game_client_logic_deb 1.8.314 → 1.8.319

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -60,10 +60,10 @@
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  var FlowCollector = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.q;
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  var hashCode = kotlin_kotlin.$_$.ub;
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  var initMetadataForClass = kotlin_kotlin.$_$.vb;
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- var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.t4;
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+ var StateProvider = kotlin_io_raspberryapps_game_engine_engine.$_$.u4;
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  var initMetadataForInterface = kotlin_kotlin.$_$.yb;
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- var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.q4;
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- var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.k4;
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+ var BaseGame = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
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+ var AppState = kotlin_io_raspberryapps_game_engine_engine.$_$.l4;
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  var emptyList = kotlin_kotlin.$_$.o7;
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  var getKClass = kotlin_kotlin.$_$.e;
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  var arrayOf = kotlin_kotlin.$_$.ih;
@@ -76,7 +76,7 @@
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  var IdsProvider = kotlin_io_raspberryapps_game_engine_core.$_$.s1;
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  var plus = kotlin_kotlin.$_$.a9;
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  var listOfNotNull = kotlin_kotlin.$_$.p8;
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- var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
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+ var GameStore = kotlin_io_raspberryapps_game_engine_engine.$_$.t4;
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  var KProperty1 = kotlin_kotlin.$_$.rd;
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  var getPropertyCallableRef = kotlin_kotlin.$_$.sb;
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  var Exception = kotlin_kotlin.$_$.lg;
@@ -96,7 +96,7 @@
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  var PlayerTimeoutReason = kotlin_io_raspberryapps_game_engine_core.$_$.o1;
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  var PlayerLostConnectionReason = kotlin_io_raspberryapps_game_engine_core.$_$.n1;
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  var getPoint = kotlin_io_raspberryapps_game_engine_core.$_$.f1;
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- var PlayerWaitingState_IDLE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v3;
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+ var PlayerWaitingState_IDLE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w3;
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  var collectionSizeOrDefault = kotlin_kotlin.$_$.t6;
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  var ArrayList_init_$Create$ = kotlin_kotlin.$_$.m;
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  var getPlayerIndex = kotlin_io_raspberryapps_game_engine_core.$_$.n;
@@ -149,10 +149,10 @@
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  var FromClientEventsObserver = kotlin_io_raspberryapps_game_engine_engine.$_$.u1;
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  var ArrayList_init_$Create$_0 = kotlin_kotlin.$_$.n;
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  var joinToString = kotlin_kotlin.$_$.g8;
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- var getDataClassName = kotlin_io_raspberryapps_game_engine_core.$_$.c3;
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+ var getDataClassName = kotlin_io_raspberryapps_game_engine_core.$_$.d3;
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  var get_atomicfu$reentrantLock = kotlin_org_jetbrains_kotlinx_atomicfu.$_$.a;
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  var lazy_0 = kotlin_kotlin.$_$.rh;
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- var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.p4;
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+ var get_isCreated = kotlin_io_raspberryapps_game_engine_engine.$_$.q4;
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  var InSceneAction = kotlin_io_raspberryapps_game_engine_engine.$_$.y2;
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  var getPlayerTurn = kotlin_io_raspberryapps_game_engine_engine.$_$.o3;
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  var PlayerTurnAnswerAction = kotlin_io_raspberryapps_game_engine_engine.$_$.e3;
@@ -163,12 +163,12 @@
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  var filterPlayerTurn = kotlin_io_raspberryapps_game_engine_core.$_$.m;
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  var NextPlayerTurnAction = kotlin_io_raspberryapps_game_engine_engine.$_$.c3;
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  var singleOrNull = kotlin_kotlin.$_$.j9;
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- var ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.u4;
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+ var ValidationCode_CARD_VALIDATION_HAS_HIGHER_TRUMP_CARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
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  var Collection = kotlin_kotlin.$_$.s5;
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- var ValidationCode_CARD_VALIDATION_HAS_TRUMP_CARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
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+ var ValidationCode_CARD_VALIDATION_HAS_TRUMP_CARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x4;
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  var getGrowth = kotlin_io_raspberryapps_game_engine_core.$_$.e1;
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- var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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- var ValidationCode_CARD_VALIDATION_HAS_SAME_CARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.v4;
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+ var Companion_instance = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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+ var ValidationCode_CARD_VALIDATION_HAS_SAME_CARD_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.w4;
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  var emptyFlow = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.u;
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  var to = kotlin_kotlin.$_$.zh;
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  var get_isChoosePartnerScene = kotlin_io_raspberryapps_game_engine_engine.$_$.f1;
@@ -177,8 +177,8 @@
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  var ClearAction = kotlin_io_raspberryapps_game_engine_engine.$_$.p3;
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  var ExitFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h2;
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  var distinctUntilChanged = kotlin_org_jetbrains_kotlinx_kotlinx_coroutines_core.$_$.t;
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- var WaitingForConnectionReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.x4;
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- var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.r4;
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+ var WaitingForConnectionReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.y4;
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+ var GameStoreContract = kotlin_io_raspberryapps_game_engine_engine.$_$.s4;
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  var get_isFinishing = kotlin_io_raspberryapps_game_engine_engine.$_$.o1;
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  var get_isCreating = kotlin_io_raspberryapps_game_engine_engine.$_$.m1;
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  var get_isFinished = kotlin_io_raspberryapps_game_engine_engine.$_$.n1;
@@ -215,7 +215,7 @@
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  var EngineBotConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.j1;
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  var LastCardInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.w1;
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  var DealerInteractor = kotlin_io_raspberryapps_game_engine_engine.$_$.y1;
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- var listOfNotNull_0 = kotlin_kotlin.$_$.o8;
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+ var MechanicReducers = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
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  var playerTurnTimeoutMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.c4;
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  var sendFromClientEventsMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.y3;
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  var putPlayerLastCardMiddleware = kotlin_io_raspberryapps_game_engine_engine.$_$.a4;
@@ -229,17 +229,17 @@
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  var Middleware = kotlin_io_raspberryapps_game_engine_core.$_$.r2;
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  var IllegalArgumentException_init_$Create$ = kotlin_kotlin.$_$.s1;
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  var CombinationChoiceFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.g2;
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- var ProcessingReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v4;
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+ var ProcessingReason_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.w4;
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  var FinishingGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.w2;
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- var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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+ var Companion_instance_0 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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  var MechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.z2;
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  var WaitingActData = kotlin_io_raspberryapps_game_engine_engine.$_$.b1;
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- var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.f5;
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+ var Companion_instance_1 = kotlin_io_raspberryapps_game_engine_engine.$_$.g5;
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  var RequestedCardDecksFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.m2;
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  var CardDeckRequest = kotlin_io_raspberryapps_game_engine_engine.$_$.a1;
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  var SceneActMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.h3;
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  var toLong = kotlin_kotlin.$_$.yc;
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- var TimerType_DELAY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.c4;
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+ var TimerType_DELAY_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.d4;
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  var StartTimerAction = kotlin_io_raspberryapps_game_engine_core.$_$.i2;
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  var TimerTickAction = kotlin_io_raspberryapps_game_engine_core.$_$.l2;
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  var single = kotlin_kotlin.$_$.k9;
@@ -260,7 +260,7 @@
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  var StopTimerAction = kotlin_io_raspberryapps_game_engine_core.$_$.j2;
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  var Long = kotlin_kotlin.$_$.og;
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  var FromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.i2;
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- var Toggles_instance = kotlin_io_raspberryapps_game_engine_core.$_$.y4;
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+ var Toggles_instance = kotlin_io_raspberryapps_game_engine_core.$_$.z4;
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  var CardOnTable = kotlin_io_raspberryapps_game_engine_engine.$_$.c1;
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  var plus_0 = kotlin_kotlin.$_$.b9;
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  var PlayerReadyFromClientAction = kotlin_io_raspberryapps_game_engine_engine.$_$.l2;
@@ -273,14 +273,14 @@
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  var RoundStartedAction = kotlin_io_raspberryapps_game_engine_engine.$_$.q2;
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  var GameAction = kotlin_io_raspberryapps_game_engine_engine.$_$.o2;
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  var ContinueGameMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.t2;
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- var PlayerTurnTimerTag_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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+ var PlayerTurnTimerTag_init_$Create$ = kotlin_io_raspberryapps_game_engine_engine.$_$.e5;
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  var getInitialPlayerTurnTimerDelayMillis = kotlin_io_raspberryapps_game_engine_engine.$_$.b4;
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  var contains = kotlin_kotlin.$_$.u6;
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- var Reason_INTERNAL_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.y3;
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+ var Reason_INTERNAL_ERROR_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.z3;
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  var get_isEarnPointScene = kotlin_io_raspberryapps_game_engine_engine.$_$.g1;
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  var NavigationMechanicAction = kotlin_io_raspberryapps_game_engine_engine.$_$.b3;
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- var MessageLifecycle_ROOM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.y4;
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- var MessageLifecycle_GAME_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.x4;
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+ var MessageLifecycle_ROOM_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
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+ var MessageLifecycle_GAME_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.y4;
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  var EventMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.j;
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  var ServiceMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.n;
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  var ValidationMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.i;
@@ -292,18 +292,18 @@
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  var PhraseMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.f;
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  var TextMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.h;
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  var WhoShuffleCardsMessage = kotlin_io_raspberryapps_game_engine_engine.$_$.p;
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- var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.m4;
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- var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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- var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.u3;
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+ var Companion_instance_2 = kotlin_io_raspberryapps_game_engine_core.$_$.n4;
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+ var Companion_instance_3 = kotlin_io_raspberryapps_game_engine_core.$_$.l4;
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+ var PlayerConnectionState_LIVE_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.v3;
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  var Companion_getInstance = kotlin_kotlin.$_$.h5;
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  var DurationUnit_MILLISECONDS_getInstance = kotlin_kotlin.$_$.g;
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  var toDuration = kotlin_kotlin.$_$.bg;
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  var BaseMechanicLifecycleReducer = kotlin_io_raspberryapps_game_engine_engine.$_$.e4;
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- var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.z4;
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- var GameLifecycleState_FINISHING_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
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- var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.l4;
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- var GameLifecycleState_FINISHED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.b5;
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- var GameLifecycleState_CREATING_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
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+ var GameLifecycleState_CREATED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.a5;
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+ var GameLifecycleState_FINISHING_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.d5;
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+ var TerminationState = kotlin_io_raspberryapps_game_engine_engine.$_$.m4;
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+ var GameLifecycleState_FINISHED_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.c5;
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+ var GameLifecycleState_CREATING_getInstance = kotlin_io_raspberryapps_game_engine_engine.$_$.b5;
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  var lastOrNull = kotlin_kotlin.$_$.l8;
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  var filterWhoChoseSuit = kotlin_io_raspberryapps_game_engine_engine.$_$.r;
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  var filterWhoShuffleCards = kotlin_io_raspberryapps_game_engine_engine.$_$.s;
@@ -311,7 +311,7 @@
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  var first = kotlin_kotlin.$_$.v7;
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  var getWhoGotLastBribe = kotlin_io_raspberryapps_game_engine_engine.$_$.u;
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  var get_byIdPlayerPredicate = kotlin_io_raspberryapps_game_engine_core.$_$.k;
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- var updateItem = kotlin_io_raspberryapps_game_engine_core.$_$.k3;
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+ var updateItem = kotlin_io_raspberryapps_game_engine_core.$_$.l3;
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  var NoSuchElementException_init_$Create$ = kotlin_kotlin.$_$.d2;
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  var mapWithIndex = kotlin_io_raspberryapps_game_engine_core.$_$.p;
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  var EarnPointsSceneData = kotlin_io_raspberryapps_game_engine_engine.$_$.y;
@@ -330,27 +330,27 @@
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  var take_0 = kotlin_kotlin.$_$.q9;
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  var drop = kotlin_kotlin.$_$.n7;
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  var minus = kotlin_kotlin.$_$.v8;
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- var getItemIndex = kotlin_io_raspberryapps_game_engine_core.$_$.d3;
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+ var getItemIndex = kotlin_io_raspberryapps_game_engine_core.$_$.e3;
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  var generateHiddenPlayerHandCards = kotlin_io_raspberryapps_game_engine_engine.$_$.v;
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- var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.j4;
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+ var AppStatePayload = kotlin_io_raspberryapps_game_engine_engine.$_$.k4;
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  var LoggerOutput = kotlin_io_raspberryapps_cardgame_logger.$_$.a;
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  var DealerConfig = kotlin_io_raspberryapps_game_engine_engine.$_$.i1;
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  var CoreConfig = kotlin_io_raspberryapps_game_engine_core.$_$.h1;
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  var Companion_instance_5 = kotlin_org_kodein_di_kodein_di.$_$.b;
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  var Companion_instance_6 = kotlin_io_raspberryapps_cardgame_logger.$_$.n;
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  var CombinedRaspberryLogger = kotlin_io_raspberryapps_cardgame_logger.$_$.c;
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- var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
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- var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
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- var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.m4;
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- var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
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- var Companion_instance_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.h5;
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+ var FileLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.p4;
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+ var FileLoggerOutputImpl = kotlin_io_raspberryapps_game_engine_engine.$_$.o4;
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+ var CallbackWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.n4;
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+ var Companion_instance_7 = kotlin_io_raspberryapps_game_engine_engine.$_$.j5;
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+ var Companion_instance_8 = kotlin_io_raspberryapps_game_engine_engine.$_$.i5;
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  var toLoggerPayload = kotlin_io_raspberryapps_game_engine_engine.$_$.h1;
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- var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.o3;
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- var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.q3;
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- var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.p3;
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- var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.z4;
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- var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.i4;
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- var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j4;
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+ var combinedLoggerModule = kotlin_io_raspberryapps_game_engine_core.$_$.p3;
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+ var dealerModule = kotlin_io_raspberryapps_game_engine_core.$_$.r3;
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+ var coreModule = kotlin_io_raspberryapps_game_engine_core.$_$.q3;
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+ var AppEnvironment_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.a5;
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+ var AppEnvironmentValue_DEVELOPMENT_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.j4;
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+ var AppEnvironmentValue_PRODUCTION_getInstance = kotlin_io_raspberryapps_game_engine_core.$_$.k4;
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  var ParserHelper = kotlin_io_raspberryapps_game_engine_engine.$_$.b;
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  var Logger_getInstance = kotlin_io_raspberryapps_cardgame_logger.$_$.m;
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  var LoggerCallbacksWrapperLoggerOutput = kotlin_io_raspberryapps_game_engine_engine.$_$.a;
@@ -376,7 +376,7 @@
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  function observeClientStatePayload() {
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  // Inline function 'kotlinx.coroutines.flow.mapNotNull' call
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  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
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- var this_0 = this.x6m();
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+ var this_0 = this.w6m();
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  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
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  return new _no_name_provided__qut3iv(this_0);
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  }
@@ -384,7 +384,7 @@
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  // Inline function 'kotlinx.coroutines.flow.map' call
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  // Inline function 'kotlinx.coroutines.flow.filter' call
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  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
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- var this_0 = this.x6m();
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+ var this_0 = this.w6m();
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  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
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  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
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  var this_1 = new _no_name_provided__qut3iv_0(this_0);
@@ -394,7 +394,7 @@
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  function observeStateIfTableExists() {
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  // Inline function 'kotlinx.coroutines.flow.filter' call
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  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
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- var this_0 = this.x6m();
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+ var this_0 = this.w6m();
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  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
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  return new _no_name_provided__qut3iv_2(this_0);
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  }
@@ -581,7 +581,7 @@
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  initMetadataForInterface(ControlsContract, 'ControlsContract');
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  initMetadataForInterface(TradeSceneContract, 'TradeSceneContract');
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  initMetadataForInterface(EarnPointsSceneContract, 'EarnPointsSceneContract');
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- initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ControlsContract, ExpectantContract, SceneActionsContract]);
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+ initMetadataForInterface(TableScene, 'TableScene', VOID, VOID, [ExpectantContract, ControlsContract, SceneActionsContract]);
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  initMetadataForInterface(TradeScene, 'TradeScene', VOID, VOID, [SceneActionsContract, ExpectantContract, TradeSceneContract]);
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  initMetadataForInterface(EarnPointsScene, 'EarnPointsScene', VOID, VOID, [SceneActionsContract, ExpectantContract, EarnPointsSceneContract]);
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  initMetadataForClass(EarnPointsSceneImpl, 'EarnPointsSceneImpl', VOID, VOID, [EarnPointsSceneContract, ExpectantContract, SceneActionsContract, PlayersSceneContract, EarnPointsScene, GameEngineSceneContract]);
@@ -742,7 +742,7 @@
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  logicConfig = logicConfig === VOID ? new EngineLogicConfig(VOID, false) : logicConfig;
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  dealerConfig = dealerConfig === VOID ? new DealerConfig() : dealerConfig;
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  coreConfig = coreConfig === VOID ? new CoreConfig() : coreConfig;
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- return this.bb3(currentPlayerId, reducers, middlewares, gameClientConfig, engineBotConfig, logicConfig, dealerConfig, coreConfig);
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+ return this.cb3(currentPlayerId, reducers, middlewares, gameClientConfig, engineBotConfig, logicConfig, dealerConfig, coreConfig);
746
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  }
