game_client_logic_deb 1.8.379 → 1.8.380

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1269,21 +1269,21 @@
1269
1269
  tmp = types;
1270
1270
  }
1271
1271
  types = tmp;
1272
- return $super === VOID ? this.l97(loggerKey, types) : $super.l97.call(this, loggerKey, types);
1272
+ return $super === VOID ? this.m97(loggerKey, types) : $super.m97.call(this, loggerKey, types);
1273
1273
  }
1274
1274
  initMetadataForInterface(FileLoggerOutput, 'FileLoggerOutput', VOID, VOID, [LoggerOutput, LoggerEnabledTrigger]);
1275
1275
  initMetadataForClass(FileLoggerOutputImpl, 'FileLoggerOutputImpl', FileLoggerOutputImpl, VOID, [FileLoggerOutput]);
1276
1276
  function filterLivePlayers(store, playerIds, includeBots, $super) {
1277
1277
  includeBots = includeBots === VOID ? false : includeBots;
1278
- return $super === VOID ? this.m97(store, playerIds, includeBots) : $super.m97.call(this, store, playerIds, includeBots);
1278
+ return $super === VOID ? this.n97(store, playerIds, includeBots) : $super.n97.call(this, store, playerIds, includeBots);
1279
1279
  }
1280
1280
  function filterLiveDuringGamePlayers(store, playerIds, includeBots, $super) {
1281
1281
  includeBots = includeBots === VOID ? false : includeBots;
1282
- return $super === VOID ? this.n97(store, playerIds, includeBots) : $super.n97.call(this, store, playerIds, includeBots);
1282
+ return $super === VOID ? this.o97(store, playerIds, includeBots) : $super.o97.call(this, store, playerIds, includeBots);
1283
1283
  }
1284
1284
  function createConfig(mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league, $super) {
1285
1285
  league = league === VOID ? null : league;
1286
- return $super === VOID ? this.o97(mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league) : $super.o97.call(this, mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league);
1286
+ return $super === VOID ? this.p97(mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league) : $super.p97.call(this, mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league);
1287
1287
  }
1288
1288
  initMetadataForInterface(GameHelper, 'GameHelper');
1289
1289
  initMetadataForClass(GameHelperImpl, 'GameHelperImpl', VOID, VOID, [GameHelper]);
@@ -1296,7 +1296,7 @@
1296
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  tmp = existingNicknames;
1297
1297
  }
1298
1298
  existingNicknames = tmp;
1299
- return $super === VOID ? this.q97(playerId, existingNicknames) : $super.q97.call(this, playerId, existingNicknames);
1299
+ return $super === VOID ? this.r97(playerId, existingNicknames) : $super.r97.call(this, playerId, existingNicknames);
1300
1300
  }
1301
1301
  initMetadataForInterface(GameResources, 'GameResources');
1302
1302
  initMetadataForCompanion(Companion_167);
@@ -2215,7 +2215,7 @@
2215
2215
  ffaMovEnabled = ffaMovEnabled === VOID ? true : ffaMovEnabled;
2216
2216
  botNativeUpdatesRating = botNativeUpdatesRating === VOID ? true : botNativeUpdatesRating;
2217
2217
  replacementForcedDecrease = replacementForcedDecrease === VOID ? true : replacementForcedDecrease;
2218
- ffaMaxRatingDecreaseFraction = ffaMaxRatingDecreaseFraction === VOID ? 1.0 : ffaMaxRatingDecreaseFraction;
2218
+ ffaMaxRatingDecreaseFraction = ffaMaxRatingDecreaseFraction === VOID ? 0.8 : ffaMaxRatingDecreaseFraction;
2219
2219
  this.defaultFactor = defaultFactor;
2220
2220
  this.eloScaleH2H = eloScaleH2H;
2221
2221
  this.eloScaleFfa = eloScaleFfa;
@@ -49285,18 +49285,19 @@
49285
49285
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0).hashCode = function () {
49286
49286
  return hashCode(this.a3());
49287
49287
  };
49288
- function fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j($controller, resultContinuation) {
49288
+ function fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j($controller, $loggerKey, resultContinuation) {
49289
49289
  this.h8z_1 = $controller;
49290
+ this.i8z_1 = $loggerKey;
49290
49291
  CoroutineImpl.call(this, resultContinuation);
49291
49292
  }
49292
- protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j).j8z = function (it, $completion) {
49293
- var tmp = this.k8z(it, $completion);
49293
+ protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j).k8z = function (it, $completion) {
49294
+ var tmp = this.l8z(it, $completion);
49294
49295
  tmp.t8_1 = Unit_instance;
49295
49296
  tmp.u8_1 = null;
49296
49297
  return tmp.z8();
49297
49298
  };
49298
49299
  protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j).h9 = function (p1, $completion) {
49299
- return this.j8z(p1 instanceof LoggerOutputDataDto ? p1 : THROW_CCE(), $completion);
49300
+ return this.k8z(p1 instanceof LoggerOutputDataDto ? p1 : THROW_CCE(), $completion);
49300
49301
  };
49301
49302
  protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j).z8 = function () {
49302
49303
  var suspendResult = this.t8_1;
@@ -49306,9 +49307,9 @@
49306
49307
  switch (tmp) {
49307
49308
  case 0:
49308
49309
  this.s8_1 = 2;
49309
- var log = this.i8z_1.toMessageLog();
49310
+ var log = this.j8z_1.toMessageLog();
49310
49311
  this.r8_1 = 1;
49311
- suspendResult = this.h8z_1.b6d(log, this);
49312
+ suspendResult = this.h8z_1.b6d('key:' + this.i8z_1.t6g() + ' ' + log, this);
49312
49313
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
49313
49314
  return suspendResult;
49314
49315
  }
@@ -49330,23 +49331,23 @@
49330
49331
  }
49331
49332
  while (true);
49332
49333
  };
49333
- protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j).k8z = function (it, completion) {
49334
- var i = new fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j(this.h8z_1, completion);
49335
- i.i8z_1 = it;
49334
+ protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j).l8z = function (it, completion) {
49335
+ var i = new fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j(this.h8z_1, this.i8z_1, completion);
49336
+ i.j8z_1 = it;
49336
49337
  return i;
49337
49338
  };
49338
- function fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j_0($controller, resultContinuation) {
49339
- var i = new fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j($controller, resultContinuation);
49339
+ function fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j_0($controller, $loggerKey, resultContinuation) {
49340
+ var i = new fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j($controller, $loggerKey, resultContinuation);
49340
49341
  var l = function (it, $completion) {
49341
- return i.j8z(it, $completion);
49342
+ return i.k8z(it, $completion);
49342
49343
  };
49343
49344
  l.$arity = 1;
49344
49345
  return l;
49345
49346
  }
49346
49347
  function fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda_pziup1($controller, $$loggerOutput, $loggerKey, resultContinuation) {
49347
- this.t8z_1 = $controller;
49348
- this.u8z_1 = $$loggerOutput;
49349
- this.v8z_1 = $loggerKey;
49348
+ this.u8z_1 = $controller;
49349
+ this.v8z_1 = $$loggerOutput;
49350
+ this.w8z_1 = $loggerKey;
49350
49351
  CoroutineImpl.call(this, resultContinuation);
49351
49352
  }
49352
49353
  protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda_pziup1).h2d = function ($this$launchDefault, $completion) {
@@ -49367,7 +49368,7 @@
49367
49368
  case 0:
49368
49369
  this.s8_1 = 3;
49369
49370
  this.r8_1 = 1;
49370
- suspendResult = this.t8z_1.a6d(this);
49371
+ suspendResult = this.u8z_1.a6d(this);
49371
49372
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
49372
49373
  return suspendResult;
49373
49374
  }
@@ -49375,8 +49376,8 @@
49375
49376
  continue $sm;
49376
49377
  case 1:
49377
49378
  this.r8_1 = 2;
49378
- var tmp_0 = this.u8z_1.x8z(this.v8z_1);
49379
- var tmp_1 = fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j_0(this.t8z_1, null);
49379
+ var tmp_0 = this.v8z_1.y8z(this.w8z_1);
49380
+ var tmp_1 = fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda$slambda_e9887j_0(this.u8z_1, this.w8z_1, null);
49380
49381
  suspendResult = tmp_0.j27(new sam$kotlinx_coroutines_flow_FlowCollector$0(tmp_1), this);
49381
49382
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
49382
49383
  return suspendResult;
@@ -49400,8 +49401,8 @@
49400
49401
  while (true);
49401
49402
  };
49402
49403
  protoOf(fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda_pziup1).i2d = function ($this$launchDefault, completion) {
49403
- var i = new fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda_pziup1(this.t8z_1, this.u8z_1, this.v8z_1, completion);
49404
- i.w8z_1 = $this$launchDefault;
49404
+ var i = new fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda_pziup1(this.u8z_1, this.v8z_1, this.w8z_1, completion);
49405
+ i.x8z_1 = $this$launchDefault;
49405
49406
  return i;
49406
49407
  };
49407
49408
  function fileLoggerByGameIdMiddleware$_anonymous_$createLogger$slambda_pziup1_0($controller, $$loggerOutput, $loggerKey, resultContinuation) {
@@ -49520,20 +49521,20 @@
49520
49521
  return null;
49521
49522
  }
49522
49523
  function sceneRouterMiddleware$$inlined$middlewareForActionType$1($engineLogicConfig, $logger, $sceneRouter, $idsProvider, $playerConnectionInteractor) {
49523
- this.y8z_1 = $engineLogicConfig;
49524
- this.z8z_1 = $logger;
49525
- this.a90_1 = $sceneRouter;
49526
- this.b90_1 = $idsProvider;
49527
- this.c90_1 = $playerConnectionInteractor;
49524
+ this.z8z_1 = $engineLogicConfig;
49525
+ this.a90_1 = $logger;
49526
+ this.b90_1 = $sceneRouter;
49527
+ this.c90_1 = $idsProvider;
49528
+ this.d90_1 = $playerConnectionInteractor;
49528
49529
  }
49529
49530
  protoOf(sceneRouterMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
49530
49531
  return action instanceof MechanicAction;
49531
49532
  };
49532
49533
  protoOf(sceneRouterMiddleware$$inlined$middlewareForActionType$1).f6f = function (store, next, action) {
49533
49534
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
49534
- if (this.y8z_1.validateIfMainThread) {
49535
+ if (this.z8z_1.validateIfMainThread) {
49535
49536
  // Inline function 'games.logic.utils.runSafeOnProd' call
49536
- var logger = this.z8z_1;
49537
+ var logger = this.a90_1;
49537
49538
  var tmp;
49538
49539
  try {
49539
49540
  assertIfMainThread('sceneRouterMiddleware is called from main thread for action = ' + toString(action_0));
@@ -49560,22 +49561,22 @@
49560
49561
  if (equals(action_0.d8r_1.dealerStrategy, DealerStrategy_REQUEST_HOST_STANDARD_getInstance())) {
49561
49562
  tmp_2 = listOf(createHostDealerAct(action_0.g8r_1));
49562
49563
  } else {
49563
- tmp_2 = listOf(new SceneStartedMechanicAction(this.a90_1.t8o(action_0.d8r_1, true).g8p_1));
49564
+ tmp_2 = listOf(new SceneStartedMechanicAction(this.b90_1.t8o(action_0.d8r_1, true).g8p_1));
49564
49565
  }
49565
49566
  tmp_1 = tmp_2;
49566
49567
  } else {
49567
49568
  if (action_0 instanceof StartNewGameMechanicAction) {
49568
- tmp_1 = listOf(new SceneStartedMechanicAction(this.a90_1.t8o(state.n6i().config, false).g8p_1));
49569
+ tmp_1 = listOf(new SceneStartedMechanicAction(this.b90_1.t8o(state.n6i().config, false).g8p_1));
49569
49570
  } else {
49570
49571
  if (action_0 instanceof RestartGameMechanicAction) {
49571
49572
  var tmp1_config = state.n6i().config;
49572
- tmp_1 = listOf(new SceneStartedMechanicAction(this.a90_1.u8o(tmp1_config, false, false).g8p_1));
49573
+ tmp_1 = listOf(new SceneStartedMechanicAction(this.b90_1.u8o(tmp1_config, false, false).g8p_1));
49573
49574
  } else {
49574
49575
  if (action_0 instanceof TeamsDataMechanicAction) {
49575
49576
  tmp_1 = listOf(new SceneEndedMechanicAction(state.n6i().sceneInfo.r7p_1));
49576
49577
  } else {
49577
49578
  if (action_0 instanceof PlayerReadyMechanicAction) {
49578
- tmp_1 = listOfNotNull_0(onPlayerReadyAction(action_0.playerId, state.n6i(), this.b90_1, this.y8z_1, this.c90_1, this.z8z_1));
49579
+ tmp_1 = listOfNotNull_0(onPlayerReadyAction(action_0.playerId, state.n6i(), this.c90_1, this.z8z_1, this.d90_1, this.a90_1));
49579
49580
  } else {
49580
49581
  if (action_0 instanceof SuitChoiceMechanicAction) {
49581
49582
  var tmp_3;
@@ -49713,9 +49714,9 @@
49713
49714
  }
49714
49715
  function PlayerTurnTimerTag(playersIds, tag, afterReconnection) {
49715
49716
  afterReconnection = afterReconnection === VOID ? false : afterReconnection;
49716
- this.d90_1 = playersIds;
49717
- this.e90_1 = tag;
49718
- this.f90_1 = afterReconnection;
49717
+ this.e90_1 = playersIds;
49718
+ this.f90_1 = tag;
49719
+ this.g90_1 = afterReconnection;
49719
49720
  }
49720
49721
  protoOf(PlayerTurnTimerTag).equals = function (other) {
49721
49722
  if (this === other)
@@ -49724,13 +49725,13 @@
49724
49725
  return false;
49725
49726
  if (!(other instanceof PlayerTurnTimerTag))
49726
49727
  THROW_CCE();
49727
- return equals(this.d90_1, other.d90_1);
49728
+ return equals(this.e90_1, other.e90_1);
49728
49729
  };
49729
49730
  protoOf(PlayerTurnTimerTag).hashCode = function () {
49730
- return hashCode(this.d90_1);
49731
+ return hashCode(this.e90_1);
49731
49732
  };
49732
49733
  protoOf(PlayerTurnTimerTag).toString = function () {
49733
- return 'PlayerTurnTimerTag(playersIds=' + toString(this.d90_1) + ', tag=' + this.e90_1 + ', afterReconnection=' + this.f90_1 + ')';
49734
+ return 'PlayerTurnTimerTag(playersIds=' + toString(this.e90_1) + ', tag=' + this.f90_1 + ', afterReconnection=' + this.g90_1 + ')';
49734
49735
  };
49735
49736
  function getInitialPlayerTurnTimerDelayMillis(player, config, isDelayForBot, random) {
49736
49737
  isDelayForBot = isDelayForBot === VOID ? false : isDelayForBot;
@@ -49773,10 +49774,10 @@
49773
49774
  return tmp;
49774
49775
  }
49775
49776
  function playerStartTimerMiddleware$$inlined$middlewareForActionType$1($isEnableTimerForPlayer, $playerTurnInteractor, $botConfig, $mergeTimers) {
49776
- this.g90_1 = $isEnableTimerForPlayer;
49777
- this.h90_1 = $playerTurnInteractor;
49778
- this.i90_1 = $botConfig;
49779
- this.j90_1 = $mergeTimers;
49777
+ this.h90_1 = $isEnableTimerForPlayer;
49778
+ this.i90_1 = $playerTurnInteractor;
49779
+ this.j90_1 = $botConfig;
49780
+ this.k90_1 = $mergeTimers;
49780
49781
  }
49781
49782
  protoOf(playerStartTimerMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
49782
49783
  return isInterface(action, NextPlayerTurnAction);
@@ -49792,14 +49793,14 @@
49792
49793
  var _iterator__ex2g4s = tmp0.l();
49793
49794
  while (_iterator__ex2g4s.m()) {
49794
49795
  var element = _iterator__ex2g4s.n();
49795
- if (this.g90_1(element)) {
49796
+ if (this.h90_1(element)) {
49796
49797
  destination.j(element);
49797
49798
  }
49798
49799
  }
49799
49800
  var startTimerForPlayers = destination;
49800
49801
  // Inline function 'kotlin.collections.isNotEmpty' call
49801
49802
  if (!startTimerForPlayers.r()) {
49802
- var playerTurnModel = this.h90_1.y8l(action_0, table);
49803
+ var playerTurnModel = this.i90_1.y8l(action_0, table);
49803
49804
  if (!(playerTurnModel == null)) {
49804
49805
  // Inline function 'kotlin.collections.map' call
49805
49806
  // Inline function 'kotlin.collections.mapTo' call
@@ -49807,11 +49808,11 @@
49807
49808
  var _iterator__ex2g4s_0 = startTimerForPlayers.l();
49808
49809
  while (_iterator__ex2g4s_0.m()) {
49809
49810
  var item = _iterator__ex2g4s_0.n();
49810
- var tmp$ret$4 = to(item, getInitialPlayerTurnTimerDelayMillis(getPlayer(table.players, item), table.config, this.i90_1.isDelayForBot, this.i90_1.simulateBotThinkingDelay ? Default_getInstance() : null));
49811
+ var tmp$ret$4 = to(item, getInitialPlayerTurnTimerDelayMillis(getPlayer(table.players, item), table.config, this.j90_1.isDelayForBot, this.j90_1.simulateBotThinkingDelay ? Default_getInstance() : null));
49811
49812
  destination_0.j(tmp$ret$4);
49812
49813
  }
49813
49814
  var timeForPlayers = destination_0;
49814
- if (this.j90_1) {
49815
+ if (this.k90_1) {
49815
49816
  // Inline function 'kotlin.collections.groupBy' call
49816
49817
  // Inline function 'kotlin.collections.groupByTo' call
49817
49818
  var destination_1 = LinkedHashMap_init_$Create$();
@@ -49885,14 +49886,14 @@
49885
49886
  return this.f6f(store, next, action);
49886
49887
  };
49887
49888
  function playerStopTimerMiddleware$$inlined$middlewareForActionType$1($isEnableBotForPlayer) {
49888
- this.k90_1 = $isEnableBotForPlayer;
49889
+ this.l90_1 = $isEnableBotForPlayer;
49889
49890
  }
49890
49891
  protoOf(playerStopTimerMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
49891
49892
  return isInterface(action, PlayerAnswerFromClientAction);
49892
49893
  };
49893
49894
  protoOf(playerStopTimerMiddleware$$inlined$middlewareForActionType$1).f6f = function (store, next, action) {
49894
49895
  var action_0 = isInterface(action, PlayerAnswerFromClientAction) ? action : THROW_CCE();
49895
- if (this.k90_1(action_0.playerId)) {
49896
+ if (this.l90_1(action_0.playerId)) {
49896
49897
  var table = store.state.n6i();
49897
49898
  var player = getPlayer(table.players, action_0.playerId);
49898
49899
  // Inline function 'games.jass.logic.redux.AppState.findTimer' call
@@ -49913,7 +49914,7 @@
49913
49914
  var _iterator__ex2g4s_0 = destination.l();
49914
49915
  while (_iterator__ex2g4s_0.m()) {
49915
49916
  var element_0 = _iterator__ex2g4s_0.n();
49916
- if (element_0.d90_1.t1(action_0.playerId) && element_0.e90_1 === player.b6q_1.c67()) {
49917
+ if (element_0.e90_1.t1(action_0.playerId) && element_0.f90_1 === player.b6q_1.c67()) {
49917
49918
  tmp$ret$3 = element_0;
49918
49919
  break $l$block;
49919
49920
  }
@@ -49935,8 +49936,8 @@
49935
49936
  return new playerTurnTimeoutMiddleware$$inlined$middlewareForActionType$1(asyncProvider);
49936
49937
  }
49937
49938
  function playerTurnTimeoutMiddleware$o$handle$slambda($store, $timerTag, resultContinuation) {
49938
- this.t90_1 = $store;
49939
- this.u90_1 = $timerTag;
49939
+ this.u90_1 = $store;
49940
+ this.v90_1 = $timerTag;
49940
49941
  CoroutineImpl.call(this, resultContinuation);
49941
49942
  }
49942
49943
  protoOf(playerTurnTimeoutMiddleware$o$handle$slambda).h2d = function ($this$launchDefaultWithLock, $completion) {
@@ -49955,7 +49956,7 @@
49955
49956
  var tmp = this.r8_1;
49956
49957
  if (tmp === 0) {
49957
49958
  this.s8_1 = 1;
49958
- this.t90_1.dispatch(new AskBotAction(this.u90_1.d90_1, 'PlayerTurn'));
49959
+ this.u90_1.dispatch(new AskBotAction(this.v90_1.e90_1, 'PlayerTurn'));
49959
49960
  return Unit_instance;
49960
49961
  } else if (tmp === 1) {
49961
49962
  throw this.u8_1;
@@ -49967,8 +49968,8 @@
49967
49968
  while (true);
49968
49969
  };
49969
49970
  protoOf(playerTurnTimeoutMiddleware$o$handle$slambda).i2d = function ($this$launchDefaultWithLock, completion) {
49970
- var i = new playerTurnTimeoutMiddleware$o$handle$slambda(this.t90_1, this.u90_1, completion);
49971
- i.v90_1 = $this$launchDefaultWithLock;
49971
+ var i = new playerTurnTimeoutMiddleware$o$handle$slambda(this.u90_1, this.v90_1, completion);
49972
+ i.w90_1 = $this$launchDefaultWithLock;
49972
49973
  return i;
49973
49974
  };
49974
49975
  function playerTurnTimeoutMiddleware$o$handle$slambda_0($store, $timerTag, resultContinuation) {
@@ -49980,7 +49981,7 @@
49980
49981
  return l;
49981
49982
  }
49982
49983
  function playerTurnTimeoutMiddleware$$inlined$middlewareForActionType$1($asyncProvider) {
49983
- this.w90_1 = $asyncProvider;
49984
+ this.x90_1 = $asyncProvider;
49984
49985
  }
49985
49986
  protoOf(playerTurnTimeoutMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
49986
49987
  return action instanceof TimerTickAction;
@@ -49989,7 +49990,7 @@
49989
49990
  var action_0 = action instanceof TimerTickAction ? action : THROW_CCE();
49990
49991
  var timerTag = action_0.l6d_1;
49991
49992
  if (timerTag instanceof PlayerTurnTimerTag) {
49992
- this.w90_1.n6a(VOID, playerTurnTimeoutMiddleware$o$handle$slambda_0(store, timerTag, null));
49993
+ this.x90_1.n6a(VOID, playerTurnTimeoutMiddleware$o$handle$slambda_0(store, timerTag, null));
49993
49994
  }
49994
49995
  next(action_0);
49995
49996
  };
@@ -50001,12 +50002,12 @@
50001
50002
  return new sceneLifecycleMiddleware$$inlined$middlewareForActionType$1(asyncProvider, sceneFactory, router, sceneValidationInteractor);
50002
50003
  }
50003
50004
  function sceneLifecycleMiddleware$o$handle$slambda($action, $sceneFactory, $table, $router, $store, $sceneValidationInteractor, resultContinuation) {
50004
- this.f91_1 = $action;
50005
- this.g91_1 = $sceneFactory;
50006
- this.h91_1 = $table;
50007
- this.i91_1 = $router;
50008
- this.j91_1 = $store;
