game_client_logic_deb 1.7.67 → 1.8.69

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@@ -1202,7 +1202,7 @@ export declare interface GameClientEngineController {
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  readonly parser: ParserHelper;
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  setEnableLogger(enabled: boolean): void;
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  createOnlineGameEngine(currentPlayerId: string): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
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- createOnlineGameEngineWithLogic(currentPlayerId: string, reducers?: Array<(p0: any/* com.debertz.logic.redux.AppState */, p1: any) => any/* com.debertz.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.redux.store.definitions.Store<any/* com.debertz.logic.redux.AppState */>, p1: (p0: com.logic.redux.store.definitions.Action) => void, p2: any) => void>, isAutoStepCurrentPlayer?: boolean, botExitsWhenNGameNumberIsFinished?: Nullable<number>): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
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+ createOnlineGameEngineWithLogic(currentPlayerId: string, reducers?: Array<(p0: any/* com.debertz.logic.redux.AppState */, p1: any) => any/* com.debertz.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.redux.store.definitions.Store<any/* com.debertz.logic.redux.AppState */>, p1: (p0: com.logic.redux.store.definitions.Action) => void, p2: any) => void>, isAutoStepCurrentPlayer?: boolean, botExitsWhenNGameNumberIsFinished?: Nullable<number>, logicConfig?: com.debertz.logic.data.models.EngineLogicConfig, dealerConfig?: com.debertz.logic.data.models.DealerConfig, coreConfig?: com.logic.data.models.CoreConfig): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
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  readonly __doNotUseOrImplementIt: {
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  readonly GameClientEngineController: unique symbol;
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  };