game_client_logic_deb 1.6.37 → 1.6.55

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Files changed (37) hide show
  1. package/88b0986a7186d029-atomicfu-js-ir.js +26 -26
  2. package/88b0986a7186d029-atomicfu-js-ir.js.map +1 -1
  3. package/{KosiTypeSystem-kaverit.js → Kosi-Kaverit-kaverit.js} +115 -115
  4. package/Kosi-Kaverit-kaverit.js.map +1 -0
  5. package/{Kodein-kodein-di.js → Kosi-Kodein-kodein-di.js} +696 -605
  6. package/Kosi-Kodein-kodein-di.js.map +1 -0
  7. package/Kotlin-DateTime-library-kotlinx-datetime.js +798 -0
  8. package/Kotlin-DateTime-library-kotlinx-datetime.js.map +1 -0
  9. package/Logic_Debertz-core.js +3070 -2194
  10. package/Logic_Debertz-core.js.map +1 -1
  11. package/Logic_Debertz-engine.js +12385 -11536
  12. package/Logic_Debertz-engine.js.map +1 -1
  13. package/Logic_Debertz-game_client.d.ts +204 -41
  14. package/Logic_Debertz-game_client.js +4993 -4820
  15. package/Logic_Debertz-game_client.js.map +1 -1
  16. package/kotlin-kotlin-stdlib.js +2473 -2080
  17. package/kotlin-kotlin-stdlib.js.map +1 -1
  18. package/kotlinx-io-kotlinx-io-bytestring.js +15 -0
  19. package/kotlinx-io-kotlinx-io-bytestring.js.map +1 -0
  20. package/kotlinx-io-kotlinx-io-core.js +1191 -0
  21. package/kotlinx-io-kotlinx-io-core.js.map +1 -0
  22. package/{kotlinx-serialization-kotlinx-serialization-core-js-ir.js → kotlinx-serialization-kotlinx-serialization-core.js} +1977 -1969
  23. package/kotlinx-serialization-kotlinx-serialization-core.js.map +1 -0
  24. package/{kotlinx-serialization-kotlinx-serialization-json-js-ir.js → kotlinx-serialization-kotlinx-serialization-json.js} +1693 -1493
  25. package/kotlinx-serialization-kotlinx-serialization-json.js.map +1 -0
  26. package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js +2592 -2585
  27. package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js.map +1 -1
  28. package/package.json +1 -1
  29. package/{uuid-js-ir.js → uuid.js} +40 -40
  30. package/uuid.js.map +1 -0
  31. package/Kodein-kodein-di.js.map +0 -1
  32. package/KosiTypeSystem-kaverit.js.map +0 -1
  33. package/Kotlin-DateTime-library-kotlinx-datetime-js-ir.js +0 -386
  34. package/Kotlin-DateTime-library-kotlinx-datetime-js-ir.js.map +0 -1
  35. package/kotlinx-serialization-kotlinx-serialization-core-js-ir.js.map +0 -1
  36. package/kotlinx-serialization-kotlinx-serialization-json-js-ir.js.map +0 -1
  37. package/uuid-js-ir.js.map +0 -1
@@ -4,12 +4,107 @@ export declare namespace com.logic {
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  get version(): string;
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  };
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  }
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+ export declare namespace com.logic.data.models {
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+ class CoreConfig {
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+ constructor(fileLogsEnabled?: boolean, deleteFilesOnClear?: boolean, logsDirectoryPath?: Nullable<string>, fileNameFormat?: string);
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+ get fileLogsEnabled(): boolean;
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+ get deleteFilesOnClear(): boolean;
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+ get logsDirectoryPath(): Nullable<string>;
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+ get fileNameFormat(): string;
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+ copy(fileLogsEnabled?: boolean, deleteFilesOnClear?: boolean, logsDirectoryPath?: Nullable<string>, fileNameFormat?: string): com.logic.data.models.CoreConfig;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ }
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+ }
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  export declare namespace com.logic.data.models {
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  abstract class TerminationGameReason {
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  protected constructor();
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  static get Companion(): {
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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+ class PlayerLostConnectionReason extends com.logic.data.models.TerminationGameReason /* implements com.logic.data.models.FinishPlayerReason */ {
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+ constructor(playerId: string, tag: Nullable<string>);
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+ get tag(): Nullable<string>;
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+ copy(playerId?: string, tag?: Nullable<string>): com.logic.data.models.PlayerLostConnectionReason;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ static get Companion(): {
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+ };
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+ }
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+ class PlayerTimeoutReason extends com.logic.data.models.TerminationGameReason /* implements com.logic.data.models.FinishPlayerReason */ {
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+ constructor(playerId: string, tag: Nullable<string>);
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+ get tag(): Nullable<string>;
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+ copy(playerId?: string, tag?: Nullable<string>): com.logic.data.models.PlayerTimeoutReason;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ static get Companion(): {
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+ };
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+ }
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+ class PlayerExitReason extends com.logic.data.models.TerminationGameReason /* implements com.logic.data.models.FinishPlayerReason */ {
