game_client_logic_deb 1.8.388 → 1.8.389

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -191,9 +191,7 @@
191
191
  var UserMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
192
192
  var get_actionTag = kotlin_io_raspberryapps_game_engine_core.$_$.p2;
193
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  var Action = kotlin_io_raspberryapps_game_engine_core.$_$.q2;
194
- var notValidateWhenFinished = kotlin_io_raspberryapps_game_engine_core.$_$.w1;
195
- var notValidateWhenFinishing = kotlin_io_raspberryapps_game_engine_core.$_$.y1;
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- var NotValidateIfGameFinishing = kotlin_io_raspberryapps_game_engine_core.$_$.z1;
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+ var ignoreValidation = kotlin_io_raspberryapps_game_engine_core.$_$.w1;
197
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  var ReleaseBufferTriggerAction = kotlin_io_raspberryapps_game_engine_core.$_$.h2;
198
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  var IgnoreLoggerAction = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
199
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  var initMetadataForObject = kotlin_kotlin.$_$.nc;
@@ -656,9 +654,9 @@
656
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  initMetadataForClass(SwitchLastBribeAction, 'SwitchLastBribeAction', VOID, ClientAction);
657
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  initMetadataForClass(SwitchGameInfoAction, 'SwitchGameInfoAction', VOID, ClientAction);
658
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  initMetadataForClass(SceneTutorialAction, 'SceneTutorialAction', VOID, ClientAction);
659
- initMetadataForClass(UICreatedAction, 'UICreatedAction', VOID, ClientAction, [ClientAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
660
- initMetadataForClass(UIFocusedAction, 'UIFocusedAction', VOID, ClientAction, [ClientAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
661
- initMetadataForClass(SceneActivationAction, 'SceneActivationAction', VOID, ClientAction, [ClientAction, ReleaseBufferTriggerAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
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+ initMetadataForClass(UICreatedAction, 'UICreatedAction', VOID, ClientAction, [ClientAction, NotValidateIfGameFinished]);
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+ initMetadataForClass(UIFocusedAction, 'UIFocusedAction', VOID, ClientAction, [ClientAction, NotValidateIfGameFinished]);
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+ initMetadataForClass(SceneActivationAction, 'SceneActivationAction', VOID, ClientAction, [ClientAction, ReleaseBufferTriggerAction, NotValidateIfGameFinished]);
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  initMetadataForClass(InitClientStateAction, 'InitClientStateAction', VOID, ClientAction, [ClientAction, IgnoreLoggerAction]);
663
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  initMetadataForClass(UpdateConfigAction, 'UpdateConfigAction', VOID, ClientAction);
664
662
  initMetadataForClass(ClientMessageAction, 'ClientMessageAction', VOID, ClientAction);
@@ -669,7 +667,7 @@
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  initMetadataForClass(CombinationToAnnounceAction, 'CombinationToAnnounceAction', VOID, ClientAction);
670
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  initMetadataForClass(AnnouncedCombinationAction, 'AnnouncedCombinationAction', VOID, ClientAction);
671
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  initMetadataForClass(TransitionsFinishedAction, 'TransitionsFinishedAction', VOID, ClientAction);
672
- initMetadataForObject(ResetErrorAction, 'ResetErrorAction', VOID, ClientAction, [ClientAction, NotValidateIfGameFinishing, NotValidateIfGameFinished]);
670
+ initMetadataForObject(ResetErrorAction, 'ResetErrorAction', VOID, ClientAction, [ClientAction, NotValidateIfGameFinished]);
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  initMetadataForClass(InterceptorLifecycleAction, 'InterceptorLifecycleAction', VOID, VOID, [Action]);
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  initMetadataForClass(InterceptorCreatedClientAction, 'InterceptorCreatedClientAction', VOID, InterceptorLifecycleAction);
675
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  initMetadataForClass(InterceptorStageCompletedClientAction, 'InterceptorStageCompletedClientAction', VOID, InterceptorLifecycleAction);
@@ -3371,7 +3369,7 @@
3371
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  return new CombinationChoiceExpectant(wrapper.q9l_1, _this__u8e3s4.i8t_1, _this__u8e3s4.g8t_1, _this__u8e3s4.h8t_1);
3372
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  }
3373
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  function mapToExpectant_4(_this__u8e3s4, wrapper) {
3374
- return new PickUpBribeExpectant(wrapper.q9l_1, _this__u8e3s4.c8n_1, _this__u8e3s4.d8n_1);
3372
+ return new PickUpBribeExpectant(wrapper.q9l_1, _this__u8e3s4.d8n_1, _this__u8e3s4.e8n_1);
3375
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  }
3376
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  function mapToExpectant_5(_this__u8e3s4, wrapper) {
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  return new WinnerCombinationsExpectant(wrapper.q9l_1, _this__u8e3s4.k8t_1);
@@ -3449,16 +3447,16 @@
3449
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  protoOf(GameHistoryViewModel).w9l = function () {
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  return this.gameType;
3451
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  };
3452
- protoOf(GameHistoryViewModel).m87 = function () {
3450
+ protoOf(GameHistoryViewModel).n87 = function () {
3453
3451
  return this.users;
3454
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  };
3455
3453
  protoOf(GameHistoryViewModel).v3r = function () {
3456
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  return this.config;
3457
3455
  };
3458
- protoOf(GameHistoryViewModel).s8a = function () {
3456
+ protoOf(GameHistoryViewModel).t8a = function () {
3459
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  return this.gameWinners;
3460
3458
  };
3461
- protoOf(GameHistoryViewModel).p8a = function () {
3459
+ protoOf(GameHistoryViewModel).q8a = function () {
3462
3460
  return this.metadata;
3463
3461
  };
3464
3462
  protoOf(GameHistoryViewModel).equals = function (other) {
@@ -3554,10 +3552,10 @@
3554
3552
  protoOf(RoundEndedHistoryViewModel).b53 = function () {
3555
3553
  return this.gameId;
3556
3554
  };
3557
- protoOf(RoundEndedHistoryViewModel).o8a = function () {
3555
+ protoOf(RoundEndedHistoryViewModel).p8a = function () {
3558
3556
  return this.roundNumber;
3559
3557
  };
3560
