game_client_logic_deb 1.8.355 → 1.8.356
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- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +8 -8
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.d.ts +1 -1
- package/Logic_Debertz-game_client.js +95 -95
- package/Logic_Debertz-game_client.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +17 -17
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +1 -1
- package/package.json +1 -1
package/Logic_Debertz-core.js
CHANGED
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@@ -380,7 +380,7 @@
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initMetadataForClass(AppEnvironmentValue, 'AppEnvironmentValue', VOID, Enum);
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//endregion
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function GameEngineConfig() {
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383
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-
this.version = '1.8.
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383
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+
this.version = '1.8.356';
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}
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protoOf(GameEngineConfig).l31 = function () {
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return this.version;
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package/Logic_Debertz-engine.js
CHANGED
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@@ -2230,7 +2230,7 @@
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return this.DELAY_TO_BUFFER_STATE_UPDATES_MILLIS;
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};
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protoOf(Companion_4).c6v = function (botReplacesPlayerAfterTimeout, closeIfBotsAtFinish, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis) {
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-
return new ServerReduxConfig(
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return new ServerReduxConfig(FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_getInstance(), VOID, botReplacesPlayerAfterTimeout ? 15000 : 30000, closeIfBotsAtFinish, botReplacesPlayerAfterTimeout, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis);
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};
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protoOf(Companion_4).getServerEngineMode = function (botReplacesPlayerAfterTimeout, closeIfBotsAtFinish, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis, $super) {
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closeIfBotsAtFinish = closeIfBotsAtFinish === VOID ? true : closeIfBotsAtFinish;
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@@ -2245,7 +2245,7 @@
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return Companion_instance_9;
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}
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function ServerReduxConfig(finishGameWhenNotLiveStrategy, waitForPlayerToReconnect, waitForPlayerToReconnectTimeOutMillis, closeIfBotsAtFinish, botReplacesPlayerAfterTimeout, enabledCombinedEvents, delayToAskBotMillis, combinedEventsIntervalMillis, serverStateUpdateIntervalMillis) {
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2248
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-
finishGameWhenNotLiveStrategy = finishGameWhenNotLiveStrategy === VOID ?
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finishGameWhenNotLiveStrategy = finishGameWhenNotLiveStrategy === VOID ? FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_getInstance() : finishGameWhenNotLiveStrategy;
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waitForPlayerToReconnect = waitForPlayerToReconnect === VOID ? true : waitForPlayerToReconnect;
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waitForPlayerToReconnectTimeOutMillis = waitForPlayerToReconnectTimeOutMillis === VOID ? 30000 : waitForPlayerToReconnectTimeOutMillis;
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closeIfBotsAtFinish = closeIfBotsAtFinish === VOID ? true : closeIfBotsAtFinish;
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@@ -2374,8 +2374,8 @@
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return false;
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return true;
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};
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-
var
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-
var
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+
var FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_instance;
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+
var FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_instance;
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var FinishGameWhenNotLiveStrategy_DISABLED_instance;
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function Companion_5() {
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}
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@@ -2388,16 +2388,16 @@
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if (FinishGameWhenNotLiveStrategy_entriesInitialized)
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return Unit_instance;
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FinishGameWhenNotLiveStrategy_entriesInitialized = true;
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-
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FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_instance = new FinishGameWhenNotLiveStrategy('ALL_NOT_LIVE', 0);
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FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_instance = new FinishGameWhenNotLiveStrategy('ALL_NOT_LIVE_OR_BOT', 1);
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FinishGameWhenNotLiveStrategy_DISABLED_instance = new FinishGameWhenNotLiveStrategy('DISABLED', 2);
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}
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function FinishGameWhenNotLiveStrategy(name, ordinal) {
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Enum.call(this, name, ordinal);
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}
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-
function
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function FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_getInstance() {
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FinishGameWhenNotLiveStrategy_initEntries();
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-
return
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return FinishGameWhenNotLiveStrategy_ALL_NOT_LIVE_OR_BOT_instance;
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}
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function RandomData(signature, id, indexes, provider) {
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this.signature = signature;
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