game_client_logic_deb 1.8.225 → 1.8.243

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (45) hide show
  1. package/Kosi-Kaverit-kaverit.js +82 -82
  2. package/Kosi-Kaverit-kaverit.js.map +1 -1
  3. package/Kosi-Kodein-kodein-di.js +735 -730
  4. package/Kosi-Kodein-kodein-di.js.map +1 -1
  5. package/Kotlin-DateTime-library-kotlinx-datetime.js +1554 -1519
  6. package/Kotlin-DateTime-library-kotlinx-datetime.js.map +1 -1
  7. package/Logic_Debertz-core.js +1516 -1493
  8. package/Logic_Debertz-core.js.map +1 -1
  9. package/Logic_Debertz-engine.js +13305 -12824
  10. package/Logic_Debertz-engine.js.map +1 -1
  11. package/Logic_Debertz-game_client.d.ts +54 -19
  12. package/Logic_Debertz-game_client.js +4706 -4537
  13. package/Logic_Debertz-game_client.js.map +1 -1
  14. package/kotlin-kotlin-stdlib.js +2340 -2603
  15. package/kotlin-kotlin-stdlib.js.map +1 -1
  16. package/kotlinx-atomicfu.js +25 -25
  17. package/kotlinx-atomicfu.js.map +1 -1
  18. package/kotlinx-coroutines-core.js +2875 -2881
  19. package/kotlinx-coroutines-core.js.map +1 -1
  20. package/kotlinx-io-kotlinx-io-core.js +976 -575
  21. package/kotlinx-io-kotlinx-io-core.js.map +1 -1
  22. package/kotlinx-serialization-kotlinx-serialization-core.js +2026 -2047
  23. package/kotlinx-serialization-kotlinx-serialization-core.js.map +1 -1
  24. package/kotlinx-serialization-kotlinx-serialization-json.js +1556 -1556
  25. package/kotlinx-serialization-kotlinx-serialization-json.js.map +1 -1
  26. package/ktor-ktor-client-content-negotiation.js +219 -219
  27. package/ktor-ktor-client-core.js +2533 -2533
  28. package/ktor-ktor-client-logging.js +553 -553
  29. package/ktor-ktor-events.js +12 -12
  30. package/ktor-ktor-http.js +747 -747
  31. package/ktor-ktor-io.js +1648 -1648
  32. package/ktor-ktor-io.js.map +1 -1
  33. package/ktor-ktor-serialization-kotlinx-json.js +8 -8
  34. package/ktor-ktor-serialization-kotlinx.js +273 -273
  35. package/ktor-ktor-serialization.js +131 -131
  36. package/ktor-ktor-utils.js +727 -727
  37. package/ktor-ktor-utils.js.map +1 -1
  38. package/ktor-ktor-websockets.js +60 -60
  39. package/package.json +1 -1
  40. package/raspberry-cardgame-lib-core.js +264 -264
  41. package/raspberry-cardgame-lib-logger.js +102 -102
  42. package/raspberry-cardgame-lib-random.js +998 -1004
  43. package/raspberry-cardgame-lib-random.js.map +1 -1
  44. package/secure-random-secure-random.js +20 -20
  45. package/uuid.js +32 -32
@@ -93,17 +93,17 @@ export declare namespace games.raspberry.card_game.random.data.models {
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  }
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  export declare namespace games.raspberry.card_game.random.data.models {
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  class GameCardDecksRecord {
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- constructor(id: string, signature: Nullable<string>, userData: games.raspberry.card_game.random.data.models.CardDeckRequestUserData, rounds?: kotlin.collections.KtList<games.raspberry.card_game.random.data.models.GameCardDeckData>);
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- get id(): string;
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+ constructor(poolId: string, signature: Nullable<string>, userData: games.raspberry.card_game.random.data.models.CardDeckRequestUserData, rounds?: kotlin.collections.KtList<games.raspberry.card_game.random.data.models.GameCardDeckData>);
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+ get poolId(): string;
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  get signature(): Nullable<string>;
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  get userData(): games.raspberry.card_game.random.data.models.CardDeckRequestUserData;
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  get rounds(): kotlin.collections.KtList<games.raspberry.card_game.random.data.models.GameCardDeckData>;
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- copy(id?: string, signature?: Nullable<string>, userData?: games.raspberry.card_game.random.data.models.CardDeckRequestUserData, rounds?: kotlin.collections.KtList<games.raspberry.card_game.random.data.models.GameCardDeckData>): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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+ copy(poolId?: string, signature?: Nullable<string>, userData?: games.raspberry.card_game.random.data.models.CardDeckRequestUserData, rounds?: kotlin.collections.KtList<games.raspberry.card_game.random.data.models.GameCardDeckData>): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  static get Companion(): {
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- firstRound(id: string, signature: Nullable<string>, newCardDeckData: games.raspberry.card_game.random.data.models.GameCardDeckData, userData: games.raspberry.card_game.random.data.models.CardDeckRequestUserData): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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+ firstRound(poolId: string, signature: Nullable<string>, newCardDeckData: games.raspberry.card_game.random.data.models.GameCardDeckData, userData: games.raspberry.card_game.random.data.models.CardDeckRequestUserData): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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  newRound(gameCardDecksRecord: games.raspberry.card_game.random.data.models.GameCardDecksRecord, newCardDeckData: games.raspberry.card_game.random.data.models.GameCardDeckData): games.raspberry.card_game.random.data.models.GameCardDecksRecord;