50009
- this.k91_1 = $sceneValidationInteractor;
50005
+ this.g91_1 = $action;
50006
+ this.h91_1 = $sceneFactory;
50007
+ this.i91_1 = $table;
50008
+ this.j91_1 = $router;
50009
+ this.k91_1 = $store;
50010
+ this.l91_1 = $sceneValidationInteractor;
50010
50011
  CoroutineImpl.call(this, resultContinuation);
50011
50012
  }
50012
50013
  protoOf(sceneLifecycleMiddleware$o$handle$slambda).h2d = function ($this$launchDefault, $completion) {
@@ -50026,10 +50027,10 @@
50026
50027
  switch (tmp) {
50027
50028
  case 0:
50028
50029
  this.s8_1 = 3;
50029
- var tmp0_subject = this.f91_1;
50030
+ var tmp0_subject = this.g91_1;
50030
50031
  if (tmp0_subject instanceof SceneStartedMechanicAction) {
50031
50032
  this.r8_1 = 1;
50032
- suspendResult = this.g91_1.p8o(this.f91_1.k8t_1, this.h91_1, this);
50033
+ suspendResult = this.h91_1.p8o(this.g91_1.k8t_1, this.i91_1, this);
50033
50034
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
50034
50035
  return suspendResult;
50035
50036
  }
@@ -50037,37 +50038,37 @@
50037
50038
  } else {
50038
50039
  if (tmp0_subject instanceof SceneEndedMechanicAction) {
50039
50040
  var tmp_0 = this;
50040
- var tmp7_safe_receiver = firstOrNull(filterByGameWinner(this.h91_1.players));
50041
+ var tmp7_safe_receiver = firstOrNull(filterByGameWinner(this.i91_1.players));
50041
50042
  var gameWinnerPlayerId = tmp7_safe_receiver == null ? null : tmp7_safe_receiver.playerId;
50042
- var nextSceneCommand = this.i91_1.a8p(this.f91_1.l8t_1, !(gameWinnerPlayerId == null), false, this.h91_1.config);
50043
+ var nextSceneCommand = this.j91_1.a8p(this.g91_1.l8t_1, !(gameWinnerPlayerId == null), false, this.i91_1.config);
50043
50044
  var tmp_1;
50044
50045
  if (nextSceneCommand instanceof MoveSceneNext) {
50045
50046
  tmp_1 = listOf(new SceneStartedMechanicAction(nextSceneCommand.g8p_1));
50046
50047
  } else {
50047
50048
  noWhenBranchMatchedException();
50048
50049
  }
50049
- tmp_0.m91_1 = tmp_1;
50050
+ tmp_0.n91_1 = tmp_1;
50050
50051
  this.r8_1 = 2;
50051
50052
  continue $sm;
50052
50053
  } else {
50053
50054
  if (tmp0_subject instanceof SceneActStartedMechanicAction) {
50054
50055
  var tmp_2 = this;
50055
- this.k91_1.x8o(this.j91_1.state.a6i_1, 'Timers are not empty before scene act ' + this.f91_1.m8t_1 + ', ' + this.f91_1.n8t_1);
50056
- var mechanicAction = new SceneActMechanicAction(this.f91_1.m8t_1, this.f91_1.n8t_1, this.f91_1.o8t_1);
50057
- tmp_2.m91_1 = listOf(mechanicAction);
50056
+ this.l91_1.x8o(this.k91_1.state.a6i_1, 'Timers are not empty before scene act ' + this.g91_1.m8t_1 + ', ' + this.g91_1.n8t_1);
50057
+ var mechanicAction = new SceneActMechanicAction(this.g91_1.m8t_1, this.g91_1.n8t_1, this.g91_1.o8t_1);
50058
+ tmp_2.n91_1 = listOf(mechanicAction);
50058
50059
  this.r8_1 = 2;
50059
50060
  continue $sm;
50060
50061
  } else {
50061
50062
  if (tmp0_subject instanceof SceneActEndedMechanicAction) {
50062
50063
  var tmp_3 = this;
50063
- var navigationCommand = this.i91_1.c8p(this.f91_1.p8t_1, this.h91_1);
50064
+ var navigationCommand = this.j91_1.c8p(this.g91_1.p8t_1, this.i91_1);
50064
50065
  var tmp_4;
50065
50066
  if (navigationCommand instanceof FinishActNext) {
50066
- tmp_4 = listOf(new SceneEndedMechanicAction(this.h91_1.sceneInfo.r7p_1));
50067
+ tmp_4 = listOf(new SceneEndedMechanicAction(this.i91_1.sceneInfo.r7p_1));
50067
50068
  } else {
50068
50069
  if (navigationCommand instanceof MoveActNext) {
50069
50070
  var tmp9_actId = navigationCommand.i8p_1;
50070
- var tmp0 = this.h91_1.sceneInfo.u7p_1;
50071
+ var tmp0 = this.i91_1.sceneInfo.u7p_1;
50071
50072
  var tmp$ret$2;
50072
50073
  l$ret$3: do {
50073
50074
  if (!(tmp0 == null) ? isInterface(tmp0, SceneData) : false) {
@@ -50079,13 +50080,13 @@
50079
50080
  while (false);
50080
50081
  var tmp10_sceneData = tmp$ret$2;
50081
50082
  var tmp11_payload = navigationCommand.j8p_1;
50082
- var actData = this.g91_1.q8o(tmp9_actId, tmp10_sceneData, tmp11_payload, this.h91_1);
50083
- tmp_4 = listOf(new SceneActStartedMechanicAction(this.h91_1.sceneInfo.r7p_1, navigationCommand.i8p_1, actData));
50083
+ var actData = this.h91_1.q8o(tmp9_actId, tmp10_sceneData, tmp11_payload, this.i91_1);
50084
+ tmp_4 = listOf(new SceneActStartedMechanicAction(this.i91_1.sceneInfo.r7p_1, navigationCommand.i8p_1, actData));
50084
50085
  } else {
50085
50086
  noWhenBranchMatchedException();
50086
50087
  }
50087
50088
  }
50088
- tmp_3.m91_1 = tmp_4;
50089
+ tmp_3.n91_1 = tmp_4;
50089
50090
  this.r8_1 = 2;
50090
50091
  continue $sm;
50091
50092
  } else {
@@ -50099,19 +50100,19 @@
50099
50100
  break;
50100
50101
  case 1:
50101
50102
  var sceneData = suspendResult;
50102
- var navigationActCommand = this.i91_1.z8o(sceneData, this.h91_1);
50103
+ var navigationActCommand = this.j91_1.z8o(sceneData, this.i91_1);
50103
50104
  var tmp_6;
50104
50105
  if (navigationActCommand == null) {
50105
50106
  tmp_6 = null;
50106
50107
  } else {
50107
50108
  var tmp0_actId = navigationActCommand.i8p_1;
50108
50109
  var tmp1_payload = navigationActCommand.j8p_1;
50109
- tmp_6 = this.g91_1.q8o(tmp0_actId, sceneData, tmp1_payload, this.h91_1);
50110
+ tmp_6 = this.h91_1.q8o(tmp0_actId, sceneData, tmp1_payload, this.i91_1);
50110
50111
  }
50111
50112
 
50112
50113
  var actData_0 = tmp_6;
50113
- var state = this.j91_1.state;
50114
- this.k91_1.x8o(state.a6i_1, 'Timers are not empty before scene ' + this.f91_1.k8t_1);
50114
+ var state = this.k91_1.state;
50115
+ this.l91_1.x8o(state.a6i_1, 'Timers are not empty before scene ' + this.g91_1.k8t_1);
50115
50116
  var tmp_7;
50116
50117
  if (equals(state.n6i().config.dealerStrategy, DealerStrategy_REQUEST_HOST_STANDARD_getInstance())) {
50117
50118
  var tmp2_safe_receiver = state.n6i().sceneInfo.v7p_1;
@@ -50137,18 +50138,18 @@
50137
50138
  }
50138
50139
 
50139
50140
  var currentTurnPlayerId = tmp_7;
50140
- var tmp5_sceneId = this.f91_1.k8t_1;
50141
+ var tmp5_sceneId = this.g91_1.k8t_1;
50141
50142
  var tmp6_actId = actData_0 == null ? null : actData_0.actId;
50142
50143
  var mechanicAction_0 = new SceneMechanicAction(currentTurnPlayerId, tmp5_sceneId, tmp6_actId, sceneData, actData_0);
50143
- this.m91_1 = listOfNotNull_0(mechanicAction_0);
50144
+ this.n91_1 = listOfNotNull_0(mechanicAction_0);
50144
50145
  this.r8_1 = 2;
50145
50146
  continue $sm;
50146
50147
  case 2:
50147
- var navigationActions = this.m91_1;
50148
+ var navigationActions = this.n91_1;
50148
50149
  var _iterator__ex2g4s = navigationActions.l();
50149
50150
  while (_iterator__ex2g4s.m()) {
50150
50151
  var element = _iterator__ex2g4s.n();
50151
- this.j91_1.dispatch(element);
50152
+ this.k91_1.dispatch(element);
50152
50153
  }
50153
50154
 
50154
50155
  return Unit_instance;
@@ -50167,8 +50168,8 @@
50167
50168
  while (true);
50168
50169
  };
50169
50170
  protoOf(sceneLifecycleMiddleware$o$handle$slambda).i2d = function ($this$launchDefault, completion) {
50170
- var i = new sceneLifecycleMiddleware$o$handle$slambda(this.f91_1, this.g91_1, this.h91_1, this.i91_1, this.j91_1, this.k91_1, completion);
50171
- i.l91_1 = $this$launchDefault;
50171
+ var i = new sceneLifecycleMiddleware$o$handle$slambda(this.g91_1, this.h91_1, this.i91_1, this.j91_1, this.k91_1, this.l91_1, completion);
50172
+ i.m91_1 = $this$launchDefault;
50172
50173
  return i;
50173
50174
  };
50174
50175
  function sceneLifecycleMiddleware$o$handle$slambda_0($action, $sceneFactory, $table, $router, $store, $sceneValidationInteractor, resultContinuation) {
@@ -50180,10 +50181,10 @@
50180
50181
  return l;
50181
50182
  }
50182
50183
  function sceneLifecycleMiddleware$$inlined$middlewareForActionType$1($asyncProvider, $sceneFactory, $router, $sceneValidationInteractor) {
50183
- this.n91_1 = $asyncProvider;
50184
- this.o91_1 = $sceneFactory;
50185
- this.p91_1 = $router;
50186
- this.q91_1 = $sceneValidationInteractor;
50184
+ this.o91_1 = $asyncProvider;
50185
+ this.p91_1 = $sceneFactory;
50186
+ this.q91_1 = $router;
50187
+ this.r91_1 = $sceneValidationInteractor;
50187
50188
  }
50188
50189
  protoOf(sceneLifecycleMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50189
50190
  return action instanceof SceneLifecycleAction;
@@ -50192,7 +50193,7 @@
50192
50193
  var action_0 = action instanceof SceneLifecycleAction ? action : THROW_CCE();
50193
50194
  var table = store.state.n6i();
50194
50195
  next(action_0);
50195
- this.n91_1.l6a(VOID, sceneLifecycleMiddleware$o$handle$slambda_0(action_0, this.o91_1, table, this.p91_1, store, this.q91_1, null));
50196
+ this.o91_1.l6a(VOID, sceneLifecycleMiddleware$o$handle$slambda_0(action_0, this.p91_1, table, this.q91_1, store, this.r91_1, null));
50196
50197
  };
50197
50198
  protoOf(sceneLifecycleMiddleware$$inlined$middlewareForActionType$1).p6d = function (store, next, action) {
50198
50199
  return this.f6f(store, next, action);
@@ -50238,7 +50239,7 @@
50238
50239
  return new checkCardDuplicatesForBribesMiddleware$$inlined$middlewareForActionType$1(logger);
50239
50240
  }
50240
50241
  function checkCardDuplicatesForBribesMiddleware$$inlined$middlewareForActionType$1($logger) {
50241
- this.r91_1 = $logger;
50242
+ this.s91_1 = $logger;
50242
50243
  }
50243
50244
  protoOf(checkCardDuplicatesForBribesMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50244
50245
  return action instanceof PutCardMechanicAction;
@@ -50271,7 +50272,7 @@
50271
50272
  var bribes = destination;
50272
50273
  // Inline function 'kotlin.collections.isNotEmpty' call
50273
50274
  if (!bribes.r()) {
50274
- this.r91_1.w('Validation', 'Card already exists in previous bribes, card = ' + action_0.r8m_1.toString() + ', bribes = ' + toString(bribes));
50275
+ this.s91_1.w('Validation', 'Card already exists in previous bribes, card = ' + action_0.r8m_1.toString() + ', bribes = ' + toString(bribes));
50275
50276
  }
50276
50277
  }
50277
50278
  next(action_0);
@@ -50284,7 +50285,7 @@
50284
50285
  return new checkCardDuplicatesForScenesMiddleware$$inlined$middlewareForActionType$1(logger);
50285
50286
  }
50286
50287
  function checkCardDuplicatesForScenesMiddleware$$inlined$middlewareForActionType$1($logger) {
50287
- this.s91_1 = $logger;
50288
+ this.t91_1 = $logger;
50288
50289
  }
50289
50290
  protoOf(checkCardDuplicatesForScenesMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50290
50291
  return action instanceof SceneMechanicAction;
@@ -50501,7 +50502,7 @@
50501
50502
  }
50502
50503
  var notValidMessage = tmp;
50503
50504
  if (!(notValidMessage == null)) {
50504
- this.s91_1.w('Validation', toString_0(notValidMessage));
50505
+ this.t91_1.w('Validation', toString_0(notValidMessage));
50505
50506
  }
50506
50507
  }
50507
50508
  }
@@ -50592,7 +50593,7 @@
50592
50593
  };
50593
50594
  }
50594
50595
  function checkGameIsFinishedTimerTickMiddleware$$inlined$middlewareForActionType$1($logger) {
50595
- this.t91_1 = $logger;
50596
+ this.u91_1 = $logger;
50596
50597
  }
50597
50598
  protoOf(checkGameIsFinishedTimerTickMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50598
50599
  return action instanceof TimerTickAction;
@@ -50601,7 +50602,7 @@
50601
50602
  var action_0 = action instanceof TimerTickAction ? action : THROW_CCE();
50602
50603
  var tmp = action_0.l6d_1;
50603
50604
  if (tmp instanceof GameIsNotFinishedTimerTag) {
50604
- this.t91_1.w('Validation', 'CheckGameISNotFinishedMiddleware: finish event is nor received');
50605
+ this.u91_1.w('Validation', 'CheckGameISNotFinishedMiddleware: finish event is nor received');
50605
50606
  store.dispatch(new FinishGameMechanicAction(store.state.k8p().n8p_1, store.state.n6i().isGameFinished));
50606
50607
  }
50607
50608
  next(action_0);
@@ -50667,7 +50668,7 @@
50667
50668
  return new checkGameTestPointsMiddleware$$inlined$middlewareForActionType$1(logger);
50668
50669
  }
50669
50670
  function checkGameTestPointsMiddleware$$inlined$middlewareForActionType$1($logger) {
50670
- this.u91_1 = $logger;
50671
+ this.v91_1 = $logger;
50671
50672
  }
50672
50673
  protoOf(checkGameTestPointsMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50673
50674
  return isInterface(action, FirstMechanicAction);
@@ -50675,7 +50676,7 @@
50675
50676
  protoOf(checkGameTestPointsMiddleware$$inlined$middlewareForActionType$1).f6f = function (store, next, action) {
50676
50677
  var action_0 = isInterface(action, FirstMechanicAction) ? action : THROW_CCE();
50677
50678
  if (action_0.config.pointsMode.equals(PointsMode_TEST_getInstance())) {
50678
- this.u91_1.e(VOID, "checkGameTestPointsMiddleware: can't start game with the test mode points");
50679
+ this.v91_1.e(VOID, "checkGameTestPointsMiddleware: can't start game with the test mode points");
50679
50680
  }
50680
50681
  next(action_0);
50681
50682
  };
@@ -50691,7 +50692,7 @@
50691
50692
  return new checkValidSceneActMiddleware$$inlined$middlewareForActionType$1(logger);
50692
50693
  }
50693
50694
  function checkValidSceneMiddleware$$inlined$middlewareForActionType$1($logger) {
50694
- this.v91_1 = $logger;
50695
+ this.w91_1 = $logger;
50695
50696
  }
50696
50697
  protoOf(checkValidSceneMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50697
50698
  return action instanceof SceneMechanicAction;
@@ -50702,7 +50703,7 @@
50702
50703
  if (state.o6i()) {
50703
50704
  var sceneInfo = state.n6i().sceneInfo;
50704
50705
  if (!get_isWaitingScene(sceneInfo.r7p_1) && Companion_instance_5.v6i(sceneInfo.r7p_1, action_0.i8m_1) && equals(sceneInfo.u7p_1, action_0.sceneData)) {
50705
- this.v91_1.e('Validation', 'CheckValidSceneMiddleware', new MechanicException('Scene is already set: ' + ('expected = ' + sceneInfo.toString() + ', ') + ('actual = ' + action_0.toString())));
50706
+ this.w91_1.e('Validation', 'CheckValidSceneMiddleware', new MechanicException('Scene is already set: ' + ('expected = ' + sceneInfo.toString() + ', ') + ('actual = ' + action_0.toString())));
50706
50707
  }
50707
50708
  }
50708
50709
  next(action_0);
@@ -50711,7 +50712,7 @@
50711
50712
  return this.f6f(store, next, action);
50712
50713
  };
50713
50714
  function checkValidSceneActMiddleware$$inlined$middlewareForActionType$1($logger) {
50714
- this.w91_1 = $logger;
50715
+ this.x91_1 = $logger;
50715
50716
  }
50716
50717
  protoOf(checkValidSceneActMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50717
50718
  return action instanceof SceneActMechanicAction;
@@ -50722,7 +50723,7 @@
50722
50723
  if (state.o6i()) {
50723
50724
  var sceneInfo = state.n6i().sceneInfo;
50724
50725
  if (Companion_instance_5.v6i(sceneInfo.r7p_1, action_0.a8m_1) && sceneInfo.t7p_1 === action_0.b8m_1 && equals(sceneInfo.v7p_1, action_0.c8m_1)) {
50725
- this.w91_1.e('Validation', 'CheckValidSceneActMiddleware', new MechanicException('SceneAct is already set: ' + ('expected = ' + sceneInfo.toString() + ', ') + ('actual = ' + action_0.toString())));
50726
+ this.x91_1.e('Validation', 'CheckValidSceneActMiddleware', new MechanicException('SceneAct is already set: ' + ('expected = ' + sceneInfo.toString() + ', ') + ('actual = ' + action_0.toString())));
50726
50727
  }
50727
50728
  }
50728
50729
  next(action_0);
@@ -50782,7 +50783,7 @@
50782
50783
  tmp(new ErrorToClientAction(tmp4_error, tmp3_deliveryPayload));
50783
50784
  }
50784
50785
  function FromClientValidationMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
50785
- this.x91_1 = this$0;
50786
+ this.y91_1 = this$0;
50786
50787
  }
50787
50788
  protoOf(FromClientValidationMiddleware$middleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50788
50789
  return action instanceof FromClientAction;
@@ -50808,18 +50809,18 @@
50808
50809
  var tmp$ret$1 = item.playerId;
50809
50810
  destination.j(tmp$ret$1);
50810
50811
  }
50811
- this.x91_1.b8w_1.w(VOID, 'checkEventFromCorrectPlayerMiddleware: ' + tmp + ('expected = ' + toString(destination)));
50812
+ this.y91_1.b8w_1.w(VOID, 'checkEventFromCorrectPlayerMiddleware: ' + tmp + ('expected = ' + toString(destination)));
50812
50813
  break $l$block_3;
50813
50814
  }
50814
50815
  if (!get_isCreated(store.state)) {
50815
50816
  if (table.sceneInfo.l76()) {
50816
- this.x91_1.b8w_1.d('Validation', "Player sends ready for next game but it's finished already, state: " + store.state.gameLifecycleState.toString() + ', action: ' + toString(tmp4));
50817
+ this.y91_1.b8w_1.d('Validation', "Player sends ready for next game but it's finished already, state: " + store.state.gameLifecycleState.toString() + ', action: ' + toString(tmp4));
50817
50818
  } else {
50818
50819
  var message = 'Game is ' + store.state.gameLifecycleState.toString() + ', action: ' + toString(tmp4);
50819
- if (this.x91_1.d8w_1) {
50820
- sendErrorToClient(this.x91_1, store, player.playerId, message, Reason_GAME_NOT_EXISTS_getInstance());
50820
+ if (this.y91_1.d8w_1) {
50821
+ sendErrorToClient(this.y91_1, store, player.playerId, message, Reason_GAME_NOT_EXISTS_getInstance());
50821
50822
  }
50822
- this.x91_1.b8w_1.w('Validation', message, VOID, new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
50823
+ this.y91_1.b8w_1.w('Validation', message, VOID, new GameErrorReason(Reason_GAME_NOT_EXISTS_getInstance()));
50823
50824
  }
50824
50825
  break $l$block_3;
50825
50826
  }
@@ -50827,18 +50828,18 @@
50827
50828
  var connectionState = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.t65_1;
50828
50829
  if (!(connectionState == null) && !connectionState.isLive && !tmp4.fromBot) {
50829
50830
  var message_0 = 'Player connection state is not alive:' + ('playerId = ' + player.playerId);
50830
- if (this.x91_1.d8w_1) {
50831
- sendErrorToClient(this.x91_1, store, player.playerId, message_0, Reason_PLAYER_DISCONNECTED_getInstance());
50831
+ if (this.y91_1.d8w_1) {
50832
+ sendErrorToClient(this.y91_1, store, player.playerId, message_0, Reason_PLAYER_DISCONNECTED_getInstance());
50832
50833
  }
50833
- this.x91_1.b8w_1.w('Validation', message_0 + ', action: ' + toString(tmp4), VOID, new GameErrorReason(Reason_PLAYER_DISCONNECTED_getInstance()));
50834
+ this.y91_1.b8w_1.w('Validation', message_0 + ', action: ' + toString(tmp4), VOID, new GameErrorReason(Reason_PLAYER_DISCONNECTED_getInstance()));
50834
50835
  break $l$block_3;
50835
50836
  }
50836
- if (this.x91_1.c8w_1 && checkIfEventIsDuplicated(this.x91_1, table, tmp4)) {
50837
+ if (this.y91_1.c8w_1 && checkIfEventIsDuplicated(this.y91_1, table, tmp4)) {
50837
50838
  var message_1 = 'Player send duplicated event:' + ('playerId = ' + player.playerId);
50838
- if (this.x91_1.d8w_1) {
50839
- sendErrorToClient(this.x91_1, store, player.playerId, message_1, Reason_DUPLICATED_PLAYER_ANSWER_getInstance());
50839
+ if (this.y91_1.d8w_1) {
50840
+ sendErrorToClient(this.y91_1, store, player.playerId, message_1, Reason_DUPLICATED_PLAYER_ANSWER_getInstance());
50840
50841
  }
50841
- this.x91_1.b8w_1.w('Validation', message_1 + ', action: ' + toString(tmp4), VOID, new GameErrorReason(Reason_DUPLICATED_PLAYER_ANSWER_getInstance()));
50842
+ this.y91_1.b8w_1.w('Validation', message_1 + ', action: ' + toString(tmp4), VOID, new GameErrorReason(Reason_DUPLICATED_PLAYER_ANSWER_getInstance()));
50842
50843
  break $l$block_3;
50843
50844
  }
50844
50845
  next(tmp4);
@@ -50888,8 +50889,8 @@
50888
50889
  tmp(new ErrorToClientAction(tmp1_error, tmp0_deliveryPayload));
50889
50890
  }
50890
50891
  function PlayerConnectionValidationMiddlewares$middleware$$inlined$middlewareForActionType$1($enableCheckWhen, this$0) {
50891
- this.y91_1 = $enableCheckWhen;
50892
- this.z91_1 = this$0;
50892
+ this.z91_1 = $enableCheckWhen;
50893
+ this.a92_1 = this$0;
50893
50894
  }
50894
50895
  protoOf(PlayerConnectionValidationMiddlewares$middleware$$inlined$middlewareForActionType$1).q6d = function (action) {
50895
50896
  return action instanceof PlayerConnectionUpdateAction;
@@ -50898,7 +50899,7 @@
50898
50899
  var tmp4 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
50899
50900
  $l$block_1: {
50900
50901
  var state = store.state;
50901
- if (!isEnabledCheck(this.y91_1, state, tmp4)) {
50902
+ if (!isEnabledCheck(this.z91_1, state, tmp4)) {
50902
50903
  next(tmp4);
50903
50904
  break $l$block_1;
50904
50905
  }
@@ -50914,23 +50915,23 @@
50914
50915
  var tmp$ret$1 = item.playerId;
50915
50916
  destination.j(tmp$ret$1);
50916
50917
  }
50917
- this.z91_1.j8w_1.w(VOID, 'checkValidPlayerConnectionUpdateMiddleware: ' + tmp + ('expected = ' + toString(destination)));
50918