- protoOf(RoundEndedHistoryViewModel).b8b = function () {
3558
+ protoOf(RoundEndedHistoryViewModel).c8b = function () {
3561
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  return this.items;
3562
3560
  };
3563
3561
  protoOf(RoundEndedHistoryViewModel).y9l = function () {
@@ -5210,7 +5208,7 @@
5210
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  }
5211
5209
  }
5212
5210
  }
5213
- if (isGameFinished && !table.sceneInfo.n8b()) {
5211
+ if (isGameFinished && !table.sceneInfo.o8b()) {
5214
5212
  return new PutInBuffer(debugLabel);
5215
5213
  }
5216
5214
  return new AvoidBuffer(debugLabel);
@@ -5412,7 +5410,7 @@
5412
5410
  return tmp$ret$0;
5413
5411
  }
5414
5412
  function isPartnerOf($this, _this__u8e3s4, player, all, teams) {
5415
- return _this__u8e3s4.o74_1 === teams.q8d(player.playerId, all).playerId;
5413
+ return _this__u8e3s4.o74_1 === teams.r8d(player.playerId, all).playerId;
5416
5414
  }
5417
5415
  function hasHigherTrump($this, _this__u8e3s4, winningCard, trump, playedCard, firstSuit) {
5418
5416
  var tmp$ret$0;
@@ -5446,7 +5444,7 @@
5446
5444
  }
5447
5445
  protoOf(PutCardValidatorInteractorImpl).w9n = function (putPlayerCard, cardsOnTable, selectedTrump, player, players, config) {
5448
5446
  var trump = selectedTrump;
5449
- var tmp0_elvis_lhs = Companion_instance.z87(cardsOnTable);
5447
+ var tmp0_elvis_lhs = Companion_instance.a88(cardsOnTable);
5450
5448
  var tmp;
5451
5449
  if (tmp0_elvis_lhs == null) {
5452
5450
  return null;
@@ -5481,7 +5479,7 @@
5481
5479
  tmp$ret$0 = false;
5482
5480
  }
5483
5481
  var anyTrumpOnTbl = tmp$ret$0;
5484
- var winningCard = this.y9n_1.m8e(cardsOnTable, trump);
5482
+ var winningCard = this.y9n_1.n8e(cardsOnTable, trump);
5485
5483
  var tmp1_safe_receiver = checkHigherTrump(this, config.rules.trumpCardStepMode, config, players, trump, player, putPlayerCard, firstSuit, playerHasSuit, anyTrumpOnTbl, winningCard);
5486
5484
  if (tmp1_safe_receiver == null)
5487
5485
  null;
@@ -6675,7 +6673,7 @@
6675
6673
  var tmp0 = this.m9x_1;
6676
6674
  var value = this.o9x_1;
6677
6675
  this.r8_1 = 1;
6678
- var points = get_isChoosePartnerScene(value.t6i().sceneInfo.x7p_1) ? null : this.n9x_1.e9q_1.j8l(value.t6i().players, value.t6i().config);
6676
+ var points = get_isChoosePartnerScene(value.t6i().sceneInfo.x7p_1) ? null : this.n9x_1.e9q_1.k8l(value.t6i().players, value.t6i().config);
6679
6677
  var tmp0_safe_receiver = get_clientPayloadOrNull_0(value);
6680
6678
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.e9n_1;
6681
6679
  suspendResult = tmp0.z27(tmp1_safe_receiver == null ? null : toVM_0(tmp1_safe_receiver, value.t6i().config, value.t6i().players, points), this);
@@ -8068,7 +8066,7 @@
8068
8066
  this.s8_1 = 1;
8069
8067
  var tmp_0 = this.ca6_1.dispatch;
8070
8068
  var tmp0_safe_receiver = this.aa6_1.a9q_1.b65().f6i_1;
8071
- tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u8p_1));
8069
+ tmp_0(new ClearAction(tmp0_safe_receiver == null ? null : tmp0_safe_receiver.v8p_1));
8072
8070
  return Unit_instance;
8073
8071
  } else if (tmp === 1) {
8074
8072
  throw this.u8_1;
@@ -9228,7 +9226,7 @@
9228
9226
  return this.mab_1;
9229
9227
  };
9230
9228
  protoOf(OnlineGameMechanicImpl).observeFromClientAction = function () {
9231
- return this.nab_1.m8f();
9229
+ return this.nab_1.n8f();
9232
9230
  };
9233
9231
  protoOf(OnlineGameMechanicImpl).mechanicActions = function (actions) {
9234
9232
  // Inline function 'kotlin.collections.map' call
@@ -12547,7 +12545,7 @@
12547
12545
  var player = get_currentPlayer(table);
12548
12546
  var playerCombinations = player.l6q_1.b6s_1;
12549
12547
  // Inline function 'kotlin.collections.map' call
12550
- var this_0 = this.eaq_1.q8g(playerCombinations);
12548
+ var this_0 = this.eaq_1.r8g(playerCombinations);
12551
12549
  // Inline function 'kotlin.collections.mapTo' call
12552
12550
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
12553
12551
  var _iterator__ex2g4s = this_0.l();
@@ -12655,7 +12653,7 @@
12655
12653
  if (tmp_0) {
12656
12654
  tmp = new CombinationToAnnounceAction(findFirstRoundCombinations, acceptedCombinations, declinedCombinations);
12657
12655
  } else {
12658
- var tmp0_safe_receiver = this.eaq_1.r8g(action_0.pan_1.k6a_1, playerCombinations, table.config.rules.oneTryToProtectBella);
12656
+ var tmp0_safe_receiver = this.eaq_1.s8g(action_0.pan_1.k6a_1, playerCombinations, table.config.rules.oneTryToProtectBella);
12659
12657
  var findBellaCombination = tmp0_safe_receiver == null ? null : mapFromDetailed(tmp0_safe_receiver);
12660
12658
  var tmp_6;
12661
12659
  var tmp_7;
@@ -12732,7 +12730,7 @@
12732
12730
  var tmp5_card = action_0.pan_1.k6a_1;
12733
12731
  var tmp1_cardNumber = table.cardsOnTable.o();
12734
12732
  var tmp2_round = table.gameInfo.round;
12735
- var tmp6_tag = this.faq_1.z8g(tmp2_round, VOID, tmp1_cardNumber);
12733
+ var tmp6_tag = this.faq_1.a8h(tmp2_round, VOID, tmp1_cardNumber);
12736
12734
  tmp_6 = new CardFromClientAction(tmp3_playerId, false, tmp6_tag, tmp5_card, tmp4_combinations);
12737
12735
  }
12738
12736
  tmp = tmp_6;
@@ -12787,7 +12785,7 @@
12787
12785
  var tmp = store.dispatch;
12788
12786
  var tmp0_playerId = get_currentPlayer(table).playerId;
12789
12787
  var tmp1_isAccepted = action_0.kaq_1;
12790
- var tmp2_tag = this.gaq_1.x8g(table.sceneInfo, table.gameInfo.round);
12788
+ var tmp2_tag = this.gaq_1.y8g(table.sceneInfo, table.gameInfo.round);
12791
12789
  tmp(new CombinationChoiceFromClientAction(tmp0_playerId, false, tmp2_tag, tmp1_isAccepted));
12792
12790
  }
12793
12791
  };
@@ -12894,8 +12892,8 @@
12894
12892
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
12895
12893
  next(action_0);
12896
12894
  if (action_0 instanceof SceneActMechanicAction)
12897
- if (action_0.h8m_1 === 'WAITING_ACT') {
12898
- var tmp0 = action_0.i8m_1;
12895
+ if (action_0.i8m_1 === 'WAITING_ACT') {
12896
+ var tmp0 = action_0.j8m_1;
12899
12897
  var tmp$ret$0;
12900
12898
  $l$block: {
12901
12899
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
@@ -12930,7 +12928,7 @@
12930
12928
  var _iterator__ex2g4s = list.l();
12931
12929
  while (_iterator__ex2g4s.m()) {
12932
12930
  var item = _iterator__ex2g4s.n();
12933
- var tmp$ret$6 = this.oaq_1.s8g();
12931
+ var tmp$ret$6 = this.oaq_1.t8g();
12934
12932
  destination.j(tmp$ret$6);
12935
12933
  }
12936
12934
  // Inline function 'kotlin.collections.map' call
@@ -12942,7 +12940,7 @@
12942
12940
  var tmp$ret$9 = Companion_instance_1.w7i(item_0);
12943
12941
  destination_0.j(tmp$ret$9);
12944
12942
  }
12945
- var tmp3_tag = this.paq_1.u8g(action_0.g8m_1, store.state.t6i().gameInfo.round);
12943
+ var tmp3_tag = this.paq_1.v8g(action_0.h8m_1, store.state.t6i().gameInfo.round);