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  initMetadataForInterface(GameClientEngineController, 'GameClientEngineController');
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  initMetadataForClass(_no_name_provided__qut3iv_75, VOID, VOID, VOID, [Reducer]);
@@ -904,7 +904,7 @@
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  tmp_0.t9e_1 = this.q9e_1;
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  var tmp_1 = this;
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  tmp_1.u9e_1 = this.r9e_1;
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- if (this.u9e_1.b6o()) {
907
+ if (this.u9e_1.p6n()) {
908
908
  this.j9_1 = 3;
909
909
  suspendResult = this.t9e_1.e18(this.u9e_1, this);
910
910
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1023,7 +1023,7 @@
1023
1023
  tmp_1.s9f_1 = this.q9f_1;
1024
1024
  this.j9_1 = 1;
1025
1025
  var it = this.s9f_1;
1026
- suspendResult = this.r9f_1.e18(it.a6o(), this);
1026
+ suspendResult = this.r9f_1.e18(it.o6n(), this);
1027
1027
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1028
1028
  return suspendResult;
1029
1029
  }
@@ -1125,7 +1125,7 @@
1125
1125
  tmp_0.q9g_1 = this.n9g_1;
1126
1126
  var tmp_1 = this;
1127
1127
  tmp_1.r9g_1 = this.o9g_1;
1128
- if (this.r9g_1.b6o()) {
1128
+ if (this.r9g_1.p6n()) {
1129
1129
  this.j9_1 = 3;
1130
1130
  suspendResult = this.q9g_1.e18(this.r9g_1, this);
1131
1131
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1504,7 +1504,7 @@
1504
1504
  tmp_0.x9i_1 = this.u9i_1;
1505
1505
  var tmp_1 = this;
1506
1506
  tmp_1.y9i_1 = this.v9i_1;
1507
- if (this.y9i_1.b6o()) {
1507
+ if (this.y9i_1.p6n()) {
1508
1508
  this.j9_1 = 3;
1509
1509
  suspendResult = this.x9i_1.e18(this.y9i_1, this);
1510
1510
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -1623,7 +1623,7 @@
1623
1623
  tmp_1.w9j_1 = this.u9j_1;
1624
1624
  this.j9_1 = 1;
1625
1625
  var it = this.w9j_1;
1626
- suspendResult = this.v9j_1.e18(it.a6o(), this);
1626
+ suspendResult = this.v9j_1.e18(it.o6n(), this);
1627
1627
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
1628
1628
  return suspendResult;
1629
1629
  }
@@ -1725,7 +1725,7 @@
1725
1725
  tmp_0.u9k_1 = this.r9k_1;
1726
1726
  var tmp_1 = this;
1727
1727
  tmp_1.v9k_1 = this.s9k_1;
1728
- if (this.v9k_1.b6o()) {
1728
+ if (this.v9k_1.p6n()) {
1729
1729
  this.j9_1 = 3;
1730
1730
  suspendResult = this.u9k_1.e18(this.v9k_1, this);
1731
1731
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
@@ -2000,8 +2000,8 @@
2000
2000
  var tmp$ret$6 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
2001
2001
  tmp_5.n9l_1 = Instance(di, tmp$ret$6, null).d62(this, idsProvider$factory());
2002
2002
  var tmp_7 = this;
2003
- var tmp0_externalMiddlewares = plus(storeContract.b8z(), externalMiddlewares);
2004
- var tmp1_externalReducers = plus(storeContract.a8z(), externalReducers);
2003
+ var tmp0_externalMiddlewares = plus(storeContract.p8y(), externalMiddlewares);
2004
+ var tmp1_externalReducers = plus(storeContract.o8y(), externalReducers);
2005
2005
  var tmp2_externalEnhancers = listOfNotNull([applyBuffer(_get_bufferInteractor__bbjsb2(this)), _get_gameClientConfig__xfscic(this).validateExpectantActions ? applyExpectant(_get_logger__rkp4sl(this), _get_idsProvider__fnfajc(this), _get_bufferInteractor__bbjsb2(this)) : null]);
2006
2006
  tmp_7.o9l_1 = new GameStore(di, tag, preloadedState, tmp1_externalReducers, tmp0_externalMiddlewares, tmp2_externalEnhancers);
2007
2007
  }
@@ -2011,7 +2011,7 @@
2011
2011
  protoOf(GameClientImpl).h9h = function () {
2012
2012
  // Inline function 'kotlinx.coroutines.flow.mapNotNull' call
2013
2013
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
2014
- var this_0 = this.x6m();
2014
+ var this_0 = this.w6m();
2015
2015
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
2016
2016
  return new _no_name_provided__qut3iv_3(this_0);
2017
2017
  };
@@ -2019,7 +2019,7 @@
2019
2019
  // Inline function 'kotlinx.coroutines.flow.map' call
2020
2020
  // Inline function 'kotlinx.coroutines.flow.filter' call
2021
2021
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
2022
- var this_0 = this.x6m();
2022
+ var this_0 = this.w6m();
2023
2023
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
2024
2024
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
2025
2025
  var this_1 = new _no_name_provided__qut3iv_4(this_0);
@@ -2029,12 +2029,12 @@
2029
2029
  protoOf(GameClientImpl).j9h = function () {
2030
2030
  // Inline function 'kotlinx.coroutines.flow.filter' call
2031
2031
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
2032
- var this_0 = this.x6m();
2032
+ var this_0 = this.w6m();
2033
2033
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
2034
2034
  return new _no_name_provided__qut3iv_6(this_0);
2035
2035
  };
2036
- protoOf(GameClientImpl).z6n = function (block) {
2037
- this.o9l_1.z6n(block);
2036
+ protoOf(GameClientImpl).n6n = function (block) {
2037
+ this.o9l_1.n6n(block);
2038
2038
  };
2039
2039
  function bufferInteractor$factory() {
2040
2040
  return getPropertyCallableRef('bufferInteractor', 1, KProperty1, function (receiver) {
@@ -2191,7 +2191,7 @@
2191
2191
  var tmp;
2192
2192
  if (_this__u8e3s4 instanceof PlayerLostConnectionReason) {
2193
2193
  // Inline function 'kotlin.takeUnless' call
2194
- var this_0 = getPlayer(table.players, _this__u8e3s4.y68_1).x6u_1;
2194
+ var this_0 = getPlayer(table.players, _this__u8e3s4.y68_1).l6u_1;
2195
2195
  // Inline function 'kotlin.contracts.contract' call
2196
2196
  var tmp_0;
2197
2197
  // Inline function 'games.jass.logic.client.data.models.mapToErrorState.<anonymous>' call
@@ -2205,7 +2205,7 @@
2205
2205
  } else {
2206
2206
  if (_this__u8e3s4 instanceof PlayerTimeoutReason) {
2207
2207
  // Inline function 'kotlin.takeUnless' call
2208
- var this_1 = getPlayer(table.players, _this__u8e3s4.c69_1).x6u_1;
2208
+ var this_1 = getPlayer(table.players, _this__u8e3s4.c69_1).l6u_1;
2209
2209
  // Inline function 'kotlin.contracts.contract' call
2210
2210
  var tmp_1;
2211
2211
  // Inline function 'games.jass.logic.client.data.models.mapToErrorState.<anonymous>' call
@@ -2222,7 +2222,7 @@
2222
2222
  if (_this__u8e3s4.d69_1 === get_currentPlayer(table).playerId) {
2223
2223
  tmp_2 = null;
2224
2224
  } else {
2225
- tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.d69_1).x6u_1, _this__u8e3s4);
2225
+ tmp_2 = new ErrorState(VOID, getPlayer(table.players, _this__u8e3s4.d69_1).l6u_1, _this__u8e3s4);
2226
2226
  }
2227
2227
  tmp = tmp_2;
2228
2228
  } else {
@@ -2255,10 +2255,10 @@
2255
2255
  return tmp;
2256
2256
  }
2257
2257
  function toPlayerVM(_this__u8e3s4, currentPlayerId, isGameFinished, round, isRatingUp, wasPlayerOffline) {
2258
- var tmp4_userInfo = _this__u8e3s4.x6u_1;
2259
- var tmp5_selectedSuit = _this__u8e3s4.a6v_1.p6v_1 ? round.trump : null;
2260
- var tmp6_isGameCreator = _this__u8e3s4.a6v_1.e6v_1;
2261
- var tmp7_isShuffleCards = _this__u8e3s4.a6v_1.h6v_1;
2258
+ var tmp4_userInfo = _this__u8e3s4.l6u_1;
2259
+ var tmp5_selectedSuit = _this__u8e3s4.o6u_1.d6v_1 ? round.trump : null;
2260
+ var tmp6_isGameCreator = _this__u8e3s4.o6u_1.s6u_1;
2261
+ var tmp7_isShuffleCards = _this__u8e3s4.o6u_1.v6u_1;
2262
2262
  var tmp8_isCurrentPlayer = currentPlayerId === _this__u8e3s4.playerId;
2263
2263
  var tmp0_safe_receiver = round.trump;
2264
2264
  var tmp;
@@ -2270,7 +2270,7 @@
2270
2270
  // Inline function 'games.jass.logic.client.data.models.toPlayerVM.<anonymous>' call
2271
2271
  // Inline function 'kotlin.collections.sumOf' call
2272
2272
  var sum = 0;
2273
- var tmp0_iterator = _this__u8e3s4.c6v_1.t6w_1.j();
2273
+ var tmp0_iterator = _this__u8e3s4.q6u_1.h6w_1.j();
2274
2274
  while (tmp0_iterator.k()) {
2275
2275
  var element = tmp0_iterator.l();
2276
2276
  var tmp_0 = sum;
@@ -2316,10 +2316,10 @@
2316
2316
  return new PlayerViewModel(tmp4_userInfo, tmp5_selectedSuit, tmp7_isShuffleCards, tmp8_isCurrentPlayer, tmp6_isGameCreator, tmp9_points, tmp10_isRatingUp, tmp11_wasPlayerOffline);
2317
2317
  }
2318
2318
  function toStateVM(_this__u8e3s4, showConnectionStatus, isGameFinished, isStateActive) {
2319
- var tmp0_safe_receiver = _this__u8e3s4.y6u_1.m6a_1;
2319
+ var tmp0_safe_receiver = _this__u8e3s4.m6u_1.m6a_1;
2320
2320
  var connectionState = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s6a_1;
2321
2321
  var tmp5_playerId = _this__u8e3s4.playerId;
2322
- var tmp1_safe_receiver = _this__u8e3s4.y6u_1.g6a_1;
2322
+ var tmp1_safe_receiver = _this__u8e3s4.m6u_1.g6a_1;
2323
2323
  var tmp;
2324
2324
  if (tmp1_safe_receiver == null) {
2325
2325
  tmp = null;
@@ -2336,7 +2336,7 @@
2336
2336
  tmp = tmp_0;
2337
2337
  }
2338
2338
  var tmp6_startFromTime = tmp;
2339
- var tmp2_safe_receiver = _this__u8e3s4.y6u_1.h6a_1;
2339
+ var tmp2_safe_receiver = _this__u8e3s4.m6u_1.h6a_1;
2340
2340
  var tmp_1;
2341
2341
  if (tmp2_safe_receiver == null) {
2342
2342
  tmp_1 = null;
@@ -2353,7 +2353,7 @@
2353
2353
  tmp_1 = tmp_2;
2354
2354
  }
2355
2355
  var tmp7_playerTurnTimeout = tmp_1;
2356
- var tmp3_safe_receiver = _this__u8e3s4.y6u_1.i6a_1;
2356
+ var tmp3_safe_receiver = _this__u8e3s4.m6u_1.i6a_1;
2357
2357
  var tmp_3;
2358
2358
  if (tmp3_safe_receiver == null) {
2359
2359
  tmp_3 = null;
@@ -2389,13 +2389,13 @@
2389
2389
  tmp_5 = null;
2390
2390
  }
2391
2391
  var tmp9_connectionState = tmp_5;
2392
- var tmp10_tag = _this__u8e3s4.y6u_1.l6a_1;
2393
- var tmp11_state = isStateActive ? _this__u8e3s4.y6u_1.j6a_1 : PlayerWaitingState_IDLE_getInstance();
2392
+ var tmp10_tag = _this__u8e3s4.m6u_1.l6a_1;
2393
+ var tmp11_state = isStateActive ? _this__u8e3s4.m6u_1.j6a_1 : PlayerWaitingState_IDLE_getInstance();
2394
2394
  return new PlayerStateViewModel(tmp5_playerId, tmp10_tag, tmp11_state, tmp9_connectionState, tmp6_startFromTime, tmp7_playerTurnTimeout, tmp8_waitPlayerUntilTime);
2395
2395
  }
2396
2396
  function toVM(_this__u8e3s4, players) {
2397
- var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.c9m_1).x6u_1;
2398
- var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.b9m_1).x6u_1;
2397
+ var tmp0_whoGotBribeUser = getPlayer(players, _this__u8e3s4.c9m_1).l6u_1;
2398
+ var tmp1_whoPutFirstCardUser = getPlayer(players, _this__u8e3s4.b9m_1).l6u_1;
2399
2399
  // Inline function 'kotlin.collections.map' call
2400
2400
  var this_0 = _this__u8e3s4.d9m_1;
2401
2401
  // Inline function 'kotlin.collections.mapTo' call
@@ -2404,7 +2404,7 @@
2404
2404
  while (tmp0_iterator.k()) {
2405
2405
  var item = tmp0_iterator.l();
2406
2406
  // Inline function 'games.jass.logic.client.data.models.toVM.<anonymous>' call
2407
- var tmp$ret$0 = toVM_1(item, getPlayerIndex(players, item.d79_1));
2407
+ var tmp$ret$0 = toVM_1(item, getPlayerIndex(players, item.r78_1));
2408
2408
  destination.e(tmp$ret$0);
2409
2409
  }
2410
2410
  return new LastBribeViewModel(tmp1_whoPutFirstCardUser, tmp0_whoGotBribeUser, destination);
@@ -2418,7 +2418,7 @@
2418
2418
  // Inline function 'kotlin.let' call
2419
2419
  // Inline function 'kotlin.contracts.contract' call
2420
2420
  // Inline function 'games.jass.logic.client.data.models.toVM.<anonymous>' call
2421
- tmp = getPlayer(players, _this__u8e3s4.f9m_1).x6u_1;
2421
+ tmp = getPlayer(players, _this__u8e3s4.f9m_1).l6u_1;
2422
2422
  }
2423
2423
  var tmp4_whoShuffleCardsUserInfo = tmp;
2424
2424
  var tmp_0;
@@ -2428,7 +2428,7 @@
2428
2428
  // Inline function 'kotlin.let' call
2429
2429
  // Inline function 'kotlin.contracts.contract' call
2430
2430
  // Inline function 'games.jass.logic.client.data.models.toVM.<anonymous>' call
2431
- tmp_0 = getPlayer(players, _this__u8e3s4.g9m_1).x6u_1;
2431
+ tmp_0 = getPlayer(players, _this__u8e3s4.g9m_1).l6u_1;
2432
2432
  }
2433
2433
  var tmp5_whoChoseSuitUserInfo = tmp_0;
2434
2434
  var tmp6_playersMode = config.playersMode;
@@ -2444,16 +2444,16 @@
2444
2444
  while (tmp0_iterator.k()) {
2445
2445
  var item = tmp0_iterator.l();
2446
2446
  // Inline function 'games.jass.logic.client.data.models.toVM.<anonymous>' call
2447
- var tmp0_points = item.w7p_1;
2447
+ var tmp0_points = item.k7p_1;
2448
2448
  // Inline function 'kotlin.collections.map' call
2449
- var this_0 = item.v7p_1;
2449
+ var this_0 = item.j7p_1;
2450
2450
  // Inline function 'kotlin.collections.mapTo' call
2451
2451
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
2452
2452
  var tmp0_iterator_0 = this_0.j();
2453
2453
  while (tmp0_iterator_0.k()) {
2454
2454
  var item_0 = tmp0_iterator_0.l();
2455
2455
  // Inline function 'games.jass.logic.client.data.models.toVM.<anonymous>.<anonymous>' call
2456
- var tmp$ret$4 = getPlayer(players, item_0).x6u_1;
2456
+ var tmp$ret$4 = getPlayer(players, item_0).l6u_1;
2457
2457
  destination_0.e(tmp$ret$4);
2458
2458
  }
2459
2459
  var tmp$ret$7 = new PointItemViewModel(destination_0, tmp0_points);
@@ -2469,9 +2469,9 @@
2469
2469
  function toVM_1(_this__u8e3s4, index, isHighlighted, transition) {
2470
2470
  isHighlighted = isHighlighted === VOID ? false : isHighlighted;
2471
2471
  transition = transition === VOID ? null : transition;
2472
- var tmp0_playerId = _this__u8e3s4.d79_1;
2473
- var tmp1_card = _this__u8e3s4.f79_1;
2474
- var tmp2_position = _this__u8e3s4.e79_1;
2472
+ var tmp0_playerId = _this__u8e3s4.r78_1;
2473
+ var tmp1_card = _this__u8e3s4.t78_1;
2474
+ var tmp2_position = _this__u8e3s4.s78_1;
2475
2475
  return new CardOnTableViewModel(index, tmp0_playerId, tmp2_position, tmp1_card, isHighlighted, transition);
2476
2476
  }
2477
2477
  function SceneViewModel(roundNumber, sceneId, previousSceneId) {
@@ -2512,7 +2512,7 @@
2512
2512
  this.q9m_1 = isRatingUp;
2513
2513
  this.r9m_1 = wasPlayerOffline;
2514
2514
  }
2515
- protoOf(PlayerViewModel).d6v = function () {
2515
+ protoOf(PlayerViewModel).r6u = function () {
2516
2516
  return this.m9m_1;
2517
2517
  };
2518
2518
  protoOf(PlayerViewModel).z68 = function () {
@@ -2988,7 +2988,7 @@
2988
2988
  protoOf(GameClientConfig).m9o = function () {
2989
2989
  return this.areOpponentsCardsOpened;
2990
2990
  };
2991
- protoOf(GameClientConfig).w8w = function () {
2991
+ protoOf(GameClientConfig).k8w = function () {
2992
2992
  return this.sessionAnalytics;
2993
2993
  };
2994
2994
  protoOf(GameClientConfig).n9o = function () {
@@ -3304,22 +3304,22 @@
3304
3304
  return tmp_0 instanceof Expectant ? tmp_0 : THROW_CCE();
3305
3305
  }
3306
3306
  function mapToExpectant_0(_this__u8e3s4, wrapper) {
3307
- return new RestartGameExpectant(wrapper.f9p_1, _this__u8e3s4.t8x_1);
3307
+ return new RestartGameExpectant(wrapper.f9p_1, _this__u8e3s4.h8x_1);
3308
3308
  }
3309
3309
  function mapToExpectant_1(_this__u8e3s4, wrapper) {
3310
- return new TeamsDataExpectant(wrapper.f9p_1, _this__u8e3s4.v8x_1, _this__u8e3s4.w8x_1);
3310
+ return new TeamsDataExpectant(wrapper.f9p_1, _this__u8e3s4.j8x_1, _this__u8e3s4.k8x_1);
3311
3311
  }
3312
3312
  function mapToExpectant_2(_this__u8e3s4, wrapper) {
3313
- return new TrumpExpectant(wrapper.f9p_1, _this__u8e3s4.b8y_1);
3313
+ return new TrumpExpectant(wrapper.f9p_1, _this__u8e3s4.p8x_1);
3314
3314
  }
3315
3315
  function mapToExpectant_3(_this__u8e3s4, wrapper) {
3316
- return new CombinationChoiceExpectant(wrapper.f9p_1, _this__u8e3s4.f8y_1, _this__u8e3s4.d8y_1, _this__u8e3s4.e8y_1);
3316
+ return new CombinationChoiceExpectant(wrapper.f9p_1, _this__u8e3s4.t8x_1, _this__u8e3s4.r8x_1, _this__u8e3s4.s8x_1);
3317
3317
  }
3318
3318
  function mapToExpectant_4(_this__u8e3s4, wrapper) {
3319
- return new PickUpBribeExpectant(wrapper.f9p_1, _this__u8e3s4.u8r_1, _this__u8e3s4.v8r_1);
3319
+ return new PickUpBribeExpectant(wrapper.f9p_1, _this__u8e3s4.i8r_1, _this__u8e3s4.j8r_1);
3320
3320
  }
3321
3321
  function mapToExpectant_5(_this__u8e3s4, wrapper) {
3322
- return new WinnerCombinationsExpectant(wrapper.f9p_1, _this__u8e3s4.h8y_1);
3322
+ return new WinnerCombinationsExpectant(wrapper.f9p_1, _this__u8e3s4.v8x_1);
3323
3323
  }
3324
3324
  function get_clientSerializerModule() {
3325
3325
  _init_properties_ClientJsonSerializerModule_kt__gf47e9();
@@ -3349,22 +3349,22 @@
3349
3349
  protoOf(GameHistoryViewModel).m5l = function () {
3350
3350
  return this.gameId;
3351
3351
  };
3352
- protoOf(GameHistoryViewModel).o8b = function () {
3352
+ protoOf(GameHistoryViewModel).c8b = function () {
3353
3353
  return this.createdAt;
3354
3354
  };
3355
3355
  protoOf(GameHistoryViewModel).l9p = function () {
3356
3356
  return this.gameType;
3357
3357
  };
3358
- protoOf(GameHistoryViewModel).a8c = function () {
3358
+ protoOf(GameHistoryViewModel).o8b = function () {
3359
3359
  return this.users;
3360
3360
  };
3361
3361
  protoOf(GameHistoryViewModel).j2v = function () {
3362
3362
  return this.config;
3363
3363
  };
3364
- protoOf(GameHistoryViewModel).g8f = function () {
3364
+ protoOf(GameHistoryViewModel).u8e = function () {
3365
3365
  return this.gameWinners;
3366
3366
  };
3367
- protoOf(GameHistoryViewModel).d8f = function () {
3367
+ protoOf(GameHistoryViewModel).r8e = function () {
3368
3368
  return this.metadata;
3369
3369
  };
3370
3370
  protoOf(GameHistoryViewModel).equals = function (other) {
@@ -3460,10 +3460,10 @@
3460
3460
  protoOf(RoundEndedHistoryViewModel).m5l = function () {
3461
3461
  return this.gameId;
3462
3462
  };
3463
- protoOf(RoundEndedHistoryViewModel).c8f = function () {
3463
+ protoOf(RoundEndedHistoryViewModel).q8e = function () {
3464
3464
  return this.roundNumber;
3465
3465
  };
3466
- protoOf(RoundEndedHistoryViewModel).p8f = function () {
3466
+ protoOf(RoundEndedHistoryViewModel).d8f = function () {
3467
3467
  return this.items;
3468
3468
  };
3469
3469
  protoOf(RoundEndedHistoryViewModel).n9p = function () {
@@ -5006,13 +5006,13 @@
5006
5006
  function CheckSceneBufferUseCase() {
5007
5007
  }
5008
5008
  protoOf(CheckSceneBufferUseCase).z9p = function (state, action) {
5009
- if (!state.b6o() && !get_isCreated(state)) {
5009
+ if (!state.p6n() && !get_isCreated(state)) {
5010
5010
  return new PutInBuffer('CheckSceneBufferUseCase.isTableExists');
5011
5011
  }
5012
- var table = state.a6o();
5012
+ var table = state.o6n();
5013
5013
  if (isInterface(action, InSceneAction)) {
5014
5014
  var tmp;
5015
- if (action.y8x(table.sceneInfo.l7u_1)) {
5015
+ if (action.m8x(table.sceneInfo.z7t_1)) {
5016
5016
  tmp = new AvoidBuffer('CheckSceneBufferUseCase.inScene');
5017
5017
  } else {
5018
5018
  tmp = new PutInBuffer('CheckSceneBufferUseCase.inScene');
@@ -5026,17 +5026,17 @@
5026
5026
  this.a9r_1 = ignoreForPlayers;
5027
5027
  }
5028
5028
  protoOf(NextPlayerTurnBufferUseCase).z9p = function (state, action) {
5029
- if (!state.b6o() && !get_isCreated(state)) {
5029
+ if (!state.p6n() && !get_isCreated(state)) {
5030
5030
  return new PutInBuffer('NextPlayerTurnBufferUseCase.isTableExists');
5031
5031
  }
5032
- var table = state.a6o();
5032
+ var table = state.o6n();
5033
5033
  if (isInterface(action, PlayerTurnAnswerAction)) {
5034
5034
  var playerTurn = getPlayerTurn(action, table.players);
5035
5035
  if (playerTurn == null || this.a9r_1.v1(playerTurn.playerId)) {
5036
5036
  return new AvoidBuffer('NextPlayerTurnBufferUseCase.ignored');
5037
5037
  }
5038
5038
  var tmp;
5039
- if (playerTurn.y6u_1.n6a()) {
5039
+ if (playerTurn.m6u_1.n6a()) {
5040
5040
  tmp = new AvoidBuffer('NextPlayerTurnBufferUseCase.playerTurn');
5041
5041
  } else {
5042
5042
  tmp = new PutInBuffer('NextPlayerTurnBufferUseCase.playerTurn: ' + ('expected = ' + playerTurn.playerId));
@@ -5049,8 +5049,8 @@
5049
5049
  }
5050
5050
  protoOf(PassErrorActionBufferUseCase).z9p = function (state, action) {
5051
5051
  if (action instanceof ErrorAction) {
5052
- var reason = action.l8y_1.a7m_1;
5053
- return checkTerminatedReason(state.y6m_1, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
5052
+ var reason = action.z8x_1.o7l_1;
5053
+ return checkTerminatedReason(state.x6m_1, false, reason, 'PassErrorActionBufferUseCase.checkTerminatedReason');
5054
5054
  }
5055
5055
  return new AvoidBuffer('PassErrorActionBufferUseCase');
5056
5056
  };
@@ -5096,7 +5096,7 @@
5096
5096
  }
5097
5097
  }
5098
5098
  }
5099
- if (isGameFinished && !table.sceneInfo.b8g()) {
5099
+ if (isGameFinished && !table.sceneInfo.p8f()) {
5100
5100
  return new PutInBuffer(debugLabel);
5101
5101
  }
5102
5102
  return new AvoidBuffer(debugLabel);
@@ -5112,22 +5112,22 @@
5112
5112
  function PassTerminatedActionBufferUseCase() {
5113
5113
  }
5114
5114
  protoOf(PassTerminatedActionBufferUseCase).z9p = function (state, action) {
5115
- if (!state.b6o() && !get_isCreated(state)) {
5115
+ if (!state.p6n() && !get_isCreated(state)) {
5116
5116
  return new PutInBuffer('PassTerminatedActionBufferUseCase: Table not exists');
5117
5117
  }
5118
5118
  if (isInterface(action, TerminatedAction)) {
5119
5119
  var reason = action.reason;
5120
- return checkTerminatedReason(state.a6o(), action.isGameFinished, reason, 'PassTerminatedActionBufferUseCase.checkTerminatedReason');
5120
+ return checkTerminatedReason(state.o6n(), action.isGameFinished, reason, 'PassTerminatedActionBufferUseCase.checkTerminatedReason');
5121
5121
  }
5122
5122
  return new AvoidBuffer('PassTerminatedActionBufferUseCase');
5123
5123
  };
5124
5124
  function WaitPlayerAnswerBufferUseCase() {
5125
5125
  }
5126
5126
  protoOf(WaitPlayerAnswerBufferUseCase).z9p = function (state, action) {
5127
- if (!state.b6o() && !get_isCreated(state)) {
5127
+ if (!state.p6n() && !get_isCreated(state)) {
5128
5128
  return new PutInBuffer('WaitPlayerAnswerBufferUseCase.isTableExists');
5129
5129
  }
5130
- var table = state.a6o();
5130
+ var table = state.o6n();
5131
5131
  if (isInterface(action, PlayerTurnAnswerAction)) {
5132
5132
  return new AvoidBuffer('WaitPlayerAnswerBufferUseCase.playerTurnAnswer');
5133
5133
  }
@@ -5137,7 +5137,7 @@
5137
5137
  if (players.p()) {
5138
5138
  tmp = new AvoidBuffer('WaitPlayerAnswerBufferUseCase.playerTurn');
5139
5139
  } else {
5140
- var tmp_0 = 'WaitPlayerAnswerBufferUseCase.playerTurn: ' + ('new turn = ' + toString(action.h8x()) + ', ');
5140
+ var tmp_0 = 'WaitPlayerAnswerBufferUseCase.playerTurn: ' + ('new turn = ' + toString(action.v8w()) + ', ');
5141
5141
  // Inline function 'kotlin.collections.map' call
5142
5142
  // Inline function 'kotlin.collections.mapTo' call
5143
5143
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(players, 10));
@@ -5176,7 +5176,7 @@
5176
5176
  function WaitUntilExpectantFinishedBufferUseCase() {
5177
5177
  }
5178
5178
  protoOf(WaitUntilExpectantFinishedBufferUseCase).z9p = function (state, action) {
5179
- if (!state.b6o() && !get_isCreated(state)) {
5179
+ if (!state.p6n() && !get_isCreated(state)) {
5180
5180
  return new PutInBuffer('WaitUntilExpectantFinishedBufferUseCase.isTableExists');
5181
5181
  }
5182
5182
  var clientState = get_clientPayload_0(state);
@@ -5282,8 +5282,8 @@
5282
5282
  return tmp;
5283
5283
  }
5284
5284
  function checkIsPartnerGetBribe($this, winCard, playerId, players) {
5285
- var partner = $this.l9r_1.e8i(playerId, players);
5286
- return winCard.d79_1 === partner.playerId;
5285
+ var partner = $this.l9r_1.s8h(playerId, players);
5286
+ return winCard.r78_1 === partner.playerId;
5287
5287
  }
5288
5288
  function checkHasHigherCard($this, winCard, playerCard, gameCards, trump) {
5289
5289
  var tmp;
@@ -5315,10 +5315,10 @@
5315
5315
  }
5316
5316
  protoOf(PutCardValidatorInteractorImpl).k9r = function (playerCard, player, table) {
5317
5317
  var trump = table.gameInfo.round.selectedTrump;
5318
- var playerCards = player.z6u_1;
5318
+ var playerCards = player.n6u_1;
5319
5319
  var playerCardSuit = playerCard.x64();
5320
5320
  var cardsOnTable = table.cardsOnTable;
5321
- var tmp0_elvis_lhs = Companion_instance.n8c(cardsOnTable);
5321
+ var tmp0_elvis_lhs = Companion_instance.b8c(cardsOnTable);
5322
5322
  var tmp;
5323
5323
  if (tmp0_elvis_lhs == null) {
5324
5324
  return null;
@@ -5326,9 +5326,9 @@
5326
5326
  tmp = tmp0_elvis_lhs;
5327
5327
  }
5328
5328
  var firstCard = tmp;
5329
- var firstCardSuit = firstCard.f79_1.x64();
5329
+ var firstCardSuit = firstCard.t78_1.x64();
5330
5330
  var firstCardIsTrump = firstCardSuit.equals(trump);
5331
- var winCard = this.m9r_1.a8j(cardsOnTable, trump);
5331
+ var winCard = this.m9r_1.o8i(cardsOnTable, trump);
5332
5332
  if (firstCardIsTrump && table.config.rules.needToPutHigherTrump) {
5333
5333
  if (table.config.playersMode.isTeamGame && checkIsPartnerGetBribe(this, winCard, player.playerId, table.players)) {
5334
5334
  var tmp_0;
@@ -5337,7 +5337,7 @@
5337
5337
  tmp_0 = null;
5338
5338
  break;
5339
5339
  case 1:
5340
- var tmp2_winCard = winCard.f79_1;
5340
+ var tmp2_winCard = winCard.t78_1;
5341
5341
  tmp_0 = isPlayerHasHigherTrumpShouldUseIt(this, playerCards, trump, firstCardSuit, tmp2_winCard, playerCard);
5342
5342
  break;
5343
5343
  case 2:
@@ -5349,7 +5349,7 @@
5349
5349
  }
5350
5350
  return tmp_0;
5351
5351
  } else {
5352
- var tmp3_winCard = winCard.f79_1;
5352
+ var tmp3_winCard = winCard.t78_1;
5353
5353
  return isPlayerHasHigherTrumpShouldUseIt(this, playerCards, trump, firstCardSuit, tmp3_winCard, playerCard);
5354
5354
  }
5355
5355
  }
@@ -5530,7 +5530,7 @@
5530
5530
  tmp_1.w9s_1 = this.u9s_1;
5531
5531
  this.j9_1 = 1;
5532
5532
  var it = this.w9s_1;
5533
- var tmp_2 = it.a6o().players;
5533
+ var tmp_2 = it.o6n().players;
5534
5534
  var tmp0_safe_receiver = get_clientPayloadOrNull_0(it);
5535
5535
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.l9q_1;
5536
5536
  var tmp_3;
@@ -5771,7 +5771,7 @@
5771
5771
  var tmp0_iterator = this_0.j();
5772
5772
  while (tmp0_iterator.k()) {
5773
5773
  var item = tmp0_iterator.l();
5774
- destination.e(item.x6u_1);
5774
+ destination.e(item.l6u_1);
5775
5775
  }
5776
5776
 
5777
5777
  suspendResult = this.z9u_1.e18(destination, this);
@@ -5975,15 +5975,15 @@
5975
5975
  var tmp_1 = this;
5976
5976
  tmp_1.w9w_1 = this.u9w_1;
5977
5977
  this.j9_1 = 1;
5978
- var table = this.w9w_1.y6m_1;
5978
+ var table = this.w9w_1.x6m_1;
5979
5979
  var sceneInfo = table == null ? null : table.sceneInfo;
5980
5980
  var tmp2_safe_receiver = table == null ? null : table.gameInfo;
5981
5981
  var tmp3_safe_receiver = tmp2_safe_receiver == null ? null : tmp2_safe_receiver.round;
5982
5982
  var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.roundNumber;
5983
5983
  var tmp_2 = tmp4_elvis_lhs == null ? 0 : tmp4_elvis_lhs;
5984
- var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.l7u_1;
5984
+ var tmp6_elvis_lhs = sceneInfo == null ? null : sceneInfo.z7t_1;
5985
5985
  var tmp_3 = tmp6_elvis_lhs == null ? 'WAITING' : tmp6_elvis_lhs;
5986
- suspendResult = this.v9w_1.e18(new SceneViewModel(tmp_2, tmp_3, sceneInfo == null ? null : sceneInfo.m7u_1), this);
5986
+ suspendResult = this.v9w_1.e18(new SceneViewModel(tmp_2, tmp_3, sceneInfo == null ? null : sceneInfo.a7u_1), this);
5987
5987
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
5988
5988
  return suspendResult;
5989
5989
  }
@@ -6187,9 +6187,9 @@
6187
6187
  var it = this.s9y_1;
6188
6188
  var tmp0_safe_receiver = get_clientPayloadOrNull_0(it);
6189
6189
  var tmp_2 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.w9q_1;
6190
- var tmp1_safe_receiver = it.y6m_1;
6190
+ var tmp1_safe_receiver = it.x6m_1;
6191
6191
  var tmp2_elvis_lhs = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.isGameFinished;
6192
- suspendResult = this.r9y_1.e18(new GameLifecycleViewModel(it.a6n_1, it.b6n_1, tmp_2, tmp2_elvis_lhs == null ? false : tmp2_elvis_lhs), this);
6192
+ suspendResult = this.r9y_1.e18(new GameLifecycleViewModel(it.z6m_1, it.a6n_1, tmp_2, tmp2_elvis_lhs == null ? false : tmp2_elvis_lhs), this);
6193
6193
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
6194
6194
  return suspendResult;
6195
6195
  }
@@ -6294,7 +6294,7 @@
6294
6294
  var tmp0_iterator = this_0.j();
6295
6295
  while (tmp0_iterator.k()) {
6296
6296
  var item = tmp0_iterator.l();
6297
- destination.e(new PlayerHandMetadataViewModel(item.playerId, item.b6v_1.h6w(), item.b6v_1.q6w().o6w_1, item.b6v_1.y6y(), item.b6v_1.a6z()));
6297
+ destination.e(new PlayerHandMetadataViewModel(item.playerId, item.p6u_1.v6v(), item.p6u_1.e6w().c6w_1, item.p6u_1.m6y(), item.p6u_1.o6y()));
6298
6298
  }
6299
6299
 
6300
6300
  suspendResult = this.p9z_1.e18(new PlayersHandsMetadataViewModel(destination), this);
@@ -6501,7 +6501,7 @@
6501
6501
  var it = this.ma1_1;
6502
6502
  var tmp0_safe_receiver = get_clientPayloadOrNull_0(it);
6503
6503
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s9q_1;
6504
- suspendResult = this.la1_1.e18(tmp1_safe_receiver == null ? null : toVM(tmp1_safe_receiver, it.a6o().players), this);
6504
+ suspendResult = this.la1_1.e18(tmp1_safe_receiver == null ? null : toVM(tmp1_safe_receiver, it.o6n().players), this);
6505
6505
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
6506
6506
  return suspendResult;
6507
6507
  }
@@ -6603,10 +6603,10 @@
6603
6603
  tmp_1.la2_1 = this.ja2_1;
6604
6604
  this.j9_1 = 1;
6605
6605
  var it = this.la2_1;
6606
- var points = get_isChoosePartnerScene(it.a6o().sceneInfo.l7u_1) ? null : this.ia2_1.a9u_1.z8p(it.a6o().players, it.a6o().config);
6606
+ var points = get_isChoosePartnerScene(it.o6n().sceneInfo.z7t_1) ? null : this.ia2_1.a9u_1.n8p(it.o6n().players, it.o6n().config);