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+ constructor(playerId: string);
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+ copy(playerId?: string): com.logic.data.models.PlayerExitReason;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ static get Companion(): {
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+ };
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+ }
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+ class GameFinishedReason extends com.logic.data.models.TerminationGameReason {
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+ constructor(reason: com.logic.data.models.GameFinishedReason.Reason);
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+ get reason(): com.logic.data.models.GameFinishedReason.Reason;
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+ copy(reason?: com.logic.data.models.GameFinishedReason.Reason): com.logic.data.models.GameFinishedReason;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ static get Companion(): {
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+ };
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+ }
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+ namespace GameFinishedReason {
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+ abstract class Reason {
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+ private constructor();
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+ static get DEPLOY(): com.logic.data.models.GameFinishedReason.Reason & {
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+ get name(): "DEPLOY";
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+ get ordinal(): 0;
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+ };
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+ static get PLAYER_DELETED(): com.logic.data.models.GameFinishedReason.Reason & {
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+ get name(): "PLAYER_DELETED";
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+ get ordinal(): 1;
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+ };
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+ static get NO_ACTIVE_PLAYERS(): com.logic.data.models.GameFinishedReason.Reason & {
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+ get name(): "NO_ACTIVE_PLAYERS";
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+ get ordinal(): 2;
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+ };
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+ static get GAME_NOT_EXISTS(): com.logic.data.models.GameFinishedReason.Reason & {
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+ get name(): "GAME_NOT_EXISTS";
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+ get ordinal(): 3;
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+ };
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+ static values(): Array<com.logic.data.models.GameFinishedReason.Reason>;
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+ static valueOf(value: string): com.logic.data.models.GameFinishedReason.Reason;
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+ get name(): "DEPLOY" | "PLAYER_DELETED" | "NO_ACTIVE_PLAYERS" | "GAME_NOT_EXISTS";
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+ get ordinal(): 0 | 1 | 2 | 3;
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+ static get Companion(): {
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+ } & any/* kotlinx.serialization.internal.SerializerFactory */;
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+ }
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+ }
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+ class GameErrorReason extends com.logic.data.models.TerminationGameReason {
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+ constructor(reason: string);
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+ get reason(): string;
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+ copy(reason?: string): com.logic.data.models.GameErrorReason;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ static get Companion(): {
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+ };
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+ }
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+ const WaitingForConnectionReason: {
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+ toString(): string;
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+ } & com.logic.data.models.TerminationGameReason & any/* kotlinx.serialization.internal.SerializerFactory */;
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+ const ProcessingReason: {
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+ toString(): string;
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+ } & com.logic.data.models.TerminationGameReason & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  export declare namespace com.logic.data.models.player {
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  class GameUserInfo implements com.logic.data.models.player.PlayerIdContract {
@@ -158,38 +253,46 @@ export declare namespace com.logic.data.models.rules {
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  get ordinal(): 0 | 1 | 2 | 3 | 4;
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  }
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  }
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- export declare namespace com.logic.domain.engine.definitions {
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- interface Action {
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- readonly actionTag: string;
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- readonly __doNotUseOrImplementIt: {
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- readonly "com.logic.domain.engine.definitions.Action": unique symbol;