+ this.a92_1.j8w_1.w(VOID, 'checkValidPlayerConnectionUpdateMiddleware: ' + tmp + ('expected = ' + toString(destination)));
50918
50919
  break $l$block_1;
50919
50920
  }
50920
50921
  var table = store.state.n6i();
50921
50922
  var player = getPlayer(table.players, tmp4.u8p_1);
50922
50923
  var tmp0_safe_receiver = player.b6q_1.n65_1;
50923
50924
  var connectionState = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.t65_1;
50924
- var _destruct__k2r9zo = isDuplicateConnectionState(this.z91_1, connectionState, tmp4.t8p_1);
50925
+ var _destruct__k2r9zo = isDuplicateConnectionState(this.a92_1, connectionState, tmp4.t8p_1);
50925
50926
  var duplicate = _destruct__k2r9zo.ne();
50926
50927
  var report = _destruct__k2r9zo.oe();
50927
50928
  if (!(connectionState == null) && duplicate) {
50928
50929
  var message = 'Player connection state the same ' + connectionState.toString() + ':' + ('playerId = ' + player.playerId);
50929
50930
  if (report) {
50930
- if (this.z91_1.k8w_1) {
50931
- sendErrorToClient_0(this.z91_1, store, player.playerId, message, Reason_PLAYER_DISCONNECTED_getInstance());
50931
+ if (this.a92_1.k8w_1) {
50932
+ sendErrorToClient_0(this.a92_1, store, player.playerId, message, Reason_PLAYER_DISCONNECTED_getInstance());
50932
50933
  }
50933
- this.z91_1.j8w_1.w('Validation', message + ', action: ' + tmp4.toString(), VOID, new GameErrorReason(Reason_PLAYER_DISCONNECTED_getInstance()));
50934
+ this.a92_1.j8w_1.w('Validation', message + ', action: ' + tmp4.toString(), VOID, new GameErrorReason(Reason_PLAYER_DISCONNECTED_getInstance()));
50934
50935
  }
50935
50936
  break $l$block_1;
50936
50937
  } else {
@@ -50946,13 +50947,13 @@
50946
50947
  this.j8w_1 = logger;
50947
50948
  this.k8w_1 = sendErrorToClient;
50948
50949
  }
50949
- protoOf(PlayerConnectionValidationMiddlewares).a92 = function (enableCheckWhen) {
50950
+ protoOf(PlayerConnectionValidationMiddlewares).b92 = function (enableCheckWhen) {
50950
50951
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
50951
50952
  return new PlayerConnectionValidationMiddlewares$middleware$$inlined$middlewareForActionType$1(enableCheckWhen, this);
50952
50953
  };
50953
50954
  protoOf(PlayerConnectionValidationMiddlewares).l8w = function (enableCheckWhen, $super) {
50954
50955
  enableCheckWhen = enableCheckWhen === VOID ? emptyList() : enableCheckWhen;
50955
- return $super === VOID ? this.a92(enableCheckWhen) : $super.a92.call(this, enableCheckWhen);
50956
+ return $super === VOID ? this.b92(enableCheckWhen) : $super.b92.call(this, enableCheckWhen);
50956
50957
  };
50957
50958
  function PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerFromClientMiddleware$o$handle$lambda(this$0, $action, $table) {
50958
50959
  return function () {
@@ -51097,8 +51098,8 @@
51097
51098
  tmp(new ErrorToClientAction(tmp1_error, tmp0_deliveryPayload));
51098
51099
  }
51099
51100
  function PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerFromClientMiddleware$$inlined$middlewareForActionType$1($enableCheckWhen, this$0) {
51100
- this.b92_1 = $enableCheckWhen;
51101
- this.c92_1 = this$0;
51101
+ this.c92_1 = $enableCheckWhen;
51102
+ this.d92_1 = this$0;
51102
51103
  }
51103
51104
  protoOf(PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerFromClientMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
51104
51105
  return isInterface(action, PlayerAnswerFromClientAction);
@@ -51107,19 +51108,19 @@
51107
51108
  var tmp4 = isInterface(action, PlayerAnswerFromClientAction) ? action : THROW_CCE();
51108
51109
  $l$block_1: {
51109
51110
  var state = store.state;
51110
- if (!isEnabledCheck(this.b92_1, state, tmp4)) {
51111
+ if (!isEnabledCheck(this.c92_1, state, tmp4)) {
51111
51112
  next(tmp4);
51112
51113
  break $l$block_1;
51113
51114
  }
51114
51115
  var table = state.n6i();
51115
51116
  var playersWithTurn = filterPlayerTurn(table.players);
51116
51117
  var player = getPlayer(table.players, tmp4.playerId);
51117
- if (isWrongPlayerTurn(this.c92_1, store, playersWithTurn, player, tmp4)) {
51118
+ if (isWrongPlayerTurn(this.d92_1, store, playersWithTurn, player, tmp4)) {
51118
51119
  break $l$block_1;
51119
51120
  }
51120
51121
  var tmp;
51121
- if (this.c92_1.u8v_1.validateFromClientActionTags) {
51122
- tmp = isWrongPlayerTurnTag$default(this.c92_1, store, playersWithTurn, player, tmp4, PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerFromClientMiddleware$o$handle$lambda(this.c92_1, tmp4, table));
51122
+ if (this.d92_1.u8v_1.validateFromClientActionTags) {
51123
+ tmp = isWrongPlayerTurnTag$default(this.d92_1, store, playersWithTurn, player, tmp4, PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerFromClientMiddleware$o$handle$lambda(this.d92_1, tmp4, table));
51123
51124
  } else {
51124
51125
  tmp = false;
51125
51126
  }
@@ -51133,8 +51134,8 @@
51133
51134
  return this.f6f(store, next, action);
51134
51135
  };
51135
51136
  function PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerMiddleware$$inlined$middlewareForActionType$1($enableCheckWhen, this$0) {
51136
- this.d92_1 = $enableCheckWhen;
51137
- this.e92_1 = this$0;
51137
+ this.e92_1 = $enableCheckWhen;
51138
+ this.f92_1 = this$0;
51138
51139
  }
51139
51140
  protoOf(PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
51140
51141
  return isInterface(action, PlayerTurnAnswerAction);
@@ -51144,17 +51145,17 @@
51144
51145
  $l$block_1: {
51145
51146
  var table = store.state.n6i();
51146
51147
  var player = getPlayerTurn(tmp4, table.players);
51147
- if (player == null || !isEnabledCheck(this.d92_1, store.state, tmp4)) {
51148
+ if (player == null || !isEnabledCheck(this.e92_1, store.state, tmp4)) {
51148
51149
  next(tmp4);
51149
51150
  break $l$block_1;
51150
51151
  }
51151
51152
  var playersWithTurn = filterPlayerTurn(table.players);
51152
- if (isWrongPlayerTurn(this.e92_1, store, playersWithTurn, player, tmp4)) {
51153
+ if (isWrongPlayerTurn(this.f92_1, store, playersWithTurn, player, tmp4)) {
51153
51154
  break $l$block_1;
51154
51155
  }
51155
51156
  var tmp;
51156
- if (this.e92_1.u8v_1.validateFromClientActionTags) {
51157
- tmp = isWrongPlayerTurnTag(this.e92_1, store, playersWithTurn, player, tmp4, PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerMiddleware$o$handle$lambda(this.e92_1, tmp4, table), this.e92_1.t8v_1);
51157
+ if (this.f92_1.u8v_1.validateFromClientActionTags) {
51158
+ tmp = isWrongPlayerTurnTag(this.f92_1, store, playersWithTurn, player, tmp4, PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerMiddleware$o$handle$lambda(this.f92_1, tmp4, table), this.f92_1.t8v_1);
51158
51159
  } else {
51159
51160
  tmp = false;
51160
51161
  }
@@ -51168,8 +51169,8 @@
51168
51169
  return this.f6f(store, next, action);
51169
51170
  };
51170
51171
  function PlayerTurnValidationMiddlewares$checkValidNextPlayerTurnMiddleware$$inlined$middlewareForActionType$1($enableCheckWhen, this$0) {
51171
- this.f92_1 = $enableCheckWhen;
51172
- this.g92_1 = this$0;
51172
+ this.g92_1 = $enableCheckWhen;
51173
+ this.h92_1 = this$0;
51173
51174
  }
51174
51175
  protoOf(PlayerTurnValidationMiddlewares$checkValidNextPlayerTurnMiddleware$$inlined$middlewareForActionType$1).q6d = function (action) {
51175
51176
  return isInterface(action, NextPlayerTurnAction);
@@ -51178,7 +51179,7 @@
51178
51179
  var tmp4 = isInterface(action, NextPlayerTurnAction) ? action : THROW_CCE();
51179
51180
  $l$block_1: {
51180
51181
  var state = store.state;
51181
- if (!isEnabledCheck(this.f92_1, state, tmp4)) {
51182
+ if (!isEnabledCheck(this.g92_1, state, tmp4)) {
51182
51183
  next(tmp4);
51183
51184
  break $l$block_1;
51184
51185
  }
@@ -51213,7 +51214,7 @@
51213
51214
  destination.j(tmp$ret$3);
51214
51215
  }
51215
51216
  var message = 'Player turn is already set: ' + ('expected = ' + toString(destination) + ', ') + ('actual = ' + toString(tmp4.d8s()));
51216
- this.g92_1.v8v_1.w('Validation', message + ', action: ' + toString(tmp4), VOID, new GameErrorReason(Reason_WRONG_PLAYER_TURN_getInstance()));
51217
+ this.h92_1.v8v_1.w('Validation', message + ', action: ' + toString(tmp4), VOID, new GameErrorReason(Reason_WRONG_PLAYER_TURN_getInstance()));
51217
51218
  } else {
51218
51219
  next(tmp4);
51219
51220
  }
@@ -51241,23 +51242,23 @@
51241
51242
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
51242
51243
  return new PlayerTurnValidationMiddlewares$checkValidTurnWhenAnswerMiddleware$$inlined$middlewareForActionType$1(enableCheckWhen, this);
51243
51244
  };
51244
- protoOf(PlayerTurnValidationMiddlewares).h92 = function (enableCheckWhen) {
51245
+ protoOf(PlayerTurnValidationMiddlewares).i92 = function (enableCheckWhen) {
51245
51246
  // Inline function 'com.logic.redux.store.definitions.middlewareForActionType' call
51246
51247
  return new PlayerTurnValidationMiddlewares$checkValidNextPlayerTurnMiddleware$$inlined$middlewareForActionType$1(enableCheckWhen, this);
51247
51248
  };
51248
51249
  protoOf(PlayerTurnValidationMiddlewares).z8v = function (enableCheckWhen, $super) {
51249
51250
  enableCheckWhen = enableCheckWhen === VOID ? emptyList() : enableCheckWhen;
51250
- return $super === VOID ? this.h92(enableCheckWhen) : $super.h92.call(this, enableCheckWhen);
51251
+ return $super === VOID ? this.i92(enableCheckWhen) : $super.i92.call(this, enableCheckWhen);
51251
51252
  };
51252
51253
  function Companion_164() {
51253
- this.i92_1 = 50;
51254
+ this.j92_1 = 50;
51254
51255
  }
51255
51256
  var Companion_instance_169;
51256
51257
  function Companion_getInstance_171() {
51257
51258
  return Companion_instance_169;
51258
51259
  }
51259
51260
  function ToClientValidationMiddleware$middleware$$inlined$middlewareForActionType$1(this$0) {
51260
- this.j92_1 = this$0;
51261
+ this.k92_1 = this$0;
51261
51262
  }
51262
51263
  protoOf(ToClientValidationMiddleware$middleware$$inlined$middlewareForActionType$1).q6d = function (action) {
51263
51264
  return action instanceof MechanicAction;
@@ -51268,19 +51269,19 @@
51268
51269
  var aid = tmp4.aid;
51269
51270
  if (!store.state.o6i()) {
51270
51271
  if (!(aid == null)) {
51271
- this.j92_1.g8w_1.nd(aid);
51272
+ this.k92_1.g8w_1.nd(aid);
51272
51273
  }
51273
51274
  next(tmp4);
51274
51275
  break $l$block_0;
51275
51276
  }
51276
- if (!(aid == null) && this.j92_1.g8w_1.t1(aid)) {
51277
- this.j92_1.f8w_1.w(VOID, 'ToClientValidationMiddleware: duplicated action from server, action = ' + parseActionName(tmp4) + ', aid = ' + tmp4.aid);
51277
+ if (!(aid == null) && this.k92_1.g8w_1.t1(aid)) {
51278
+ this.k92_1.f8w_1.w(VOID, 'ToClientValidationMiddleware: duplicated action from server, action = ' + parseActionName(tmp4) + ', aid = ' + tmp4.aid);
51278
51279
  break $l$block_0;
51279
51280
  }
51280
51281
  if (!(aid == null)) {
51281
- this.j92_1.g8w_1.nd(aid);
51282
- if (this.j92_1.g8w_1.jd_1 > 50) {
51283
- this.j92_1.g8w_1.od();
51282
+ this.k92_1.g8w_1.nd(aid);
51283
+ if (this.k92_1.g8w_1.jd_1 > 50) {
51284
+ this.k92_1.g8w_1.od();
51284
51285
  }
51285
51286
  }
51286
51287
  next(tmp4);
@@ -51306,12 +51307,12 @@
51306
51307
  protoOf(clearReducer$$inlined$reducerForActionType$1).q6d = function (action) {
51307
51308
  return action instanceof ClearAction;
51308
51309
  };
51309
- protoOf(clearReducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
51310
+ protoOf(clearReducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
51310
51311
  action instanceof ClearAction || THROW_CCE();
51311
51312
  return state.m8p(VOID, VOID, GameLifecycleState_FINISHED_getInstance());
51312
51313
  };
51313
51314
  protoOf(clearReducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
51314
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51315
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51315
51316
  };
51316
51317
  function fromClientReducer() {
51317
51318
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -51322,7 +51323,7 @@
51322
51323
  protoOf(fromClientReducer$$inlined$reducerForActionType$1).q6d = function (action) {
51323
51324
  return action instanceof FromClientAction;
51324
51325
  };
51325
- protoOf(fromClientReducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
51326
+ protoOf(fromClientReducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
51326
51327
  var action_0 = action instanceof FromClientAction ? action : THROW_CCE();
51327
51328
  var tmp;
51328
51329
  var tmp_0;
@@ -51373,11 +51374,11 @@
51373
51374
  return tmp;
51374
51375
  };
51375
51376
  protoOf(fromClientReducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
51376
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51377
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51377
51378
  };
51378
51379
  function MechanicReducers$reducer$o$reduce$lambda(this$0, $action) {
51379
51380
  return function (tbl) {
51380
- return this$0.z8u_1.r92(tbl, $action.i8m_1, $action.sceneData, $action.j8m_1, $action.k8m_1);
51381
+ return this$0.z8u_1.s92(tbl, $action.i8m_1, $action.sceneData, $action.j8m_1, $action.k8m_1);
51381
51382
  };
51382
51383
  }
51383
51384
  function MechanicReducers$reducer$o$reduce$lambda_0($action, this$0) {
@@ -51386,22 +51387,22 @@
51386
51387
  if ($action.j8m_1 == null) {
51387
51388
  tmp = tbl;
51388
51389
  } else {
51389
- tmp = this$0.a8v_1.s92(tbl, $action);
51390
+ tmp = this$0.a8v_1.t92(tbl, $action);
51390
51391
  }
51391
51392
  return tmp;
51392
51393
  };
51393
51394
  }
51394
51395
  function MechanicReducers$reducer$$inlined$reducerForActionType$1(this$0) {
51395
- this.t92_1 = this$0;
51396
+ this.u92_1 = this$0;
51396
51397
  }
51397
51398
  protoOf(MechanicReducers$reducer$$inlined$reducerForActionType$1).q6d = function (action) {
51398
51399
  return action instanceof MechanicAction;
51399
51400
  };
51400
- protoOf(MechanicReducers$reducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
51401
+ protoOf(MechanicReducers$reducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
51401
51402
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
51402
- if (this.t92_1.b8v_1.validateIfMainThread) {
51403
+ if (this.u92_1.b8v_1.validateIfMainThread) {
51403
51404
  // Inline function 'games.logic.utils.runSafeOnProd' call
51404
- var logger = this.t92_1.c8v_1;
51405
+ var logger = this.u92_1.c8v_1;
51405
51406
  var tmp;
51406
51407
  try {
51407
51408
  assertIfMainThread('mechanicReducer is called from main thread for action = ' + toString(action_0));
@@ -51422,50 +51423,50 @@
51422
51423
  }
51423
51424
  var tmp_1;
51424
51425
  if (action_0 instanceof StartGameMechanicAction) {
51425
- tmp_1 = this.t92_1.t8u_1.a94(state, action_0);
51426
+ tmp_1 = this.u92_1.t8u_1.b94(state, action_0);
51426
51427
  } else {
51427
51428
  if (action_0 instanceof StartNewGameMechanicAction) {
51428
- tmp_1 = this.t92_1.t8u_1.z93(state, action_0);
51429
+ tmp_1 = this.u92_1.t8u_1.a94(state, action_0);
51429
51430
  } else {
51430
51431
  if (action_0 instanceof ContinueGameMechanicAction) {
51431
- tmp_1 = this.t92_1.t8u_1.y93(state, action_0);
51432
+ tmp_1 = this.u92_1.t8u_1.z93(state, action_0);
51432
51433
  } else {
51433
51434
  if (action_0 instanceof FinishingGameMechanicAction) {
51434
- tmp_1 = this.t92_1.t8u_1.x93(state, action_0);
51435
+ tmp_1 = this.u92_1.t8u_1.y93(state, action_0);
51435
51436
  } else {
51436
51437
  if (action_0 instanceof FinishGameMechanicAction) {
51437
- tmp_1 = this.t92_1.t8u_1.w93(state, action_0);
51438
+ tmp_1 = this.u92_1.t8u_1.x93(state, action_0);
51438
51439
  } else {
51439
51440
  if (action_0 instanceof RestartGameMechanicAction) {
51440
- tmp_1 = this.t92_1.t8u_1.v93(state, action_0);
51441
+ tmp_1 = this.u92_1.t8u_1.w93(state, action_0);
51441
51442
  } else {
51442
51443
  if (action_0 instanceof ErrorAction) {
51443
- tmp_1 = this.t92_1.t8u_1.u93(state, action_0);
51444
+ tmp_1 = this.u92_1.t8u_1.v93(state, action_0);
51444
51445
  } else {
51445
51446
  if (action_0 instanceof TeamsDataMechanicAction) {
51446
- tmp_1 = state.m8p(state.n6i().copy(VOID, VOID, VOID, VOID, this.t92_1.u8u_1.t93(state.n6i().players, action_0)));
51447
+ tmp_1 = state.m8p(state.n6i().copy(VOID, VOID, VOID, VOID, this.u92_1.u8u_1.u93(state.n6i().players, action_0)));
51447
51448
  } else {
51448
51449
  if (action_0 instanceof SuitChoiceMechanicAction) {
51449
- tmp_1 = this.t92_1.v8u_1.s93(state, action_0);
51450
+ tmp_1 = this.u92_1.v8u_1.t93(state, action_0);
51450
51451
  } else {
51451
51452
  if (action_0 instanceof TrumpMechanicAction) {
51452
- tmp_1 = this.t92_1.v8u_1.r93(state, action_0);
51453
+ tmp_1 = this.u92_1.v8u_1.s93(state, action_0);
51453
51454
  } else {
51454
51455
  if (action_0 instanceof CombinationChoiceMechanicAction) {
51455
- tmp_1 = this.t92_1.x8u_1.o93(state, action_0);
51456
+ tmp_1 = this.u92_1.x8u_1.p93(state, action_0);
51456
51457
  } else {
51457
51458
  if (action_0 instanceof PutCardMechanicAction) {
51458
- tmp_1 = this.t92_1.w8u_1.n93(state, action_0);
51459
+ tmp_1 = this.u92_1.w8u_1.o93(state, action_0);
51459
51460
  } else {
51460
51461
  if (action_0 instanceof PickUpBribeMechanicAction) {
51461
- tmp_1 = this.t92_1.w8u_1.m93(state, action_0);
51462
+ tmp_1 = this.u92_1.w8u_1.n93(state, action_0);
51462
51463
  } else {
51463
51464
  if (action_0 instanceof WinnerCombinationsMechanicAction) {
51464
- tmp_1 = this.t92_1.x8u_1.e93(state, action_0);
51465
+ tmp_1 = this.u92_1.x8u_1.f93(state, action_0);
51465
51466
  } else {
51466
51467
  if (action_0 instanceof SceneMechanicAction) {
51467
- var tmp_2 = MechanicReducers$reducer$o$reduce$lambda(this.t92_1, action_0);
51468
- var tmp0 = listOf_0([tmp_2, MechanicReducers$reducer$o$reduce$lambda_0(action_0, this.t92_1)]);
51468
+ var tmp_2 = MechanicReducers$reducer$o$reduce$lambda(this.u92_1, action_0);
51469
+ var tmp0 = listOf_0([tmp_2, MechanicReducers$reducer$o$reduce$lambda_0(action_0, this.u92_1)]);
51469
51470
  // Inline function 'kotlin.collections.fold' call
51470
51471
  var accumulator = state.n6i();
51471
51472
  var _iterator__ex2g4s = tmp0.l();
@@ -51477,13 +51478,13 @@
51477
51478
  tmp_1 = state.m8p(tmp$ret$3);
51478
51479
  } else {
51479
51480
  if (action_0 instanceof SceneActMechanicAction) {
51480
- tmp_1 = state.m8p(this.t92_1.a8v_1.s92(state.n6i(), action_0));
51481
+ tmp_1 = state.m8p(this.u92_1.a8v_1.t92(state.n6i(), action_0));
51481
51482
  } else {
51482
51483
  if (action_0 instanceof PlayerReadyMechanicAction) {
51483
- tmp_1 = state.m8p(this.t92_1.y8u_1.y92(state.n6i(), action_0));
51484
+ tmp_1 = state.m8p(this.u92_1.y8u_1.z92(state.n6i(), action_0));
51484
51485
  } else {
51485
51486
  if (action_0 instanceof PlayerConnectionChangedMechanicAction) {
51486
- tmp_1 = state.m8p(this.t92_1.y8u_1.x92(state.n6i(), action_0.playerId, action_0.state, action_0.reconnectUntilTime));
51487
+ tmp_1 = state.m8p(this.u92_1.y8u_1.y92(state.n6i(), action_0.playerId, action_0.state, action_0.reconnectUntilTime));
51487
51488
  } else {
51488
51489
  if (action_0 instanceof MessageMechanicAction) {
51489
51490
  tmp_1 = state;
@@ -51511,7 +51512,7 @@
51511
51512
  return tmp_1;
51512
51513
  };
51513
51514
  protoOf(MechanicReducers$reducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
51514
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51515
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51515
51516
  };
51516
51517
  function MechanicReducers(gameLifecycleReducer, teamsMechanicReducer, tradeMechanicReducer, earnPointsMechanicReducer, combinationsMechanicReducer, playerTurnMechanicReducer, sceneReducer, sceneActReducer, engineLogicConfig, logger) {
51517
51518
  this.t8u_1 = gameLifecycleReducer;
@@ -51538,7 +51539,7 @@
51538
51539
  protoOf(timerReducer$$inlined$reducerForActionType$1).q6d = function (action) {
51539
51540
  return action instanceof TimerAction;
51540
51541
  };
51541
- protoOf(timerReducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
51542
+ protoOf(timerReducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
51542
51543
  var action_0 = action instanceof TimerAction ? action : THROW_CCE();
51543
51544
  var tmp;
51544
51545
  if (action_0 instanceof StartTimerAction) {
@@ -51566,7 +51567,7 @@
51566
51567
  return tmp;
51567
51568
  };
51568
51569
  protoOf(timerReducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
51569
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51570
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
51570
51571
  };
51571
51572
