game_client_logic_deb 1.4.29 → 1.4.50

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,10 +1,10 @@
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  type Nullable<T> = T | null | undefined
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- export namespace com.logic {
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+ export declare namespace com.logic {
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  const GameEngineConfig: {
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  get version(): string;
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  };
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  }
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- export namespace com.logic.data.models {
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+ export declare namespace com.logic.data.models {
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  abstract class TerminationGameReason {
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  protected constructor();
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  static TerminationGameReason_init_$Create$(seen1: number, serializationConstructorMarker: Nullable<any>/* Nullable<kotlinx.serialization.internal.SerializationConstructorMarker> */): com.logic.data.models.TerminationGameReason;
@@ -13,7 +13,7 @@ export namespace com.logic.data.models {
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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- export namespace com.logic.data.models.player {
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+ export declare namespace com.logic.data.models.player {
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  class GameUserInfo implements com.logic.data.models.player.PlayerIdContract {
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  constructor(playerId: string, name: string, avatarUrl: string, isBot?: boolean, payload?: Nullable<any>);
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  get playerId(): string;
@@ -21,11 +21,6 @@ export namespace com.logic.data.models.player {
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  get avatarUrl(): string;
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  get isBot(): boolean;
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  get payload(): Nullable<any>;
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- component1(): string;
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- component2(): string;
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- component3(): string;
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- component4(): boolean;
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- component5(): Nullable<any>;
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  copy(playerId?: string, name?: string, avatarUrl?: string, isBot?: boolean, payload?: Nullable<any>): com.logic.data.models.player.GameUserInfo;
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  toString(): string;
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  hashCode(): number;
@@ -33,7 +28,7 @@ export namespace com.logic.data.models.player {
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  readonly __doNotUseOrImplementIt: com.logic.data.models.player.PlayerIdContract["__doNotUseOrImplementIt"];
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  }
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  }
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- export namespace com.logic.data.models.player {
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+ export declare namespace com.logic.data.models.player {
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  interface PlayerIdContract {
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  readonly playerId: string;
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  readonly __doNotUseOrImplementIt: {
@@ -43,7 +38,7 @@ export namespace com.logic.data.models.player {
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  function getPlayer<T extends com.logic.data.models.player.PlayerIdContract>(_this_: any/* kotlin.collections.List<T> */, id: string): T;
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  function getPlayerIndex<T extends com.logic.data.models.player.PlayerIdContract>(_this_: any/* kotlin.collections.List<T> */, playerId: string): number;
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  }
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- export namespace com.logic.data.models.player {
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+ export declare namespace com.logic.data.models.player {
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  abstract class PlayerConnectionState {
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  private constructor();
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  static get LIVE(): com.logic.data.models.player.PlayerConnectionState & {
@@ -77,7 +72,7 @@ export namespace com.logic.data.models.player {
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  get isDeleted(): boolean;
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  get isDisconnecting(): boolean;
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  get isNotAlive(): boolean;
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- get isPossibleToBeLive(): boolean;
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+ get isDisconnected(): boolean;
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  static values(): Array<com.logic.data.models.player.PlayerConnectionState>;
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  static valueOf(value: string): com.logic.data.models.player.PlayerConnectionState;
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  get name(): "LIVE" | "TIMEOUT" | "LOST_CONNECTION" | "LEFT" | "DISCONNECTING" | "DELETED";
