gaesup-world 0.9.778 → 0.9.780
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +2 -2
- package/src/gaesup/animation/actions.ts +112 -0
- package/src/gaesup/animation/type.ts +37 -0
- package/src/gaesup/camera/control/normal.ts +27 -0
- package/src/gaesup/camera/control/orbit.ts +37 -0
- package/src/gaesup/camera/index.tsx +29 -0
- package/src/gaesup/camera/type.ts +14 -0
- package/src/gaesup/component/active/airplane/index.tsx +17 -0
- package/src/gaesup/component/active/airplane/type.ts +4 -0
- package/src/gaesup/component/active/character/index.tsx +35 -0
- package/src/gaesup/component/active/character/type.ts +13 -0
- package/src/gaesup/component/active/vehicle/index.tsx +17 -0
- package/src/gaesup/component/active/vehicle/type.ts +4 -0
- package/src/gaesup/component/index.tsx +65 -0
- package/src/gaesup/component/inner/airplane/index.tsx +21 -0
- package/src/gaesup/component/inner/airplane/type.ts +8 -0
- package/src/gaesup/component/inner/character/index.tsx +22 -0
- package/src/gaesup/component/inner/character/type.ts +14 -0
- package/src/gaesup/component/inner/common/InnerGroupRef.tsx +56 -0
- package/src/gaesup/component/inner/common/OuterGroupRef.tsx +19 -0
- package/src/gaesup/component/inner/common/RigidbodyRef.tsx +159 -0
- package/src/gaesup/component/inner/common/calc.ts +16 -0
- package/src/gaesup/component/inner/common/partsGroupRef.tsx +66 -0
- package/src/gaesup/component/inner/common/setGroundRay.ts +24 -0
- package/src/gaesup/component/inner/common/type.ts +66 -0
- package/src/gaesup/component/inner/rider/index.tsx +79 -0
- package/src/gaesup/component/inner/vehicle/collider.tsx +40 -0
- package/src/gaesup/component/inner/vehicle/index.tsx +44 -0
- package/src/gaesup/component/inner/vehicle/type.ts +8 -0
- package/src/gaesup/component/inner/vehicle/wheels.tsx +124 -0
- package/src/gaesup/component/passive/airplane/index.tsx +65 -0
- package/src/gaesup/component/passive/airplane/type.ts +3 -0
- package/src/gaesup/component/passive/character/index.tsx +49 -0
- package/src/gaesup/component/passive/character/type.ts +6 -0
- package/src/gaesup/component/passive/type.ts +51 -0
- package/src/gaesup/component/passive/vehicle/index.tsx +45 -0
- package/src/gaesup/component/passive/vehicle/type.ts +3 -0
- package/src/gaesup/component/type.ts +16 -0
- package/src/gaesup/controller/context/index.ts +55 -0
- package/src/gaesup/controller/context/reducer.ts +18 -0
- package/src/gaesup/controller/context/type.ts +42 -0
- package/src/gaesup/controller/index.tsx +116 -0
- package/src/gaesup/controller/initialize/callback/index.ts +88 -0
- package/src/gaesup/controller/initialize/callback/type.ts +35 -0
- package/src/gaesup/controller/initialize/index.ts +90 -0
- package/src/gaesup/controller/style.css +48 -0
- package/src/gaesup/controller/type.ts +127 -0
- package/src/gaesup/gaesupProps/index.tsx +65 -0
- package/src/gaesup/hooks/useClicker/index.ts +38 -0
- package/src/gaesup/hooks/useFocus/index.tsx +129 -0
- package/src/gaesup/hooks/useGaesupAnimation/index.tsx +128 -0
- package/src/gaesup/hooks/useGaesupController/index.ts +25 -0
- package/src/gaesup/hooks/useGaesupGltf/index.tsx +78 -0
- package/src/gaesup/hooks/useMovePoint/index.ts +34 -0
- package/src/gaesup/hooks/usePushKey/index.ts +26 -0
- package/src/gaesup/hooks/useRayHit/index.ts +24 -0
- package/src/gaesup/hooks/useRideable/index.tsx +121 -0
- package/src/gaesup/hooks/useRideable/type.ts +20 -0
- package/src/gaesup/hooks/useTeleport/index.tsx +21 -0
- package/src/gaesup/hooks/useZoom/index.tsx +24 -0
- package/src/gaesup/physics/airplane/damping.ts +10 -0
- package/src/gaesup/physics/airplane/direction.ts +63 -0
- package/src/gaesup/physics/airplane/gravity.ts +14 -0
- package/src/gaesup/physics/airplane/impulse.ts +26 -0
- package/src/gaesup/physics/airplane/index.tsx +16 -0
- package/src/gaesup/physics/airplane/innerCalc.ts +27 -0
- package/src/gaesup/physics/airplane/landing.ts +28 -0
- package/src/gaesup/physics/character/direction.ts +64 -0
- package/src/gaesup/physics/character/impulse.ts +35 -0
- package/src/gaesup/physics/character/index.tsx +14 -0
- package/src/gaesup/physics/character/innerCalc.ts +27 -0
- package/src/gaesup/physics/character/queue.ts +52 -0
- package/src/gaesup/physics/character/stop.ts +13 -0
- package/src/gaesup/physics/check/ground.ts +28 -0
- package/src/gaesup/physics/check/index.ts +14 -0
- package/src/gaesup/physics/check/moving.ts +15 -0
- package/src/gaesup/physics/check/push.ts +10 -0
- package/src/gaesup/physics/check/riding.ts +12 -0
- package/src/gaesup/physics/check/rotate.ts +13 -0
- package/src/gaesup/physics/index.ts +80 -0
- package/src/gaesup/physics/type.ts +57 -0
- package/src/gaesup/physics/vehicle/damping.ts +12 -0
- package/src/gaesup/physics/vehicle/direction.ts +27 -0
- package/src/gaesup/physics/vehicle/impulse.ts +28 -0
- package/src/gaesup/physics/vehicle/index.tsx +14 -0
- package/src/gaesup/physics/vehicle/innerCalc.ts +17 -0
- package/src/gaesup/physics/vehicle/landing.ts +28 -0
- package/src/gaesup/tools/clicker/index.tsx +60 -0
- package/src/gaesup/tools/gamepad/GamePadButton.tsx +47 -0
- package/src/gaesup/tools/gamepad/index.tsx +51 -0
- package/src/gaesup/tools/gamepad/style.css.ts +54 -0
- package/src/gaesup/tools/gamepad/type.ts +13 -0
- package/src/gaesup/tools/minimap/index.tsx +231 -0
- package/src/gaesup/tools/minimap/style.css.ts +205 -0
- package/src/gaesup/tools/minimap/type.ts +44 -0
- package/src/gaesup/tools/rideable/index.tsx +72 -0
- package/src/gaesup/tools/rideable/type.ts +27 -0
- package/src/gaesup/tools/shared.css.ts +44 -0
- package/src/gaesup/tools/teleport/index.tsx +20 -0