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  };
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  }
@@ -536,23 +536,24 @@ export declare namespace games.jass.logic.data.models {
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  }
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  export declare namespace games.jass.logic.data.models {
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  class EngineLogicConfig {
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- constructor(supportBackwardActions?: boolean, validateTestMode?: boolean, verboseGameHistory?: boolean, gameHistoryAnalytics?: boolean, validateFromClientActionTags?: boolean, validateIfMainThread?: boolean, playerTimeoutFactorToFinishStep?: number, openRoomIfFinished?: boolean, minPlayersToOpenRoom?: number);
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+ constructor(supportBackwardActions?: boolean, validateTestMode?: boolean, verboseGameHistory?: boolean, gameHistoryAnalytics?: boolean, updateRating?: boolean, validateFromClientActionTags?: boolean, validateIfMainThread?: boolean, playerTimeoutFactorToFinishStep?: number, openRoomIfFinished?: boolean, minPlayersToOpenRoom?: number);
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  get supportBackwardActions(): boolean;
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  get validateTestMode(): boolean;
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  get verboseGameHistory(): boolean;
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  get gameHistoryMetadata(): boolean;
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+ get updateRating(): boolean;
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  get validateFromClientActionTags(): boolean;
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  get validateIfMainThread(): boolean;
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  get playerTimeoutFactorToFinishStep(): number;
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  get openRoomIfFinished(): boolean;
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  get minPlayersToOpenRoom(): number;
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- copy(supportBackwardActions?: boolean, validateTestMode?: boolean, verboseGameHistory?: boolean, gameHistoryAnalytics?: boolean, validateFromClientActionTags?: boolean, validateIfMainThread?: boolean, playerTimeoutFactorToFinishStep?: number, openRoomIfFinished?: boolean, minPlayersToOpenRoom?: number): games.jass.logic.data.models.EngineLogicConfig;
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+ copy(supportBackwardActions?: boolean, validateTestMode?: boolean, verboseGameHistory?: boolean, gameHistoryAnalytics?: boolean, updateRating?: boolean, validateFromClientActionTags?: boolean, validateIfMainThread?: boolean, playerTimeoutFactorToFinishStep?: number, openRoomIfFinished?: boolean, minPlayersToOpenRoom?: number): games.jass.logic.data.models.EngineLogicConfig;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  static get Companion(): {
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  getClientEngineTestMode(): games.jass.logic.data.models.EngineLogicConfig;
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- getServerEngineMode(isProduction: boolean, supportBackwardActions?: boolean, validateFromClientActionTags?: boolean, playerTimeoutFactorToFinishStep?: number): games.jass.logic.data.models.EngineLogicConfig;
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+ getServerEngineMode(isProduction: boolean, supportBackwardActions?: boolean, validateFromClientActionTags?: boolean, openRoomIfFinished?: boolean, updateRating?: boolean, playerTimeoutFactorToFinishStep?: number): games.jass.logic.data.models.EngineLogicConfig;
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  };
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  }
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  }
@@ -696,6 +697,7 @@ export declare namespace games.jass.logic.data.models.player.achievements {
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  constructor(oldRating: number, newRating: number);
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  get oldRating(): number;
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  get newRating(): number;
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+ get isRatingUp(): boolean;
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  copy(oldRating?: number, newRating?: number): games.jass.logic.data.models.player.achievements.Achievements;
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  toString(): string;
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  hashCode(): number;
@@ -753,8 +755,9 @@ export declare namespace games.jass.logic.data.models.player.analytics {
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  }
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  }
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  export declare namespace games.jass.logic.data.models.player.analytics {
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- class PlayerHistoryAnalytics /* implements games.jass.logic.data.models.table.history.PlayerHistoryItem */ {
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+ class PlayerHistoryAnalytics implements com.logic.data.models.player.PlayerIdContract/*, games.jass.logic.data.models.table.history.PlayerHistoryItem */ {