@@ -87,7 +82,7 @@ export namespace com.logic.data.models.player {
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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- export namespace com.logic.data.models.rules {
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+ export declare namespace com.logic.data.models.rules {
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  class Rules {
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  constructor(needToPutHigherTrump: boolean, distributePoints: boolean, protectBella: boolean, oneTryToProtectBella: boolean, enableFourSevensCombination: boolean, enableTrumpSevenCombination: boolean, enableTrumpSevenCombinationAfterDistribution: boolean, playerWhoChooseSuitGoFirst: boolean, winnerShuffleCards: boolean, playWithoutLiabilities: boolean, trumpCardGoToPlayerWhoShuffleCards: boolean, enableFineIfNoBribes: boolean, fineIfNoBribes: number, enableFineAfterThirdByte: boolean, checkTrumpCombination: boolean, checkOnlyTrumpDebertz: boolean, tenCardsInHand: boolean);
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  get needToPutHigherTrump(): boolean;
@@ -107,23 +102,6 @@ export namespace com.logic.data.models.rules {
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  get checkTrumpCombination(): boolean;
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  get checkOnlyTrumpDebertz(): boolean;
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  get tenCardsInHand(): boolean;
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- component1(): boolean;
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- component2(): boolean;
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- component3(): boolean;
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- component4(): boolean;
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- component5(): boolean;
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- component6(): boolean;
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- component7(): boolean;
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- component8(): boolean;
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- component9(): boolean;
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- component10(): boolean;
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- component11(): boolean;
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- component12(): boolean;
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- component13(): number;
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- component14(): boolean;
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- component15(): boolean;
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- component16(): boolean;
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- component17(): boolean;
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  copy(needToPutHigherTrump?: boolean, distributePoints?: boolean, protectBella?: boolean, oneTryToProtectBella?: boolean, enableFourSevensCombination?: boolean, enableTrumpSevenCombination?: boolean, enableTrumpSevenCombinationAfterDistribution?: boolean, playerWhoChooseSuitGoFirst?: boolean, winnerShuffleCards?: boolean, playWithoutLiabilities?: boolean, trumpCardGoToPlayerWhoShuffleCards?: boolean, enableFineIfNoBribes?: boolean, fineIfNoBribes?: number, enableFineAfterThirdByte?: boolean, checkTrumpCombination?: boolean, checkOnlyTrumpDebertz?: boolean, tenCardsInHand?: boolean): com.logic.data.models.rules.Rules;
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  toString(): string;
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  hashCode(): number;
@@ -137,7 +115,7 @@ export namespace com.logic.data.models.rules {
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  };
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  }
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  }
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- export namespace com.logic.data.models.rules {
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+ export declare namespace com.logic.data.models.rules {
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  abstract class RulesSetType {
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  private constructor();
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  static get belot(): com.logic.data.models.rules.RulesSetType & {
@@ -166,7 +144,7 @@ export namespace com.logic.data.models.rules {
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  get ordinal(): 0 | 1 | 2 | 3 | 4;
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  }
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  }
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- export namespace com.logic.domain.engine.definitions {
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+ export declare namespace com.logic.domain.engine.definitions {
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  interface Action {
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  readonly actionTag: string;
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  readonly __doNotUseOrImplementIt: {
@@ -174,7 +152,7 @@ export namespace com.logic.domain.engine.definitions {
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  };
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  }
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  }
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- export namespace com.logic.domain.engine.definitions {
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+ export declare namespace com.logic.domain.engine.definitions {
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  interface Store<State> {
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  readonly state: State;
