gaesup-world 1.0.13 → 1.0.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/blueprints-editor.cjs +1 -1
- package/dist/blueprints-editor.js +2 -2
- package/dist/core/motions/entities/refs/types.d.ts +1 -0
- package/dist/editor.cjs +1 -1
- package/dist/editor.js +3 -3
- package/dist/{index-BIK3S7R6.js → index-90PWGt5o.js} +1 -1
- package/dist/{index-B19npi4H.cjs → index-B2lstmuS.cjs} +1 -1
- package/dist/{index-D1siitRn.cjs → index-B9tuMXLQ.cjs} +1 -1
- package/dist/{index-UqxnXfaN.cjs → index-Ci3M4ynt.cjs} +1 -1
- package/dist/{index-XxS7sUvn.cjs → index-D8cOONv2.cjs} +1 -1
- package/dist/{index-DT-750dy.cjs → index-DJRsuAc4.cjs} +1 -1
- package/dist/{index-gVEtTVSD.js → index-DKEZe9SJ.js} +114 -104
- package/dist/{index-KEselbtS.js → index-DU-r7CPy.js} +2 -2
- package/dist/{index-ZRXoYgmR.js → index-DevZ4697.js} +2 -2
- package/dist/{index-B7q_lGzN.js → index-DnZ3X7L7.js} +5 -6
- package/dist/{index-DLqa4jIL.cjs → index-HerLcjbR.cjs} +1 -1
- package/dist/{index-DiHB0u9V.js → index-KcN5P4TX.js} +5 -6
- package/dist/index.cjs +1 -1
- package/dist/index.js +13 -13
- package/dist/network.cjs +1 -1
- package/dist/network.js +3 -3
- package/dist/{plugin-D0CRYjyF.js → plugin-DCJd5Ocw.js} +35 -36
- package/dist/{plugin-BkKpGzbp.cjs → plugin-i8psdB12.cjs} +1 -1
- package/dist/runtime.cjs +1 -1
- package/dist/runtime.js +7 -7
- package/package.json +1 -1
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@@ -1,5 +1,5 @@
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-
import { jsx as
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import { useRef as T, useEffect as W, useCallback as R, createContext as Jt, useContext as
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import { jsx as j, Fragment as qt, jsxs as _e } from "react/jsx-runtime";
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import { useRef as T, useEffect as W, useCallback as R, createContext as Jt, useContext as mt, useSyncExternalStore as qe, useMemo as L, useState as Yt, forwardRef as pt, useImperativeHandle as Xt, createElement as Qt } from "react";
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import { useGLTF as Pe, useAnimations as en } from "@react-three/drei";
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import { useFrame as tn, useGraph as yt } from "@react-three/fiber";
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import { RigidBody as nn, euler as rn, CapsuleCollider as on } from "@react-three/rapier";
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@@ -11,7 +11,7 @@ import { I as dn } from "./EventBus-Ck0Dwee2.js";
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import { enableMapSet as hn } from "immer";
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import { create as fn } from "zustand";
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import { immer as gn } from "zustand/middleware/immer";
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class
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class mn {
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engines;
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snapshots;
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eventListeners;
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@@ -98,7 +98,7 @@ class pn {
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this.engines.forEach((n) => n.dispose()), this.engines.clear(), this.snapshots.clear(), this.eventListeners.clear(), this.eventHandlers.clear(), this.middlewares = [];
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}
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}
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class Ct extends
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class Ct extends mn {
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constructor() {
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super(), this.processMetrics(), this.processEventLog();
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}
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@@ -111,7 +111,7 @@ class Ct extends pn {
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Reflect.getMetadata("enableEventLog", n);
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}
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}
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function
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function pn() {
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return function(...t) {
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if (t.length === 1) {
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const r = t[0];
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@@ -747,16 +747,16 @@ class ce {
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const { activeState: i } = n, s = this.getKeyboard(o), { forward: a, backward: c, leftward: l, rightward: h, shift: u, space: d } = s, {
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angleDelta: f = { x: 0.02, y: 0.02, z: 0.02 },
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maxAngle: g = { x: Math.PI / 6, y: Math.PI, z: Math.PI / 6 },
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accelRatio:
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accelRatio: p = 1.5
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} = this.config || {};
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if (!e?.current) return;
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let
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u && (
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let m = 1;
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u && (m *= p), d && (m *= 1.5);
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const S = Number(c) - Number(a), v = Number(l) - Number(h);
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r === "chase" ? i.euler.y += v * f.y * 0.5 : i.euler.y += v * f.y, this.applyAirplaneRotation(e.current, S, v, g, i), i.direction.set(
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Math.sin(i.euler.y) *
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-S *
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Math.cos(i.euler.y) *