6607
6607
  var tmp0_safe_receiver = get_clientPayloadOrNull_0(it);
6608
6608
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.t9q_1;
6609
- suspendResult = this.ka2_1.e18(tmp1_safe_receiver == null ? null : toVM_0(tmp1_safe_receiver, it.a6o().config, it.a6o().players, points), this);
6609
+ suspendResult = this.ka2_1.e18(tmp1_safe_receiver == null ? null : toVM_0(tmp1_safe_receiver, it.o6n().config, it.o6n().players, points), this);
6610
6610
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
6611
6611
  return suspendResult;
6612
6612
  }
@@ -8642,7 +8642,7 @@
8642
8642
  if (tmp === 0) {
8643
8643
  this.k9_1 = 1;
8644
8644
  if (get_isCreated(this.vaf_1.state)) {
8645
- this.vaf_1.dispatch(new ExitFromClientAction(get_currentPlayer(this.vaf_1.state.a6o()).playerId, false));
8645
+ this.vaf_1.dispatch(new ExitFromClientAction(get_currentPlayer(this.vaf_1.state.o6n()).playerId, false));
8646
8646
  }
8647
8647
  return Unit_instance;
8648
8648
  } else if (tmp === 1) {
@@ -8763,26 +8763,26 @@
8763
8763
  this.b9u_1 = gameHistoryInteractor;
8764
8764
  }
8765
8765
  protoOf(BaseGameMechanic).c5k = function () {
8766
- return this.w9t_1.y69().a6o().id;
8766
+ return this.w9t_1.y69().o6n().id;
8767
8767
  };
8768
- protoOf(BaseGameMechanic).a6o = function () {
8769
- return this.w9t_1.y69().a6o();
8768
+ protoOf(BaseGameMechanic).o6n = function () {
8769
+ return this.w9t_1.y69().o6n();
8770
8770
  };
8771
- protoOf(BaseGameMechanic).b6o = function () {
8772
- return this.w9t_1.y69().b6o();
8771
+ protoOf(BaseGameMechanic).p6n = function () {
8772
+ return this.w9t_1.y69().p6n();
8773
8773
  };
8774
- protoOf(BaseGameMechanic).c6o = function () {
8775
- return this.w9t_1.y69().a6n_1;
8774
+ protoOf(BaseGameMechanic).q6n = function () {
8775
+ return this.w9t_1.y69().z6m_1;
8776
8776
  };
8777
8777
  protoOf(BaseGameMechanic).onCreate = function () {
8778
- this.w9t_1.z6n(BaseGameMechanic$onCreate$slambda_0(this, null));
8778
+ this.w9t_1.n6n(BaseGameMechanic$onCreate$slambda_0(this, null));
8779
8779
  };
8780
8780
  protoOf(BaseGameMechanic).onDestroy = function () {
8781
- this.w9t_1.z6n(BaseGameMechanic$onDestroy$slambda_0(null));
8781
+ this.w9t_1.n6n(BaseGameMechanic$onDestroy$slambda_0(null));
8782
8782
  this.w9t_1.d2();
8783
8783
  };
8784
8784
  protoOf(BaseGameMechanic).getConfig = function () {
8785
- return this.w9t_1.y69().a6o().config;
8785
+ return this.w9t_1.y69().o6n().config;
8786
8786
  };
8787
8787
  protoOf(BaseGameMechanic).getClientConfig = function () {
8788
8788
  return get_clientPayload_0(this.w9t_1.y69()).i9q_1;
@@ -8823,7 +8823,7 @@
8823
8823
  protoOf(BaseGameMechanic).observeScene = function () {
8824
8824
  // Inline function 'kotlinx.coroutines.flow.map' call
8825
8825
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
8826
- var this_0 = this.w9t_1.x6m();
8826
+ var this_0 = this.w9t_1.w6m();
8827
8827
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
8828
8828
  var tmp$ret$2 = new _no_name_provided__qut3iv_12(this_0);
8829
8829
  return distinctUntilChanged(tmp$ret$2);
@@ -8839,7 +8839,7 @@
8839
8839
  protoOf(BaseGameMechanic).observeGameLifecycle = function () {
8840
8840
  // Inline function 'kotlinx.coroutines.flow.map' call
8841
8841
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
8842
- var this_0 = this.w9t_1.x6m();
8842
+ var this_0 = this.w9t_1.w6m();
8843
8843
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
8844
8844
  var tmp$ret$2 = new _no_name_provided__qut3iv_14(this_0);
8845
8845
  return distinctUntilChanged(tmp$ret$2);
@@ -8909,25 +8909,25 @@
8909
8909
  return distinctUntilChanged(tmp$ret$2);
8910
8910
  };
8911
8911
  protoOf(BaseGameMechanic).switchLastBribe = function (open) {
8912
- this.w9t_1.z6n(BaseGameMechanic$switchLastBribe$slambda_0(open, null));
8912
+ this.w9t_1.n6n(BaseGameMechanic$switchLastBribe$slambda_0(open, null));
8913
8913
  };
8914
8914
  protoOf(BaseGameMechanic).switchGameInfo = function (open) {
8915
- this.w9t_1.z6n(BaseGameMechanic$switchGameInfo$slambda_0(open, null));
8915
+ this.w9t_1.n6n(BaseGameMechanic$switchGameInfo$slambda_0(open, null));
8916
8916
  };
8917
8917
  protoOf(BaseGameMechanic).switchSettings = function (open) {
8918
- this.w9t_1.z6n(BaseGameMechanic$switchSettings$slambda_0(open, null));
8918
+ this.w9t_1.n6n(BaseGameMechanic$switchSettings$slambda_0(open, null));
8919
8919
  };
8920
8920
  protoOf(BaseGameMechanic).switchChat = function (open) {
8921
- this.w9t_1.z6n(BaseGameMechanic$switchChat$slambda_0(open, null));
8921
+ this.w9t_1.n6n(BaseGameMechanic$switchChat$slambda_0(open, null));
8922
8922
  };
8923
8923
  protoOf(BaseGameMechanic).foreground = function (foreground) {
8924
- this.w9t_1.z6n(BaseGameMechanic$foreground$slambda_0(foreground, null));
8924
+ this.w9t_1.n6n(BaseGameMechanic$foreground$slambda_0(foreground, null));
8925
8925
  };
8926
8926
  protoOf(BaseGameMechanic).updateConfig = function (updateConfig) {
8927
- this.w9t_1.z6n(BaseGameMechanic$updateConfig$slambda_0(updateConfig, null));
8927
+ this.w9t_1.n6n(BaseGameMechanic$updateConfig$slambda_0(updateConfig, null));
8928
8928
  };
8929
8929
  protoOf(BaseGameMechanic).clientMessage = function (message) {
8930
- this.w9t_1.z6n(BaseGameMechanic$clientMessage$slambda_0(message, null));
8930
+ this.w9t_1.n6n(BaseGameMechanic$clientMessage$slambda_0(message, null));
8931
8931
  };
8932
8932
  protoOf(BaseGameMechanic).observeShowTutorial = function () {
8933
8933
  // Inline function 'kotlinx.coroutines.flow.map' call
@@ -8938,10 +8938,10 @@
8938
8938
  return distinctUntilChanged(tmp$ret$2);
8939
8939
  };
8940
8940
  protoOf(BaseGameMechanic).tutorialPassed = function (skipped) {
8941
- this.w9t_1.z6n(BaseGameMechanic$tutorialPassed$slambda_0(skipped, null));
8941
+ this.w9t_1.n6n(BaseGameMechanic$tutorialPassed$slambda_0(skipped, null));
8942
8942
  };
8943
8943
  protoOf(BaseGameMechanic).playerExit = function () {
8944
- this.w9t_1.z6n(BaseGameMechanic$playerExit$slambda_0(null));
8944
+ this.w9t_1.n6n(BaseGameMechanic$playerExit$slambda_0(null));
8945
8945
  };
8946
8946
  protoOf(BaseGameMechanic).observeRestartGameExpectant = function () {
8947
8947
  // Inline function 'games.jass.logic.client.utils.observeNotFinishedExpectant' call
@@ -8961,7 +8961,7 @@
8961
8961
  return distinctUntilChanged(tmp$ret$9);
8962
8962
  };
8963
8963
  protoOf(BaseGameMechanic).error = function (error) {
8964
- this.w9t_1.z6n(BaseGameMechanic$error$slambda_0(error, null));
8964
+ this.w9t_1.n6n(BaseGameMechanic$error$slambda_0(error, null));
8965
8965
  };
8966
8966
  protoOf(BaseGameMechanic).waitingForConnection = function () {
8967
8967
  this.error(new ErrorState(VOID, VOID, WaitingForConnectionReason_getInstance()));
@@ -8995,7 +8995,7 @@
8995
8995
  function OnlineGameMechanic() {
8996
8996
  }
8997
8997
  function passWhenIsCreating($this, store, action) {
8998
- var gameLifecycleState = store.state.a6n_1;
8998
+ var gameLifecycleState = store.state.z6m_1;
8999
8999
  if (get_isCreating(gameLifecycleState) || get_isFinished(gameLifecycleState)) {
9000
9000
  store.dispatch(action);
9001
9001
  } else if (get_isFinishing(gameLifecycleState)) {
@@ -9005,7 +9005,7 @@
9005
9005
  }
9006
9006
  }
9007
9007
  function passWhenIsCreated($this, store, action) {
9008
- var gameLifecycleState = store.state.a6n_1;
9008
+ var gameLifecycleState = store.state.z6m_1;
9009
9009
  if (get_isCreated_0(gameLifecycleState)) {
9010
9010
  store.dispatch(action);
9011
9011
  } else {
@@ -9025,7 +9025,7 @@
9025
9025
  }
9026
9026
  }
9027
9027
  function passWhenIsCreatedOrFinishing($this, store, action) {
9028
- var gameLifecycleState = store.state.a6n_1;
9028
+ var gameLifecycleState = store.state.z6m_1;
9029
9029
  if (get_isCreated_0(gameLifecycleState) || get_isFinishing(gameLifecycleState)) {
9030
9030
  store.dispatch(action);
9031
9031
  } else {
@@ -9113,7 +9113,7 @@
9113
9113
  return this.wag_1;
9114
9114
  };
9115
9115
  protoOf(OnlineGameMechanicImpl).observeFromClientAction = function () {
9116
- return this.xag_1.a8k();
9116
+ return this.xag_1.o8j();
9117
9117
  };
9118
9118
  protoOf(OnlineGameMechanicImpl).mechanicActions = function (actions) {
9119
9119
  // Inline function 'kotlin.collections.map' call
@@ -9129,7 +9129,7 @@
9129
9129
  destination.e(tmp$ret$0);
9130
9130
  }
9131
9131
  this.yag_1.d('OnlineGameMechanic', 'mechanicActions = ' + toString(destination));
9132
- this.w9t_1.z6n(OnlineGameMechanicImpl$mechanicActions$slambda_0(actions, this, null));
9132
+ this.w9t_1.n6n(OnlineGameMechanicImpl$mechanicActions$slambda_0(actions, this, null));
9133
9133
  };
9134
9134
  function SingleGameMechanic(currentPlayerId, persistentAppStateInteractor, statisticsInteractor, gameHistoryInteractor, gameClient, clientConfig, playersSceneContract, teamsMechanicReducer, pointsInteractor) {
9135
9135
  BaseGameMechanic.call(this, gameClient, clientConfig, playersSceneContract, teamsMechanicReducer, pointsInteractor, gameHistoryInteractor);
@@ -9902,11 +9902,11 @@
9902
9902
  var tmp$ret$0 = Unit_instance;
9903
9903
  l$ret$1: do {
9904
9904
  var state = this.hao_1;
9905
- if (!state.b6o()) {
9905
+ if (!state.p6n()) {
9906
9906
  tmp$ret$0 = null;
9907
9907
  break l$ret$1;
9908
9908
  }
9909
- var table = state.a6o();
9909
+ var table = state.o6n();
9910
9910
  var this_0 = table.players;
9911
9911
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
9912
9912
  var tmp0_iterator = this_0.j();
@@ -10049,11 +10049,11 @@
10049
10049
  var tmp$ret$0 = Unit_instance;
10050
10050
  l$ret$1: do {
10051
10051
  var state = this.oap_1;
10052
- if (!state.b6o()) {
10052
+ if (!state.p6n()) {
10053
10053
  tmp$ret$0 = null;
10054
10054
  break l$ret$1;
10055
10055
  }
10056
- var table = state.a6o();
10056
+ var table = state.o6n();
10057
10057
  var player = getPlayer(table.players, this.jap_1);
10058
10058
  tmp$ret$0 = toStateVM(player, this.kap_1.mao_1.showPlayerConnectionState, table.isGameFinished, get_isCreated(state));
10059
10059
  }
@@ -10187,11 +10187,11 @@
10187
10187
  var tmp$ret$0 = Unit_instance;
10188
10188
  l$ret$1: do {
10189
10189
  var state = this.taq_1;
10190
- if (!state.b6o()) {
10190
+ if (!state.p6n()) {
10191
10191
  tmp$ret$0 = null;
10192
10192
  break l$ret$1;
10193
10193
  }
10194
- var player = getPlayer(state.a6o().players, this.paq_1);
10194
+ var player = getPlayer(state.o6n().players, this.paq_1);
10195
10195
  var tmp0_safe_receiver = findMessageForPlayer(this.qaq_1, player.playerId, get_clientPayload_0(state).j9q_1);
10196
10196
  var tmp_2;
10197
10197
  if (tmp0_safe_receiver == null) {
@@ -10308,7 +10308,7 @@
10308
10308
  var tmp_2 = this;
10309
10309
  var table = this.var_1;
10310
10310
  var player = getPlayer(table.players, this.rar_1);
10311
- var tmp0_safe_receiver = player.y6u_1.m6a_1;
10311
+ var tmp0_safe_receiver = player.m6u_1.m6a_1;
10312
10312
  tmp_2.war_1 = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.s6a_1;
10313
10313
  if (this.war_1 == null) {
10314
10314
  this.tar_1 = Unit_instance;
@@ -10452,7 +10452,7 @@
10452
10452
  while (tmp0_iterator_0.k()) {
10453
10453
  var element_0 = tmp0_iterator_0.l();
10454
10454
  // Inline function 'games.jass.logic.client.domain.scenes.delegates.PlayersSceneContractImpl.findMessageForPlayer.<anonymous>' call
10455
- if (element_0.d6r()) {
10455
+ if (element_0.r6q()) {
10456
10456
  destination_0.e(element_0);
10457
10457
  }
10458
10458
  }
@@ -10469,7 +10469,7 @@
10469
10469
  while (iterator.c5()) {
10470
10470
  var element_1 = iterator.e5();
10471
10471
  // Inline function 'games.jass.logic.client.domain.scenes.delegates.PlayersSceneContractImpl.findMessageForPlayer.<anonymous>' call
10472
- if (element_1.i6s().o69_1 === playerId) {
10472
+ if (element_1.w6r().o69_1 === playerId) {
10473
10473
  tmp$ret$10 = element_1;
10474
10474
  break $l$block;
10475
10475
  }
@@ -10728,7 +10728,7 @@
10728
10728
  return this.lao_1;
10729
10729
  };
10730
10730
  protoOf(PlayersSceneContractImpl).hag = function () {
10731
- return getPlayersVM(this.lao_1.y69().a6o(), this);
10731
+ return getPlayersVM(this.lao_1.y69().o6n(), this);
10732
10732
  };
10733
10733
  protoOf(PlayersSceneContractImpl).iag = function () {
10734
10734
  // Inline function 'kotlinx.coroutines.flow.map' call
@@ -10749,7 +10749,7 @@
10749
10749
  protoOf(PlayersSceneContractImpl).kag = function () {
10750
10750
  // Inline function 'kotlinx.coroutines.flow.mapNotNull' call
10751
10751
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
10752
- var this_0 = this.lao_1.x6m();
10752
+ var this_0 = this.lao_1.w6m();
10753
10753
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
10754
10754
  var tmp$ret$2 = new _no_name_provided__qut3iv_31(this_0, this);
10755
10755
  return this.tal(distinctUntilChanged(tmp$ret$2));
@@ -10757,7 +10757,7 @@
10757
10757
  protoOf(PlayersSceneContractImpl).lag = function (playerId) {
10758
10758
  // Inline function 'kotlinx.coroutines.flow.mapNotNull' call
10759
10759
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
10760
- var this_0 = this.lao_1.x6m();
10760
+ var this_0 = this.lao_1.w6m();
10761
10761
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
10762
10762
  var tmp$ret$2 = new _no_name_provided__qut3iv_32(this_0, playerId, this);
10763
10763
  return this.tal(distinctUntilChanged(tmp$ret$2));
@@ -10765,7 +10765,7 @@
10765
10765
  protoOf(PlayersSceneContractImpl).mag = function (playerId) {
10766
10766
  // Inline function 'kotlinx.coroutines.flow.map' call
10767
10767
  // Inline function 'kotlinx.coroutines.flow.unsafeTransform' call
10768
- var this_0 = this.lao_1.x6m();
10768
+ var this_0 = this.lao_1.w6m();
10769
10769
  // Inline function 'kotlinx.coroutines.flow.internal.unsafeFlow' call
10770
10770
  var tmp$ret$2 = new _no_name_provided__qut3iv_33(this_0, playerId, this);
10771
10771
  return this.tal(distinctUntilChanged(tmp$ret$2));
@@ -11395,11 +11395,11 @@
11395
11395
  var tmp$ret$24 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
11396
11396
  tmp_23.rau_1 = Instance(di, tmp$ret$24, null).d62(this, clientGameHistoryInteractor$factory());
11397
11397
  }
11398
- protoOf(ClientCommonStoreContract).a8z = function () {
11399
- return plus(plus(this.dau_1.a8z(), listOfNotNull([_get_gameClientConfig__xfscic_0(this).validateExpectantActions ? expectantLifecycleReducer() : null, _get_gameClientConfig__xfscic_0(this).validateExpectantActions ? expectantActionReducer() : null, bufferReducer(), messageReducer(), _get_gameClientConfig__xfscic_0(this).validateSceneActiveState ? sceneActivationReducer() : null, clientResetMessagesAfterSelectedTrumpReducer(_get_logger__rkp4sl_0(this)), clientResetMessagesAfterBribeReducer(_get_logger__rkp4sl_0(this)), clientUIReducer(this.cau_1), clientResetProcessingCardReducer(), clientSceneReducer(_get_logger__rkp4sl_0(this), _get_clientLifecycleReducer__6ihp6m(this)), clientCombinationToAnnounceStateOnPlayerTurnReducer(_get_clientCombinationsReducer__u5899o(this)), _get_transitionsReducer__bsis4j(this).sau(this.cau_1), _get_transitionsReducer__bsis4j(this).tau(this.cau_1), _get_transitionsReducer__bsis4j(this).uau(), _get_transitionsReducer__bsis4j(this).vau(this.cau_1), _get_transitionsReducer__bsis4j(this).wau()])), this.eau_1.a8z());
11398
+ protoOf(ClientCommonStoreContract).o8y = function () {
11399
+ return plus(plus(this.dau_1.o8y(), listOfNotNull([_get_gameClientConfig__xfscic_0(this).validateExpectantActions ? expectantLifecycleReducer() : null, _get_gameClientConfig__xfscic_0(this).validateExpectantActions ? expectantActionReducer() : null, bufferReducer(), messageReducer(), _get_gameClientConfig__xfscic_0(this).validateSceneActiveState ? sceneActivationReducer() : null, clientResetMessagesAfterSelectedTrumpReducer(_get_logger__rkp4sl_0(this)), clientResetMessagesAfterBribeReducer(_get_logger__rkp4sl_0(this)), clientUIReducer(this.cau_1), clientResetProcessingCardReducer(), clientSceneReducer(_get_logger__rkp4sl_0(this), _get_clientLifecycleReducer__6ihp6m(this)), clientCombinationToAnnounceStateOnPlayerTurnReducer(_get_clientCombinationsReducer__u5899o(this)), _get_transitionsReducer__bsis4j(this).sau(this.cau_1), _get_transitionsReducer__bsis4j(this).tau(this.cau_1), _get_transitionsReducer__bsis4j(this).uau(), _get_transitionsReducer__bsis4j(this).vau(this.cau_1), _get_transitionsReducer__bsis4j(this).wau()])), this.eau_1.o8y());
11400
11400
  };
11401
- protoOf(ClientCommonStoreContract).b8z = function () {
11402
- return plus(plus(plus(plus(plus(this.dau_1.b8z(), listOfNotNull([checkValidCurrentPlayerIdMiddleware(this.cau_1, _get_logger__rkp4sl_0(this)), checkExpectantsMiddleware(_get_logger__rkp4sl_0(this))])), listOfNotNull([_get_gameClientConfig__xfscic_0(this).validateCardOnMove ? validateCardOnMoveMiddleware(_get_cardValidatorInteractor__u3zq3u(this), _get_messageFactory__6vg0vc(this), _get_logger__rkp4sl_0(this)) : null, clientShowDisabledCardMessageMiddleware(_get_cardValidatorInteractor__u3zq3u(this), _get_messageFactory__6vg0vc(this), _get_logger__rkp4sl_0(this)), clientCheckCombinationsMiddleware(_get_combinationProvider__3gs1n3(this), _get_playerTurnTagProvider__7cizx8(this)), gameHistoryMiddleware(_get_asyncProvider__jbpyhw(this), _get_clientGameHistoryInteractor__6os8wx(this)), finishingGameWhenPlayerExitsMiddleware(_get_gameClientConfig__xfscic_0(this)), startResetTimerForInfoMessageMiddleware(), clearTimersWhenErrorMiddleware(), resetInfoMessageWhenShownMiddleware(), roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this))])), bufferMiddleware(_get_bufferInteractor__bbjsb2_0(this))), expectantMiddlewares()), this.eau_1.b8z());
11401
+ protoOf(ClientCommonStoreContract).p8y = function () {
11402
+ return plus(plus(plus(plus(plus(this.dau_1.p8y(), listOfNotNull([checkValidCurrentPlayerIdMiddleware(this.cau_1, _get_logger__rkp4sl_0(this)), checkExpectantsMiddleware(_get_logger__rkp4sl_0(this))])), listOfNotNull([_get_gameClientConfig__xfscic_0(this).validateCardOnMove ? validateCardOnMoveMiddleware(_get_cardValidatorInteractor__u3zq3u(this), _get_messageFactory__6vg0vc(this), _get_logger__rkp4sl_0(this)) : null, clientShowDisabledCardMessageMiddleware(_get_cardValidatorInteractor__u3zq3u(this), _get_messageFactory__6vg0vc(this), _get_logger__rkp4sl_0(this)), clientCheckCombinationsMiddleware(_get_combinationProvider__3gs1n3(this), _get_playerTurnTagProvider__7cizx8(this)), gameHistoryMiddleware(_get_asyncProvider__jbpyhw(this), _get_clientGameHistoryInteractor__6os8wx(this)), finishingGameWhenPlayerExitsMiddleware(_get_gameClientConfig__xfscic_0(this)), startResetTimerForInfoMessageMiddleware(), clearTimersWhenErrorMiddleware(), resetInfoMessageWhenShownMiddleware(), roundLifecycleMiddleware(_get_scenePositionProvider__kn0n1n(this))])), bufferMiddleware(_get_bufferInteractor__bbjsb2_0(this))), expectantMiddlewares()), this.eau_1.p8y());
11403
11403
  };
11404
11404
  function messageFactory$factory() {
11405
11405
  return getPropertyCallableRef('messageFactory', 1, KProperty1, function (receiver) {
@@ -11609,6 +11609,12 @@
11609
11609
  dealerInteractor$factory_0();
11610
11610
  return this_0.u();
11611
11611
  }
11612
+ function _get_mechanicReducers__ipi0tc($this) {
11613
+ // Inline function 'kotlin.getValue' call
11614
+ var this_0 = $this.pav_1;
11615
+ mechanicReducers$factory_0();
11616
+ return this_0.u();
11617
+ }
11612
11618
  function OnlineGameStoreContract$_get_middlewares_$lambda_9o1az3(this$0) {
11613
11619
  return function (it) {
11614
11620
  return it === this$0.xau_1;
@@ -11707,29 +11713,35 @@
11707
11713
  var tmp_24 = typeToken(createKType(getKClass(DealerInteractor), arrayOf([]), false));
11708
11714
  var tmp$ret$24 = isInterface(tmp_24, TypeToken) ? tmp_24 : THROW_CCE();
11709
11715
  tmp_23.oav_1 = Instance(di, tmp$ret$24, null).d62(this, dealerInteractor$factory());
11716
+ var tmp_25 = this;
11717
+ // Inline function 'org.kodein.di.instance' call
11718
+ // Inline function 'org.kodein.type.generic' call
11719
+ var tmp_26 = typeToken(createKType(getKClass(MechanicReducers), arrayOf([]), false));
11720
+ var tmp$ret$26 = isInterface(tmp_26, TypeToken) ? tmp_26 : THROW_CCE();
11721
+ tmp_25.pav_1 = Instance(di, tmp$ret$26, null).d62(this, mechanicReducers$factory());
11710
11722
  }
11711
- protoOf(OnlineGameStoreContract).a8z = function () {
11712
- var tmp = plus(this.yau_1.a8z(), listOfNotNull_0(clientErrorStateWhenTerminationActionReducer(_get_clientLifecycleReducer__6ihp6m_0(this))));
11723
+ protoOf(OnlineGameStoreContract).o8y = function () {
11724
+ var tmp = plus(this.yau_1.o8y(), listOfNotNull([_get_mechanicReducers__ipi0tc(this).y8z(), clientErrorStateWhenTerminationActionReducer(_get_clientLifecycleReducer__6ihp6m_0(this))]));
11713
11725
  var tmp_0;
11714
11726
  if (_get_gameClientConfig__xfscic_1(this).isAutoStepCurrentPlayer) {
11715
- tmp_0 = this.zau_1.a8z();
11727
+ tmp_0 = this.zau_1.o8y();
11716
11728
  } else {
11717
11729
  tmp_0 = emptyList();
11718
11730
  }
11719
- return plus(plus(plus(tmp, tmp_0), this.bav_1.a8z()), this.aav_1.a8z());
11731
+ return plus(plus(plus(tmp, tmp_0), this.bav_1.o8y()), this.aav_1.o8y());
11720
11732
  };
11721
- protoOf(OnlineGameStoreContract).b8z = function () {
11733
+ protoOf(OnlineGameStoreContract).p8y = function () {
11722
11734
  var messagesMiddleware = new MessagesMiddleware(_get_messageFactory__6vg0vc_0(this), _get_pointsInteractor__5t71wv(this), _get_teamsLogicProvider__u10pm6(this));
11723
- var tmp = this.yau_1.b8z();
11735
+ var tmp = this.yau_1.p8y();
11724
11736
  var tmp_0;
11725
11737
  if (_get_gameClientConfig__xfscic_1(this).isAutoStepCurrentPlayer) {
11726
- var tmp_1 = this.zau_1.b8z();
11738
+ var tmp_1 = this.zau_1.p8y();
11727
11739
  var tmp_2 = playerTurnTimeoutMiddleware(_get_asyncProvider__jbpyhw_0(this));
11728
11740
  tmp_0 = plus(tmp_1, listOf([tmp_2, reloadTimersWhenContinueGameMiddleware(true, VOID, OnlineGameStoreContract$_get_middlewares_$lambda_9o1az3(this))]));
11729
11741
  } else {
11730
11742
  tmp_0 = emptyList();
11731
11743
  }
11732
- var tmp_3 = plus(plus(plus(plus(tmp, tmp_0), this.bav_1.b8z()), this.aav_1.b8z()), listOfNotNull([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw_0(this), _get_fromClientEventsObserver__a7vzd3(this)), announceCombinationMiddleware(_get_playerTurnTagProvider__7cizx8_0(this)), clientHostDealerMiddleware(this.xau_1, _get_dealerInteractor__6aitmv(this), _get_playerTurnTagProvider__7cizx8_0(this)), _get_logicConfig__52ww9d(this).supportBackwardActions ? clientConsumeFromClientActionsMiddleware(_get_gameLogicInteractor__895s7o(this)) : null, messagesMiddleware.sav(this.xau_1)]));
11744
+ var tmp_3 = plus(plus(plus(plus(tmp, tmp_0), this.bav_1.p8y()), this.aav_1.p8y()), listOfNotNull([sendFromClientEventsMiddleware(_get_asyncProvider__jbpyhw_0(this), _get_fromClientEventsObserver__a7vzd3(this)), announceCombinationMiddleware(_get_playerTurnTagProvider__7cizx8_0(this)), clientHostDealerMiddleware(this.xau_1, _get_dealerInteractor__6aitmv(this), _get_playerTurnTagProvider__7cizx8_0(this)), _get_logicConfig__52ww9d(this).supportBackwardActions ? clientConsumeFromClientActionsMiddleware(_get_gameLogicInteractor__895s7o(this)) : null, messagesMiddleware.tav(this.xau_1)]));
11733
11745
  var tmp_4;
11734
11746
  if (_get_botConfig__cpaxzc(this).autoStepLastCard) {
11735
11747
  var tmp_5;
@@ -11810,6 +11822,11 @@
11810
11822
  return _get_dealerInteractor__6aitmv(receiver);
11811
11823
  }, null);
11812
11824
  }
11825
+ function mechanicReducers$factory() {
11826
+ return getPropertyCallableRef('mechanicReducers', 1, KProperty1, function (receiver) {
11827
+ return _get_mechanicReducers__ipi0tc(receiver);
11828
+ }, null);
11829
+ }
11813
11830
  function messageFactory$factory_2() {
11814
11831
  return getPropertyCallableRef('messageFactory', 1, KProperty1, function (receiver) {
11815
11832
  return _get_messageFactory__6vg0vc_0(receiver);
@@ -11875,74 +11892,79 @@
11875
11892
  return _get_dealerInteractor__6aitmv(receiver);
11876
11893
  }, null);
11877
11894
  }
11895
+ function mechanicReducers$factory_0() {
11896
+ return getPropertyCallableRef('mechanicReducers', 1, KProperty1, function (receiver) {
11897
+ return _get_mechanicReducers__ipi0tc(receiver);
11898
+ }, null);
11899
+ }
11878
11900
  function _get_messageFactory__6vg0vc_1($this) {
11879
11901
  // Inline function 'kotlin.getValue' call
11880
- var this_0 = $this.yav_1;
11902
+ var this_0 = $this.zav_1;
11881
11903
  messageFactory$factory_4();
11882
11904
  return this_0.u();
11883
11905
  }
11884
11906
  function _get_pointsInteractor__5t71wv_0($this) {
11885
11907
  // Inline function 'kotlin.getValue' call
11886
- var this_0 = $this.zav_1;
11908
+ var this_0 = $this.aaw_1;
11887
11909
  pointsInteractor$factory_2();
11888
11910
  return this_0.u();
11889
11911
  }
11890
11912
  function _get_teamsLogicProvider__u10pm6_0($this) {
11891
11913
  // Inline function 'kotlin.getValue' call
11892
- var this_0 = $this.aaw_1;
11914
+ var this_0 = $this.baw_1;
11893
11915
  teamsLogicProvider$factory_2();
11894
11916
  return this_0.u();
11895
11917
  }
11896
11918
  function _get_clientStatisticsInteractor__s4ngf8($this) {
11897
11919
  // Inline function 'kotlin.getValue' call
11898
- var this_0 = $this.baw_1;
11920
+ var this_0 = $this.caw_1;
11899
11921
  clientStatisticsInteractor$factory_0();
11900
11922
  return this_0.u();
11901
11923
  }
11902
11924
  function _get_asyncProvider__jbpyhw_1($this) {
11903
11925
  // Inline function 'kotlin.getValue' call
11904
- var this_0 = $this.caw_1;
11926
+ var this_0 = $this.daw_1;
11905
11927
  asyncProvider$factory_4();
11906
11928
  return this_0.u();
11907
11929
  }
11908
11930
  function _get_persistentAppStateInteractor__5jt7l7($this) {
11909
11931
  // Inline function 'kotlin.getValue' call
11910
- var this_0 = $this.daw_1;
11932
+ var this_0 = $this.eaw_1;
11911
11933
  persistentAppStateInteractor$factory_0();
11912
11934
  return this_0.u();
11913
11935
  }
11914
11936
  function _get_gameClientConfig__xfscic_2($this) {
11915
11937
  // Inline function 'kotlin.getValue' call
11916
- var this_0 = $this.eaw_1;
11938
+ var this_0 = $this.faw_1;
11917
11939
  gameClientConfig$factory_6();
11918
11940
  return this_0.u();
11919
11941
  }
11920
11942
  function _get_botConfig__cpaxzc_0($this) {
11921
11943
  // Inline function 'kotlin.getValue' call
11922
- var this_0 = $this.faw_1;
11944
+ var this_0 = $this.gaw_1;
11923
11945
  botConfig$factory_2();
11924
11946
  return this_0.u();
11925
11947
  }
11926
11948
  function _get_lastCardInteractor__h6lq3w_0($this) {
11927
11949
  // Inline function 'kotlin.getValue' call
11928
- var this_0 = $this.gaw_1;
11950
+ var this_0 = $this.haw_1;
11929
11951
  lastCardInteractor$factory_2();
11930
11952
  return this_0.u();
11931
11953
  }
11932
11954
  function _get_playerTurnTagProvider__7cizx8_1($this) {
11933
11955
  // Inline function 'kotlin.getValue' call
11934
- var this_0 = $this.haw_1;
11956
+ var this_0 = $this.iaw_1;
11935
11957
  playerTurnTagProvider$factory_4();
11936
11958
  return this_0.u();
11937
11959
  }
11938
11960
  function SingleGameStoreContract$_get_middlewares_$lambda_dj4vza(this$0) {
11939
11961
  return function (it) {
11940
- return !(it === this$0.tav_1) || _get_gameClientConfig__xfscic_2(this$0).isAutoStepCurrentPlayer;
11962
+ return !(it === this$0.uav_1) || _get_gameClientConfig__xfscic_2(this$0).isAutoStepCurrentPlayer;
11941
11963
  };
11942
11964
  }
11943
11965
  function SingleGameStoreContract$_get_middlewares_$lambda_dj4vza_0(this$0) {
11944
11966
  return function (player) {
11945
- var isCurrentPlayer = player.playerId === this$0.tav_1;
11967
+ var isCurrentPlayer = player.playerId === this$0.uav_1;
11946
11968
  return !isCurrentPlayer || _get_gameClientConfig__xfscic_2(this$0).isAutoStepCurrentPlayer;
11947
11969
  };
11948
11970
  }
@@ -11968,88 +11990,88 @@
11968
11990
  }
11969
11991
  botGameStoreContract = tmp;
11970
11992
  fileLoggerStoreContract = fileLoggerStoreContract === VOID ? new FileLoggerStoreContract(di, currentPlayerId) : fileLoggerStoreContract;
11971
- this.tav_1 = currentPlayerId;
11972
- this.uav_1 = clientCommonStoreContract;
11973
- this.vav_1 = gameMechanicStoreContract;
11974
- this.wav_1 = botGameStoreContract;
11975
- this.xav_1 = fileLoggerStoreContract;
11993
+ this.uav_1 = currentPlayerId;
11994
+ this.vav_1 = clientCommonStoreContract;
11995
+ this.wav_1 = gameMechanicStoreContract;
11996
+ this.xav_1 = botGameStoreContract;
11997
+ this.yav_1 = fileLoggerStoreContract;
11976
11998
  var tmp_3 = this;
11977
11999
  // Inline function 'org.kodein.di.instance' call
11978
12000
  // Inline function 'org.kodein.type.generic' call
11979
12001
  var tmp_4 = typeToken(createKType(getKClass(MessageFactory), arrayOf([]), false));
11980
12002
  var tmp$ret$2 = isInterface(tmp_4, TypeToken) ? tmp_4 : THROW_CCE();
11981
- tmp_3.yav_1 = Instance(di, tmp$ret$2, null).d62(this, messageFactory$factory_3());
12003
+ tmp_3.zav_1 = Instance(di, tmp$ret$2, null).d62(this, messageFactory$factory_3());
11982
12004
  var tmp_5 = this;
11983
12005
  // Inline function 'org.kodein.di.instance' call