12946
12944
  tmp(new RequestedCardDecksFromClientAction(destination_0, this.naq_1, false, tmp3_tag));
12947
12945
  }
12948
12946
  } else {
@@ -13047,7 +13045,7 @@
13047
13045
  var nextTurnPlayerId = singleOrNull(action.j8s());
13048
13046
  if (!(nextTurnPlayerId == null) && currentPlayerId === nextTurnPlayerId) {
13049
13047
  var nextTurnPlayer = getPlayer(table.players, nextTurnPlayerId);
13050
- if (lastCardInteractor.j8g(nextTurnPlayer)) {
13048
+ if (lastCardInteractor.k8g(nextTurnPlayer)) {
13051
13049
  var gameCard = single(nextTurnPlayer.i6q_1);
13052
13050
  return new PutCardAndCheckCombinationsAction(new ProcessingCard(gameCard));
13053
13051
  }
@@ -13080,7 +13078,7 @@
13080
13078
  // Inline function 'kotlin.with' call
13081
13079
  var $this$with = store.state.t6i();
13082
13080
  var player = getPlayer($this$with.players, playerId);
13083
- store.dispatch(new MessageMechanicAction($this.iap_1.r8f(player.j6q_1.d6v(), selectedSuit, player.g6q_1)));
13081
+ store.dispatch(new MessageMechanicAction($this.iap_1.s8f(player.j6q_1.d6v(), selectedSuit, player.g6q_1)));
13084
13082
  }
13085
13083
  function onCardMessages($this, store, playerId, combinations) {
13086
13084
  // Inline function 'kotlin.with' call
@@ -13101,7 +13099,7 @@
13101
13099
  var tmp$ret$0 = item.q75_1;
13102
13100
  destination.j(tmp$ret$0);
13103
13101
  }
13104
- tmp_0(new MessageMechanicAction($this.iap_1.p8f(destination, player.g6q_1)));
13102
+ tmp_0(new MessageMechanicAction($this.iap_1.q8f(destination, player.g6q_1)));
13105
13103
  tmp = Unit_instance;
13106
13104
  }
13107
13105
  }
@@ -13131,23 +13129,23 @@
13131
13129
  var tmp$ret$1 = item.q75_1;
13132
13130
  destination.j(tmp$ret$1);
13133
13131
  }
13134
- tmp(new MessageMechanicAction($this.iap_1.p8f(destination, player.g6q_1)));
13132
+ tmp(new MessageMechanicAction($this.iap_1.q8f(destination, player.g6q_1)));
13135
13133
  }
13136
13134
  }
13137
13135
  function onWinnerCombinationMessages($this, store, winnerCombinations) {
13138
13136
  // Inline function 'kotlin.with' call
13139
13137
  var $this$with = store.state.t6i();
13140
- var message = $this.iap_1.q8f(winnerCombinations, $this$with.players);
13138
+ var message = $this.iap_1.r8f(winnerCombinations, $this$with.players);
13141
13139
  store.dispatch(new MessageMechanicAction(message));
13142
13140
  }
13143
13141
  function onSceneMessages($this, store, action) {
13144
13142
  var state = store.state;
13145
13143
  var table = state.t6i();
13146
- var tmp0_subject = action.o8m_1;
13144
+ var tmp0_subject = action.p8m_1;
13147
13145
  if (tmp0_subject === 'TRADE') {
13148
13146
  var tmp;
13149
13147
  if (table.config.playersMode.isTeamGame) {
13150
- var tmp0 = $this.kap_1.e8f(table.players);
13148
+ var tmp0 = $this.kap_1.f8f(table.players);
13151
13149
  var tmp$ret$0;
13152
13150
  $l$block_0: {
13153
13151
  // Inline function 'kotlin.collections.any' call
@@ -13209,7 +13207,7 @@
13209
13207
  }
13210
13208
  var hasWinners = tmp;
13211
13209
  if (hasWinners) {
13212
- store.dispatch(new MessageMechanicAction($this.iap_1.u8f('ONE_MORE_ROUND_NEEDED_ID')));
13210
+ store.dispatch(new MessageMechanicAction($this.iap_1.v8f('ONE_MORE_ROUND_NEEDED_ID')));
13213
13211
  }
13214
13212
  var tmp0_1 = action.sceneData;
13215
13213
  var tmp$ret$6;
@@ -13222,10 +13220,10 @@
13222
13220
  throw new MechanicException('Required ' + getKClass(TradeSceneData).da() + ', current scene is ' + toString_0(tmp0_1));
13223
13221
  }
13224
13222
  var scene = tmp$ret$6;
13225
- store.dispatch(new MessageMechanicAction($this.iap_1.o8f(getPlayer(table.players, scene.z76_1).g6q_1, scene.x76_1)));
13223
+ store.dispatch(new MessageMechanicAction($this.iap_1.p8f(getPlayer(table.players, scene.z76_1).g6q_1, scene.x76_1)));
13226
13224
  var randomData = scene.w76_1;
13227
13225
  if (!(randomData == null)) {
13228
- store.dispatch(new MessageMechanicAction($this.iap_1.y8f(randomData)));
13226
+ store.dispatch(new MessageMechanicAction($this.iap_1.z8f(randomData)));
13229
13227
  }
13230
13228
  } else if (tmp0_subject === 'CALC_POINTS') {
13231
13229
  var tmp0_2 = action.sceneData;
@@ -13243,7 +13241,7 @@
13243
13241
  var whoChoseSuitPlayerId = getWhoChoseSuit(table_0.players).playerId;
13244
13242
  var tmp_3 = store.dispatch;
13245
13243
  // Inline function 'kotlin.collections.map' call
13246
- var this_0 = $this.jap_1.i8l(scene_0.p76_1);
13244
+ var this_0 = $this.jap_1.j8l(scene_0.p76_1);
13247
13245
  // Inline function 'kotlin.collections.mapTo' call
13248
13246
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
13249
13247
  var _iterator__ex2g4s_2 = this_0.l();
@@ -13263,7 +13261,7 @@
13263
13261
  var tmp$ret$11 = new PointItemViewModel(destination_0, tmp0_points);
13264
13262
  destination.j(tmp$ret$11);
13265
13263
  }
13266
- tmp_3(new MessageMechanicAction($this.iap_1.s8f(table_0.gameInfo.round, destination, scene_0.t76(whoChoseSuitPlayerId), scene_0.s76(whoChoseSuitPlayerId), scene_0.m76_1)));
13264
+ tmp_3(new MessageMechanicAction($this.iap_1.t8f(table_0.gameInfo.round, destination, scene_0.t76(whoChoseSuitPlayerId), scene_0.s76(whoChoseSuitPlayerId), scene_0.m76_1)));
13267
13265
  }
13268
13266
  }
13269
13267
  function onExpectantCreatedMessages($this, store, action, excludePlayersIds) {
@@ -13277,12 +13275,12 @@
13277
13275
  onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.g8t_1);
13278
13276
  } else {
13279
13277
  if (expectantAction instanceof RestartGameMechanicAction) {
13280
- var message = $this.iap_1.u8f('GAME_RESTART_EVENT_ID');
13278
+ var message = $this.iap_1.v8f('GAME_RESTART_EVENT_ID');
13281
13279
  store.dispatch(new MessageMechanicAction(message));
13282
13280
  store.dispatch(new InfoMessageAction(message));
13283
13281
  } else {
13284
13282
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
13285
- var message_0 = $this.iap_1.q8f(expectantAction.k8t_1, $this$with.players);
13283
+ var message_0 = $this.iap_1.r8f(expectantAction.k8t_1, $this$with.players);
13286
13284
  store.dispatch(new InfoMessageAction(message_0));
13287
13285
  }
13288
13286
  }
@@ -13300,7 +13298,7 @@
13300
13298
  tmp = Unit_instance;
13301
13299
  } else {
13302
13300
  if (action instanceof SuitChoiceMechanicAction) {
13303
- onSuitSelectMessages(this$0, store, action.u8m_1, action.s8m_1);
13301
+ onSuitSelectMessages(this$0, store, action.v8m_1, action.t8m_1);
13304
13302
  tmp = Unit_instance;
13305
13303
  } else {
13306
13304
  if (action instanceof InterceptorCreatedClientAction) {
@@ -13308,7 +13306,7 @@
13308
13306
  tmp = Unit_instance;
13309
13307
  } else {
13310
13308
  if (action instanceof PutCardMechanicAction) {
13311