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Math.sin(i.euler.y) * m,
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-S * m,
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Math.cos(i.euler.y) * m
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), i.dir.copy(i.direction).normalize(), this.emitRotationUpdate(i, "airplane");
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}
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getKeyboard(n) {
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@@ -1021,8 +1021,8 @@ class J {
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if (!this.isGridCell(f, d)) continue;
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const g = this.cellIndex(f, d);
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if (this.grid[g] !== 0) continue;
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const
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if (
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const p = this.getCellBounds(f, d), m = a > p.minX + oe && s < p.maxX - oe, S = l > p.minZ + oe && c < p.maxZ - oe;
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if (m && S) return !0;
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}
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return !1;
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}
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@@ -1060,9 +1060,9 @@ class J {
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}
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setRegion(n, e, r, o, i) {
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const { cellSize: s, worldMinX: a, worldMinZ: c } = this.config, l = r / 2, h = o / 2, u = Math.floor((n - l - a) / s), d = Math.floor((e - h - c) / s), f = Math.ceil((n + l - a) / s), g = Math.ceil((e + h - c) / s);
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for (let
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for (let
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this.setCell(
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for (let p = d; p < g; p++)
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for (let m = u; m < f; m++)
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this.setCell(m, p, i);
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}
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setCost(n, e, r) {
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const [o, i] = this.worldToGrid(n, e), s = this.cellIndex(o, i), a = Math.max(0, Math.min(255, Math.round(r)));
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}
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setHeightSampler(n, e, r, o, i) {
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const { cellSize: s, worldMinX: a, worldMinZ: c } = this.config, l = r / 2, h = o / 2, u = Math.floor((n - l - a) / s), d = Math.floor((e - h - c) / s), f = Math.ceil((n + l - a) / s), g = Math.ceil((e + h - c) / s);
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for (let
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for (let
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if (!this.isGridCell(
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const [S, , v] = this.gridToWorld(
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this.heightGrid[this.cellIndex(
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for (let p = d; p < g; p++)
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for (let m = u; m < f; m++) {
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if (!this.isGridCell(m, p)) continue;
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const [S, , v] = this.gridToWorld(m, p, 0), z = i(S, v);
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this.heightGrid[this.cellIndex(m, p)] = z, z !== 0 && (this.hasHeightData = !0);
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}
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}
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sampleHeight(n, e) {
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const a = typeof i == "object" && i !== null ? i : {
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...i !== void 0 ? { y: i } : {},
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weighted: s
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}, c = this.resolveAgentFootprint(a), l = a.y, h = a.weighted ?? s, [u, d] = this.worldToGrid(n, e), [f, g] = this.worldToGrid(r, o),
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return this.wasm && !this.hasHeightData ? this.findPathWasm(u, d, f, g, l, h,
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}, c = this.resolveAgentFootprint(a), l = a.y, h = a.weighted ?? s, [u, d] = this.worldToGrid(n, e), [f, g] = this.worldToGrid(r, o), p = this.createTraversalGrid(c), m = h ? this.createTraversalCostGrid(p) : this.costGrid;
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return this.wasm && !this.hasHeightData ? this.findPathWasm(u, d, f, g, l, h, p, m) : this.findPathJS(u, d, f, g, l, h, p, m);
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}
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findPathWasm(n, e, r, o, i, s, a, c) {
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const l = this.wasm;
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if (u === 0) return [];
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const d = new Uint32Array(l.memory.buffer, this.outPathPtr, u * 2), f = [];
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const s = r - n, a = o - e, c = Math.sqrt(s * s + a * a), l = Math.max(1, Math.ceil(c / (this.config.cellSize * 0.5))), h = this.resolveAgentFootprint(i);
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const i = e.current.linvel(), s = e.current.translation(), a = Math.abs(i.y), c = Math.abs(s.y - this.lastPositionY), l = i.y > 0.02, h = s.y <= nt, u = this.lastGroundedY !== null && Math.abs(s.y - this.lastGroundedY) <= nt, d = h || u, f = r.isJumping || n.keyboard.space, g = u && !f && a < ir && c < sr;
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!l && d && a < rt && c < rr ? this.groundStableCount = Math.min(this.groundStableCount + 1, 5) : this.groundStableCount = 0, this.lastPositionY = s.y;
