160
13163
  var _iterator__ex2g4s = this_0.l();
13161
13164
  while (_iterator__ex2g4s.m()) {
13162
13165
  var item = _iterator__ex2g4s.n();
13163
- var tmp$ret$1 = item.a7a_1;
13166
+ var tmp$ret$1 = item.b7a_1;
13164
13167
  destination.j(tmp$ret$1);
13165
13168
  }
13166
- tmp(new MessageMechanicAction($this.tav_1.b8k(destination, player.r6u_1)));
13169
+ tmp(new MessageMechanicAction($this.tav_1.c8k(destination, player.s6u_1)));
13167
13170
  }
13168
13171
  }
13169
13172
  function onWinnerCombinationMessages($this, store, winnerCombinations) {
13170
13173
  // Inline function 'kotlin.with' call
13171
13174
  var $this$with = store.state.w6m();
13172
- var message = $this.tav_1.c8k(winnerCombinations, $this$with.players);
13175
+ var message = $this.tav_1.d8k(winnerCombinations, $this$with.players);
13173
13176
  store.dispatch(new MessageMechanicAction(message));
13174
13177
  }
13175
13178
  function onSceneMessages($this, store, action) {
13176
13179
  var state = store.state;
13177
13180
  var table = state.w6m();
13178
- var tmp0_subject = action.a8r_1;
13181
+ var tmp0_subject = action.b8r_1;
13179
13182
  if (tmp0_subject === 'TRADE') {
13180
13183
  var tmp;
13181
13184
  if (table.config.playersMode.isTeamGame) {
13182
- var tmp0 = $this.vav_1.q8j(table.players);
13185
+ var tmp0 = $this.vav_1.r8j(table.players);
13183
13186
  var tmp$ret$0;
13184
13187
  $l$block_0: {
13185
13188
  // Inline function 'kotlin.collections.any' call
@@ -13202,7 +13205,7 @@
13202
13205
  while (_iterator__ex2g4s_0.m()) {
13203
13206
  var element_0 = _iterator__ex2g4s_0.n();
13204
13207
  var tmp_1 = sum;
13205
- sum = tmp_1 + element_0.w6u_1.l6w_1 | 0;
13208
+ sum = tmp_1 + element_0.x6u_1.m6w_1 | 0;
13206
13209
  }
13207
13210
  if (sum >= table.config.pointsMode.value) {
13208
13211
  tmp$ret$0 = true;
@@ -13230,7 +13233,7 @@
13230
13233
  var _iterator__ex2g4s_1 = tmp0_0.l();
13231
13234
  while (_iterator__ex2g4s_1.m()) {
13232
13235
  var element_1 = _iterator__ex2g4s_1.n();
13233
- if (element_1.w6u_1.l6w_1 >= table.config.pointsMode.value) {
13236
+ if (element_1.x6u_1.m6w_1 >= table.config.pointsMode.value) {
13234
13237
  tmp$ret$4 = true;
13235
13238
  break $l$block_2;
13236
13239
  }
@@ -13241,7 +13244,7 @@
13241
13244
  }
13242
13245
  var hasWinners = tmp;
13243
13246
  if (hasWinners) {
13244
- store.dispatch(new MessageMechanicAction($this.tav_1.g8k('ONE_MORE_ROUND_NEEDED_ID')));
13247
+ store.dispatch(new MessageMechanicAction($this.tav_1.h8k('ONE_MORE_ROUND_NEEDED_ID')));
13245
13248
  }
13246
13249
  var tmp0_1 = action.sceneData;
13247
13250
  var tmp$ret$6;
@@ -13254,10 +13257,10 @@
13254
13257
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0_1));
13255
13258
  }
13256
13259
  var scene = tmp$ret$6;
13257
- store.dispatch(new MessageMechanicAction($this.tav_1.a8k(getPlayer(table.players, scene.j7b_1).r6u_1, scene.h7b_1)));
13258
- var randomData = scene.g7b_1;
13260
+ store.dispatch(new MessageMechanicAction($this.tav_1.b8k(getPlayer(table.players, scene.k7b_1).s6u_1, scene.i7b_1)));
13261
+ var randomData = scene.h7b_1;
13259
13262
  if (!(randomData == null)) {
13260
- store.dispatch(new MessageMechanicAction($this.tav_1.k8k(randomData)));
13263
+ store.dispatch(new MessageMechanicAction($this.tav_1.l8k(randomData)));
13261
13264
  }
13262
13265
  } else if (tmp0_subject === 'CALC_POINTS') {
13263
13266
  var tmp0_2 = action.sceneData;
@@ -13275,27 +13278,27 @@
13275
13278
  var whoChoseSuitPlayerId = getWhoChoseSuit(table_0.players).playerId;
13276
13279
  var tmp_3 = store.dispatch;
13277
13280
  // Inline function 'kotlin.collections.map' call
13278
- var this_0 = $this.uav_1.u8p(scene_0.z7a_1);
13281
+ var this_0 = $this.uav_1.v8p(scene_0.a7b_1);
13279
13282
  // Inline function 'kotlin.collections.mapTo' call
13280
13283
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
13281
13284
  var _iterator__ex2g4s_2 = this_0.l();
13282
13285
  while (_iterator__ex2g4s_2.m()) {
13283
13286
  var item = _iterator__ex2g4s_2.n();
13284
- var tmp0_points = item.s7p_1;
13287
+ var tmp0_points = item.t7p_1;
13285
13288
  // Inline function 'kotlin.collections.map' call
13286
- var this_1 = item.r7p_1;
13289
+ var this_1 = item.s7p_1;
13287
13290
  // Inline function 'kotlin.collections.mapTo' call
13288
13291
