game_client_logic_deb 1.3.69 → 1.3.70
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Logic_Debertz-core.js +1 -1
- package/Logic_Debertz-engine.js +1084 -974
- package/Logic_Debertz-engine.js.map +1 -1
- package/Logic_Debertz-game_client.d.ts +27 -10
- package/Logic_Debertz-game_client.js +2044 -2042
- package/Logic_Debertz-game_client.js.map +1 -1
- package/package.json +1 -1
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@@ -470,24 +470,27 @@ export namespace com.debertz.logic.redux.actions.game {
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readonly __doNotUseIt: __doNotImplementIt;
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}
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class PartyStartedAction extends com.debertz.logic.redux.actions.game.GameAction {
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constructor(roomId: string, players: Array<string>, isFirstParty: boolean, gameNumber: number);
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constructor(roomId: string, partyNumber: number, players: Array<string>, isFirstParty: boolean, gameNumber: number);
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get roomId(): string;
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get partyNumber(): number;
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get players(): Array<string>;
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get isFirstParty(): boolean;
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get gameNumber(): number;
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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component1(): string;
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component2():
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component3():
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component4():
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component2(): number;
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component3(): Array<string>;
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component4(): boolean;
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component5(): number;
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copy(roomId?: string, partyNumber?: number, players?: Array<string>, isFirstParty?: boolean, gameNumber?: number): com.debertz.logic.redux.actions.game.PartyStartedAction;
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toString(): string;
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get actionTag(): string;
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}
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class PartyEndedAction extends com.debertz.logic.redux.actions.game.GameAction {
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constructor(roomId: string, earnedBiggestPointPlayerId: string, partyLosers: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>);
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constructor(roomId: string, partyNumber: number, earnedBiggestPointPlayerId: string, partyLosers: Array<string>, partyWinners: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>);
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get roomId(): string;
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get partyNumber(): number;
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get earnedBiggestPointPlayerId(): string;
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get partyLosers(): Array<string>;
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get partyWinners(): Array<string>;
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@@ -497,15 +500,29 @@ export namespace com.debertz.logic.redux.actions.game {
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equals(other: Nullable<any>): boolean;
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hashCode(): number;
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component1(): string;
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component2():
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component3():
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component2(): number;
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component3(): string;
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component4(): Array<string>;
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component5():
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component5(): Array<string>;
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component6(): Nullable<Array<string>>;
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component7(): Nullable<Array<string>>;
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copy(roomId?: string, partyNumber?: number, earnedBiggestPointPlayerId?: string, partyLosers?: Array<string>, partyWinners?: Array<string>, gameLosers?: Nullable<Array<string>>, gameWinners?: Nullable<Array<string>>): com.debertz.logic.redux.actions.game.PartyEndedAction;
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toString(): string;
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get actionTag(): string;
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}
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class PartyRestartedAction implements com.logic.domain.engine.definitions.Action {
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constructor(roomId: string, partyNumber: number);
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get roomId(): string;
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get partyNumber(): number;
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component1(): string;
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component2(): number;
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copy(roomId?: string, partyNumber?: number): com.debertz.logic.redux.actions.game.PartyRestartedAction;
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toString(): string;
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hashCode(): number;
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equals(other: Nullable<any>): boolean;
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get actionTag(): string;
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readonly __doNotUseIt: __doNotImplementIt;
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}
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}
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export namespace com.debertz.logic.redux.actions.mechanic {
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abstract class MechanicAction implements com.logic.redux.actions.BufferedAction {
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