- onCardMessages(this$0, store, action.z8m_1, action.y8m_1);
13309
+ onCardMessages(this$0, store, action.a8n_1, action.z8m_1);
13312
13310
  tmp = Unit_instance;
13313
13311
  } else {
13314
13312
  if (action instanceof WinnerCombinationsMechanicAction) {
@@ -13335,7 +13333,7 @@
13335
13333
  if (action instanceof SuitChoiceMechanicAction) {
13336
13334
  var tmp_0;
13337
13335
  if (!(action.playerId === $currentPlayerId)) {
13338
- onSuitSelectMessages(this$0, store, action.playerId, action.s8m_1);
13336
+ onSuitSelectMessages(this$0, store, action.playerId, action.t8m_1);
13339
13337
  tmp_0 = Unit_instance;
13340
13338
  }
13341
13339
  tmp = tmp_0;
@@ -13343,7 +13341,7 @@
13343
13341
  if (action instanceof PutCardMechanicAction) {
13344
13342
  var tmp_1;
13345
13343
  if (!(action.playerId === $currentPlayerId)) {
13346
- onCardMessages(this$0, store, action.playerId, action.y8m_1);
13344
+ onCardMessages(this$0, store, action.playerId, action.z8m_1);
13347
13345
  tmp_1 = Unit_instance;
13348
13346
  }
13349
13347
  tmp = tmp_1;
@@ -13491,23 +13489,23 @@
13491
13489
  next(tmp4);
13492
13490
  var tmp;
13493
13491
  if (tmp4 instanceof MessageFromClientAction) {
13494
- tmp = this.uaq_1.k8k(tmp4, table.players);
13492
+ tmp = this.uaq_1.l8k(tmp4, table.players);
13495
13493
  } else {
13496
13494
  if (tmp4 instanceof PartnerSelectedFromClientAction) {
13497
- tmp = this.uaq_1.l8k(tmp4, table.players);
13495
+ tmp = this.uaq_1.m8k(tmp4, table.players);
13498
13496
  } else {
13499
13497
  if (tmp4 instanceof PlayerReadyFromClientAction) {
13500
- tmp = this.uaq_1.m8k(tmp4);
13498
+ tmp = this.uaq_1.n8k(tmp4);
13501
13499
  } else {
13502
13500
  if (tmp4 instanceof SuitChoiceFromClientAction) {
13503
- tmp = this.uaq_1.n8k(tmp4, table.players, table.config);
13501
+ tmp = this.uaq_1.o8k(tmp4, table.players, table.config);
13504
13502
  } else {
13505
13503
  if (tmp4 instanceof CombinationChoiceFromClientAction) {
13506
- tmp = this.uaq_1.o8k(tmp4, table);
13504
+ tmp = this.uaq_1.p8k(tmp4, table);
13507
13505
  } else {
13508
13506
  if (tmp4 instanceof CardFromClientAction) {
13509
13507
  var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(tmp4.f7i_1, table.cardsOnTable.o(), tmp4.i7i_1));
13510
- var cardMechanicAction = this.uaq_1.p8k(tmp4, newCardsOnTheTable, table.players, table.config);
13508
+ var cardMechanicAction = this.uaq_1.q8k(tmp4, newCardsOnTheTable, table.players, table.config);
13511
13509
  tmp = cardMechanicAction;
13512
13510
  } else {
13513
13511
  tmp = null;
@@ -13541,8 +13539,8 @@
13541
13539
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
13542
13540
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
13543
13541
  var clientPayload = get_clientPayload_0(state);
13544
- var tmp0_subject = action_0.o8m_1;
13545
- return tmp0_subject === 'CHOOSE_PARTNER' || tmp0_subject === 'TRADE' || (tmp0_subject === 'EARN_POINTS' || tmp0_subject === 'CALC_POINTS') ? state.s8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, false)) : state;
13542
+ var tmp0_subject = action_0.p8m_1;
13543
+ return tmp0_subject === 'CHOOSE_PARTNER' || tmp0_subject === 'TRADE' || (tmp0_subject === 'EARN_POINTS' || tmp0_subject === 'CALC_POINTS') ? state.t8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, false)) : state;
13546
13544
  };
13547
13545
  protoOf(sceneActivationReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
13548
13546
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -13577,7 +13575,7 @@
13577
13575
  var state = this.ear_1.state;
13578
13576
  if (!state.u6i() || state.t6i().isGameFinished) {
13579
13577
  var tmp_0 = this;
13580
- this.ear_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.far_1.a8q_1), state.t6i().isGameFinished));
13578
+ this.ear_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.far_1.b8q_1), state.t6i().isGameFinished));
13581
13579
  tmp_0.iar_1 = Unit_instance;
13582
13580
  this.r8_1 = 3;
13583
13581
  continue $sm;
@@ -13634,7 +13632,7 @@
13634
13632
  protoOf(exitAndSaveGameMiddleware$$inlined$middlewareForActionType$1).i6f = function (store, next, action) {
13635
13633
  var tmp4 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
13636
13634
  $l$block: {
13637
- if (!(this.jar_1 === tmp4.a8q_1)) {
13635
+ if (!(this.jar_1 === tmp4.b8q_1)) {
13638
13636
  next(tmp4);
13639
13637
  break $l$block;
13640
13638
  }
@@ -14443,7 +14441,7 @@
14443
14441
  var tmp2_table = state.t6i();
14444
14442
  var validationCode = this.lau_1.v9n(tmp0_putPlayerCard, tmp2_table, tmp1_player);
14445
14443
  if (!(validationCode == null)) {
14446
- store.dispatch(new InfoMessageAction(this.mau_1.t8f(validationCode)));
14444
+ store.dispatch(new InfoMessageAction(this.mau_1.u8f(validationCode)));
14447
14445
  } else {
14448
14446
  this.nau_1.w(VOID, 'clientShowDisabledCardMessageMiddleware: card is valid, please check');
14449
14447
  }
@@ -14482,7 +14480,7 @@
14482
14480
  this.qau_1.w(VOID, 'validateCardMiddleware: card is not valid for the third time, please check');
14483
14481
  }
14484
14482
  if (!(validationCode == null)) {
14485
- store.dispatch(new InfoMessageAction(this.rau_1.t8f(validationCode)));
14483
+ store.dispatch(new InfoMessageAction(this.rau_1.u8f(validationCode)));
14486
14484
  } else {
14487
14485
  next(action_0);
14488
14486
  }
@@ -14529,7 +14527,7 @@
14529
14527
  }
14530
14528
  throw new MechanicException('Required ' + getKClass(CombinationActData).da() + ', current act is ' + toString_0(tmp0));
14531
14529
  }
14532
- tmp$ret$1 = state.s8p(VOID, tmp.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.tau_1.sau(tmp_0, tmp$ret$0)));
14530
+ tmp$ret$1 = state.t8p(VOID, tmp.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.tau_1.sau(tmp_0, tmp$ret$0)));
14533
14531
  break $l$block_0;
14534
14532
  }
14535
14533
  tmp$ret$1 = state;
@@ -14700,7 +14698,7 @@
14700
14698
  this.iav_1 = clientCombinationsReducer;
14701
14699
  }
14702
14700
  protoOf(ClientMechanicLifecycleReducer).d95 = function (state, action) {
14703
- this.gav_1.d('ClientMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance));
14701
+ this.gav_1.d('ClientMechanicLifecycleReducer', 'onStart ' + get_versionOrDefault(GameEngineConfig_instance), action);
14704
14702
  var clientState = get_clientPayloadOrNull(state.payload);
14705
14703
  var tmp0_$this = this.e95_1;
14706
14704
  var tmp1_tableId = action.k8r_1;
@@ -14720,7 +14718,7 @@
14720
14718
  }
14721
14719
  var newPayload = tmp;
14722
14720
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14723
- return state.s8p(newTable, newPayload, tmp8_gameLifecycleState);
14721
+ return state.t8p(newTable, newPayload, tmp8_gameLifecycleState);
14724
14722
  };
14725
14723