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
13289
13292
  var _iterator__ex2g4s_3 = this_1.l();
13290
13293
  while (_iterator__ex2g4s_3.m()) {
13291
13294
  var item_0 = _iterator__ex2g4s_3.n();
13292
- var tmp$ret$8 = getPlayer(table_0.players, item_0).r6u_1;
13295
+ var tmp$ret$8 = getPlayer(table_0.players, item_0).s6u_1;
13293
13296
  destination_0.j(tmp$ret$8);
13294
13297
  }
13295
13298
  var tmp$ret$11 = new PointItemViewModel(destination_0, tmp0_points);
13296
13299
  destination.j(tmp$ret$11);
13297
13300
  }
13298
- tmp_3(new MessageMechanicAction($this.tav_1.e8k(table_0.gameInfo.round, destination, scene_0.d7b(whoChoseSuitPlayerId), scene_0.c7b(whoChoseSuitPlayerId), scene_0.w7a_1)));
13301
+ tmp_3(new MessageMechanicAction($this.tav_1.f8k(table_0.gameInfo.round, destination, scene_0.e7b(whoChoseSuitPlayerId), scene_0.d7b(whoChoseSuitPlayerId), scene_0.x7a_1)));
13299
13302
  }
13300
13303
  }
13301
13304
  function onExpectantCreatedMessages($this, store, action, excludePlayersIds) {
@@ -13309,12 +13312,12 @@
13309
13312
  onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.s8x_1);
13310
13313
  } else {
13311
13314
  if (expectantAction instanceof RestartGameMechanicAction) {
13312
- var message = $this.tav_1.g8k('GAME_RESTART_EVENT_ID');
13315
+ var message = $this.tav_1.h8k('GAME_RESTART_EVENT_ID');
13313
13316
  store.dispatch(new MessageMechanicAction(message));
13314
13317
  store.dispatch(new InfoMessageAction(message));
13315
13318
  } else {
13316
13319
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
13317
- var message_0 = $this.tav_1.c8k(expectantAction.w8x_1, $this$with.players);
13320
+ var message_0 = $this.tav_1.d8k(expectantAction.w8x_1, $this$with.players);
13318
13321
  store.dispatch(new InfoMessageAction(message_0));
13319
13322
  }
13320
13323
  }
@@ -13332,7 +13335,7 @@
13332
13335
  tmp = Unit_instance;
13333
13336
  } else {
13334
13337
  if (action instanceof SuitChoiceMechanicAction) {
13335
- onSuitSelectMessages(this$0, store, action.g8r_1, action.e8r_1);
13338
+ onSuitSelectMessages(this$0, store, action.h8r_1, action.f8r_1);
13336
13339
  tmp = Unit_instance;
13337
13340
  } else {
13338
13341
  if (action instanceof InterceptorCreatedClientAction) {
@@ -13340,7 +13343,7 @@
13340
13343
  tmp = Unit_instance;
13341
13344
  } else {
13342
13345
  if (action instanceof PutCardMechanicAction) {
13343
- onCardMessages(this$0, store, action.l8r_1, action.k8r_1);
13346
+ onCardMessages(this$0, store, action.m8r_1, action.l8r_1);
13344
13347
  tmp = Unit_instance;
13345
13348
  } else {
13346
13349
  if (action instanceof WinnerCombinationsMechanicAction) {
@@ -13367,7 +13370,7 @@
13367
13370
  if (action instanceof SuitChoiceMechanicAction) {
13368
13371
  var tmp_0;
13369
13372
  if (!(action.playerId === $currentPlayerId)) {
13370
- onSuitSelectMessages(this$0, store, action.playerId, action.e8r_1);
13373
+ onSuitSelectMessages(this$0, store, action.playerId, action.f8r_1);
13371
13374
  tmp_0 = Unit_instance;
13372
13375
  }
13373
13376
  tmp = tmp_0;
@@ -13375,7 +13378,7 @@
13375
13378
  if (action instanceof PutCardMechanicAction) {
13376
13379
  var tmp_1;
13377
13380
  if (!(action.playerId === $currentPlayerId)) {
13378
- onCardMessages(this$0, store, action.playerId, action.k8r_1);
13381
+ onCardMessages(this$0, store, action.playerId, action.l8r_1);
13379
13382
  tmp_1 = Unit_instance;
13380
13383
  }
13381
13384
  tmp = tmp_1;
@@ -13390,24 +13393,24 @@
13390
13393
  } else {
13391
13394
  if (action instanceof SuitChoiceFromClientAction) {
13392
13395
  var tmp_2;
13393
- if (action.h7m_1 === $currentPlayerId) {
13394
- onSuitSelectMessages(this$0, store, action.h7m_1, action.k7m_1);
13396
+ if (action.i7m_1 === $currentPlayerId) {
13397
+ onSuitSelectMessages(this$0, store, action.i7m_1, action.l7m_1);
13395
13398
  tmp_2 = Unit_instance;
13396
13399
  }
13397
13400
  tmp = tmp_2;
13398
13401
  } else {
13399
13402
  if (action instanceof CardFromClientAction) {
13400
13403
  var tmp_3;
13401
- if (action.p7m_1 === $currentPlayerId) {
13402
- onCardMessages(this$0, store, action.p7m_1, action.t7m_1);
13404
+ if (action.q7m_1 === $currentPlayerId) {
13405
+ onCardMessages(this$0, store, action.q7m_1, action.u7m_1);
13403
13406
  tmp_3 = Unit_instance;
13404
13407
  }
13405
13408