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const m = d && !l && a < rt || g || this.groundStableCount >= or, S = !m && i.y < ar;
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m && (this.lastGroundedY = s.y, this.resetJumpState(n)), r.isOnTheGround = m, r.isFalling = S, this.copyVector3(o.position, s), this.copyVector3(o.velocity, i);
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checkMoving(t) {
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const n = t.gameStates, e = t.keyboard, r = t.mouse, { shift: o, space: i, forward: s, backward: a, leftward: c, rightward: l } = e, h = s || a || c || l, u = h || r.isActive, d = h && o && !r.isLookAround || r.isActive && r.shouldRun;
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return /* @__PURE__ */
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return /* @__PURE__ */ j($e.Provider, { value: { runtime: t, revision: n }, children: e });
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return
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return mt($e).runtime;
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return mt($e).revision;
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}),
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}), me = () => {
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() => t.current.getGameStates(),
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() => t.current.getGameStates()
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), r = R((a) => {
|
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t.current?.updateActiveState(a),
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t.current?.updateActiveState(a), me();
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t.current?.updateGameStates(a),
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t.current?.updateGameStates(a), me();
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t.current?.resetActiveState(),
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t.current?.resetActiveState(), me();
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t.current?.resetGameStates(), me();
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const
|
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const mr = (t, n) => {
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t.keyboard[r] !== n.keyboard[r] && (t.keyboard[r] = n.keyboard[r]);
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}), t.mouse.target.equals(n.mouse.target) || t.mouse.target.copy(n.mouse.target), t.mouse.angle !== n.mouse.angle && (t.mouse.angle = n.mouse.angle), t.mouse.isActive !== n.mouse.isActive && (t.mouse.isActive = n.mouse.isActive), t.mouse.shouldRun !== n.mouse.shouldRun && (t.mouse.shouldRun = n.mouse.shouldRun);
|
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},
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}, pr = "gaesup.motions", _t = "physics.bridge", Dt = Mt, Wt = "motions.runtime", Nt = "motions:teleport";
|
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function yr(t, n = {}) {
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const e = n.physicsExtensionId ?? _t, r = n.inputExtensionId ?? Dt, o = t.systems.require(e), i = t.input.require(r);
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return {
|
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@@ -1910,7 +1910,7 @@ function Do(t, n) {
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function br(t = {}) {
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const n = t.id ??
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+
const n = t.id ?? pr, e = t.physicsExtensionId ?? _t, r = t.inputExtensionId ?? Dt, o = t.runtimeServiceId ?? Wt, i = t.createPhysicsBridge ?? (() => new ne()), s = t.createInputAdapter ?? le;
|
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|
return {
|
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id: n,
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name: "GaeSup Motions",
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@@ -1998,13 +1998,13 @@ function Ir() {
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return at ??= Cr(), at;
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}
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|
function xr(t) {
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|
-
const { enabled: n = !0, allowLegacyFallback: e = !0 } = t, r = Gt(), o = Rt(), i = L(() => t.motionsRuntime || !r ? null : r.getService(Wt)?.create() ?? null, [r, o, t.motionsRuntime]), s = L(() => t.motionsRuntime || i || !e ? null : Ir(), [e, i, t.motionsRuntime]), a = t.motionsRuntime ?? i ?? s, c = T(null), l = T(new w.Vector3()), h = T(null), u = T(null), d = T(!1), f = B((y) => y.physics), g = T(f),
|
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|
-
|
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|
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const
|
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|
-
S.current =
|
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+
const { enabled: n = !0, allowLegacyFallback: e = !0 } = t, r = Gt(), o = Rt(), i = L(() => t.motionsRuntime || !r ? null : r.getService(Wt)?.create() ?? null, [r, o, t.motionsRuntime]), s = L(() => t.motionsRuntime || i || !e ? null : Ir(), [e, i, t.motionsRuntime]), a = t.motionsRuntime ?? i ?? s, c = T(null), l = T(new w.Vector3()), h = T(null), u = T(null), d = T(!1), f = B((y) => y.physics), g = T(f), p = T(null);
|
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|
+
p.current ??= le();
|
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|
+
const m = a?.inputAdapter ?? p.current, S = T(m);
|
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|
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S.current = m;
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|
const v = n && !!a, z = T({
|
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|
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keyboard:
|
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mouse:
|
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|
+
keyboard: m.getKeyboard(),
|
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mouse: m.getMouse()
