game_client_logic_deb 1.8.247 → 1.8.253

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Files changed (36) hide show
  1. package/Kosi-Kaverit-kaverit.js +58 -58
  2. package/Kosi-Kodein-kodein-di.js +518 -518
  3. package/Kotlin-DateTime-library-kotlinx-datetime.js +1333 -1333
  4. package/Logic_Debertz-core.js +1370 -1331
  5. package/Logic_Debertz-core.js.map +1 -1
  6. package/Logic_Debertz-engine.js +14122 -12987
  7. package/Logic_Debertz-engine.js.map +1 -1
  8. package/Logic_Debertz-game_client.d.ts +66 -24
  9. package/Logic_Debertz-game_client.js +3154 -3154
  10. package/Logic_Debertz-game_client.js.map +1 -1
  11. package/kotlin-kotlin-stdlib.js +492 -446
  12. package/kotlin-kotlin-stdlib.js.map +1 -1
  13. package/kotlinx-atomicfu.js +13 -13
  14. package/kotlinx-coroutines-core.js +2170 -2170
  15. package/kotlinx-coroutines-core.js.map +1 -1
  16. package/kotlinx-io-kotlinx-io-core.js +311 -311
  17. package/kotlinx-serialization-kotlinx-serialization-core.js +1756 -1756
  18. package/kotlinx-serialization-kotlinx-serialization-json.js +1320 -1320
  19. package/ktor-ktor-client-content-negotiation.js +133 -133
  20. package/ktor-ktor-client-core.js +1537 -1537
  21. package/ktor-ktor-client-logging.js +282 -282
  22. package/ktor-ktor-events.js +6 -6
  23. package/ktor-ktor-http.js +600 -600
  24. package/ktor-ktor-io.js +1257 -1257
  25. package/ktor-ktor-serialization-kotlinx-json.js +7 -7
  26. package/ktor-ktor-serialization-kotlinx.js +136 -136
  27. package/ktor-ktor-serialization.js +62 -62
  28. package/ktor-ktor-utils.js +492 -492
  29. package/ktor-ktor-websockets.js +42 -42
  30. package/package.json +1 -1
  31. package/raspberry-cardgame-lib-core.js +159 -159
  32. package/raspberry-cardgame-lib-logger.js +88 -88
  33. package/raspberry-cardgame-lib-random.js +784 -784
  34. package/raspberry-cardgame-lib-random.js.map +1 -1
  35. package/secure-random-secure-random.js +5 -5
  36. package/uuid.js +12 -12
@@ -646,25 +646,28 @@ export declare namespace games.jass.logic.data.models.dealer {
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  export declare namespace games.jass.logic.data.models.leagues {
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  abstract class League {
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  private constructor();
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- static get BEGINNER(): games.jass.logic.data.models.leagues.League & {
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- get name(): "BEGINNER";
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+ static get beginner(): games.jass.logic.data.models.leagues.League & {
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+ get name(): "beginner";
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  get ordinal(): 0;
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  };
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- static get ROOKIE(): games.jass.logic.data.models.leagues.League & {
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- get name(): "ROOKIE";
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+ static get rookie(): games.jass.logic.data.models.leagues.League & {
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+ get name(): "rookie";
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  get ordinal(): 1;
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  };
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- static get ADVANCED(): games.jass.logic.data.models.leagues.League & {
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- get name(): "ADVANCED";
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+ static get advanced(): games.jass.logic.data.models.leagues.League & {
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+ get name(): "advanced";
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  get ordinal(): 2;
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  };
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- static get MASTER(): games.jass.logic.data.models.leagues.League & {
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- get name(): "MASTER";
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+ static get master(): games.jass.logic.data.models.leagues.League & {
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+ get name(): "master";
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  get ordinal(): 3;
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  };
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- get name(): "BEGINNER" | "ROOKIE" | "ADVANCED" | "MASTER";
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+ get name(): "beginner" | "rookie" | "advanced" | "master";
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  get ordinal(): 0 | 1 | 2 | 3;
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+ getPreviousLeague(): Nullable<games.jass.logic.data.models.leagues.League>;
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+ getNextLeague(): Nullable<games.jass.logic.data.models.leagues.League>;
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  getMinRating(): number;
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+ getMaxRating(maxUserRating: number): number;
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  isEnabled(): boolean;
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  static values(): Array<games.jass.logic.data.models.leagues.League>;
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  static valueOf(value: string): games.jass.logic.data.models.leagues.League;
@@ -672,24 +675,29 @@ export declare namespace games.jass.logic.data.models.leagues {
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  }
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  export declare namespace games.jass.logic.data.models.leagues {
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  class LeaguesConfig {
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- constructor(initialRating: number, leagues: kotlin.collections.KtMap<games.jass.logic.data.models.leagues.League, games.jass.logic.data.models.leagues.LeagueInfo>);
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+ constructor(initialUserRating: number, minUserRating: number, maxUserRating: number, leagues: Array<games.jass.logic.data.models.leagues.LeagueInfo>);
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  get initialRating(): number;
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- get leagues(): kotlin.collections.KtMap<games.jass.logic.data.models.leagues.League, games.jass.logic.data.models.leagues.LeagueInfo>;