  tmp = tmp_3;
13406
13409
  } else {
13407
13410
  if (action instanceof CombinationChoiceFromClientAction) {
13408
13411
  var tmp_4;
13409
- if (action.l7m_1 === $currentPlayerId) {
13410
- onCombinationChoiceMessages(this$0, store, action.l7m_1, action.o7m_1);
13412
+ if (action.m7m_1 === $currentPlayerId) {
13413
+ onCombinationChoiceMessages(this$0, store, action.m7m_1, action.p7m_1);
13411
13414
  tmp_4 = Unit_instance;
13412
13415
  }
13413
13416
  tmp = tmp_4;
@@ -13523,23 +13526,23 @@
13523
13526
  next(tmp4);
13524
13527
  var tmp;
13525
13528
  if (tmp4 instanceof MessageFromClientAction) {
13526
- tmp = this.fax_1.w8o(tmp4, table.players);
13529
+ tmp = this.fax_1.x8o(tmp4, table.players);
13527
13530
  } else {
13528
13531
  if (tmp4 instanceof PartnerSelectedFromClientAction) {
13529
- tmp = this.fax_1.x8o(tmp4, table.players);
13532
+ tmp = this.fax_1.y8o(tmp4, table.players);
13530
13533
  } else {
13531
13534
  if (tmp4 instanceof PlayerReadyFromClientAction) {
13532
- tmp = this.fax_1.y8o(tmp4);
13535
+ tmp = this.fax_1.z8o(tmp4);
13533
13536
  } else {
13534
13537
  if (tmp4 instanceof SuitChoiceFromClientAction) {
13535
- tmp = this.fax_1.z8o(tmp4, table.players, table.config);
13538
+ tmp = this.fax_1.a8p(tmp4, table.players, table.config);
13536
13539
  } else {
13537
13540
  if (tmp4 instanceof CombinationChoiceFromClientAction) {
13538
- tmp = this.fax_1.a8p(tmp4, table);
13541
+ tmp = this.fax_1.b8p(tmp4, table);
13539
13542
  } else {
13540
13543
  if (tmp4 instanceof CardFromClientAction) {
13541
- var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.p7m_1, table.cardsOnTable.o(), tmp4.s7m_1));
13542
- var cardMechanicAction = this.fax_1.b8p(tmp4, newCardsOnTheTable, table.players, table.config);
13544
+ var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.q7m_1, table.cardsOnTable.o(), tmp4.t7m_1));
13545
+ var cardMechanicAction = this.fax_1.c8p(tmp4, newCardsOnTheTable, table.players, table.config);
13543
13546
  tmp = cardMechanicAction;
13544
13547
  } else {
13545
13548
  tmp = null;
@@ -13573,7 +13576,7 @@
13573
13576
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).x99 = function (state, action) {
13574
13577
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
13575
13578
  var clientPayload = get_clientPayload_0(state);
13576
- var tmp0_subject = action_0.a8r_1;
13579
+ var tmp0_subject = action_0.b8r_1;
13577
13580
  return tmp0_subject === 'CHOOSE_PARTNER' || tmp0_subject === 'TRADE' || (tmp0_subject === 'EARN_POINTS' || tmp0_subject === 'CALC_POINTS') ? state.f8u(VOID, clientPayload.gax(VOID, VOID, VOID, VOID, VOID, VOID, false)) : state;
13578
13581
  };
13579
13582
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).k6f = function (state, action) {
@@ -13607,7 +13610,7 @@
13607
13610
  case 0:
13608
13611
  this.t8_1 = 2;
13609
13612
  var state = this.pax_1.state;
13610
- if (!state.x6m() || state.w6m().isGameFinished) {
13613
+ if (!state.y6m() || state.w6m().isGameFinished) {
13611
13614
  var tmp_0 = this;
13612
13615
  this.pax_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.qax_1.n8u_1), state.w6m().isGameFinished));
13613
13616
  tmp_0.tax_1 = Unit_instance;
@@ -13810,7 +13813,7 @@
13810
13813
  var _iterator__ex2g4s_0 = destination.l();
13811
13814
  while (_iterator__ex2g4s_0.m()) {
13812
13815
  var element_0 = _iterator__ex2g4s_0.n();
13813
- store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.s6u_1.f67()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.may_1, this.nay_1), VOID, TimerType_DELAY_getInstance()));
13816
+ store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.t6u_1.f67()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.may_1, this.nay_1), VOID, TimerType_DELAY_getInstance()));
13814
13817
  }
13815
13818
  };
13816
13819
  protoOf(reloadTimersWhenContinueGameMiddleware$$inlined$middlewareForActionType$1).t6d = function (store, next, action) {
@@ -14010,7 +14013,7 @@
14010
14013
  switch (tmp) {
14011
14014
  case 0:
14012
14015
  this.t8_1 = 3;
14013
- if (!this.xaz_1.sat_1 && this.yaz_1.x6m() && !this.yaz_1.w6m().isGameFinished) {
14016
+ if (!this.xaz_1.sat_1 && this.yaz_1.y6m() && !this.yaz_1.w6m().isGameFinished) {
14014
14017
  this.s8_1 = 1;
14015
14018
  suspendResult = this.zaz_1.e9u(this.yaz_1.w6m(), get_clientPayload_0(this.yaz_1), false, this);