11984
12006
  // Inline function 'org.kodein.type.generic' call
11985
12007
  var tmp_6 = typeToken(createKType(getKClass(PointsInteractor), arrayOf([]), false));
11986
12008
  var tmp$ret$4 = isInterface(tmp_6, TypeToken) ? tmp_6 : THROW_CCE();
11987
- tmp_5.zav_1 = Instance(di, tmp$ret$4, null).d62(this, pointsInteractor$factory_1());
12009
+ tmp_5.aaw_1 = Instance(di, tmp$ret$4, null).d62(this, pointsInteractor$factory_1());
11988
12010
  var tmp_7 = this;
11989
12011
  // Inline function 'org.kodein.di.instance' call
11990
12012
  // Inline function 'org.kodein.type.generic' call
11991
12013
  var tmp_8 = typeToken(createKType(getKClass(TeamsLogicProvider), arrayOf([]), false));
11992
12014
  var tmp$ret$6 = isInterface(tmp_8, TypeToken) ? tmp_8 : THROW_CCE();
11993
- tmp_7.aaw_1 = Instance(di, tmp$ret$6, null).d62(this, teamsLogicProvider$factory_1());
12015
+ tmp_7.baw_1 = Instance(di, tmp$ret$6, null).d62(this, teamsLogicProvider$factory_1());
11994
12016
  var tmp_9 = this;
11995
12017
  // Inline function 'org.kodein.di.instance' call
11996
12018
  // Inline function 'org.kodein.type.generic' call
11997
12019
  var tmp_10 = typeToken(createKType(getKClass(ClientStatisticsInteractor), arrayOf([]), false));
11998
12020
  var tmp$ret$8 = isInterface(tmp_10, TypeToken) ? tmp_10 : THROW_CCE();
11999
- tmp_9.baw_1 = Instance(di, tmp$ret$8, null).d62(this, clientStatisticsInteractor$factory());
12021
+ tmp_9.caw_1 = Instance(di, tmp$ret$8, null).d62(this, clientStatisticsInteractor$factory());
12000
12022
  var tmp_11 = this;
12001
12023
  // Inline function 'org.kodein.di.instance' call
12002
12024
  // Inline function 'org.kodein.type.generic' call
12003
12025
  var tmp_12 = typeToken(createKType(getKClass(AsyncProvider), arrayOf([]), false));
12004
12026
  var tmp$ret$10 = isInterface(tmp_12, TypeToken) ? tmp_12 : THROW_CCE();
12005
- tmp_11.caw_1 = Instance(di, tmp$ret$10, null).d62(this, asyncProvider$factory_3());
12027
+ tmp_11.daw_1 = Instance(di, tmp$ret$10, null).d62(this, asyncProvider$factory_3());
12006
12028
  var tmp_13 = this;
12007
12029
  // Inline function 'org.kodein.di.instance' call
12008
12030
  // Inline function 'org.kodein.type.generic' call
12009
12031
  var tmp_14 = typeToken(createKType(getKClass(PersistentAppStateInteractor), arrayOf([]), false));
12010
12032
  var tmp$ret$12 = isInterface(tmp_14, TypeToken) ? tmp_14 : THROW_CCE();
12011
- tmp_13.daw_1 = Instance(di, tmp$ret$12, null).d62(this, persistentAppStateInteractor$factory());
12033
+ tmp_13.eaw_1 = Instance(di, tmp$ret$12, null).d62(this, persistentAppStateInteractor$factory());
12012
12034
  var tmp_15 = this;
12013
12035
  // Inline function 'org.kodein.di.instance' call
12014
12036
  // Inline function 'org.kodein.type.generic' call
12015
12037
  var tmp_16 = typeToken(createKType(getKClass(GameClientConfig), arrayOf([]), false));
12016
12038
  var tmp$ret$14 = isInterface(tmp_16, TypeToken) ? tmp_16 : THROW_CCE();
12017
- tmp_15.eaw_1 = Instance(di, tmp$ret$14, null).d62(this, gameClientConfig$factory_5());
12039
+ tmp_15.faw_1 = Instance(di, tmp$ret$14, null).d62(this, gameClientConfig$factory_5());
12018
12040
  var tmp_17 = this;
12019
12041
  // Inline function 'org.kodein.di.instance' call
12020
12042
  // Inline function 'org.kodein.type.generic' call
12021
12043
  var tmp_18 = typeToken(createKType(getKClass(EngineBotConfig), arrayOf([]), false));
12022
12044
  var tmp$ret$16 = isInterface(tmp_18, TypeToken) ? tmp_18 : THROW_CCE();
12023
- tmp_17.faw_1 = Instance(di, tmp$ret$16, null).d62(this, botConfig$factory_1());
12045
+ tmp_17.gaw_1 = Instance(di, tmp$ret$16, null).d62(this, botConfig$factory_1());
12024
12046
  var tmp_19 = this;
12025
12047
  // Inline function 'org.kodein.di.instance' call
12026
12048
  // Inline function 'org.kodein.type.generic' call
12027
12049
  var tmp_20 = typeToken(createKType(getKClass(LastCardInteractor), arrayOf([]), false));
12028
12050
  var tmp$ret$18 = isInterface(tmp_20, TypeToken) ? tmp_20 : THROW_CCE();
12029
- tmp_19.gaw_1 = Instance(di, tmp$ret$18, null).d62(this, lastCardInteractor$factory_1());
12051
+ tmp_19.haw_1 = Instance(di, tmp$ret$18, null).d62(this, lastCardInteractor$factory_1());
12030
12052
  var tmp_21 = this;
12031
12053
  // Inline function 'org.kodein.di.instance' call
12032
12054
  // Inline function 'org.kodein.type.generic' call
12033
12055
  var tmp_22 = typeToken(createKType(getKClass(PlayerTurnTagProvider), arrayOf([]), false));
12034
12056
  var tmp$ret$20 = isInterface(tmp_22, TypeToken) ? tmp_22 : THROW_CCE();
12035
- tmp_21.haw_1 = Instance(di, tmp$ret$20, null).d62(this, playerTurnTagProvider$factory_3());
12057
+ tmp_21.iaw_1 = Instance(di, tmp$ret$20, null).d62(this, playerTurnTagProvider$factory_3());
12036
12058
  }
12037
- protoOf(SingleGameStoreContract).a8z = function () {
12038
- return plus(plus(plus(this.uav_1.a8z(), this.wav_1.a8z()), this.vav_1.a8z()), this.xav_1.a8z());
12059
+ protoOf(SingleGameStoreContract).o8y = function () {
12060
+ return plus(plus(plus(this.vav_1.o8y(), this.xav_1.o8y()), this.wav_1.o8y()), this.yav_1.o8y());
12039
12061
  };
12040
- protoOf(SingleGameStoreContract).b8z = function () {
12062
+ protoOf(SingleGameStoreContract).p8y = function () {
12041
12063
  var messagesMiddleware = new MessagesMiddleware(_get_messageFactory__6vg0vc_1(this), _get_pointsInteractor__5t71wv_0(this), _get_teamsLogicProvider__u10pm6_0(this));
12042
- var tmp = plus(plus(plus(this.uav_1.b8z(), this.wav_1.b8z()), this.vav_1.b8z()), this.xav_1.b8z());
12043
- var tmp_0 = messagesMiddleware.iaw();
12064
+ var tmp = plus(plus(plus(this.vav_1.p8y(), this.xav_1.p8y()), this.wav_1.p8y()), this.yav_1.p8y());
12065
+ var tmp_0 = messagesMiddleware.jaw();
12044
12066
  var tmp_1 = announceCombinationMiddleware(_get_playerTurnTagProvider__7cizx8_1(this));
12045
12067
  var tmp_2 = playerTurnTimeoutMiddleware(_get_asyncProvider__jbpyhw_1(this));
12046
12068
  var tmp_3 = _get_botConfig__cpaxzc_0(this).isDelayForBot;
12047
12069
  var tmp_4 = _get_botConfig__cpaxzc_0(this).simulateBotThinkingDelay ? Default_getInstance() : null;
12048
- var tmp_5 = plus(tmp, listOfNotNull([tmp_0, tmp_1, tmp_2, reloadTimersWhenContinueGameMiddleware(tmp_3, tmp_4, SingleGameStoreContract$_get_middlewares_$lambda_dj4vza(this)), statisticsMiddleware(_get_asyncProvider__jbpyhw_1(this), this.tav_1, _get_clientStatisticsInteractor__s4ngf8(this)), exitAndSaveGameMiddleware(this.tav_1, _get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this)), saveGameWhenAppOnBackgroundMiddleware(_get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this)), removeSavedGameMiddleware(_get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this)), removeSavedGameWhenErrorMiddleware(_get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this))]));
12070
+ var tmp_5 = plus(tmp, listOfNotNull([tmp_0, tmp_1, tmp_2, reloadTimersWhenContinueGameMiddleware(tmp_3, tmp_4, SingleGameStoreContract$_get_middlewares_$lambda_dj4vza(this)), statisticsMiddleware(_get_asyncProvider__jbpyhw_1(this), this.uav_1, _get_clientStatisticsInteractor__s4ngf8(this)), exitAndSaveGameMiddleware(this.uav_1, _get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this)), saveGameWhenAppOnBackgroundMiddleware(_get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this)), removeSavedGameMiddleware(_get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this)), removeSavedGameWhenErrorMiddleware(_get_asyncProvider__jbpyhw_1(this), _get_persistentAppStateInteractor__5jt7l7(this))]));
12049
12071
  var tmp_6;
12050
12072
  if (_get_botConfig__cpaxzc_0(this).autoStepLastCard) {
12051
12073
  var tmp_7 = _get_lastCardInteractor__h6lq3w_0(this);
12052
- tmp_6 = listOfNotNull([putPlayerLastCardMiddleware(tmp_7, SingleGameStoreContract$_get_middlewares_$lambda_dj4vza_0(this)), !_get_gameClientConfig__xfscic_2(this).isAutoStepCurrentPlayer ? clientPutCurrentPlayerLastCardMiddleware(this.tav_1, _get_lastCardInteractor__h6lq3w_0(this)) : null]);
12074
+ tmp_6 = listOfNotNull([putPlayerLastCardMiddleware(tmp_7, SingleGameStoreContract$_get_middlewares_$lambda_dj4vza_0(this)), !_get_gameClientConfig__xfscic_2(this).isAutoStepCurrentPlayer ? clientPutCurrentPlayerLastCardMiddleware(this.uav_1, _get_lastCardInteractor__h6lq3w_0(this)) : null]);
12053
12075
  } else {
12054
12076
  tmp_6 = emptyList();
12055
12077
  }
@@ -12248,8 +12270,8 @@
12248
12270
  return new _no_name_provided__qut3iv_36(playerTurnTagProvider);
12249
12271
  }
12250
12272
  function _no_name_provided__qut3iv_35($combinationProvider, $playerTurnTagProvider) {
12251
- this.jaw_1 = $combinationProvider;
12252
- this.kaw_1 = $playerTurnTagProvider;
12273
+ this.kaw_1 = $combinationProvider;
12274
+ this.law_1 = $playerTurnTagProvider;
12253
12275
  }
12254
12276
  protoOf(_no_name_provided__qut3iv_35).n6i = function (action) {
12255
12277
  return action instanceof PutCardAndCheckCombinationsAction;
@@ -12258,11 +12280,11 @@
12258
12280
  // Inline function 'games.jass.logic.client.redux.middlewares.clientCheckCombinationsMiddleware.<anonymous>' call
12259
12281
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
12260
12282
  next(action_0);
12261
- var table = store.state.a6o();
12283
+ var table = store.state.o6n();
12262
12284
  var player = get_currentPlayer(table);
12263
- var playerCombinations = player.c6v_1.s6w_1;
12285
+ var playerCombinations = player.q6u_1.g6w_1;
12264
12286
  // Inline function 'kotlin.collections.map' call
12265
- var this_0 = this.jaw_1.d8l(playerCombinations);
12287
+ var this_0 = this.kaw_1.r8k(playerCombinations);
12266
12288
  // Inline function 'kotlin.collections.mapTo' call
12267
12289
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
12268
12290
  var tmp0_iterator = this_0.j();
@@ -12374,7 +12396,7 @@
12374
12396
  if (tmp_0) {
12375
12397
  tmp = new CombinationToAnnounceAction(findFirstRoundCombinations, acceptedCombinations, declinedCombinations);
12376
12398
  } else {
12377
- var tmp0_safe_receiver = this.jaw_1.e8l(action_0.sat_1.g6f_1, playerCombinations, table.config.rules.oneTryToProtectBella);
12399
+ var tmp0_safe_receiver = this.kaw_1.s8k(action_0.sat_1.g6f_1, playerCombinations, table.config.rules.oneTryToProtectBella);
12378
12400
  var findBellaCombination = tmp0_safe_receiver == null ? null : mapFromDetailed(tmp0_safe_receiver);
12379
12401
  var tmp_6;
12380
12402
  var tmp_7;
@@ -12455,7 +12477,7 @@
12455
12477
  var tmp5_card = action_0.sat_1.g6f_1;
12456
12478
  var tmp1_cardNumber = table.cardsOnTable.m();
12457
12479
  var tmp2_round = table.gameInfo.round;
12458
- var tmp6_tag = this.kaw_1.n8l(tmp2_round, VOID, tmp1_cardNumber);
12480
+ var tmp6_tag = this.law_1.b8l(tmp2_round, VOID, tmp1_cardNumber);
12459
12481
  tmp_6 = new CardFromClientAction(tmp3_playerId, false, tmp6_tag, tmp5_card, tmp4_combinations);
12460
12482
  }
12461
12483
  tmp = tmp_6;
@@ -12467,7 +12489,7 @@
12467
12489
  return this.e6k(store, next, action);
12468
12490
  };
12469
12491
  function _no_name_provided__qut3iv_36($playerTurnTagProvider) {
12470
- this.law_1 = $playerTurnTagProvider;
12492
+ this.maw_1 = $playerTurnTagProvider;
12471
12493
  }
12472
12494
  protoOf(_no_name_provided__qut3iv_36).n6i = function (action) {
12473
12495
  return action instanceof AnnouncedCombinationAction;
@@ -12495,26 +12517,26 @@
12495
12517
  }
12496
12518
  var combinationsState = tmp$ret$1;
12497
12519
  // Inline function 'kotlin.collections.orEmpty' call
12498
- var tmp0_elvis_lhs = combinationsState.naw_1;
12520
+ var tmp0_elvis_lhs = combinationsState.oaw_1;
12499
12521
  var acceptedCombinations = tmp0_elvis_lhs == null ? emptyList() : tmp0_elvis_lhs;
12500
12522
  // Inline function 'kotlin.collections.orEmpty' call
12501
- var tmp0_elvis_lhs_0 = combinationsState.oaw_1;
12523
+ var tmp0_elvis_lhs_0 = combinationsState.paw_1;
12502
12524
  var tmp$ret$4 = tmp0_elvis_lhs_0 == null ? emptyList() : tmp0_elvis_lhs_0;
12503
- var declinedCombinations = plus(combinationsState.maw_1, tmp$ret$4);
12504
- if (action_0.paw_1) {
12505
- acceptedCombinations = plus(acceptedCombinations, combinationsState.maw_1);
12525
+ var declinedCombinations = plus(combinationsState.naw_1, tmp$ret$4);
12526
+ if (action_0.qaw_1) {
12527
+ acceptedCombinations = plus(acceptedCombinations, combinationsState.naw_1);
12506
12528
  } else {
12507
- declinedCombinations = plus(declinedCombinations, combinationsState.maw_1);
12529
+ declinedCombinations = plus(declinedCombinations, combinationsState.naw_1);
12508
12530
  }
12509
12531
  var card = clientState.u9q_1;
12510
12532
  if (!(card == null)) {
12511
12533
  store.dispatch(new PutCardAndCheckCombinationsAction(card, acceptedCombinations, declinedCombinations));
12512
12534
  } else {
12513
- var table = store.state.a6o();
12535
+ var table = store.state.o6n();
12514
12536
  var tmp = store.dispatch;
12515
12537
  var tmp0_playerId = get_currentPlayer(table).playerId;
12516
- var tmp1_isAccepted = action_0.paw_1;
12517
- var tmp2_tag = this.law_1.l8l(table.sceneInfo, table.gameInfo.round);
12538
+ var tmp1_isAccepted = action_0.qaw_1;
12539
+ var tmp2_tag = this.maw_1.z8k(table.sceneInfo, table.gameInfo.round);
12518
12540
  tmp(new CombinationChoiceFromClientAction(tmp0_playerId, false, tmp2_tag, tmp1_isAccepted));
12519
12541
  }
12520
12542
  };
@@ -12526,7 +12548,7 @@
12526
12548
  return new _no_name_provided__qut3iv_37(gameClientConfig);
12527
12549
  }
12528
12550
  function _no_name_provided__qut3iv_37($gameClientConfig) {
12529
- this.qaw_1 = $gameClientConfig;
12551
+ this.raw_1 = $gameClientConfig;
12530
12552
  }
12531
12553
  protoOf(_no_name_provided__qut3iv_37).n6i = function (action) {
12532
12554
  return action instanceof ExitFromClientAction;
@@ -12534,10 +12556,10 @@
12534
12556
  protoOf(_no_name_provided__qut3iv_37).e6k = function (store, next, action) {
12535
12557
  // Inline function 'games.jass.logic.client.redux.middlewares.finishingGameWhenPlayerExitsMiddleware.<anonymous>' call
12536
12558
  var action_0 = action instanceof ExitFromClientAction ? action : THROW_CCE();
12537
- var table = store.state.y6m_1;
12559
+ var table = store.state.x6m_1;
12538
12560
  var tmp = store.dispatch;
12539
12561
  var tmp_0;
12540
- if (this.qaw_1.sessionAnalytics) {
12562
+ if (this.raw_1.sessionAnalytics) {
12541
12563
  var tmp_1 = Companion_instance_0;
12542
12564
  var tmp_2 = ProcessingReason_getInstance();
12543
12565
  var tmp1_elvis_lhs = table == null ? null : table.isGameFinished;
@@ -12561,7 +12583,7 @@
12561
12583
  return new _no_name_provided__qut3iv_38(bufferInteractor);
12562
12584
  }
12563
12585
  function _no_name_provided__qut3iv_38($bufferInteractor) {
12564
- this.raw_1 = $bufferInteractor;
12586
+ this.saw_1 = $bufferInteractor;
12565
12587
  }
12566
12588
  protoOf(_no_name_provided__qut3iv_38).n6i = function (action) {
12567
12589
  return isInterface(action, ReleaseBufferTriggerAction);
@@ -12571,14 +12593,14 @@
12571
12593
  var action_0 = isInterface(action, ReleaseBufferTriggerAction) ? action : THROW_CCE();
12572
12594
  next(action_0);
12573
12595
  // Inline function 'kotlinx.atomicfu.locks.withLock' call
12574
- this.raw_1.t9p();
12596
+ this.saw_1.t9p();
12575
12597
  var state = store.state;
12576
12598
  var bufferedActions = get_clientPayload_0(state).m9q_1;
12577
12599
  var tmp;
12578
12600
  var tmp_0;
12579
12601
  // Inline function 'kotlin.collections.isNotEmpty' call
12580
12602
  if (!bufferedActions.p()) {
12581
- tmp_0 = this.raw_1.v9p(state, action_0);
12603
+ tmp_0 = this.saw_1.v9p(state, action_0);
12582
12604
  } else {
12583
12605
  tmp_0 = false;
12584
12606
  }
@@ -12617,9 +12639,9 @@
12617
12639
  return new _no_name_provided__qut3iv_39(currentPlayerId, dealerInteractor, tagProvider);
12618
12640
  }
12619
12641
  function _no_name_provided__qut3iv_39($currentPlayerId, $dealerInteractor, $tagProvider) {
12620
- this.saw_1 = $currentPlayerId;
12621
- this.taw_1 = $dealerInteractor;
12622
- this.uaw_1 = $tagProvider;
12642
+ this.taw_1 = $currentPlayerId;
12643
+ this.uaw_1 = $dealerInteractor;
12644
+ this.vaw_1 = $tagProvider;
12623
12645
  }
12624
12646
  protoOf(_no_name_provided__qut3iv_39).n6i = function (action) {
12625
12647
  return action instanceof MechanicAction;
@@ -12629,11 +12651,11 @@
12629
12651
  var action_0 = action instanceof MechanicAction ? action : THROW_CCE();
12630
12652
  next(action_0);
12631
12653
  if (action_0 instanceof SceneActMechanicAction)
12632
- if (action_0.z8q_1 === 'WAITING_ACT') {
12654
+ if (action_0.n8q_1 === 'WAITING_ACT') {
12633
12655
  var tmp$ret$0;
12634
12656
  $l$block: {
12635
12657
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
12636
- var this_0 = action_0.a8r_1;
12658
+ var this_0 = action_0.o8q_1;
12637
12659
  if (this_0 instanceof WaitingActData) {
12638
12660
  tmp$ret$0 = this_0;
12639
12661
  break $l$block;
@@ -12641,16 +12663,16 @@
12641
12663
  throw new MechanicException('Required ' + getKClass(WaitingActData).qa() + ', current act is ' + toString_0(this_0));
12642
12664
  }
12643
12665
  var waitingActData = tmp$ret$0;
12644
- var requestPayload = waitingActData.a7a_1;
12666
+ var requestPayload = waitingActData.o79_1;
12645
12667
  if (!(requestPayload == null)) {
12646
12668
  if (requestPayload instanceof CardDeckRequest) {
12647
- if (this.saw_1 === waitingActData.x79()) {
12669
+ if (this.taw_1 === waitingActData.l79()) {
12648
12670
  var tmp = store.dispatch;
12649
12671
  // Inline function 'kotlin.collections.map' call
12650
12672
  // Inline function 'kotlin.collections.map' call
12651
12673
  // Inline function 'kotlin.collections.List' call
12652
12674
  // Inline function 'kotlin.collections.MutableList' call
12653
- var size = requestPayload.y79_1;
12675
+ var size = requestPayload.m79_1;
12654
12676
  var list = ArrayList_init_$Create$(size);
12655
12677
  // Inline function 'kotlin.repeat' call
12656
12678
  // Inline function 'kotlin.contracts.contract' call
@@ -12670,7 +12692,7 @@
12670
12692
  while (tmp0_iterator.k()) {
12671
12693
  var item = tmp0_iterator.l();
12672
12694
  // Inline function 'games.jass.logic.client.redux.middlewares.dealer.clientHostDealerMiddleware.<anonymous>.<anonymous>' call
12673
- var tmp$ret$4 = this.taw_1.g8l();
12695
+ var tmp$ret$4 = this.uaw_1.u8k();
12674
12696
  destination.e(tmp$ret$4);
12675
12697
  }
12676
12698
  // Inline function 'kotlin.collections.mapTo' call
@@ -12679,11 +12701,11 @@
12679
12701
  while (tmp0_iterator_0.k()) {
12680
12702
  var item_0 = tmp0_iterator_0.l();
12681
12703
  // Inline function 'games.jass.logic.client.redux.middlewares.dealer.clientHostDealerMiddleware.<anonymous>.<anonymous>' call
12682
- var tmp$ret$7 = Companion_instance_1.k7n(item_0);
12704
+ var tmp$ret$7 = Companion_instance_1.y7m(item_0);
12683
12705
  destination_0.e(tmp$ret$7);
12684
12706
  }
12685
- var tmp3_tag = this.uaw_1.i8l(action_0.y8q_1, store.state.a6o().gameInfo.round);
12686
- tmp(new RequestedCardDecksFromClientAction(destination_0, this.saw_1, false, tmp3_tag));
12707
+ var tmp3_tag = this.vaw_1.w8k(action_0.m8q_1, store.state.o6n().gameInfo.round);
12708
+ tmp(new RequestedCardDecksFromClientAction(destination_0, this.taw_1, false, tmp3_tag));
12687
12709
  }
12688
12710
  } else {
12689
12711
  noWhenBranchMatchedException();
@@ -12706,13 +12728,13 @@
12706
12728
  return new _no_name_provided__qut3iv_41();
12707
12729
  }
12708
12730
  function ExpectantTimerTag(id) {
12709
- this.vaw_1 = id;
12731
+ this.waw_1 = id;
12710
12732
  }
12711
12733
  protoOf(ExpectantTimerTag).toString = function () {
12712
- return 'ExpectantTimerTag(id=' + this.vaw_1 + ')';
12734
+ return 'ExpectantTimerTag(id=' + this.waw_1 + ')';
12713
12735
  };
12714
12736
  protoOf(ExpectantTimerTag).hashCode = function () {
12715
- return getStringHashCode(this.vaw_1);
12737
+ return getStringHashCode(this.waw_1);
12716
12738
  };
12717
12739
  protoOf(ExpectantTimerTag).equals = function (other) {
12718
12740
  if (this === other)
@@ -12720,7 +12742,7 @@
12720
12742
  if (!(other instanceof ExpectantTimerTag))
12721
12743
  return false;
12722
12744
  var tmp0_other_with_cast = other instanceof ExpectantTimerTag ? other : THROW_CCE();
12723
- if (!(this.vaw_1 === tmp0_other_with_cast.vaw_1))
12745
+ if (!(this.waw_1 === tmp0_other_with_cast.waw_1))
12724
12746
  return false;
12725
12747
  return true;
12726
12748
  };
@@ -12737,7 +12759,7 @@
12737
12759
  var expectantAction = action_0.zat_1.g9p_1;
12738
12760
  var tmp_0;
12739
12761
  if (expectantAction.e6i()) {
12740
- tmp_0 = listOf_0(new StartTimerAction(new ExpectantTimerTag(action_0.zat_1.f9p_1), toLong(store.state.a6o().config.options.timeForCountdownMillis), VOID, TimerType_DELAY_getInstance()));
12762
+ tmp_0 = listOf_0(new StartTimerAction(new ExpectantTimerTag(action_0.zat_1.f9p_1), toLong(store.state.o6n().config.options.timeForCountdownMillis), VOID, TimerType_DELAY_getInstance()));
12741
12763
  } else {
12742
12764
  tmp_0 = emptyList();
12743
12765
  }
@@ -12776,7 +12798,7 @@
12776
12798
  var action_0 = action instanceof TimerTickAction ? action : THROW_CCE();
12777
12799
  var timerTag = action_0.j6i_1;
12778
12800
  if (timerTag instanceof ExpectantTimerTag) {
12779
- store.dispatch(new ExpectantTimerFinishedClientAction(timerTag.vaw_1));
12801
+ store.dispatch(new ExpectantTimerFinishedClientAction(timerTag.waw_1));
12780
12802
  }
12781
12803
  next(action_0);
12782
12804
  };
@@ -12788,19 +12810,19 @@
12788
12810
  return new _no_name_provided__qut3iv_42(currentPlayerId, lastCardInteractor);
12789
12811
  }
12790
12812
  function getCardActionIfNeeded(action, currentPlayerId, table, lastCardInteractor) {
12791
- var nextTurnPlayerId = singleOrNull(action.h8x());
12813
+ var nextTurnPlayerId = singleOrNull(action.v8w());
12792
12814
  if (!(nextTurnPlayerId == null) && currentPlayerId === nextTurnPlayerId) {
12793
12815
  var nextTurnPlayer = getPlayer(table.players, nextTurnPlayerId);
12794
- if (lastCardInteractor.x8k(nextTurnPlayer)) {
12795
- var gameCard = single(nextTurnPlayer.z6u_1);
12816
+ if (lastCardInteractor.l8k(nextTurnPlayer)) {
12817
+ var gameCard = single(nextTurnPlayer.n6u_1);
12796
12818
  return new PutCardAndCheckCombinationsAction(new ProcessingCard(gameCard));
12797
12819
  }
12798
12820
  }
12799
12821
  return null;
12800
12822
  }
12801
12823
  function _no_name_provided__qut3iv_42($currentPlayerId, $lastCardInteractor) {
12802
- this.waw_1 = $currentPlayerId;
12803
- this.xaw_1 = $lastCardInteractor;
12824
+ this.xaw_1 = $currentPlayerId;
12825
+ this.yaw_1 = $lastCardInteractor;
12804
12826
  }
12805
12827
  protoOf(_no_name_provided__qut3iv_42).n6i = function (action) {
12806
12828
  return isInterface(action, CardsMechanicAction);
@@ -12809,8 +12831,8 @@
12809
12831
  // Inline function 'games.jass.logic.client.redux.middlewares.lastbribe.clientPutCurrentPlayerLastCardMiddleware.<anonymous>' call
12810
12832
  var action_0 = isInterface(action, CardsMechanicAction) ? action : THROW_CCE();
12811
12833
  next(action_0);
12812
- var table = store.state.a6o();
12813
- var newAction = getCardActionIfNeeded(action_0, this.waw_1, table, this.xaw_1);
12834
+ var table = store.state.o6n();
12835
+ var newAction = getCardActionIfNeeded(action_0, this.xaw_1, table, this.yaw_1);
12814
12836
  if (newAction == null)
12815
12837
  null;
12816
12838
  else {
@@ -12825,15 +12847,15 @@
12825
12847
  function onSuitSelectMessages($this, store, playerId, selectedSuit) {
12826
12848
  // Inline function 'kotlin.with' call
12827
12849
  // Inline function 'kotlin.contracts.contract' call
12828
- var $this$with = store.state.a6o();
12850
+ var $this$with = store.state.o6n();
12829
12851
  var player = getPlayer($this$with.players, playerId);
12830
- store.dispatch(new MessageMechanicAction($this.pav_1.f8k(player.a6v_1.u6z(), selectedSuit, player.x6u_1)));
12852
+ store.dispatch(new MessageMechanicAction($this.qav_1.t8j(player.o6u_1.i6z(), selectedSuit, player.l6u_1)));
12831
12853
  }
12832
12854
  function onCardMessages($this, store, playerId, combinations) {
12833
12855
  // Inline function 'kotlin.with' call
12834
12856
  // Inline function 'kotlin.contracts.contract' call
12835
12857
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onCardMessages.<anonymous>' call
12836
- var $this$with = store.state.a6o();
12858
+ var $this$with = store.state.o6n();
12837
12859
  var tmp;
12838
12860
  if (combinations == null) {
12839
12861
  tmp = null;
@@ -12849,10 +12871,10 @@
12849
12871
  while (tmp0_iterator.k()) {
12850
12872
  var item = tmp0_iterator.l();
12851
12873
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onCardMessages.<anonymous>.<anonymous>.<anonymous>' call
12852
- var tmp$ret$0 = item.f7a_1;
12874
+ var tmp$ret$0 = item.t79_1;
12853
12875
  destination.e(tmp$ret$0);
12854
12876
  }
12855
- tmp_0(new MessageMechanicAction($this.pav_1.d8k(destination, player.x6u_1)));
12877
+ tmp_0(new MessageMechanicAction($this.qav_1.r8j(destination, player.l6u_1)));
12856
12878
  tmp = Unit_instance;
12857
12879
  }
12858
12880
  }
@@ -12862,7 +12884,7 @@
12862
12884
  var tmp$ret$0;
12863
12885
  $l$block: {
12864
12886
  // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
12865
- var this_0 = state.a6o().sceneInfo.p7u_1;
12887
+ var this_0 = state.o6n().sceneInfo.d7u_1;
12866
12888
  if (this_0 instanceof CombinationActData) {
12867
12889
  tmp$ret$0 = this_0;
12868
12890
  break $l$block;
@@ -12870,40 +12892,40 @@
12870
12892
  throw new MechanicException('Required ' + getKClass(CombinationActData).qa() + ', current act is ' + toString_0(this_0));
12871
12893
  }
12872
12894
  var combinationActData = tmp$ret$0;
12873
- var player = getPlayer(state.a6o().players, playerId);
12895
+ var player = getPlayer(state.o6n().players, playerId);
12874
12896
  var tmp = store.dispatch;
12875
12897
  // Inline function 'kotlin.collections.map' call
12876
- var this_1 = combinationActData.c7a_1;
12898
+ var this_1 = combinationActData.q79_1;
12877
12899
  // Inline function 'kotlin.collections.mapTo' call
12878
12900
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_1, 10));
12879
12901
  var tmp0_iterator = this_1.j();
12880
12902
  while (tmp0_iterator.k()) {
12881
12903
  var item = tmp0_iterator.l();
12882
12904
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onCombinationChoiceMessages.<anonymous>' call
12883
- var tmp$ret$1 = item.f7a_1;
12905
+ var tmp$ret$1 = item.t79_1;
12884
12906
  destination.e(tmp$ret$1);
12885
12907
  }
12886
- tmp(new MessageMechanicAction($this.pav_1.d8k(destination, player.x6u_1)));
12908
+ tmp(new MessageMechanicAction($this.qav_1.r8j(destination, player.l6u_1)));
12887
12909
  }
12888
12910
  }
12889
12911
  function onWinnerCombinationMessages($this, store, winnerCombinations) {
12890
12912
  // Inline function 'kotlin.with' call
12891
12913
  // Inline function 'kotlin.contracts.contract' call
12892
- var $this$with = store.state.a6o();
12893
- var message = $this.pav_1.e8k(winnerCombinations, $this$with.players);
12914
+ var $this$with = store.state.o6n();
12915
+ var message = $this.qav_1.s8j(winnerCombinations, $this$with.players);
12894
12916
  store.dispatch(new MessageMechanicAction(message));
12895
12917
  }
12896
12918
  function onSceneMessages($this, store, action) {
12897
12919
  var state = store.state;
12898
- var table = state.a6o();
12899
- var tmp0_subject = action.g8r_1;
12920
+ var table = state.o6n();
12921
+ var tmp0_subject = action.u8q_1;
12900
12922
  if (tmp0_subject === 'TRADE') {
12901
12923
  var tmp;
12902
12924
  if (table.config.playersMode.isTeamGame) {
12903
12925
  var tmp$ret$0;
12904
12926
  $l$block_0: {
12905
12927
  // Inline function 'kotlin.collections.any' call
12906
- var this_0 = $this.rav_1.s8j(table.players);
12928
+ var this_0 = $this.sav_1.g8j(table.players);
12907
12929
  var tmp_0;
12908
12930
  if (isInterface(this_0, Collection)) {
12909
12931
  tmp_0 = this_0.p();
@@ -12925,7 +12947,7 @@
12925
12947
  var element_0 = tmp0_iterator_0.l();
12926
12948
  var tmp_1 = sum;
12927
12949
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onSceneMessages.<anonymous>.<anonymous>' call
12928
- sum = tmp_1 + element_0.c6v_1.r6w_1 | 0;
12950
+ sum = tmp_1 + element_0.q6u_1.f6w_1 | 0;
12929
12951
  }
12930
12952
  if (sum >= table.config.pointsMode.value) {
12931
12953
  tmp$ret$0 = true;
@@ -12954,7 +12976,7 @@
12954
12976
  while (tmp0_iterator_1.k()) {
12955
12977
  var element_1 = tmp0_iterator_1.l();
12956
12978
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onSceneMessages.<anonymous>' call
12957
- if (element_1.c6v_1.r6w_1 >= table.config.pointsMode.value) {
12979
+ if (element_1.q6u_1.f6w_1 >= table.config.pointsMode.value) {
12958
12980
  tmp$ret$4 = true;
12959
12981
  break $l$block_2;
12960
12982
  }
@@ -12965,7 +12987,7 @@
12965
12987
  }
12966
12988
  var hasWinners = tmp;
12967
12989
  if (hasWinners) {
12968
- store.dispatch(new MessageMechanicAction($this.pav_1.i8k('ONE_MORE_ROUND_NEEDED_ID')));
12990
+ store.dispatch(new MessageMechanicAction($this.qav_1.w8j('ONE_MORE_ROUND_NEEDED_ID')));
12969
12991
  }
12970
12992
  var tmp$ret$6;
12971
12993
