game_client_logic_deb 1.3.67 → 1.3.69

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@@ -470,16 +470,18 @@ export namespace com.debertz.logic.redux.actions.game {
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  readonly __doNotUseIt: __doNotImplementIt;
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  }
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  class PartyStartedAction extends com.debertz.logic.redux.actions.game.GameAction {
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- constructor(roomId: string, players: Array<string>, isFirstParty: boolean);
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+ constructor(roomId: string, players: Array<string>, isFirstParty: boolean, gameNumber: number);
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  get roomId(): string;
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  get players(): Array<string>;
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  get isFirstParty(): boolean;
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+ get gameNumber(): number;
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  equals(other: Nullable<any>): boolean;
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  hashCode(): number;
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  component1(): string;
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  component2(): Array<string>;
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  component3(): boolean;
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- copy(roomId?: string, players?: Array<string>, isFirstParty?: boolean): com.debertz.logic.redux.actions.game.PartyStartedAction;
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+ component4(): number;
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+ copy(roomId?: string, players?: Array<string>, isFirstParty?: boolean, gameNumber?: number): com.debertz.logic.redux.actions.game.PartyStartedAction;
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  toString(): string;
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  get actionTag(): string;
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  }