14016
14019
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -14184,7 +14187,7 @@
14184
14187
  protoOf(clearTimersWhenErrorMiddleware$$inlined$middlewareForActionType$1).j6f = function (store, next, action) {
14185
14188
  var action_0 = action instanceof ErrorAction ? action : THROW_CCE();
14186
14189
  var state = store.state;
14187
- if (state.x6m()) {
14190
+ if (state.y6m()) {
14188
14191
  // Inline function 'kotlin.collections.forEach' call
14189
14192
  var _iterator__ex2g4s = state.j6m_1.l();
14190
14193
  while (_iterator__ex2g4s.m()) {
@@ -14469,13 +14472,13 @@
14469
14472
  protoOf(clientShowDisabledCardMessageMiddleware$$inlined$middlewareForActionType$1).j6f = function (store, next, action) {
14470
14473
  var action_0 = action instanceof DisabledCardAction ? action : THROW_CCE();
14471
14474
  var state = store.state;
14472
- if (get_isEarnPointScene(state.w6m().sceneInfo.h7u_1)) {
14475
+ if (get_isEarnPointScene(state.w6m().sceneInfo.i7u_1)) {
14473
14476
  var tmp0_putPlayerCard = action_0.zb0_1;
14474
14477
  var tmp1_player = get_currentPlayer(state.w6m());
14475
14478
  var tmp2_table = state.w6m();
14476
14479
  var validationCode = this.wb0_1.g9u(tmp0_putPlayerCard, tmp2_table, tmp1_player);
14477
14480
  if (!(validationCode == null)) {
14478
- store.dispatch(new InfoMessageAction(this.xb0_1.f8k(validationCode)));
14481
+ store.dispatch(new InfoMessageAction(this.xb0_1.g8k(validationCode)));
14479
14482
  } else {
14480
14483
  this.yb0_1.w(VOID, 'clientShowDisabledCardMessageMiddleware: card is valid, please check');
14481
14484
  }
@@ -14514,7 +14517,7 @@
14514
14517
  this.bb1_1.w(VOID, 'validateCardMiddleware: card is not valid for the third time, please check');
14515
14518
  }
14516
14519
  if (!(validationCode == null)) {
14517
- store.dispatch(new InfoMessageAction(this.cb1_1.f8k(validationCode)));
14520
+ store.dispatch(new InfoMessageAction(this.cb1_1.g8k(validationCode)));
14518
14521
  } else {
14519
14522
  next(action_0);
14520
14523
  }
@@ -14531,8 +14534,8 @@
14531
14534
  function ClientCombinationsReducerImpl() {
14532
14535
  }
14533
14536
  protoOf(ClientCombinationsReducerImpl).db1 = function (currentPlayerId, actData) {
14534
- if (!(actData == null) && currentPlayerId === actData.s79()) {
14535
- return new CombinationToAnnounceState(actData.x79_1, null, null);
14537
+ if (!(actData == null) && currentPlayerId === actData.t79()) {
14538
+ return new CombinationToAnnounceState(actData.y79_1, null, null);
14536
14539
  }
14537
14540
  return null;
14538
14541
  };
@@ -14607,7 +14610,7 @@
14607
14610
  var _iterator__ex2g4s = messages.l();
14608
14611
  while (_iterator__ex2g4s.m()) {
14609
14612
  var element = _iterator__ex2g4s.n();
14610
- if (element.y6q().equals(MessageLifecycle_ROOM_getInstance())) {
14613
+ if (element.z6q().equals(MessageLifecycle_ROOM_getInstance())) {
14611
14614
  destination.j(element);
14612
14615
  }
14613
14616
  }
@@ -14620,7 +14623,7 @@
14620
14623
  var _iterator__ex2g4s = messages.l();
14621
14624
  while (_iterator__ex2g4s.m()) {
14622
14625
  var element = _iterator__ex2g4s.n();
14623
- if (element.y6q().equals(MessageLifecycle_GAME_getInstance()) || element.y6q().equals(MessageLifecycle_ROOM_getInstance())) {
14626
+ if (element.z6q().equals(MessageLifecycle_GAME_getInstance()) || element.z6q().equals(MessageLifecycle_ROOM_getInstance())) {
14624
14627
  destination.j(element);
14625
14628
  }
14626
14629
  }
@@ -14635,37 +14638,37 @@
14635
14638
  var item = _iterator__ex2g4s.n();
14636
14639
  var tmp;
14637
14640
  if (item instanceof WhoShuffleCardsMessage) {
14638
- tmp = item.k6s(VOID, VOID, VOID, false);
14641
+ tmp = item.l6s(VOID, VOID, VOID, false);
14639
14642
  } else {
14640
14643
  if (item instanceof TextMessage) {
14641
- tmp = item.a6u(VOID, VOID, VOID, false);
14644
+ tmp = item.b6u(VOID, VOID, VOID, false);
14642
14645
  } else {
14643
14646
  if (item instanceof PhraseMessage) {
14644
- tmp = item.o6t(VOID, VOID, VOID, false);
14647
+ tmp = item.p6t(VOID, VOID, VOID, false);
14645
14648
  } else {
14646
14649
  if (item instanceof AnnouncedCombinationMessage) {
14647
- tmp = item.r6s(VOID, VOID, VOID, false);
14650
+ tmp = item.s6s(VOID, VOID, VOID, false);
14648
14651
  } else {
14649
14652