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- getLeagueByRating(rating: number, config?: games.jass.logic.data.models.leagues.LeaguesConfig): games.jass.logic.data.models.leagues.League;
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- getLeagueInfoByRating(rating: number, config?: games.jass.logic.data.models.leagues.LeaguesConfig): any/* kotlin.Pair<games.jass.logic.data.models.leagues.League, games.jass.logic.data.models.leagues.LeagueInfo> */;
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- copy(initialRating?: number, leagues?: kotlin.collections.KtMap<games.jass.logic.data.models.leagues.League, games.jass.logic.data.models.leagues.LeagueInfo>): games.jass.logic.data.models.leagues.LeaguesConfig;
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- toString(): string;
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- hashCode(): number;
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+ get minUserRating(): number;
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+ get maxUserRating(): number;
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+ get leagues(): Array<games.jass.logic.data.models.leagues.LeagueInfo>;
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+ getLeagueInfo(league: games.jass.logic.data.models.leagues.League): games.jass.logic.data.models.leagues.LeagueInfo;
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+ getLeagueByRating(rating: number): games.jass.logic.data.models.leagues.League;
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+ getLeagueInfoByRating(rating: number): games.jass.logic.data.models.leagues.LeagueInfo;
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  equals(other: Nullable<any>): boolean;
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+ hashCode(): number;
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+ copy(initialUserRating?: number, minUserRating?: number, maxUserRating?: number, leagues?: Array<games.jass.logic.data.models.leagues.LeagueInfo>): games.jass.logic.data.models.leagues.LeaguesConfig;
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+ toString(): string;
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  static get Companion(): {
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  defaultConfig(): games.jass.logic.data.models.leagues.LeaguesConfig;
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  };
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  }
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  class LeagueInfo {
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- constructor(minRating: number, enabled: boolean);
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+ constructor(league: games.jass.logic.data.models.leagues.League, minRating: number, maxRating: number, enabled: boolean);
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+ get league(): games.jass.logic.data.models.leagues.League;
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  get minRating(): number;
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+ get maxRating(): number;
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  get enabled(): boolean;
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- copy(minRating?: number, enabled?: boolean): games.jass.logic.data.models.leagues.LeagueInfo;
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+ copy(league?: games.jass.logic.data.models.leagues.League, minRating?: number, maxRating?: number, enabled?: boolean): games.jass.logic.data.models.leagues.LeagueInfo;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
@@ -1447,11 +1455,11 @@ export declare namespace games.jass.logic.data.models.table.history {
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  export declare namespace games.jass.logic.data.models.table.history {
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  class RoundHistory {
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  constructor(round: number, items: Array<games.jass.logic.data.models.table.history.RoundHistoryItem>, committed: Nullable<Array<string>>, contractState: Nullable<games.jass.logic.data.models.player.state.RoundContractState>, winners: Nullable<Array<string>>, createdAt: any/* kotlinx.datetime.Instant */);
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- get roundNumber(): number;
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+ get round(): number;
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  get items(): Array<games.jass.logic.data.models.table.history.RoundHistoryItem>;
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- get roundCommitted(): Nullable<Array<string>>;
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- get roundContractState(): Nullable<games.jass.logic.data.models.player.state.RoundContractState>;
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- get roundWinners(): Nullable<Array<string>>;
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+ get committed(): Nullable<Array<string>>;
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+ get contractState(): Nullable<games.jass.logic.data.models.player.state.RoundContractState>;
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+ get winners(): Nullable<Array<string>>;
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  get createdAt(): any/* kotlinx.datetime.Instant */;
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  isFailedRoundForPlayer(playerId: string): boolean;
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  get contractStateName(): Nullable<string>;
@@ -1729,12 +1737,13 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  };
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  }
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  class FinishGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, games.jass.logic.redux.actions.mechanic.TerminatedAction {
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- constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, aid?: Nullable<string>);
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+ constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, aid?: Nullable<string>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>);
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  get reason(): com.logic.data.models.TerminationGameReason;
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  get isGameFinished(): boolean;
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  get aid(): Nullable<string>;