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- };
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- }
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- }
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- export declare namespace com.logic.domain.engine.definitions {
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- interface Store<State> {
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- readonly store: com.logic.domain.engine.definitions.Store<State>;
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- dispatch: (p0: com.logic.domain.engine.definitions.Action) => void;
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- readonly observe: any/* kotlinx.coroutines.flow.Flow<State> */;
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- readonly replaceReducer: (p0: any/* com.logic.domain.engine.definitions.Reducer<State> */) => void;
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- readonly state: State;
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- readonly __doNotUseOrImplementIt: {
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- readonly "com.logic.domain.engine.definitions.Store": unique symbol;
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+ export declare namespace com.logic.data.models.serializable.rules {
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+ class RulesDto {
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+ constructor(needToPutHigherTrump: Nullable<boolean> | undefined, distributePoints: Nullable<boolean> | undefined, protectBella: Nullable<boolean> | undefined, oneTryToProtectBella: Nullable<boolean> | undefined, enableFourSevensCombination: Nullable<boolean> | undefined, enableTrumpSevenCombination: Nullable<boolean> | undefined, enableTrumpSevenCombinationAfterDistribution: Nullable<boolean> | undefined, playerWhoChooseSuitGoFirst: Nullable<boolean> | undefined, winnerShuffleCards: Nullable<boolean> | undefined, playWithoutLiabilities: Nullable<boolean> | undefined, trumpCardGoToPlayerWhoShuffleCards: Nullable<boolean> | undefined, enableFineIfNoBribes: Nullable<boolean> | undefined, fineIfNoBribes: number, enableFineAfterThirdByte?: Nullable<boolean>, checkTrumpCombination?: Nullable<boolean>, checkOnlyTrumpDebertz?: Nullable<boolean>, tenCardsInHand?: Nullable<boolean>);
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+ get needToPutHigherTrump(): Nullable<boolean>;
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+ get distributePoints(): Nullable<boolean>;
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+ get protectBella(): Nullable<boolean>;
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+ get oneTryToProtectBella(): Nullable<boolean>;
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+ get enableFourSevensCombination(): Nullable<boolean>;
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+ get enableTrumpSevenCombination(): Nullable<boolean>;
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+ get enableTrumpSevenCombinationAfterDistribution(): Nullable<boolean>;
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+ get playerWhoChooseSuitGoFirst(): Nullable<boolean>;
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+ get winnerShuffleCards(): Nullable<boolean>;
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+ get playWithoutLiabilities(): Nullable<boolean>;
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+ get trumpCardGoToPlayerWhoShuffleCards(): Nullable<boolean>;
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+ get enableFineIfNoBribes(): Nullable<boolean>;
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+ get fineIfNoBribes(): number;
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+ get enableFineAfterThirdByte(): Nullable<boolean>;
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+ get checkTrumpCombination(): Nullable<boolean>;
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+ get checkOnlyTrumpDebertz(): Nullable<boolean>;
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+ get tenCardsInHand(): Nullable<boolean>;
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+ copy(needToPutHigherTrump?: Nullable<boolean>, distributePoints?: Nullable<boolean>, protectBella?: Nullable<boolean>, oneTryToProtectBella?: Nullable<boolean>, enableFourSevensCombination?: Nullable<boolean>, enableTrumpSevenCombination?: Nullable<boolean>, enableTrumpSevenCombinationAfterDistribution?: Nullable<boolean>, playerWhoChooseSuitGoFirst?: Nullable<boolean>, winnerShuffleCards?: Nullable<boolean>, playWithoutLiabilities?: Nullable<boolean>, trumpCardGoToPlayerWhoShuffleCards?: Nullable<boolean>, enableFineIfNoBribes?: Nullable<boolean>, fineIfNoBribes?: number, enableFineAfterThirdByte?: Nullable<boolean>, checkTrumpCombination?: Nullable<boolean>, checkOnlyTrumpDebertz?: Nullable<boolean>, tenCardsInHand?: Nullable<boolean>): com.logic.data.models.serializable.rules.RulesDto;
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+ toString(): string;
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+ hashCode(): number;
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+ equals(other: Nullable<any>): boolean;
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+ static get Companion(): {
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  };
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  }
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  }
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  export declare namespace com.logic.redux.actions {
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- interface BufferedAction extends com.logic.domain.engine.definitions.Action {
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+ interface BufferedAction extends com.logic.redux.store.definitions.Action {