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  constructor(playerId: string, liveDurationPercentage: Nullable<number>, combinations: Nullable<kotlin.collections.KtList<games.jass.logic.data.models.player.analytics.CombinationAnalytics>>, achievements: Nullable<games.jass.logic.data.models.player.achievements.Achievements>);
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+ get playerId(): string;
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  get liveDurationPercentage(): Nullable<number>;
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  get combinations(): Nullable<kotlin.collections.KtList<games.jass.logic.data.models.player.analytics.CombinationAnalytics>>;
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  get achievements(): Nullable<games.jass.logic.data.models.player.achievements.Achievements>;
@@ -762,6 +765,7 @@ export declare namespace games.jass.logic.data.models.player.analytics {
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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+ readonly __doNotUseOrImplementIt: com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"];
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  }
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  }
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  export declare namespace games.jass.logic.data.models.player.bids {
@@ -811,6 +815,27 @@ export declare namespace games.jass.logic.data.models.player.hand {
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  equals(other: Nullable<any>): boolean;
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  }
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  }
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+ export declare namespace games.jass.logic.data.models.player.points {
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+ abstract class PointsDistributeMode {
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+ private constructor();
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+ static get ALL(): games.jass.logic.data.models.player.points.PointsDistributeMode & {
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+ get name(): "ALL";
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+ get ordinal(): 0;
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+ };
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+ static get HIGHEST_PLAYER(): games.jass.logic.data.models.player.points.PointsDistributeMode & {
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+ get name(): "HIGHEST_PLAYER";
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+ get ordinal(): 1;
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+ };
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+ static get HIGHER_THEN_FAILED_PLAYER(): games.jass.logic.data.models.player.points.PointsDistributeMode & {
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+ get name(): "HIGHER_THEN_FAILED_PLAYER";
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+ get ordinal(): 2;
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+ };
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+ get name(): "ALL" | "HIGHEST_PLAYER" | "HIGHER_THEN_FAILED_PLAYER";
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+ get ordinal(): 0 | 1 | 2;
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+ static values(): Array<games.jass.logic.data.models.player.points.PointsDistributeMode>;
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+ static valueOf(value: string): games.jass.logic.data.models.player.points.PointsDistributeMode;
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+ }
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+ }
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  export declare namespace games.jass.logic.data.models.player.state {
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  abstract class RoundContractState {
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  private constructor();
@@ -867,7 +892,7 @@ export declare namespace games.jass.logic.data.models.player.state {
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  }
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  export declare namespace games.jass.logic.data.models.rules {
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  class Rules {
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- constructor(needToPutHigherTrump: boolean, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, dealerInitialCardsCount: number, dealerFinalCardsCount: number, dealerCounterClockwise: boolean, contractTypes: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes: Array<games.jass.logic.data.models.player.bids.BidType>, combinationsWithFirstCard: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, distributePoints: boolean, enableFineAfterThirdFailedContract: boolean, fineAfterThirdFailedContract: number, enableFineIfNoBribes: boolean, fineIfNoBribes: number);
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+ constructor(needToPutHigherTrump: boolean, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, dealerInitialCardsCount: number, dealerFinalCardsCount: number, dealerCounterClockwise: boolean, contractTypes: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes: Array<games.jass.logic.data.models.player.bids.BidType>, combinationsWithFirstCard: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, distributePoints: boolean, pointsDistributeMode: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract: boolean, fineAfterThirdFailedContract: number, enableFineIfNoBribes: boolean, fineIfNoBribes: number);
