game_client_logic_deb 1.3.72 → 1.3.75
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Kaverit-kaverit-js-ir.js +60 -60
- package/Kodein-kodein-di-js-ir.js +505 -505
- package/Kotlin-DateTime-library-kotlinx-datetime-js-ir.js +36 -36
- package/Logic_Debertz-core.js +1075 -1093
- package/Logic_Debertz-core.js.map +1 -1
- package/Logic_Debertz-engine.js +8366 -8402
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.d.ts +5 -17
- package/Logic_Debertz-game_client.js +3265 -3083
- package/Logic_Debertz-game_client.js.map +1 -1
- package/kotlinx-serialization-kotlinx-serialization-core-js-ir.js +1724 -1724
- package/kotlinx-serialization-kotlinx-serialization-json-js-ir.js +1225 -1225
- package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js +67 -163
- package/kotlinx.coroutines-kotlinx-coroutines-core-js-ir.js.map +1 -1
- package/package.json +1 -1
- package/uuid-js-ir.js +13 -13
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@@ -128,7 +128,6 @@ export namespace com.logic.data.models.rules {
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kharkiv(): com.logic.data.models.rules.Rules;
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klabor(): com.logic.data.models.rules.Rules;
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debertzCommon(): com.logic.data.models.rules.Rules;
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moscow(): com.logic.data.models.rules.Rules;
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belot(): com.logic.data.models.rules.Rules;
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custom(): com.logic.data.models.rules.Rules;
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};
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@@ -153,18 +152,14 @@ export namespace com.logic.data.models.rules {
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get name(): "debertzKharkiv";
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get ordinal(): 3;
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};
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static get debertzMoscow(): com.logic.data.models.rules.RulesSetType & {
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get name(): "debertzMoscow";
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get ordinal(): 4;
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};
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static get custom(): com.logic.data.models.rules.RulesSetType & {
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get name(): "custom";
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get ordinal():
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get ordinal(): 4;
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};
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static values(): Array<com.logic.data.models.rules.RulesSetType>;
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static valueOf(value: string): com.logic.data.models.rules.RulesSetType;
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get name(): "belot" | "klabor" | "debertzCommon" | "debertzKharkiv" | "
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get ordinal(): 0 | 1 | 2 | 3 | 4
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get name(): "belot" | "klabor" | "debertzCommon" | "debertzKharkiv" | "custom";
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get ordinal(): 0 | 1 | 2 | 3 | 4;
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}
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}
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export namespace com.logic.domain.engine.definitions {
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@@ -184,7 +179,6 @@ export namespace com.logic.domain.engine.definitions {
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}
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export namespace com.logic.redux.actions {
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interface BufferedAction extends com.logic.domain.engine.definitions.Action {
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ignoreBuffer(): boolean;
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readonly actionTag: string;
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readonly __doNotUseIt: __doNotImplementIt;
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}
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@@ -527,7 +521,6 @@ export namespace com.debertz.logic.redux.actions.game {
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export namespace com.debertz.logic.redux.actions.mechanic {
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abstract class MechanicAction implements com.logic.redux.actions.BufferedAction {
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protected constructor();
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ignoreBuffer(): boolean;
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get actionTag(): string;
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readonly __doNotUseIt: __doNotImplementIt;
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}
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@@ -539,7 +532,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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ignoreBuffer(): boolean;
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get actionTag(): string;
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readonly __doNotUseIt: __doNotImplementIt;
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}
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@@ -551,7 +543,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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ignoreBuffer(): boolean;
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get actionTag(): string;
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notValidateWhenFinishing(): boolean;
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readonly __doNotUseIt: __doNotImplementIt;
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@@ -579,13 +570,11 @@ export namespace com.debertz.logic.redux.actions.mechanic {
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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ignoreBuffer(): boolean;
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get actionTag(): string;
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readonly __doNotUseIt: __doNotImplementIt;
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}
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interface TerminatedAction
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readonly actionTag: string;
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interface TerminatedAction {
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readonly reason: com.logic.data.models.TerminationGameReason;
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readonly __doNotUseIt: __doNotImplementIt;
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}
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class PlayerConnectionChangedMechanicAction extends com.debertz.logic.redux.actions.mechanic.MechanicAction implements com.logic.redux.actions.validation.NotValidateIfGameFinishing, com.logic.redux.actions.validation.NotValidateIfGameFinished {
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@@ -606,7 +595,6 @@ export namespace com.debertz.logic.redux.actions.mechanic {
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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ignoreBuffer(): boolean;
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get actionTag(): string;
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notValidateWhenFinishing(): boolean;
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notValidateWhenFinished(): boolean;
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