  function playerTurnReducer($this, action, table) {
51572
51573
  var tmp0 = action.actData;
@@ -51671,7 +51672,7 @@
51671
51672
  }
51672
51673
  function SceneActReducer() {
51673
51674
  }
51674
- protoOf(SceneActReducer).s92 = function (table, action) {
51675
+ protoOf(SceneActReducer).t92 = function (table, action) {
51675
51676
  var tmp;
51676
51677
  if (action.actId === 'WAITING_ACT') {
51677
51678
  tmp = table.copy(VOID, VOID, VOID, VOID, VOID, VOID, table.sceneInfo.j8b(VOID, VOID, action.actId, VOID, action.actData));
@@ -51708,47 +51709,47 @@
51708
51709
  function MechanicLifecycleReducer() {
51709
51710
  }
51710
51711
  function BaseMechanicLifecycleReducer(tableLifecycleReducer, randomPoolProvider) {
51711
- this.b94_1 = tableLifecycleReducer;
51712
- this.c94_1 = randomPoolProvider;
51712
+ this.c94_1 = tableLifecycleReducer;
51713
+ this.d94_1 = randomPoolProvider;
51713
51714
  }
51714
- protoOf(BaseMechanicLifecycleReducer).y93 = function (state, action) {
51715
+ protoOf(BaseMechanicLifecycleReducer).z93 = function (state, action) {
51715
51716
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
51716
51717
  var tmp1_tableOrNull = action.l8s_1;
51717
51718
  var tmp2_payload = action.n8s_1;
51718
51719
  return state.m8p(tmp1_tableOrNull, tmp2_payload, tmp0_gameLifecycleState, null);
51719
51720
  };
51720
- protoOf(BaseMechanicLifecycleReducer).z93 = function (state, action) {
51721
- this.c94_1.j57(action.previousGameId);
51721
+ protoOf(BaseMechanicLifecycleReducer).a94 = function (state, action) {
51722
+ this.d94_1.j57(action.previousGameId);
51722
51723
  return state;
51723
51724
  };
51724
- protoOf(BaseMechanicLifecycleReducer).x93 = function (state, action) {
51725
+ protoOf(BaseMechanicLifecycleReducer).y93 = function (state, action) {
51725
51726
  var tmp0_safe_receiver = state.x6h_1;
51726
51727
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.gameId;
51727
51728
  if (tmp1_safe_receiver == null)
51728
51729
  null;
51729
51730
  else {
51730
51731
  // Inline function 'kotlin.apply' call
51731
- this.c94_1.j57(tmp1_safe_receiver);
51732
+ this.d94_1.j57(tmp1_safe_receiver);
51732
51733
  }
51733
51734
  return state.m8p(VOID, VOID, GameLifecycleState_FINISHING_getInstance(), new TerminationState(action.o8r_1, action.q8r_1));
51734
51735
  };
51735
- protoOf(BaseMechanicLifecycleReducer).w93 = function (state, action) {
51736
+ protoOf(BaseMechanicLifecycleReducer).x93 = function (state, action) {
51736
51737
  var tmp = GameLifecycleState_FINISHED_getInstance();
51737
51738
  var tmp0_safe_receiver = state.z6h_1;
51738
51739
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.q8p(action.v8r_1);
51739
51740
  return state.m8p(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.v8r_1) : tmp1_elvis_lhs);
51740
51741
  };
51741
- protoOf(BaseMechanicLifecycleReducer).v93 = function (state, action) {
51742
- return state.m8p(this.b94_1.d94(state.n6i()));
51742
+ protoOf(BaseMechanicLifecycleReducer).w93 = function (state, action) {
51743
+ return state.m8p(this.c94_1.e94(state.n6i()));
51743
51744
  };
51744
- protoOf(BaseMechanicLifecycleReducer).u93 = function (state, action) {
51745
+ protoOf(BaseMechanicLifecycleReducer).v93 = function (state, action) {
51745
51746
  var tmp0_safe_receiver = state.x6h_1;
51746
51747
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.gameId;
51747
51748
  if (tmp1_safe_receiver == null)
51748
51749
  null;
51749
51750
  else {
51750
51751
  // Inline function 'kotlin.apply' call
51751
- this.c94_1.j57(tmp1_safe_receiver);
51752
+ this.d94_1.j57(tmp1_safe_receiver);
51752
51753
  }
51753
51754
  var tmp = GameLifecycleState_FINISHED_getInstance();
51754
51755
  var tmp2_safe_receiver = state.z6h_1;
@@ -51768,19 +51769,19 @@
51768
51769
  return value1.id === value2.id;
51769
51770
  }
51770
51771
  function PlayerHandReducer(pointsInteractor, playerHappinessProvider, logger, dealerConfig) {
51771
- this.e94_1 = pointsInteractor;
51772
- this.f94_1 = playerHappinessProvider;
51773
- this.g94_1 = logger;
51774
- this.h94_1 = dealerConfig;
51772
+ this.f94_1 = pointsInteractor;
51773
+ this.g94_1 = playerHappinessProvider;
51774
+ this.h94_1 = logger;
51775
+ this.i94_1 = dealerConfig;
51775
51776
  }
51776
- protoOf(PlayerHandReducer).i94 = function (playerId, hand, cards, combinations, selectedTrump, config) {
51777
+ protoOf(PlayerHandReducer).j94 = function (playerId, hand, cards, combinations, selectedTrump, config) {
51777
51778
  // Inline function 'kotlin.collections.map' call
51778
51779
  // Inline function 'kotlin.collections.mapTo' call
51779
51780
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(combinations, 10));
51780
51781
  var _iterator__ex2g4s = combinations.l();
51781
51782
  while (_iterator__ex2g4s.m()) {
51782
51783
  var item = _iterator__ex2g4s.n();
51783
- var tmp$ret$0 = mapToRecord(item, this.e94_1.x8j(item));
51784
+ var tmp$ret$0 = mapToRecord(item, this.f94_1.x8j(item));
51784
51785
  destination.j(tmp$ret$0);
51785
51786
  }
51786
51787
  var combinationRecords = destination;
@@ -51815,8 +51816,8 @@
51815
51816
  return hand.f6u(VOID, VOID, plus(hand.c6r_1, combinationRecords), plus(hand.d6r_1, combinationRecords));
51816
51817
  }
51817
51818
  var tmp0_elvis_lhs = config.dealerStrategy;
51818
- var dealerStrategy = tmp0_elvis_lhs == null ? this.h94_1.dealerStrategy : tmp0_elvis_lhs;
51819
- var tmp_0 = this.e94_1.w8j(cards, selectedTrump, dealerStrategy);
51819
+ var dealerStrategy = tmp0_elvis_lhs == null ? this.i94_1.dealerStrategy : tmp0_elvis_lhs;
51820
+ var tmp_0 = this.f94_1.w8j(cards, selectedTrump, dealerStrategy);
51820
51821
  // Inline function 'kotlin.collections.map' call
51821
51822
  // Inline function 'kotlin.collections.mapTo' call
51822
51823
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(combinationRecords, 10));
@@ -51827,11 +51828,11 @@
51827
51828
  destination_0.j(tmp$ret$5);
51828
51829
  }
51829
51830
  var value = tmp_0 + sum(destination_0);
51830
- var luckyFactor = this.f94_1.v8d(value, config.playersMode, dealerStrategy);
51831
- Companion_instance_165.v8j(this.g94_1, 'equalise: earn points for = ' + playerId + ' ' + ('factor: ' + luckyFactor + ', ') + ('currentFactor: ' + hand.k6r() + ', ') + ('value: ' + value + ', ') + ('combinations: ' + combinations.o() + ', '));
51831
+ var luckyFactor = this.g94_1.v8d(value, config.playersMode, dealerStrategy);
51832
+ Companion_instance_165.v8j(this.h94_1, 'equalise: earn points for = ' + playerId + ' ' + ('factor: ' + luckyFactor + ', ') + ('currentFactor: ' + hand.k6r() + ', ') + ('value: ' + value + ', ') + ('combinations: ' + combinations.o() + ', '));
51832
51833
  return hand.f6u(VOID, plus(hand.b6r_1, listOf(Companion_instance_18.x6t(luckyFactor, value))), plus(hand.c6r_1, combinationRecords), plus(hand.d6r_1, combinationRecords));
51833
51834
  };
51834
- protoOf(PlayerHandReducer).j94 = function (hand, combinations) {
51835
+ protoOf(PlayerHandReducer).k94 = function (hand, combinations) {
51835
51836
  // Inline function 'kotlin.collections.map' call
51836
51837
  var this_0 = filterWithFirstCardOrBela(combinations);
51837
51838
  // Inline function 'kotlin.collections.mapTo' call
@@ -51839,20 +51840,20 @@
51839
51840
  var _iterator__ex2g4s = this_0.l();
51840
51841
  while (_iterator__ex2g4s.m()) {
51841
51842
  var item = _iterator__ex2g4s.n();
51842
- var tmp$ret$0 = mapToRecord(item, this.e94_1.x8j(item));
51843
+ var tmp$ret$0 = mapToRecord(item, this.f94_1.x8j(item));
51843
51844
  destination.j(tmp$ret$0);
51844
51845
  }
51845
51846
  var combinationRecords = destination;
51846
51847
  var tmp = updateOrAddItems(hand.c6r_1, combinationRecords, PlayerHandReducer$playerHandCombinationsReducer$lambda);
51847
51848
  return hand.f6u(VOID, VOID, tmp, updateOrAddItems(hand.d6r_1, combinationRecords, PlayerHandReducer$playerHandCombinationsReducer$lambda_0));
51848
51849
  };
51849
- protoOf(PlayerHandReducer).k94 = function (playerId, hand, updatedCombinations, config) {
51850
+ protoOf(PlayerHandReducer).l94 = function (playerId, hand, updatedCombinations, config) {
51850
51851
  if (updatedCombinations.r()) {
51851
51852
  return hand;
51852
51853
  }
51853
51854
  var previousFactor = hand.t6r();
51854
51855
  if (previousFactor.s6r_1 === 0.0) {
51855
- return this.j94(hand, updatedCombinations);
51856
+ return this.k94(hand, updatedCombinations);
51856
51857
  }
51857
51858
  // Inline function 'kotlin.collections.map' call
51858
51859
  // Inline function 'kotlin.collections.mapTo' call
@@ -51860,7 +51861,7 @@
51860
51861
  var _iterator__ex2g4s = updatedCombinations.l();
51861
51862
  while (_iterator__ex2g4s.m()) {
51862
51863
  var item = _iterator__ex2g4s.n();
51863
- var tmp$ret$0 = mapToRecord(item, this.e94_1.x8j(item));
51864
+ var tmp$ret$0 = mapToRecord(item, this.f94_1.x8j(item));
51864
51865
  destination.j(tmp$ret$0);
51865
51866
  }
51866
51867
  var updatedCombinationRecords = destination;
@@ -51920,9 +51921,9 @@
51920
51921
  }
51921
51922
  var updatedValue = tmp_0 + sum(destination_2);
51922
51923
  var tmp0_elvis_lhs = config.dealerStrategy;
51923
- var dealerStrategy = tmp0_elvis_lhs == null ? this.h94_1.dealerStrategy : tmp0_elvis_lhs;
51924
- var updatedLuckyFactor = this.f94_1.v8d(updatedValue, config.playersMode, dealerStrategy);
51925
- Companion_instance_165.v8j(this.g94_1, 'playerHand: update combinations value for = ' + playerId + ' ' + ('factor: ' + updatedLuckyFactor + ', ') + ('currentFactor: ' + hand.k6r() + ', ') + ('value: ' + updatedValue + ', '));
51924
+ var dealerStrategy = tmp0_elvis_lhs == null ? this.i94_1.dealerStrategy : tmp0_elvis_lhs;
51925
+ var updatedLuckyFactor = this.g94_1.v8d(updatedValue, config.playersMode, dealerStrategy);
51926
+ Companion_instance_165.v8j(this.h94_1, 'playerHand: update combinations value for = ' + playerId + ' ' + ('factor: ' + updatedLuckyFactor + ', ') + ('currentFactor: ' + hand.k6r() + ', ') + ('value: ' + updatedValue + ', '));
51926
51927
  // Inline function 'kotlin.collections.map' call
51927
51928
  var this_0 = hand.b6r_1;
51928
51929
  // Inline function 'kotlin.collections.mapTo' call
@@ -51952,7 +51953,7 @@
51952
51953
  protoOf(PlayerSceneReducer).o8o = function (player, cards, whoShuffleCardsPlayerId) {
51953
51954
  return player.v6q(VOID, VOID, cards, player.d6q_1.a6v(VOID, VOID, VOID, player.playerId === whoShuffleCardsPlayerId));
51954
51955
  };
51955
- protoOf(PlayerSceneReducer).l94 = function (player, distributedCards, combinations, config, players, selectedTrump) {
51956
+ protoOf(PlayerSceneReducer).m94 = function (player, distributedCards, combinations, config, players, selectedTrump) {
51956
51957
  // Inline function 'kotlin.collections.map' call
51957
51958
  // Inline function 'kotlin.collections.mapTo' call
51958
51959
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(combinations, 10));
@@ -51965,7 +51966,7 @@
51965
51966
  }
51966
51967
  var detailedCombinations = destination;
51967
51968
  var cards = plus(player.c6q_1, distributedCards);
51968
- var hand = this.n8o_1.i94(player.playerId, player.e6q_1, cards, detailedCombinations, selectedTrump, config);
51969
+ var hand = this.n8o_1.j94(player.playerId, player.e6q_1, cards, detailedCombinations, selectedTrump, config);
51969
51970
  var tmp;
51970
51971
  // Inline function 'kotlin.collections.isNotEmpty' call
51971
51972
  if (!combinations.r()) {
@@ -51976,7 +51977,7 @@
51976
51977
  var tmp0_points = tmp;
51977
51978
  return player.v6q(VOID, VOID, cards, VOID, hand, tmp0_points);
51978
51979
  };
51979
- protoOf(PlayerSceneReducer).m94 = function (player, sceneData) {
51980
+ protoOf(PlayerSceneReducer).n94 = function (player, sceneData) {
51980
51981
  // Inline function 'kotlin.collections.single' call
51981
51982
  var single = null;
51982
51983
  var found = false;
@@ -52018,7 +52019,7 @@
52018
52019
  var tmp10_earnedPoints = playerPointsCell.x6w_1;
52019
52020
  var tmp11_earnedCards = emptyList();
52020
52021
  var tmp14_points = new PlayerPoints(tmp10_earnedPoints, updatedCombinations, tmp11_earnedCards);
52021
- var tmp15_hand = this.n8o_1.j94(player.e6q_1, updatedCombinations);
52022
+ var tmp15_hand = this.n8o_1.k94(player.e6q_1, updatedCombinations);
52022
52023
  return player.v6q(tmp12_userInfo, VOID, VOID, tmp13_options, tmp15_hand, tmp14_points);
52023
52024
  };
52024
52025
  function refreshStartFromTime($this, playerState, config) {
@@ -52048,7 +52049,7 @@
52048
52049
  var tmp = System_instance.ck();
52049
52050
  Companion_getInstance_4();
52050
52051
  // Inline function 'kotlin.time.Companion.milliseconds' call
52051
- var this_0 = config.timeoutTimeMillis * $this.w92_1.playerTimeoutFactorToFinishStep;
52052
+ var this_0 = config.timeoutTimeMillis * $this.x92_1.playerTimeoutFactorToFinishStep;
52052
52053
  var tmp$ret$0 = toDuration_1(this_0, DurationUnit_MILLISECONDS_getInstance());
52053
52054
  return tmp.rk(tmp$ret$0);
52054
52055
  }
@@ -52059,11 +52060,11 @@
52059
52060
  return it.playerId;
52060
52061
  }
52061
52062
  function PlayerTurnMechanicReducer(logger, gameHistoryReducer, engineLogicConfig) {
52062
- this.u92_1 = logger;
52063
- this.v92_1 = gameHistoryReducer;
52064
- this.w92_1 = engineLogicConfig;
52063
+ this.v92_1 = logger;
52064
+ this.w92_1 = gameHistoryReducer;
52065
+ this.x92_1 = engineLogicConfig;
52065
52066
  }
52066
- protoOf(PlayerTurnMechanicReducer).n94 = function (table, model) {
52067
+ protoOf(PlayerTurnMechanicReducer).o94 = function (table, model) {
52067
52068
  // Inline function 'com.logic.utils.copy' call
52068
52069
  var this_0 = table.players;
52069
52070
  // Inline function 'kotlin.apply' call
@@ -52074,7 +52075,7 @@
52074
52075
  var element = _iterator__ex2g4s.n();
52075
52076
  var player = getPlayer(table.players, element);
52076
52077
  if (!(player.b6q_1.m65_1 == null)) {
52077
- this.u92_1.w(VOID, 'PlayerTurnMechanicReducer.onPlayerTurn: already ' + ('has a tag: ' + player.b6q_1.m65_1 + ', ') + ('new tag: ' + model.k6s_1));
52078
+ this.v92_1.w(VOID, 'PlayerTurnMechanicReducer.onPlayerTurn: already ' + ('has a tag: ' + player.b6q_1.m65_1 + ', ') + ('new tag: ' + model.k6s_1));
52078
52079
  }
52079
52080
  var tmp = Companion_instance_0;
52080
52081
  var tmp_0 = System_instance.ck();
@@ -52088,25 +52089,25 @@
52088
52089
  var newTable = table.copy(VOID, VOID, VOID, VOID, this_1);
52089
52090
  var tmp_1 = 'onPlayerTurn: ' + model.toString() + ', ';
52090
52091
  var tmp_2 = filterPlayerTurn(table.players);
52091
- this.u92_1.d('PlayerTurn', tmp_1 + ('currentTurn = ' + joinToString(tmp_2, VOID, VOID, VOID, VOID, VOID, PlayerTurnMechanicReducer$onPlayerTurn$lambda)));
52092
+ this.v92_1.d('PlayerTurn', tmp_1 + ('currentTurn = ' + joinToString(tmp_2, VOID, VOID, VOID, VOID, VOID, PlayerTurnMechanicReducer$onPlayerTurn$lambda)));
52092
52093
  return newTable;
52093
52094
  };
52094
- protoOf(PlayerTurnMechanicReducer).o94 = function (table, model) {
52095
+ protoOf(PlayerTurnMechanicReducer).p94 = function (table, model) {
52095
52096
  var player = getPlayer(table.players, model.a64());
52096
52097
  if (player.b6q_1.m65_1 == null) {
52097
- this.u92_1.w(VOID, 'PlayerTurnMechanicReducer.onResetPlayerTurn: has no tag, ' + ('tag: ' + model.k6s_1));
52098
+ this.v92_1.w(VOID, 'PlayerTurnMechanicReducer.onResetPlayerTurn: has no tag, ' + ('tag: ' + model.k6s_1));
52098
52099
  }
52099
52100
  var newTable = table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.v6q(VOID, Companion_instance_0.x66(player.b6q_1)), get_byIdPlayerPredicate()(player.playerId)));
52100
52101
  var tmp = 'onResetPlayerTurn: ' + model.toString() + ', ';
52101
52102
  var tmp_0 = filterPlayerTurn(table.players);
52102
- this.u92_1.d('PlayerTurn', tmp + ('currentTurn = ' + joinToString(tmp_0, VOID, VOID, VOID, VOID, VOID, PlayerTurnMechanicReducer$onResetPlayerTurn$lambda)));
52103
+ this.v92_1.d('PlayerTurn', tmp + ('currentTurn = ' + joinToString(tmp_0, VOID, VOID, VOID, VOID, VOID, PlayerTurnMechanicReducer$onResetPlayerTurn$lambda)));
52103
52104
  return newTable;
52104
52105
  };
52105
- protoOf(PlayerTurnMechanicReducer).y92 = function (table, action) {
52106
+ protoOf(PlayerTurnMechanicReducer).z92 = function (table, action) {
52106
52107
  var player = getPlayer(table.players, action.w8s_1);
52107
52108
  return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.v6q(VOID, player.b6q_1.y66(VOID, VOID, VOID, VOID, true)), get_byIdPlayerPredicate()(player.playerId)));
52108
52109
  };
52109
- protoOf(PlayerTurnMechanicReducer).p94 = function (table) {
52110
+ protoOf(PlayerTurnMechanicReducer).q94 = function (table) {
52110
52111
  // Inline function 'kotlin.collections.map' call
52111
52112
  var this_0 = table.players;
52112
52113
  // Inline function 'kotlin.collections.mapTo' call
@@ -52119,7 +52120,7 @@
52119
52120
  }
52120
52121
  return table.copy(VOID, VOID, VOID, VOID, destination);
52121
52122
  };
52122
- protoOf(PlayerTurnMechanicReducer).x92 = function (table, playerId, newConnectionState, reconnectUntilTime) {
52123
+ protoOf(PlayerTurnMechanicReducer).y92 = function (table, playerId, newConnectionState, reconnectUntilTime) {
52123
52124
  var players = table.players;
52124
52125
  var player = getPlayer(players, playerId);
52125
52126
  var previousConnection = player.b6q_1.n65_1;
@@ -52142,7 +52143,7 @@
52142
52143
  var tmp7_waitPlayerUntilTime = tmp_0;
52143
52144
  tmp = tmp6_$this.y66(VOID, VOID, tmp7_waitPlayerUntilTime, VOID, VOID, VOID, newPlayerConnection);
52144
52145
  }
52145
- return table.copy(VOID, VOID, VOID, VOID, updateItem(players, player.v6q(VOID, tmp), get_byIdPlayerPredicate()(player.playerId)), VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.v92_1.u94(playerId, previousConnection, newPlayerConnection, table.gameHistory));
52146
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(players, player.v6q(VOID, tmp), get_byIdPlayerPredicate()(player.playerId)), VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.w92_1.v94(playerId, previousConnection, newPlayerConnection, table.gameHistory));
52146
52147
  };
52147
52148
  function onCurrentScene($this, sceneId, sceneData, actId, actData, table, previousSceneId) {
52148
52149
  var sceneInfo = new SceneInfo(sceneId, previousSceneId, actId, sceneData, actData);
@@ -52174,7 +52175,7 @@
52174
52175
  var _iterator__ex2g4s = players.l();
52175
52176
  while (_iterator__ex2g4s.m()) {
52176
52177
  var item = _iterator__ex2g4s.n();
52177
- var tmp$ret$1 = $this.l92_1.o8o(item, getValue(scene.p76_1, item.playerId), scene.t76_1);
52178
+ var tmp$ret$1 = $this.m92_1.o8o(item, getValue(scene.p76_1, item.playerId), scene.t76_1);
52178
52179
  destination.j(tmp$ret$1);
52179
52180
  }
52180
52181
 
@@ -52195,12 +52196,12 @@
52195
52196
  }
52196
52197
 
52197
52198
  var tmp7_requestedCardDecks = tmp_0;
52198
- var tmp1_$this = $this.o92_1;
52199
+ var tmp1_$this = $this.p92_1;
52199
52200
  var tmp2_gameHistory = table.gameHistory;
52200
52201
  var tmp3_playersCards = scene.p76_1;
52201
52202
  var tmp4_whoShuffleCardsPlayerId = scene.t76_1;
52202
52203
  var tmp5_randomData = scene.q76_1;
52203
- var tmp8_gameHistory = tmp1_$this.v94(cardDeck, tmp5_randomData, tmp4_whoShuffleCardsPlayerId, tmp3_playersCards, tmp2_gameHistory);
52204
+ var tmp8_gameHistory = tmp1_$this.w94(cardDeck, tmp5_randomData, tmp4_whoShuffleCardsPlayerId, tmp3_playersCards, tmp2_gameHistory);
52204
52205
  return table.copy(VOID, VOID, VOID, VOID, destination, VOID, sceneInfo, VOID, VOID, cardDeck, tmp7_requestedCardDecks, VOID, tmp8_gameHistory);
52205
52206
  case 'EARN_POINTS':
52206
52207
  var tmp$ret$5;
@@ -52218,7 +52219,7 @@
52218
52219
  var tmp10_newPlayersCards = scene_0.u76_1;
52219
52220
  var tmp11_cardDeck = table.requireCardDeck;
52220
52221
  var tmp12_config = table.config;
52221
- var updatedCardDeck = $this.w94(tmp11_cardDeck, tmp10_newPlayersCards, tmp12_config, tmp9_newTopOpenedCard);
52222
+ var updatedCardDeck = $this.x94(tmp11_cardDeck, tmp10_newPlayersCards, tmp12_config, tmp9_newTopOpenedCard);
52222
52223
  // Inline function 'kotlin.collections.map' call
52223
52224
 
52224
52225
  // Inline function 'kotlin.collections.mapTo' call
@@ -52227,21 +52228,21 @@
52227
52228
  var _iterator__ex2g4s_0 = players.l();
52228
52229
  while (_iterator__ex2g4s_0.m()) {
52229
52230
  var item_0 = _iterator__ex2g4s_0.n();
52230