  $l$block_3: {
@@ -12978,10 +13000,10 @@
12978
13000
  throw new MechanicException('Required ' + getKClass(TradeSceneData).qa() + ', current scene is ' + toString_0(this_2));
12979
13001
  }
12980
13002
  var scene = tmp$ret$6;
12981
- store.dispatch(new MessageMechanicAction($this.pav_1.c8k(getPlayer(table.players, scene.o7b_1).x6u_1, scene.m7b_1)));
12982
- var randomData = scene.l7b_1;
13003
+ store.dispatch(new MessageMechanicAction($this.qav_1.q8j(getPlayer(table.players, scene.c7b_1).l6u_1, scene.a7b_1)));
13004
+ var randomData = scene.z7a_1;
12983
13005
  if (!(randomData == null)) {
12984
- store.dispatch(new MessageMechanicAction($this.pav_1.m8k(randomData)));
13006
+ store.dispatch(new MessageMechanicAction($this.qav_1.a8k(randomData)));
12985
13007
  }
12986
13008
  } else if (tmp0_subject === 'CALC_POINTS') {
12987
13009
  var tmp$ret$7;
@@ -12999,49 +13021,49 @@
12999
13021
  var whoChoseSuitPlayerId = getWhoChoseSuit(table_0.players).playerId;
13000
13022
  var tmp_3 = store.dispatch;
13001
13023
  // Inline function 'kotlin.collections.map' call
13002
- var this_4 = $this.qav_1.y8p(scene_0.e7b_1);
13024
+ var this_4 = $this.rav_1.m8p(scene_0.s7a_1);
13003
13025
  // Inline function 'kotlin.collections.mapTo' call
13004
13026
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_4, 10));
13005
13027
  var tmp0_iterator_2 = this_4.j();
13006
13028
  while (tmp0_iterator_2.k()) {
13007
13029
  var item = tmp0_iterator_2.l();
13008
13030
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onSceneMessages.<anonymous>' call
13009
- var tmp0_points = item.w7p_1;
13031
+ var tmp0_points = item.k7p_1;
13010
13032
  // Inline function 'kotlin.collections.map' call
13011
- var this_5 = item.v7p_1;
13033
+ var this_5 = item.j7p_1;
13012
13034
  // Inline function 'kotlin.collections.mapTo' call
13013
13035
  var destination_0 = ArrayList_init_$Create$(collectionSizeOrDefault(this_5, 10));
13014
13036
  var tmp0_iterator_3 = this_5.j();
13015
13037
  while (tmp0_iterator_3.k()) {
13016
13038
  var item_0 = tmp0_iterator_3.l();
13017
13039
  // Inline function 'games.jass.logic.client.redux.middlewares.messages.MessagesMiddleware.onSceneMessages.<anonymous>.<anonymous>' call
13018
- var tmp$ret$8 = getPlayer(table_0.players, item_0).x6u_1;
13040
+ var tmp$ret$8 = getPlayer(table_0.players, item_0).l6u_1;
13019
13041
  destination_0.e(tmp$ret$8);
13020
13042
  }
13021
13043
  var tmp$ret$11 = new PointItemViewModel(destination_0, tmp0_points);
13022
13044
  destination.e(tmp$ret$11);
13023
13045
  }
13024
- tmp_3(new MessageMechanicAction($this.pav_1.g8k(table_0.gameInfo.round, destination, scene_0.i7b(whoChoseSuitPlayerId), scene_0.h7b(whoChoseSuitPlayerId), scene_0.b7b_1)));
13046
+ tmp_3(new MessageMechanicAction($this.qav_1.u8j(table_0.gameInfo.round, destination, scene_0.w7a(whoChoseSuitPlayerId), scene_0.v7a(whoChoseSuitPlayerId), scene_0.p7a_1)));
13025
13047
  }
13026
13048
  }
13027
13049
  function onExpectantCreatedMessages($this, store, action, excludePlayersIds) {
13028
13050
  // Inline function 'kotlin.with' call
13029
13051
  // Inline function 'kotlin.contracts.contract' call
13030
- var $this$with = store.state.a6o();
13052
+ var $this$with = store.state.o6n();
13031
13053
  var expectantAction = action.zat_1.g9p_1;
13032
13054
  if (expectantAction instanceof CombinationChoiceMechanicAction) {
13033
13055
  if (excludePlayersIds.v1(expectantAction.playerId)) {
13034
13056
  return Unit_instance;
13035
13057
  }
13036
- onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.d8y_1);
13058
+ onCombinationChoiceMessages($this, store, expectantAction.playerId, expectantAction.r8x_1);
13037
13059
  } else {
13038
13060
  if (expectantAction instanceof RestartGameMechanicAction) {
13039
- var message = $this.pav_1.i8k('GAME_RESTART_EVENT_ID');
13061
+ var message = $this.qav_1.w8j('GAME_RESTART_EVENT_ID');
13040
13062
  store.dispatch(new MessageMechanicAction(message));
13041
13063
  store.dispatch(new InfoMessageAction(message));
13042
13064
  } else {
13043
13065
  if (expectantAction instanceof WinnerCombinationsMechanicAction) {
13044
- var message_0 = $this.pav_1.e8k(expectantAction.h8y_1, $this$with.players);
13066
+ var message_0 = $this.qav_1.s8j(expectantAction.v8x_1, $this$with.players);
13045
13067
  store.dispatch(new InfoMessageAction(message_0));
13046
13068
  }
13047
13069
  }
@@ -13059,7 +13081,7 @@
13059
13081
  tmp = Unit_instance;
13060
13082
  } else {
13061
13083
  if (action instanceof SuitChoiceMechanicAction) {
13062
- onSuitSelectMessages(this$0, store, action.m8r_1, action.k8r_1);
13084
+ onSuitSelectMessages(this$0, store, action.a8r_1, action.y8q_1);
13063
13085
  tmp = Unit_instance;
13064
13086
  } else {
13065
13087
  if (action instanceof ExpectantCreatedClientAction) {
@@ -13067,11 +13089,11 @@
13067
13089
  tmp = Unit_instance;
13068
13090
  } else {
13069
13091
  if (action instanceof PutCardMechanicAction) {
13070
- onCardMessages(this$0, store, action.r8r_1, action.q8r_1);
13092
+ onCardMessages(this$0, store, action.f8r_1, action.e8r_1);
13071
13093
  tmp = Unit_instance;
13072
13094
  } else {
13073
13095
  if (action instanceof WinnerCombinationsMechanicAction) {
13074
- onWinnerCombinationMessages(this$0, store, action.h8y_1);
13096
+ onWinnerCombinationMessages(this$0, store, action.v8x_1);
13075
13097
  tmp = Unit_instance;
13076
13098
  } else {
13077
13099
  tmp = Unit_instance;
@@ -13094,7 +13116,7 @@
13094
13116
  if (action instanceof SuitChoiceMechanicAction) {
13095
13117
  var tmp_0;
13096
13118
  if (!(action.playerId === $currentPlayerId)) {
13097
- onSuitSelectMessages(this$0, store, action.playerId, action.k8r_1);
13119
+ onSuitSelectMessages(this$0, store, action.playerId, action.y8q_1);
13098
13120
  tmp_0 = Unit_instance;
13099
13121
  }
13100
13122
  tmp = tmp_0;
@@ -13102,7 +13124,7 @@
13102
13124
  if (action instanceof PutCardMechanicAction) {
13103
13125
  var tmp_1;
13104
13126
  if (!(action.playerId === $currentPlayerId)) {
13105
- onCardMessages(this$0, store, action.playerId, action.q8r_1);
13127
+ onCardMessages(this$0, store, action.playerId, action.e8r_1);
13106
13128
  tmp_1 = Unit_instance;
13107
13129
  }
13108
13130
  tmp = tmp_1;
@@ -13112,29 +13134,29 @@
13112
13134
  tmp = Unit_instance;
13113
13135
  } else {
13114
13136
  if (action instanceof WinnerCombinationsMechanicAction) {
13115
- onWinnerCombinationMessages(this$0, store, action.h8y_1);
13137
+ onWinnerCombinationMessages(this$0, store, action.v8x_1);
13116
13138
  tmp = Unit_instance;
13117
13139
  } else {
13118
13140
  if (action instanceof SuitChoiceFromClientAction) {
13119
13141
  var tmp_2;
13120
- if (action.l7m_1 === $currentPlayerId) {
13121
- onSuitSelectMessages(this$0, store, action.l7m_1, action.o7m_1);
13142
+ if (action.z7l_1 === $currentPlayerId) {
13143
+ onSuitSelectMessages(this$0, store, action.z7l_1, action.c7m_1);
13122
13144
  tmp_2 = Unit_instance;
13123
13145
  }
13124
13146
  tmp = tmp_2;
13125
13147
  } else {
13126
13148
  if (action instanceof CardFromClientAction) {
13127
13149
  var tmp_3;
13128
- if (action.t7m_1 === $currentPlayerId) {
13129
- onCardMessages(this$0, store, action.t7m_1, action.x7m_1);
13150
+ if (action.h7m_1 === $currentPlayerId) {
13151
+ onCardMessages(this$0, store, action.h7m_1, action.l7m_1);
13130
13152
  tmp_3 = Unit_instance;
13131
13153
  }
13132
13154
  tmp = tmp_3;
13133
13155
  } else {
13134
13156
  if (action instanceof CombinationChoiceFromClientAction) {
13135
13157
  var tmp_4;
13136
- if (action.p7m_1 === $currentPlayerId) {
13137
- onCombinationChoiceMessages(this$0, store, action.p7m_1, action.s7m_1);
13158
+ if (action.d7m_1 === $currentPlayerId) {
13159
+ onCombinationChoiceMessages(this$0, store, action.d7m_1, action.g7m_1);
13138
13160
  tmp_4 = Unit_instance;
13139
13161
  }
13140
13162
  tmp = tmp_4;
@@ -13153,14 +13175,14 @@
13153
13175
  };
13154
13176
  }
13155
13177
  function MessagesMiddleware(factory, pointsInteractor, teamsLogicProvider) {
13156
- this.pav_1 = factory;
13157
- this.qav_1 = pointsInteractor;
13158
- this.rav_1 = teamsLogicProvider;
13178
+ this.qav_1 = factory;
13179
+ this.rav_1 = pointsInteractor;
13180
+ this.sav_1 = teamsLogicProvider;
13159
13181
  }
13160
- protoOf(MessagesMiddleware).iaw = function () {
13182
+ protoOf(MessagesMiddleware).jaw = function () {
13161
13183
  return middleware(MessagesMiddleware$middlewareEngine$lambda(this));
13162
13184
  };
13163
- protoOf(MessagesMiddleware).sav = function (currentPlayerId) {
13185
+ protoOf(MessagesMiddleware).tav = function (currentPlayerId) {
13164
13186
  return middleware(MessagesMiddleware$middlewareClient$lambda(this, currentPlayerId));
13165
13187
  };
13166
13188
  function startResetTimerForInfoMessageMiddleware() {
@@ -13172,13 +13194,13 @@
13172
13194
  return new _no_name_provided__qut3iv_44();
13173
13195
  }
13174
13196
  function ResetMessageTimerTag(message) {
13175
- this.yaw_1 = message;
13197
+ this.zaw_1 = message;
13176
13198
  }
13177
13199
  protoOf(ResetMessageTimerTag).toString = function () {
13178
- return 'ResetMessageTimerTag(message=' + toString(this.yaw_1) + ')';
13200
+ return 'ResetMessageTimerTag(message=' + toString(this.zaw_1) + ')';
13179
13201
  };
13180
13202
  protoOf(ResetMessageTimerTag).hashCode = function () {
13181
- return hashCode(this.yaw_1);
13203
+ return hashCode(this.zaw_1);
13182
13204
  };
13183
13205
  protoOf(ResetMessageTimerTag).equals = function (other) {
13184
13206
  if (this === other)
@@ -13186,7 +13208,7 @@
13186
13208
  if (!(other instanceof ResetMessageTimerTag))
13187
13209
  return false;
13188
13210
  var tmp0_other_with_cast = other instanceof ResetMessageTimerTag ? other : THROW_CCE();
13189
- if (!equals(this.yaw_1, tmp0_other_with_cast.yaw_1))
13211
+ if (!equals(this.zaw_1, tmp0_other_with_cast.zaw_1))
13190
13212
  return false;
13191
13213
  return true;
13192
13214
  };
@@ -13221,7 +13243,7 @@
13221
13243
  var timerTag = action_0.j6i_1;
13222
13244
  if (timerTag instanceof ResetMessageTimerTag) {
13223
13245
  var clientPayload = get_clientPayload_0(store.state);
13224
- if (equals(clientPayload.k9q_1, timerTag.yaw_1)) {
13246
+ if (equals(clientPayload.k9q_1, timerTag.zaw_1)) {
13225
13247
  store.dispatch(new InfoMessageAction(null));
13226
13248
  }
13227
13249
  }
@@ -13235,7 +13257,7 @@
13235
13257
  return new _no_name_provided__qut3iv_45(gameMechanicLogicInteractor);
13236
13258
  }
13237
13259
  function _no_name_provided__qut3iv_45($gameMechanicLogicInteractor) {
13238
- this.zaw_1 = $gameMechanicLogicInteractor;
13260
+ this.aax_1 = $gameMechanicLogicInteractor;
13239
13261
  }
13240
13262
  protoOf(_no_name_provided__qut3iv_45).n6i = function (action) {
13241
13263
  return action instanceof FromClientAction;
@@ -13244,33 +13266,33 @@
13244
13266
  $l$block: {
13245
13267
  // Inline function 'games.jass.logic.client.redux.middlewares.online.clientConsumeFromClientActionsMiddleware.<anonymous>' call
13246
13268
  var action_0 = action instanceof FromClientAction ? action : THROW_CCE();
13247
- var tmp0_safe_receiver = store.state.y6m_1;
13269
+ var tmp0_safe_receiver = store.state.x6m_1;
13248
13270
  var version = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.version;
13249
13271
  if (version == null || Toggles_instance.b68(version)) {
13250
13272
  next(action_0);
13251
13273
  break $l$block;
13252
13274
  }
13253
- var table = store.state.a6o();
13275
+ var table = store.state.o6n();
13254
13276
  next(action_0);
13255
13277
  var tmp;
13256
13278
  if (action_0 instanceof MessageFromClientAction) {
13257
- tmp = this.zaw_1.b8p(action_0, table.players);
13279
+ tmp = this.aax_1.p8o(action_0, table.players);
13258
13280
  } else {
13259
13281
  if (action_0 instanceof PartnerSelectedFromClientAction) {
13260
- tmp = this.zaw_1.c8p(action_0, table.players);
13282
+ tmp = this.aax_1.q8o(action_0, table.players);
13261
13283
  } else {
13262
13284
  if (action_0 instanceof PlayerReadyFromClientAction) {
13263
- tmp = this.zaw_1.d8p(action_0);
13285
+ tmp = this.aax_1.r8o(action_0);
13264
13286
  } else {
13265
13287
  if (action_0 instanceof SuitChoiceFromClientAction) {
13266
- tmp = this.zaw_1.e8p(action_0, table.players, table.config);
13288
+ tmp = this.aax_1.s8o(action_0, table.players, table.config);
13267
13289
  } else {
13268
13290
  if (action_0 instanceof CombinationChoiceFromClientAction) {
13269
- tmp = this.zaw_1.f8p(action_0, table);
13291
+ tmp = this.aax_1.t8o(action_0, table);
13270
13292
  } else {
13271
13293
  if (action_0 instanceof CardFromClientAction) {
13272
- var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(action_0.t7m_1, table.cardsOnTable.m(), action_0.w7m_1));
13273
- var cardMechanicAction = this.zaw_1.g8p(action_0, newCardsOnTheTable, table.players, table.config);
13294
+ var newCardsOnTheTable = plus_0(table.cardsOnTable, new CardOnTable(action_0.h7m_1, table.cardsOnTable.m(), action_0.k7m_1));
13295
+ var cardMechanicAction = this.aax_1.u8o(action_0, newCardsOnTheTable, table.players, table.config);
13274
13296
  tmp = cardMechanicAction;
13275
13297
  } else {
13276
13298
  tmp = null;
@@ -13306,12 +13328,12 @@
13306
13328
  // Inline function 'games.jass.logic.client.redux.middlewares.scenes.sceneActivationReducer.<anonymous>' call
13307
13329
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
13308
13330
  var clientPayload = get_clientPayload_0(state);
13309
- switch (action_0.g8r_1) {
13331
+ switch (action_0.u8q_1) {
13310
13332
  case 'CHOOSE_PARTNER':
13311
13333
  case 'TRADE':
13312
13334
  case 'EARN_POINTS':
13313
13335
  case 'CALC_POINTS':
13314
- var tmp$ret$0 = state.r8u(VOID, clientPayload.aax(VOID, VOID, VOID, VOID, VOID, VOID, false));
13336
+ var tmp$ret$0 = state.f8u(VOID, clientPayload.bax(VOID, VOID, VOID, VOID, VOID, VOID, false));
13315
13337
  break;
13316
13338
  default:
13317
13339
  tmp$ret$0 = state;
@@ -13327,9 +13349,9 @@
13327
13349
  return new _no_name_provided__qut3iv_47(currentPlayerId, asyncProvider, persistentAppStateInteractor);
13328
13350
  }
13329
13351
  function exitAndSaveGameMiddleware$o$handle$slambda($store, $action, $persistentAppStateInteractor, resultContinuation) {
13330
- this.jax_1 = $store;
13331
- this.kax_1 = $action;
13332
- this.lax_1 = $persistentAppStateInteractor;
13352
+ this.kax_1 = $store;
13353
+ this.lax_1 = $action;
13354
+ this.max_1 = $persistentAppStateInteractor;
13333
13355
  CoroutineImpl.call(this, resultContinuation);
13334
13356
  }
13335
13357
  protoOf(exitAndSaveGameMiddleware$o$handle$slambda).r1d = function ($this$launchDefault, $completion) {
@@ -13349,16 +13371,16 @@
13349
13371
  switch (tmp) {
13350
13372
  case 0:
13351
13373
  this.k9_1 = 2;
13352
- this.nax_1 = this.jax_1.state;
13353
- if (!this.nax_1.b6o() || this.nax_1.a6o().isGameFinished) {
13374
+ this.oax_1 = this.kax_1.state;
13375
+ if (!this.oax_1.p6n() || this.oax_1.o6n().isGameFinished) {
13354
13376
  var tmp_0 = this;
13355
- this.jax_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.kax_1.z8u_1), this.nax_1.a6o().isGameFinished));
13356
- tmp_0.oax_1 = Unit_instance;
13377
+ this.kax_1.dispatch(new FinishGameMechanicAction(new PlayerExitReason(this.lax_1.n8u_1), this.oax_1.o6n().isGameFinished));
13378
+ tmp_0.pax_1 = Unit_instance;
13357
13379
  this.j9_1 = 3;
13358
13380
  continue $sm;
13359
13381
  } else {
13360
13382
  this.j9_1 = 1;
13361
- suspendResult = this.lax_1.i9r(this.nax_1.a6o(), get_clientPayload_0(this.nax_1), true, this);
13383
+ suspendResult = this.max_1.i9r(this.oax_1.o6n(), get_clientPayload_0(this.oax_1), true, this);
13362
13384
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13363
13385
  return suspendResult;
13364
13386
  }
@@ -13366,7 +13388,7 @@
13366
13388
  }
13367
13389
 
13368
13390
  case 1:
13369
- this.oax_1 = suspendResult;
13391
+ this.pax_1 = suspendResult;
13370
13392
  this.j9_1 = 3;
13371
13393
  continue $sm;
13372
13394
  case 2:
@@ -13386,8 +13408,8 @@
13386
13408
  while (true);
13387
13409
  };
13388
13410
  protoOf(exitAndSaveGameMiddleware$o$handle$slambda).s1d = function ($this$launchDefault, completion) {
13389
- var i = new exitAndSaveGameMiddleware$o$handle$slambda(this.jax_1, this.kax_1, this.lax_1, completion);
13390
- i.max_1 = $this$launchDefault;
13411
+ var i = new exitAndSaveGameMiddleware$o$handle$slambda(this.kax_1, this.lax_1, this.max_1, completion);
13412
+ i.nax_1 = $this$launchDefault;
13391
13413
  return i;
13392
13414
  };
13393
13415
  function exitAndSaveGameMiddleware$o$handle$slambda_0($store, $action, $persistentAppStateInteractor, resultContinuation) {
@@ -13399,9 +13421,9 @@
13399
13421
  return l;
13400
13422
  }
13401
13423
  function _no_name_provided__qut3iv_47($currentPlayerId, $asyncProvider, $persistentAppStateInteractor) {
13402
- this.pax_1 = $currentPlayerId;
13403
- this.qax_1 = $asyncProvider;
13404
- this.rax_1 = $persistentAppStateInteractor;
13424
+ this.qax_1 = $currentPlayerId;
13425
+ this.rax_1 = $asyncProvider;
13426
+ this.sax_1 = $persistentAppStateInteractor;
13405
13427
  }
13406
13428
  protoOf(_no_name_provided__qut3iv_47).n6i = function (action) {
13407
13429
  return action instanceof PlayerConnectionUpdateAction;
@@ -13410,12 +13432,12 @@
13410
13432
  $l$block: {
13411
13433
  // Inline function 'games.jass.logic.client.redux.middlewares.single.exitAndSaveGameMiddleware.<anonymous>' call
13412
13434
  var action_0 = action instanceof PlayerConnectionUpdateAction ? action : THROW_CCE();
13413
- if (!(this.pax_1 === action_0.z8u_1)) {
13435
+ if (!(this.qax_1 === action_0.n8u_1)) {
13414
13436
  next(action_0);
13415
13437
  break $l$block;
13416
13438
  }
13417
13439
  next(action_0);
13418
- this.qax_1.j6f(VOID, exitAndSaveGameMiddleware$o$handle$slambda_0(store, action_0, this.rax_1, null));
13440
+ this.rax_1.j6f(VOID, exitAndSaveGameMiddleware$o$handle$slambda_0(store, action_0, this.sax_1, null));
13419
13441
  }
13420
13442
  };
13421
13443
  protoOf(_no_name_provided__qut3iv_47).m6i = function (store, next, action) {
@@ -13426,9 +13448,9 @@
13426
13448
  return new _no_name_provided__qut3iv_48(asyncProvider, interactor);
13427
13449
  }
13428
13450
  function gameHistoryMiddleware$o$handle$slambda($action, $store, $interactor, resultContinuation) {
13429
- this.aay_1 = $action;
13430
- this.bay_1 = $store;
13431
- this.cay_1 = $interactor;
13451
+ this.bay_1 = $action;
13452
+ this.cay_1 = $store;
13453
+ this.day_1 = $interactor;
13432
13454
  CoroutineImpl.call(this, resultContinuation);
13433
13455
  }
13434
13456
  protoOf(gameHistoryMiddleware$o$handle$slambda).r1d = function ($this$launchDefault, $completion) {
@@ -13448,22 +13470,22 @@
13448
13470
  switch (tmp) {
13449
13471
  case 0:
13450
13472
  this.k9_1 = 4;
13451
- this.eay_1 = this.aay_1;
13452
- var tmp_0 = this.eay_1;
13473
+ this.fay_1 = this.bay_1;
13474
+ var tmp_0 = this.fay_1;
13453
13475
  if (tmp_0 instanceof RoundStartedAction) {
13454
- this.fay_1 = this.bay_1.state.a6o();
13476
+ this.gay_1 = this.cay_1.state.o6n();
13455
13477
  this.j9_1 = 2;
13456
- suspendResult = this.cay_1.f9r(this.aay_1.gameHistory, this.fay_1.config, this.fay_1.users, get_clientPayload_0(this.bay_1.state).i9q_1.e9o_1, this);
13478
+ suspendResult = this.day_1.f9r(this.bay_1.gameHistory, this.gay_1.config, this.gay_1.users, get_clientPayload_0(this.cay_1.state).i9q_1.e9o_1, this);
13457
13479
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13458
13480
  return suspendResult;
13459
13481
  }
13460
13482
  continue $sm;
13461
13483
  } else {
13462
- var tmp_1 = this.eay_1;
13484
+ var tmp_1 = this.fay_1;
13463
13485
  if (tmp_1 instanceof RoundEndedAction) {
13464
- this.gay_1 = this.bay_1.state.a6o();
13486
+ this.hay_1 = this.cay_1.state.o6n();
13465
13487
  this.j9_1 = 1;
13466
- suspendResult = this.cay_1.e9r(this.aay_1.gameHistory, this.gay_1.config, this.gay_1.users, get_clientPayload_0(this.bay_1.state).i9q_1.e9o_1, this);
13488
+ suspendResult = this.day_1.e9r(this.bay_1.gameHistory, this.hay_1.config, this.hay_1.users, get_clientPayload_0(this.cay_1.state).i9q_1.e9o_1, this);
13467
13489
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13468
13490
  return suspendResult;
13469
13491
  }
@@ -13497,8 +13519,8 @@
13497
13519
  while (true);
13498
13520
  };
13499
13521
  protoOf(gameHistoryMiddleware$o$handle$slambda).s1d = function ($this$launchDefault, completion) {
13500
- var i = new gameHistoryMiddleware$o$handle$slambda(this.aay_1, this.bay_1, this.cay_1, completion);
13501
- i.day_1 = $this$launchDefault;
13522
+ var i = new gameHistoryMiddleware$o$handle$slambda(this.bay_1, this.cay_1, this.day_1, completion);
13523
+ i.eay_1 = $this$launchDefault;
13502
13524
  return i;
13503
13525
  };
13504
13526
  function gameHistoryMiddleware$o$handle$slambda_0($action, $store, $interactor, resultContinuation) {
@@ -13510,8 +13532,8 @@
13510
13532
  return l;
13511
13533
  }
13512
13534
  function _no_name_provided__qut3iv_48($asyncProvider, $interactor) {
13513
- this.hay_1 = $asyncProvider;
13514
- this.iay_1 = $interactor;
13535
+ this.iay_1 = $asyncProvider;
13536
+ this.jay_1 = $interactor;
13515
13537
  }
13516
13538
  protoOf(_no_name_provided__qut3iv_48).n6i = function (action) {
13517
13539
  return action instanceof GameAction;
@@ -13520,7 +13542,7 @@
13520
13542
  // Inline function 'games.jass.logic.client.redux.middlewares.single.gameHistoryMiddleware.<anonymous>' call
13521
13543
  var action_0 = action instanceof GameAction ? action : THROW_CCE();
13522
13544
  next(action_0);
13523
- this.hay_1.j6f(VOID, gameHistoryMiddleware$o$handle$slambda_0(action_0, store, this.iay_1, null));
13545
+ this.iay_1.j6f(VOID, gameHistoryMiddleware$o$handle$slambda_0(action_0, store, this.jay_1, null));
13524
13546
  };
13525
13547
  protoOf(_no_name_provided__qut3iv_48).m6i = function (store, next, action) {
13526
13548
  return this.e6k(store, next, action);
@@ -13531,9 +13553,9 @@
13531
13553
  return new _no_name_provided__qut3iv_49(isEnableBotForPlayer, isDelayForBot, random);
13532
13554
  }
13533
13555
  function _no_name_provided__qut3iv_49($isEnableBotForPlayer, $isDelayForBot, $random) {
13534
- this.jay_1 = $isEnableBotForPlayer;
13535
- this.kay_1 = $isDelayForBot;
13536
- this.lay_1 = $random;
13556
+ this.kay_1 = $isEnableBotForPlayer;
13557
+ this.lay_1 = $isDelayForBot;
13558
+ this.may_1 = $random;
13537
13559
  }
13538
13560
  protoOf(_no_name_provided__qut3iv_49).n6i = function (action) {
13539
13561
  return action instanceof ContinueGameMechanicAction;
@@ -13542,7 +13564,7 @@
13542
13564
  // Inline function 'games.jass.logic.client.redux.middlewares.single.reloadTimersWhenContinueGameMiddleware.<anonymous>' call
13543
13565
  var action_0 = action instanceof ContinueGameMechanicAction ? action : THROW_CCE();
13544
13566
  next(action_0);
13545
- var table = action_0.p8x_1;
13567
+ var table = action_0.d8x_1;
13546
13568
  // Inline function 'kotlin.collections.forEach' call
13547
13569
  // Inline function 'kotlin.collections.filter' call
13548
13570
  // Inline function 'kotlin.collections.filterTo' call
@@ -13552,7 +13574,7 @@
13552
13574
  while (tmp0_iterator.k()) {
13553
13575
  var element = tmp0_iterator.l();
13554
13576
  // Inline function 'games.jass.logic.client.redux.middlewares.single.reloadTimersWhenContinueGameMiddleware.<anonymous>.<anonymous>' call
13555
- if (this.jay_1(element.playerId)) {
13577
+ if (this.kay_1(element.playerId)) {
13556
13578
  destination.e(element);
13557
13579
  }
13558
13580
  }
@@ -13560,7 +13582,7 @@
13560
13582
  while (tmp0_iterator_0.k()) {
13561
13583
  var element_0 = tmp0_iterator_0.l();
13562
13584
  // Inline function 'games.jass.logic.client.redux.middlewares.single.reloadTimersWhenContinueGameMiddleware.<anonymous>.<anonymous>' call
13563
- store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.y6u_1.b6c()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.kay_1, this.lay_1), VOID, TimerType_DELAY_getInstance()));
13585
+ store.dispatch(new StartTimerAction(PlayerTurnTimerTag_init_$Create$(element_0.playerId, element_0.m6u_1.b6c()), getInitialPlayerTurnTimerDelayMillis(element_0, table.config, this.lay_1, this.may_1), VOID, TimerType_DELAY_getInstance()));
13564
13586
  }
13565
13587
  };
13566
13588
  protoOf(_no_name_provided__qut3iv_49).m6i = function (store, next, action) {
@@ -13571,9 +13593,9 @@
13571
13593
  return new _no_name_provided__qut3iv_50(asyncProvider, persistentAppStateInteractor);
13572
13594
  }
13573
13595
  function removeSavedGameMiddleware$o$handle$slambda($action, $persistentAppStateInteractor, $id, resultContinuation) {
13574
- this.uay_1 = $action;
13575
- this.vay_1 = $persistentAppStateInteractor;
13576
- this.way_1 = $id;
13596
+ this.vay_1 = $action;
13597
+ this.way_1 = $persistentAppStateInteractor;
13598
+ this.xay_1 = $id;
13577
13599
  CoroutineImpl.call(this, resultContinuation);
13578
13600
  }
13579
13601
  protoOf(removeSavedGameMiddleware$o$handle$slambda).r1d = function ($this$launchDefault, $completion) {
@@ -13593,10 +13615,10 @@
13593
13615
  switch (tmp) {
13594
13616
  case 0:
13595
13617
  this.k9_1 = 3;
13596
- this.yay_1 = this.uay_1.gameWinners;
13597
- if (!(this.yay_1 == null)) {
13618
+ this.zay_1 = this.vay_1.gameWinners;
13619
+ if (!(this.zay_1 == null)) {
13598
13620
  this.j9_1 = 1;
13599
- suspendResult = this.vay_1.j9r(this.way_1, this);
13621
+ suspendResult = this.way_1.j9r(this.xay_1, this);
13600
13622
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13601
13623
  return suspendResult;
13602
13624
  }
@@ -13626,8 +13648,8 @@
13626
13648
  while (true);
13627
13649
  };
13628
13650
  protoOf(removeSavedGameMiddleware$o$handle$slambda).s1d = function ($this$launchDefault, completion) {
13629
- var i = new removeSavedGameMiddleware$o$handle$slambda(this.uay_1, this.vay_1, this.way_1, completion);
13630
- i.xay_1 = $this$launchDefault;
13651
+ var i = new removeSavedGameMiddleware$o$handle$slambda(this.vay_1, this.way_1, this.xay_1, completion);
13652
+ i.yay_1 = $this$launchDefault;
13631
13653
  return i;
13632
13654
  };
13633
13655
  function removeSavedGameMiddleware$o$handle$slambda_0($action, $persistentAppStateInteractor, $id, resultContinuation) {
@@ -13639,8 +13661,8 @@
13639
13661
  return l;
13640
13662
  }
13641
13663
  function _no_name_provided__qut3iv_50($asyncProvider, $persistentAppStateInteractor) {
13642
- this.zay_1 = $asyncProvider;
13643
- this.aaz_1 = $persistentAppStateInteractor;
13664
+ this.aaz_1 = $asyncProvider;
13665
+ this.baz_1 = $persistentAppStateInteractor;
13644
13666
  }
13645
13667
  protoOf(_no_name_provided__qut3iv_50).n6i = function (action) {
13646
13668
  return action instanceof RoundEndedAction;
@@ -13648,9 +13670,9 @@
13648
13670
  protoOf(_no_name_provided__qut3iv_50).e6k = function (store, next, action) {
13649
13671
  // Inline function 'games.jass.logic.client.redux.middlewares.single.removeSavedGameMiddleware.<anonymous>' call
13650
13672
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
13651
- var id = store.state.a6o().id;
13673
+ var id = store.state.o6n().id;
13652
13674
  next(action_0);
13653
- this.zay_1.j6f(VOID, removeSavedGameMiddleware$o$handle$slambda_0(action_0, this.aaz_1, id, null));
13675
+ this.aaz_1.j6f(VOID, removeSavedGameMiddleware$o$handle$slambda_0(action_0, this.baz_1, id, null));
13654
13676
  };
13655
13677
  protoOf(_no_name_provided__qut3iv_50).m6i = function (store, next, action) {
13656
13678
  return this.e6k(store, next, action);
@@ -13660,8 +13682,8 @@
13660
13682
  return new _no_name_provided__qut3iv_51(asyncProvider, persistentAppStateInteractor);
13661
13683
  }
13662
13684
  function removeSavedGameWhenErrorMiddleware$o$handle$slambda($store, $persistentAppStateInteractor, resultContinuation) {
13663
- this.jaz_1 = $store;
13664
- this.kaz_1 = $persistentAppStateInteractor;
13685
+ this.kaz_1 = $store;
13686
+ this.laz_1 = $persistentAppStateInteractor;
13665
13687
  CoroutineImpl.call(this, resultContinuation);
13666
13688
  }
13667
13689
  protoOf(removeSavedGameWhenErrorMiddleware$o$handle$slambda).r1d = function ($this$launchDefault, $completion) {
@@ -13682,11 +13704,11 @@
13682
13704
  case 0:
13683
13705
  this.k9_1 = 2;
13684
13706
  var tmp_0 = this;
13685
- var tmp0_safe_receiver = this.jaz_1.state.y6m_1;
13707
+ var tmp0_safe_receiver = this.kaz_1.state.x6m_1;
13686
13708
  var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.id;
13687
- tmp_0.maz_1 = tmp1_elvis_lhs == null ? 'temp_game_id' : tmp1_elvis_lhs;
13709
+ tmp_0.naz_1 = tmp1_elvis_lhs == null ? 'temp_game_id' : tmp1_elvis_lhs;
13688
13710
  this.j9_1 = 1;
13689
- suspendResult = this.kaz_1.j9r(this.maz_1, this);
13711
+ suspendResult = this.laz_1.j9r(this.naz_1, this);
13690
13712
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13691
13713
  return suspendResult;
13692
13714
  }
@@ -13709,8 +13731,8 @@
13709
13731
  while (true);
13710
13732
  };
13711
13733
  protoOf(removeSavedGameWhenErrorMiddleware$o$handle$slambda).s1d = function ($this$launchDefault, completion) {
13712
- var i = new removeSavedGameWhenErrorMiddleware$o$handle$slambda(this.jaz_1, this.kaz_1, completion);