  if (item instanceof WinnerCombinationsMessage) {
14650
- tmp = item.z6s(VOID, VOID, false);
14653
+ tmp = item.a6t(VOID, VOID, false);
14651
14654
  } else {
14652
14655
  if (item instanceof PreviousRoundPointsMessage) {
14653
- tmp = item.k6r(VOID, VOID, VOID, VOID, VOID, VOID, false);
14656
+ tmp = item.l6r(VOID, VOID, VOID, VOID, VOID, VOID, false);
14654
14657
  } else {
14655
14658
  if (item instanceof StickerMessage) {
14656
- tmp = item.u6t(VOID, VOID, VOID, false);
14659
+ tmp = item.v6t(VOID, VOID, VOID, false);
14657
14660
  } else {
14658
14661
  if (item instanceof RandomSignatureMessage) {
14659
- tmp = item.s6r(VOID, VOID, false);
14662
+ tmp = item.t6r(VOID, VOID, false);
14660
14663
  } else {
14661
14664
  if (item instanceof ValidationMessage) {
14662
- tmp = item.h6u(VOID, VOID, false);
14665
+ tmp = item.i6u(VOID, VOID, false);
14663
14666
  } else {
14664
14667
  if (item instanceof ServiceMessage) {
14665
- tmp = item.a6s(VOID, VOID, false);
14668
+ tmp = item.b6s(VOID, VOID, false);
14666
14669
  } else {
14667
14670
  if (item instanceof EventMessage) {
14668
- tmp = item.a6r(VOID, VOID, false);
14671
+ tmp = item.b6r(VOID, VOID, false);
14669
14672
  } else {
14670
14673
  gameLogger.w(VOID, "updateMessagesAsNotShown: Can't support this message " + toString(item));
14671
14674
  tmp = item;
@@ -14769,7 +14772,7 @@
14769
14772
  if (clientState == null) {
14770
14773
  var tmp_0 = Companion_instance_14;
14771
14774
  var tmp_1 = get_currentPlayer(action.d8x_1).playerId;
14772
- var tmp0_safe_receiver = action.d8x_1.sceneInfo.l7u_1;
14775
+ var tmp0_safe_receiver = action.d8x_1.sceneInfo.m7u_1;
14773
14776
  var tmp_2;
14774
14777
  if (tmp0_safe_receiver == null) {
14775
14778
  tmp_2 = null;
@@ -14839,8 +14842,8 @@
14839
14842
  }
14840
14843
  var newPayload = tmp;
14841
14844
  var tmp3_safe_receiver = state.i6m_1;
14842
- var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.j8u(action.a8y_1.w7l_1);
14843
- var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.a8y_1.w7l_1) : tmp4_elvis_lhs;
14845
+ var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.j8u(action.a8y_1.x7l_1);
14846
+ var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.a8y_1.x7l_1) : tmp4_elvis_lhs;
14844
14847
  return state.f8u(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
14845
14848
  };
14846
14849
  function clientResetProcessingCardReducer() {
@@ -14880,7 +14883,7 @@
14880
14883
  protoOf(clientSceneReducer$$inlined$reducerForActionType$1).x99 = function (state, action) {
14881
14884
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
14882
14885
  var tmp;
14883
- switch (action_0.a8r_1) {
14886
+ switch (action_0.b8r_1) {
14884
14887
  case 'WAITING':
14885
14888
  tmp = state;
14886
14889
  break;
@@ -14935,8 +14938,8 @@
14935
14938
  var tmp_0 = get_clientPayload_0(state);
14936
14939
  var tmp_1;
14937
14940
  if (tmp2.pat_1) {
14938
- var cards = last(state.w6m().bribes).k7j_1;
14939
- tmp_1 = new LastBribeState(first(cards).y78_1, getWhoGotLastBribe(state.w6m().players).playerId, cards);
14941
+ var cards = last(state.w6m().bribes).l7j_1;
14942
+ tmp_1 = new LastBribeState(first(cards).z78_1, getWhoGotLastBribe(state.w6m().players).playerId, cards);
14940
14943
  } else {
14941
14944
  tmp_1 = null;
14942
14945
  }
@@ -14985,7 +14988,7 @@
14985
14988
  while (_iterator__ex2g4s.m()) {
14986
14989
  var item = _iterator__ex2g4s.n();
14987
14990
  var updatedUser = firstOrNull(filterByPlayerId(tmp6_safe_receiver, item.playerId));
14988
- var tmp$ret$0 = item.m6v(updatedUser == null ? item.r6u_1 : updatedUser);
14991
+ var tmp$ret$0 = item.n6v(updatedUser == null ? item.s6u_1 : updatedUser);
14989
14992
  destination.j(tmp$ret$0);
14990
14993
  }
14991
14994
  tmp_4 = destination;
@@ -15008,7 +15011,7 @@
15008
15011
  if (tmp2 instanceof ClientMessageAction) {
15009
15012
  var messages = get_clientPayload_0(state).f9t_1;
15010
15013
  var lastMessage = lastOrNull(messages);
15011
- if ((lastMessage == null ? null : lastMessage.x6q(tmp2.zat_1)) === true) {
15014
+ if ((lastMessage == null ? null : lastMessage.y6q(tmp2.zat_1)) === true) {
15012
15015
  tmp$ret$5 = state;
15013
15016
  break $l$block;
15014
15017
  }
@@ -15092,19 +15095,19 @@
15092
15095
  var message = action.y8x_1;
15093
15096
  var tmp;
15094
15097