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2008
|
}), D = T(null), A = T((y) => {
|
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|
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|
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2010
|
}), K = T((y) => {
|
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@@ -2053,10 +2053,10 @@ function xr(t) {
|
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const b = R((y, I) => {
|
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|
if (!n || !u.current || !h.current) return;
|
|
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|
const G = z.current;
|
|
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|
-
G.keyboard =
|
|
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|
+
G.keyboard = m.getKeyboard(), G.mouse = m.getMouse();
|
|
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|
let x = c.current;
|
|
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|
if (x)
|
|
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|
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|
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|
+
mr(x, G), x.activeState = h.current.getActiveState(), x.gameStates = h.current.getGameStates(), x.delta = I;
|
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|
else {
|
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|
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if (x = wr(
|
|
@@ -2095,7 +2095,7 @@ function xr(t) {
|
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calcProp: M,
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physicsState: x
|
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|
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|
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}, [n,
|
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+
}, [n, m, t]);
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|
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|
|
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|
v && b(y, I);
|
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|
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|
|
@@ -2225,12 +2225,12 @@ function Rr(t) {
|
|
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|
n || `entity-${Date.now()}-${Math.random()}`
|
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|
).current, u = B((v) => v.mode), d = u?.type ?? "character", f = r === !0;
|
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|
fr(o, d, f), Pt(f && d === "character");
|
|
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|
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const { executeMotionCommand: g, getMotionSnapshot:
|
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+
const { executeMotionCommand: g, getMotionSnapshot: p } = gr(
|
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e,
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f
|
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|
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),
|
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), m = {
|
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|
rigidBodyRef: e,
|
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|
enabled: f,
|
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2236
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...i ? { outerGroupRef: i } : {},
|
|
@@ -2239,11 +2239,11 @@ function Rr(t) {
|
|
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|
...c ? { groundRay: c } : {},
|
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|
...l ? { colliderSize: l } : {}
|
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|
};
|
|
2242
|
-
xr(
|
|
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|
+
xr(m);
|
|
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|
const S = Ar(t);
|
|
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|
return Gr(t), {
|
|
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|
executeMotionCommand: g,
|
|
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|
-
getMotionSnapshot:
|
|
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|
+
getMotionSnapshot: p,
|
|
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|
mode: u,
|
|
2248
2248
|
...S
|
|
2249
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|
};
|
|
@@ -2277,7 +2277,7 @@ function Ft({ nodes: t, color: n, skeleton: e, url: r, excludeNodeNames: o }) {
|
|
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|
return W(() => () => {
|
|
2278
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|
for (const a of s)
|
|
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|
a.dispose();
|
|
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|
-
}, [s]), /* @__PURE__ */
|
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|
+
}, [s]), /* @__PURE__ */ j(qt, { children: i.map((a) => a ? a.type === "skinnedMesh" ? /* @__PURE__ */ j(
|
|
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|
"skinnedMesh",
|
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|
{
|
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|
castShadow: !0,
|
|
@@ -2289,7 +2289,7 @@ function Ft({ nodes: t, color: n, skeleton: e, url: r, excludeNodeNames: o }) {
|
|
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|
dispose: null
|
|
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|
},
|
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|
a.key
|
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|
-
) : /* @__PURE__ */
|
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|
+
) : /* @__PURE__ */ j(
|
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|
"mesh",
|
|
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|
{
|
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2295
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|
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|
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@@ -2303,7 +2303,7 @@ function Ft({ nodes: t, color: n, skeleton: e, url: r, excludeNodeNames: o }) {
|
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|
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|
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|
function zr({ url: t, isActive: n, color: e, skeleton: r }) {