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  get needToPutHigherTrump(): boolean;
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  get playerWhoChooseSuitGoFirst(): boolean;
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  get winnerShuffleCards(): boolean;
@@ -886,7 +911,9 @@ export declare namespace games.jass.logic.data.models.rules {
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  get enableTrumpSevenCombinationAfterDistribution(): boolean;
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  get checkTrumpCombination(): boolean;
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  get checkOnlyTrumpDebertz(): boolean;
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+ /** @deprecated use [pointsDistributeMode] */
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  get distributePoints(): boolean;
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+ get pointsDistributeMode(): games.jass.logic.data.models.player.points.PointsDistributeMode;
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  get enableFineAfterThirdByte(): boolean;
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  get fineAfterThirdFailedContract(): number;
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  get enableFineIfNoBribes(): boolean;
@@ -894,7 +921,7 @@ export declare namespace games.jass.logic.data.models.rules {
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  toString(): string;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
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- copy(needToPutHigherTrump?: boolean, playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, dealerInitialCardsCount?: number, dealerFinalCardsCount?: number, dealerCounterClockwise?: boolean, contractTypes?: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes?: Array<games.jass.logic.data.models.player.bids.BidType>, combinationsWithFirstCard?: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, distributePoints?: boolean, enableFineAfterThirdFailedContract?: boolean, fineAfterThirdFailedContract?: number, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number): games.jass.logic.data.models.rules.Rules;
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+ copy(needToPutHigherTrump?: boolean, playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, dealerInitialCardsCount?: number, dealerFinalCardsCount?: number, dealerCounterClockwise?: boolean, contractTypes?: Array<games.jass.logic.data.models.player.state.RoundContractType>, bidTypes?: Array<games.jass.logic.data.models.player.bids.BidType>, combinationsWithFirstCard?: Array<games.jass.logic.data.models.table.combinations.CombinationType>, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, distributePoints?: boolean, pointsDistributeMode?: games.jass.logic.data.models.player.points.PointsDistributeMode, enableFineAfterThirdFailedContract?: boolean, fineAfterThirdFailedContract?: number, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number): games.jass.logic.data.models.rules.Rules;
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  static get Companion(): {
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  get HAND_CARDS_INITIAL(): number;
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  get HAND_CARDS_FINAL(): number;
@@ -962,12 +989,13 @@ export declare namespace games.jass.logic.data.models.scenes {
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  }
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  export declare namespace games.jass.logic.data.models.table {
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  class JassTable {
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- constructor(id: string, version: string, createdAt: any/* kotlinx.datetime.Instant */, config: games.jass.logic.data.models.table.config.Config, players: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>, sceneInfo: any/* games.jass.logic.data.models.table.scene.SceneInfo */, cardsOnTable: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.table.bribes.CardOnTable */>, bribes: kotlin.collections.KtList<any/* games.jass.logic.data.models.table.cards.Bribe */>, cardDeck: Nullable<any>/* Nullable<games.jass.logic.data.models.table.cards.CardDeck> */, gameInfo: any/* games.jass.logic.data.models.table.GameInfo */, gameHistory: games.jass.logic.data.models.table.history.GameHistory);
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+ constructor(id: string, version: string, createdAt: any/* kotlinx.datetime.Instant */, config: games.jass.logic.data.models.table.config.Config, players: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>, spectators: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.Spectator */>, sceneInfo: any/* games.jass.logic.data.models.table.scene.SceneInfo */, cardsOnTable: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.table.bribes.CardOnTable */>, bribes: kotlin.collections.KtList<any/* games.jass.logic.data.models.table.cards.Bribe */>, cardDeck: Nullable<any>/* Nullable<games.jass.logic.data.models.table.cards.CardDeck> */, gameInfo: any/* games.jass.logic.data.models.table.GameInfo */, gameHistory: games.jass.logic.data.models.table.history.GameHistory);
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  get id(): string;
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  get version(): string;
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  get createdAt(): any/* kotlinx.datetime.Instant */;
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  get config(): games.jass.logic.data.models.table.config.Config;