  if (isInterface(message, UserMessage)) {
15095
- tmp = message.c6s();
15098
+ tmp = message.d6s();
15096
15099
  } else {
15097
15100
  tmp = false;
15098
15101
  }
15099
15102
  if (tmp) {
15100
- var player = getPlayer(table.players, message.b6s().q64_1);
15101
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.m6v(VOID, VOID, VOID, player.u6u_1.r6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.u6u_1.g6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
15103
+ var player = getPlayer(table.players, message.c6s().q64_1);
15104
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.n6v(VOID, VOID, VOID, player.v6u_1.s6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.v6u_1.h6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
15102
15105
  }
15103
15106
  return table;
15104
15107
  }
15105
15108
  function updateVoiceCount_0(table, playerId) {
15106
15109
  var player = getPlayer(table.players, playerId);
15107
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.m6v(VOID, VOID, VOID, player.u6u_1.r6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.u6u_1.g6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
15110
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.n6v(VOID, VOID, VOID, player.v6u_1.s6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.v6u_1.h6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
15108
15111
  }
15109
15112
  function messageReducer$$inlined$reducerForActionType$1() {
15110
15113
  }
@@ -15355,7 +15358,7 @@
15355
15358
  return tmp1_$this.qb2(tmp2_playerId, tmp3_isCurrentPlayer, tmp5_cards, tmp4_players, tmp6_processingCardOnTable);
15356
15359
  }
15357
15360
  function getOpenOrHiddenCardsInHand$default($this, player, currentPlayerId, players, processingCard, cards, $super) {
15358
- cards = cards === VOID ? player.t6u_1 : cards;
15361
+ cards = cards === VOID ? player.u6u_1 : cards;
15359
15362
  return getOpenOrHiddenCardsInHand($this, player, currentPlayerId, players, processingCard, cards);
15360
15363
  }
15361
15364
  function handleTradeScene($this, state, action, currentPlayerId) {
@@ -15370,7 +15373,7 @@
15370
15373
  throw new MechanicException('Required ' + getKClass(TradeSceneData).ea() + ', current scene is ' + toString_0(tmp0));
15371
15374
  }
15372
15375
  var sceneData = tmp$ret$0;
15373
- var playersCardsToDistribute = sceneData.f7b_1;
15376
+ var playersCardsToDistribute = sceneData.g7b_1;
15374
15377
  // Inline function 'kotlin.collections.sumOf' call
15375
15378
  var sum = 0;
15376
15379
  var _iterator__ex2g4s = playersCardsToDistribute.e2().l();
@@ -15380,9 +15383,9 @@
15380
15383
  sum = tmp + element.o() | 0;
15381
15384
  }
15382
15385
  var cardsToDistributeCount = sum;
15383
- var otherCardsCount = sceneData.i7b_1.o();
15386
+ var otherCardsCount = sceneData.j7b_1.o();
15384
15387
  var cardDeckCards = createCardDeckCards($this, cardsToDistributeCount, otherCardsCount);
15385
- var shuffleCardTransition = new ShuffleCardDeckTransition($this.mb2_1.s6b(), plus(listOf_0(sceneData.h7b_1), cardDeckCards));
15388
+ var shuffleCardTransition = new ShuffleCardDeckTransition($this.mb2_1.s6b(), plus(listOf_0(sceneData.i7b_1), cardDeckCards));
15386
15389
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, null, otherCardsCount);
15387
15390
  var updatedTransitions = plus(get_clientPayload_0(state).r9t_1, listOf([shuffleCardTransition, distributionTransition]));
15388
15391
  return state.f8u(VOID, get_clientPayload_0(state).gax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
@@ -15402,12 +15405,12 @@
15402
15405
  var tmp0_$this = $this.lb2_1;
15403
15406
  var tmp1_config = state.w6m().config;
15404
15407
  var tmp2_cardDeck = state.w6m().requireCardDeck;
15405
- var tmp3_newTopOpenedCard = sceneData.m7b_1;
15406
- var tmp4_newPlayersCards = sceneData.k7b_1;
15408
+ var tmp3_newTopOpenedCard = sceneData.n7b_1;
15409
+ var tmp4_newPlayersCards = sceneData.l7b_1;
15407
15410
  var updatedCardDeck = tmp0_$this.j9c(tmp2_cardDeck, tmp4_newPlayersCards, tmp1_config, tmp3_newTopOpenedCard);
15408
- var tmp5_distributeTrumpCard = updatedCardDeck.t7j_1;
15409
- var tmp6_playersCardsToDistribute = sceneData.k7b_1;
15410
- var tmp7_otherCardsCount = updatedCardDeck.m8c();
15411
+ var tmp5_distributeTrumpCard = updatedCardDeck.u7j_1;
15412
+ var tmp6_playersCardsToDistribute = sceneData.l7b_1;
