game_client_logic_deb 1.8.110 → 1.8.117

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@@ -1040,6 +1040,7 @@ export declare namespace com.debertz.logic.redux.actions.client.from {
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  abstract class FromClientAction implements com.logic.redux.store.definitions.Action {
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  protected constructor();
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  abstract get playerId(): string;
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+ abstract get fromBot(): boolean;
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  get actionTag(): string;
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  readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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  }
@@ -1272,7 +1273,7 @@ export declare interface ParserHelper {
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  encodeFromClientEvent(action: com.debertz.logic.redux.actions.client.from.FromClientAction): string;
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  decodeFromClientEvent(fromPlayerId: string, json: string): com.debertz.logic.redux.actions.client.from.FromClientAction;
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  encodeToClientEvent(action: com.debertz.logic.redux.actions.client.to.ToClientAction): string;
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- decodeToClientEventToMechanicAction(playerId: string, engine: com.debertz.logic.GameStoreContract, json: string): Array<com.debertz.logic.redux.actions.mechanic.MechanicAction>;
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+ decodeToClientEventToMechanicActions(playerId: string, engine: com.debertz.logic.GameStoreContract, json: string): Array<com.debertz.logic.redux.actions.mechanic.MechanicAction>;
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  encodeGameRound(round: com.debertz.logic.data.models.table.history.RoundHistory): string;
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  encodeGameRoundItems(round: com.debertz.logic.data.models.table.history.RoundHistory): string;
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  readonly __doNotUseOrImplementIt: {