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  dispatch: (p0: com.logic.domain.engine.definitions.Action) => void;
@@ -185,7 +163,7 @@ export namespace com.logic.domain.engine.definitions {
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  };
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  }
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  }
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- export namespace com.logic.redux.actions {
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+ export declare namespace com.logic.redux.actions {
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  interface BufferedAction extends com.logic.domain.engine.definitions.Action {
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  readonly actionTag: string;
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  readonly __doNotUseOrImplementIt: {
@@ -199,7 +177,7 @@ export namespace com.logic.redux.actions {
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  } & com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
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  }
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  }
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- export namespace com.logic.redux.actions.validation {
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+ export declare namespace com.logic.redux.actions.validation {
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  interface NotValidateIfGameFinished {
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  notValidateWhenFinished(): boolean;
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  readonly __doNotUseOrImplementIt: {
@@ -207,7 +185,7 @@ export namespace com.logic.redux.actions.validation {
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  };
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  }
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  }
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- export namespace com.logic.redux.actions.validation {
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+ export declare namespace com.logic.redux.actions.validation {
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  interface NotValidateIfGameFinishing {
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  notValidateWhenFinishing(): boolean;
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  readonly __doNotUseOrImplementIt: {
@@ -215,14 +193,14 @@ export namespace com.logic.redux.actions.validation {
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  };
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  }
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  }
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- export namespace com.logic.utils.logger.game {
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+ export declare namespace com.logic.utils.logger.game {
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  interface LoggerPayload {
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  readonly __doNotUseOrImplementIt: {
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  readonly "com.logic.utils.logger.game.LoggerPayload": unique symbol;
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  };
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  }
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  }
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- export namespace com.debertz.logic {
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+ export declare namespace com.debertz.logic {
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  interface GameStoreContract {
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  readonly id: string;
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  readonly table: com.debertz.logic.data.models.table.DebertzTable;
@@ -233,24 +211,20 @@ export namespace com.debertz.logic {
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  };
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  }
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  }
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- export namespace com.debertz.logic.data.models {
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+ export declare namespace com.debertz.logic.data.models {
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  class BotReduxConfig {
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  constructor(botExitsWhenNGameNumberIsFinished?: Nullable<number>, autoStepLastCard?: boolean, simulateBotThinkingDelay?: boolean, isDelayForBot?: boolean);
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  get botExitsWhenNGameNumberIsFinished(): Nullable<number>;
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  get autoStepLastCard(): boolean;
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  get simulateBotThinkingDelay(): boolean;
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  get isDelayForBot(): boolean;
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- component1(): Nullable<number>;
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- component2(): boolean;
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- component3(): boolean;
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- component4(): boolean;
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  copy(botExitsWhenNGameNumberIsFinished?: Nullable<number>, autoStepLastCard?: boolean, simulateBotThinkingDelay?: boolean, isDelayForBot?: boolean): com.debertz.logic.data.models.BotReduxConfig;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  }
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  }
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- export namespace com.debertz.logic.data.models {