15413
+ var tmp7_otherCardsCount = updatedCardDeck.n8c();
15411
15414
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, tmp6_playersCardsToDistribute, tmp5_distributeTrumpCard, tmp7_otherCardsCount);
15412
15415
  var updatedTransitions = plus_0(get_clientPayload_0(state).r9t_1, distributionTransition);
15413
15416
  return state.f8u(VOID, get_clientPayload_0(state).gax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
@@ -15494,7 +15497,7 @@
15494
15497
  while (_iterator__ex2g4s.m()) {
15495
15498
  var item = _iterator__ex2g4s.n();
15496
15499
  var newCards = getValue(playersCardsToDistribute, item.playerId);
15497
- var tmp0_cards = plus(item.t6u_1, newCards);
15500
+ var tmp0_cards = plus(item.u6u_1, newCards);
15498
15501
  var tmp1_players = table.players;
15499
15502
  var tmp2_processingCard = clientPayload.q9t_1;
15500
15503
  var hiddenCardsIfNeeded = getOpenOrHiddenCardsInHand($this, item, currentPlayerId, tmp1_players, tmp2_processingCard, tmp0_cards);
@@ -15508,7 +15511,7 @@
15508
15511
  function determineWhoGetsTheTrumpCard($this, table) {
15509
15512
  var tmp;
15510
15513
  if (!(firstOrNull(filterWhoChoseSuit(table.players)) == null)) {
15511
- tmp = $this.nb2_1.g8j(table.players, table.config);
15514
+ tmp = $this.nb2_1.h8j(table.players, table.config);
15512
15515
  } else {
15513
15516
  tmp = null;
15514
15517
  }
@@ -15668,7 +15671,7 @@
15668
15671
  };
15669
15672
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).x99 = function (state, action) {
15670
15673
  var action_0 = action instanceof PutCardMechanicAction ? action : THROW_CCE();
15671
- var updatedTransitions = addPutCardOnTableTransition(this.zb2_1, action_0.playerId, this.ab3_1, action_0.j8r_1, state.w6m(), get_clientPayload_0(state));
15674
+ var updatedTransitions = addPutCardOnTableTransition(this.zb2_1, action_0.playerId, this.ab3_1, action_0.k8r_1, state.w6m(), get_clientPayload_0(state));
15672
15675
  return state.f8u(VOID, get_clientPayload_0(state).gax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15673
15676
  };
15674
15677
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).k6f = function (state, action) {
@@ -15684,7 +15687,7 @@
15684
15687
  protoOf(TransitionsReducerImpl$addTransitionWhenCardDistributionReducer$$inlined$reducerForActionType$1).x99 = function (state, action) {
15685
15688
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
15686
15689
  var tmp;
15687
- switch (action_0.a8r_1) {
15690
+ switch (action_0.b8r_1) {
15688
15691
  case 'TRADE':
15689
15692
  tmp = handleTradeScene(this.bb3_1, state, action_0, this.cb3_1);
15690
15693
  break;
@@ -15715,13 +15718,13 @@
15715
15718
  if (expectantAction instanceof CombinationChoiceMechanicAction) {
15716
15719
  var combination = first(expectantAction.t8x_1);
15717
15720
  var tmp_0;
15718
- if (expectantAction.s8x_1 && combination.a7a_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
15719
- var trumpCard = single(combination.r8c());
15721
+ if (expectantAction.s8x_1 && combination.b7a_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
15722
+ var trumpCard = single(combination.s8c());
15720
15723
  var trumpCardOrOrigin = getOpenOrHiddenCardInHand(this.db3_1, trumpCard, getPlayer(state.w6m().players, expectantAction.playerId), this.eb3_1, state.w6m().players);
15721
15724
  var tmp0_id = this.db3_1.mb2_1.s6b();
15722
15725
  var tmp1_playerIds = listOf_0(expectantAction.playerId);
15723
- var tmp2_toCard2 = state.w6m().requireCardDeck.t7j_1;
15724
- var tmp3_fromCard2 = state.w6m().requireCardDeck.t7j_1;
15726
+ var tmp2_toCard2 = state.w6m().requireCardDeck.u7j_1;
15727
+ var tmp3_fromCard2 = state.w6m().requireCardDeck.u7j_1;
15725
15728
  var updatedTransitions = plus_0(clientPayload.r9t_1, new SwapCardsTransition(tmp0_id, tmp1_playerIds, trumpCardOrOrigin, trumpCard, tmp3_fromCard2, tmp2_toCard2));
15726
15729
  tmp_0 = state.f8u(VOID, clientPayload.gax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15727
15730
  } else {
@@ -15739,16 +15742,16 @@
15739
15742
  var _iterator__ex2g4s = this_0.l();
15740
15743
  while (_iterator__ex2g4s.m()) {
15741
15744
  var element = _iterator__ex2g4s.n();
15742
- var player = getPlayer(state.w6m().players, element.d7k_1);
15743