|
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|
const { scene: o } = Pe(t), i = L(() => bt.clone(o), [o]), { nodes: s } = yt(i);
|
|
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|
-
return Pt(n), /* @__PURE__ */
|
|
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|
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return Pt(n), /* @__PURE__ */ j("group", { children: /* @__PURE__ */ j(
|
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|
Ft,
|
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2308
|
{
|
|
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|
nodes: s,
|
|
@@ -2313,11 +2313,20 @@ function zr({ url: t, isActive: n, color: e, skeleton: r }) {
|
|
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|
}
|
|
2314
2314
|
) });
|
|
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|
}
|
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|
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const Lt =
|
|
2317
|
-
const e = typeof t.modelYawOffset == "number" ? t.modelYawOffset : t.componentType === "character" ? Math.PI : 0, r = t.baseColor ?? t.parts?.[0]?.color;
|
|
2318
|
-
return /* @__PURE__ */
|
|
2316
|
+
const Lt = pt((t, n) => {
|
|
2317
|
+
const e = typeof t.modelYawOffset == "number" ? t.modelYawOffset : t.componentType === "character" ? Math.PI : 0, r = t.baseColor ?? t.parts?.[0]?.color, o = t.animatedObject;
|
|
2318
|
+
return /* @__PURE__ */ j("group", { receiveShadow: !0, castShadow: !0, ref: n, userData: { intangible: !0 }, children: /* @__PURE__ */ _e("group", { "rotation-y": e, children: [
|
|
2319
2319
|
t.children,
|
|
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|
-
|
|
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|
+
o && t.animationRef && /* @__PURE__ */ j(
|
|
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|
+
"primitive",
|
|
2322
|
+
{
|
|
2323
|
+
object: o,
|
|
2324
|
+
receiveShadow: !0,
|
|
2325
|
+
castShadow: !0,
|
|
2326
|
+
ref: t.animationRef
|
|
2327
|
+
}
|
|
2328
|
+
),
|
|
2329
|
+
!o && t.objectNode && t.animationRef && /* @__PURE__ */ j(
|
|
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2330
|
"primitive",
|
|
2322
2331
|
{
|
|
2323
2332
|
object: t.objectNode,
|
|
@@ -2327,7 +2336,7 @@ const Lt = mt((t, n) => {
|
|
|
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2336
|
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|
|
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|
}
|
|
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|
),
|
|
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|
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/* @__PURE__ */
|
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|
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!o && /* @__PURE__ */ j(
|
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|
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|
|
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2341
|
{
|
|
2333
2342
|
nodes: t.nodes,
|
|
@@ -2476,7 +2485,7 @@ function Lr(t, n) {
|
|
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2485
|
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|
|
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|
return e.find((o) => o.toLowerCase() === r) ?? e.find((o) => o.toLowerCase().includes(r)) ?? (e.length === 1 ? e[0] : void 0);
|
|
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|
}
|
|
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|
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const Br =
|
|
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|
+
const Br = pt(
|
|
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|
(t, n) => {
|
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|
const e = T(null);
|
|
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|
Xt(n, () => e.current);
|
|
@@ -2507,7 +2516,7 @@ const Br = mt(
|
|
|
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2516
|
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|
|
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|
y instanceof w.SkinnedMesh && (b = y.skeleton);
|
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|
}), b;
|
|
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|
-
}, [f]),
|
|
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|
+
}, [f]), p = L(() => !t.parts || t.parts.length === 0 ? null : t.parts.map(({ url: b, color: y }, I) => b ? /* @__PURE__ */ Qt(
|
|
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2520
|
zr,
|
|
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2521
|
{
|
|
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2522
|
url: b,
|
|
@@ -2518,7 +2527,7 @@ const Br = mt(
|
|
|
2518
2527
|
key: `${t.componentType}-${b}-${y || "default"}-${I}`,
|
|
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2528
|
...g ? { skeleton: g } : {}
|
|
2520
2529
|
}
|
|
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|
-
) : null).filter(Boolean), [t.parts, t.componentType, t.currentAnimation, g]), { nodes:
|
|
2530
|
+
) : null).filter(Boolean), [t.parts, t.componentType, t.currentAnimation, g]), { nodes: m } = yt(f), S = Object.values(m).find((b) => b.type === "Object3D"), v = t.rotation instanceof w.Euler ? t.rotation.y : 0, z = t.outerGroupRef ? { ref: t.outerGroupRef } : {}, D = t.innerGroupRef ? { ref: t.innerGroupRef } : {}, A = t.isActive ? { canSleep: !1, ccd: !0 } : { canSleep: !0, ccd: !1 }, K = L(() => {
|
|
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2531
|
if (t.colliderSize) {
|
|
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|
const x = Math.max(0.05, t.colliderSize.radius), M = Math.max(0.05, t.colliderSize.height * 0.5 - x);
|
|
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|
return {
|
|
@@ -2540,7 +2549,7 @@ const Br = mt(
|
|
|
2540
2549
|
if (!b || l.current === b) return;
|
|
2541
2550
|
const y = l.current ? a[l.current] : void 0, I = a[b];
|
|
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2551
|
y?.fadeOut(0.2), I?.reset().fadeIn(0.2).play(), l.current = b;
|
|
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|
-
}, [a, t.currentAnimation]), /* @__PURE__ */
|
|
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|
+