13713
- i.laz_1 = $this$launchDefault;
13734
+ var i = new removeSavedGameWhenErrorMiddleware$o$handle$slambda(this.kaz_1, this.laz_1, completion);
13735
+ i.maz_1 = $this$launchDefault;
13714
13736
  return i;
13715
13737
  };
13716
13738
  function removeSavedGameWhenErrorMiddleware$o$handle$slambda_0($store, $persistentAppStateInteractor, resultContinuation) {
@@ -13722,8 +13744,8 @@
13722
13744
  return l;
13723
13745
  }
13724
13746
  function _no_name_provided__qut3iv_51($asyncProvider, $persistentAppStateInteractor) {
13725
- this.naz_1 = $asyncProvider;
13726
- this.oaz_1 = $persistentAppStateInteractor;
13747
+ this.oaz_1 = $asyncProvider;
13748
+ this.paz_1 = $persistentAppStateInteractor;
13727
13749
  }
13728
13750
  protoOf(_no_name_provided__qut3iv_51).n6i = function (action) {
13729
13751
  return action instanceof ErrorAction;
@@ -13731,7 +13753,7 @@
13731
13753
  protoOf(_no_name_provided__qut3iv_51).e6k = function (store, next, action) {
13732
13754
  // Inline function 'games.jass.logic.client.redux.middlewares.single.removeSavedGameWhenErrorMiddleware.<anonymous>' call
13733
13755
  next(action instanceof ErrorAction ? action : THROW_CCE());
13734
- this.naz_1.j6f(VOID, removeSavedGameWhenErrorMiddleware$o$handle$slambda_0(store, this.oaz_1, null));
13756
+ this.oaz_1.j6f(VOID, removeSavedGameWhenErrorMiddleware$o$handle$slambda_0(store, this.paz_1, null));
13735
13757
  };
13736
13758
  protoOf(_no_name_provided__qut3iv_51).m6i = function (store, next, action) {
13737
13759
  return this.e6k(store, next, action);
@@ -13741,9 +13763,9 @@
13741
13763
  return new _no_name_provided__qut3iv_52(asyncProvider, persistentAppStateInteractor);
13742
13764
  }
13743
13765
  function saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda($action, $state, $persistentAppStateInteractor, resultContinuation) {
13744
- this.xaz_1 = $action;
13745
- this.yaz_1 = $state;
13746
- this.zaz_1 = $persistentAppStateInteractor;
13766
+ this.yaz_1 = $action;
13767
+ this.zaz_1 = $state;
13768
+ this.ab0_1 = $persistentAppStateInteractor;
13747
13769
  CoroutineImpl.call(this, resultContinuation);
13748
13770
  }
13749
13771
  protoOf(saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda).r1d = function ($this$launchDefault, $completion) {
@@ -13763,9 +13785,9 @@
13763
13785
  switch (tmp) {
13764
13786
  case 0:
13765
13787
  this.k9_1 = 3;
13766
- if (!this.xaz_1.kat_1 && this.yaz_1.b6o() && !this.yaz_1.a6o().isGameFinished) {
13788
+ if (!this.yaz_1.kat_1 && this.zaz_1.p6n() && !this.zaz_1.o6n().isGameFinished) {
13767
13789
  this.j9_1 = 1;
13768
- suspendResult = this.zaz_1.i9r(this.yaz_1.a6o(), get_clientPayload_0(this.yaz_1), false, this);
13790
+ suspendResult = this.ab0_1.i9r(this.zaz_1.o6n(), get_clientPayload_0(this.zaz_1), false, this);
13769
13791
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13770
13792
  return suspendResult;
13771
13793
  }
@@ -13795,8 +13817,8 @@
13795
13817
  while (true);
13796
13818
  };
13797
13819
  protoOf(saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda).s1d = function ($this$launchDefault, completion) {
13798
- var i = new saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda(this.xaz_1, this.yaz_1, this.zaz_1, completion);
13799
- i.ab0_1 = $this$launchDefault;
13820
+ var i = new saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda(this.yaz_1, this.zaz_1, this.ab0_1, completion);
13821
+ i.bb0_1 = $this$launchDefault;
13800
13822
  return i;
13801
13823
  };
13802
13824
  function saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda_0($action, $state, $persistentAppStateInteractor, resultContinuation) {
@@ -13808,8 +13830,8 @@
13808
13830
  return l;
13809
13831
  }
13810
13832
  function _no_name_provided__qut3iv_52($asyncProvider, $persistentAppStateInteractor) {
13811
- this.bb0_1 = $asyncProvider;
13812
- this.cb0_1 = $persistentAppStateInteractor;
13833
+ this.cb0_1 = $asyncProvider;
13834
+ this.db0_1 = $persistentAppStateInteractor;
13813
13835
  }
13814
13836
  protoOf(_no_name_provided__qut3iv_52).n6i = function (action) {
13815
13837
  return action instanceof ForegroundAction;
@@ -13819,7 +13841,7 @@
13819
13841
  var action_0 = action instanceof ForegroundAction ? action : THROW_CCE();
13820
13842
  var state = store.state;
13821
13843
  next(action_0);
13822
- this.bb0_1.j6f(VOID, saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda_0(action_0, state, this.cb0_1, null));
13844
+ this.cb0_1.j6f(VOID, saveGameWhenAppOnBackgroundMiddleware$o$handle$slambda_0(action_0, state, this.db0_1, null));
13823
13845
  };
13824
13846
  protoOf(_no_name_provided__qut3iv_52).m6i = function (store, next, action) {
13825
13847
  return this.e6k(store, next, action);
@@ -13829,9 +13851,9 @@
13829
13851
  return new _no_name_provided__qut3iv_53(asyncProvider, currentPlayerId, clientStatisticsInteractor);
13830
13852
  }
13831
13853
  function statisticsMiddleware$o$handle$slambda($action, $currentPlayerId, $clientStatisticsInteractor, resultContinuation) {
13832
- this.lb0_1 = $action;
13833
- this.mb0_1 = $currentPlayerId;
13834
- this.nb0_1 = $clientStatisticsInteractor;
13854
+ this.mb0_1 = $action;
13855
+ this.nb0_1 = $currentPlayerId;
13856
+ this.ob0_1 = $clientStatisticsInteractor;
13835
13857
  CoroutineImpl.call(this, resultContinuation);
13836
13858
  }
13837
13859
  protoOf(statisticsMiddleware$o$handle$slambda).r1d = function ($this$launchDefault, $completion) {
@@ -13851,26 +13873,26 @@
13851
13873
  switch (tmp) {
13852
13874
  case 0:
13853
13875
  this.k9_1 = 4;
13854
- this.pb0_1 = this.lb0_1.earnedBiggestPointPlayerId === this.mb0_1;
13876
+ this.qb0_1 = this.mb0_1.earnedBiggestPointPlayerId === this.nb0_1;
13855
13877
  var tmp_0 = this;
13856
- var tmp0_safe_receiver = this.lb0_1.gameHistory.lastRoundHistory.winners;
13857
- tmp_0.qb0_1 = (tmp0_safe_receiver == null ? null : contains(tmp0_safe_receiver, this.mb0_1)) === true;
13878
+ var tmp0_safe_receiver = this.mb0_1.gameHistory.lastRoundHistory.winners;
13879
+ tmp_0.rb0_1 = (tmp0_safe_receiver == null ? null : contains(tmp0_safe_receiver, this.nb0_1)) === true;
13858
13880
  var tmp_1 = this;
13859
- var tmp1_safe_receiver = this.lb0_1.gameHistory.lastRoundHistory.committed;
13860
- tmp_1.rb0_1 = (tmp1_safe_receiver == null ? null : contains(tmp1_safe_receiver, this.mb0_1)) === true;
13881
+ var tmp1_safe_receiver = this.mb0_1.gameHistory.lastRoundHistory.committed;
13882
+ tmp_1.sb0_1 = (tmp1_safe_receiver == null ? null : contains(tmp1_safe_receiver, this.nb0_1)) === true;
13861
13883
  this.j9_1 = 1;
13862
- suspendResult = this.nb0_1.g9r(this.rb0_1, this.qb0_1, this.pb0_1, this);
13884
+ suspendResult = this.ob0_1.g9r(this.sb0_1, this.rb0_1, this.qb0_1, this);
13863
13885
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13864
13886
  return suspendResult;
13865
13887
  }
13866
13888
 
13867
13889
  continue $sm;
13868
13890
  case 1:
13869
- this.sb0_1 = this.lb0_1.gameWinners;
13870
- if (!(this.sb0_1 == null)) {
13871
- this.tb0_1 = contains(this.sb0_1, this.mb0_1);
13891
+ this.tb0_1 = this.mb0_1.gameWinners;
13892
+ if (!(this.tb0_1 == null)) {
13893
+ this.ub0_1 = contains(this.tb0_1, this.nb0_1);
13872
13894
  this.j9_1 = 2;
13873
- suspendResult = this.nb0_1.h9r(this.tb0_1, this);
13895
+ suspendResult = this.ob0_1.h9r(this.ub0_1, this);
13874
13896
  if (suspendResult === get_COROUTINE_SUSPENDED()) {
13875
13897
  return suspendResult;
13876
13898
  }
@@ -13900,8 +13922,8 @@
13900
13922
  while (true);
13901
13923
  };
13902
13924
  protoOf(statisticsMiddleware$o$handle$slambda).s1d = function ($this$launchDefault, completion) {
13903
- var i = new statisticsMiddleware$o$handle$slambda(this.lb0_1, this.mb0_1, this.nb0_1, completion);
13904
- i.ob0_1 = $this$launchDefault;
13925
+ var i = new statisticsMiddleware$o$handle$slambda(this.mb0_1, this.nb0_1, this.ob0_1, completion);
13926
+ i.pb0_1 = $this$launchDefault;
13905
13927
  return i;
13906
13928
  };
13907
13929
  function statisticsMiddleware$o$handle$slambda_0($action, $currentPlayerId, $clientStatisticsInteractor, resultContinuation) {
@@ -13913,9 +13935,9 @@
13913
13935
  return l;
13914
13936
  }
13915
13937
  function _no_name_provided__qut3iv_53($asyncProvider, $currentPlayerId, $clientStatisticsInteractor) {
13916
- this.ub0_1 = $asyncProvider;
13917
- this.vb0_1 = $currentPlayerId;
13918
- this.wb0_1 = $clientStatisticsInteractor;
13938
+ this.vb0_1 = $asyncProvider;
13939
+ this.wb0_1 = $currentPlayerId;
13940
+ this.xb0_1 = $clientStatisticsInteractor;
13919
13941
  }
13920
13942
  protoOf(_no_name_provided__qut3iv_53).n6i = function (action) {
13921
13943
  return action instanceof RoundEndedAction;
@@ -13924,7 +13946,7 @@
13924
13946
  // Inline function 'games.jass.logic.client.redux.middlewares.single.statisticsMiddleware.<anonymous>' call
13925
13947
  var action_0 = action instanceof RoundEndedAction ? action : THROW_CCE();
13926
13948
  next(action_0);
13927
- this.ub0_1.j6f(VOID, statisticsMiddleware$o$handle$slambda_0(action_0, this.vb0_1, this.wb0_1, null));
13949
+ this.vb0_1.j6f(VOID, statisticsMiddleware$o$handle$slambda_0(action_0, this.wb0_1, this.xb0_1, null));
13928
13950
  };
13929
13951
  protoOf(_no_name_provided__qut3iv_53).m6i = function (store, next, action) {
13930
13952
  return this.e6k(store, next, action);
@@ -13942,9 +13964,9 @@
13942
13964
  // Inline function 'games.jass.logic.client.redux.middlewares.timers.clearTimersWhenErrorMiddleware.<anonymous>' call
13943
13965
  var action_0 = action instanceof ErrorAction ? action : THROW_CCE();
13944
13966
  var state = store.state;
13945
- if (state.b6o()) {
13967
+ if (state.p6n()) {
13946
13968
  // Inline function 'kotlin.collections.forEach' call
13947
- var tmp0_iterator = state.c6n_1.j();
13969
+ var tmp0_iterator = state.b6n_1.j();
13948
13970
  while (tmp0_iterator.k()) {
13949
13971
  var element = tmp0_iterator.l();
13950
13972
  // Inline function 'games.jass.logic.client.redux.middlewares.timers.clearTimersWhenErrorMiddleware.<anonymous>.<anonymous>' call
@@ -13961,7 +13983,7 @@
13961
13983
  return new _no_name_provided__qut3iv_55(logger);
13962
13984
  }
13963
13985
  function _no_name_provided__qut3iv_55($logger) {
13964
- this.xb0_1 = $logger;
13986
+ this.yb0_1 = $logger;
13965
13987
  }
13966
13988
  protoOf(_no_name_provided__qut3iv_55).n6i = function (action) {
13967
13989
  return action instanceof ExpectantLifecycleAction;
@@ -13996,7 +14018,7 @@
13996
14018
  tmp$ret$0 = true;
13997
14019
  }
13998
14020
  if (tmp$ret$0) {
13999
- this.xb0_1.w(VOID, "CheckExpectantsMiddleware: Expectant is not exists, can't finish it: " + toString(expectants) + ', ' + action_0.toString());
14021
+ this.yb0_1.w(VOID, "CheckExpectantsMiddleware: Expectant is not exists, can't finish it: " + toString(expectants) + ', ' + action_0.toString());
14000
14022
  }
14001
14023
  } else {
14002
14024
  if (action_0 instanceof ExpectantCreatedClientAction) {
@@ -14025,7 +14047,7 @@
14025
14047
  tmp$ret$2 = false;
14026
14048
  }
14027
14049
  if (tmp$ret$2) {
14028
- this.xb0_1.w(VOID, "CheckExpectantsMiddleware: Expectant already exists, can't add it: " + toString(expectants) + ', ' + action_0.toString());
14050
+ this.yb0_1.w(VOID, "CheckExpectantsMiddleware: Expectant already exists, can't add it: " + toString(expectants) + ', ' + action_0.toString());
14029
14051
  }
14030
14052
  } else {
14031
14053
  if (action_0 instanceof ExpectantStageCompletedClientAction) {
@@ -14054,7 +14076,7 @@
14054
14076
  tmp$ret$4 = true;
14055
14077
  }
14056
14078
  if (tmp$ret$4) {
14057
- this.xb0_1.w(VOID, "CheckExpectantsMiddleware: Expectant is not exists, can't complete stage: " + toString(expectants) + ', ' + action_0.toString());
14079
+ this.yb0_1.w(VOID, "CheckExpectantsMiddleware: Expectant is not exists, can't complete stage: " + toString(expectants) + ', ' + action_0.toString());
14058
14080
  }
14059
14081
  } else {
14060
14082
  noWhenBranchMatchedException();
@@ -14071,8 +14093,8 @@
14071
14093
  return new _no_name_provided__qut3iv_56(currentPlayerId, gameLogger);
14072
14094
  }
14073
14095
  function _no_name_provided__qut3iv_56($currentPlayerId, $gameLogger) {
14074
- this.yb0_1 = $currentPlayerId;
14075
- this.zb0_1 = $gameLogger;
14096
+ this.zb0_1 = $currentPlayerId;
14097
+ this.ab1_1 = $gameLogger;
14076
14098
  }
14077
14099
  protoOf(_no_name_provided__qut3iv_56).n6i = function (action) {
14078
14100
  return isInterface(action, FirstMechanicAction);
@@ -14089,19 +14111,19 @@
14089
14111
  while (tmp0_iterator.k()) {
14090
14112
  var element = tmp0_iterator.l();
14091
14113
  // Inline function 'games.jass.logic.client.redux.middlewares.validation.checkValidCurrentPlayerIdMiddleware.<anonymous>.<anonymous>' call
14092
- if (element.o69_1 === this.yb0_1) {
14114
+ if (element.o69_1 === this.zb0_1) {
14093
14115
  destination.e(element);
14094
14116
  }
14095
14117
  }
14096
14118
  if (!(destination.m() === 1)) {
14097
14119
  var state = store.state;
14098
- this.zb0_1.w(VOID, 'checkValidCurrentPlayerIdMiddleware: currentPlayer id is not matched');
14120
+ this.ab1_1.w(VOID, 'checkValidCurrentPlayerIdMiddleware: currentPlayer id is not matched');
14099
14121
  var tmp0_safe_receiver = get_clientPayloadOrNull_0(state);
14100
14122
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.i9q_1;
14101
14123
  if (!((tmp1_safe_receiver == null ? null : tmp1_safe_receiver.h9o()) === false)) {
14102
- store.dispatch(new ErrorAction(new ErrorState('Not valid user session, id:' + this.yb0_1, VOID, new GameErrorReason(Reason_INTERNAL_ERROR_getInstance()))));
14124
+ store.dispatch(new ErrorAction(new ErrorState('Not valid user session, id:' + this.zb0_1, VOID, new GameErrorReason(Reason_INTERNAL_ERROR_getInstance()))));
14103
14125
  } else {
14104
- throw new SessionException(401, 'Not valid user session, id:' + this.yb0_1);
14126
+ throw new SessionException(401, 'Not valid user session, id:' + this.zb0_1);
14105
14127
  }
14106
14128
  }
14107
14129
  };
@@ -14113,9 +14135,9 @@
14113
14135
  return new _no_name_provided__qut3iv_57(putCardValidatorInteractor, messageFactory, logger);
14114
14136
  }
14115
14137
  function _no_name_provided__qut3iv_57($putCardValidatorInteractor, $messageFactory, $logger) {
14116
- this.ab1_1 = $putCardValidatorInteractor;
14117
- this.bb1_1 = $messageFactory;
14118
- this.cb1_1 = $logger;
14138
+ this.bb1_1 = $putCardValidatorInteractor;
14139
+ this.cb1_1 = $messageFactory;
14140
+ this.db1_1 = $logger;
14119
14141
  }
14120
14142
  protoOf(_no_name_provided__qut3iv_57).n6i = function (action) {
14121
14143
  return action instanceof DisabledCardAction;
@@ -14124,12 +14146,12 @@
14124
14146
  // Inline function 'games.jass.logic.client.redux.middlewares.validation.clientShowDisabledCardMessageMiddleware.<anonymous>' call
14125
14147
  var action_0 = action instanceof DisabledCardAction ? action : THROW_CCE();
14126
14148
  var state = store.state;
14127
- if (get_isEarnPointScene(state.a6o().sceneInfo.l7u_1)) {
14128
- var validationCode = this.ab1_1.k9r(action_0.db1_1, get_currentPlayer(state.a6o()), state.a6o());
14149
+ if (get_isEarnPointScene(state.o6n().sceneInfo.z7t_1)) {
14150
+ var validationCode = this.bb1_1.k9r(action_0.eb1_1, get_currentPlayer(state.o6n()), state.o6n());
14129
14151
  if (!(validationCode == null)) {
14130
- store.dispatch(new InfoMessageAction(this.bb1_1.h8k(validationCode)));
14152
+ store.dispatch(new InfoMessageAction(this.cb1_1.v8j(validationCode)));
14131
14153
  } else {
14132
- this.cb1_1.w(VOID, 'clientShowDisabledCardMessageMiddleware: card is valid, please check');
14154
+ this.db1_1.w(VOID, 'clientShowDisabledCardMessageMiddleware: card is valid, please check');
14133
14155
  }
14134
14156
  }
14135
14157
  next(action_0);
@@ -14142,9 +14164,9 @@
14142
14164
  return new _no_name_provided__qut3iv_58(putCardValidatorInteractor, logger, messageFactory);
14143
14165
  }
14144
14166
  function _no_name_provided__qut3iv_58($putCardValidatorInteractor, $logger, $messageFactory) {
14145
- this.eb1_1 = $putCardValidatorInteractor;
14146
- this.fb1_1 = $logger;
14147
- this.gb1_1 = $messageFactory;
14167
+ this.fb1_1 = $putCardValidatorInteractor;
14168
+ this.gb1_1 = $logger;
14169
+ this.hb1_1 = $messageFactory;
14148
14170
  }
14149
14171
  protoOf(_no_name_provided__qut3iv_58).n6i = function (action) {
14150
14172
  return action instanceof PutCardAndCheckCombinationsAction;
@@ -14154,18 +14176,18 @@
14154
14176
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
14155
14177
  var state = store.state;
14156
14178
  var cardNotValidCount = 0;
14157
- var player = get_currentPlayer(state.a6o());
14158
- var validationCode = this.eb1_1.k9r(action_0.sat_1.g6f_1, player, state.a6o());
14179
+ var player = get_currentPlayer(state.o6n());
14180
+ var validationCode = this.fb1_1.k9r(action_0.sat_1.g6f_1, player, state.o6n());
14159
14181
  if (!(validationCode == null)) {
14160
14182
  cardNotValidCount = cardNotValidCount + 1 | 0;
14161
14183
  } else {
14162
14184
  cardNotValidCount = 0;
14163
14185
  }
14164
14186
  if (cardNotValidCount > 3) {
14165
- this.fb1_1.w(VOID, 'validateCardMiddleware: card is not valid for the third time, please check');
14187
+ this.gb1_1.w(VOID, 'validateCardMiddleware: card is not valid for the third time, please check');
14166
14188
  }
14167
14189
  if (!(validationCode == null)) {
14168
- store.dispatch(new InfoMessageAction(this.gb1_1.h8k(validationCode)));
14190
+ store.dispatch(new InfoMessageAction(this.hb1_1.v8j(validationCode)));
14169
14191
  } else {
14170
14192
  next(action_0);
14171
14193
  }
@@ -14181,64 +14203,63 @@
14181
14203
  }
14182
14204
  function ClientCombinationsReducerImpl() {
14183
14205
  }
14184
- protoOf(ClientCombinationsReducerImpl).hb1 = function (currentPlayerId, sceneInfo) {
14185
- if (sceneInfo.n7u_1 === 'COMBINATION') {
14186
- var tmp$ret$0;
14187
- $l$block: {
14188
- // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
14189
- var this_0 = sceneInfo.p7u_1;
14190
- if (this_0 instanceof CombinationActData) {
14191
- tmp$ret$0 = this_0;
14192
- break $l$block;
14193
- }
14194
- throw new MechanicException('Required ' + getKClass(CombinationActData).qa() + ', current act is ' + toString_0(this_0));
14195
- }
14196
- var actData = tmp$ret$0;
14197
- if (currentPlayerId === actData.x79()) {
14198
- return new CombinationToAnnounceState(actData.c7a_1, null, null);
14199
- }
14206
+ protoOf(ClientCombinationsReducerImpl).ib1 = function (currentPlayerId, actData) {
14207
+ if (!(actData == null) && currentPlayerId === actData.l79()) {
14208
+ return new CombinationToAnnounceState(actData.q79_1, null, null);
14200
14209
  }
14201
14210
  return null;
14202
14211
  };
14203
14212
  function _no_name_provided__qut3iv_59($clientCombinationsReducer) {
14204
- this.ib1_1 = $clientCombinationsReducer;
14213
+ this.jb1_1 = $clientCombinationsReducer;
14205
14214
  }
14206
14215
  protoOf(_no_name_provided__qut3iv_59).n6i = function (action) {
14207
14216
  return isInterface(action, NavigationMechanicAction);
14208
14217
  };
14209
14218
  protoOf(_no_name_provided__qut3iv_59).a97 = function (state, action) {
14210
- var tmp$ret$0;
14211
- $l$block: {
14219
+ var tmp$ret$1;
14220
+ $l$block_0: {
14212
14221
  // Inline function 'games.jass.logic.client.redux.redusers.clientCombinationToAnnounceStateOnPlayerTurnReducer.<anonymous>' call
14213
14222
  var action_0 = isInterface(action, NavigationMechanicAction) ? action : THROW_CCE();
14214
- var table = state.a6o();
14223
+ var table = state.o6n();
14215
14224
  var actId = action_0.actId;
14216
14225
  if (actId === 'COMBINATION') {
14217
- tmp$ret$0 = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.ib1_1.hb1(get_currentPlayer(table).playerId, table.sceneInfo)));
14218
- break $l$block;
14226
+ var tmp = get_clientPayload_0(state);
14227
+ var tmp_0 = get_currentPlayer(table).playerId;
14228
+ var tmp$ret$0;
14229
+ $l$block: {
14230
+ // Inline function 'games.jass.logic.data.models.scenes.requireActData' call
14231
+ var this_0 = action_0.actData;
14232
+ if (this_0 instanceof CombinationActData) {
14233
+ tmp$ret$0 = this_0;
14234
+ break $l$block;
14235
+ }
14236
+ throw new MechanicException('Required ' + getKClass(CombinationActData).qa() + ', current act is ' + toString_0(this_0));
14237
+ }
14238
+ tmp$ret$1 = state.f8u(VOID, tmp.bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, this.jb1_1.ib1(tmp_0, tmp$ret$0)));
14239
+ break $l$block_0;
14219
14240
  }
14220
- tmp$ret$0 = state;
14241
+ tmp$ret$1 = state;
14221
14242
  }
14222
- return tmp$ret$0;
14243
+ return tmp$ret$1;
14223
14244
  };
14224
14245
  protoOf(_no_name_provided__qut3iv_59).f6k = function (state, action) {
14225
14246
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
14226
14247
  };
14227
14248
  function ClientLifecycleReducer(logger) {
14228
- this.jb1_1 = logger;
14249
+ this.kb1_1 = logger;
14229
14250
  }
14230
- protoOf(ClientLifecycleReducer).kb1 = function (state, messagesReducer) {
14251
+ protoOf(ClientLifecycleReducer).lb1 = function (state, messagesReducer) {
14231
14252
  var tmp1_config = state.i9q_1;
14232
14253
  var tmp2_isForeground = state.n9q_1;
14233
14254
  var tmp3_isSceneActive = state.o9q_1;
14234
14255
  var tmp4_bufferedActions = state.m9q_1;
14235
14256
  var tmp5_error = state.w9q_1;
14236
14257
  var tmp6_messages = messagesReducer(state.j9q_1);
14237
- return Companion_instance_13.lb1(tmp1_config, tmp2_isForeground, tmp3_isSceneActive, tmp6_messages, tmp4_bufferedActions, tmp5_error);
14258
+ return Companion_instance_13.mb1(tmp1_config, tmp2_isForeground, tmp3_isSceneActive, tmp6_messages, tmp4_bufferedActions, tmp5_error);
14238
14259
  };
14239
- protoOf(ClientLifecycleReducer).mb1 = function (state) {
14260
+ protoOf(ClientLifecycleReducer).nb1 = function (state) {
14240
14261
  if (state.i9q_1.g9o()) {
14241
- return Companion_instance_13.ob1(state.i9q_1, state.n9q_1, state.o9q_1);
14262
+ return Companion_instance_13.pb1(state.i9q_1, state.n9q_1, state.o9q_1);
14242
14263
  } else {
14243
14264
  var tmp1_config = state.i9q_1;
14244
14265
  var tmp2_isForeground = state.n9q_1;
@@ -14249,10 +14270,10 @@
14249
14270
  var tmp7_combinations = state.r9q_1;
14250
14271
  var tmp8_messages = state.j9q_1;
14251
14272
  var tmp9_processingCard = state.u9q_1;
14252
- return Companion_instance_13.nb1(tmp1_config, tmp2_isForeground, tmp3_isSceneActive, tmp8_messages, tmp6_bufferedActions, tmp5_expectants, tmp7_combinations, tmp9_processingCard, tmp4_error);
14273
+ return Companion_instance_13.ob1(tmp1_config, tmp2_isForeground, tmp3_isSceneActive, tmp8_messages, tmp6_bufferedActions, tmp5_expectants, tmp7_combinations, tmp9_processingCard, tmp4_error);
14253
14274
  }
14254
14275
  };
14255
- protoOf(ClientLifecycleReducer).pb1 = function (messages) {
14276
+ protoOf(ClientLifecycleReducer).qb1 = function (messages) {
14256
14277
  // Inline function 'kotlin.collections.filter' call
14257
14278
  // Inline function 'kotlin.collections.filterTo' call
14258
14279
  var destination = ArrayList_init_$Create$_0();
@@ -14260,13 +14281,13 @@
14260
14281
  while (tmp0_iterator.k()) {
14261
14282
  var element = tmp0_iterator.l();
14262
14283
  // Inline function 'games.jass.logic.client.redux.redusers.ClientLifecycleReducer.gameFinishedMessagesReducer.<anonymous>' call
14263
- if (element.f6r().equals(MessageLifecycle_ROOM_getInstance())) {
14284
+ if (element.t6q().equals(MessageLifecycle_ROOM_getInstance())) {
14264
14285
  destination.e(element);
14265
14286
  }
14266
14287
  }
14267
- return updateMessagesAsNotShown(destination, this.jb1_1);
14288
+ return updateMessagesAsNotShown(destination, this.kb1_1);
14268
14289
  };
14269
- protoOf(ClientLifecycleReducer).qb1 = function (messages) {
14290
+ protoOf(ClientLifecycleReducer).rb1 = function (messages) {
14270
14291
  // Inline function 'kotlin.collections.filter' call
14271
14292
  // Inline function 'kotlin.collections.filterTo' call
14272
14293
  var destination = ArrayList_init_$Create$_0();
@@ -14274,11 +14295,11 @@
14274
14295
  while (tmp0_iterator.k()) {
14275
14296
  var element = tmp0_iterator.l();
14276
14297
  // Inline function 'games.jass.logic.client.redux.redusers.ClientLifecycleReducer.roundFinishedMessagesReducer.<anonymous>' call
14277
- if (element.f6r().equals(MessageLifecycle_GAME_getInstance()) || element.f6r().equals(MessageLifecycle_ROOM_getInstance())) {
14298
+ if (element.t6q().equals(MessageLifecycle_GAME_getInstance()) || element.t6q().equals(MessageLifecycle_ROOM_getInstance())) {
14278
14299
  destination.e(element);
14279
14300
  }
14280
14301
  }
14281
- return updateMessagesAsNotShown(destination, this.jb1_1);
14302
+ return updateMessagesAsNotShown(destination, this.kb1_1);
14282
14303
  };
14283
14304
  function updateMessagesAsNotShown(_this__u8e3s4, gameLogger) {
14284
14305
  // Inline function 'kotlin.collections.map' call
@@ -14290,37 +14311,37 @@
14290
14311
  // Inline function 'games.jass.logic.client.redux.redusers.updateMessagesAsNotShown.<anonymous>' call
14291
14312
  var tmp;
14292
14313
  if (item instanceof WhoShuffleCardsMessage) {
14293
- tmp = item.q6s(VOID, VOID, VOID, false);
14314
+ tmp = item.e6s(VOID, VOID, VOID, false);
14294
14315
  } else {
14295
14316
  if (item instanceof TextMessage) {
14296
- tmp = item.g6u(VOID, VOID, VOID, false);
14317
+ tmp = item.u6t(VOID, VOID, VOID, false);
14297
14318
  } else {
14298
14319
  if (item instanceof PhraseMessage) {
14299
- tmp = item.u6t(VOID, VOID, VOID, false);
14320
+ tmp = item.i6t(VOID, VOID, VOID, false);
14300
14321
  } else {
14301
14322
  if (item instanceof AnnouncedCombinationMessage) {
14302
- tmp = item.x6s(VOID, VOID, VOID, false);
14323
+ tmp = item.l6s(VOID, VOID, VOID, false);
14303
14324
  } else {
14304
14325
  if (item instanceof WinnerCombinationsMessage) {
14305
- tmp = item.f6t(VOID, VOID, false);
14326
+ tmp = item.t6s(VOID, VOID, false);
14306
14327
  } else {
14307
14328
  if (item instanceof PreviousRoundPointsMessage) {
14308
- tmp = item.r6r(VOID, VOID, VOID, VOID, VOID, VOID, false);
14329
+ tmp = item.f6r(VOID, VOID, VOID, VOID, VOID, VOID, false);
14309
14330
  } else {
14310
14331
  if (item instanceof StickerMessage) {
14311
- tmp = item.a6u(VOID, VOID, VOID, false);
14332
+ tmp = item.o6t(VOID, VOID, VOID, false);
14312
14333
  } else {
14313
14334
  if (item instanceof RandomSignatureMessage) {
14314
- tmp = item.z6r(VOID, VOID, false);
14335
+ tmp = item.n6r(VOID, VOID, false);
14315
14336
  } else {
14316
14337
  if (item instanceof ValidationMessage) {
14317
- tmp = item.n6u(VOID, VOID, false);
14338
+ tmp = item.b6u(VOID, VOID, false);
14318
14339
  } else {
14319
14340
  if (item instanceof ServiceMessage) {
14320
- tmp = item.h6s(VOID, VOID, false);
14341
+ tmp = item.v6r(VOID, VOID, false);
14321
14342
  } else {
14322
14343
  if (item instanceof EventMessage) {
14323
- tmp = item.h6r(VOID, VOID, false);
14344
+ tmp = item.v6q(VOID, VOID, false);
14324
14345
  } else {
14325
14346
  gameLogger.w(VOID, "updateMessagesAsNotShown: Can't support this message " + toString(item));
14326
14347
  tmp = item;
@@ -14343,13 +14364,13 @@
14343
14364
  function ClientMechanicLifecycleReducer$onStart$lambda(this$0, $action) {
14344
14365
  return function (it) {
14345
14366
  var tmp;
14346
- if (this$0.tb1_1.g9o()) {
14367
+ if (this$0.ub1_1.g9o()) {
14347
14368
  var tmp_0 = Companion_instance_2;
14348
14369
  var tmp_1 = Companion_instance_3;
14349
14370
  var tmp_2 = PlayerConnectionState_LIVE_getInstance();
14350
14371
  // Inline function 'kotlin.time.Companion.milliseconds' call
14351
14372
  Companion_getInstance();
14352
- var this_0 = $action.h8w_1.timeoutTimeMillis;
14373
+ var this_0 = $action.v8v_1.timeoutTimeMillis;
14353
14374
  var tmp$ret$0 = toDuration(this_0, DurationUnit_MILLISECONDS_getInstance());
14354
14375
  tmp = tmp_0.v6b(tmp_1.p6a(tmp_2, tmp$ret$0));
14355
14376
  } else {
@@ -14360,70 +14381,88 @@
14360
14381
  }
14361
14382
  function ClientLifecycleReducer$gameFinishedMessagesReducer$ref($boundThis) {
14362
14383
  var l = function (p0) {
14363
- return $boundThis.pb1(p0);
14384
+ return $boundThis.qb1(p0);
14364
14385
  };
14365
14386
  l.callableName = 'gameFinishedMessagesReducer';
14366
14387
  return l;
14367
14388
  }
14368
14389
  function ClientLifecycleReducer$roundFinishedMessagesReducer$ref($boundThis) {
14369
14390
  var l = function (p0) {
14370
- return $boundThis.qb1(p0);
14391
+ return $boundThis.rb1(p0);
14371
14392
  };
14372
14393
  l.callableName = 'roundFinishedMessagesReducer';
14373
14394
  return l;
14374
14395
  }
14375
14396
  function ClientMechanicLifecycleReducer(clintConfig, logger, tableLifecycleReducer, randomPoolProvider, clientLifecycleReducer, clientCombinationsReducer) {
14376
14397
  BaseMechanicLifecycleReducer.call(this, tableLifecycleReducer, randomPoolProvider);
14377
- this.tb1_1 = clintConfig;
14378
- this.ub1_1 = logger;
14379
- this.vb1_1 = clientLifecycleReducer;
14380
- this.wb1_1 = clientCombinationsReducer;
14398
+ this.ub1_1 = clintConfig;
14399
+ this.vb1_1 = logger;