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  readonly actionTag: string;
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  readonly __doNotUseOrImplementIt: {
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  readonly "com.logic.redux.actions.BufferedAction": unique symbol;
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- } & com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
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+ } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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  }
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- interface ReleaseBufferTriggerAction extends com.logic.domain.engine.definitions.Action {
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+ interface ReleaseBufferTriggerAction extends com.logic.redux.store.definitions.Action {
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  readonly actionTag: string;
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  readonly __doNotUseOrImplementIt: {
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  readonly "com.logic.redux.actions.ReleaseBufferTriggerAction": unique symbol;
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- } & com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
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+ } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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  }
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  }
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  export declare namespace com.logic.redux.actions.validation {
@@ -208,6 +311,26 @@ export declare namespace com.logic.redux.actions.validation {
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  };
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  }
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  }
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+ export declare namespace com.logic.redux.store.definitions {
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+ interface Action {
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+ readonly actionTag: string;
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+ readonly __doNotUseOrImplementIt: {
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+ readonly "com.logic.redux.store.definitions.Action": unique symbol;
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+ };
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+ }
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+ }
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+ export declare namespace com.logic.redux.store.definitions {
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+ interface Store<State> {
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+ readonly store: com.logic.redux.store.definitions.Store<State>;
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+ dispatch: (p0: com.logic.redux.store.definitions.Action) => void;
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+ readonly observe: any/* kotlinx.coroutines.flow.Flow<State> */;
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+ readonly replaceReducer: (p0: any/* com.logic.redux.store.definitions.Reducer<State> */) => void;
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+ readonly state: State;
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+ readonly __doNotUseOrImplementIt: {
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+ readonly "com.logic.redux.store.definitions.Store": unique symbol;
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+ };
332
+ }
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+ }
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  export declare namespace com.logic.utils.logger.game {
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  interface GameLogger extends com.logic.utils.logger.outputs.LoggerOutput {
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  d(tag: Nullable<string>, message: string, payload: Nullable<any>): void;
@@ -286,6 +409,7 @@ export declare namespace com.logic.utils.logger.outputs {
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  get tag(): Nullable<string>;
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  get message(): Nullable<string>;
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  get stackTrace(): Nullable<string>;
412
+ toMessageLog(): string;
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  copy(type?: com.logic.utils.logger.outputs.LogType, tag?: Nullable<string>, message?: Nullable<string>, stackTrace?: Nullable<string>): com.logic.utils.logger.outputs.LoggerOutputDataDto;
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  toString(): string;
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  hashCode(): number;
@@ -652,15 +776,15 @@ export declare namespace com.debertz.logic.redux.actions {
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  get actionTag(): string;
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  notValidateWhenFinishing(): boolean;
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  notValidateWhenFinished(): boolean;
655
- readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
656
- } & com.logic.domain.engine.definitions.Action & com.logic.redux.actions.validation.NotValidateIfGameFinishing & com.logic.redux.actions.validation.NotValidateIfGameFinished;
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+ readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
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+ } & com.logic.redux.store.definitions.Action & com.logic.redux.actions.validation.NotValidateIfGameFinishing & com.logic.redux.actions.validation.NotValidateIfGameFinished;