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- copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.FinishGameMechanicAction;
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+ get transition(): Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
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  toString(): string;
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+ copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, aid?: Nullable<string>, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>): games.jass.logic.redux.actions.mechanic.FinishGameMechanicAction;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  get actionTag(): string;
@@ -1768,6 +1777,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  interface TerminatedAction extends com.logic.redux.store.definitions.Action {
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  readonly reason: com.logic.data.models.TerminationGameReason;
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  readonly isGameFinished: boolean;
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+ readonly transition: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
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  readonly __doNotUseOrImplementIt: {
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  readonly "games.jass.logic.redux.actions.mechanic.TerminatedAction": unique symbol;
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  } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
@@ -1792,6 +1802,36 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
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  readonly __doNotUseOrImplementIt: games.jass.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
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  }
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  }
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+ export declare interface GameHelper {
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+ filterLivePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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+ filterLiveDuringGamePlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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+ filterBotPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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+ filterRealPlayers(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerIds: Array<string>): Array<string>;
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+ getUserSocketId(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>, playerId: string): Nullable<string>;
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+ getUserSocketIds(store: com.logic.redux.store.definitions.Store<any/* games.jass.logic.redux.AppState */>): Nullable<Array<string>>;
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+ createConfig(points: number, players: number, timeoutTimeMillis: number, rulesSetType: games.jass.logic.data.models.rules.RulesSetType, rules: any, isEnableChat: boolean, isBotsEnabled: boolean, isPrivate: boolean): games.jass.logic.data.models.table.config.Config;
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+ mapToRoomConfig(config: games.jass.logic.data.models.table.config.Config): models.RoomConfig;
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+ mapPoints(points: number): games.jass.logic.data.models.table.config.PointsMode;
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+ mapPlayers(players: number): games.jass.logic.data.models.table.config.PlayersMode;
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+ mapRules(rules: any): games.jass.logic.data.models.rules.Rules;
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+ prepareConfigObjectWithPagination(config: any): any;
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+ prepareConfigObject(config: any): any;
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+ isValidConfigObject(config: any): boolean;
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+ isValidConfig(players: number, points: number, timeoutTime: number, rulesPreset: string, rules: any): boolean;
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+ getRulesByType(rulesSetType: games.jass.logic.data.models.rules.RulesSetType): games.jass.logic.data.models.rules.Rules;
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+ getRulesByString(name: string): games.jass.logic.data.models.rules.Rules;
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+ mapRulesSetType(name: string): games.jass.logic.data.models.rules.RulesSetType;
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+ readonly __doNotUseOrImplementIt: {
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+ readonly GameHelper: unique symbol;
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+ };
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+ }
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+ export declare interface GameResources {
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+ createBotUser(playerId: string, existingNicknames?: Array<string>): com.logic.data.models.player.GameUserInfo;
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+ createBotUsers(playerIds: Array<string>): Array<com.logic.data.models.player.GameUserInfo>;
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+ readonly __doNotUseOrImplementIt: {
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+ readonly GameResources: unique symbol;
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+ };
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+ }
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  export declare const ERROR: string;
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  export declare const DEBUG: string;
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  export declare const WARN: string;
@@ -1823,6 +1863,8 @@ export declare namespace di {
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  constructor();
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  get ratingHelper(): RatingHelper;
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  get parserHelper(): ParserHelper;
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+ get gameHelper(): GameHelper;
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+ get gameResources(): GameResources;
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  }
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  }
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  export declare namespace models {