game_client_logic_deb 1.8.110 → 1.8.131
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-core.js +41 -31
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +7770 -7313
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.d.ts +15 -14
- package/Logic_Debertz-game_client.js +2200 -2169
- package/Logic_Debertz-game_client.js.map +1 -1
- package/kotlin-kotlin-stdlib.js +6 -6
- package/kotlin-kotlin-stdlib.js.map +1 -1
- package/kotlinx-coroutines-core.js +8 -8
- package/kotlinx-coroutines-core.js.map +1 -1
- package/package.json +1 -1
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@@ -975,14 +975,18 @@ export declare namespace com.debertz.logic.data.models.table.history {
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}
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export declare namespace com.debertz.logic.data.models.table.history {
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class RoundHistory {
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constructor(roundNumber: number, items: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem
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constructor(roundNumber: number, items: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>, roundCommitted: Nullable<Array<string>>, roundContractState: Nullable<com.debertz.logic.data.models.player.state.RoundContractState>, roundWinners: Nullable<Array<string>>);
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get roundNumber(): number;
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get items(): Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>;
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get roundCommitted(): Nullable<Array<string>>;
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get roundContractState(): Nullable<com.debertz.logic.data.models.player.state.RoundContractState>;
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get roundWinners(): Nullable<Array<string>>;
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get roundContractStateName(): Nullable<string>;
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get isRoundEmpty(): boolean;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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toStringShort(): string;
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copy(roundNumber?: number, items?: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem
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copy(roundNumber?: number, items?: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>, roundCommitted?: Nullable<Array<string>>, roundContractState?: Nullable<com.debertz.logic.data.models.player.state.RoundContractState>, roundWinners?: Nullable<Array<string>>): com.debertz.logic.data.models.table.history.RoundHistory;
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toString(): string;
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static get Companion(): {
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initial(roundNumber: number): com.debertz.logic.data.models.table.history.RoundHistory;
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@@ -1040,6 +1044,7 @@ export declare namespace com.debertz.logic.redux.actions.client.from {
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abstract class FromClientAction implements com.logic.redux.store.definitions.Action {
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protected constructor();
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abstract get playerId(): string;
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abstract get fromBot(): boolean;
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get actionTag(): string;
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readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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}
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@@ -1115,25 +1120,21 @@ export declare namespace com.debertz.logic.redux.actions.game {
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get actionTag(): string;
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}
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class RoundEndedAction extends com.debertz.logic.redux.actions.game.GameAction {
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constructor(id: string, gameId: string, roundNumber: number, earnedBiggestPointPlayerId: string,
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constructor(id: string, gameId: string, roundNumber: number, earnedBiggestPointPlayerId: string, gameLosers: Nullable<Array<string>> | undefined, gameWinners: Nullable<Array<string>> | undefined, playersGameAnalytics: Nullable<Array<com.debertz.logic.data.models.player.hand.PlayerAnalytics>> | undefined, playersRoundAnalytics: Nullable<Array<com.debertz.logic.data.models.player.hand.PlayerAnalytics>> | undefined, gameHistory: com.debertz.logic.data.models.table.history.GameHistory);
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get id(): string;
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get gameId(): string;
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get roundNumber(): number;
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get earnedBiggestPointPlayerId(): string;
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get roundCommitted(): Array<string>;
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get roundContractState(): com.debertz.logic.data.models.player.state.RoundContractState;
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get roundWinners(): Array<string>;
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get gameLosers(): Nullable<Array<string>>;
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get gameWinners(): Nullable<Array<string>>;
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get playersGameAnalytics(): Nullable<Array<com.debertz.logic.data.models.player.hand.PlayerAnalytics>>;
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get playersRoundAnalytics(): Nullable<Array<com.debertz.logic.data.models.player.hand.PlayerAnalytics>>;