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  }
658
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  export declare namespace com.debertz.logic.redux.actions.client.from {
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- abstract class FromClientAction implements com.logic.domain.engine.definitions.Action {
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+ abstract class FromClientAction implements com.logic.redux.store.definitions.Action {
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  protected constructor();
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  abstract get playerId(): string;
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  get actionTag(): string;
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- readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
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+ readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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  }
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  }
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  export declare namespace com.debertz.logic.redux.actions.client.to {
@@ -675,8 +799,8 @@ export declare namespace com.debertz.logic.redux.actions.client.to {
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  get excludePlayerId(): string;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
678
- copy(id?: string, includePlayers?: Array<string>, excludePlayers?: Array<string>, deliveryType?: com.debertz.logic.redux.actions.client.to.ActionDeliveryType): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
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  toString(): string;
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+ copy(id?: string, includePlayers?: Array<string>, excludePlayers?: Array<string>, deliveryType?: com.debertz.logic.redux.actions.client.to.ActionDeliveryType): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
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  static get Companion(): {
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  user(tableId: string, sendToPlayerId: string): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
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  };
@@ -704,18 +828,18 @@ export declare namespace com.debertz.logic.redux.actions.client.to {
704
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  }
705
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  }
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  export declare namespace com.debertz.logic.redux.actions.client.to {
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- abstract class ToClientAction implements com.logic.domain.engine.definitions.Action {
831
+ abstract class ToClientAction implements com.logic.redux.store.definitions.Action {
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  protected constructor();
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  abstract get deliveryPayload(): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
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  get actionTag(): string;
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- readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
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+ readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
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  }
713
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  }
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  export declare namespace com.debertz.logic.redux.actions.game {
715
- abstract class GameAction implements com.logic.domain.engine.definitions.Action {
839
+ abstract class GameAction implements com.logic.redux.store.definitions.Action {
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  protected constructor();
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  get actionTag(): string;
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- readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
842
+ readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
719
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  }
720
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  class RoundStartedAction extends com.debertz.logic.redux.actions.game.GameAction {
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  constructor(id: string, gameId: string, roundNumber: number, players: Array<string>, isFirstRound: boolean, gameNumber: number, gameHistory: com.debertz.logic.data.models.table.history.GameHistory);
@@ -751,7 +875,7 @@ export declare namespace com.debertz.logic.redux.actions.game {
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  copy(id?: string, gameId?: string, roundNumber?: number, earnedBiggestPointPlayerId?: string, roundCommitted?: Array<string>, roundWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>, gameHistory?: com.debertz.logic.data.models.table.history.GameHistory): com.debertz.logic.redux.actions.game.RoundEndedAction;
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  get actionTag(): string;
753
877
  }
754
- class PartyRestartedAction implements com.logic.domain.engine.definitions.Action {
878
+ class PartyRestartedAction implements com.logic.redux.store.definitions.Action {
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  constructor(id: string, roundNumber: number);
756
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  get id(): string;
757
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  get partyNumber(): number;
@@ -760,7 +884,7 @@ export declare namespace com.debertz.logic.redux.actions.game {
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
762
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  get actionTag(): string;
763
- readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
887
+ readonly __doNotUseOrImplementIt: com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
764
888
  }
765
889
  }
766
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  export declare namespace com.debertz.logic.redux.actions.mechanic {
@@ -769,6 +893,41 @@ export declare namespace com.debertz.logic.redux.actions.mechanic {
769
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  get actionTag(): string;
770
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  readonly __doNotUseOrImplementIt: com.logic.redux.actions.BufferedAction["__doNotUseOrImplementIt"];
771
895
  }
896
+ interface FirstMechanicAction extends com.logic.redux.store.definitions.Action {
897
+ readonly id: string;
898
+ readonly version: string;
899
+ readonly users: any/* kotlin.collections.List<com.logic.data.models.player.GameUserInfo> */;
900
+ readonly config: com.debertz.logic.data.models.table.config.Config;
901
+ readonly gameCreatorPlayerId: string;
902
+ readonly actionTag: string;
903
+ readonly __doNotUseOrImplementIt: {
904
+ readonly "com.debertz.logic.redux.actions.mechanic.FirstMechanicAction": unique symbol;
905
+ } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
906
+ }
907
+ class StartGameMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.debertz.logic.redux.actions.mechanic.FirstMechanicAction {
908
+ constructor(config: com.debertz.logic.data.models.table.config.Config, id: string, version: string, gameCreatorPlayerId: string, users: any/* kotlin.collections.List<com.logic.data.models.player.GameUserInfo> */);
909
+ get config(): com.debertz.logic.data.models.table.config.Config;
910
+ get id(): string;
911
+ get version(): string;
912
+ get gameCreatorPlayerId(): string;
913
+ get users(): any/* kotlin.collections.List<com.logic.data.models.player.GameUserInfo> */;
914
+ copy(config?: com.debertz.logic.data.models.table.config.Config, id?: string, version?: string, gameCreatorPlayerId?: string, users?: any/* kotlin.collections.List<com.logic.data.models.player.GameUserInfo> */): com.debertz.logic.redux.actions.mechanic.StartGameMechanicAction;
915
+ toString(): string;
916
+ hashCode(): number;
917
+ equals(other: Nullable<any>): boolean;
918
+ get actionTag(): string;
919
+ readonly __doNotUseOrImplementIt: com.debertz.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.debertz.logic.redux.actions.mechanic.FirstMechanicAction["__doNotUseOrImplementIt"];
920
+ }
921
+ class StartNewGameMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction {
922
+ constructor(previousGameId: string, gameId: string);
923
+ get previousGameId(): string;
924
+ get gameId(): string;
925
+ copy(previousGameId?: string, gameId?: string): com.debertz.logic.redux.actions.mechanic.StartNewGameMechanicAction;
926
+ toString(): string;
927
+ hashCode(): number;
928
+ equals(other: Nullable<any>): boolean;
929
+ get actionTag(): string;
930
+ }
772
931
  class FinishingGameMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.debertz.logic.redux.actions.mechanic.TerminatedAction {
773
932
  constructor(reason: com.logic.data.models.TerminationGameReason);
774
933
  get reason(): com.logic.data.models.TerminationGameReason;
@@ -790,16 +949,16 @@ export declare namespace com.debertz.logic.redux.actions.mechanic {
790
949
  notValidateWhenFinishing(): boolean;
791
950
  readonly __doNotUseOrImplementIt: com.debertz.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.debertz.logic.redux.actions.mechanic.TerminatedAction["__doNotUseOrImplementIt"];
792
951
  }
793
- interface NavigationMechanicAction extends com.logic.domain.engine.definitions.Action {
952
+ interface NavigationMechanicAction extends com.logic.redux.store.definitions.Action {
794
953
  readonly sceneId: string;
795
954
  readonly actId: Nullable<string>;
796
955
  readonly actPayload: Nullable<com.debertz.logic.data.models.scenes.ActData>;
797
956
  readonly actionTag: string;
798
957
  readonly __doNotUseOrImplementIt: {
799
958
  readonly "com.debertz.logic.redux.actions.mechanic.NavigationMechanicAction": unique symbol;
800
- } & com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
959
+ } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
801
960
  }
802
- class SceneMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.debertz.logic.redux.actions.mechanic.NavigationMechanicAction, com.logic.domain.engine.definitions.Action, com.logic.redux.actions.ReleaseBufferTriggerAction, com.logic.redux.actions.validation.NotValidateIfGameFinishing, com.logic.redux.actions.validation.NotValidateIfGameFinished/*, com.debertz.logic.redux.actions.mechanic.NextPlayerTurnAction */ {
961
+ class SceneMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.debertz.logic.redux.actions.mechanic.NavigationMechanicAction, com.logic.redux.store.definitions.Action, com.logic.redux.actions.ReleaseBufferTriggerAction, com.logic.redux.actions.validation.NotValidateIfGameFinishing, com.logic.redux.actions.validation.NotValidateIfGameFinished/*, com.debertz.logic.redux.actions.mechanic.NextPlayerTurnAction */ {
803
962
  constructor(sceneId: string, actId?: Nullable<string>, scenePayload?: Nullable<com.debertz.logic.data.models.scenes.SceneData>, actPayload?: Nullable<com.debertz.logic.data.models.scenes.ActData>);
804
963
  get sceneId(): string;
805
964
  get actId(): Nullable<string>;
@@ -812,14 +971,14 @@ export declare namespace com.debertz.logic.redux.actions.mechanic {
812
971
  hashCode(): number;
813
972
  equals(other: Nullable<any>): boolean;
814
973
  get actionTag(): string;
815
- readonly __doNotUseOrImplementIt: com.debertz.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.debertz.logic.redux.actions.mechanic.NavigationMechanicAction["__doNotUseOrImplementIt"] & com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.ReleaseBufferTriggerAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