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+ export declare namespace com.debertz.logic.data.models {
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  abstract class GameLifecycleState {
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  private constructor();
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  static get CREATED(): com.debertz.logic.data.models.GameLifecycleState & {
@@ -278,7 +252,7 @@ export namespace com.debertz.logic.data.models {
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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- export namespace com.debertz.logic.data.models.scenes {
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+ export declare namespace com.debertz.logic.data.models.scenes {
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  interface ActData {
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  readonly actId: string;
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  readonly __doNotUseOrImplementIt: {
@@ -286,7 +260,7 @@ export namespace com.debertz.logic.data.models.scenes {
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  };
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  }
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  }
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- export namespace com.debertz.logic.data.models.scenes {
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+ export declare namespace com.debertz.logic.data.models.scenes {
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  interface SceneData {
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  readonly sceneId: string;
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  readonly __doNotUseOrImplementIt: {
@@ -294,7 +268,7 @@ export namespace com.debertz.logic.data.models.scenes {
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  };
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  }
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  }
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- export namespace com.debertz.logic.data.models.table {
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+ export declare namespace com.debertz.logic.data.models.table {
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  class DebertzTable {
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  constructor(id: string, version: string, createdAt: any/* kotlinx.datetime.Instant */, config: com.debertz.logic.data.models.table.config.Config, players: any/* kotlin.collections.List<com.debertz.logic.data.models.player.DebertzPlayer> */, sceneInfo: any/* com.debertz.logic.data.models.table.scene.SceneInfo */, cardsOnTable: any/* kotlin.collections.List<com.debertz.logic.data.models.table.bribes.CardOnTable> */, bribes: any/* kotlin.collections.List<com.debertz.logic.data.models.table.cards.Bribe> */, cardDeck: Nullable<any>/* Nullable<com.debertz.logic.data.models.table.cards.CardDeck> */, gameInfo: any/* com.debertz.logic.data.models.table.GameInfo */);
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  get id(): string;
@@ -312,16 +286,6 @@ export namespace com.debertz.logic.data.models.table {
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  get isCardDeckExist(): boolean;
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  get requireCardDeck(): any/* com.debertz.logic.data.models.table.cards.CardDeck */;
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  get currentTrump(): Nullable<any>/* Nullable<com.logic.data.models.table.cards.Suit> */;
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- component1(): string;
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- component2(): string;
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- component3(): any/* kotlinx.datetime.Instant */;
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- component4(): com.debertz.logic.data.models.table.config.Config;
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- component5(): any/* kotlin.collections.List<com.debertz.logic.data.models.player.DebertzPlayer> */;
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- component6(): any/* com.debertz.logic.data.models.table.scene.SceneInfo */;
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- component7(): any/* kotlin.collections.List<com.debertz.logic.data.models.table.bribes.CardOnTable> */;
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- component8(): any/* kotlin.collections.List<com.debertz.logic.data.models.table.cards.Bribe> */;
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- component9(): Nullable<any>/* Nullable<com.debertz.logic.data.models.table.cards.CardDeck> */;
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- component10(): any/* com.debertz.logic.data.models.table.GameInfo */;
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  copy(id?: string, version?: string, createdAt?: any/* kotlinx.datetime.Instant */, config?: com.debertz.logic.data.models.table.config.Config, players?: any/* kotlin.collections.List<com.debertz.logic.data.models.player.DebertzPlayer> */, sceneInfo?: any/* com.debertz.logic.data.models.table.scene.SceneInfo */, cardsOnTable?: any/* kotlin.collections.List<com.debertz.logic.data.models.table.bribes.CardOnTable> */, bribes?: any/* kotlin.collections.List<com.debertz.logic.data.models.table.cards.Bribe> */, cardDeck?: Nullable<any>/* Nullable<com.debertz.logic.data.models.table.cards.CardDeck> */, gameInfo?: any/* com.debertz.logic.data.models.table.GameInfo */): com.debertz.logic.data.models.table.DebertzTable;
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  toString(): string;
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  hashCode(): number;
@@ -331,7 +295,7 @@ export namespace com.debertz.logic.data.models.table {