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get gameHistory(): com.debertz.logic.data.models.table.history.GameHistory;
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get roundContractStateName(): string;
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get isGameFinished(): boolean;
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toString(): string;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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copy(id?: string, gameId?: string, roundNumber?: number, earnedBiggestPointPlayerId?: string,
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copy(id?: string, gameId?: string, roundNumber?: number, earnedBiggestPointPlayerId?: string, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, playersGameAnalytics?: Nullable<Array<com.debertz.logic.data.models.player.hand.PlayerAnalytics>>, playersRoundAnalytics?: Nullable<Array<com.debertz.logic.data.models.player.hand.PlayerAnalytics>>, gameHistory?: com.debertz.logic.data.models.table.history.GameHistory): com.debertz.logic.redux.actions.game.RoundEndedAction;
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get actionTag(): string;
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}
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class PartyRestartedAction implements com.logic.redux.store.definitions.Action {
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@@ -1272,7 +1273,7 @@ export declare interface ParserHelper {
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encodeFromClientEvent(action: com.debertz.logic.redux.actions.client.from.FromClientAction): string;
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decodeFromClientEvent(fromPlayerId: string, json: string): com.debertz.logic.redux.actions.client.from.FromClientAction;
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encodeToClientEvent(action: com.debertz.logic.redux.actions.client.to.ToClientAction): string;
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decodeToClientEventToMechanicActions(playerId: string, engine: com.debertz.logic.GameStoreContract, json: string): Array<com.debertz.logic.redux.actions.mechanic.MechanicAction>;
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encodeGameRound(round: com.debertz.logic.data.models.table.history.RoundHistory): string;
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encodeGameRoundItems(round: com.debertz.logic.data.models.table.history.RoundHistory): string;
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readonly __doNotUseOrImplementIt: {
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@@ -1343,17 +1344,17 @@ export declare namespace com.debertz.logic.client.data.models.vm {
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copy(gameId?: string, createdAt?: any/* kotlinx.datetime.Instant */, gameType?: com.debertz.logic.client.data.models.config.GameType, users?: Array<com.logic.data.models.player.GameUserInfo>, config?: com.debertz.logic.data.models.table.config.ConfigLite, gameWinners?: Nullable<Array<string>>): com.debertz.logic.client.data.models.vm.GameHistoryViewModel;
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}
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class RoundEndedHistoryViewModel /* extends com.debertz.logic.client.data.models.vm.HistoryViewModel */ {
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constructor(gameId: string, roundNumber: number, items: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>, roundContractState: com.debertz.logic.data.models.player.state.RoundContractState
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constructor(gameId: string, roundNumber: number, items: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>, roundContractState: Nullable<com.debertz.logic.data.models.player.state.RoundContractState>, roundCommitted: Nullable<Array<string>>, roundWinners: Nullable<Array<string>>, gameEndedHistory: Nullable<com.debertz.logic.client.data.models.vm.GameHistoryViewModel>);
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get gameId(): string;
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get roundNumber(): number;
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get items(): Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>;
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get roundContractState(): com.debertz.logic.data.models.player.state.RoundContractState
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get roundCommitted(): Array<string
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get roundWinners(): Array<string
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get roundContractState(): Nullable<com.debertz.logic.data.models.player.state.RoundContractState>;
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get roundCommitted(): Nullable<Array<string>>;
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get roundWinners(): Nullable<Array<string>>;
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get gameEndedHistoryViewModel(): Nullable<com.debertz.logic.client.data.models.vm.GameHistoryViewModel>;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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copy(gameId?: string, roundNumber?: number, items?: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>, roundContractState?: com.debertz.logic.data.models.player.state.RoundContractState
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copy(gameId?: string, roundNumber?: number, items?: Array<com.debertz.logic.data.models.table.history.RoundHistoryItem>, roundContractState?: Nullable<com.debertz.logic.data.models.player.state.RoundContractState>, roundCommitted?: Nullable<Array<string>>, roundWinners?: Nullable<Array<string>>, gameEndedHistory?: Nullable<com.debertz.logic.client.data.models.vm.GameHistoryViewModel>): com.debertz.logic.client.data.models.vm.RoundEndedHistoryViewModel;
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toString(): string;
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}
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}
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