14400
+ this.wb1_1 = clientLifecycleReducer;
14401
+ this.xb1_1 = clientCombinationsReducer;
14381
14402
  }
14382
14403
  protoOf(ClientMechanicLifecycleReducer).q98 = function (state, action) {
14383
- var clientState = get_clientPayloadOrNull(state.z6m_1);
14404
+ var clientState = get_clientPayloadOrNull(state.y6m_1);
14384
14405
  var tmp0_$this = this.r98_1;
14385
- var tmp1_tableId = action.i8w_1;
14386
- var tmp2_gameId = action.i8w_1;
14387
- var tmp3_version = action.j8w_1;
14388
- var tmp4_config = action.h8w_1;
14389
- var tmp5_users = action.l8w_1;
14406
+ var tmp1_tableId = action.w8v_1;
14407
+ var tmp2_gameId = action.w8v_1;
14408
+ var tmp3_version = action.x8v_1;
14409
+ var tmp4_config = action.v8v_1;
14410
+ var tmp5_users = action.z8v_1;
14390
14411
  var tmp6_spectators = emptyList();
14391
- var tmp7_gameCreatorPlayerId = action.k8w_1;
14412
+ var tmp7_gameCreatorPlayerId = action.y8v_1;
14392
14413
  var newTable = tmp0_$this.x99(tmp1_tableId, tmp2_gameId, tmp4_config, tmp3_version, tmp5_users, tmp6_spectators, tmp7_gameCreatorPlayerId, ClientMechanicLifecycleReducer$onStart$lambda(this, action));
14393
14414
  var tmp;
14394
14415
  if (clientState == null) {
14395
- this.ub1_1.w(VOID, 'ClientPayload is not onStart, should be init via InitClientStateAction');
14396
- tmp = Companion_instance_13.xb1(this.tb1_1);
14416
+ this.vb1_1.w(VOID, 'ClientPayload is not onStart, should be init via InitClientStateAction');
14417
+ tmp = Companion_instance_13.yb1(this.ub1_1);
14397
14418
  } else {
14398
14419
  tmp = clientState;
14399
14420
  }
14400
14421
  var newPayload = tmp;
14401
14422
  var tmp8_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14402
- return state.r8u(newTable, newPayload, tmp8_gameLifecycleState);
14423
+ return state.f8u(newTable, newPayload, tmp8_gameLifecycleState);
14403
14424
  };
14404
14425
  protoOf(ClientMechanicLifecycleReducer).p98 = function (state, action) {
14405
14426
  this.s98_1.e5q(action.previousGameId);
14406
- var newTable = this.r98_1.y99(state.a6o(), action.gameId);
14427
+ var newTable = this.r98_1.y99(state.o6n(), action.gameId);
14407
14428
  var tmp = get_clientPayload_0(state);
14408
- var newPayload = this.vb1_1.kb1(tmp, ClientLifecycleReducer$gameFinishedMessagesReducer$ref(this.vb1_1));
14429
+ var newPayload = this.wb1_1.lb1(tmp, ClientLifecycleReducer$gameFinishedMessagesReducer$ref(this.wb1_1));
14409
14430
  var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14410
- return state.r8u(newTable, newPayload, tmp0_gameLifecycleState);
14431
+ return state.f8u(newTable, newPayload, tmp0_gameLifecycleState);
14411
14432
  };
14412
14433
  protoOf(ClientMechanicLifecycleReducer).o98 = function (state, action) {
14413
- var clientState = get_clientPayloadOrNull(action.r8x_1);
14434
+ var clientState = get_clientPayloadOrNull(action.f8x_1);
14414
14435
  var tmp;
14415
14436
  if (clientState == null) {
14416
- tmp = Companion_instance_13.yb1(this.tb1_1, this.wb1_1.hb1(get_currentPlayer(action.p8x_1).playerId, action.p8x_1.sceneInfo));
14437
+ var tmp_0 = Companion_instance_13;
14438
+ var tmp_1 = get_currentPlayer(action.d8x_1).playerId;
14439
+ var tmp0_safe_receiver = action.d8x_1.sceneInfo.d7u_1;
14440
+ var tmp_2;
14441
+ if (tmp0_safe_receiver == null) {
14442
+ tmp_2 = null;
14443
+ } else {
14444
+ var tmp$ret$0;
14445
+ $l$block: {
14446
+ // Inline function 'games.jass.logic.data.models.scenes.getActData' call
14447
+ if (tmp0_safe_receiver instanceof CombinationActData) {
14448
+ tmp$ret$0 = tmp0_safe_receiver;
14449
+ break $l$block;
14450
+ }
14451
+ tmp$ret$0 = null;
14452
+ }
14453
+ tmp_2 = tmp$ret$0;
14454
+ }
14455
+ tmp = tmp_0.zb1(this.ub1_1, this.xb1_1.ib1(tmp_1, tmp_2));
14417
14456
  } else {
14418
- tmp = this.vb1_1.mb1(clientState);
14457
+ tmp = this.wb1_1.nb1(clientState);
14419
14458
  }
14420
14459
  var newPayload = tmp;
14421
- var tmp0_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14422
- var tmp1_tableOrNull = action.p8x_1;
14423
- return state.r8u(tmp1_tableOrNull, newPayload, tmp0_gameLifecycleState, null);
14460
+ var tmp1_gameLifecycleState = GameLifecycleState_CREATED_getInstance();
14461
+ var tmp2_tableOrNull = action.d8x_1;
14462
+ return state.f8u(tmp2_tableOrNull, newPayload, tmp1_gameLifecycleState, null);
14424
14463
  };
14425
14464
  protoOf(ClientMechanicLifecycleReducer).n98 = function (state, action) {
14426
- var tmp0_safe_receiver = state.y6m_1;
14465
+ var tmp0_safe_receiver = state.x6m_1;
14427
14466
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.gameId;
14428
14467
  if (tmp1_safe_receiver == null)
14429
14468
  null;
@@ -14433,25 +14472,25 @@
14433
14472
  // Inline function 'games.jass.logic.client.redux.redusers.ClientMechanicLifecycleReducer.onFinishing.<anonymous>' call
14434
14473
  this.s98_1.e5q(tmp1_safe_receiver);
14435
14474
  }
14436
- var newPayload = this.vb1_1.mb1(get_clientPayload_0(state));
14475
+ var newPayload = this.wb1_1.nb1(get_clientPayload_0(state));
14437
14476
  var tmp2_gameLifecycleState = GameLifecycleState_FINISHING_getInstance();
14438
- var tmp3_terminationState = new TerminationState(action.s8w_1, action.u8w_1);
14439
- return state.r8u(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
14477
+ var tmp3_terminationState = new TerminationState(action.g8w_1, action.i8w_1);
14478
+ return state.f8u(VOID, newPayload, tmp2_gameLifecycleState, tmp3_terminationState);
14440
14479
  };
14441
14480
  protoOf(ClientMechanicLifecycleReducer).m98 = function (state, action) {
14442
14481
  var tmp = GameLifecycleState_FINISHED_getInstance();
14443
- var tmp0_safe_receiver = state.b6n_1;
14444
- var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.u8u(action.z8w_1, action.c8x_1);
14445
- return state.r8u(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.z8w_1, action.c8x_1) : tmp1_elvis_lhs);
14482
+ var tmp0_safe_receiver = state.a6n_1;
14483
+ var tmp1_elvis_lhs = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.i8u(action.n8w_1, action.q8w_1);
14484
+ return state.f8u(VOID, VOID, tmp, tmp1_elvis_lhs == null ? new TerminationState(action.n8w_1, action.q8w_1) : tmp1_elvis_lhs);
14446
14485
  };
14447
14486
  protoOf(ClientMechanicLifecycleReducer).l98 = function (state, action) {
14448
14487
  var tmp = get_clientPayload_0(state);
14449
- var newPayload = this.vb1_1.kb1(tmp, ClientLifecycleReducer$roundFinishedMessagesReducer$ref(this.vb1_1));
14450
- var newTable = this.r98_1.t98(state.a6o());
14451
- return state.r8u(newTable, newPayload);
14488
+ var newPayload = this.wb1_1.lb1(tmp, ClientLifecycleReducer$roundFinishedMessagesReducer$ref(this.wb1_1));
14489
+ var newTable = this.r98_1.t98(state.o6n());
14490
+ return state.f8u(newTable, newPayload);
14452
14491
  };
14453
14492
  protoOf(ClientMechanicLifecycleReducer).k98 = function (state, action) {
14454
- var tmp0_safe_receiver = state.y6m_1;
14493
+ var tmp0_safe_receiver = state.x6m_1;
14455
14494
  var tmp1_safe_receiver = tmp0_safe_receiver == null ? null : tmp0_safe_receiver.gameId;
14456
14495
  if (tmp1_safe_receiver == null)
14457
14496
  null;
@@ -14469,13 +14508,13 @@
14469
14508
  // Inline function 'kotlin.let' call
14470
14509
  // Inline function 'kotlin.contracts.contract' call
14471
14510
  // Inline function 'games.jass.logic.client.redux.redusers.ClientMechanicLifecycleReducer.onError.<anonymous>' call
14472
- tmp = this.vb1_1.mb1(tmp2_safe_receiver).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.l8y_1);
14511
+ tmp = this.wb1_1.nb1(tmp2_safe_receiver).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action.z8x_1);
14473
14512
  }
14474
14513
  var newPayload = tmp;
14475
- var tmp3_safe_receiver = state.b6n_1;
14476
- var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.v8u(action.l8y_1.a7m_1);
14477
- var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.l8y_1.a7m_1) : tmp4_elvis_lhs;
14478
- return state.r8u(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
14514
+ var tmp3_safe_receiver = state.a6n_1;
14515
+ var tmp4_elvis_lhs = tmp3_safe_receiver == null ? null : tmp3_safe_receiver.j8u(action.z8x_1.o7l_1);
14516
+ var newTerminationState = tmp4_elvis_lhs == null ? new TerminationState(action.z8x_1.o7l_1) : tmp4_elvis_lhs;
14517
+ return state.f8u(VOID, newPayload, GameLifecycleState_FINISHED_getInstance(), newTerminationState);
14479
14518
  };
14480
14519
  function clientResetProcessingCardReducer() {
14481
14520
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -14489,7 +14528,7 @@
14489
14528
  protoOf(_no_name_provided__qut3iv_60).a97 = function (state, action) {
14490
14529
  // Inline function 'games.jass.logic.client.redux.redusers.clientResetProcessingCardReducer.<anonymous>' call
14491
14530
  action instanceof PutCardMechanicAction || THROW_CCE();
14492
- return state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14531
+ return state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14493
14532
  };
14494
14533
  protoOf(_no_name_provided__qut3iv_60).f6k = function (state, action) {
14495
14534
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -14500,14 +14539,14 @@
14500
14539
  }
14501
14540
  function ClientLifecycleReducer$roundFinishedMessagesReducer$ref_0($boundThis) {
14502
14541
  var l = function (p0) {
14503
- return $boundThis.qb1(p0);
14542
+ return $boundThis.rb1(p0);
14504
14543
  };
14505
14544
  l.callableName = 'roundFinishedMessagesReducer';
14506
14545
  return l;
14507
14546
  }
14508
14547
  function _no_name_provided__qut3iv_61($logger, $clientLifecycleReducer) {
14509
- this.zb1_1 = $logger;
14510
- this.ab2_1 = $clientLifecycleReducer;
14548
+ this.ab2_1 = $logger;
14549
+ this.bb2_1 = $clientLifecycleReducer;
14511
14550
  }
14512
14551
  protoOf(_no_name_provided__qut3iv_61).n6i = function (action) {
14513
14552
  return action instanceof SceneMechanicAction;
@@ -14516,18 +14555,18 @@
14516
14555
  // Inline function 'games.jass.logic.client.redux.redusers.clientSceneReducer.<anonymous>' call
14517
14556
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
14518
14557
  var tmp;
14519
- switch (action_0.g8r_1) {
14558
+ switch (action_0.u8q_1) {
14520
14559
  case 'WAITING':
14521
14560
  tmp = state;
14522
14561
  break;
14523
14562
  case 'CHOOSE_PARTNER':
14524
14563
  case 'TRADE':
14525
14564
  case 'EARN_POINTS':
14526
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, updateMessagesAsNotShown(get_clientPayload_0(state).j9q_1, this.zb1_1)));
14565
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, updateMessagesAsNotShown(get_clientPayload_0(state).j9q_1, this.ab2_1)));
14527
14566
  break;
14528
14567
  case 'CALC_POINTS':
14529
14568
  var tmp_0 = get_clientPayload_0(state);
14530
- tmp = state.r8u(VOID, this.ab2_1.kb1(tmp_0, ClientLifecycleReducer$roundFinishedMessagesReducer$ref_0(this.ab2_1)));
14569
+ tmp = state.f8u(VOID, this.bb2_1.lb1(tmp_0, ClientLifecycleReducer$roundFinishedMessagesReducer$ref_0(this.bb2_1)));
14531
14570
  break;
14532
14571
  default:
14533
14572
  throw new MechanicException("clientSceneReducer: Can't support this scene " + action_0.toString());
@@ -14542,7 +14581,7 @@
14542
14581
  return new _no_name_provided__qut3iv_62(currentPlayerId);
14543
14582
  }
14544
14583
  function _no_name_provided__qut3iv_62($currentPlayerId) {
14545
- this.bb2_1 = $currentPlayerId;
14584
+ this.cb2_1 = $currentPlayerId;
14546
14585
  }
14547
14586
  protoOf(_no_name_provided__qut3iv_62).n6i = function (action) {
14548
14587
  return action instanceof ClientAction;
@@ -14554,37 +14593,37 @@
14554
14593
  var action_0 = action instanceof ClientAction ? action : THROW_CCE();
14555
14594
  var tmp;
14556
14595
  if (action_0 instanceof SwitchChatAction) {
14557
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.gat_1));
14596
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.gat_1));
14558
14597
  } else {
14559
14598
  if (action_0 instanceof SwitchSettingAction) {
14560
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.hat_1));
14599
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.hat_1));
14561
14600
  } else {
14562
14601
  if (action_0 instanceof SceneTutorialAction) {
14563
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.db2_1));
14602
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.eb2_1));
14564
14603
  } else {
14565
14604
  if (action_0 instanceof SceneActivationAction) {
14566
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, action_0.c9r_1));
14605
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, action_0.c9r_1));
14567
14606
  } else {
14568
14607
  if (action_0 instanceof CombinationToAnnounceAction) {
14569
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, new CombinationToAnnounceState(action_0.wat_1, action_0.xat_1, action_0.yat_1)));
14608
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, new CombinationToAnnounceState(action_0.wat_1, action_0.xat_1, action_0.yat_1)));
14570
14609
  } else {
14571
14610
  if (action_0 instanceof SwitchLastBribeAction) {
14572
14611
  var tmp_0 = get_clientPayload_0(state);
14573
14612
  var tmp_1;
14574
14613
  if (action_0.iat_1) {
14575
- var cards = last(state.a6o().bribes).p7j_1;
14576
- tmp_1 = new LastBribeState(first(cards).d79_1, getWhoGotLastBribe(state.a6o().players).playerId, cards);
14614
+ var cards = last(state.o6n().bribes).d7j_1;
14615
+ tmp_1 = new LastBribeState(first(cards).r78_1, getWhoGotLastBribe(state.o6n().players).playerId, cards);
14577
14616
  } else {
14578
14617
  tmp_1 = null;
14579
14618
  }
14580
- tmp = state.r8u(VOID, tmp_0.aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_1));
14619
+ tmp = state.f8u(VOID, tmp_0.bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_1));
14581
14620
  } else {
14582
14621
  if (action_0 instanceof SwitchGameInfoAction) {
14583
14622
  var tmp_2 = get_clientPayload_0(state);
14584
14623
  var tmp_3;
14585
14624
  if (action_0.jat_1) {
14586
- var players = state.a6o().players;
14587
- var tmp3_trump = state.a6o().currentTrump;
14625
+ var players = state.o6n().players;
14626
+ var tmp3_trump = state.o6n().currentTrump;
14588
14627
  var tmp1_safe_receiver = singleOrNull(filterWhoChoseSuit(players));
14589
14628
  var tmp4_whoChoseSuitPlayerId = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.playerId;
14590
14629
  var tmp2_safe_receiver = singleOrNull(filterWhoShuffleCards(players));
@@ -14593,16 +14632,16 @@
14593
14632
  } else {
14594
14633
  tmp_3 = null;
14595
14634
  }
14596
- tmp = state.r8u(VOID, tmp_2.aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_3));
14635
+ tmp = state.f8u(VOID, tmp_2.bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, tmp_3));
14597
14636
  } else {
14598
14637
  if (action_0 instanceof AnnouncedCombinationAction) {
14599
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14638
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null));
14600
14639
  } else {
14601
14640
  if (action_0 instanceof ForegroundAction) {
14602
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, action_0.kat_1));
14641
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, action_0.kat_1));
14603
14642
  } else {
14604
14643
  if (action_0 instanceof InitClientStateAction) {
14605
- tmp = state.r8u(VOID, Companion_instance_13.xb1(action_0.lat_1));
14644
+ tmp = state.f8u(VOID, Companion_instance_13.yb1(action_0.lat_1));
14606
14645
  } else {
14607
14646
  if (action_0 instanceof UpdateConfigAction) {
14608
14647
  var tmp6_safe_receiver = action_0.qat_1;
@@ -14614,7 +14653,7 @@
14614
14653
  // Inline function 'kotlin.contracts.contract' call
14615
14654
  // Inline function 'games.jass.logic.client.redux.redusers.clientUIReducer.<anonymous>.<anonymous>' call
14616
14655
  // Inline function 'kotlin.collections.map' call
14617
- var this_0 = state.a6o().players;
14656
+ var this_0 = state.o6n().players;
14618
14657
  // Inline function 'kotlin.collections.mapTo' call
14619
14658
  var destination = ArrayList_init_$Create$(collectionSizeOrDefault(this_0, 10));
14620
14659
  var tmp0_iterator = this_0.j();
@@ -14622,46 +14661,46 @@
14622
14661
  var item = tmp0_iterator.l();
14623
14662
  // Inline function 'games.jass.logic.client.redux.redusers.clientUIReducer.<anonymous>.<anonymous>.<anonymous>' call
14624
14663
  var updatedUser = firstOrNull(filterByPlayerId(tmp6_safe_receiver, item.playerId));
14625
- var tmp$ret$0 = item.s6v(updatedUser == null ? item.x6u_1 : updatedUser);
14664
+ var tmp$ret$0 = item.g6v(updatedUser == null ? item.l6u_1 : updatedUser);
14626
14665
  destination.e(tmp$ret$0);
14627
14666
  }
14628
14667
  tmp_4 = destination;
14629
14668
  }
14630
14669
  var updatedPlayers = tmp_4;
14631
- var tmp_5 = state.a6o();
14632
- var tmp10_$this = state.a6o().config;
14670
+ var tmp_5 = state.o6n();
14671
+ var tmp10_$this = state.o6n().config;
14633
14672
  var tmp7_elvis_lhs = action_0.oat_1;
14634
- var tmp11_rulesSetType = tmp7_elvis_lhs == null ? state.a6o().config.rulesSetType : tmp7_elvis_lhs;
14673
+ var tmp11_rulesSetType = tmp7_elvis_lhs == null ? state.o6n().config.rulesSetType : tmp7_elvis_lhs;
14635
14674
  var tmp8_elvis_lhs = action_0.pat_1;
14636
- var tmp12_rules = tmp8_elvis_lhs == null ? state.a6o().config.rules : tmp8_elvis_lhs;
14675
+ var tmp12_rules = tmp8_elvis_lhs == null ? state.o6n().config.rules : tmp8_elvis_lhs;
14637
14676
  var tmp9_elvis_lhs = action_0.nat_1;
14638
- var tmp13_options = tmp9_elvis_lhs == null ? state.a6o().config.options : tmp9_elvis_lhs;
14677
+ var tmp13_options = tmp9_elvis_lhs == null ? state.o6n().config.options : tmp9_elvis_lhs;
14639
14678
  var tmp_6 = tmp10_$this.copy(tmp12_rules, tmp11_rulesSetType, tmp13_options);
14640
- var tmp_7 = tmp_5.copy(VOID, VOID, VOID, tmp_6, updatedPlayers == null ? state.a6o().players : updatedPlayers);
14679
+ var tmp_7 = tmp_5.copy(VOID, VOID, VOID, tmp_6, updatedPlayers == null ? state.o6n().players : updatedPlayers);
14641
14680
  var tmp_8 = get_clientPayload_0(state);
14642
14681
  var tmp15_elvis_lhs = action_0.mat_1;
14643
- tmp = state.r8u(tmp_7, tmp_8.aax(tmp15_elvis_lhs == null ? get_clientPayload_0(state).i9q_1 : tmp15_elvis_lhs));
14682
+ tmp = state.f8u(tmp_7, tmp_8.bax(tmp15_elvis_lhs == null ? get_clientPayload_0(state).i9q_1 : tmp15_elvis_lhs));
14644
14683
  } else {
14645
14684
  if (action_0 instanceof ClientMessageAction) {
14646
14685
  var messages = get_clientPayload_0(state).j9q_1;
14647
14686
  var lastMessage = lastOrNull(messages);
14648
- if ((lastMessage == null ? null : lastMessage.e6r(action_0.rat_1)) === true) {
14687
+ if ((lastMessage == null ? null : lastMessage.s6q(action_0.rat_1)) === true) {
14649
14688
  tmp$ret$5 = state;
14650
14689
  break $l$block;
14651
14690
  }
14652
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, plus_0(messages, action_0.rat_1)));
14691
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, plus_0(messages, action_0.rat_1)));
14653
14692
  } else {
14654
14693
  if (action_0 instanceof PutCardAndCheckCombinationsAction) {
14655
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.sat_1));
14694
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, action_0.sat_1));
14656
14695
  } else {
14657
14696
  if (action_0 instanceof InfoMessageAction) {
14658
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, action_0.vat_1));
14697
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, action_0.vat_1));
14659
14698
  } else {
14660
14699
  if (action_0 instanceof UpdateMessagesCountAction) {
14661
- tmp = state.r8u(updateVoiceCount_0(state.a6o(), this.bb2_1));
14700
+ tmp = state.f8u(updateVoiceCount_0(state.o6n(), this.cb2_1));
14662
14701
  } else {
14663
14702
  if (action_0 instanceof ResetErrorAction) {
14664
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null), GameLifecycleState_CREATING_getInstance(), null);
14703
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, null), GameLifecycleState_CREATING_getInstance(), null);
14665
14704
  } else {
14666
14705
  if (action_0 instanceof TransitionsFinishedAction) {
14667
14706
  var tmp_9 = get_clientPayload_0(state);
@@ -14673,11 +14712,11 @@
14673
14712
  while (tmp0_iterator_0.k()) {
14674
14713
  var element = tmp0_iterator_0.l();
14675
14714
  // Inline function 'games.jass.logic.client.redux.redusers.clientUIReducer.<anonymous>.<anonymous>' call
14676
- if (!action_0.cb2_1.v1(element.c5k())) {
14715
+ if (!action_0.db2_1.v1(element.c5k())) {
14677
14716
  destination_0.e(element);
14678
14717
  }
14679
14718
  }
14680
- tmp = state.r8u(VOID, tmp_9.aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, destination_0));
14719
+ tmp = state.f8u(VOID, tmp_9.bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, destination_0));
14681
14720
  } else {
14682
14721
  if (action_0 instanceof TutorialPassedAction) {
14683
14722
  tmp = state;
@@ -14725,22 +14764,22 @@
14725
14764
  return new _no_name_provided__qut3iv_65(gameLogger);
14726
14765
  }
14727
14766
  function updateVoiceCount(table, action) {
14728
- var message = action.j8y_1;
14767
+ var message = action.x8x_1;
14729
14768
  var tmp;
14730
14769
  if (isInterface(message, UserMessage)) {
14731
- tmp = message.j6s();
14770
+ tmp = message.x6r();
14732
14771
  } else {
14733
14772
  tmp = false;
14734
14773
  }
14735
14774
  if (tmp) {
14736
- var player = getPlayer(table.players, message.i6s().o69_1);
14737
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.s6v(VOID, VOID, VOID, player.a6v_1.x6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.a6v_1.m6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
14775
+ var player = getPlayer(table.players, message.w6r().o69_1);
14776
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.g6v(VOID, VOID, VOID, player.o6u_1.l6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.o6u_1.a6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
14738
14777
  }
14739
14778
  return table;
14740
14779
  }
14741
14780
  function updateVoiceCount_0(table, playerId) {
14742
14781
  var player = getPlayer(table.players, playerId);
14743
- return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.s6v(VOID, VOID, VOID, player.a6v_1.x6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.a6v_1.m6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
14782
+ return table.copy(VOID, VOID, VOID, VOID, updateItem(table.players, player.g6v(VOID, VOID, VOID, player.o6u_1.l6z(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, player.o6u_1.a6v_1 - 1 | 0)), get_byIdPlayerPredicate()(player.playerId)));
14744
14783
  }
14745
14784
  function _no_name_provided__qut3iv_63() {
14746
14785
  }
@@ -14751,13 +14790,13 @@
14751
14790
  // Inline function 'games.jass.logic.client.redux.redusers.messageReducer.<anonymous>' call
14752
14791
  var action_0 = action instanceof MessageMechanicAction ? action : THROW_CCE();
14753
14792
  var clientState = get_clientPayload_0(state);
14754
- return state.r8u(updateVoiceCount(state.a6o(), action_0), clientState.aax(VOID, plus_0(clientState.j9q_1, action_0.j8y_1)));
14793
+ return state.f8u(updateVoiceCount(state.o6n(), action_0), clientState.bax(VOID, plus_0(clientState.j9q_1, action_0.x8x_1)));
14755
14794
  };
14756
14795
  protoOf(_no_name_provided__qut3iv_63).f6k = function (state, action) {
14757
14796
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
14758
14797
  };
14759
14798
  function _no_name_provided__qut3iv_64($gameLogger) {
14760
- this.eb2_1 = $gameLogger;
14799
+ this.fb2_1 = $gameLogger;
14761
14800
  }
14762
14801
  protoOf(_no_name_provided__qut3iv_64).n6i = function (action) {
14763
14802
  return action instanceof TrumpMechanicAction;
@@ -14766,13 +14805,13 @@
14766
14805
  // Inline function 'games.jass.logic.client.redux.redusers.clientResetMessagesAfterSelectedTrumpReducer.<anonymous>' call
14767
14806
  action instanceof TrumpMechanicAction || THROW_CCE();
14768
14807
  var clientState = get_clientPayload_0(state);
14769
- return state.r8u(VOID, clientState.aax(VOID, updateMessagesAsNotShown(clientState.j9q_1, this.eb2_1)));
14808
+ return state.f8u(VOID, clientState.bax(VOID, updateMessagesAsNotShown(clientState.j9q_1, this.fb2_1)));
14770
14809
  };
14771
14810
  protoOf(_no_name_provided__qut3iv_64).f6k = function (state, action) {
14772
14811
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
14773
14812
  };
14774
14813
  function _no_name_provided__qut3iv_65($gameLogger) {
14775
- this.fb2_1 = $gameLogger;
14814
+ this.gb2_1 = $gameLogger;
14776
14815
  }
14777
14816
  protoOf(_no_name_provided__qut3iv_65).n6i = function (action) {
14778
14817
  return action instanceof PickUpBribeMechanicAction;
@@ -14781,7 +14820,7 @@
14781
14820
  // Inline function 'games.jass.logic.client.redux.redusers.clientResetMessagesAfterBribeReducer.<anonymous>' call
14782
14821
  action instanceof PickUpBribeMechanicAction || THROW_CCE();
14783
14822
  var clientState = get_clientPayload_0(state);
14784
- return state.r8u(VOID, clientState.aax(VOID, updateMessagesAsNotShown(clientState.j9q_1, this.fb2_1)));
14823
+ return state.f8u(VOID, clientState.bax(VOID, updateMessagesAsNotShown(clientState.j9q_1, this.gb2_1)));
14785
14824
  };
14786
14825
  protoOf(_no_name_provided__qut3iv_65).f6k = function (state, action) {
14787
14826
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -14802,10 +14841,10 @@
14802
14841
  var tmp;
14803
14842
  if (action_0 instanceof AddToBufferAction) {
14804
14843
  var bufferedActions = plus_0(clientState.m9q_1, action_0.cat_1);
14805
- tmp = state.r8u(VOID, clientState.aax(VOID, VOID, VOID, VOID, bufferedActions));
14844
+ tmp = state.f8u(VOID, clientState.bax(VOID, VOID, VOID, VOID, bufferedActions));
14806
14845
  } else {
14807
14846
  if (action_0 instanceof ReleaseBufferAction) {
14808
- tmp = state.r8u(VOID, clientState.aax(VOID, VOID, VOID, VOID, emptyList()));
14847
+ tmp = state.f8u(VOID, clientState.bax(VOID, VOID, VOID, VOID, emptyList()));
14809
14848
  } else {
14810
14849
  noWhenBranchMatchedException();
14811
14850
  }
@@ -14820,7 +14859,7 @@
14820
14859
  return new _no_name_provided__qut3iv_67(clientLifecycleReducer);
14821
14860
  }
14822
14861
  function _no_name_provided__qut3iv_67($clientLifecycleReducer) {
14823
- this.gb2_1 = $clientLifecycleReducer;
14862
+ this.hb2_1 = $clientLifecycleReducer;
14824
14863
  }
14825
14864
  protoOf(_no_name_provided__qut3iv_67).n6i = function (action) {
14826
14865
  return isInterface(action, TerminatedAction);
@@ -14833,13 +14872,13 @@
14833
14872
  tmp = new ErrorState(VOID, VOID, ProcessingReason_getInstance());
14834
14873
  } else {
14835
14874
  if (action_0 instanceof FinishGameMechanicAction) {
14836
- tmp = mapToErrorState(action_0.z8w_1, state.a6o());
14875
+ tmp = mapToErrorState(action_0.n8w_1, state.o6n());
14837
14876
  } else {
14838
14877
  tmp = null;
14839
14878
  }
14840
14879
  }
14841
14880
  var errorState = tmp;
14842
- return state.r8u(VOID, this.gb2_1.mb1(get_clientPayload_0(state)).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, errorState));
14881
+ return state.f8u(VOID, this.hb2_1.nb1(get_clientPayload_0(state)).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, errorState));
14843
14882
  };
14844
14883
  protoOf(_no_name_provided__qut3iv_67).f6k = function (state, action) {
14845
14884
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -14861,7 +14900,7 @@
14861
14900
  if (action_0 instanceof ExpectantCreatedClientAction) {
14862
14901
  var expectants = plus_0(clientState.l9q_1, action_0.zat_1);
14863
14902
  var bufferedActions = plus_0(clientState.m9q_1, action_0.zat_1.g9p_1);
14864
- tmp = state.r8u(VOID, clientState.aax(VOID, VOID, VOID, expectants, bufferedActions));
14903
+ tmp = state.f8u(VOID, clientState.bax(VOID, VOID, VOID, expectants, bufferedActions));
14865
14904
  } else {
14866
14905
  if (action_0 instanceof ExpectantTimerFinishedClientAction) {
14867
14906
  // Inline function 'kotlin.collections.single' call
@@ -14894,7 +14933,7 @@
14894
14933
  }
14895
14934
  }
14896
14935
  var expectants_0 = plus_0(destination, expectant.k9p(VOID, VOID, true));
14897
- tmp = state.r8u(VOID, clientState.aax(VOID, VOID, VOID, expectants_0));
14936
+ tmp = state.f8u(VOID, clientState.bax(VOID, VOID, VOID, expectants_0));
14898
14937
  } else {
14899
14938
  if (action_0 instanceof ExpectantStageCompletedClientAction) {
14900
14939
  tmp = state;
@@ -14934,7 +14973,7 @@
14934
14973
  }
14935
14974
  }
14936
14975
  var expectants = destination;
14937
- return state.r8u(VOID, clientPayload.aax(VOID, VOID, VOID, expectants));
14976
+ return state.f8u(VOID, clientPayload.bax(VOID, VOID, VOID, expectants));
14938
14977
  };
14939
14978
  protoOf(_no_name_provided__qut3iv_69).f6k = function (state, action) {
14940
14979
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -14967,10 +15006,10 @@
14967
15006
  return clientPayload.v9q_1;
14968
15007
  }
14969
15008
  var player = getPlayer(table.players, playerId);
14970
- var tmp0_$this = $this.hb2_1;
15009
+ var tmp0_$this = $this.ib2_1;
14971
15010
  var tmp1_players = mapWithIndex(table.players);
14972
- var tmp2_cards = player.z6u_1;
14973
- var updatedPlayerCards = tmp0_$this.nb2(playerId, isCurrentPlayerId, tmp2_cards, tmp1_players);