- var tmp2_$this = $this.l92_1;
52231
+ var tmp2_$this = $this.m92_1;
52231
52232
  var tmp3_config = table.config;
52232
52233
  var tmp4_distributedCards = getValue(scene_0.u76_1, item_0.playerId);
52233
52234
  var tmp0_safe_receiver = scene_0.v76_1;
52234
52235
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.b2(item_0.playerId);
52235
52236
  var tmp5_combinations = tmp1_elvis_lhs == null ? emptyList() : tmp1_elvis_lhs;
52236
52237
  var tmp6_selectedTrump = table.gameInfo.round.selectedTrump;
52237
- var tmp$ret$6 = tmp2_$this.l94(item_0, tmp4_distributedCards, tmp5_combinations, tmp3_config, players, tmp6_selectedTrump);
52238
+ var tmp$ret$6 = tmp2_$this.m94(item_0, tmp4_distributedCards, tmp5_combinations, tmp3_config, players, tmp6_selectedTrump);
52238
52239
  destination_0.j(tmp$ret$6);
52239
52240
  }
52240
52241
 
52241
- var tmp13_$this = $this.o92_1;
52242
+ var tmp13_$this = $this.p92_1;
52242
52243
  var tmp14_gameHistory = table.gameHistory;
52243
52244
  var tmp15_playersCards = scene_0.u76_1;
52244
- var tmp17_gameHistory = tmp13_$this.x94(tmp15_playersCards, tmp14_gameHistory);
52245
+ var tmp17_gameHistory = tmp13_$this.y94(tmp15_playersCards, tmp14_gameHistory);
52245
52246
  return table.copy(VOID, VOID, VOID, VOID, destination_0, VOID, sceneInfo, VOID, VOID, updatedCardDeck, VOID, VOID, tmp17_gameHistory);
52246
52247
  case 'CALC_POINTS':
52247
52248
  var tmp$ret$9;
@@ -52264,12 +52265,12 @@
52264
52265
  var _iterator__ex2g4s_1 = players.l();
52265
52266
  while (_iterator__ex2g4s_1.m()) {
52266
52267
  var item_1 = _iterator__ex2g4s_1.n();
52267
- var tmp$ret$10 = $this.l92_1.m94(item_1, calcPointsSceneData);
52268
+ var tmp$ret$10 = $this.m92_1.n94(item_1, calcPointsSceneData);
52268
52269
  destination_1.j(tmp$ret$10);
52269
52270
  }
52270
52271
 
52271
52272
  var updatedPlayers = destination_1;
52272
- var tmp19_$this = $this.o92_1;
52273
+ var tmp19_$this = $this.p92_1;
52273
52274
  var tmp20_gameHistory = table.gameHistory;
52274
52275
  var tmp21_points = calcPointsSceneData.j76_1;
52275
52276
  var tmp22_roundContractState = calcPointsSceneData.n76(whoChoseSuitPlayerId);
@@ -52309,7 +52310,7 @@
52309
52310
 
52310
52311
  var tmp26_playersGameAnalytics = tmp_3;
52311
52312
  var tmp27_playersAchievements = calcPointsSceneData.k76_1;
52312
- var tmp28_gameHistory = tmp19_$this.y94(tmp21_points, tmp20_gameHistory, tmp22_roundContractState, tmp23_roundCommitted, tmp24_roundWinners, tmp25_gameWinners, tmp26_playersGameAnalytics, tmp27_playersAchievements);
52313
+ var tmp28_gameHistory = tmp19_$this.z94(tmp21_points, tmp20_gameHistory, tmp22_roundContractState, tmp23_roundCommitted, tmp24_roundWinners, tmp25_gameWinners, tmp26_playersGameAnalytics, tmp27_playersAchievements);
52313
52314
  return table.copy(VOID, VOID, VOID, VOID, updatedPlayers, VOID, sceneInfo, VOID, VOID, VOID, VOID, VOID, tmp28_gameHistory);
52314
52315
  default:
52315
52316
  throw new MechanicException("onCurrentScene: Can't support this scene " + sceneId);
@@ -52341,30 +52342,30 @@
52341
52342
  }
52342
52343
  function SceneReducer$onPreviousScene$lambda(this$0) {
52343
52344
  return function (tbl) {
52344
- return this$0.m92_1.p94(tbl);
52345
+ return this$0.n92_1.q94(tbl);
52345
52346
  };
52346
52347
  }
52347
52348
  function SceneReducer$onPreviousScene$lambda_0(this$0) {
52348
52349
  return function (tbl) {
52349
- return this$0.n92_1.z94(tbl);
52350
+ return this$0.o92_1.a95(tbl);
52350
52351
  };
52351
52352
  }
52352
52353
  function SceneReducer(playerSceneReducer, playerTurnMechanicReducer, tableLifecycleReducer, gameHistoryReducer, dealerReducer, gameParamsProvider) {
52353
- this.l92_1 = playerSceneReducer;
52354
- this.m92_1 = playerTurnMechanicReducer;
52355
- this.n92_1 = tableLifecycleReducer;
52356
- this.o92_1 = gameHistoryReducer;
52357
- this.p92_1 = dealerReducer;
52358
- this.q92_1 = gameParamsProvider;
52359
- }
52360
- protoOf(SceneReducer).r92 = function (table, sceneId, sceneData, actId, actData) {
52354
+ this.m92_1 = playerSceneReducer;
52355
+ this.n92_1 = playerTurnMechanicReducer;
52356
+ this.o92_1 = tableLifecycleReducer;
52357
+ this.p92_1 = gameHistoryReducer;
52358
+ this.q92_1 = dealerReducer;
52359
+ this.r92_1 = gameParamsProvider;
52360
+ }
52361
+ protoOf(SceneReducer).s92 = function (table, sceneId, sceneData, actId, actData) {
52361
52362
  var previousSceneId = table.sceneInfo.r7p_1;
52362
52363
  if (!(previousSceneId === 'WAITING') && equals(table.sceneInfo.u7p_1, sceneData)) {
52363
52364
  throw new MechanicException('Payload was set twice');
52364
52365
  }
52365
52366
  return onCurrentScene(this, sceneId, sceneData, actId, actData, onPreviousScene(this, table, previousSceneId), previousSceneId);
52366
52367
  };
52367
- protoOf(SceneReducer).w94 = function (cardDeck, newPlayersCards, config, newTopOpenedCard) {
52368
+ protoOf(SceneReducer).x94 = function (cardDeck, newPlayersCards, config, newTopOpenedCard) {
52368
52369
  // Inline function 'kotlin.collections.map' call
52369
52370
  // Inline function 'kotlin.collections.mapTo' call
52370
52371
  var destination = ArrayList_init_$Create$(newPlayersCards.o());
@@ -52378,19 +52379,19 @@
52378
52379
  // Inline function 'kotlin.let' call
52379
52380
  var it = flatten(destination);
52380
52381
  var tmp;
52381
- if (this.q92_1.u8e(config)) {
52382
- tmp = this.p92_1.q5e(it, cardDeck.d7f_1);
52382
+ if (this.r92_1.u8e(config)) {
52383
+ tmp = this.q92_1.q5e(it, cardDeck.d7f_1);
52383
52384
  } else {
52384
52385
  tmp = it;
52385
52386
  }
52386
52387
  var playersCardsToRemove = tmp;
52387
52388
  var cardsToRemove = plus(playersCardsToRemove, listOfNotNull_0(newTopOpenedCard));
52388
- var cards = this.p92_1.p5e(cardDeck.c7f_1, cardsToRemove);
52389
+ var cards = this.q92_1.p5e(cardDeck.c7f_1, cardsToRemove);
52389
52390
  return cardDeck.w87(cards, VOID, newTopOpenedCard);
52390
52391
  };
52391
52392
  function TeamsMechanicReducer() {
52392
52393
  }
52393
- protoOf(TeamsMechanicReducer).t93 = function (players, action) {
52394
+ protoOf(TeamsMechanicReducer).u93 = function (players, action) {
52394
52395
  // Inline function 'kotlin.collections.map' call
52395
52396
  var this_0 = action.r8s_1.e67_1;
52396
52397
  // Inline function 'kotlin.collections.mapTo' call
@@ -52430,10 +52431,10 @@
52430
52431
  return destination_1;
52431
52432
  };
52432
52433
  function TradeMechanicReducer(logger, gameHistoryReducer) {
52433
- this.p93_1 = logger;
52434
- this.q93_1 = gameHistoryReducer;
52434
+ this.q93_1 = logger;
52435
+ this.r93_1 = gameHistoryReducer;
52435
52436
  }
52436
- protoOf(TradeMechanicReducer).s93 = function (state, action) {
52437
+ protoOf(TradeMechanicReducer).t93 = function (state, action) {
52437
52438
  var table = state.n6i();
52438
52439
  // Inline function 'kotlin.with' call
52439
52440
  var player = getPlayer(table.players, action.o8m_1);
@@ -52441,7 +52442,7 @@
52441
52442
  var it = player.d6q_1.y6u();
52442
52443
  var tmp;
52443
52444
  if (it == null) {
52444
- this.p93_1.w(VOID, "Can't support this circle increment");
52445
+ this.q93_1.w(VOID, "Can't support this circle increment");
52445
52446
  tmp = player.d6q_1.r6q_1;
52446
52447
  } else {
52447
52448
  tmp = it;
@@ -52469,17 +52470,17 @@
52469
52470
  destination.j(tmp$ret$2);
52470
52471
  }
52471
52472
  var tmp_2 = destination;
52472
- var tmp0_$this = this.q93_1;
52473
+ var tmp0_$this = this.r93_1;
52473
52474
  var tmp1_playerId = player.playerId;
52474
52475
  var tmp2_suit = action.m8m_1;
52475
52476
  var tmp3_gameHistory = table.gameHistory;
52476
52477
  var tmp4_players = table.players;
52477
52478
  var tmp5_playersMode = table.config.playersMode;
52478
- tmp_0 = state.m8p(table.copy(VOID, VOID, VOID, VOID, tmp_2, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp0_$this.a95(tmp1_playerId, tmp2_suit, newNumberOfCircle, tmp3_gameHistory, tmp5_playersMode, tmp4_players)));
52479
+ tmp_0 = state.m8p(table.copy(VOID, VOID, VOID, VOID, tmp_2, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp0_$this.b95(tmp1_playerId, tmp2_suit, newNumberOfCircle, tmp3_gameHistory, tmp5_playersMode, tmp4_players)));
52479
52480
  }
52480
52481
  return tmp_0;
52481
52482
  };
52482
- protoOf(TradeMechanicReducer).r93 = function (state, action) {
52483
+ protoOf(TradeMechanicReducer).s93 = function (state, action) {
52483
52484
  var table = state.n6i();
52484
52485
  // Inline function 'kotlin.collections.map' call
52485
52486
  var this_0 = table.players;
@@ -52497,13 +52498,13 @@
52497
52498
  return valueToFind.v6v_1 === value.v6v_1;
52498
52499
  }
52499
52500
  function CombinationsMechanicReducer(teamsLogicProvider, combinationsInteractor, dealerReducer, playerHandReducer, gameHistoryReducer) {
52500
- this.z92_1 = teamsLogicProvider;
52501
- this.a93_1 = combinationsInteractor;
52502
- this.b93_1 = dealerReducer;
52503
- this.c93_1 = playerHandReducer;
52504
- this.d93_1 = gameHistoryReducer;
52501
+ this.a93_1 = teamsLogicProvider;
52502
+ this.b93_1 = combinationsInteractor;
52503
+ this.c93_1 = dealerReducer;
52504
+ this.d93_1 = playerHandReducer;
52505
+ this.e93_1 = gameHistoryReducer;
52505
52506
  }
52506
- protoOf(CombinationsMechanicReducer).b95 = function (whoGotBribePlayerId, playerCombinations, players, config) {
52507
+ protoOf(CombinationsMechanicReducer).c95 = function (whoGotBribePlayerId, playerCombinations, players, config) {
52507
52508
  var bellaCombination = first(playerCombinations.e89_1);
52508
52509
  var player = getPlayer(players, playerCombinations.d89_1);
52509
52510
  if (bellaCombination.x6v_1.equals(CombinationState_NOT_ACCEPTED_getInstance())) {
@@ -52512,7 +52513,7 @@
52512
52513
  var tmp;
52513
52514
  if (config.rules.protectBella) {
52514
52515
  var playerWithBellaGotBribe = player.playerId === whoGotBribePlayerId;
52515
- var partnerGotBribe = config.playersMode.isTeamGame && this.z92_1.k8d(player.playerId, players).playerId === whoGotBribePlayerId;
52516
+ var partnerGotBribe = config.playersMode.isTeamGame && this.a93_1.k8d(player.playerId, players).playerId === whoGotBribePlayerId;
52516
52517
  var tmp_0;
52517
52518
  if (playerWithBellaGotBribe || partnerGotBribe) {
52518
52519
  tmp_0 = bellaCombination.h6w(VOID, VOID, CombinationState_ACCEPTED_getInstance());
@@ -52526,7 +52527,7 @@
52526
52527
  return tmp;
52527
52528
  }
52528
52529
  };
52529
- protoOf(CombinationsMechanicReducer).e93 = function (state, action) {
52530
+ protoOf(CombinationsMechanicReducer).f93 = function (state, action) {
52530
52531
  var table = state.n6i();
52531
52532
  var players = table.players;
52532
52533
  var config = table.config;
@@ -52557,7 +52558,7 @@
52557
52558
  }
52558
52559
  var passedPlayersCombinations = destination;
52559
52560
  // Inline function 'kotlin.collections.filterNot' call
52560
- var tmp0 = this.a93_1.h8h(players);
52561
+ var tmp0 = this.b93_1.h8h(players);
52561
52562
  // Inline function 'kotlin.collections.filterNotTo' call
52562
52563
  var destination_1 = ArrayList_init_$Create$_0();
52563
52564
  var _iterator__ex2g4s_1 = tmp0.l();
@@ -52604,10 +52605,10 @@
52604
52605
  var tmp0_elvis_lhs_0 = rejectedPlayersCombinations.b2(item_1.playerId);
52605
52606
  var tmp$ret$18 = tmp0_elvis_lhs_0 == null ? emptyList() : tmp0_elvis_lhs_0;
52606
52607
  var updatedCombinations = plus(tmp_0, tmp$ret$18);
52607
- var tmp0_$this = this.c93_1;
52608
+ var tmp0_$this = this.d93_1;
52608
52609
  var tmp1_playerId = item_1.playerId;
52609
52610
  var tmp2_hand = item_1.e6q_1;
52610
- var tmp_1 = tmp0_$this.k94(tmp1_playerId, tmp2_hand, updatedCombinations, config);
52611
+ var tmp_1 = tmp0_$this.l94(tmp1_playerId, tmp2_hand, updatedCombinations, config);
52611
52612
  tmp = item_1.v6q(VOID, VOID, VOID, VOID, tmp_1, item_1.f6q_1.c6v(VOID, updateOrAddItems(item_1.f6q_1.v6r_1, updatedCombinations, CombinationsMechanicReducer$onWinnerCombinations$lambda)));
52612
52613
  } else {
52613
52614
  tmp = item_1;
@@ -52615,9 +52616,9 @@
52615
52616
  var tmp$ret$19 = tmp;
52616
52617
  destination_4.j(tmp$ret$19);
52617
52618
  }
52618
- return state.m8p(table.copy(VOID, VOID, VOID, VOID, destination_4, VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.d93_1.c95(action.e8t_1, table.gameHistory)));
52619
+ return state.m8p(table.copy(VOID, VOID, VOID, VOID, destination_4, VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.e93_1.d95(action.e8t_1, table.gameHistory)));
52619
52620
  };
52620
- protoOf(CombinationsMechanicReducer).o93 = function (state, action) {
52621
+ protoOf(CombinationsMechanicReducer).p93 = function (state, action) {
52621
52622
  var table = state.n6i();
52622
52623
  var player = getPlayer(table.players, action.c8t_1);
52623
52624
  // Inline function 'kotlin.collections.map' call
@@ -52672,13 +52673,13 @@
52672
52673
  // Inline function 'kotlin.let' call
52673
52674
 
52674
52675
  var cards = player.c6q_1;
52675
- var newCards = this.b93_1.q5e(cards, trumpSevenCard);
52676
- var tmp1_cards = this.b93_1.r5e(newCards, trumpCard);
52676
+ var newCards = this.c93_1.q5e(cards, trumpSevenCard);
52677
+ var tmp1_cards = this.c93_1.r5e(newCards, trumpCard);
52677
52678
  var tmp3_players = updateItem(table.players, player.v6q(VOID, VOID, tmp1_cards, VOID, VOID, updatedPoints), get_byIdPlayerPredicate()(player.playerId));
52678
- var tmp4_gameHistory = this.d93_1.d95(player.playerId, listOf(announcedCombination.w6v_1), VOID, table.gameHistory);
52679
+ var tmp4_gameHistory = this.e93_1.e95(player.playerId, listOf(announcedCombination.w6v_1), VOID, table.gameHistory);
52679
52680
  return state.m8p(table.copy(VOID, VOID, VOID, VOID, tmp3_players, VOID, VOID, VOID, VOID, tmp2_cardDeck, VOID, VOID, tmp4_gameHistory));
52680
52681
  case 6:
52681
- return state.m8p(table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.v6q(VOID, VOID, VOID, VOID, VOID, updatedPoints), get_byIdPlayerPredicate()(player.playerId)), VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.d93_1.d95(player.playerId, listOf(announcedCombination.w6v_1), VOID, table.gameHistory)));
52682
+ return state.m8p(table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.v6q(VOID, VOID, VOID, VOID, VOID, updatedPoints), get_byIdPlayerPredicate()(player.playerId)), VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.e93_1.e95(player.playerId, listOf(announcedCombination.w6v_1), VOID, table.gameHistory)));
52682
52683
  default:
52683
52684
  throw new MechanicException("Can't support this combination " + announcedCombination.toString());
52684
52685
  }
@@ -52759,7 +52760,7 @@
52759
52760
  destination.j(tmp$ret$1);
52760
52761
  }
52761
52762
  var updatedCombinations = destination;
52762
- var tmp1_cards = $this.i93_1.q5e(player.c6q_1, card);
52763
+ var tmp1_cards = $this.j93_1.q5e(player.c6q_1, card);
52763
52764
  var tmp2_points = player.f6q_1.c6v(VOID, updatedCombinations);
52764
52765
  var tmp3_hand = updatePlayerHand($this, player, cardsOnTheTable, table.gameInfo.round.selectedTrump);
52765
52766
  return player.v6q(VOID, VOID, tmp1_cards, VOID, tmp3_hand, tmp2_points);
@@ -52778,11 +52779,11 @@
52778
52779
  }
52779
52780
  var tmp2_combinations = tmp;
52780
52781
  var tmp4_points = tmp0_$this.c6v(VOID, tmp2_combinations, tmp1_earnedCards);
52781
- var tmp5_hand = $this.k93_1.j94(player.e6q_1, combinations);
52782
+ var tmp5_hand = $this.l93_1.k94(player.e6q_1, combinations);
52782
52783
  return player.v6q(VOID, VOID, VOID, tmp3_options, tmp5_hand, tmp4_points);
52783
52784
  }
52784
52785
  function addPlayersCombinationsWhenPickBribe($this, whoGotBribePlayerId, players, config) {
52785
- var bellaCombination = $this.h93_1.g8h(players);
52786
+ var bellaCombination = $this.i93_1.g8h(players);
52786
52787
  // Inline function 'kotlin.collections.associate' call
52787
52788
  var capacity = coerceAtLeast(mapCapacity(collectionSizeOrDefault(players, 10)), 16);
52788
52789
  // Inline function 'kotlin.collections.associateTo' call
@@ -52803,7 +52804,7 @@
52803
52804
  var hasBellaCombination = !(bellaCombination == null) && bellaCombination.d89_1 === player.playerId;
52804
52805
  var tmp;
52805
52806
  if (isGotLastBribe) {
52806
- tmp = $this.g93_1.k6v(CombinationType_BONUS_LAST_BRIBE_getInstance(), CombinationState_ACCEPTED_getInstance(), Companion_instance_150.a88(CombinationType_BONUS_LAST_BRIBE_getInstance(), config));
52807
+ tmp = $this.h93_1.k6v(CombinationType_BONUS_LAST_BRIBE_getInstance(), CombinationState_ACCEPTED_getInstance(), Companion_instance_150.a88(CombinationType_BONUS_LAST_BRIBE_getInstance(), config));
52807
52808
  } else {
52808
52809
  tmp = null;
52809
52810
  }
@@ -52823,7 +52824,7 @@
52823
52824
  }
52824
52825
  }
52825
52826
  var tmp$ret$2 = tmp$ret$1;
52826
- tmp_1 = $this.f93_1.b95(whoGotBribePlayerId, tmp$ret$2, players, config);
52827
+ tmp_1 = $this.g93_1.c95(whoGotBribePlayerId, tmp$ret$2, players, config);
52827
52828
  } else {
52828
52829
  tmp_1 = null;
52829
52830
  }
@@ -52888,15 +52889,15 @@
52888
52889
  return value1.v6v_1 === value2.v6v_1;
52889
52890
  }
52890
52891
  function EarnPointsMechanicReducer(combinationsMechanicReducer, combinationsFactory, combinationsInteractor, dealerReducer, gameHistoryReducer, playerHandReducer, logger) {
52891
- this.f93_1 = combinationsMechanicReducer;
52892
- this.g93_1 = combinationsFactory;
52893
- this.h93_1 = combinationsInteractor;
52894
- this.i93_1 = dealerReducer;
52895
- this.j93_1 = gameHistoryReducer;
52896
- this.k93_1 = playerHandReducer;
52897
- this.l93_1 = logger;
52898
- }
52899
- protoOf(EarnPointsMechanicReducer).n93 = function (state, action) {
52892
+ this.g93_1 = combinationsMechanicReducer;
52893
+ this.h93_1 = combinationsFactory;
52894
+ this.i93_1 = combinationsInteractor;
52895
+ this.j93_1 = dealerReducer;
52896
+ this.k93_1 = gameHistoryReducer;
52897
+ this.l93_1 = playerHandReducer;
52898
+ this.m93_1 = logger;
52899
+ }
52900
+ protoOf(EarnPointsMechanicReducer).o93 = function (state, action) {
52900
52901
  var table = state.n6i();
52901
52902
  var player = getPlayer(table.players, action.t8m_1);
52902
52903
  var cardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(action.t8m_1, table.cardsOnTable.o(), action.r8m_1));
@@ -52918,13 +52919,13 @@
52918
52919
  var tmp$ret$0 = item.k75_1;
52919
52920
  destination.j(tmp$ret$0);
52920
52921
  }
52921
- tmp = this.j93_1.d95(tmp_0, destination, VOID, table.gameHistory);
52922
+ tmp = this.k93_1.e95(tmp_0, destination, VOID, table.gameHistory);
52922
52923
  }
52923
52924
  var tmp1_elvis_lhs = tmp;
52924
52925
  var tmp4_gameHistory = tmp1_elvis_lhs == null ? table.gameHistory : tmp1_elvis_lhs;
52925
52926
  return state.m8p(tmp2_$this.copy(VOID, VOID, VOID, VOID, tmp3_players, VOID, VOID, cardsOnTheTable, VOID, VOID, VOID, VOID, tmp4_gameHistory));
52926
52927
  };
52927
- protoOf(EarnPointsMechanicReducer).m93 = function (state, action) {
52928
+ protoOf(EarnPointsMechanicReducer).n93 = function (state, action) {
52928
52929
  var table = state.n6i();
52929
52930
  var players = table.players;
52930
52931
  var cardsOnTable = table.cardsOnTable;
@@ -52949,7 +52950,7 @@
52949
52950
  destination_0.j(tmp$ret$3);
52950
52951
  }
52951
52952
  if (!(toSet(destination_0).o() === 1)) {
52952
- this.l93_1.w('Validation', 'EarnPointsMechanicReducer.onPickBribe: Some of players have different cards count: ' + toString(playersCards));
52953
+ this.m93_1.w('Validation', 'EarnPointsMechanicReducer.onPickBribe: Some of players have different cards count: ' + toString(playersCards));
52953
52954
  }
52954
52955
  var playersCombinations = addPlayersCombinationsWhenPickBribe(this, action.w8m_1, players, config);
52955
52956
  var bribe = new Bribe(cardsOnTable);
@@ -52965,7 +52966,7 @@
52965
52966
  destination_1.j(tmp$ret$6);
52966
52967
  }
52967
52968
  var tmp3_gameInfo = table.gameInfo.t86(VOID, VOID, table.gameInfo.round.copy(VOID, action.x8m_1));
52968
- var tmp4_gameHistory = this.j93_1.e95(action.w8m_1, bribe, action.x8m_1, playersCombinations, table.gameHistory);
52969
+ var tmp4_gameHistory = this.k93_1.f95(action.w8m_1, bribe, action.x8m_1, playersCombinations, table.gameHistory);
52969
52970
  return state.m8p(table.copy(VOID, VOID, VOID, VOID, destination_1, VOID, VOID, tmp1_cardsOnTable, tmp0_bribes, VOID, VOID, tmp3_gameInfo, tmp4_gameHistory));
52970
52971
  };
52971
52972
  function randomDataReducer($this, randomData, metadata) {