}, [a, t.currentAnimation]), /* @__PURE__ */ j("group", { ...z, userData: { intangible: !0 }, children: /* @__PURE__ */ _e(
|
|
2544
2553
|
nn,
|
|
2545
2554
|
{
|
|
2546
2555
|
...A,
|
|
@@ -2557,7 +2566,7 @@ const Br = mt(
|
|
|
2557
2566
|
onCollisionEnter: d,
|
|
2558
2567
|
...t.rigidBodyProps,
|
|
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2568
|
children: [
|
|
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|
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!t.isNotColliding && /* @__PURE__ */
|
|
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|
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!t.isNotColliding && /* @__PURE__ */ j(
|
|
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|
on,
|
|
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2571
|
{
|
|
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2572
|
ref: t.colliderRef,
|
|
@@ -2569,8 +2578,9 @@ const Br = mt(
|
|
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2569
2578
|
Lt,
|
|
2570
2579
|
{
|
|
2571
2580
|
animationRef: c,
|
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|
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nodes:
|
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|
+
nodes: m,
|
|
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|
...D,
|
|
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|
+
...s.length > 0 ? { animatedObject: f } : {},
|
|
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2584
|
isActive: t.isActive,
|
|
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2585
|
componentType: t.componentType,
|
|
2576
2586
|
...S ? { objectNode: S } : {},
|
|
@@ -2584,7 +2594,7 @@ const Br = mt(
|
|
|
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2594
|
...t.parts ? { parts: t.parts } : {},
|
|
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2595
|
children: [
|
|
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2596
|
t.children,
|
|
2587
|
-
|
|
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|
+
p
|
|
2588
2598
|
]
|
|
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2599
|
}
|
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2600
|
)
|
|
@@ -2834,7 +2844,7 @@ const E = Object.freeze({
|
|
|
2834
2844
|
GRID_DIVISIONS: 25,
|
|
2835
2845
|
// 100m / 4m = 25 divisions
|
|
2836
2846
|
DEFAULT_GRID_SIZE: 100
|
|
2837
|
-
}),
|
|
2847
|
+
}), H = new jr({
|
|
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2848
|
id: "building-square",
|
|
2839
2849
|
spec: {
|
|
2840
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|
cellSize: E.GRID_CELL_SIZE,
|
|
@@ -2848,7 +2858,7 @@ const E = Object.freeze({
|
|
|
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|
...t,
|
|
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|
x: Math.round(t.x / E.SNAP_GRID_SIZE) * E.SNAP_GRID_SIZE,
|
|
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|
z: Math.round(t.z / E.SNAP_GRID_SIZE) * E.SNAP_GRID_SIZE
|
|
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|
-
}), qr = (t) =>
|
|
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|
+
}), qr = (t) => H.fromWorld(t), Jr = (t) => H.toWorld(t), Yr = (t) => {
|
|
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|
const n = Math.PI / 2;
|
|
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|
return (Math.round(t / n) % 4 + 4) % 4 * n;
|
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|
}, Xr = (t) => {
|
|
@@ -2861,7 +2871,7 @@ const E = Object.freeze({
|
|
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|
return 0;
|
|
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|
}
|
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|
}, Lo = (t) => {
|
|
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|
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const n =
|
|
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|
+
const n = H.edgeToWorld(t), e = Xr(t.side), r = E.WALL_SIZES.WIDTH / 2, o = {
|
|
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|
x: Math.sin(e),
|
|
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|
z: Math.cos(e)
|
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|
};
|
|
@@ -2894,7 +2904,7 @@ const E = Object.freeze({
|
|
|
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2904
|
level: X(Math.round(i.y / E.HEIGHT_STEP)),
|
|
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|
side: i.z - Math.trunc(i.z / o) * o >= 0 ? "south" : "north"
|
|
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|
};
|
|
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|
-
}, Bo = (t) =>
|
|
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|
+
}, Bo = (t) => H.edgeKey(t), X = (t) => Object.is(t, -0) || Math.abs(t) < 1e-10 ? 0 : Number(t.toFixed(10)), U = (t) => qr(t), Ko = (t) => Jr(t), se = (t, n = 1) => {
|
|
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|
const e = Math.max(1, Math.round(n)), r = -Math.floor(e / 2), o = [];
|
|
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for (let i = 0; i < e; i++)
|
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|
for (let s = 0; s < e; s++)
|
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@@ -2904,7 +2914,7 @@ const E = Object.freeze({
|
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|
level: t.level
|
|
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2915
|
});
|
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|
return o;
|
|
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|
-
}, jo = (t) => t.map((n) =>
|
|
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|
+
}, jo = (t) => t.map((n) => H.key(n)), Qr = (t, n = {}) => {
|
|
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|
const e = Math.max(1, Math.round(n.x ?? 1)), r = Math.max(1, Math.round(n.y ?? 1)), o = Math.max(1, Math.round(n.z ?? 1)), i = [];
|
|
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|
for (let s = 0; s < e; s++)
|
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|
for (let a = 0; a < r; a++)
|
|
@@ -2918,22 +2928,22 @@ const E = Object.freeze({
|
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|
}, eo = {
|
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|
id: "building-placement",
|
|
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|
toWorld(t) {
|
|
2921
|
-
return t.kind === "cell" ?