  protoOf(ClientMechanicLifecycleReducer).c95 = function (state, action) {
14726
14724
  this.f95_1.l57(action.previousGameId);
@@ -14728,10 +14726,10 @@
14728
14726
  var tmp = get_clientPayload_0(state);
14729
14727
  var newPayload = this.hav_1.vau(tmp, ClientLifecycleReducer$gameFinishedMessagesReducer$ref(this.hav_1));
14730
14728
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14731
- return state.s8p(newTable, newPayload, tmp0_gameLifecycleState);
14729
+ return state.t8p(newTable, newPayload, tmp0_gameLifecycleState);
14732
14730
  };
14733
14731
  protoOf(ClientMechanicLifecycleReducer).b95 = function (state, action) {
14734
- this.gav_1.d('ClientMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance));
14732
+ this.gav_1.d('ClientMechanicLifecycleReducer', 'onContinue ' + get_versionOrDefault(GameEngineConfig_instance), action);
14735
14733
  var clientState = get_clientPayloadOrNull(action.t8s_1);
14736
14734
  var tmp;
14737
14735
  if (clientState == null) {
@@ -14760,7 +14758,7 @@
14760
14758
  var newPayload = tmp;
14761
14759
  var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14762
14760
  var tmp2_tableOrNull = action.r8s_1;
14763
- return state.s8p(tmp2_tableOrNull, newPayload, tmp1_gameLifecycleState, null);
14761
+ return state.t8p(tmp2_tableOrNull, newPayload, tmp1_gameLifecycleState, null);
14764
14762
  };
14765
14763
  protoOf(ClientMechanicLifecycleReducer).a95 = function (state, action) {
14766
14764
  var tmp0_safe_receiver = state.e6i_1;
@@ -14774,19 +14772,19 @@
14774
14772
  var newPayload = this.hav_1.xau(get_clientPayload_0(state));
14775
14773
  var tmp2_gameLifecycleState = GameLifecycleState_FINISHING_getInstance();
14776
14774
  var tmp3_terminationState = new TerminationState(action.u8r_1, action.w8r_1);
14777
- return state.s8p(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
14775
+ return state.t8p(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
14778
14776
  };
14779
14777
  protoOf(ClientMechanicLifecycleReducer).z94 = function (state, action) {
14780
14778
  var tmp = GameLifecycleState_FINISHED_getInstance();
14781
14779
  var tmp0_safe_receiver = state.f6i_1;
14782
- var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.v8p(action.b8s_1, action.e8s_1);
14783
- return state.s8p(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.b8s_1, action.e8s_1) : tmp1_elvis_lhs);
14780
+ var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.w8p(action.b8s_1, action.e8s_1);
14781
+ return state.t8p(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.b8s_1, action.e8s_1) : tmp1_elvis_lhs);
14784
14782
  };
14785
14783
  protoOf(ClientMechanicLifecycleReducer).y94 = function (state, action) {
14786
14784
  var tmp = get_clientPayload_0(state);
14787
14785
  var newPayload = this.hav_1.vau(tmp, ClientLifecycleReducer$roundFinishedMessagesReducer$ref(this.hav_1));
14788
14786
  var newTable = this.e95_1.g95(state.t6i());
14789
- return state.s8p(newTable, newPayload);
14787
+ return state.t8p(newTable, newPayload);
14790
14788
  };
14791
14789
  protoOf(ClientMechanicLifecycleReducer).x94 = function (state, action) {
14792
14790
  var tmp0_safe_receiver = state.e6i_1;
@@ -14807,9 +14805,9 @@
14807
14805
  }
14808
14806
  var newPayload = tmp;
14809
14807
  var tmp3_safe_receiver = state.f6i_1;
14810
- var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.w8p(action.o8t_1.m7h_1);
14808
+ var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.x8p(action.o8t_1.m7h_1);
14811
14809
  var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.o8t_1.m7h_1) : tmp4_elvis_lhs;
14812
- return state.s8p(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
14810
+ return state.t8p(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
14813
14811
  };
14814
14812
  function clientResetProcessingCardReducer() {
14815
14813
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -14822,7 +14820,7 @@
14822
14820
  };
14823
14821
  protoOf(clientResetProcessingCardReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
14824
14822
  action instanceof PutCardMechanicAction || THROW_CCE();
14825
- return state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14823
+ return state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14826
14824
  };
14827
14825
  protoOf(clientResetProcessingCardReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
14828
14826
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -14848,18 +14846,18 @@
14848
14846
  protoOf(clientSceneReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
14849
14847
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
14850
14848
  var tmp;
14851
- switch (action_0.o8m_1) {
14849
+ switch (action_0.p8m_1) {
14852
14850
  case 'WAITING':
14853
14851
  tmp = state;
14854
14852
  break;
14855
14853
  case 'CHOOSE_PARTNER':
14856
14854
  case 'TRADE':
14857
14855
  case 'EARN_POINTS':
14858
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, updateMessagesAsNotShown(get_clientPayload_0(state).u9m_1, this.lav_1)));
14856
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, updateMessagesAsNotShown(get_clientPayload_0(state).u9m_1, this.lav_1)));
14859
14857
  break;
14860
14858
  case 'CALC_POINTS':
14861
14859
  var tmp_0 = get_clientPayload_0(state);
14862
- tmp = state.s8p(VOID, this.mav_1.vau(tmp_0, ClientLifecycleReducer$roundFinishedMessagesReducer$ref_0(this.mav_1)));
14860
+ tmp = state.t8p(VOID, this.mav_1.vau(tmp_0, ClientLifecycleReducer$roundFinishedMessagesReducer$ref_0(this.mav_1)));
14863
14861
  break;
14864
14862
  default:
14865
14863
  throw new MechanicException("clientSceneReducer: Can't support this scene " + action_0.toString());
@@ -14885,19 +14883,19 @@
14885
14883
  $l$block: {
14886
14884
  var tmp;
14887
14885
  if (tmp2 instanceof SwitchChatAction) {
14888
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.can_1));
14886
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.can_1));
14889
14887
  } else {
14890
14888
  if (tmp2 instanceof SwitchSettingAction) {
14891
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.dan_1));
14889
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.dan_1));
14892
14890
  } else {
14893
14891
  if (tmp2 instanceof SceneTutorialAction) {
14894
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.rav_1));
14892
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.rav_1));
14895
14893
  } else {
14896
14894
  if (tmp2 instanceof SceneActivationAction) {
14897
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, tmp2.n9n_1));
14895
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, tmp2.n9n_1));
14898
14896
  } else {
14899
14897
  if (tmp2 instanceof CombinationToAnnounceAction) {
14900