@@ -52973,7 +52974,7 @@
52973
52974
  return metadata;
52974
52975
  }
52975
52976
  if (!(metadata.randomData == null) && (!(metadata.randomData.id === randomData.id) || !(metadata.randomData.signature == randomData.signature))) {
52976
- $this.t94_1.w('GameHistory', 'Random data is different for previous, ' + metadata.randomData.toString() + ', ' + randomData.toString());
52977
+ $this.u94_1.w('GameHistory', 'Random data is different for previous, ' + metadata.randomData.toString() + ', ' + randomData.toString());
52977
52978
  }
52978
52979
  var tmp0_safe_receiver = metadata.randomData;
52979
52980
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.indexes;
@@ -52985,12 +52986,12 @@
52985
52986
  return _this__u8e3s4.copy(VOID, VOID, updateLastItem(_this__u8e3s4.rounds, roundHistory.copy(VOID, plus_1(roundHistory.items, items))));
52986
52987
  }
52987
52988
  function GameHistoryReducer(pointsInteractor, teamsLogicProvider, gameLogicConfig, logger) {
52988
- this.q94_1 = pointsInteractor;
52989
- this.r94_1 = teamsLogicProvider;
52990
- this.s94_1 = gameLogicConfig;
52991
- this.t94_1 = logger;
52989
+ this.r94_1 = pointsInteractor;
52990
+ this.s94_1 = teamsLogicProvider;
52991
+ this.t94_1 = gameLogicConfig;
52992
+ this.u94_1 = logger;
52992
52993
  }
52993
- protoOf(GameHistoryReducer).f95 = function (gameHistory) {
52994
+ protoOf(GameHistoryReducer).g95 = function (gameHistory) {
52994
52995
  var roundNumber = gameHistory.rounds.length;
52995
52996
  var tmp0 = gameHistory.rounds;
52996
52997
  // Inline function 'kotlin.collections.plus' call
@@ -53002,7 +53003,7 @@
53002
53003
  var tmp$ret$4 = tmp0.concat(tmp$ret$3);
53003
53004
  return gameHistory.copy(VOID, VOID, tmp$ret$4);
53004
53005
  };
53005
- protoOf(GameHistoryReducer).v94 = function (cardDeck, randomData, whoShuffleCardsPlayerId, playersCards, gameHistory) {
53006
+ protoOf(GameHistoryReducer).w94 = function (cardDeck, randomData, whoShuffleCardsPlayerId, playersCards, gameHistory) {
53006
53007
  var currentRoundHistory = last_0(gameHistory.rounds);
53007
53008
  var tmp = new WhoShuffleCardsItem(whoShuffleCardsPlayerId, cardDeck.d7f_1, System_instance.ck());
53008
53009
  // Inline function 'kotlin.collections.mapValues' call
@@ -53020,14 +53021,14 @@
53020
53021
  var tmp0_elvis_lhs = gameHistory.metadata;
53021
53022
  return gameHistory.copy(VOID, VOID, tmp_1, VOID, randomDataReducer(this, randomData, tmp0_elvis_lhs == null ? Companion_instance_159.initial() : tmp0_elvis_lhs));
53022
53023
  };
53023
- protoOf(GameHistoryReducer).a95 = function (playerId, suit, numberOfCircle, gameHistory, playersMode, players) {
53024
+ protoOf(GameHistoryReducer).b95 = function (playerId, suit, numberOfCircle, gameHistory, playersMode, players) {
53024
53025
  var currentRoundHistory = last_0(gameHistory.rounds);
53025
53026
  var tmp;
53026
53027
  if (playersMode.isTeamGame) {
53027
53028
  // Inline function 'kotlin.arrayOf' call
53028
53029
  // Inline function 'kotlin.js.unsafeCast' call
53029
53030
  // Inline function 'kotlin.js.asDynamic' call
53030
- tmp = [playerId, this.r94_1.k8d(playerId, players).playerId];
53031
+ tmp = [playerId, this.s94_1.k8d(playerId, players).playerId];
53031
53032
  } else {
53032
53033
  // Inline function 'kotlin.arrayOf' call
53033
53034
  // Inline function 'kotlin.js.unsafeCast' call
@@ -53037,7 +53038,7 @@
53037
53038
  var roundCommitted = tmp;
53038
53039
  return gameHistory.copy(VOID, VOID, updateLastItem(gameHistory.rounds, currentRoundHistory.copy(VOID, plus_1(currentRoundHistory.items, listOf(new SuitSelectionItem(playerId, suit, numberOfCircle, System_instance.ck()))), roundCommitted)));
53039
53040
  };
53040
- protoOf(GameHistoryReducer).x94 = function (playersCards, gameHistory) {
53041
+ protoOf(GameHistoryReducer).y94 = function (playersCards, gameHistory) {
53041
53042
  // Inline function 'kotlin.collections.mapValues' call
53042
53043
  // Inline function 'kotlin.collections.mapValuesTo' call
53043
53044
  var destination = LinkedHashMap_init_$Create$_0(mapCapacity(playersCards.o()));
@@ -53051,14 +53052,14 @@
53051
53052
  }
53052
53053
  return addItemsToCurrentRound(this, gameHistory, listOf(new PlayersCardsItem(destination, 1, System_instance.ck())));
53053
53054
  };
53054
- protoOf(GameHistoryReducer).g95 = function (playerId, combinations, combinationsStates, gameHistory) {
53055
+ protoOf(GameHistoryReducer).h95 = function (playerId, combinations, combinationsStates, gameHistory) {
53055
53056
  return addItemsToCurrentRound(this, gameHistory, listOf(new CombinationAnnounceItem(playerId, combinations, combinationsStates, System_instance.ck())));
53056
53057
  };
53057
- protoOf(GameHistoryReducer).d95 = function (playerId, combinations, combinationsStates, gameHistory, $super) {
53058
+ protoOf(GameHistoryReducer).e95 = function (playerId, combinations, combinationsStates, gameHistory, $super) {
53058
53059
  combinationsStates = combinationsStates === VOID ? null : combinationsStates;
53059
- return $super === VOID ? this.g95(playerId, combinations, combinationsStates, gameHistory) : $super.g95.call(this, playerId, combinations, combinationsStates, gameHistory);
53060
+ return $super === VOID ? this.h95(playerId, combinations, combinationsStates, gameHistory) : $super.h95.call(this, playerId, combinations, combinationsStates, gameHistory);
53060
53061
  };
53061
- protoOf(GameHistoryReducer).e95 = function (whoGotBribePlayerId, bribe, numberOfBribe, playersCombinations, gameHistory) {
53062
+ protoOf(GameHistoryReducer).f95 = function (whoGotBribePlayerId, bribe, numberOfBribe, playersCombinations, gameHistory) {
53062
53063
  var tmp = listOf(new BribeItem(whoGotBribePlayerId, bribe.u7e_1, numberOfBribe, System_instance.ck()));
53063
53064
  // Inline function 'kotlin.collections.mapNotNull' call
53064
53065
  // Inline function 'kotlin.collections.mapNotNullTo' call
@@ -53117,7 +53118,7 @@
53117
53118
  }
53118
53119
  return addItemsToCurrentRound(this, gameHistory, plus(tmp, destination));
53119
53120
  };
53120
- protoOf(GameHistoryReducer).c95 = function (winnerCombinations, gameHistory) {
53121
+ protoOf(GameHistoryReducer).d95 = function (winnerCombinations, gameHistory) {
53121
53122
  // Inline function 'kotlin.collections.map' call
53122
53123
  // Inline function 'kotlin.collections.mapTo' call
53123
53124
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(winnerCombinations, 10));
@@ -53133,7 +53134,7 @@
53133
53134
  }
53134
53135
  return addItemsToCurrentRound(this, gameHistory, destination);
53135
53136
  };
53136
- protoOf(GameHistoryReducer).u94 = function (playerId, previousConnection, playerConnection, gameHistory) {
53137
+ protoOf(GameHistoryReducer).v94 = function (playerId, previousConnection, playerConnection, gameHistory) {
53137
53138
  if (playerConnection == null) {
53138
53139
  return gameHistory;
53139
53140
  }
@@ -53145,17 +53146,17 @@
53145
53146
  tmp = false;
53146
53147
  }
53147
53148
  var isShortDisconnectState = tmp;
53148
- if (isSupportedReason && !isShortDisconnectState || this.s94_1.verboseGameHistory) {
53149
+ if (isSupportedReason && !isShortDisconnectState || this.t94_1.verboseGameHistory) {
53149
53150
  return addItemsToCurrentRound(this, gameHistory, listOf(new PlayerConnectionItem(playerId, playerConnection.t65_1, playerConnection.a66(), System_instance.ck())));
53150
53151
  }
53151
53152
  return gameHistory;
53152
53153
  };
53153
- protoOf(GameHistoryReducer).y94 = function (points, gameHistory, roundContractState, roundCommitted, roundWinners, gameWinners, playersGameAnalytics, playersAchievements) {
53154
+ protoOf(GameHistoryReducer).z94 = function (points, gameHistory, roundContractState, roundCommitted, roundWinners, gameWinners, playersGameAnalytics, playersAchievements) {
53154
53155
  var currentRoundHistory = last_0(gameHistory.rounds);
53155
53156
  var tmp0_elvis_lhs = gameHistory.metadata;
53156
53157
  var currentMetadata = tmp0_elvis_lhs == null ? Companion_instance_159.initial() : tmp0_elvis_lhs;
53157
53158
  var tmp;
53158
- if (this.s94_1.gameHistoryMetadata && !(playersGameAnalytics == null)) {
53159
+ if (this.t94_1.gameHistoryMetadata && !(playersGameAnalytics == null)) {
53159
53160
  // Inline function 'kotlin.collections.map' call
53160
53161
  // Inline function 'kotlin.collections.mapTo' call
53161
53162
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(playersGameAnalytics, 10));
@@ -53170,7 +53171,7 @@
53170
53171
  tmp = currentMetadata;
53171
53172
  }
53172
53173
  var updatedMetadata = tmp;
53173
- var tmp1_items = plus_1(currentRoundHistory.items, listOfNotNull_0(new PointsItem(this.q94_1.c8l(points), System_instance.ck())));
53174
+ var tmp1_items = plus_1(currentRoundHistory.items, listOfNotNull_0(new PointsItem(this.r94_1.c8l(points), System_instance.ck())));
53174
53175
  var tmp2_rounds = updateLastItem(gameHistory.rounds, currentRoundHistory.copy(VOID, tmp1_items, roundCommitted, roundContractState, roundWinners));
53175
53176
  return gameHistory.copy(VOID, VOID, tmp2_rounds, gameWinners, updatedMetadata);
53176
53177
  };
@@ -53195,7 +53196,7 @@
53195
53196
  tmp = cardDeck;
53196
53197
  }
53197
53198
  var newCardDeck = tmp;
53198
- return new PreviousRound(bribes, newCardDeck, $this.j95_1.d8l(players, config));
53199
+ return new PreviousRound(bribes, newCardDeck, $this.k95_1.d8l(players, config));
53199
53200
  }
53200
53201
  function roundFinishedGameInfoReducer($this, table) {
53201
53202
  var gameInfo = table.gameInfo;
@@ -53248,10 +53249,10 @@
53248
53249
  return points.b6v(0, emptyList(), emptyList());
53249
53250
  }
53250
53251
  function TableLifecycleReducerImpl(pointsInteractor, historyReducer) {
53251
- this.j95_1 = pointsInteractor;
53252
- this.k95_1 = historyReducer;
53252
+ this.k95_1 = pointsInteractor;
53253
+ this.l95_1 = historyReducer;
53253
53254
  }
53254
- protoOf(TableLifecycleReducerImpl).h95 = function (tableId, gameId, config, version, users, spectators, gameCreatorPlayerId, playerStateReducer) {
53255
+ protoOf(TableLifecycleReducerImpl).i95 = function (tableId, gameId, config, version, users, spectators, gameCreatorPlayerId, playerStateReducer) {
53255
53256
  var tmp = Companion_instance_147;
53256
53257
  // Inline function 'kotlin.collections.mapIndexed' call
53257
53258
  // Inline function 'kotlin.collections.mapIndexedTo' call
@@ -53283,7 +53284,7 @@
53283
53284
  }
53284
53285
  return tmp.initial(tableId, gameId, version, config, tmp_1, destination_0);
53285
53286
  };
53286
- protoOf(TableLifecycleReducerImpl).d94 = function (table) {
53287
+ protoOf(TableLifecycleReducerImpl).e94 = function (table) {
53287
53288
  var tmp0_sceneInfo = new SceneInfo('WAITING');
53288
53289
  // Inline function 'kotlin.collections.map' call
53289
53290
  var this_0 = table.players;
@@ -53298,10 +53299,10 @@
53298
53299
  var tmp2_cardsOnTable = emptyList();
53299
53300
  var tmp3_bribes = emptyList();
53300
53301
  var tmp4_gameInfo = roundFinishedGameInfoReducer(this, table);
53301
- var tmp5_gameHistory = this.k95_1.f95(table.gameHistory);
53302
+ var tmp5_gameHistory = this.l95_1.g95(table.gameHistory);
53302
53303
  return table.copy(VOID, VOID, VOID, VOID, destination, VOID, tmp0_sceneInfo, tmp2_cardsOnTable, tmp3_bribes, VOID, VOID, tmp4_gameInfo, tmp5_gameHistory);
53303
53304
  };
53304
- protoOf(TableLifecycleReducerImpl).z94 = function (table) {
53305
+ protoOf(TableLifecycleReducerImpl).a95 = function (table) {
53305
53306
  // Inline function 'kotlin.collections.map' call
53306
53307
  var this_0 = table.players;
53307
53308
  // Inline function 'kotlin.collections.mapTo' call
@@ -53312,9 +53313,9 @@
53312
53313
  var tmp$ret$0 = roundFinishedPlayerReducer(this, item);
53313
53314
  destination.j(tmp$ret$0);
53314
53315
  }
53315
- return table.copy(VOID, VOID, VOID, VOID, destination, VOID, VOID, emptyList(), emptyList(), null, VOID, roundFinishedGameInfoReducer(this, table), this.k95_1.f95(table.gameHistory));
53316
+ return table.copy(VOID, VOID, VOID, VOID, destination, VOID, VOID, emptyList(), emptyList(), null, VOID, roundFinishedGameInfoReducer(this, table), this.l95_1.g95(table.gameHistory));
53316
53317
  };
53317
- protoOf(TableLifecycleReducerImpl).i95 = function (table, newGameId) {
53318
+ protoOf(TableLifecycleReducerImpl).j95 = function (table, newGameId) {
53318
53319
  // Inline function 'kotlin.collections.map' call
53319
53320
  var this_0 = table.players;
53320
53321
  // Inline function 'kotlin.collections.mapTo' call
@@ -53353,93 +53354,93 @@
53353
53354
  return true;
53354
53355
  }
53355
53356
  function resetPlayerTurnWhenAnswerFromActionReducer$$inlined$reducerForActionType$1($isEnableForPlayer, $playerTurnInteractor, $logger, $playerTurnMechanicReducer) {
53356
- this.l95_1 = $isEnableForPlayer;
53357
- this.m95_1 = $playerTurnInteractor;
53358
- this.n95_1 = $logger;
53359
- this.o95_1 = $playerTurnMechanicReducer;
53357
+ this.m95_1 = $isEnableForPlayer;
53358
+ this.n95_1 = $playerTurnInteractor;
53359
+ this.o95_1 = $logger;
53360
+ this.p95_1 = $playerTurnMechanicReducer;
53360
53361
  }
53361
53362
  protoOf(resetPlayerTurnWhenAnswerFromActionReducer$$inlined$reducerForActionType$1).q6d = function (action) {
53362
53363
  return isInterface(action, PlayerAnswerFromClientAction);
53363
53364
  };
53364
- protoOf(resetPlayerTurnWhenAnswerFromActionReducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
53365
+ protoOf(resetPlayerTurnWhenAnswerFromActionReducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
53365
53366
  var tmp2 = isInterface(action, PlayerAnswerFromClientAction) ? action : THROW_CCE();
53366
53367
  var tmp$ret$0;
53367
53368
  $l$block: {
53368
53369
  var table = state.n6i();
53369
53370
  var player = getPlayer(table.players, tmp2.playerId);
53370
- if (!this.l95_1(player)) {
53371
+ if (!this.m95_1(player)) {
53371
53372
  tmp$ret$0 = state;
53372
53373
  break $l$block;
53373
53374
  }
53374
- var turnModel = this.m95_1.z8l(player, tmp2);
53375
+ var turnModel = this.n95_1.z8l(player, tmp2);
53375
53376
  var tmp;
53376
53377
  if (turnModel == null) {
53377
- this.n95_1.w(VOID, 'TAG is null, action: ' + toString(tmp2) + ', playerId: ' + player.playerId, VOID, new GameErrorReason(Reason_WRONG_PLAYER_TURN_getInstance()));
53378
+ this.o95_1.w(VOID, 'TAG is null, action: ' + toString(tmp2) + ', playerId: ' + player.playerId, VOID, new GameErrorReason(Reason_WRONG_PLAYER_TURN_getInstance()));
53378
53379
  tmp = state;
53379
53380
  } else {
53380
- tmp = state.m8p(this.o95_1.o94(table, turnModel));
53381
+ tmp = state.m8p(this.p95_1.p94(table, turnModel));
53381
53382
  }
53382
53383
  tmp$ret$0 = tmp;
53383
53384
  }
53384
53385
  return tmp$ret$0;
53385
53386
  };
53386
53387
  protoOf(resetPlayerTurnWhenAnswerFromActionReducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
53387
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
53388
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
53388
53389
  };
53389
53390
  function resetPlayerTurnWhenAnswerReducer$lambda(it) {
53390
53391
  return true;
53391
53392
  }
53392
53393
  function resetPlayerTurnWhenAnswerReducer$$inlined$reducerForActionType$1($isEnableForPlayer, $playerTurnInteractor, $logger, $playerTurnMechanicReducer) {
53393
- this.p95_1 = $isEnableForPlayer;
53394
- this.q95_1 = $playerTurnInteractor;
53395
- this.r95_1 = $logger;
53396
- this.s95_1 = $playerTurnMechanicReducer;
53394
+ this.q95_1 = $isEnableForPlayer;
53395
+ this.r95_1 = $playerTurnInteractor;
53396
+ this.s95_1 = $logger;
53397
+ this.t95_1 = $playerTurnMechanicReducer;
53397
53398
  }
53398
53399
  protoOf(resetPlayerTurnWhenAnswerReducer$$inlined$reducerForActionType$1).q6d = function (action) {
53399
53400
  return isInterface(action, PlayerTurnAnswerAction);
53400
53401
  };
53401
- protoOf(resetPlayerTurnWhenAnswerReducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
53402
+ protoOf(resetPlayerTurnWhenAnswerReducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
53402
53403
  var tmp2 = isInterface(action, PlayerTurnAnswerAction) ? action : THROW_CCE();
53403
53404
  var tmp$ret$0;
53404
53405
  $l$block: {
53405
53406
  var table = state.n6i();
53406
53407
  var player = getPlayerTurn(tmp2, table.players);
53407
- if (player == null || !this.p95_1(player)) {
53408
+ if (player == null || !this.q95_1(player)) {
53408
53409
  tmp$ret$0 = state;
53409
53410
  break $l$block;
53410
53411
  }
53411
- var turnModel = this.q95_1.z8l(player, tmp2);
53412
+ var turnModel = this.r95_1.z8l(player, tmp2);
53412
53413
  var tmp;
53413
53414
  if (turnModel == null) {
53414
- this.r95_1.w(VOID, 'TAG is null, action: ' + toString(tmp2) + ', playerId: ' + player.playerId, VOID, new GameErrorReason(Reason_WRONG_PLAYER_TURN_getInstance()));
53415
+ this.s95_1.w(VOID, 'TAG is null, action: ' + toString(tmp2) + ', playerId: ' + player.playerId, VOID, new GameErrorReason(Reason_WRONG_PLAYER_TURN_getInstance()));
53415
53416
  tmp = state;
53416
53417
  } else {
53417
- tmp = state.m8p(this.s95_1.o94(table, turnModel));
53418
+ tmp = state.m8p(this.t95_1.p94(table, turnModel));
53418
53419
  }
53419
53420
  tmp$ret$0 = tmp;
53420
53421
  }
53421
53422
  return tmp$ret$0;
53422
53423
  };
53423
53424
  protoOf(resetPlayerTurnWhenAnswerReducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
53424
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
53425
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
53425
53426
  };
53426
53427
  function setPlayerTurnReducer(playerTurnInteractor, playerTurnMechanicReducer) {
53427
53428
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
53428
53429
  return new setPlayerTurnReducer$$inlined$reducerForActionType$1(playerTurnInteractor, playerTurnMechanicReducer);
53429
53430
  }
53430
53431
  function setPlayerTurnReducer$$inlined$reducerForActionType$1($playerTurnInteractor, $playerTurnMechanicReducer) {
53431
- this.t95_1 = $playerTurnInteractor;
53432
- this.u95_1 = $playerTurnMechanicReducer;
53432
+ this.u95_1 = $playerTurnInteractor;
53433
+ this.v95_1 = $playerTurnMechanicReducer;
53433
53434
  }
53434
53435
  protoOf(setPlayerTurnReducer$$inlined$reducerForActionType$1).q6d = function (action) {
53435
53436
  return isInterface(action, NextPlayerTurnAction);
53436
53437
  };
53437
- protoOf(setPlayerTurnReducer$$inlined$reducerForActionType$1).k92 = function (state, action) {
53438
+ protoOf(setPlayerTurnReducer$$inlined$reducerForActionType$1).l92 = function (state, action) {
53438
53439
  var tmp2 = isInterface(action, NextPlayerTurnAction) ? action : THROW_CCE();
53439
53440
  var tmp$ret$0;
53440
53441
  $l$block: {
53441
53442
  var table = state.n6i();
53442
- var tmp0_elvis_lhs = this.t95_1.y8l(tmp2, table);
53443
+ var tmp0_elvis_lhs = this.u95_1.y8l(tmp2, table);
53443
53444
  var tmp;
53444
53445
  if (tmp0_elvis_lhs == null) {
53445
53446
  tmp$ret$0 = state;
@@ -53448,12 +53449,12 @@
53448
53449
  tmp = tmp0_elvis_lhs;
53449
53450
  }
53450
53451
  var turnModel = tmp;
53451
- tmp$ret$0 = state.m8p(this.u95_1.n94(table, turnModel));
53452
+ tmp$ret$0 = state.m8p(this.v95_1.o94(table, turnModel));
53452
53453
  }
53453
53454
  return tmp$ret$0;
53454
53455
  };
53455
53456
  protoOf(setPlayerTurnReducer$$inlined$reducerForActionType$1).g6f = function (state, action) {
53456
- return this.k92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
53457
+ return this.l92((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
53457
53458
  };
53458
53459
  function get_isCreated(_this__u8e3s4) {
53459
53460
  return _this__u8e3s4.gameLifecycleState.isCreated;
@@ -53466,7 +53467,7 @@
53466
53467
  }
53467
53468
  function Companion_165() {
53468
53469
  }
53469
- protoOf(Companion_165).v95 = function (payload) {
53470
+ protoOf(Companion_165).w95 = function (payload) {
53470
53471
  var tmp;
53471
53472
  if (!(payload == null) ? isInterface(payload, FirstMechanicAction) : false) {
53472
53473
  tmp = toLoggerPayload_0(payload);
@@ -53498,27 +53499,27 @@
53498
53499
  tmp = payloadMapper;
53499
53500
  }
53500
53501
  payloadMapper = tmp;
53501
- this.w95_1 = logger;
53502
- this.x95_1 = payloadMapper;
53502
+ this.x95_1 = logger;
53503
+ this.y95_1 = payloadMapper;
53503
53504
  }
53504
53505
  protoOf(CallbackWrapperLoggerOutput).x1k = function (tag, message, payload) {