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  };
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  }
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  }
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- export namespace com.debertz.logic.data.models.table {
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+ export declare namespace com.debertz.logic.data.models.table {
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  class TableLoggerPayload implements com.logic.utils.logger.game.LoggerPayload {
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  constructor(id: string, players: Array<com.debertz.logic.data.models.table.PlayerLoggerPayload>);
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  get id(): string;
@@ -339,8 +303,6 @@ export namespace com.debertz.logic.data.models.table {
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  toString(): string;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
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- component1(): string;
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- component2(): Array<com.debertz.logic.data.models.table.PlayerLoggerPayload>;
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  copy(id?: string, players?: Array<com.debertz.logic.data.models.table.PlayerLoggerPayload>): com.debertz.logic.data.models.table.TableLoggerPayload;
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  readonly __doNotUseOrImplementIt: com.logic.utils.logger.game.LoggerPayload["__doNotUseOrImplementIt"];
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  }
@@ -349,15 +311,13 @@ export namespace com.debertz.logic.data.models.table {
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  get playerId(): string;
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  get connectionState(): com.logic.data.models.player.PlayerConnectionState;
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  toString(): string;
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- component1(): string;
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- component2(): com.logic.data.models.player.PlayerConnectionState;
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  copy(playerId?: string, connectionState?: com.logic.data.models.player.PlayerConnectionState): com.debertz.logic.data.models.table.PlayerLoggerPayload;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  readonly __doNotUseOrImplementIt: com.logic.utils.logger.game.LoggerPayload["__doNotUseOrImplementIt"];
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  }
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  }
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- export namespace com.debertz.logic.data.models.table.config {
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+ export declare namespace com.debertz.logic.data.models.table.config {
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  abstract class BotIntelligenceLevel {
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  private constructor();
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  static get SUPER_HARD(): com.debertz.logic.data.models.table.config.BotIntelligenceLevel & {
@@ -390,7 +350,7 @@ export namespace com.debertz.logic.data.models.table.config {
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  }
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  function getLevel(_this_: com.debertz.logic.data.models.table.config.BotIntelligenceLevel): number;
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  }
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- export namespace com.debertz.logic.data.models.table.config {
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+ export declare namespace com.debertz.logic.data.models.table.config {
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  class Config {
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  constructor(rules: com.logic.data.models.rules.Rules, rulesSetType: com.logic.data.models.rules.RulesSetType, options: com.debertz.logic.data.models.table.config.Options, playersMode: com.debertz.logic.data.models.table.config.PlayersMode, pointsMode: com.debertz.logic.data.models.table.config.PointsMode, timeoutTimeMillis: number, isPrivate: boolean);
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  get rules(): com.logic.data.models.rules.Rules;
@@ -400,20 +360,13 @@ export namespace com.debertz.logic.data.models.table.config {
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  get pointsMode(): com.debertz.logic.data.models.table.config.PointsMode;
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  get timeoutTimeMillis(): number;
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  get isPrivate(): boolean;
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- component1(): com.logic.data.models.rules.Rules;
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- component2(): com.logic.data.models.rules.RulesSetType;
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- component3(): com.debertz.logic.data.models.table.config.Options;
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- component4(): com.debertz.logic.data.models.table.config.PlayersMode;
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- component5(): com.debertz.logic.data.models.table.config.PointsMode;
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- component6(): number;
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- component7(): boolean;