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, new CombinationToAnnounceState(tmp2.tan_1, tmp2.uan_1, tmp2.van_1)));
14898
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, new CombinationToAnnounceState(tmp2.tan_1, tmp2.uan_1, tmp2.van_1)));
14901
14899
  } else {
14902
14900
  if (tmp2 instanceof SwitchLastBribeAction) {
14903
14901
  var tmp_0 = get_clientPayload_0(state);
@@ -14908,7 +14906,7 @@
14908
14906
  } else {
14909
14907
  tmp_1 = null;
14910
14908
  }
14911
- tmp = state.s8p(VOID, tmp_0.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_1));
14909
+ tmp = state.t8p(VOID, tmp_0.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_1));
14912
14910
  } else {
14913
14911
  if (tmp2 instanceof SwitchGameInfoAction) {
14914
14912
  var tmp_2 = get_clientPayload_0(state);
@@ -14924,19 +14922,19 @@
14924
14922
  } else {
14925
14923
  tmp_3 = null;
14926
14924
  }
14927
- tmp = state.s8p(VOID, tmp_2.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_3));
14925
+ tmp = state.t8p(VOID, tmp_2.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_3));
14928
14926
  } else {
14929
14927
  if (tmp2 instanceof AnnouncedCombinationAction) {
14930
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14928
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14931
14929
  } else {
14932
14930
  if (tmp2 instanceof UIFocusedAction) {
14933
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, get_clientPayload_0(state).y9m_1.qav(VOID, tmp2.han_1)));
14931
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, get_clientPayload_0(state).y9m_1.qav(VOID, tmp2.han_1)));
14934
14932
  } else {
14935
14933
  if (tmp2 instanceof UICreatedAction) {
14936
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, get_clientPayload_0(state).y9m_1.qav(tmp2.gan_1)));
14934
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, get_clientPayload_0(state).y9m_1.qav(tmp2.gan_1)));
14937
14935
  } else {
14938
14936
  if (tmp2 instanceof InitClientStateAction) {
14939
- tmp = state.s8p(VOID, Companion_instance_14.jav(tmp2.ian_1));
14937
+ tmp = state.t8p(VOID, Companion_instance_14.jav(tmp2.ian_1));
14940
14938
  } else {
14941
14939
  if (tmp2 instanceof UpdateConfigAction) {
14942
14940
  var tmp6_safe_receiver = tmp2.nan_1;
@@ -14971,7 +14969,7 @@
14971
14969
  var tmp_7 = tmp_5.copy(VOID, VOID, VOID, tmp_6, updatedPlayers == null ? state.t6i().players : updatedPlayers);
14972
14970
  var tmp_8 = get_clientPayload_0(state);
14973
14971
  var tmp15_elvis_lhs = tmp2.jan_1;
14974
- tmp = state.s8p(tmp_7, tmp_8.vaq(tmp15_elvis_lhs == null ? get_clientPayload_0(state).t9m_1 : tmp15_elvis_lhs));
14972
+ tmp = state.t8p(tmp_7, tmp_8.vaq(tmp15_elvis_lhs == null ? get_clientPayload_0(state).t9m_1 : tmp15_elvis_lhs));
14975
14973
  } else {
14976
14974
  if (tmp2 instanceof ClientMessageAction) {
14977
14975
  var messages = get_clientPayload_0(state).u9m_1;
@@ -14980,20 +14978,20 @@
14980
14978
  tmp$ret$5 = state;
14981
14979
  break $l$block;
14982
14980
  }
14983
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, plus_0(messages, tmp2.oan_1)));
14981
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, plus_0(messages, tmp2.oan_1)));
14984
14982
  } else {
14985
14983
  if (tmp2 instanceof PutCardAndCheckCombinationsAction) {
14986
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.pan_1));
14984
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp2.pan_1));
14987
14985
  } else {
14988
14986
  if (tmp2 instanceof InfoMessageAction) {
14989
- tmp = state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, tmp2.san_1));
14987
+ tmp = state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, tmp2.san_1));
14990
14988
  } else {
14991
14989
  if (tmp2 instanceof UpdateMessagesCountAction) {
14992
- tmp = state.s8p(updateVoiceCount_0(state.t6i(), this.nav_1));
14990
+ tmp = state.t8p(updateVoiceCount_0(state.t6i(), this.nav_1));
14993
14991
  } else {
14994
14992
  if (tmp2 instanceof ResetErrorAction) {
14995
14993
  var tmp17_safe_receiver = get_clientPayloadOrNull_0(state);
14996
- tmp = state.s8p(VOID, tmp17_safe_receiver == null ? null : tmp17_safe_receiver.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null), GameLifecycleState_CREATING_getInstance(), null);
14994
+ tmp = state.t8p(VOID, tmp17_safe_receiver == null ? null : tmp17_safe_receiver.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null), GameLifecycleState_CREATING_getInstance(), null);
14997
14995
  } else {
14998
14996
  if (tmp2 instanceof TransitionsFinishedAction) {
14999
14997
  var tmp_9 = get_clientPayload_0(state);
@@ -15008,7 +15006,7 @@
15008
15006
  destination_0.j(element);
15009
15007
  }
15010
15008
  }
15011
- tmp = state.s8p(VOID, tmp_9.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, destination_0));
15009
+ tmp = state.t8p(VOID, tmp_9.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, destination_0));
15012
15010
  } else {
15013
15011
  if (tmp2 instanceof TutorialPassedAction) {
15014
15012
  tmp = state;
@@ -15082,7 +15080,7 @@
15082
15080
  protoOf(messageReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
15083
15081
  var action_0 = action instanceof MessageMechanicAction ? action : THROW_CCE();
15084
15082
  var clientState = get_clientPayload_0(state);
15085
- return state.s8p(updateVoiceCount(state.t6i(), action_0), clientState.vaq(VOID, plus_0(clientState.u9m_1, action_0.m8t_1)));
15083
+ return state.t8p(updateVoiceCount(state.t6i(), action_0), clientState.vaq(VOID, plus_0(clientState.u9m_1, action_0.m8t_1)));
15086
15084
  };
15087
15085
  protoOf(messageReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15088
15086
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15096,7 +15094,7 @@
15096
15094
  protoOf(clientResetMessagesAfterSelectedTrumpReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
15097
15095
  action instanceof TrumpMechanicAction || THROW_CCE();
15098
15096
  var clientState = get_clientPayload_0(state);
15099
- return state.s8p(VOID, clientState.vaq(VOID, updateMessagesAsNotShown(clientState.u9m_1, this.sav_1)));
15097
+ return state.t8p(VOID, clientState.vaq(VOID, updateMessagesAsNotShown(clientState.u9m_1, this.sav_1)));
15100
15098
  };
15101
15099
  protoOf(clientResetMessagesAfterSelectedTrumpReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15102
15100
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15110,7 +15108,7 @@
15110
15108
  protoOf(clientResetMessagesAfterBribeReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
15111
15109
  action instanceof PickUpBribeMechanicAction || THROW_CCE();
15112
15110
  var clientState = get_clientPayload_0(state);
15113
- return state.s8p(VOID, clientState.vaq(VOID, updateMessagesAsNotShown(clientState.u9m_1, this.tav_1)));