974
+ readonly __doNotUseOrImplementIt: com.debertz.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.debertz.logic.redux.actions.mechanic.NavigationMechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.ReleaseBufferTriggerAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
816
975
  }
817
- interface TerminatedAction extends com.logic.domain.engine.definitions.Action {
976
+ interface TerminatedAction extends com.logic.redux.store.definitions.Action {
818
977
  readonly reason: com.logic.data.models.TerminationGameReason;
819
978
  readonly actionTag: string;
820
979
  readonly __doNotUseOrImplementIt: {
821
980
  readonly "com.debertz.logic.redux.actions.mechanic.TerminatedAction": unique symbol;
822
- } & com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
981
+ } & com.logic.redux.store.definitions.Action["__doNotUseOrImplementIt"];
823
982
  }
824
983
  class PlayerConnectionChangedMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, com.logic.redux.actions.validation.NotValidateIfGameFinished {
825
984
  constructor(playerId: string, state: com.logic.data.models.player.PlayerConnectionState, isNoneActivePlayers?: boolean, reconnectUntilTime?: Nullable<string>);
@@ -851,6 +1010,8 @@ export declare interface ParserHelper {
851
1010
  decodeFromClientEvent(fromPlayerId: string, json: string): com.debertz.logic.redux.actions.client.from.FromClientAction;
852
1011
  encodeToClientEvent(action: com.debertz.logic.redux.actions.client.to.ToClientAction): string;
853
1012
  decodeToClientEventToMechanicAction(playerId: string, engine: com.debertz.logic.GameStoreContract, json: string): com.debertz.logic.redux.actions.mechanic.MechanicAction;
1013
+ encodeGameRound(round: com.debertz.logic.data.models.table.history.RoundHistory): string;
1014
+ encodeGameRoundItems(round: com.debertz.logic.data.models.table.history.RoundHistory): string;
854
1015
  readonly __doNotUseOrImplementIt: {
855
1016
  readonly ParserHelper: unique symbol;
856
1017
  };
@@ -944,6 +1105,7 @@ export declare namespace com.debertz.logic.client.domain.mechanic {
944
1105
  tutorialPassed(skipped: boolean): void;
945
1106
  playerExit(): void;
946
1107
  error(error: Nullable<com.debertz.logic.client.redux.state.ErrorState>): void;
1108
+ observeGameHistoryEvents(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.vm.HistoryViewModel> */;
947
1109
  readonly id: string;
948
1110
  readonly table: com.debertz.logic.data.models.table.DebertzTable;
949
1111
  readonly isTableExists: boolean;
@@ -987,6 +1149,7 @@ export declare namespace com.debertz.logic.client.domain.mechanic.online {
987
1149
  tutorialPassed(skipped: boolean): void;
988
1150
  playerExit(): void;
989
1151
  error(error: Nullable<com.debertz.logic.client.redux.state.ErrorState>): void;
1152
+ observeGameHistoryEvents(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.client.data.models.vm.HistoryViewModel> */;
990
1153
  readonly id: string;
991
1154
  readonly table: com.debertz.logic.data.models.table.DebertzTable;
992
1155
  readonly isTableExists: boolean;
@@ -1009,14 +1172,14 @@ export declare namespace com.debertz.logic.client.redux.state {
1009
1172
  }
1010
1173
  }
1011
1174
  export declare namespace com.debertz.logic.client.utils {
1012
- interface ShowClientErrorLoggerOutput extends com.logic.utils.logger.outputs.LoggerOutput {
1175
+ interface ShowErrorLoggerOutput extends com.logic.utils.logger.outputs.LoggerOutput {
1013
1176
  skipWarnings: boolean;
1014
1177
  gameClientProvider: Nullable<() => any/* com.debertz.logic.client.GameClient */>;
1015
1178
  d(tag: Nullable<string>, message: string, payload: Nullable<any>): void;
1016
1179
  e(tag: Nullable<string>, message: Nullable<string>, exception: Nullable<Error>, payload: Nullable<any>): void;
1017
1180
  w(tag: Nullable<string>, message: string, payload: Nullable<any>): void;
1018
1181
  readonly __doNotUseOrImplementIt: {
1019
- readonly "com.debertz.logic.client.utils.ShowClientErrorLoggerOutput": unique symbol;
1182
+ readonly "com.debertz.logic.client.utils.ShowErrorLoggerOutput": unique symbol;
1020
1183
  } & com.logic.utils.logger.outputs.LoggerOutput["__doNotUseOrImplementIt"];
1021
1184
  }
1022
1185
  }
@@ -1024,7 +1187,7 @@ export declare interface GameClientEngineController {
1024
1187
  readonly parser: ParserHelper;
1025
1188
  setEnableLogger(enabled: boolean): void;
1026
1189
  createOnlineGameEngine(currentPlayerId: string): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
1027
- createOnlineGameEngineWithLogic(currentPlayerId: string, reducers?: Array<(p0: any/* com.debertz.logic.redux.AppState */, p1: any) => any/* com.debertz.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.domain.engine.definitions.Store<any/* com.debertz.logic.redux.AppState */>, p1: (p0: com.logic.domain.engine.definitions.Action) => void, p2: any) => void>, isAutoStepCurrentPlayer?: boolean, botExitsWhenNGameNumberIsFinished?: Nullable<number>): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
1190
+ createOnlineGameEngineWithLogic(currentPlayerId: string, reducers?: Array<(p0: any/* com.debertz.logic.redux.AppState */, p1: any) => any/* com.debertz.logic.redux.AppState */>, middlewares?: Array<(p0: com.logic.redux.store.definitions.Store<any/* com.debertz.logic.redux.AppState */>, p1: (p0: com.logic.redux.store.definitions.Action) => void, p2: any) => void>, isAutoStepCurrentPlayer?: boolean, botExitsWhenNGameNumberIsFinished?: Nullable<number>): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
1028
1191
  readonly __doNotUseOrImplementIt: {
1029
1192
  readonly GameClientEngineController: unique symbol;
1030
1193
  };