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  copy(rules?: com.logic.data.models.rules.Rules, rulesSetType?: com.logic.data.models.rules.RulesSetType, options?: com.debertz.logic.data.models.table.config.Options, playersMode?: com.debertz.logic.data.models.table.config.PlayersMode, pointsMode?: com.debertz.logic.data.models.table.config.PointsMode, timeoutTimeMillis?: number, isPrivate?: boolean): com.debertz.logic.data.models.table.config.Config;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  }
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  }
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- export namespace com.debertz.logic.data.models.table.config {
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+ export declare namespace com.debertz.logic.data.models.table.config {
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  class Options {
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  constructor(isEnableChat?: boolean, botIntelligenceLevel?: com.debertz.logic.data.models.table.config.BotIntelligenceLevel, timeForCountdownMillis?: number, timeForBotMillis?: number, isEnableChoosePartnerScreen?: boolean, isEnablePreviewScreen?: boolean);
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  get isEnableChat(): boolean;
@@ -422,19 +375,13 @@ export namespace com.debertz.logic.data.models.table.config {
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  get timeForBotMillis(): number;
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  get isEnableChoosePartnerScreen(): boolean;
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  get isEnablePreviewScreen(): boolean;
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- component1(): boolean;
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- component2(): com.debertz.logic.data.models.table.config.BotIntelligenceLevel;
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- component3(): number;
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- component4(): number;
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- component5(): boolean;
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- component6(): boolean;
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  copy(isEnableChat?: boolean, botIntelligenceLevel?: com.debertz.logic.data.models.table.config.BotIntelligenceLevel, timeForCountdownMillis?: number, timeForBotMillis?: number, isEnableChoosePartnerScreen?: boolean, isEnablePreviewScreen?: boolean): com.debertz.logic.data.models.table.config.Options;
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  toString(): string;
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  hashCode(): number;
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  equals(other: Nullable<any>): boolean;
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  }
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  }
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- export namespace com.debertz.logic.data.models.table.config {
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+ export declare namespace com.debertz.logic.data.models.table.config {
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  abstract class PlayersMode {
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  private constructor();
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  get players(): number;
@@ -466,7 +413,7 @@ export namespace com.debertz.logic.data.models.table.config {
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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- export namespace com.debertz.logic.data.models.table.config {
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+ export declare namespace com.debertz.logic.data.models.table.config {
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  abstract class PointsMode {
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  private constructor();
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  get points(): number;
@@ -496,7 +443,7 @@ export namespace com.debertz.logic.data.models.table.config {
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  } & any/* kotlinx.serialization.internal.SerializerFactory */;
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  }
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  }
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- export namespace com.debertz.logic.redux.actions {
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+ export declare namespace com.debertz.logic.redux.actions {
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  const ClearAction: {
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  toString(): string;
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  get actionTag(): string;
@@ -505,7 +452,7 @@ export namespace com.debertz.logic.redux.actions {
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  readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
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  } & com.logic.domain.engine.definitions.Action & com.logic.redux.actions.validation.NotValidateIfGameFinishing & com.logic.redux.actions.validation.NotValidateIfGameFinished;
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  }
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- export namespace com.debertz.logic.redux.actions.client.from {
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+ export declare namespace com.debertz.logic.redux.actions.client.from {
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  abstract class FromClientAction implements com.logic.domain.engine.definitions.Action {
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  protected constructor();
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  abstract get playerId(): string;
@@ -513,7 +460,7 @@ export namespace com.debertz.logic.redux.actions.client.from {
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  readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
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  }