53505
- this.w95_1.d(tag, message, this.x95_1(payload));
53506
+ this.x95_1.d(tag, message, this.y95_1(payload));
53506
53507
  };
53507
53508
  protoOf(CallbackWrapperLoggerOutput).y1k = function (tag, message, exception, payload) {
53508
- this.w95_1.e(tag, message, exception, this.x95_1(payload));
53509
+ this.x95_1.e(tag, message, exception, this.y95_1(payload));
53509
53510
  };
53510
53511
  protoOf(CallbackWrapperLoggerOutput).b1l = function (tag, message, payload) {
53511
- this.w95_1.i(tag, message, this.x95_1(payload));
53512
+ this.x95_1.i(tag, message, this.y95_1(payload));
53512
53513
  };
53513
53514
  protoOf(CallbackWrapperLoggerOutput).a1l = function (tag, message, exception, payload) {
53514
- this.w95_1.v(tag, message, exception, this.x95_1(payload));
53515
+ this.x95_1.v(tag, message, exception, this.y95_1(payload));
53515
53516
  };
53516
53517
  protoOf(CallbackWrapperLoggerOutput).z1k = function (tag, message, exception, payload) {
53517
- this.w95_1.w(tag, message, exception, this.x95_1(payload));
53518
+ this.x95_1.w(tag, message, exception, this.y95_1(payload));
53518
53519
  };
53519
53520
  function FileLoggerOutputImpl$observe$o$collect$slambda($$this$unsafeFlow, $types, resultContinuation) {
53520
- this.g96_1 = $$this$unsafeFlow;
53521
- this.h96_1 = $types;
53521
+ this.h96_1 = $$this$unsafeFlow;
53522
+ this.i96_1 = $types;
53522
53523
  CoroutineImpl.call(this, resultContinuation);
53523
53524
  }
53524
53525
  protoOf(FileLoggerOutputImpl$observe$o$collect$slambda).s4u = function (value, $completion) {
@@ -53539,15 +53540,15 @@
53539
53540
  case 0:
53540
53541
  this.s8_1 = 5;
53541
53542
  var tmp_0 = this;
53542
- tmp_0.k96_1 = this.g96_1;
53543
+ tmp_0.l96_1 = this.h96_1;
53543
53544
  var tmp_1 = this;
53544
- tmp_1.j96_1 = this.i96_1;
53545
+ tmp_1.k96_1 = this.j96_1;
53545
53546
  this.r8_1 = 1;
53546
53547
  continue $sm;
53547
53548
  case 1:
53548
- var $this$transform = this.k96_1;
53549
- var value = this.j96_1;
53550
- if (contains(this.h96_1, value.type)) {
53549
+ var $this$transform = this.l96_1;
53550
+ var value = this.k96_1;
53551
+ if (contains(this.i96_1, value.type)) {
53551
53552
  this.r8_1 = 3;
53552
53553
  suspendResult = $this$transform.x27(value, this);
53553
53554
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -53587,8 +53588,8 @@
53587
53588
  while (true);
53588
53589
  };
53589
53590
  protoOf(FileLoggerOutputImpl$observe$o$collect$slambda).t4u = function (value, completion) {
53590
- var i = new FileLoggerOutputImpl$observe$o$collect$slambda(this.g96_1, this.h96_1, completion);
53591
- i.i96_1 = value;
53591
+ var i = new FileLoggerOutputImpl$observe$o$collect$slambda(this.h96_1, this.i96_1, completion);
53592
+ i.j96_1 = value;
53592
53593
  return i;
53593
53594
  };
53594
53595
  function FileLoggerOutputImpl$observe$o$collect$slambda_0($$this$unsafeFlow, $types, resultContinuation) {
@@ -53601,8 +53602,8 @@
53601
53602
  }
53602
53603
  function $collectCOROUTINE$(_this__u8e3s4, collector, resultContinuation) {
53603
53604
  CoroutineImpl.call(this, resultContinuation);
53604
- this.t96_1 = _this__u8e3s4;
53605
- this.u96_1 = collector;
53605
+ this.u96_1 = _this__u8e3s4;
53606
+ this.v96_1 = collector;
53606
53607
  }
53607
53608
  protoOf($collectCOROUTINE$).z8 = function () {
53608
53609
  var suspendResult = this.t8_1;
@@ -53612,10 +53613,10 @@
53612
53613
  switch (tmp) {
53613
53614
  case 0:
53614
53615
  this.s8_1 = 2;
53615
- var $this$unsafeFlow = this.u96_1;
53616
+ var $this$unsafeFlow = this.v96_1;
53616
53617
  this.r8_1 = 1;
53617
- var tmp_0 = FileLoggerOutputImpl$observe$o$collect$slambda_0($this$unsafeFlow, this.t96_1.w96_1, null);
53618
- suspendResult = this.t96_1.v96_1.j27(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_0), this);
53618
+ var tmp_0 = FileLoggerOutputImpl$observe$o$collect$slambda_0($this$unsafeFlow, this.u96_1.x96_1, null);
53619
+ suspendResult = this.u96_1.w96_1.j27(new sam$kotlinx_coroutines_flow_FlowCollector$0_0(tmp_0), this);
53619
53620
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
53620
53621
  return suspendResult;
53621
53622
  }
@@ -53639,8 +53640,8 @@
53639
53640
  };
53640
53641
  function log($this, type, tag, message, payload, stackTrace) {
53641
53642
  // Inline function 'kotlinx.atomicfu.locks.withLock' call
53642
- $this.z96_1;
53643
- var tmp0_elvis_lhs = $this.x96_1(payload);
53643
+ $this.a97_1;
53644
+ var tmp0_elvis_lhs = $this.y96_1(payload);
53644
53645
  var tmp;
53645
53646
  if (tmp0_elvis_lhs == null) {
53646
53647
  return Unit_instance;
@@ -53649,7 +53650,7 @@
53649
53650
  }
53650
53651
  var key = tmp;
53651
53652
  // Inline function 'kotlin.collections.getOrPut' call
53652
- var this_0 = $this.a97_1;
53653
+ var this_0 = $this.b97_1;
53653
53654
  var value = this_0.b2(key);
53654
53655
  var tmp_0;
53655
53656
  if (value == null) {
@@ -53661,7 +53662,7 @@
53661
53662
  }
53662
53663
  var logger = tmp_0;
53663
53664
  var tmp1_key = key.t6g();
53664
- logger.b97_1.d2a(new LoggerOutputDataDto(type, tmp1_key, tag, message, stackTrace));
53665
+ logger.c97_1.d2a(new LoggerOutputDataDto(type, tmp1_key, tag, message, stackTrace));
53665
53666
  }
53666
53667
  function log$default($this, type, tag, message, payload, stackTrace, $super) {
53667
53668
  stackTrace = stackTrace === VOID ? null : stackTrace;
@@ -53671,35 +53672,35 @@
53671
53672
  flow = flow === VOID ? MutableSharedFlow(10, 100, BufferOverflow_DROP_OLDEST_getInstance()) : flow;
53672
53673
  controller = controller === VOID ? null : controller;
53673
53674
  job = job === VOID ? null : job;
53674
- this.b97_1 = flow;
53675
- this.c97_1 = controller;
53676
- this.d97_1 = job;
53675
+ this.c97_1 = flow;
53676
+ this.d97_1 = controller;
53677
+ this.e97_1 = job;
53677
53678
  }
53678
- protoOf(LoggerModel).e97 = function () {
53679
- this.b97_1.h2a();
53680
- var tmp0_safe_receiver = this.d97_1;
53679
+ protoOf(LoggerModel).f97 = function () {
53680
+ this.c97_1.h2a();
53681
+ var tmp0_safe_receiver = this.e97_1;
53681
53682
  if (tmp0_safe_receiver == null)
53682
53683
  null;
53683
53684
  else {
53684
53685
  tmp0_safe_receiver.n1q();
53685
53686
  }
53686
53687
  };
53687
- protoOf(LoggerModel).f97 = function (flow, controller, job) {
53688
+ protoOf(LoggerModel).g97 = function (flow, controller, job) {
53688
53689
  return new LoggerModel(flow, controller, job);
53689
53690
  };
53690
- protoOf(LoggerModel).g97 = function (flow, controller, job, $super) {
53691
- flow = flow === VOID ? this.b97_1 : flow;
53692
- controller = controller === VOID ? this.c97_1 : controller;
53693
- job = job === VOID ? this.d97_1 : job;
53694
- return $super === VOID ? this.f97(flow, controller, job) : $super.f97.call(this, flow, controller, job);
53691
+ protoOf(LoggerModel).h97 = function (flow, controller, job, $super) {
53692
+ flow = flow === VOID ? this.c97_1 : flow;
53693
+ controller = controller === VOID ? this.d97_1 : controller;
53694
+ job = job === VOID ? this.e97_1 : job;
53695
+ return $super === VOID ? this.g97(flow, controller, job) : $super.g97.call(this, flow, controller, job);
53695
53696
  };
53696
53697
  protoOf(LoggerModel).toString = function () {
53697
- return 'LoggerModel(flow=' + toString(this.b97_1) + ', controller=' + toString_0(this.c97_1) + ', job=' + toString_0(this.d97_1) + ')';
53698
+ return 'LoggerModel(flow=' + toString(this.c97_1) + ', controller=' + toString_0(this.d97_1) + ', job=' + toString_0(this.e97_1) + ')';
53698
53699
  };
53699
53700
  protoOf(LoggerModel).hashCode = function () {
53700
- var result = hashCode(this.b97_1);
53701
- result = imul(result, 31) + (this.c97_1 == null ? 0 : hashCode(this.c97_1)) | 0;
53701
+ var result = hashCode(this.c97_1);
53702
53702
  result = imul(result, 31) + (this.d97_1 == null ? 0 : hashCode(this.d97_1)) | 0;
53703
+ result = imul(result, 31) + (this.e97_1 == null ? 0 : hashCode(this.e97_1)) | 0;
53703
53704
  return result;
53704
53705
  };
53705
53706
  protoOf(LoggerModel).equals = function (other) {
@@ -53707,18 +53708,18 @@
53707
53708
  return true;
53708
53709
  if (!(other instanceof LoggerModel))
53709
53710
  return false;
53710
- if (!equals(this.b97_1, other.b97_1))
53711
- return false;
53712
53711
  if (!equals(this.c97_1, other.c97_1))
53713
53712
  return false;
53714
53713
  if (!equals(this.d97_1, other.d97_1))
53715
53714
  return false;
53715
+ if (!equals(this.e97_1, other.e97_1))
53716
+ return false;
53716
53717
  return true;
53717
53718
  };
53718
53719
  function Companion_166() {
53719
- this.h97_1 = 1000;
53720
+ this.i97_1 = 1000;
53720
53721
  }
53721
- protoOf(Companion_166).i97 = function (payload) {
53722
+ protoOf(Companion_166).j97 = function (payload) {
53722
53723
  var tmp;
53723
53724
  if (!(payload == null) ? isInterface(payload, FirstMechanicAction) : false) {
53724
53725
  tmp = payload.id;
@@ -53735,7 +53736,7 @@
53735
53736
  }
53736
53737
  return tmp;
53737
53738
  };
53738
- protoOf(Companion_166).j97 = function (payload) {
53739
+ protoOf(Companion_166).k97 = function (payload) {
53739
53740
  var tmp;
53740
53741
  if (!(payload == null) ? isInterface(payload, FirstMechanicAction) : false) {
53741
53742
  tmp = first(payload.users).p64_1;
@@ -53753,13 +53754,13 @@
53753
53754
  return Companion_instance_171;
53754
53755
  }
53755
53756
  function sam$kotlinx_coroutines_flow_FlowCollector$0_0(function_0) {
53756
- this.k97_1 = function_0;
53757
+ this.l97_1 = function_0;
53757
53758
  }
53758
53759
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).x27 = function (value, $completion) {
53759
- return this.k97_1(value, $completion);
53760
+ return this.l97_1(value, $completion);
53760
53761
  };
53761
53762
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).a3 = function () {
53762
- return this.k97_1;
53763
+ return this.l97_1;
53763
53764
  };
53764
53765
  protoOf(sam$kotlinx_coroutines_flow_FlowCollector$0_0).equals = function (other) {
53765
53766
  var tmp;
@@ -53783,8 +53784,8 @@
53783
53784
  return null;
53784
53785
  }
53785
53786
  function FileLoggerOutputImpl$observe$$inlined$filter$1($this, $types) {
53786
- this.v96_1 = $this;
53787
- this.w96_1 = $types;
53787
+ this.w96_1 = $this;
53788
+ this.x96_1 = $types;
53788
53789
  }
53789
53790
  protoOf(FileLoggerOutputImpl$observe$$inlined$filter$1).y27 = function (collector, $completion) {
53790
53791
  var tmp = new $collectCOROUTINE$(this, collector, $completion);
@@ -53804,26 +53805,26 @@
53804
53805
  }
53805
53806
  payloadToLoggerKeyMapper = tmp;
53806
53807
  enabled = enabled === VOID ? true : enabled;
53807
- this.x96_1 = payloadToLoggerKeyMapper;
53808
- this.y96_1 = enabled;
53808
+ this.y96_1 = payloadToLoggerKeyMapper;
53809
+ this.z96_1 = enabled;
53809
53810
  var tmp_0 = this;
53810
53811
  // Inline function 'kotlinx.atomicfu.locks.reentrantLock' call
53811
- tmp_0.z96_1 = get_atomicfu$reentrantLock();
53812
+ tmp_0.a97_1 = get_atomicfu$reentrantLock();
53812
53813
  var tmp_1 = this;
53813
53814
  // Inline function 'kotlin.collections.mutableMapOf' call
53814
- tmp_1.a97_1 = LinkedHashMap_init_$Create$();
53815
+ tmp_1.b97_1 = LinkedHashMap_init_$Create$();
53815
53816
  }
53816
53817
  protoOf(FileLoggerOutputImpl).c1l = function (_set____db54di) {
53817
- this.y96_1 = _set____db54di;
53818
+ this.z96_1 = _set____db54di;
53818
53819
  };
53819
53820
  protoOf(FileLoggerOutputImpl).d1l = function () {
53820
- return this.y96_1;
53821
+ return this.z96_1;
53821
53822
  };
53822
- protoOf(FileLoggerOutputImpl).l97 = function (loggerKey, types) {
53823
+ protoOf(FileLoggerOutputImpl).m97 = function (loggerKey, types) {
53823
53824
  // Inline function 'kotlinx.atomicfu.locks.withLock' call
53824
- this.z96_1;
53825
+ this.a97_1;
53825
53826
  // Inline function 'kotlin.collections.getOrPut' call
53826
- var this_0 = this.a97_1;
53827
+ var this_0 = this.b97_1;
53827
53828
  var value = this_0.b2(loggerKey);
53828
53829
  var tmp;
53829
53830
  if (value == null) {
@@ -53836,26 +53837,26 @@
53836
53837
  var logger = tmp;
53837
53838
  // Inline function 'kotlinx.coroutines.flow.filter' call
53838
53839
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
53839
- var this_1 = logger.b97_1;
53840
+ var this_1 = logger.c97_1;
53840
53841
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
53841
53842
  return new FileLoggerOutputImpl$observe$$inlined$filter$1(this_1, types);
53842
53843
  };
53843
53844
  protoOf(FileLoggerOutputImpl).e8y = function (loggerKey) {
53844
53845
  // Inline function 'kotlinx.atomicfu.locks.withLock' call
53845
- this.z96_1;
53846
- var tmp0_safe_receiver = this.a97_1.b2(loggerKey);
53846
+ this.a97_1;
53847
+ var tmp0_safe_receiver = this.b97_1.b2(loggerKey);
53847
53848
  if (tmp0_safe_receiver == null)
53848
53849
  null;
53849
53850
  else {
53850
- tmp0_safe_receiver.e97();
53851
+ tmp0_safe_receiver.f97();
53851
53852
  }
53852
- this.a97_1.f2(loggerKey);
53853
+ this.b97_1.f2(loggerKey);
53853
53854
  };
53854
53855
  protoOf(FileLoggerOutputImpl).d8y = function (loggerKey, job, controller) {
53855
53856
  // Inline function 'kotlinx.atomicfu.locks.withLock' call
53856
- this.z96_1;
53857
+ this.a97_1;
53857
53858
  // Inline function 'kotlin.collections.getOrPut' call
53858
- var this_0 = this.a97_1;
53859
+ var this_0 = this.b97_1;
53859
53860
  var value = this_0.b2(loggerKey);
53860
53861
  var tmp;
53861
53862
  if (value == null) {
@@ -53865,30 +53866,30 @@
53865
53866
  } else {
53866
53867
  tmp = value;
53867
53868
  }
53868
- var updatedModel = tmp.g97(VOID, controller, job);
53869
+ var updatedModel = tmp.h97(VOID, controller, job);
53869
53870
  // Inline function 'kotlin.collections.set' call
53870
- this.a97_1.e2(loggerKey, updatedModel);
53871
+ this.b97_1.e2(loggerKey, updatedModel);
53871
53872
  };
53872
53873
  protoOf(FileLoggerOutputImpl).h2 = function () {
53873
53874
  // Inline function 'kotlinx.atomicfu.locks.withLock' call
53874
- this.z96_1;
53875
+ this.a97_1;
53875
53876
  // Inline function 'kotlin.collections.forEach' call
53876
53877
  // Inline function 'kotlin.collections.iterator' call
53877
- var _iterator__ex2g4s = this.a97_1.u().l();
53878
+ var _iterator__ex2g4s = this.b97_1.u().l();
53878
53879
  while (_iterator__ex2g4s.m()) {
53879
53880
  var element = _iterator__ex2g4s.n();
53880
- element.w().e97();
53881
+ element.w().f97();
53881
53882
  }
53882
- this.a97_1.h2();
53883
+ this.b97_1.h2();
53883
53884
  };
53884
53885
  protoOf(FileLoggerOutputImpl).x1k = function (tag, message, payload) {
53885
- if (!this.y96_1)
53886
+ if (!this.z96_1)
53886
53887
  return Unit_instance;
53887
53888
  var tmp0_type = LogType_DEBUG_getInstance();
53888
53889
  log$default(this, tmp0_type, tag, message, payload);
53889
53890
  };
53890
53891
  protoOf(FileLoggerOutputImpl).y1k = function (tag, message, exception, payload) {
53891
- if (!this.y96_1)
53892
+ if (!this.z96_1)
53892
53893
  return Unit_instance;
53893
53894
  var tmp4_type = LogType_ERROR_getInstance();
53894
53895
  var tmp;
@@ -53903,13 +53904,13 @@
53903
53904
  log(this, tmp4_type, tag, tmp5_message, payload, tmp6_stackTrace);
53904
53905
  };
53905
53906
  protoOf(FileLoggerOutputImpl).b1l = function (tag, message, payload) {
53906
- if (!this.y96_1)
53907
+ if (!this.z96_1)
53907
53908
  return Unit_instance;
53908
53909
  var tmp0_type = LogType_INFO_getInstance();
53909
53910
  log(this, tmp0_type, tag, message, payload, null);
53910
53911
  };
53911
53912
  protoOf(FileLoggerOutputImpl).a1l = function (tag, message, exception, payload) {
53912
- if (!this.y96_1)
53913
+ if (!this.z96_1)
53913
53914
  return Unit_instance;
53914
53915
  var tmp4_type = LogType_VERBOSE_getInstance();
53915
53916
  var tmp;
@@ -53924,7 +53925,7 @@
53924
53925
  log(this, tmp4_type, tag, tmp5_message, payload, tmp6_stackTrace);
53925
53926
  };
53926
53927
  protoOf(FileLoggerOutputImpl).z1k = function (tag, message, exception, payload) {
53927
- if (!this.y96_1)
53928
+ if (!this.z96_1)
53928
53929
  return Unit_instance;
53929
53930
  var tmp4_type = LogType_WARN_getInstance();
53930
53931
  var tmp1_elvis_lhs = exception == null ? null : exception.message;
@@ -54464,9 +54465,9 @@
54464
54465
  }
54465
54466
  }
54466
54467
  function GameHelperImpl(logger) {
54467
- this.p97_1 = logger;
54468
+ this.q97_1 = logger;
54468
54469
  }
54469
- protoOf(GameHelperImpl).m97 = function (store, playerIds, includeBots) {
54470
+ protoOf(GameHelperImpl).n97 = function (store, playerIds, includeBots) {
54470
54471
  var state = store.state;
54471
54472
  var tmp;
54472
54473
  if (!state.o6i()) {
@@ -54512,7 +54513,7 @@
54512
54513
  // Inline function 'kotlin.collections.toTypedArray' call
54513
54514
  return copyToArray(destination_1);
54514
54515
  };
54515
- protoOf(GameHelperImpl).n97 = function (store, playerIds, includeBots) {
54516
+ protoOf(GameHelperImpl).o97 = function (store, playerIds, includeBots) {
54516
54517
  var state = store.state;
54517
54518
  var tmp;
54518
54519
  if (!state.o6i()) {
@@ -54683,10 +54684,10 @@
54683
54684
  // Inline function 'kotlin.collections.toTypedArray' call
54684
54685
  return copyToArray(destination);
54685
54686
  };
54686
- protoOf(GameHelperImpl).o97 = function (mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league) {
54687
+ protoOf(GameHelperImpl).p97 = function (mode, points, players, timeoutTimeMillis, rulesSetType, rules, isEnableChat, isBotsEnabled, isPrivate, dealerStrategy, transition, league) {
54687
54688
  var roomMode = mapToRoomMode(mode);
54688
54689
  var isEnableChoosePartnerScreen = (transition == null || transition.isEnableChoosePartnerScreen) && roomMode.isEnableChoosePartnerScreen;
54689
- this.p97_1.v(VOID, 'createConfig: ' + ('mode = ' + roomMode.toString() + ', ') + ('transition = ' + toString_0(transition) + ', ') + ('isPrivate = ' + isPrivate + ', ') + ('dealerStrategy = ' + dealerStrategy + ', ') + ('league = ' + league + ', ') + ('isEnableChoosePartnerScreen = ' + isEnableChoosePartnerScreen + ' '));
54690
+ this.q97_1.v(VOID, 'createConfig: ' + ('mode = ' + roomMode.toString() + ', ') + ('transition = ' + toString_0(transition) + ', ') + ('isPrivate = ' + isPrivate + ', ') + ('dealerStrategy = ' + dealerStrategy + ', ') + ('league = ' + league + ', ') + ('isEnableChoosePartnerScreen = ' + isEnableChoosePartnerScreen + ' '));
54690
54691
  var options = Companion_instance_155.getServerOptions(isEnableChat, isBotsEnabled, isEnableChoosePartnerScreen);
54691
54692
  var playersMode = this.mapPlayers(players);
54692
54693
  var pointsMode = this.mapPoints(points);
@@ -55121,40 +55122,40 @@
55121
55122
  function getRandomAvatarData_0($this) {
55122
55123
  var avatarSetNumber = Default_getInstance().ng(get_entries_6().o());
55123
55124
  var avatarSet = get_entries_6().p(avatarSetNumber);
55124
- return new AvatarData(Default_getInstance().ng(avatarSet.t97()), avatarSet);
55125
+ return new AvatarData(Default_getInstance().ng(avatarSet.u97()), avatarSet);
55125
55126
  }
55126
55127
  function getAvatarUrlByIndex($this, data) {
55127
55128
  return mapToPattern($this, data);
55128
55129
  }
55129
55130
  function getNicknameByIndex($this, data) {
55130
- return data.v97_1.w97(data.u97_1);
55131
+ return data.w97_1.x97(data.v97_1);
55131
55132
  }
55132
55133
  function mapToPattern($this, data) {
55133
- return 'debertz://raspberry.games/' + data.v97_1.p2_1 + '/' + data.u97_1;
55134
+ return 'debertz://raspberry.games/' + data.w97_1.p2_1 + '/' + data.v97_1;
55134
55135
  }
55135
55136
  function Companion_167() {
55136
55137
  Companion_instance_172 = this;
55137
- this.x97_1 = 'debertz://raspberry.games';
55138
+ this.y97_1 = 'debertz://raspberry.games';
55138
55139
  var tmp = this;
55139
55140
  // Inline function 'kotlin.arrayOf' call
55140
55141
  // Inline function 'kotlin.js.unsafeCast' call
55141
55142
  // Inline function 'kotlin.js.asDynamic' call
55142
- tmp.y97_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
55143
+ tmp.z97_1 = ['Helen', 'Kelvin', 'Josh', 'Cler', 'Anna', 'Emily', 'Tom', 'Peter', 'Kate', 'Lucy', 'Bob', 'Holly', 'Alex', 'Mark', 'Sarah', 'Naomi'];
55143
55144
  var tmp_0 = this;
55144
55145
  // Inline function 'kotlin.arrayOf' call
55145
55146
  // Inline function 'kotlin.js.unsafeCast' call
55146
55147
  // Inline function 'kotlin.js.asDynamic' call
55147
