game_client_logic_deb 1.8.323 → 1.8.325
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-core.js +12 -3
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +148 -62
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.d.ts +12 -5
- package/Logic_Debertz-game_client.js +4 -6
- package/Logic_Debertz-game_client.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +10 -10
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +7 -7
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -252,12 +252,16 @@ export declare namespace com.logic.data.models {
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get name(): "NO_ACTIVE_PLAYERS";
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get ordinal(): 3;
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};
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+
static get REVENGED(): com.logic.data.models.GameFinishedReason.Reason & {
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get name(): "REVENGED";
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get ordinal(): 4;
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};
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static get GAME_NOT_EXISTS(): com.logic.data.models.GameFinishedReason.Reason & {
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get name(): "GAME_NOT_EXISTS";
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get ordinal():
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get ordinal(): 5;
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};
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get name(): "DEPLOY" | "PLAYER_DELETED" | "FINISHED" | "NO_ACTIVE_PLAYERS" | "GAME_NOT_EXISTS";
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get ordinal(): 0 | 1 | 2 | 3 | 4;
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get name(): "DEPLOY" | "PLAYER_DELETED" | "FINISHED" | "NO_ACTIVE_PLAYERS" | "REVENGED" | "GAME_NOT_EXISTS";
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get ordinal(): 0 | 1 | 2 | 3 | 4 | 5;
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static values(): Array<com.logic.data.models.GameFinishedReason.Reason>;
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static valueOf(value: string): com.logic.data.models.GameFinishedReason.Reason;
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static get Companion(): {
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@@ -1860,7 +1864,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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}
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/* @ts-ignore: https://github.com/microsoft/TypeScript/issues/4628 */
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class FinishingGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements games.jass.logic.redux.actions.mechanic.TerminatedAction, com.logic.redux.actions.validation.NotValidateIfGameFinishing {
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constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, transition
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constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, transition: Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>, sessionAnalytics?: Nullable<games.jass.logic.data.models.GameSessionAnalytics>, gameHistory?: Nullable<games.jass.logic.data.models.table.history.GameHistory>, isRoundHistorySaved?: boolean, aid?: Nullable<string>);
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get reason(): com.logic.data.models.TerminationGameReason;
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get isGameFinished(): boolean;
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get transition(): Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>;
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@@ -1876,7 +1880,8 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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notValidateWhenFinishing(): boolean;
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readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & games.jass.logic.redux.actions.mechanic.TerminatedAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"];
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static get Companion(): {
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fromTableWithAnalytics(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, table: Nullable<games.jass.logic.data.models.table.JassTable>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameTransition>): games.jass.logic.redux.actions.mechanic.FinishingGameMechanicAction;
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fromTable(table: Nullable<games.jass.logic.data.models.table.JassTable>): games.jass.logic.redux.actions.mechanic.FinishingGameMechanicAction;
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};
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}
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class FinishGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, games.jass.logic.redux.actions.mechanic.TerminatedAction {
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@@ -1964,6 +1969,7 @@ export declare interface GameHelper {
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getRulesByType(rulesSetType: games.jass.logic.data.models.rules.RulesSetType): games.jass.logic.data.models.rules.Rules;
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getRulesByString(name: string): games.jass.logic.data.models.rules.Rules;
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mapRulesSetType(name: string): games.jass.logic.data.models.rules.RulesSetType;
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mapToLeague(name: string): games.jass.logic.data.models.leagues.League;
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readonly __doNotUseOrImplementIt: {
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readonly GameHelper: unique symbol;
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};
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@@ -2001,6 +2007,7 @@ export declare interface RatingHelper {
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isValidRatingForLeague(league: games.jass.logic.data.models.leagues.League, rating: number): boolean;
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mapRatingToLeague(rating: number): games.jass.logic.data.models.leagues.League;
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getLeaguesConfig(): games.jass.logic.data.models.leagues.LeaguesConfig;
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mapToLeague(name: string): games.jass.logic.data.models.leagues.League;
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readonly __doNotUseOrImplementIt: {
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readonly RatingHelper: unique symbol;
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};
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@@ -229,9 +229,8 @@
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var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.r2;
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var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
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var CombinationChoiceFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g2;
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var ProcessingReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w4;
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var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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var ProcessingReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w4;
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var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
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var WaitingActData = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
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var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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@@ -312,6 +311,7 @@
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var getWhoGotLastBribe = kotlin_io_raspberryapps_game_engine_engine.$_$.u;
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var get_byIdPlayerPredicate = kotlin_io_raspberryapps_game_engine_core.$_$.k;
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var updateItem = kotlin_io_raspberryapps_game_engine_core.$_$.l3;
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var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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var NoSuchElementException_init_$Create$ = kotlin_kotlin.$_$.d2;
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var mapWithIndex = kotlin_io_raspberryapps_game_engine_core.$_$.p;
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var EarnPointsSceneData = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
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@@ -12589,11 +12589,9 @@
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var tmp_1 = Companion_instance_0;
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var tmp_2 = ProcessingReason_getInstance();
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var tmp1_elvis_lhs = table == null ? null : table.isGameFinished;
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tmp_0 = tmp_1.
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tmp_0 = tmp_1.fromTableWithAnalytics(tmp_2, tmp1_elvis_lhs == null ? false : tmp1_elvis_lhs, table);
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} else {
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var tmp3_elvis_lhs = table == null ? null : table.isGameFinished;
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tmp_0 = new FinishingGameMechanicAction(tmp_3, tmp3_elvis_lhs == null ? false : tmp3_elvis_lhs);
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tmp_0 = Companion_instance_0.fromTable(table);
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}
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tmp(tmp_0);
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next(action_0);
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