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  }
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- export namespace com.debertz.logic.redux.actions.client.to {
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+ export declare namespace com.debertz.logic.redux.actions.client.to {
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  class ActionDeliveryPayload {
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  constructor(roomId: string, sendToPlayerIds: Array<string>, deliveryType: com.debertz.logic.redux.actions.client.to.ActionDeliveryType);
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  get roomId(): string;
@@ -521,9 +468,6 @@ export namespace com.debertz.logic.redux.actions.client.to {
521
468
  get deliveryType(): com.debertz.logic.redux.actions.client.to.ActionDeliveryType;
522
469
  equals(other: Nullable<any>): boolean;
523
470
  hashCode(): number;
524
- component1(): string;
525
- component2(): Array<string>;
526
- component3(): com.debertz.logic.redux.actions.client.to.ActionDeliveryType;
527
471
  copy(roomId?: string, sendToPlayerIds?: Array<string>, deliveryType?: com.debertz.logic.redux.actions.client.to.ActionDeliveryType): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
528
472
  toString(): string;
529
473
  static get Companion(): {
@@ -553,7 +497,7 @@ export namespace com.debertz.logic.redux.actions.client.to {
553
497
  } & any/* kotlinx.serialization.internal.SerializerFactory */;
554
498
  }
555
499
  }
556
- export namespace com.debertz.logic.redux.actions.client.to {
500
+ export declare namespace com.debertz.logic.redux.actions.client.to {
557
501
  abstract class ToClientAction implements com.logic.domain.engine.definitions.Action {
558
502
  protected constructor();
559
503
  abstract get deliveryPayload(): com.debertz.logic.redux.actions.client.to.ActionDeliveryPayload;
@@ -564,7 +508,7 @@ export namespace com.debertz.logic.redux.actions.client.to {
564
508
  readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
565
509
  }
566
510
  }
567
- export namespace com.debertz.logic.redux.actions.game {
511
+ export declare namespace com.debertz.logic.redux.actions.game {
568
512
  abstract class GameAction implements com.logic.domain.engine.definitions.Action {
569
513
  protected constructor();
570
514
  get actionTag(): string;
@@ -579,11 +523,6 @@ export namespace com.debertz.logic.redux.actions.game {
579
523
  get gameNumber(): number;
580
524
  equals(other: Nullable<any>): boolean;
581
525
  hashCode(): number;
582
- component1(): string;
583
- component2(): number;
584
- component3(): Array<string>;
585
- component4(): boolean;
586
- component5(): number;
587
526
  copy(roomId?: string, partyNumber?: number, players?: Array<string>, isFirstParty?: boolean, gameNumber?: number): com.debertz.logic.redux.actions.game.PartyStartedAction;
588
527
  toString(): string;
589
528
  get actionTag(): string;
@@ -600,13 +539,6 @@ export namespace com.debertz.logic.redux.actions.game {
600
539
  get isGameFinished(): boolean;
601
540
  equals(other: Nullable<any>): boolean;
602
541
  hashCode(): number;
603
- component1(): string;
604
- component2(): number;
605
- component3(): string;
606
- component4(): Array<string>;
607
- component5(): Array<string>;
608
- component6(): Nullable<Array<string>>;
609
- component7(): Nullable<Array<string>>;
610
542
  copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyLosers?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
611
543
  toString(): string;
612
544
  get actionTag(): string;
@@ -615,8 +547,6 @@ export namespace com.debertz.logic.redux.actions.game {
615
547
  constructor(roomId: string, partyNumber: number);
616
548
  get roomId(): string;
617
549
  get partyNumber(): number;
618
- component1(): string;
619
- component2(): number;
620
550
  copy(roomId?: string, partyNumber?: number): com.debertz.logic.redux.actions.game.PartyRestartedAction;
621
551
  toString(): string;
622
552
  hashCode(): number;
@@ -625,7 +555,7 @@ export namespace com.debertz.logic.redux.actions.game {
625
555
  readonly __doNotUseOrImplementIt: com.logic.domain.engine.definitions.Action["__doNotUseOrImplementIt"];
626
556
  }
627
557
  }
628
- export namespace com.debertz.logic.redux.actions.mechanic {
558
+ export declare namespace com.debertz.logic.redux.actions.mechanic {
629
559
  abstract class MechanicAction implements com.logic.redux.actions.BufferedAction {
630
560
  protected constructor();
631
561
  get actionTag(): string;
@@ -634,7 +564,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
634
564
  class FinishingGameMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.debertz.logic.redux.actions.mechanic.TerminatedAction {
635
565
  constructor(reason: com.logic.data.models.TerminationGameReason);
636
566
  get reason(): com.logic.data.models.TerminationGameReason;
637
- component1(): com.logic.data.models.TerminationGameReason;
638
567
  copy(reason?: com.logic.data.models.TerminationGameReason): com.debertz.logic.redux.actions.mechanic.FinishingGameMechanicAction;
639
568
  toString(): string;
640
569
  hashCode(): number;
@@ -645,7 +574,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
645
574
  class FinishGameMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, com.debertz.logic.redux.actions.mechanic.TerminatedAction {
646
575
  constructor(reason: com.logic.data.models.TerminationGameReason);
647
576
  get reason(): com.logic.data.models.TerminationGameReason;
648
- component1(): com.logic.data.models.TerminationGameReason;
649
577
  copy(reason?: com.logic.data.models.TerminationGameReason): com.debertz.logic.redux.actions.mechanic.FinishGameMechanicAction;
650
578
  toString(): string;
651
579
  hashCode(): number;