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  get players(): kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>;
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+ get spectators(): kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.Spectator */>;
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  get sceneInfo(): any/* games.jass.logic.data.models.table.scene.SceneInfo */;
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  get cardsOnTable(): kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.table.bribes.CardOnTable */>;
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  get bribes(): kotlin.collections.KtList<any/* games.jass.logic.data.models.table.cards.Bribe */>;
@@ -984,11 +1012,11 @@ export declare namespace games.jass.logic.data.models.table {
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  get currentTrump(): Nullable<any>/* Nullable<io.raspberryapps.card_game.core.data.models.cards.Suit> */;
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  get isGameFinished(): boolean;
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  toString(): string;
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- copy(id?: string, version?: string, createdAt?: any/* kotlinx.datetime.Instant */, config?: games.jass.logic.data.models.table.config.Config, players?: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>, sceneInfo?: any/* games.jass.logic.data.models.table.scene.SceneInfo */, cardsOnTable?: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.table.bribes.CardOnTable */>, bribes?: kotlin.collections.KtList<any/* games.jass.logic.data.models.table.cards.Bribe */>, cardDeck?: Nullable<any>/* Nullable<games.jass.logic.data.models.table.cards.CardDeck> */, gameInfo?: any/* games.jass.logic.data.models.table.GameInfo */, gameHistory?: games.jass.logic.data.models.table.history.GameHistory): games.jass.logic.data.models.table.JassTable;
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+ copy(id?: string, version?: string, createdAt?: any/* kotlinx.datetime.Instant */, config?: games.jass.logic.data.models.table.config.Config, players?: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>, spectators?: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.Spectator */>, sceneInfo?: any/* games.jass.logic.data.models.table.scene.SceneInfo */, cardsOnTable?: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.table.bribes.CardOnTable */>, bribes?: kotlin.collections.KtList<any/* games.jass.logic.data.models.table.cards.Bribe */>, cardDeck?: Nullable<any>/* Nullable<games.jass.logic.data.models.table.cards.CardDeck> */, gameInfo?: any/* games.jass.logic.data.models.table.GameInfo */, gameHistory?: games.jass.logic.data.models.table.history.GameHistory): games.jass.logic.data.models.table.JassTable;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  static get Companion(): {
991
- initial(tableId: string, gameId: string, version: string, config: games.jass.logic.data.models.table.config.Config, players: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>): games.jass.logic.data.models.table.JassTable;
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+ initial(tableId: string, gameId: string, version: string, config: games.jass.logic.data.models.table.config.Config, players: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.JassPlayer */>, spectators: kotlin.collections.KtList<com.logic.data.models.player.PlayerIdContract/* games.jass.logic.data.models.player.Spectator */>): games.jass.logic.data.models.table.JassTable;
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  };
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  }
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  }
@@ -1416,7 +1444,10 @@ export declare namespace games.jass.logic.domain.interactors.dealer {
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  }
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  }
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  export declare namespace games.jass.logic.redux.actions {
1419
- const ClearAction: {
1447
+ class ClearAction implements com.logic.redux.store.definitions.Action, com.logic.redux.actions.validation.NotValidateIfGameFinishing, com.logic.redux.actions.validation.NotValidateIfGameFinished {
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+ constructor(transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>);
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+ get transition(): Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
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+ copy(transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>): games.jass.logic.redux.actions.ClearAction;
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  toString(): string;
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  hashCode(): number;
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1453
  equals(other: Nullable<any>): boolean;
@@ -1424,7 +1455,7 @@ export declare namespace games.jass.logic.redux.actions {
1424
1455
  notValidateWhenFinishing(): boolean;
1425
1456
  notValidateWhenFinished(): boolean;
1426
1457
  readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
1427
- } & com.logic.redux.store.definitions.Action & com.logic.redux.actions.validation.NotValidateIfGameFinishing & com.logic.redux.actions.validation.NotValidateIfGameFinished;
1458
+ }
1428
1459
  }
1429
1460
  export declare namespace games.jass.logic.redux.actions.client.from {
1430
1461
  abstract class FromClientAction implements com.logic.redux.store.definitions.Action {