- tmp_0.z97_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
55148
+ tmp_0.a98_1 = ['\u0422\u0430\u043D\u044F', 'TheBest', '\u0425\u0430\u0440\u043A\u0456\u0432\u041C\u0456\u0441\u0442\u043E\u0413\u0435\u0440\u043E\u0439', '\u0412\u0430\u043B\u044F', '\u041C\u0430\u0440\u0433\u0430\u0440\u0438\u0442\u0430', 'Dasha', '\u0410\u0440\u0442\u0435\u043C', '\u041F\u0435\u0442\u0440\u043E\u0432\u0438\u0447', '\u041A\u0440\u0438\u0441', '\u041C\u0430\u0440\u0456\u0430\u043D\u0430', '\u0421\u0430\u043B\u0442\u0456\u0432\u043A\u0430', '\u042F\u043D\u0430', 'Alex', '\u041E\u0434\u0435\u0441\u0441\u0430\u041C\u0430\u043C\u0430', 'Vika', '\u0421\u0432\u0456\u0442\u043B\u0430\u043D\u0430'];
55148
55149
  var tmp_1 = this;
55149
55150
  // Inline function 'kotlin.arrayOf' call
55150
55151
  // Inline function 'kotlin.js.unsafeCast' call
55151
55152
  // Inline function 'kotlin.js.asDynamic' call
55152
- tmp_1.a98_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
55153
+ tmp_1.b98_1 = ['Fedya', 'Shurik', 'Student', 'Student girl', 'District policeman', 'George', 'Zina', 'Shuller', 'Tanya', 'Katerina', 'Innocent', 'Lyolik', 'Nina', 'Experienced', 'Jigid', 'Just a Tsar'];
55153
55154
  var tmp_2 = this;
55154
55155
  // Inline function 'kotlin.arrayOf' call
55155
55156
  // Inline function 'kotlin.js.unsafeCast' call
55156
55157
  // Inline function 'kotlin.js.asDynamic' call
55157
- tmp_2.b98_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
55158
+ tmp_2.c98_1 = ['\u0423\u0441\u0456\u043C\u0414\u043E\u0431\u0440\u0430', '\u0410\u043B\u0435\u043A\u0441', 'MOLOTOK', '\u041B\u042F\u041B\u042F', '\u0406\u0412\u0410\u041D', '\u041C\u0438\u043A\u0438\u0442\u0430', '\u0410\u043B\u0456\u0441\u0430', '\u041C\u0430\u043A\u0441\u0438\u043C', '\u0421\u043E\u043B\u043E\u043C\u0456\u044F', '\u0414\u0436\u0435\u0432\u0435\u043B\u0456\u043D\u0430', '\u041A\u0441\u044E\u0445\u0430', '\u0422\u0410\u0420\u0410\u0421', '\u041E\u043B\u044F', '\u0414\u043E\u0420\u043E\u0431\u043E\u0442\u0438', '\u0421\u043B\u0430\u0432\u0430\u0417\u0421\u0423!', '\u0426\u0430\u0440\u044C\u0414\u0435\u0431\u0430'];
55158
55159
  }
55159
55160
  var Companion_instance_172;
55160
55161
  function Companion_getInstance_174() {
@@ -55165,14 +55166,14 @@
55165
55166
  function AvatarSet(name, ordinal) {
55166
55167
  Enum.call(this, name, ordinal);
55167
55168
  }
55168
- protoOf(AvatarSet).t97 = function () {
55169
+ protoOf(AvatarSet).u97 = function () {
55169
55170
  var tmp;
55170
55171
  switch (this.p2_1) {
55171
55172
  case 0:
55172
- tmp = Companion_getInstance_174().z97_1.length;
55173
+ tmp = Companion_getInstance_174().a98_1.length;
55173
55174
  break;
55174
55175
  case 1:
55175
- tmp = Companion_getInstance_174().b98_1.length;
55176
+ tmp = Companion_getInstance_174().c98_1.length;
55176
55177
  break;
55177
55178
  default:
55178
55179
  noWhenBranchMatchedException();
@@ -55180,14 +55181,14 @@
55180
55181
  }
55181
55182
  return tmp;
55182
55183
  };
55183
- protoOf(AvatarSet).w97 = function (index) {
55184
+ protoOf(AvatarSet).x97 = function (index) {
55184
55185
  var tmp;
55185
55186
  switch (this.p2_1) {
55186
55187
  case 0:
55187
- tmp = Companion_getInstance_174().z97_1[index];
55188
+ tmp = Companion_getInstance_174().a98_1[index];
55188
55189
  break;
55189
55190
  case 1:
55190
- tmp = Companion_getInstance_174().b98_1[index];
55191
+ tmp = Companion_getInstance_174().c98_1[index];
55191
55192
  break;
55192
55193
  default:
55193
55194
  noWhenBranchMatchedException();
@@ -55196,8 +55197,8 @@
55196
55197
  return tmp;
55197
55198
  };
55198
55199
  function AvatarData(index, avatarSet) {
55199
- this.u97_1 = index;
55200
- this.v97_1 = avatarSet;
55200
+ this.v97_1 = index;
55201
+ this.w97_1 = avatarSet;
55201
55202
  }
55202
55203
  function AvatarSet_ORIGIN_getInstance() {
55203
55204
  AvatarSet_initEntries();
@@ -55210,7 +55211,7 @@
55210
55211
  function GameResourcesImpl() {
55211
55212
  Companion_getInstance_174();
55212
55213
  }
55213
- protoOf(GameResourcesImpl).q97 = function (playerId, existingNicknames) {
55214
+ protoOf(GameResourcesImpl).r97 = function (playerId, existingNicknames) {
55214
55215
  return createUser(this, playerId, existingNicknames);
55215
55216
  };
55216
55217
  protoOf(GameResourcesImpl).createBotUsers = function (playerIds) {
@@ -55251,45 +55252,45 @@
55251
55252
  }
55252
55253
  var WARN;
55253
55254
  function LoggerCallbacksWrapperLoggerOutput(loggerCallback) {
55254
- this.c98_1 = loggerCallback;
55255
+ this.d98_1 = loggerCallback;
55255
55256
  }
55256
55257
  protoOf(LoggerCallbacksWrapperLoggerOutput).x1k = function (tag, message, payload) {
55257
- this.c98_1('debug', tag, message, null, payload);
55258
+ this.d98_1('debug', tag, message, null, payload);
55258
55259
  };
55259
55260
  protoOf(LoggerCallbacksWrapperLoggerOutput).y1k = function (tag, message, exception, payload) {
55260
- this.c98_1('error', tag, generateMsg(message, exception), exception, payload);
55261
+ this.d98_1('error', tag, generateMsg(message, exception), exception, payload);
55261
55262
  };
55262
55263
  protoOf(LoggerCallbacksWrapperLoggerOutput).b1l = function (tag, message, payload) {
55263
- this.c98_1('debug', tag, message, null, payload);
55264
+ this.d98_1('debug', tag, message, null, payload);
55264
55265
  };
55265
55266
  protoOf(LoggerCallbacksWrapperLoggerOutput).a1l = function (tag, message, exception, payload) {
55266
- this.c98_1('debug', tag, generateMsg(message, exception), exception, payload);
55267
+ this.d98_1('debug', tag, generateMsg(message, exception), exception, payload);
55267
55268
  };
55268
55269
  protoOf(LoggerCallbacksWrapperLoggerOutput).z1k = function (tag, message, exception, payload) {
55269
- this.c98_1('warn', tag, generateMsg(message, exception), exception, payload);
55270
+ this.d98_1('warn', tag, generateMsg(message, exception), exception, payload);
55270
55271
  };
55271
55272
  function ParserHelper() {
55272
55273
  }
55273
55274
  function ParserHelperImpl(json, encoderDecoderProvider) {
55274
- this.d98_1 = json;
55275
- this.e98_1 = encoderDecoderProvider;
55275
+ this.e98_1 = json;
55276
+ this.f98_1 = encoderDecoderProvider;
55276
55277
  }
55277
55278
  protoOf(ParserHelperImpl).encodeFromClientEvent = function (action) {
55278
- return this.e98_1.h8e(mapToDto_20(action));
55279
+ return this.f98_1.h8e(mapToDto_20(action));
55279
55280
  };
55280
55281
  protoOf(ParserHelperImpl).decodeFromClientEvent = function (fromPlayerId, json) {
55281
- return mapFromDto_16(this.e98_1.k8e(json), fromPlayerId);
55282
+ return mapFromDto_16(this.f98_1.k8e(json), fromPlayerId);
55282
55283
  };
55283
55284
  protoOf(ParserHelperImpl).encodeToClientEvent = function (action) {
55284
- return this.e98_1.i8e(mapToDto_74(action));
55285
+ return this.f98_1.i8e(mapToDto_74(action));
55285
55286
  };
55286
55287
  protoOf(ParserHelperImpl).decodeToClientEventToMechanicActions = function (playerId, engine, json) {
55287
55288
  // Inline function 'kotlin.collections.toTypedArray' call
55288
- var this_0 = mapFromClientDtoListWithPayload(this.e98_1.l8e(json), playerId, engine);
55289
+ var this_0 = mapFromClientDtoListWithPayload(this.f98_1.l8e(json), playerId, engine);
55289
55290
  return copyToArray(this_0);
55290
55291
  };
55291
55292
  protoOf(ParserHelperImpl).encodeGameRound = function (round) {
55292
- var tmp0 = this.d98_1;
55293
+ var tmp0 = this.e98_1;
55293
55294
  // Inline function 'kotlinx.serialization.json.Json.encodeToString' call
55294
55295
  var value = mapToDto_31(round);
55295
55296
  // Inline function 'kotlinx.serialization.serializer' call
@@ -55300,7 +55301,7 @@
55300
55301
  return tmp0.ep(tmp$ret$1, value);
55301
55302
  };
55302
55303
  protoOf(ParserHelperImpl).encodeGameRoundItems = function (round) {
55303
- var tmp0 = this.d98_1;
55304
+ var tmp0 = this.e98_1;
55304
55305
  // Inline function 'kotlin.collections.map' call
55305
55306
  var this_0 = round.items;
55306
55307
  // Inline function 'kotlin.collections.mapTo' call
@@ -55322,7 +55323,7 @@
55322
55323
  return tmp0.ep(tmp$ret$4, destination);
55323
55324
  };
55324
55325
  protoOf(ParserHelperImpl).encodeGameMetadata = function (metadata) {
55325
- var tmp0 = this.d98_1;
55326
+ var tmp0 = this.e98_1;
55326
55327
  // Inline function 'kotlinx.serialization.json.Json.encodeToString' call
55327
55328
  var value = mapToDto_33(metadata);
55328
55329
  // Inline function 'kotlinx.serialization.serializer' call
@@ -55333,7 +55334,7 @@
55333
55334
  return tmp0.ep(tmp$ret$1, value);
55334
55335
  };
55335
55336
  protoOf(ParserHelperImpl).encodeRoomConfig = function (config) {
55336
- var tmp0 = this.d98_1;
55337
+ var tmp0 = this.e98_1;
55337
55338
  // Inline function 'kotlinx.serialization.json.Json.encodeToString' call
55338
55339
  var value = mapToDto_59(config);
55339
55340
  // Inline function 'kotlinx.serialization.serializer' call
@@ -55344,7 +55345,7 @@
55344
55345
  return tmp0.ep(tmp$ret$1, value);
55345
55346
  };
55346
55347
  protoOf(ParserHelperImpl).encodeGameToRoomTransition = function (transition) {
55347
- var tmp0 = this.d98_1;
55348
+ var tmp0 = this.e98_1;
55348
55349
  // Inline function 'kotlinx.serialization.json.Json.encodeToString' call
55349
55350
  var value = mapToDto_95(transition);
55350
55351
  // Inline function 'kotlinx.serialization.serializer' call
@@ -55356,7 +55357,7 @@
55356
55357
  };
55357
55358
  protoOf(ParserHelperImpl).decodeGameToRoomTransition = function (json) {
55358
55359
  // Inline function 'kotlinx.serialization.json.Json.decodeFromString' call
55359
- var this_0 = this.d98_1;
55360
+ var this_0 = this.e98_1;
55360
55361
  // Inline function 'kotlinx.serialization.serializer' call
55361
55362
  var this_1 = this_0.ds();
55362
55363
  // Inline function 'kotlinx.serialization.internal.cast' call
@@ -55367,7 +55368,7 @@
55367
55368
  };
55368
55369
  protoOf(ParserHelperImpl).decodeTableStateWithActions = function (json) {
55369
55370
  // Inline function 'kotlinx.serialization.json.Json.decodeFromString' call
55370
- var this_0 = this.d98_1;
55371
+ var this_0 = this.e98_1;
55371
55372
  // Inline function 'kotlinx.serialization.serializer' call
55372
55373
  var this_1 = this_0.ds();
55373
55374
  // Inline function 'kotlinx.serialization.internal.cast' call
@@ -55377,7 +55378,7 @@
55377
55378
  return mapFromDto_97(tmp$ret$2);
55378
55379
  };
55379
55380
  protoOf(ParserHelperImpl).encodeTableStateWithActions = function (table) {
55380
- var tmp0 = this.d98_1;
55381
+ var tmp0 = this.e98_1;
55381
55382
  // Inline function 'kotlinx.serialization.json.Json.encodeToString' call
55382
55383
  var value = mapToDto_126(table);
55383
55384
  // Inline function 'kotlinx.serialization.serializer' call
@@ -55388,11 +55389,11 @@
55388
55389
  return tmp0.ep(tmp$ret$1, value);
55389
55390
  };
55390
55391
  protoOf(ParserHelperImpl).decodeTableLite = function (json) {
55391
- return mapFromDto_63(this.e98_1.j8e(json));
55392
+ return mapFromDto_63(this.f98_1.j8e(json));
55392
55393
  };
55393
55394
  protoOf(ParserHelperImpl).decodeFullGameHistoryToTableLite = function (json, round) {
55394
55395
  // Inline function 'kotlinx.serialization.json.Json.decodeFromString' call
55395
- var this_0 = this.d98_1;
55396
+ var this_0 = this.e98_1;
55396
55397
  // Inline function 'kotlinx.serialization.serializer' call
55397
55398
  var this_1 = this_0.ds();
55398
55399
  // Inline function 'kotlinx.serialization.internal.cast' call
@@ -55405,16 +55406,16 @@
55405
55406
  function RatingHelper() {
55406
55407
  }
55407
55408
  function RatingHelperImpl(userRatingInteractor) {
55408
- this.f98_1 = userRatingInteractor;
55409
+ this.g98_1 = userRatingInteractor;
55409
55410
  }
55410
55411
  protoOf(RatingHelperImpl).isValidRatingForLeague = function (league, rating) {
55411
- return this.f98_1.n8l(league, rating);
55412
+ return this.g98_1.n8l(league, rating);
55412
55413
  };
55413
55414
  protoOf(RatingHelperImpl).mapRatingToLeague = function (rating) {
55414
- return this.f98_1.p8l(rating);
55415
+ return this.g98_1.p8l(rating);
55415
55416
  };
55416
55417
  protoOf(RatingHelperImpl).getLeaguesConfig = function () {
55417
- return this.f98_1.o8l();
55418
+ return this.g98_1.o8l();
55418
55419
  };
55419
55420
  function engineHelpersModule() {
55420
55421
  return Module_init_$Create$('Engine helpers Module', VOID, VOID, engineHelpersModule$lambda);
@@ -55519,14 +55520,14 @@
55519
55520
  return new GameResourcesImpl();
55520
55521
  }
55521
55522
  function _get_logger__rkp4sl_3($this) {
55522
- var tmp0 = $this.h98_1;
55523
+ var tmp0 = $this.i98_1;
55523
55524
  var tmp = KProperty1;
55524
55525
  // Inline function 'kotlin.getValue' call
55525
55526
  getPropertyCallableRef('logger', 1, tmp, EngineHelpersFactory$_get_logger_$ref_np7wt5(), null);
55526
55527
  return tmp0.w();
55527
55528
  }
55528
55529
  function _get_di__ndbzja($this) {
55529
- var tmp0 = $this.i98_1;
55530
+ var tmp0 = $this.j98_1;
55530
55531
  var tmp = KProperty1;
55531
55532
  // Inline function 'kotlin.getValue' call
55532
55533
  getPropertyCallableRef('di', 1, tmp, EngineHelpersFactory$_get_di_$ref_w4qz4i(), null);
@@ -55535,11 +55536,11 @@
55535
55536
  function EngineHelpersFactory$logger$delegate$lambda(this$0) {
55536
55537
  return function () {
55537
55538
  var tmp;
55538
- if (this$0.g98_1 == null) {
55539
+ if (this$0.h98_1 == null) {
55539
55540
  tmp = null;
55540
55541
  } else {
55541
55542
  // Inline function 'kotlin.let' call
55542
- tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.g98_1)]));
55543
+ tmp = new CombinedRaspberryLogger(mutableListOf([new LoggerCallbacksWrapperLoggerOutput(this$0.h98_1)]));
55543
55544
  }
55544
55545
  var tmp1_elvis_lhs = tmp;
55545
55546
  return tmp1_elvis_lhs == null ? new PlatformRaspberryLogger() : tmp1_elvis_lhs;
@@ -55629,11 +55630,11 @@
55629
55630
  }
55630
55631
  function EngineHelpersFactory(loggerCallback) {
55631
55632
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
55632
- this.g98_1 = loggerCallback;
55633
+ this.h98_1 = loggerCallback;
55633
55634
  var tmp = this;
55634
- tmp.h98_1 = lazy(EngineHelpersFactory$logger$delegate$lambda(this));
55635
+ tmp.i98_1 = lazy(EngineHelpersFactory$logger$delegate$lambda(this));
55635
55636
  var tmp_0 = this;
55636
- tmp_0.i98_1 = lazy(EngineHelpersFactory$di$delegate$lambda(this));
55637
+ tmp_0.j98_1 = lazy(EngineHelpersFactory$di$delegate$lambda(this));
55637
55638
  var tmp_1 = this;
55638
55639
  // Inline function 'org.kodein.di.instance' call
55639
55640
  var this_0 = _get_di__ndbzja(this);
@@ -55642,7 +55643,7 @@
55642
55643
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
55643
55644
  var tmp_3 = Instance(this_0, tmp$ret$0, null);
55644
55645
  var tmp_4 = KProperty1;
55645
- tmp_1.j98_1 = tmp_3.a63(this, getPropertyCallableRef('ratingHelper', 1, tmp_4, EngineHelpersFactory$_get_ratingHelper_$ref_pl08ks(), null));
55646
+ tmp_1.k98_1 = tmp_3.a63(this, getPropertyCallableRef('ratingHelper', 1, tmp_4, EngineHelpersFactory$_get_ratingHelper_$ref_pl08ks(), null));
55646
55647
  var tmp_5 = this;
55647
55648
  // Inline function 'org.kodein.di.instance' call
55648
55649
  var this_1 = _get_di__ndbzja(this);
@@ -55651,7 +55652,7 @@
55651
55652
  var tmp$ret$2 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
55652
55653
  var tmp_7 = Instance(this_1, tmp$ret$2, null);
55653
55654
  var tmp_8 = KProperty1;
55654
- tmp_5.k98_1 = tmp_7.a63(this, getPropertyCallableRef('parserHelper', 1, tmp_8, EngineHelpersFactory$_get_parserHelper_$ref_egvg46(), null));
55655
+ tmp_5.l98_1 = tmp_7.a63(this, getPropertyCallableRef('parserHelper', 1, tmp_8, EngineHelpersFactory$_get_parserHelper_$ref_egvg46(), null));
55655
55656
  var tmp_9 = this;
55656
55657
  // Inline function 'org.kodein.di.instance' call
55657
55658
  var this_2 = _get_di__ndbzja(this);
@@ -55660,7 +55661,7 @@
55660
55661
  var tmp$ret$4 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
55661
55662
  var tmp_11 = Instance(this_2, tmp$ret$4, null);
55662
55663
  var tmp_12 = KProperty1;
55663
- tmp_9.l98_1 = tmp_11.a63(this, getPropertyCallableRef('gameHelper', 1, tmp_12, EngineHelpersFactory$_get_gameHelper_$ref_7u8j93(), null));
55664
+ tmp_9.m98_1 = tmp_11.a63(this, getPropertyCallableRef('gameHelper', 1, tmp_12, EngineHelpersFactory$_get_gameHelper_$ref_7u8j93(), null));
55664
55665
  var tmp_13 = this;
55665
55666
  // Inline function 'org.kodein.di.instance' call
55666
55667
  var this_3 = _get_di__ndbzja(this);
@@ -55669,31 +55670,31 @@
55669
55670
  var tmp$ret$6 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
55670
55671
  var tmp_15 = Instance(this_3, tmp$ret$6, null);
55671
55672
  var tmp_16 = KProperty1;
55672
- tmp_13.m98_1 = tmp_15.a63(this, getPropertyCallableRef('gameResources', 1, tmp_16, EngineHelpersFactory$_get_gameResources_$ref_kynd2o(), null));
55673
+ tmp_13.n98_1 = tmp_15.a63(this, getPropertyCallableRef('gameResources', 1, tmp_16, EngineHelpersFactory$_get_gameResources_$ref_kynd2o(), null));
55673
55674
  }
55674
- protoOf(EngineHelpersFactory).n98 = function () {
55675
- var tmp0 = this.j98_1;
55675
+ protoOf(EngineHelpersFactory).o98 = function () {
55676
+ var tmp0 = this.k98_1;
55676
55677
  var tmp = KProperty1;
55677
55678
  // Inline function 'kotlin.getValue' call
55678
55679
  getPropertyCallableRef('ratingHelper', 1, tmp, EngineHelpersFactory$_get_ratingHelper_$ref_pl08ks_0(), null);
55679
55680
  return tmp0.w();
55680
55681
  };
55681
- protoOf(EngineHelpersFactory).o98 = function () {
55682
- var tmp0 = this.k98_1;
55682
+ protoOf(EngineHelpersFactory).p98 = function () {
55683
+ var tmp0 = this.l98_1;
55683
55684
  var tmp = KProperty1;
55684
55685
  // Inline function 'kotlin.getValue' call
55685
55686
  getPropertyCallableRef('parserHelper', 1, tmp, EngineHelpersFactory$_get_parserHelper_$ref_egvg46_0(), null);
55686
55687
  return tmp0.w();
55687
55688
  };
55688
- protoOf(EngineHelpersFactory).p98 = function () {
55689
- var tmp0 = this.l98_1;
55689
+ protoOf(EngineHelpersFactory).q98 = function () {
55690
+ var tmp0 = this.m98_1;
55690
55691
  var tmp = KProperty1;
55691
55692
  // Inline function 'kotlin.getValue' call
55692
55693
  getPropertyCallableRef('gameHelper', 1, tmp, EngineHelpersFactory$_get_gameHelper_$ref_7u8j93_0(), null);
55693
55694
  return tmp0.w();
55694
55695
  };
55695
- protoOf(EngineHelpersFactory).q98 = function () {
55696
- var tmp0 = this.m98_1;
55696
+ protoOf(EngineHelpersFactory).r98 = function () {
55697
+ var tmp0 = this.n98_1;
55697
55698
  var tmp = KProperty1;
55698
55699
  // Inline function 'kotlin.getValue' call
55699
55700
  getPropertyCallableRef('gameResources', 1, tmp, EngineHelpersFactory$_get_gameResources_$ref_kynd2o_0(), null);
@@ -56345,7 +56346,7 @@
56345
56346
  protoOf(CallbackWrapperLoggerOutput).i = i;
56346
56347
  protoOf(CallbackWrapperLoggerOutput).v = v;
56347
56348
  protoOf(CallbackWrapperLoggerOutput).w = w;
56348
- protoOf(FileLoggerOutputImpl).x8z = observe$default;
56349
+ protoOf(FileLoggerOutputImpl).y8z = observe$default;
56349
56350
  protoOf(FileLoggerOutputImpl).d = d;
56350
56351
  protoOf(FileLoggerOutputImpl).e = e;
56351
56352
  protoOf(FileLoggerOutputImpl).i = i;
@@ -56365,10 +56366,10 @@
56365
56366
  protoOf(LoggerCallbacksWrapperLoggerOutput).i = i;
56366
56367
  protoOf(LoggerCallbacksWrapperLoggerOutput).v = v;
56367
56368
  protoOf(LoggerCallbacksWrapperLoggerOutput).w = w;
56368
- defineProp(protoOf(EngineHelpersFactory), 'ratingHelper', protoOf(EngineHelpersFactory).n98);
56369
- defineProp(protoOf(EngineHelpersFactory), 'parserHelper', protoOf(EngineHelpersFactory).o98);
56370
- defineProp(protoOf(EngineHelpersFactory), 'gameHelper', protoOf(EngineHelpersFactory).p98);
56371
- defineProp(protoOf(EngineHelpersFactory), 'gameResources', protoOf(EngineHelpersFactory).q98);
56369
+ defineProp(protoOf(EngineHelpersFactory), 'ratingHelper', protoOf(EngineHelpersFactory).o98);
56370
+ defineProp(protoOf(EngineHelpersFactory), 'parserHelper', protoOf(EngineHelpersFactory).p98);
56371
+ defineProp(protoOf(EngineHelpersFactory), 'gameHelper', protoOf(EngineHelpersFactory).q98);
56372
+ defineProp(protoOf(EngineHelpersFactory), 'gameResources', protoOf(EngineHelpersFactory).r98);
56372
56373
  //endregion
56373
56374
  //region block: init
56374
56375
  Companion_instance_5 = new Companion_0();