|
|
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|
+
return t.kind === "cell" ? H.toWorld(t.cell) : H.edgeToWorld(t.edge);
|
|
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|
},
|
|
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|
fromWorld(t) {
|
|
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|
return {
|
|
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|
kind: "cell",
|
|
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|
-
cell:
|
|
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|
+
cell: H.fromWorld(t)
|
|
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|
};
|
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|
},
|
|
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2939
|
getNeighbors(t) {
|
|
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|
-
return t.kind === "edge" ? [t] :
|
|
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|
+
return t.kind === "edge" ? [t] : H.getNeighbors(t.cell).map((n) => ({ kind: "cell", cell: n }));
|
|
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|
},
|
|
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|
equals(t, n) {
|
|
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|
return this.key(t) === this.key(n);
|
|
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|
},
|
|
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|
key(t) {
|
|
2936
|
-
return t.kind === "cell" ? `cell:${
|
|
2946
|
+
return t.kind === "cell" ? `cell:${H.key(t.cell)}` : `edge:${H.edgeKey(t.edge)}`;
|
|
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|
}
|
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|
}, Ut = (t) => {
|
|
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2949
|
const n = t.cell ?? U(t.position), e = t.footprint ?? se(n, t.size || 1), r = {
|
|
@@ -3027,9 +3037,9 @@ const E = Object.freeze({
|
|
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3027
3037
|
const c = Math.floor(r / a), l = Math.floor(o / a), h = Math.floor(i / a), u = Math.floor(s / a), d = [];
|
|
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|
for (let f = c; f <= l; f++)
|
|
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|
for (let g = h; g <= u; g++) {
|
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|
-
const
|
|
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|
-
let
|
|
3032
|
-
|
|
3040
|
+
const p = Ht(f, g);
|
|
3041
|
+
let m = t.get(p);
|
|
3042
|
+
m || (m = /* @__PURE__ */ new Set(), t.set(p, m)), m.add(e), d.push(p);
|
|
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|
}
|
|
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3044
|
n.set(e, d);
|
|
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|
}, Ve = (t, n, e, r, o, i) => {
|
|
@@ -3475,14 +3485,14 @@ const Uo = fn()(
|
|
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3475
3485
|
if (r && o) {
|
|
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3486
|
for (let l = -3; l <= 3; l++)
|
|
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3487
|
for (let h = -3; h <= 3; h++) {
|
|
3478
|
-
const u = l * a, d = h * a, f = Math.abs(l) <= 1 && Math.abs(h) <= 1, g = l >= 2 && h === -2,
|
|
3488
|
+
const u = l * a, d = h * a, f = Math.abs(l) <= 1 && Math.abs(h) <= 1, g = l >= 2 && h === -2, p = l >= 2 && h === -3, m = l <= -2 && h >= 2, S = l === 3 && h === 2, v = l === -3 && h === 2, z = l === -2 && h === 2, D = l === 2 && h === -3, A = (m ? i : void 0) ?? (p ? s : void 0) ?? (f ? o : void 0) ?? r, K = p ? 2 : g || m || S ? 1 : f ? l === 0 && h === 0 ? 2 : 1 : 0, b = {
|
|
3479
3489
|
id: `demo-${l + 3}-${h + 3}`,
|
|
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3490
|
position: { x: u, y: K * E.HEIGHT_STEP, z: d },
|
|
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|
tileGroupId: A.id,
|
|
3482
3492
|
size: 1,
|
|
3483
3493
|
shape: v ? "round" : z ? "ramp" : D ? "stairs" : "box"
|
|
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3494
|
};
|
|
3485
|
-
g ? c(A, { ...b, objectType: "grass", objectConfig: { grassDensity: 90 } }) :
