game_client_logic_deb 1.8.334 → 1.8.338

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@@ -516,14 +516,15 @@ export declare namespace games.jass.logic {
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  }
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  export declare namespace games.jass.logic.data.models {
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  class DealerConfig {
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- constructor(dealerStrategy?: games.jass.logic.domain.interactors.dealer.DealerStrategy, isBotsAreHappy?: boolean, cards?: Nullable<Array<number>>, shouldDisplayDealerStrategy?: boolean);
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+ constructor(dealerStrategy?: games.jass.logic.domain.interactors.dealer.DealerStrategy, isBotsAreHappy?: boolean, cards?: Nullable<Array<number>>, shuffleCardsPlayerNumber?: Nullable<number>, shouldDisplayDealerStrategy?: boolean);
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  get dealerStrategy(): games.jass.logic.domain.interactors.dealer.DealerStrategy;
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  get isBotsAreHappy(): boolean;
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  get cards(): Nullable<Array<number>>;
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+ get shuffleCardsPlayerNumber(): Nullable<number>;
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  get shouldDisplayDealerStrategy(): boolean;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
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- copy(dealerStrategy?: games.jass.logic.domain.interactors.dealer.DealerStrategy, isBotsAreHappy?: boolean, cards?: Nullable<Array<number>>, shouldDisplayDealerStrategy?: boolean): games.jass.logic.data.models.DealerConfig;
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+ copy(dealerStrategy?: games.jass.logic.domain.interactors.dealer.DealerStrategy, isBotsAreHappy?: boolean, cards?: Nullable<Array<number>>, shuffleCardsPlayerNumber?: Nullable<number>, shouldDisplayDealerStrategy?: boolean): games.jass.logic.data.models.DealerConfig;
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  toString(): string;
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  static get Companion(): {
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  getFromServerConfig(dealerStrategy?: string, cardsJson?: Nullable<string>): games.jass.logic.data.models.DealerConfig;
@@ -778,7 +779,7 @@ export declare namespace games.jass.logic.data.models.player.achievements {
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  constructor(oldRating: number, newRating: number);
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  get oldRating(): number;
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  get newRating(): number;
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- get isRatingUp(): boolean;
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+ get isRatingUpOrNull(): Nullable<boolean>;
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  copy(oldRating?: number, newRating?: number): games.jass.logic.data.models.player.achievements.Achievements;
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  toString(): string;
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  hashCode(): number;
@@ -1394,8 +1395,9 @@ export declare namespace games.jass.logic.data.models.table.config {
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  }
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  export declare namespace games.jass.logic.data.models.table.config {
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  class ConfigLite {
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- constructor(mode: games.jass.logic.data.models.table.config.RoomMode, players: games.jass.logic.data.models.table.config.PlayersMode, points: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, rulesPreset: games.jass.logic.data.models.rules.RulesSetType, isPrivate: boolean, isChatEnabled: boolean, isBotsEnabled: boolean, rules: Nullable<games.jass.logic.data.models.rules.Rules>);
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+ constructor(mode: games.jass.logic.data.models.table.config.RoomMode, league: Nullable<games.jass.logic.data.models.leagues.League>, players: games.jass.logic.data.models.table.config.PlayersMode, points: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, rulesPreset: games.jass.logic.data.models.rules.RulesSetType, isPrivate: boolean, isChatEnabled: boolean, isBotsEnabled: boolean, rules: Nullable<games.jass.logic.data.models.rules.Rules>);
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  get mode(): games.jass.logic.data.models.table.config.RoomMode;
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+ get league(): Nullable<games.jass.logic.data.models.leagues.League>;
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  get players(): games.jass.logic.data.models.table.config.PlayersMode;
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  get points(): games.jass.logic.data.models.table.config.PointsMode;
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  get timeoutTimeMillis(): number;
@@ -1404,7 +1406,7 @@ export declare namespace games.jass.logic.data.models.table.config {
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  get isChatEnabled(): boolean;
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  get isBotsEnabled(): boolean;
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  get rules(): Nullable<games.jass.logic.data.models.rules.Rules>;
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- copy(mode?: games.jass.logic.data.models.table.config.RoomMode, players?: games.jass.logic.data.models.table.config.PlayersMode, points?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, rulesPreset?: games.jass.logic.data.models.rules.RulesSetType, isPrivate?: boolean, isChatEnabled?: boolean, isBotsEnabled?: boolean, rules?: Nullable<games.jass.logic.data.models.rules.Rules>): games.jass.logic.data.models.table.config.ConfigLite;
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+ copy(mode?: games.jass.logic.data.models.table.config.RoomMode, league?: Nullable<games.jass.logic.data.models.leagues.League>, players?: games.jass.logic.data.models.table.config.PlayersMode, points?: games.jass.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, rulesPreset?: games.jass.logic.data.models.rules.RulesSetType, isPrivate?: boolean, isChatEnabled?: boolean, isBotsEnabled?: boolean, rules?: Nullable<games.jass.logic.data.models.rules.Rules>): games.jass.logic.data.models.table.config.ConfigLite;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;