game_client_logic_deb 1.4.96 → 1.5.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -15,13 +15,14 @@ export declare namespace com.logic.data.models {
15
15
  }
16
16
  export declare namespace com.logic.data.models.player {
17
17
  class GameUserInfo implements com.logic.data.models.player.PlayerIdContract {
18
- constructor(playerId: string, name: string, avatarUrl?: Nullable<string>, isBot?: boolean, payload?: Nullable<any>);
18
+ constructor(playerId: string, name: string, avatarUrl?: Nullable<string>, isBot?: boolean, initialLuckyFactor?: Nullable<number>, payload?: Nullable<any>);
19
19
  get playerId(): string;
20
20
  get name(): string;
21
21
  get avatarUrl(): Nullable<string>;
22
22
  get isBot(): boolean;
23
+ get initialLuckyFactor(): Nullable<number>;
23
24
  get payload(): Nullable<any>;
24
- copy(playerId?: string, name?: string, avatarUrl?: Nullable<string>, isBot?: boolean, payload?: Nullable<any>): com.logic.data.models.player.GameUserInfo;
25
+ copy(playerId?: string, name?: string, avatarUrl?: Nullable<string>, isBot?: boolean, initialLuckyFactor?: Nullable<number>, payload?: Nullable<any>): com.logic.data.models.player.GameUserInfo;
25
26
  toString(): string;
26
27
  hashCode(): number;
27
28
  equals(other: Nullable<any>): boolean;
@@ -82,6 +83,18 @@ export declare namespace com.logic.data.models.player {
82
83
  } & any/* kotlinx.serialization.internal.SerializerFactory */;
83
84
  }
84
85
  }
86
+ export declare namespace com.logic.data.models.player {
87
+ class PlayerLuckyFactor implements com.logic.data.models.player.PlayerIdContract {
88
+ constructor(playerId: string, factor: number);
89
+ get playerId(): string;
90
+ get factor(): number;
91
+ copy(playerId?: string, factor?: number): com.logic.data.models.player.PlayerLuckyFactor;
92
+ toString(): string;
93
+ hashCode(): number;
94
+ equals(other: Nullable<any>): boolean;
95
+ readonly __doNotUseOrImplementIt: com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"];
96
+ }
97
+ }
85
98
  export declare namespace com.logic.data.models.rules {
86
99
  class Rules {
87
100
  constructor(needToPutHigherTrump: boolean, distributePoints: boolean, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, enableFineIfNoBribes: boolean, fineIfNoBribes: number, enableFineAfterThirdByte: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, tenCardsInHand: boolean);
@@ -583,8 +596,8 @@ export declare namespace com.debertz.logic.redux.actions.client.to {
583
596
  get excludePlayers(): Array<string>;
584
597
  get deliveryType(): com.debertz.logic.redux.actions.client.to.ActionDeliveryType;
585
598
  get excludePlayerOrNull(): Nullable<string>;
586
- get playerId(): string;
587
- get excludePlayer(): string;
599
+ get sendToPlayerId(): string;
600
+ get excludePlayerId(): string;
588
601
  equals(other: Nullable<any>): boolean;
589
602
  hashCode(): number;
590
603
  copy(roomId?: string, includePlayers?: Array<string>, excludePlayers?: Array<string>, deliveryType?: com.debertz.logic.redux.actions.client.to.ActionDeliveryType): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
@@ -620,9 +633,6 @@ export declare namespace com.debertz.logic.redux.actions.client.to {
620
633
  abstract class ToClientAction implements com.logic.domain.engine.definitions.Action {
621
634
  protected constructor();
622
635
  abstract get deliveryPayload(): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
623
- get sendToPlayerId(): string;
624
- get sendToPlayerIds(): Array<string>;
625
- get roomId(): string;
626
636
  get actionTag(): string;
627
637
  readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
628
638
  }
@@ -647,7 +657,7 @@ export declare namespace com.debertz.logic.redux.actions.game {
647
657
  get actionTag(): string;
648
658
  }
649
659
  class PartyEndedAction extends com.debertz.logic.redux.actions.game.GameAction {
650
- constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string, partyLosers: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>);
660
+ constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string, partyLosers: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>);
651
661
  get roomId(): string;
652
662
  get partyNumber(): number;
653
663
  get earnedBiggestPointPlayerId(): string;
@@ -655,10 +665,11 @@ export declare namespace com.debertz.logic.redux.actions.game {
655
665
  get partyWinners(): Array<string>;
656
666
  get gameLosers(): Nullable<Array<string>>;
657
667
  get gameWinners(): Nullable<Array<string>>;
668
+ get luckyFactors(): Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>;
658
669
  get isGameFinished(): boolean;
659
670
  equals(other: Nullable<any>): boolean;
660
671
  hashCode(): number;
661
- copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyLosers?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
672
+ copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyLosers?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>, luckyFactors?: Nullable<Array<com.logic.data.models.player.PlayerLuckyFactor>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
662
673
  toString(): string;
663
674
  get actionTag(): string;
664
675
  }
@@ -761,7 +772,7 @@ export declare interface ParserHelper {
761
772
  encodeFromClientEvent(action: com.debertz.logic.redux.actions.client.from.FromClientAction): string;
762
773
  decodeFromClientEvent(fromPlayerId: string, json: string): com.debertz.logic.redux.actions.client.from.FromClientAction;
763
774
  encodeToClientEvent(action: com.debertz.logic.redux.actions.client.to.ToClientAction): string;
764
- decodeToClientEventToMechanicAction(playerId: string, engine: com.debertz.logic.GameStoreContract, json: string): com.debertz.logic.redux.actions.mechanic.MechanicAction;
775
+ decodeToClientEventToMechanicAction(playerId: string, engine: com.debertz.logic.GameStoreContract, json: string): Array<com.debertz.logic.redux.actions.mechanic.MechanicAction>;
765
776
  readonly __doNotUseOrImplementIt: {
766
777
  readonly ParserHelper: unique symbol;
767
778
  };
@@ -809,7 +820,7 @@ export declare namespace com.debertz.logic.client.domain.mechanic.online {
809
820
  interface OnlineGameMechanic extends com.debertz.logic.client.domain.mechanic.GameMechanic {
810
821
  readonly currentPlayerId: string;
811
822
  observeFromClientAction(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.redux.actions.client.from.FromClientAction> */;
812
- mechanicAction(action: com.debertz.logic.redux.actions.mechanic.MechanicAction): void;
823
+ mechanicAction(action: Array<com.debertz.logic.redux.actions.mechanic.MechanicAction>): void;
813
824
  onCreate(): void;
814
825
  onDestroy(): void;
815
826
  getConfig(): com.debertz.logic.data.models.table.config.Config;