@@ -671,10 +599,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
671
599
  get actPayload(): Nullable<com.debertz.logic.data.models.scenes.ActData>;
672
600
  notValidateWhenFinished(): boolean;
673
601
  notValidateWhenFinishing(): boolean;
674
- component1(): string;
675
- component2(): Nullable<string>;
676
- component3(): Nullable<com.debertz.logic.data.models.scenes.SceneData>;
677
- component4(): Nullable<com.debertz.logic.data.models.scenes.ActData>;
678
602
  copy(sceneId?: string, actId?: Nullable<string>, scenePayload?: Nullable<com.debertz.logic.data.models.scenes.SceneData>, actPayload?: Nullable<com.debertz.logic.data.models.scenes.ActData>): com.debertz.logic.redux.actions.mechanic.SceneMechanicAction;
679
603
  toString(): string;
680
604
  hashCode(): number;
@@ -701,10 +625,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
701
625
  get isLeft(): boolean;
702
626
  get isDeleted(): boolean;
703
627
  get shouldNotifyPlayers(): boolean;
704
- component1(): string;
705
- component2(): com.logic.data.models.player.PlayerConnectionState;
706
- component3(): boolean;
707
- component4(): Nullable<string>;
708
628
  copy(playerId?: string, state?: com.logic.data.models.player.PlayerConnectionState, isNoneActivePlayers?: boolean, reconnectUntilTime?: Nullable<string>): com.debertz.logic.redux.actions.mechanic.PlayerConnectionChangedMechanicAction;
709
629
  toString(): string;
710
630
  hashCode(): number;
@@ -715,10 +635,10 @@ export namespace com.debertz.logic.redux.actions.mechanic {
715
635
  readonly __doNotUseOrImplementIt: com.debertz.logic.redux.actions.mechanic.MechanicAction["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinishing["__doNotUseOrImplementIt"] & com.logic.redux.actions.validation.NotValidateIfGameFinished["__doNotUseOrImplementIt"];
716
636
  }
717
637
  }
718
- export const ERROR: string;
719
- export const DEBUG: string;
720
- export const WARN: string;
721
- export interface ParserHelper {
638
+ export declare const ERROR: string;
639
+ export declare const DEBUG: string;
640
+ export declare const WARN: string;
641
+ export declare interface ParserHelper {
722
642
  encodeFromClientEvent(action: com.debertz.logic.redux.actions.client.from.FromClientAction): string;
723
643
  decodeFromClientEvent(fromPlayerId: string, json: string): com.debertz.logic.redux.actions.client.from.FromClientAction;
724
644
  encodeToClientEvent(action: com.debertz.logic.redux.actions.client.to.ToClientAction): string;
@@ -728,7 +648,7 @@ export interface ParserHelper {
728
648
  readonly ParserHelper: unique symbol;
729
649
  };
730
650
  }
731
- export namespace com.debertz.logic.client.domain.mechanic {
651
+ export declare namespace com.debertz.logic.client.domain.mechanic {
732
652
  interface GameMechanic extends com.debertz.logic.GameStoreContract/*, com.debertz.logic.client.domain.scenes.PlayersSceneContract */ {
733
653
  onCreate(): void;
734
654
  onDestroy(): void;
@@ -766,7 +686,7 @@ export namespace com.debertz.logic.client.domain.mechanic {
766
686
  } & com.debertz.logic.GameStoreContract["__doNotUseOrImplementIt"];
767
687
  }
768
688
  }
769
- export namespace com.debertz.logic.client.domain.mechanic.online {
689
+ export declare namespace com.debertz.logic.client.domain.mechanic.online {
770
690
  interface OnlineGameMechanic extends com.debertz.logic.client.domain.mechanic.GameMechanic {
771
691
  readonly currentPlayerId: string;
772
692
  observeFromClientAction(): any/* kotlinx.coroutines.flow.Flow<com.debertz.logic.redux.actions.client.from.FromClientAction> */;
@@ -808,22 +728,19 @@ export namespace com.debertz.logic.client.domain.mechanic.online {
808
728
  } & com.debertz.logic.client.domain.mechanic.GameMechanic["__doNotUseOrImplementIt"];
809
729
  }
810
730
  }
811
- export namespace com.debertz.logic.client.redux.state {
731
+ export declare namespace com.debertz.logic.client.redux.state {
812
732
  class ErrorState {
813
733
  constructor(message?: Nullable<string>, userInfo?: Nullable<com.logic.data.models.player.GameUserInfo>, reason: com.logic.data.models.TerminationGameReason);
814
734
  get message(): Nullable<string>;
815
735
  get userInfo(): Nullable<com.logic.data.models.player.GameUserInfo>;
816
736
  get reason(): com.logic.data.models.TerminationGameReason;
817
- component1(): Nullable<string>;
818
- component2(): Nullable<com.logic.data.models.player.GameUserInfo>;
819
- component3(): com.logic.data.models.TerminationGameReason;
820
737
  copy(message?: Nullable<string>, userInfo?: Nullable<com.logic.data.models.player.GameUserInfo>, reason?: com.logic.data.models.TerminationGameReason): com.debertz.logic.client.redux.state.ErrorState;
821
738
  toString(): string;
822
739
  hashCode(): number;
823
740
  equals(other: Nullable<any>): boolean;
824
741
  }
825
742
  }
826
- export interface GameClientEngineController {
743
+ export declare interface GameClientEngineController {
827
744
  readonly parser: ParserHelper;
828
745
  setEnableLogger(enabled: boolean): void;
829
746
  createOnlineGameEngine(currentPlayerId: string): com.debertz.logic.client.domain.mechanic.online.OnlineGameMechanic;
@@ -832,5 +749,5 @@ export interface GameClientEngineController {
832
749
  readonly GameClientEngineController: unique symbol;
833
750
  };
834
751
  }
835
- export function createGameClientController(loggerCallback: (p0: string, p1: Nullable<string>, p2: string, p3: Nullable<Error>, p4: Nullable<any>) => void): GameClientEngineController;
752
+ export declare function createGameClientController(loggerCallback: (p0: string, p1: Nullable<string>, p2: string, p3: Nullable<Error>, p4: Nullable<any>) => void): GameClientEngineController;
836
753
  export as namespace Logic_Debertz_game_client;