@@ -1542,6 +1573,7 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
1542
1573
  constructor(roomId: string, playerIds: kotlin.collections.KtList<string>);
1543
1574
  get roomId(): string;
1544
1575
  get playerIds(): kotlin.collections.KtList<string>;
1576
+ get playerIdsArray(): Array<string>;
1545
1577
  copy(roomId?: string, playerIds?: kotlin.collections.KtList<string>): games.jass.logic.redux.actions.mechanic.GameToRoomTransition;
1546
1578
  toString(): string;
1547
1579
  hashCode(): number;
@@ -1566,14 +1598,15 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
1566
1598
  } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.IgnoreBufferForAction["__doNotUseOrImplementIt"];
1567
1599
  }
1568
1600
  class StartGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements games.jass.logic.redux.actions.mechanic.FirstMechanicAction {
1569
- constructor(config: games.jass.logic.data.models.table.config.Config, roomId: string, version: string, gameCreatorPlayerId: string, users: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>, aid?: Nullable<string>);
1601
+ constructor(config: games.jass.logic.data.models.table.config.Config, roomId: string, version: string, gameCreatorPlayerId: string, users: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>, aid: Nullable<string> | undefined, spectators: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>);
1570
1602
  get config(): games.jass.logic.data.models.table.config.Config;
1571
1603
  get id(): string;
1572
1604
  get version(): string;
1573
1605
  get gameCreatorPlayerId(): string;
1574
1606
  get users(): kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>;
1575
1607
  get aid(): Nullable<string>;
1576
- copy(config?: games.jass.logic.data.models.table.config.Config, roomId?: string, version?: string, gameCreatorPlayerId?: string, users?: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.StartGameMechanicAction;
1608
+ get spectators(): kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>;
1609
+ copy(config?: games.jass.logic.data.models.table.config.Config, roomId?: string, version?: string, gameCreatorPlayerId?: string, users?: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>, aid?: Nullable<string>, spectators?: kotlin.collections.KtList<com.logic.data.models.player.GameUserInfo>): games.jass.logic.redux.actions.mechanic.StartGameMechanicAction;
1577
1610
  toString(): string;
1578
1611
  hashCode(): number;
1579
1612
  equals(other: Nullable<any>): boolean;
@@ -1593,15 +1626,16 @@ export declare namespace games.jass.logic.redux.actions.mechanic {
1593
1626
  }
1594
1627
  /* @ts-ignore: https://github.com/microsoft/TypeScript/issues/4628 */
1595
1628
  class FinishingGameMechanicAction extends games.jass.logic.redux.actions.mechanic.MechanicAction implements games.jass.logic.redux.actions.mechanic.TerminatedAction, com.logic.redux.actions.validation.NotValidateIfGameFinishing {
1596
- constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>, sessionAnalytics?: Nullable<games.jass.logic.data.models.GameSessionAnalytics>, gameHistory?: Nullable<games.jass.logic.data.models.table.history.GameHistory>, aid?: Nullable<string>);
1629
+ constructor(reason: com.logic.data.models.TerminationGameReason, isGameFinished: boolean, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>, sessionAnalytics?: Nullable<games.jass.logic.data.models.GameSessionAnalytics>, gameHistory?: Nullable<games.jass.logic.data.models.table.history.GameHistory>, isRoundHistorySaved?: boolean, aid?: Nullable<string>);
1597
1630
  get reason(): com.logic.data.models.TerminationGameReason;
1598
1631
  get isGameFinished(): boolean;
1599
1632
  get transition(): Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>;
1600
1633
  get sessionAnalytics(): Nullable<games.jass.logic.data.models.GameSessionAnalytics>;
1601
1634
  get gameHistory(): Nullable<games.jass.logic.data.models.table.history.GameHistory>;
1635
+ get isRoundHistorySaved(): boolean;
1602
1636
  get aid(): Nullable<string>;
1603
1637
  toString(): string;
1604
- copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>, sessionAnalytics?: Nullable<games.jass.logic.data.models.GameSessionAnalytics>, gameHistory?: Nullable<games.jass.logic.data.models.table.history.GameHistory>, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.FinishingGameMechanicAction;
1638
+ copy(reason?: com.logic.data.models.TerminationGameReason, isGameFinished?: boolean, transition?: Nullable<games.jass.logic.redux.actions.mechanic.GameToRoomTransition>, sessionAnalytics?: Nullable<games.jass.logic.data.models.GameSessionAnalytics>, gameHistory?: Nullable<games.jass.logic.data.models.table.history.GameHistory>, isRoundHistorySaved?: boolean, aid?: Nullable<string>): games.jass.logic.redux.actions.mechanic.FinishingGameMechanicAction;
1605
1639
  hashCode(): number;
1606
1640
  equals(other: Nullable<any>): boolean;
1607
1641
  get actionTag(): string;
@@ -1813,6 +1847,7 @@ export declare namespace games.jass.logic.client.domain.mechanic {
1813
1847
  switchChat(open: boolean): void;
1814
1848
  foreground(foreground: boolean): void;
1815
1849
  updateConfig(updateConfig: any/* games.jass.logic.client.data.models.config.UpdateConfigModel */): void;
1850
+ clientMessage(message: any/* games.jass.logic.data.models.messages.Message */): void;
1816
1851
  observeShowTutorial(): any/* kotlinx.coroutines.flow.Flow<boolean> */;
1817
1852
  tutorialPassed(skipped: boolean): void;
1818
1853
  playerExit(): void;