15111
+ return state.t8p(VOID, clientState.vaq(VOID, updateMessagesAsNotShown(clientState.u9m_1, this.tav_1)));
15114
15112
  };
15115
15113
  protoOf(clientResetMessagesAfterBribeReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15116
15114
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15130,10 +15128,10 @@
15130
15128
  var tmp;
15131
15129
  if (action_0 instanceof AddToBufferAction) {
15132
15130
  var bufferedActions = plus_0(clientState.x9m_1, action_0.yam_1);
15133
- tmp = state.s8p(VOID, clientState.vaq(VOID, VOID, VOID, VOID, bufferedActions));
15131
+ tmp = state.t8p(VOID, clientState.vaq(VOID, VOID, VOID, VOID, bufferedActions));
15134
15132
  } else {
15135
15133
  if (action_0 instanceof ReleaseBufferAction) {
15136
- tmp = state.s8p(VOID, clientState.vaq(VOID, VOID, VOID, VOID, emptyList()));
15134
+ tmp = state.t8p(VOID, clientState.vaq(VOID, VOID, VOID, VOID, emptyList()));
15137
15135
  } else {
15138
15136
  noWhenBranchMatchedException();
15139
15137
  }
@@ -15166,7 +15164,7 @@
15166
15164
  }
15167
15165
  }
15168
15166
  var errorState = tmp;
15169
- return state.s8p(VOID, this.uav_1.xau(get_clientPayload_0(state)).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, errorState));
15167
+ return state.t8p(VOID, this.uav_1.xau(get_clientPayload_0(state)).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, errorState));
15170
15168
  };
15171
15169
  protoOf(clientErrorStateWhenTerminationActionReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15172
15170
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15187,7 +15185,7 @@
15187
15185
  if (action_0 instanceof InterceptorCreatedClientAction) {
15188
15186
  var updatedInterceptedActions = plus_0(clientState.w9m_1, action_0.wan_1);
15189
15187
  var updatedBufferedActions = plus_0(clientState.x9m_1, action_0.wan_1.r9l_1);
15190
- tmp = state.s8p(VOID, clientState.vaq(VOID, VOID, VOID, updatedInterceptedActions, updatedBufferedActions));
15188
+ tmp = state.t8p(VOID, clientState.vaq(VOID, VOID, VOID, updatedInterceptedActions, updatedBufferedActions));
15191
15189
  } else {
15192
15190
  if (action_0 instanceof InterceptorFinishedClientAction) {
15193
15191
  // Inline function 'kotlin.collections.single' call
@@ -15218,7 +15216,7 @@
15218
15216
  }
15219
15217
  }
15220
15218
  var updatedInterceptedActions_0 = plus_0(destination, expectant.v9l(VOID, VOID, true));
15221
- tmp = state.s8p(VOID, clientState.vaq(VOID, VOID, VOID, updatedInterceptedActions_0));
15219
+ tmp = state.t8p(VOID, clientState.vaq(VOID, VOID, VOID, updatedInterceptedActions_0));
15222
15220
  } else {
15223
15221
  if (action_0 instanceof InterceptorStageCompletedClientAction) {
15224
15222
  tmp = state;
@@ -15256,7 +15254,7 @@
15256
15254
  }
15257
15255
  }
15258
15256
  var updatedInterceptedActions = destination;
15259
- return state.s8p(VOID, clientPayload.vaq(VOID, VOID, VOID, updatedInterceptedActions));
15257
+ return state.t8p(VOID, clientPayload.vaq(VOID, VOID, VOID, updatedInterceptedActions));
15260
15258
  };
15261
15259
  protoOf(interceptorActionReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15262
15260
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15353,7 +15351,7 @@
15353
15351
  var shuffleCardTransition = new ShuffleCardDeckTransition($this.baw_1.r6b(), plus(listOf_0(sceneData.x76_1), cardDeckCards));
15354
15352
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, null, otherCardsCount);
15355
15353
  var updatedTransitions = plus(get_clientPayload_0(state).g9n_1, listOf([shuffleCardTransition, distributionTransition]));
15356
- return state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15354
+ return state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15357
15355
  }
15358
15356
  function handleEarnPointsScene($this, state, action, currentPlayerId) {
15359
15357
  var tmp0 = action.sceneData;
@@ -15375,10 +15373,10 @@
15375
15373
  var updatedCardDeck = tmp0_$this.z95(tmp2_cardDeck, tmp4_newPlayersCards, tmp1_config, tmp3_newTopOpenedCard);
15376
15374
  var tmp5_distributeTrumpCard = updatedCardDeck.j7f_1;
15377
15375
  var tmp6_playersCardsToDistribute = sceneData.a77_1;
15378
- var tmp7_otherCardsCount = updatedCardDeck.a88();
15376
+ var tmp7_otherCardsCount = updatedCardDeck.b88();
15379
15377
  var distributionTransition = createCardDistributionTransition($this, state, currentPlayerId, tmp6_playersCardsToDistribute, tmp5_distributeTrumpCard, tmp7_otherCardsCount);
15380
15378
  var updatedTransitions = plus_0(get_clientPayload_0(state).g9n_1, distributionTransition);
15381
- return state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15379
+ return state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15382
15380
  }
15383
15381
  function createCardDistributionTransition($this, state, currentPlayerId, playersCardsToDistribute, distributeTrumpCard, otherCardsCount) {
15384
15382
  var table = state.t6i();
@@ -15474,7 +15472,7 @@
15474
15472
  return destination;
15475
15473
  }
15476
15474
  function determineWhoGetsTheTrumpCard($this, table) {
15477
- return !(firstOrNull(filterWhoChoseSuit(table.players)) == null) ? $this.caw_1.u8e(table.players, table.config) : null;
15475
+ return !(firstOrNull(filterWhoChoseSuit(table.players)) == null) ? $this.caw_1.v8e(table.players, table.config) : null;
15478
15476
  }
15479
15477
  function createCardDeckCards($this, cardsToDistributeCount, otherCardsCount) {
15480
15478
  // Inline function 'kotlin.collections.List' call
@@ -15616,7 +15614,7 @@
15616
15614
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardAndCheckCombinationReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
15617
15615
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
15618
15616
  var updatedTransitions = addPutCardOnTableTransition(this.maw_1, this.naw_1, this.naw_1, action_0.pan_1.k6a_1, state.t6i(), get_clientPayload_0(state));
15619
- return state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15617
+ return state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15620
15618
  };
15621
15619
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardAndCheckCombinationReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15622
15620
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15630,8 +15628,8 @@
15630
15628
  };
15631
15629
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
15632
15630
  var action_0 = action instanceof PutCardMechanicAction ? action : THROW_CCE();
15633
- var updatedTransitions = addPutCardOnTableTransition(this.oaw_1, action_0.playerId, this.paw_1, action_0.x8m_1, state.t6i(), get_clientPayload_0(state));
15634
- return state.s8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15631
