game-data-gen 1.0.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +9 -5
- package/dist/main.js +14 -2221
- package/package.json +6 -7
package/README.md
CHANGED
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@@ -70,6 +70,8 @@ Supported field types:
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Supported array field types:
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- string
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- boolean
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- number
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- int8
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- int16
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@@ -84,11 +86,13 @@ Supported array field types:
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The length of the array field.
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In case of a Structure of Arrays data structure (type=soa), setting the length on the type is recommended so that all arrays have the same length.
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In case of a Structure of Arrays data structure (type=soa), setting the length on the type instead is recommended so that all arrays have the same length.
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## Example
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Create a plain text file somewhere in your source code (
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Create a plain text file somewhere in your source code (without a file extension).
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For example `src/data/game`:
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```
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Game
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@@ -111,7 +115,7 @@ This will create or update the `src/data/game.ts` file:
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```typescript
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/*
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* --------------------------------------------------
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* Game
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* Game (group)
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* --------------------------------------------------
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*/
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@@ -129,7 +133,7 @@ export function zeroGameData() {
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/*
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* --------------------------------------------------
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* Entity
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* Entity (Structure of Arrays)
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* --------------------------------------------------
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*/
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@@ -167,4 +171,4 @@ export function zeroEntityData() {
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}
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```
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Then import the data and its functions from `src/data/game.ts`
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Then import the data and its functions from `src/data/game.ts` in your code.
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