15011
+ var tmp2_cards = player.n6u_1;
15012
+ var updatedPlayerCards = tmp0_$this.ob2(playerId, isCurrentPlayerId, tmp2_cards, tmp1_players);
14974
15013
  var tmp$ret$3;
14975
15014
  $l$block_0: {
14976
15015
  // Inline function 'kotlin.collections.firstOrNull' call
@@ -14987,7 +15026,7 @@
14987
15026
  }
14988
15027
  var tmp3_elvis_lhs = tmp$ret$3;
14989
15028
  var removeCardFromHand = tmp3_elvis_lhs == null ? last(updatedPlayerCards) : tmp3_elvis_lhs;
14990
- var tmp4_id = $this.jb2_1.m6g();
15029
+ var tmp4_id = $this.kb2_1.m6g();
14991
15030
  return plus_0(clientPayload.v9q_1, new PutCardOnTableTransition(tmp4_id, removeCardFromHand, card));
14992
15031
  }
14993
15032
  function handleTradeScene($this, state, action, currentPlayerId) {
@@ -15002,7 +15041,7 @@
15002
15041
  throw new MechanicException('Required ' + getKClass(TradeSceneData).qa() + ', current scene is ' + toString_0(this_0));
15003
15042
  }
15004
15043
  var sceneData = tmp$ret$0;
15005
- return addCardDistributionTransition($this, state, currentPlayerId, sceneData.m7b_1, sceneData.k7b_1, sceneData.n7b_1.m());
15044
+ return addCardDistributionTransition($this, state, currentPlayerId, sceneData.a7b_1, sceneData.y7a_1, sceneData.b7b_1.m());
15006
15045
  }
15007
15046
  function handleEarnPointsScene($this, state, action, currentPlayerId) {
15008
15047
  var tmp$ret$0;
@@ -15016,23 +15055,23 @@
15016
15055
  throw new MechanicException('Required ' + getKClass(EarnPointsSceneData).qa() + ', current scene is ' + toString_0(this_0));
15017
15056
  }
15018
15057
  var sceneData = tmp$ret$0;
15019
- var tmp0_$this = $this.ib2_1;
15020
- var tmp1_config = state.a6o().config;
15021
- var tmp2_cardDeck = state.a6o().requireCardDeck;
15022
- var tmp3_newTopOpenedCard = sceneData.r7b_1;
15023
- var tmp4_newPlayersCards = sceneData.p7b_1;
15058
+ var tmp0_$this = $this.jb2_1;
15059
+ var tmp1_config = state.o6n().config;
15060
+ var tmp2_cardDeck = state.o6n().requireCardDeck;
15061
+ var tmp3_newTopOpenedCard = sceneData.f7b_1;
15062
+ var tmp4_newPlayersCards = sceneData.d7b_1;
15024
15063
  var updatedCardDeck = tmp0_$this.m99(tmp2_cardDeck, tmp4_newPlayersCards, tmp1_config, tmp3_newTopOpenedCard);
15025
- return addCardDistributionTransition($this, state, currentPlayerId, state.a6o().requireCardDeck.y7j_1, sceneData.p7b_1, updatedCardDeck.o8c());
15064
+ return addCardDistributionTransition($this, state, currentPlayerId, updatedCardDeck.m7j_1, sceneData.d7b_1, updatedCardDeck.c8c());
15026
15065
  }
15027
15066
  function addCardDistributionTransition($this, state, currentPlayerId, trumpCard, cardsToDistribute, otherCardsCount) {
15028
- var table = state.a6o();
15067
+ var table = state.o6n();
15029
15068
  var distributeToCards = prepareCardsForDistribution($this, state, table, currentPlayerId, cardsToDistribute);
15030
15069
  var whoGetsTheTrumpCardPlayer = determineWhoGetsTheTrumpCard($this, table);
15031
15070
  var cardDeckCards = createCardDeckCards($this, cardsToDistribute, otherCardsCount);
15032
15071
  var tmp1_whoChoseSuitPlayerId = whoGetsTheTrumpCardPlayer == null ? null : whoGetsTheTrumpCardPlayer.playerId;
15033
15072
  var cardPairsMap = dealCardsByWaves$default($this, distributeToCards, cardDeckCards, trumpCard, tmp1_whoChoseSuitPlayerId);
15034
- var updatedTransitions = plus_0(get_clientPayload_0(state).v9q_1, new CardDistributionTransition($this.jb2_1.m6g(), cardPairsMap));
15035
- return state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15073
+ var updatedTransitions = plus_0(get_clientPayload_0(state).v9q_1, new CardDistributionTransition($this.kb2_1.m6g(), cardPairsMap));
15074
+ return state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15036
15075
  }
15037
15076
  function prepareCardsForDistribution($this, state, table, currentPlayerId, cardsToDistribute) {
15038
15077
  // Inline function 'kotlin.collections.associate' call
@@ -15045,12 +15084,12 @@
15045
15084
  var element = tmp0_iterator.l();
15046
15085
  // Inline function 'kotlin.collections.plusAssign' call
15047
15086
  // Inline function 'games.jass.logic.client.redux.redusers.transitions.TransitionsReducerImpl.prepareCardsForDistribution.<anonymous>' call
15048
- var allPlayerCards = toList(toSet(plus(element.z6u_1, getValue(cardsToDistribute, element.playerId))));
15049
- var tmp0_$this = $this.hb2_1;
15087
+ var allPlayerCards = toList(toSet(plus(element.n6u_1, getValue(cardsToDistribute, element.playerId))));
15088
+ var tmp0_$this = $this.ib2_1;
15050
15089
  var tmp1_playerId = element.playerId;
15051
15090
  var tmp2_players = mapWithIndex(table.players);
15052
15091
  var tmp3_isCurrentPlayer = currentPlayerId === element.playerId;
15053
- var hiddenCardsIfNeeded = tmp0_$this.nb2(tmp1_playerId, tmp3_isCurrentPlayer, allPlayerCards, tmp2_players);
15092
+ var hiddenCardsIfNeeded = tmp0_$this.ob2(tmp1_playerId, tmp3_isCurrentPlayer, allPlayerCards, tmp2_players);
15054
15093
  var cards = takeLast(hiddenCardsIfNeeded, getValue(cardsToDistribute, element.playerId).m());
15055
15094
  var pair = to(element.playerId, sortedWith(cards, new CardSuitSortingComparator(get_clientPayload_0(state).i9q_1.f9o_1)));
15056
15095
  destination.n2(pair.se_1, pair.te_1);
@@ -15058,7 +15097,7 @@
15058
15097
  return destination;
15059
15098
  }
15060
15099
  function determineWhoGetsTheTrumpCard($this, table) {
15061
- return !(firstOrNull(filterWhoChoseSuit(table.players)) == null) ? $this.kb2_1.i8j(table.players, table.config) : null;
15100
+ return !(firstOrNull(filterWhoChoseSuit(table.players)) == null) ? $this.lb2_1.w8i(table.players, table.config) : null;
15062
15101
  }
15063
15102
  function createCardDeckCards($this, cardsToDistribute, otherCardsCount) {
15064
15103
  // Inline function 'kotlin.collections.sumOf' call
@@ -15205,8 +15244,8 @@
15205
15244
  }
15206
15245
  }
15207
15246
  function _no_name_provided__qut3iv_70(this$0, $currentPlayerId) {
15208
- this.ob2_1 = this$0;
15209
- this.pb2_1 = $currentPlayerId;
15247
+ this.pb2_1 = this$0;
15248
+ this.qb2_1 = $currentPlayerId;
15210
15249
  }
15211
15250
  protoOf(_no_name_provided__qut3iv_70).n6i = function (action) {
15212
15251
  return action instanceof PutCardAndCheckCombinationsAction;
@@ -15214,24 +15253,24 @@
15214
15253
  protoOf(_no_name_provided__qut3iv_70).a97 = function (state, action) {
15215
15254
  // Inline function 'games.jass.logic.client.redux.redusers.transitions.TransitionsReducerImpl.addTransitionWhenPutCardAndCheckCombinationReducer.<anonymous>' call
15216
15255
  var action_0 = action instanceof PutCardAndCheckCombinationsAction ? action : THROW_CCE();
15217
- var updatedTransitions = addPutCardOnTableTransition(this.ob2_1, this.pb2_1, true, action_0.sat_1.g6f_1, state.a6o(), get_clientPayload_0(state));
15218
- return state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15256
+ var updatedTransitions = addPutCardOnTableTransition(this.pb2_1, this.qb2_1, true, action_0.sat_1.g6f_1, state.o6n(), get_clientPayload_0(state));
15257
+ return state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15219
15258
  };
15220
15259
  protoOf(_no_name_provided__qut3iv_70).f6k = function (state, action) {
15221
15260
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
15222
15261
  };
15223
15262
  function _no_name_provided__qut3iv_71(this$0, $currentPlayerId) {
15224
- this.qb2_1 = this$0;
15225
- this.rb2_1 = $currentPlayerId;
15263
+ this.rb2_1 = this$0;
15264
+ this.sb2_1 = $currentPlayerId;
15226
15265
  }
15227
15266
  protoOf(_no_name_provided__qut3iv_71).n6i = function (action) {
15228
- return action instanceof CardFromClientAction;
15267
+ return action instanceof PutCardMechanicAction;
15229
15268
  };
15230
15269
  protoOf(_no_name_provided__qut3iv_71).a97 = function (state, action) {
15231
- // Inline function 'games.jass.logic.client.redux.redusers.transitions.TransitionsReducerImpl.addTransitionWhenCardFromClientReducer.<anonymous>' call
15232
- var action_0 = action instanceof CardFromClientAction ? action : THROW_CCE();
15233
- var updatedTransitions = addPutCardOnTableTransition(this.qb2_1, action_0.t7m_1, this.rb2_1 === action_0.t7m_1, action_0.w7m_1, state.a6o(), get_clientPayload_0(state));
15234
- return state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15270
+ // Inline function 'games.jass.logic.client.redux.redusers.transitions.TransitionsReducerImpl.addTransitionWhenPutCardReducer.<anonymous>' call
15271
+ var action_0 = action instanceof PutCardMechanicAction ? action : THROW_CCE();
15272
+ var updatedTransitions = addPutCardOnTableTransition(this.rb2_1, action_0.playerId, this.sb2_1 === action_0.playerId, action_0.d8r_1, state.o6n(), get_clientPayload_0(state));
15273
+ return state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, updatedTransitions));
15235
15274
  };
15236
15275
  protoOf(_no_name_provided__qut3iv_71).f6k = function (state, action) {
15237
15276
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15257,14 +15296,14 @@
15257
15296
  }
15258
15297
  }
15259
15298
  var filteredTransitions = destination;
15260
- return state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, filteredTransitions));
15299
+ return state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, filteredTransitions));
15261
15300
  };
15262
15301
  protoOf(_no_name_provided__qut3iv_72).f6k = function (state, action) {
15263
15302
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
15264
15303
  };
15265
15304
  function _no_name_provided__qut3iv_73(this$0, $currentPlayerId) {
15266
- this.sb2_1 = this$0;
15267
- this.tb2_1 = $currentPlayerId;
15305
+ this.tb2_1 = this$0;
15306
+ this.ub2_1 = $currentPlayerId;
15268
15307
  }
15269
15308
  protoOf(_no_name_provided__qut3iv_73).n6i = function (action) {
15270
15309
  return action instanceof SceneMechanicAction;
@@ -15273,12 +15312,12 @@
15273
15312
  // Inline function 'games.jass.logic.client.redux.redusers.transitions.TransitionsReducerImpl.addTransitionWhenCardDistribution.<anonymous>' call
15274
15313
  var action_0 = action instanceof SceneMechanicAction ? action : THROW_CCE();
15275
15314
  var tmp;
15276
- switch (action_0.g8r_1) {
15315
+ switch (action_0.u8q_1) {
15277
15316
  case 'TRADE':
15278
- tmp = handleTradeScene(this.sb2_1, state, action_0, this.tb2_1);
15317
+ tmp = handleTradeScene(this.tb2_1, state, action_0, this.ub2_1);
15279
15318
  break;
15280
15319
  case 'EARN_POINTS':
15281
- tmp = handleEarnPointsScene(this.sb2_1, state, action_0, this.tb2_1);
15320
+ tmp = handleEarnPointsScene(this.tb2_1, state, action_0, this.ub2_1);
15282
15321
  break;
15283
15322
  default:
15284
15323
  tmp = state;
@@ -15311,7 +15350,7 @@
15311
15350
  }
15312
15351
  }
15313
15352
  var filteredTransitions = destination;
15314
- tmp = state.r8u(VOID, get_clientPayload_0(state).aax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, filteredTransitions));
15353
+ tmp = state.f8u(VOID, get_clientPayload_0(state).bax(VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, filteredTransitions));
15315
15354
  } else {
15316
15355
  tmp = state;
15317
15356
  }
@@ -15321,10 +15360,10 @@
15321
15360
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
15322
15361
  };
15323
15362
  function TransitionsReducerImpl(playerHandSelector, sceneReducer, idsProvider, gameLogicProvider) {
15324
- this.hb2_1 = playerHandSelector;
15325
- this.ib2_1 = sceneReducer;
15326
- this.jb2_1 = idsProvider;
15327
- this.kb2_1 = gameLogicProvider;
15363
+ this.ib2_1 = playerHandSelector;
15364
+ this.jb2_1 = sceneReducer;
15365
+ this.kb2_1 = idsProvider;
15366
+ this.lb2_1 = gameLogicProvider;
15328
15367
  }
15329
15368
  protoOf(TransitionsReducerImpl).sau = function (currentPlayerId) {
15330
15369
  // Inline function 'com.logic.redux.store.definitions.reducerForActionType' call
@@ -15347,42 +15386,42 @@
15347
15386
  return new _no_name_provided__qut3iv_74();
15348
15387
  };
15349
15388
  function PlayerHandSelector(gameClientConfig, putCardValidatorInteractor) {
15350
- this.lb2_1 = gameClientConfig;
15351
- this.mb2_1 = putCardValidatorInteractor;
15389
+ this.mb2_1 = gameClientConfig;
15390
+ this.nb2_1 = putCardValidatorInteractor;
15352
15391
  }
15353
- protoOf(PlayerHandSelector).ub2 = function (playerId, isCurrentPlayer, cards, players, playerCardOnTable) {
15392
+ protoOf(PlayerHandSelector).vb2 = function (playerId, isCurrentPlayer, cards, players, playerCardOnTable) {
15354
15393
  if (isCurrentPlayer && !(playerCardOnTable == null)) {
15355
15394
  return minus(cards, playerCardOnTable);
15356
15395
  }
15357
15396
  if (cards.p()) {
15358
15397
  return emptyList();
15359
15398
  }
15360
- if (isCurrentPlayer || this.lb2_1.areOpponentsCardsOpened) {
15399
+ if (isCurrentPlayer || this.mb2_1.areOpponentsCardsOpened) {
15361
15400
  return cards;
15362
15401
  }
15363
15402
  var index = getItemIndex(players, get_byIdPlayerPredicate()(playerId));
15364
15403
  return generateHiddenPlayerHandCards(cards.m(), index);
15365
15404
  };
15366
- protoOf(PlayerHandSelector).nb2 = function (playerId, isCurrentPlayer, cards, players, playerCardOnTable, $super) {
15405
+ protoOf(PlayerHandSelector).ob2 = function (playerId, isCurrentPlayer, cards, players, playerCardOnTable, $super) {
15367
15406
  playerCardOnTable = playerCardOnTable === VOID ? null : playerCardOnTable;
15368
- return $super === VOID ? this.ub2(playerId, isCurrentPlayer, cards, players, playerCardOnTable) : $super.ub2.call(this, playerId, isCurrentPlayer, cards, players, playerCardOnTable);
15407
+ return $super === VOID ? this.vb2(playerId, isCurrentPlayer, cards, players, playerCardOnTable) : $super.vb2.call(this, playerId, isCurrentPlayer, cards, players, playerCardOnTable);
15369
15408
  };
15370
15409
  function Companion_3() {
15371
15410
  }
15372
- protoOf(Companion_3).yb1 = function (config, combinations) {
15411
+ protoOf(Companion_3).zb1 = function (config, combinations) {
15373
15412
  return new ClientStatePayload(config, VOID, VOID, VOID, VOID, VOID, VOID, VOID, VOID, combinations);
15374
15413
  };
15375
- protoOf(Companion_3).xb1 = function (config, combinations, $super) {
15414
+ protoOf(Companion_3).yb1 = function (config, combinations, $super) {
15376
15415
  combinations = combinations === VOID ? null : combinations;
15377
- return $super === VOID ? this.yb1(config, combinations) : $super.yb1.call(this, config, combinations);
15416
+ return $super === VOID ? this.zb1(config, combinations) : $super.zb1.call(this, config, combinations);
15378
15417
  };
15379
- protoOf(Companion_3).lb1 = function (config, isForeground, isSceneActive, messages, bufferedActions, error) {
15418
+ protoOf(Companion_3).mb1 = function (config, isForeground, isSceneActive, messages, bufferedActions, error) {
15380
15419
  return new ClientStatePayload(config, messages, VOID, VOID, bufferedActions, isForeground, isSceneActive, VOID, VOID, VOID, VOID, VOID, VOID, VOID, error);
15381
15420
  };
15382
- protoOf(Companion_3).nb1 = function (config, isForeground, isSceneActive, messages, bufferedActions, expectants, combinations, processingCard, error) {
15421
+ protoOf(Companion_3).ob1 = function (config, isForeground, isSceneActive, messages, bufferedActions, expectants, combinations, processingCard, error) {
15383
15422
  return new ClientStatePayload(config, messages, VOID, expectants, bufferedActions, isForeground, isSceneActive, VOID, VOID, combinations, VOID, VOID, processingCard, VOID, error);
15384
15423
  };
15385
- protoOf(Companion_3).ob1 = function (config, isForeground, isSceneActive) {
15424
+ protoOf(Companion_3).pb1 = function (config, isForeground, isSceneActive) {
15386
15425
  return new ClientStatePayload(config, VOID, VOID, VOID, VOID, isForeground, isSceneActive);
15387
15426
  };
15388
15427
  var Companion_instance_13;
@@ -15422,10 +15461,10 @@
15422
15461
  this.w9q_1 = error;
15423
15462
  this.x9q_1 = tutorial;
15424
15463
  }
15425
- protoOf(ClientStatePayload).vb2 = function (config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial) {
15464
+ protoOf(ClientStatePayload).wb2 = function (config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial) {
15426
15465
  return new ClientStatePayload(config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial);
15427
15466
  };
15428
- protoOf(ClientStatePayload).aax = function (config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial, $super) {
15467
+ protoOf(ClientStatePayload).bax = function (config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial, $super) {
15429
15468
  config = config === VOID ? this.i9q_1 : config;
15430
15469
  messages = messages === VOID ? this.j9q_1 : messages;
15431
15470
  infoMessage = infoMessage === VOID ? this.k9q_1 : infoMessage;
@@ -15442,7 +15481,7 @@
15442
15481
  transitions = transitions === VOID ? this.v9q_1 : transitions;
15443
15482
  error = error === VOID ? this.w9q_1 : error;
15444
15483
  tutorial = tutorial === VOID ? this.x9q_1 : tutorial;
15445
- return $super === VOID ? this.vb2(config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial) : $super.vb2.call(this, config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial);
15484
+ return $super === VOID ? this.wb2(config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial) : $super.wb2.call(this, config, messages, infoMessage, expectants, bufferedActions, isForeground, isSceneActive, chatOpened, settingsOpened, combinations, lastBribe, gameInfo, processingCard, transitions, error, tutorial);
15446
15485
  };
15447
15486
  protoOf(ClientStatePayload).toString = function () {
15448
15487
  return 'ClientStatePayload(config=' + this.i9q_1.toString() + ', messages=' + toString(this.j9q_1) + ', infoMessage=' + toString_0(this.k9q_1) + ', expectants=' + toString(this.l9q_1) + ', bufferedActions=' + toString(this.m9q_1) + ', isForeground=' + this.n9q_1 + ', isSceneActive=' + this.o9q_1 + ', chatOpened=' + this.p9q_1 + ', settingsOpened=' + this.q9q_1 + ', combinations=' + toString_0(this.r9q_1) + ', lastBribe=' + toString_0(this.s9q_1) + ', gameInfo=' + toString_0(this.t9q_1) + ', processingCard=' + toString_0(this.u9q_1) + ', transitions=' + toString(this.v9q_1) + ', error=' + toString_0(this.w9q_1) + ', tutorial=' + this.x9q_1 + ')';
@@ -15507,17 +15546,17 @@
15507
15546
  return true;
15508
15547
  };
15509
15548
  function CombinationToAnnounceState(combinations, acceptedCombinations, declinedCombinations) {
15510
- this.maw_1 = combinations;
15511
- this.naw_1 = acceptedCombinations;
15512
- this.oaw_1 = declinedCombinations;
15549
+ this.naw_1 = combinations;
15550
+ this.oaw_1 = acceptedCombinations;
15551
+ this.paw_1 = declinedCombinations;
15513
15552
  }
15514
15553
  protoOf(CombinationToAnnounceState).toString = function () {
15515
- return 'CombinationToAnnounceState(combinations=' + toString(this.maw_1) + ', acceptedCombinations=' + toString_0(this.naw_1) + ', declinedCombinations=' + toString_0(this.oaw_1) + ')';
15554
+ return 'CombinationToAnnounceState(combinations=' + toString(this.naw_1) + ', acceptedCombinations=' + toString_0(this.oaw_1) + ', declinedCombinations=' + toString_0(this.paw_1) + ')';
15516
15555
  };
15517
15556
  protoOf(CombinationToAnnounceState).hashCode = function () {
15518
- var result = hashCode(this.maw_1);
15519
- result = imul(result, 31) + (this.naw_1 == null ? 0 : hashCode(this.naw_1)) | 0;
15557
+ var result = hashCode(this.naw_1);
15520
15558
  result = imul(result, 31) + (this.oaw_1 == null ? 0 : hashCode(this.oaw_1)) | 0;
15559
+ result = imul(result, 31) + (this.paw_1 == null ? 0 : hashCode(this.paw_1)) | 0;
15521
15560
  return result;
15522
15561
  };
15523
15562
  protoOf(CombinationToAnnounceState).equals = function (other) {
@@ -15526,12 +15565,12 @@
15526
15565
  if (!(other instanceof CombinationToAnnounceState))
15527
15566
  return false;
15528
15567
  var tmp0_other_with_cast = other instanceof CombinationToAnnounceState ? other : THROW_CCE();
15529
- if (!equals(this.maw_1, tmp0_other_with_cast.maw_1))
15530
- return false;
15531
15568
  if (!equals(this.naw_1, tmp0_other_with_cast.naw_1))
15532
15569
  return false;
15533
15570
  if (!equals(this.oaw_1, tmp0_other_with_cast.oaw_1))
15534
15571
  return false;
15572
+ if (!equals(this.paw_1, tmp0_other_with_cast.paw_1))
15573
+ return false;
15535
15574
  return true;
15536
15575
  };
15537
15576
  function GameInfoState(trump, whoShuffleCardsPlayerId, whoChoseSuitPlayerId) {
@@ -15598,7 +15637,7 @@
15598
15637
  }
15599
15638
  function get_clientPayload_0(_this__u8e3s4) {
15600
15639
  // Inline function 'kotlin.requireNotNull' call
15601
- var value = _this__u8e3s4.z6m_1;
15640
+ var value = _this__u8e3s4.y6m_1;
15602
15641
  // Inline function 'kotlin.contracts.contract' call
15603
15642
  var tmp$ret$1;
15604
15643
  $l$block: {
@@ -15617,7 +15656,7 @@
15617
15656
  return get_clientPayload(tmp$ret$2);
15618
15657
  }
15619
15658
  function get_clientPayloadOrNull_0(_this__u8e3s4) {
15620
- return get_clientPayloadOrNull(_this__u8e3s4.z6m_1);
15659
+ return get_clientPayloadOrNull(_this__u8e3s4.y6m_1);
15621
15660
  }
15622
15661
  function get_currentPlayer(_this__u8e3s4) {
15623
15662
  return first(_this__u8e3s4.players);
@@ -15655,13 +15694,13 @@
15655
15694
  }
15656
15695
  function _get_logger__rkp4sl_1($this) {
15657
15696
  // Inline function 'kotlin.getValue' call
15658
- var this_0 = $this.db3_1;
15697
+ var this_0 = $this.eb3_1;
15659
15698
  logger$factory_3();
15660
15699
  return this_0.u();
15661
15700
  }
15662
15701
  function _get_di__ndbzja($this) {
15663
15702
  // Inline function 'kotlin.getValue' call
15664
- var this_0 = $this.eb3_1;
15703
+ var this_0 = $this.fb3_1;
15665
15704
  di$factory();
15666
15705
  return this_0.u();
15667
15706
  }
@@ -15704,13 +15743,13 @@
15704
15743
  };
15705
15744
  }
15706
15745
  function _no_name_provided__qut3iv_75($item) {
15707
- this.gb3_1 = $item;
15746
+ this.hb3_1 = $item;
15708
15747
  }
15709
15748
  protoOf(_no_name_provided__qut3iv_75).n6i = function (action) {
15710
15749
  return isInterface(action, Action);
15711
15750
  };
15712
15751
  protoOf(_no_name_provided__qut3iv_75).a97 = function (state, action) {
15713
- return this.gb3_1(state, isInterface(action, Action) ? action : THROW_CCE());
15752
+ return this.hb3_1(state, isInterface(action, Action) ? action : THROW_CCE());
15714
15753
  };
15715
15754
  protoOf(_no_name_provided__qut3iv_75).f6k = function (state, action) {
15716
15755
  return this.a97((state == null ? true : !(state == null)) ? state : THROW_CCE(), action);
@@ -15773,7 +15812,7 @@
15773
15812
  var tmp0_elvis_lhs = Companion_instance_7.a9c(it);
15774
15813
  var tmp;
15775
15814
  if (tmp0_elvis_lhs == null) {
15776
- var tmp1_safe_receiver = $gameClient.y69().y6m_1;
15815
+ var tmp1_safe_receiver = $gameClient.y69().x6m_1;
15777
15816
  tmp = tmp1_safe_receiver == null ? null : tmp1_safe_receiver.gameId;
15778
15817
  } else {
15779
15818
  tmp = tmp0_elvis_lhs;
@@ -15786,7 +15825,7 @@
15786
15825
  var tmp0_elvis_lhs = Companion_instance_8.l9a(it);
15787
15826
  var tmp;
15788
15827
  if (tmp0_elvis_lhs == null) {
15789
- var tmp1_safe_receiver = $gameClient.y69().y6m_1;
15828
+ var tmp1_safe_receiver = $gameClient.y69().x6m_1;
15790
15829
  tmp = tmp1_safe_receiver == null ? null : toLoggerPayload(tmp1_safe_receiver);
15791
15830
  } else {
15792
15831
  tmp = tmp0_elvis_lhs;
@@ -15832,23 +15871,23 @@
15832
15871
  function GameClientEngineControllerImpl(loggerCallback, production) {
15833
15872
  loggerCallback = loggerCallback === VOID ? null : loggerCallback;
15834
15873
  production = production === VOID ? true : production;
15835
- this.cb3_1 = loggerCallback;
15874
+ this.db3_1 = loggerCallback;
15836
15875
  AppEnvironment_getInstance().g6m(production ? AppEnvironmentValue_PRODUCTION_getInstance() : AppEnvironmentValue_DEVELOPMENT_getInstance());
15837
15876
  var tmp = this;
15838
- tmp.db3_1 = lazy_0(GameClientEngineControllerImpl$logger$delegate$lambda);
15877
+ tmp.eb3_1 = lazy_0(GameClientEngineControllerImpl$logger$delegate$lambda);
15839
15878
  var tmp_0 = this;
15840
- tmp_0.eb3_1 = lazy_0(GameClientEngineControllerImpl$di$delegate$lambda(this));
15879
+ tmp_0.fb3_1 = lazy_0(GameClientEngineControllerImpl$di$delegate$lambda(this));
15841
15880
  var tmp_1 = this;
15842
15881
  // Inline function 'org.kodein.di.instance' call
15843
15882
  var this_0 = _get_di__ndbzja(this);
15844
15883
  // Inline function 'org.kodein.type.generic' call
15845
15884
  var tmp_2 = typeToken(createKType(getKClass(ParserHelper), arrayOf([]), false));
15846
15885
  var tmp$ret$0 = isInterface(tmp_2, TypeToken) ? tmp_2 : THROW_CCE();
15847
- tmp_1.fb3_1 = Instance(this_0, tmp$ret$0, null).d62(this, parser$factory());
15886
+ tmp_1.gb3_1 = Instance(this_0, tmp$ret$0, null).d62(this, parser$factory());
15848
15887
  }
15849
- protoOf(GameClientEngineControllerImpl).ab3 = function () {
15888
+ protoOf(GameClientEngineControllerImpl).bb3 = function () {
15850
15889
  // Inline function 'kotlin.getValue' call
15851
- var this_0 = this.fb3_1;
15890
+ var this_0 = this.gb3_1;
15852
15891
  parser$factory_0();
15853
15892
  return this_0.u();
15854
15893
  };
@@ -15858,7 +15897,7 @@
15858
15897
  protoOf(GameClientEngineControllerImpl).createOnlineGameEngine = function (currentPlayerId) {
15859
15898
  return this.createOnlineGameEngineWithLogic(currentPlayerId);
15860
15899
  };
15861
- protoOf(GameClientEngineControllerImpl).bb3 = function (currentPlayerId, reducers, middlewares, gameClientConfig, engineBotConfig, logicConfig, dealerConfig, coreConfig) {
15900
+ protoOf(GameClientEngineControllerImpl).cb3 = function (currentPlayerId, reducers, middlewares, gameClientConfig, engineBotConfig, logicConfig, dealerConfig, coreConfig) {
15862
15901
  var tmp;
15863
15902
  if (coreConfig.fileLogsEnabled) {
15864
15903
  tmp = new FileLoggerOutputImpl();
@@ -15867,8 +15906,8 @@
15867
15906
  }
15868
15907
  var fileLoggerOutput = tmp;
15869
15908
  var tmp_0;
15870
- if (!(this.cb3_1 == null)) {
15871
- tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.cb3_1));
15909
+ if (!(this.db3_1 == null)) {
15910
+ tmp_0 = new CallbackWrapperLoggerOutput(new LoggerCallbacksWrapperLoggerOutput(this.db3_1));
15872
15911
  } else {
15873
15912
  tmp_0 = null;
15874
15913
  }
@@ -15971,32 +16010,32 @@
15971
16010
  return this.c5k();
15972
16011
  });
15973
16012
  defineProp(protoOf(BaseGameMechanic), 'table', function () {
15974
- return this.a6o();
16013
+ return this.o6n();
15975
16014
  });
15976
16015
  defineProp(protoOf(BaseGameMechanic), 'isTableExists', function () {
15977
- return this.b6o();
16016
+ return this.p6n();
15978
16017
  });
15979
16018
  defineProp(protoOf(BaseGameMechanic), 'gameLifecycleState', function () {
15980
- return this.c6o();
16019
+ return this.q6n();
15981
16020
  });
15982
16021
  defineProp(protoOf(OnlineGameMechanicImpl), 'currentPlayerId', function () {
15983
16022
  return this.oag();
15984
16023
  });
15985
16024
  defineProp(protoOf(OnlineGameMechanicImpl), 'id', protoOf(OnlineGameMechanicImpl).c5k);
15986
- defineProp(protoOf(OnlineGameMechanicImpl), 'table', protoOf(OnlineGameMechanicImpl).a6o);
15987
- defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', protoOf(OnlineGameMechanicImpl).b6o);
15988
- defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', protoOf(OnlineGameMechanicImpl).c6o);
16025
+ defineProp(protoOf(OnlineGameMechanicImpl), 'table', protoOf(OnlineGameMechanicImpl).o6n);
16026
+ defineProp(protoOf(OnlineGameMechanicImpl), 'isTableExists', protoOf(OnlineGameMechanicImpl).p6n);
16027
+ defineProp(protoOf(OnlineGameMechanicImpl), 'gameLifecycleState', protoOf(OnlineGameMechanicImpl).q6n);
15989
16028
  defineProp(protoOf(SingleGameMechanic), 'id', function () {
15990
16029
  return this.c5k();
15991
16030
  });
15992
16031
  defineProp(protoOf(SingleGameMechanic), 'table', function () {
15993
- return this.a6o();
16032
+ return this.o6n();
15994
16033
  });
15995
16034
  defineProp(protoOf(SingleGameMechanic), 'isTableExists', function () {
15996
- return this.b6o();
16035
+ return this.p6n();
15997
16036
  });
15998
16037
  defineProp(protoOf(SingleGameMechanic), 'gameLifecycleState', function () {
15999
- return this.c6o();
16038
+ return this.q6n();
16000
16039
  });
16001
16040
  protoOf(PlayersSceneContractImpl).tal = waitUntilSceneActivated;
16002
16041
  protoOf(BufferLifecycleAction).a6i = get_actionTag;
@@ -16069,10 +16108,10 @@
16069
16108
  });
16070
16109
  protoOf(ExpectantTimerTag).notValidateWhenFinished = notValidateWhenFinished;
16071
16110
  protoOf(ResetMessageTimerTag).notValidateWhenFinished = notValidateWhenFinished;
16072
- protoOf(ResetMessageTimerTag).b8u = notValidateTimerReset;
16111
+ protoOf(ResetMessageTimerTag).p8t = notValidateTimerReset;
16073
16112
  protoOf(GameClientEngineControllerImpl).createOnlineGameEngineWithLogic = createOnlineGameEngineWithLogic;
16074
16113
  defineProp(protoOf(GameClientEngineControllerImpl), 'parser', function () {
16075
- return this.ab3();
16114
+ return this.bb3();
16076
16115
  });
16077
16116
  //endregion
16078
16117
  //region block: init