|
|
3495
|
+
g ? c(A, { ...b, objectType: "grass", objectConfig: { grassDensity: 90 } }) : p ? c(A, { ...b, objectType: "snowfield" }) : m ? c(A, { ...b, objectType: "sand" }) : c(A, b);
|
|
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3496
|
}
|
|
3487
3497
|
e.objects.push(
|
|
3488
3498
|
{
|
|
@@ -4032,7 +4042,7 @@ const Uo = fn()(
|
|
|
4032
4042
|
})
|
|
4033
4043
|
}))
|
|
4034
4044
|
);
|
|
4035
|
-
function
|
|
4045
|
+
function pe(t, n, e, r) {
|
|
4036
4046
|
const o = Math.atan2(
|
|
4037
4047
|
n.z - e.z,
|
|
4038
4048
|
n.x - e.x
|
|
@@ -4071,7 +4081,7 @@ function $o(t = {}) {
|
|
|
4071
4081
|
...h !== void 0 ? { clearance: h } : {}
|
|
4072
4082
|
};
|
|
4073
4083
|
if (b.y = Math.max(G.sampleHeight(b.x, b.z) + e, n), G.hasLineOfSight(y.x, y.z, b.x, b.z, x)) {
|
|
4074
|
-
Ee([b], i, v),
|
|
4084
|
+
Ee([b], i, v), pe(d, b, y, v);
|
|
4075
4085
|
return;
|
|
4076
4086
|
}
|
|
4077
4087
|
const M = G.findPath(
|
|
@@ -4085,7 +4095,7 @@ function $o(t = {}) {
|
|
|
4085
4095
|
}
|
|
4086
4096
|
);
|
|
4087
4097
|
if (M.length === 0) {
|
|
4088
|
-
Ae(), s && !G.hasNavigationConstraints() && G.isWalkable(b.x, b.z, x) && (Ee([b], i, v),
|
|
4098
|
+
Ae(), s && !G.hasNavigationConstraints() && G.isWalkable(b.x, b.z, x) && (Ee([b], i, v), pe(d, b, y, v));
|
|
4089
4099
|
return;
|
|
4090
4100
|
}
|
|
4091
4101
|
const O = (o ? G.smoothPath(
|
|
@@ -4096,8 +4106,8 @@ function $o(t = {}) {
|
|
|
4096
4106
|
) : M).map((F) => new w.Vector3(F[0], F[1], F[2])).filter((F) => F.distanceTo(y) > i), V = O[O.length - 1];
|
|
4097
4107
|
(!V || V.distanceTo(b) > i) && O.push(b);
|
|
4098
4108
|
const Z = O.length > 0 ? O : [b];
|
|
4099
|
-
Ee(Z, i, v),
|
|
4100
|
-
}), !0) : (Ae(),
|
|
4109
|
+
Ee(Z, i, v), pe(d, Z[0] ?? b, y, v);
|
|
4110
|
+
}), !0) : (Ae(), pe(d, b, y, v), !0);
|
|
4101
4111
|
} catch (D) {
|
|
4102
4112
|
return console.error("moveClicker error:", D), !1;
|
|
4103
4113
|
}
|
|
@@ -4151,7 +4161,7 @@ export {
|
|
|
4151
4161
|
Fe as a1,
|
|
4152
4162
|
Le as a2,
|
|
4153
4163
|
xt as a3,
|
|
4154
|
-
|
|
4164
|
+
pn as a4,
|
|
4155
4165
|
Fo as a5,
|
|
4156
4166
|
Gt as a6,
|
|
4157
4167
|
Rt as a7,
|
|
@@ -4178,7 +4188,7 @@ export {
|
|
|
4178
4188
|
Jr as b,
|
|
4179
4189
|
ht as c,
|
|
4180
4190
|
oo as d,
|
|
4181
|
-
|
|
4191
|
+
H as e,
|
|
4182
4192
|
eo as f,
|
|
4183
4193
|
Bo as g,
|
|
4184
4194
|
Xr as h,
|
|
@@ -2,11 +2,11 @@ import { jsx as h, jsxs as E, Fragment as K } from "react/jsx-runtime";
|
|
|
2
2
|
import { useRef as P, useState as C, useEffect as G, useMemo as x, useCallback as B, memo as U } from "react";
|
|
3
3
|
import * as S from "three";
|
|
4
4
|
import { Line as L } from "@react-three/drei";
|
|
5
|
-
import { V as T, G as z, W as N, X as F, Y as I, Z as V, U as q, _ as W } from "./index-
|
|
5
|
+
import { V as T, G as z, W as N, X as F, Y as I, Z as V, U as q, _ as W } from "./index-DKEZe9SJ.js";
|
|
6
6
|
import { useFrame as Z } from "@react-three/fiber";
|
|
7
7
|
import { B as j, u as k } from "./gaesupStore-DTu0tYBp.js";
|
|
8
8
|
import { vec3 as Y } from "@react-three/rapier";
|
|
9
|
-
import { u as _ } from "./index-
|
|
9
|
+
import { u as _ } from "./index-DnZ3X7L7.js";
|
|
10
10
|
const H = () => ({
|
|
11
11
|
position: new S.Vector3(0, 0, 0),
|
|
12
12
|
velocity: new S.Vector3(0, 0, 0),
|
|
@@ -2,8 +2,8 @@ import { jsx as s, jsxs as u } from "react/jsx-runtime";
|
|
|
2
2
|
import { useRef as d, useMemo as f, useEffect as v, useLayoutEffect as h, Suspense as g } from "react";
|
|
3
3
|
import { useThree as U, useFrame as D } from "@react-three/fiber";
|
|
4
4
|
import { u as l } from "./gaesupStore-DTu0tYBp.js";
|
|
5
|
-
import { T as x } from "./index-
|
|
6
|
-
import { C as y } from "./index-
|
|
5
|
+
import { T as x } from "./index-DKEZe9SJ.js";
|
|
6
|
+
import { C as y } from "./index-DnZ3X7L7.js";
|
|
7
7
|
function C() {
|
|
8
8
|
const r = U((o) => o.gl), t = l((o) => o.setPerformance), n = d(0);
|
|
9
9
|
return D(() => {
|