- var sortedPlayerCards = sortedWith(player.t6u_1, new CardSuitSortingComparator(get_clientPayload_0(state).e9t_1.b9r_1));
15745
+ var player = getPlayer(state.w6m().players, element.e7k_1);
15746
+ var sortedPlayerCards = sortedWith(player.u6u_1, new CardSuitSortingComparator(get_clientPayload_0(state).e9t_1.b9r_1));
15744
15747
  // Inline function 'kotlin.collections.map' call
15745
- var this_1 = element.e7k_1;
15748
+ var this_1 = element.f7k_1;
15746
15749
  // Inline function 'kotlin.collections.mapTo' call
15747
15750
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
15748
15751
  var _iterator__ex2g4s_0 = this_1.l();
15749
15752
  while (_iterator__ex2g4s_0.m()) {
15750
15753
  var item = _iterator__ex2g4s_0.n();
15751
- var tmp$ret$0 = item.r8c();
15754
+ var tmp$ret$0 = item.s8c();
15752
15755
  destination_0.j(tmp$ret$0);
15753
15756
  }
15754
15757
  var combinationCards = flatten(destination_0);
@@ -15781,7 +15784,7 @@
15781
15784
  }
15782
15785
  var handTransitions = destination_1;
15783
15786
  // Inline function 'kotlin.collections.plusAssign' call
15784
- var pair = to(element.d7k_1, handTransitions);
15787
+ var pair = to(element.e7k_1, handTransitions);
15785
15788
  destination.f2(pair.me_1, pair.ne_1);
15786
15789
  }
15787
15790
  var updatedTransitions_0 = plus_0(clientPayload.r9t_1, new ShowCombinationTransition(tmp_1, destination));
@@ -15796,10 +15799,10 @@
15796
15799
  var _iterator__ex2g4s_2 = this_3.l();
15797
15800
  while (_iterator__ex2g4s_2.m()) {
15798
15801
  var item_1 = _iterator__ex2g4s_2.n();
15799
- var tmp$ret$10 = item_1.a79_1;
15802
+ var tmp$ret$10 = item_1.b79_1;
15800
15803
  destination_2.j(tmp$ret$10);
15801
15804
  }
15802
- var updatedTransitions_1 = plus_0(clientPayload.r9t_1, new PickUpBribeTransition(tmp_3, expectantAction.o8r_1, destination_2));
15805
+ var updatedTransitions_1 = plus_0(clientPayload.r9t_1, new PickUpBribeTransition(tmp_3, expectantAction.p8r_1, destination_2));
15803
15806
  tmp = state.f8u(VOID, clientPayload.gax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_1));
15804
15807
  } else {
15805
15808
  tmp = state;
@@ -16525,12 +16528,15 @@
16525
16528
  defineProp(protoOf(BaseGameMechanic), 'table', function () {
16526
16529
  return this.w6m();
16527
16530
  });
16528
- defineProp(protoOf(BaseGameMechanic), 'isTableExists', function () {
16531
+ defineProp(protoOf(BaseGameMechanic), 'tableOrNull', function () {
16529
16532
  return this.x6m();
16530
16533
  });
16531
- defineProp(protoOf(BaseGameMechanic), 'gameLifecycleState', function () {
16534
+ defineProp(protoOf(BaseGameMechanic), 'isTableExists', function () {
16532
16535
  return this.y6m();
16533
16536
  });
16537
+ defineProp(protoOf(BaseGameMechanic), 'gameLifecycleState', function () {
16538
+ return this.z6m();
16539
+ });
16534
16540
  defineProp(protoOf(OnlineGameMechanicImpl), 'currentPlayerId', function () {
16535
16541
  return this.rah();
16536
16542
  });
@@ -16540,12 +16546,15 @@
16540
16546
  defineProp(protoOf(OnlineGameMechanicImpl), 'table', function () {
16541
16547
  return this.w6m();
16542
16548
  });
16543
- defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', function () {
16549
+ defineProp(protoOf(OnlineGameMechanicImpl), 'tableOrNull', function () {
16544
16550
  return this.x6m();
16545
16551
  });
16546
- defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', function () {
16552
+ defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', function () {
16547
16553
  return this.y6m();
16548
16554
  });
16555
+ defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', function () {
16556
+ return this.z6m();
16557
+ });
16549
16558
  protoOf(PlayersSceneContractImpl).qam = waitUntilSceneActivated;
16550
16559
  protoOf(BufferLifecycleAction).g6d = get_actionTag;
16551
16560
  defineProp(protoOf(BufferLifecycleAction), 'actionTag', function () {
@@ -16623,7 +16632,7 @@
16623
16632
  });
16624
16633
  protoOf(ExpectantTimerTag).ignoreValidation = ignoreValidation;
16625
16634
  protoOf(ResetMessageTimerTag).ignoreValidation = ignoreValidation;
16626
- protoOf(ResetMessageTimerTag).o8t = ignoreTimerResetValidation;
16635
+ protoOf(ResetMessageTimerTag).p8t = ignoreTimerResetValidation;
16627
16636
  defineProp(protoOf(DistributeCardsModel), 'playerId', function () {
16628
16637
  return this.c64();
16629
16638
  });