+ var updatedTransitions = addPutCardOnTableTransition(this.oaw_1, action_0.playerId, this.paw_1, action_0.y8m_1, state.t6i(), get_clientPayload_0(state));
15632
+ return state.t8p(VOID, get_clientPayload_0(state).vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15635
15633
  };
15636
15634
  protoOf(TransitionsReducerImpl$addTransitionWhenPutCardReducer$$inlined$reducerForActionType$1).j6f = function (state, action) {
15637
15635
  return this.n93((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15646,7 +15644,7 @@
15646
15644
  protoOf(TransitionsReducerImpl$addTransitionWhenCardDistributionReducer$$inlined$reducerForActionType$1).n93 = function (state, action) {
15647
15645
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
15648
15646
  var tmp;
15649
- switch (action_0.o8m_1) {
15647
+ switch (action_0.p8m_1) {
15650
15648
  case 'TRADE':
15651
15649
  tmp = handleTradeScene(this.qaw_1, state, action_0, this.raw_1);
15652
15650
  break;
@@ -15678,14 +15676,14 @@
15678
15676
  var combination = first(expectantAction.h8t_1);
15679
15677
  var tmp_0;
15680
15678
  if (expectantAction.g8t_1 && combination.q75_1.equals(CombinationType_SEVEN_TRUMP_getInstance())) {
15681
- var trumpCard = single(combination.f88());
15679
+ var trumpCard = single(combination.g88());
15682
15680
  var trumpCardOrOrigin = getOpenOrHiddenCardInHand(this.saw_1, trumpCard, getPlayer(state.t6i().players, expectantAction.playerId), this.taw_1, state.t6i().players);
15683
15681
  var tmp0_id = this.saw_1.baw_1.r6b();
15684
15682
  var tmp1_playerIds = listOf_0(expectantAction.playerId);
15685
15683
  var tmp2_toCard2 = state.t6i().requireCardDeck.j7f_1;
15686
15684
  var tmp3_fromCard2 = state.t6i().requireCardDeck.j7f_1;
15687
15685
  var updatedTransitions = plus_0(clientPayload.g9n_1, new SwapCardsTransition(tmp0_id, tmp1_playerIds, trumpCardOrOrigin, trumpCard, tmp3_fromCard2, tmp2_toCard2));
15688
- tmp_0 = state.s8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15686
+ tmp_0 = state.t8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15689
15687
  } else {
15690
15688
  tmp_0 = state;
15691
15689
  }
@@ -15710,7 +15708,7 @@
15710
15708
  var _iterator__ex2g4s_0 = this_1.l();
15711
15709
  while (_iterator__ex2g4s_0.m()) {
15712
15710
  var item = _iterator__ex2g4s_0.n();
15713
- var tmp$ret$0 = item.f88();
15711
+ var tmp$ret$0 = item.g88();
15714
15712
  destination_0.j(tmp$ret$0);
15715
15713
  }
15716
15714
  var combinationCards = flatten(destination_0);
@@ -15747,7 +15745,7 @@
15747
15745
  destination.e2(pair.le_1, pair.me_1);
15748
15746
  }
15749
15747
  var updatedTransitions_0 = plus_0(clientPayload.g9n_1, new ShowCombinationTransition(tmp_1, destination));
15750
- tmp = state.s8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_0));
15748
+ tmp = state.t8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_0));
15751
15749
  } else {
15752
15750
  if (expectantAction instanceof PickUpBribeMechanicAction) {
15753
15751
  var tmp_3 = this.saw_1.baw_1.r6b();
@@ -15761,8 +15759,8 @@
15761
15759
  var tmp$ret$10 = item_1.q74_1;
15762
15760
  destination_2.j(tmp$ret$10);
15763
15761
  }
15764
- var updatedTransitions_1 = plus_0(clientPayload.g9n_1, new PickUpBribeTransition(tmp_3, expectantAction.c8n_1, destination_2));
15765
- tmp = state.s8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_1));
15762
+ var updatedTransitions_1 = plus_0(clientPayload.g9n_1, new PickUpBribeTransition(tmp_3, expectantAction.d8n_1, destination_2));
15763
+ tmp = state.t8p(VOID, clientPayload.vaq(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions_1));
15766
15764
  } else {
15767
15765
  tmp = state;
15768
15766
  }
@@ -16506,7 +16504,7 @@
16506
16504
  defineProp(protoOf(BufferLifecycleAction), 'actionTag', function () {
16507
16505
  return this.f6d();
16508
16506
  });
16509
- protoOf(AddToBufferAction).notValidateWhenFinished = notValidateWhenFinished;
16507
+ protoOf(AddToBufferAction).ignoreValidation = ignoreValidation;
16510
16508
  defineProp(protoOf(AddToBufferAction), 'actionTag', function () {
16511
16509
  return this.f6d();
16512
16510
  });
@@ -16532,18 +16530,15 @@
16532
16530
  defineProp(protoOf(SwitchGameInfoAction), 'actionTag', function () {
16533
16531
  return this.f6d();
16534
16532
  });
16535
- protoOf(UICreatedAction).notValidateWhenFinishing = notValidateWhenFinishing;
16536
- protoOf(UICreatedAction).notValidateWhenFinished = notValidateWhenFinished;
16533
+ protoOf(UICreatedAction).ignoreValidation = ignoreValidation;
16537
16534
  defineProp(protoOf(UICreatedAction), 'actionTag', function () {
16538
16535
  return this.f6d();
16539
16536
  });
16540
- protoOf(UIFocusedAction).notValidateWhenFinishing = notValidateWhenFinishing;
16541
- protoOf(UIFocusedAction).notValidateWhenFinished = notValidateWhenFinished;
16537
+ protoOf(UIFocusedAction).ignoreValidation = ignoreValidation;
16542
16538
  defineProp(protoOf(UIFocusedAction), 'actionTag', function () {
16543
16539
  return this.f6d();
16544
16540
  });
16545
- protoOf(SceneActivationAction).notValidateWhenFinishing = notValidateWhenFinishing;
16546
- protoOf(SceneActivationAction).notValidateWhenFinished = notValidateWhenFinished;
16541
+ protoOf(SceneActivationAction).ignoreValidation = ignoreValidation;
16547
16542
  defineProp(protoOf(SceneActivationAction), 'actionTag', function () {
16548
16543
  return this.f6d();
16549
16544
  });
@@ -16565,8 +16560,7 @@
16565
16560
  defineProp(protoOf(CombinationToAnnounceAction), 'actionTag', function () {
16566
16561
  return this.f6d();
16567
16562
  });
16568
- protoOf(ResetErrorAction).notValidateWhenFinishing = notValidateWhenFinishing;
16569
- protoOf(ResetErrorAction).notValidateWhenFinished = notValidateWhenFinished;
16563
+ protoOf(ResetErrorAction).ignoreValidation = ignoreValidation;
16570
16564
  defineProp(protoOf(ResetErrorAction), 'actionTag', function () {
16571
16565
  return this.f6d();
16572
16566
  });
@@ -16580,9 +16574,9 @@
16580
16574
  defineProp(protoOf(InterceptorFinishedClientAction), 'actionTag', function () {
16581
16575
  return this.f6d();
16582
16576
  });
16583
- protoOf(ExpectantTimerTag).notValidateWhenFinished = notValidateWhenFinished;
16584
- protoOf(ResetMessageTimerTag).notValidateWhenFinished = notValidateWhenFinished;
16585
- protoOf(ResetMessageTimerTag).c8p = notValidateTimerReset;
16577
+ protoOf(ExpectantTimerTag).ignoreValidation = ignoreValidation;
16578
+ protoOf(ResetMessageTimerTag).ignoreValidation = ignoreValidation;
16579
+ protoOf(ResetMessageTimerTag).d8p = notValidateTimerReset;
16586
16580
  defineProp(protoOf(DistributeCardsModel), 'playerId', function () {
16587
16581
  return this.c64();
16588
16582
  });