- package/src/gaesup/tools/teleport/style.css.ts +14 -0
- package/src/gaesup/tools/teleport/type.ts +8 -0
- package/src/gaesup/tools/type.ts +3 -0
- package/src/gaesup/utils/context.ts +5 -0
- package/src/gaesup/utils/getTag.ts +7 -0
- package/src/gaesup/utils/index.ts +3 -0
- package/src/gaesup/utils/innerHtml.tsx +22 -0
- package/src/gaesup/utils/ray.ts +22 -0
- package/src/gaesup/utils/ref.ts +17 -0
- package/src/gaesup/utils/type.ts +6 -0
- package/src/gaesup/utils/vector.ts +65 -0
- package/src/gaesup/world/context/index.ts +115 -0
- package/src/gaesup/world/context/reducer.ts +18 -0
- package/src/gaesup/world/context/type.ts +210 -0
- package/src/gaesup/world/index.tsx +17 -0
- package/src/gaesup/world/initalize/index.ts +42 -0
- package/src/gaesup/world/type.ts +27 -0
- package/src/index.ts +24 -0
- package/dist/draco/draco_decoder.wasm +0 -0
- package/dist/draco/draco_wasm_wrapper.js +0 -128
- package/dist/gaesup-world.cjs.js +0 -81
- package/dist/gaesup-world.es.js +0 -6246
- package/dist/gaesupworld.svg +0 -74
- package/dist/gltf/ally.glb +0 -0
- package/dist/gltf/ally_body.glb +0 -0
- package/dist/gltf/ally_cloth.glb +0 -0
- package/dist/gltf/ally_cloth_rabbit.glb +0 -0
- package/dist/gltf/ally_glass.glb +0 -0
- package/dist/gltf/ally_hat.glb +0 -0
- package/dist/sitemap.xml +0 -834
- package/dist/vercel.svg +0 -4
package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "gaesup-world",
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"version": "0.9.
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"version": "0.9.780",
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"type": "commonjs",
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"main": "./index.ts",
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"types": "./index.d.ts",
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}
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},
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"files": [
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"
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"src",
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"README.md",
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"LICENSE.txt"
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],
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import { useFrame } from '@react-three/fiber'
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import { useContext, useEffect } from 'react'
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import { animationTagType } from '../controller/type'
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import { useGaesupAnimation } from '../hooks/useGaesupAnimation'
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import { GaesupWorldContext, GaesupWorldDispatchContext } from '../world/context'
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import { playActionsType, subscribeActionsType } from './type'
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export function subscribeActions({ type }: subscribeActionsType) {
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const { states } = useContext(GaesupWorldContext)
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const { subscribeAll } = useGaesupAnimation({ type })
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// 초기 기본 애니메이션 등록
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useEffect(() => {
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subscribeAll([
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{
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tag: 'walk',
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condition: () => !states.isRunning && states.isMoving,
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action: () => {},
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animationName: 'walk',
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key: 'walk',
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},
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{
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tag: 'run',
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condition: () => states.isRunning,
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action: () => {},
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animationName: 'run',
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key: 'run',
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},
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{
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tag: 'jump',
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condition: () => states.isJumping,
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action: () => {},
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animationName: 'jump',
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key: 'jump',
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},
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{
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tag: 'ride',
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condition: () => states.isPush['keyR'],
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action: () => {},
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animationName: 'ride',
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key: 'ride',
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},
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{
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tag: 'land',
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condition: () => states.isLanding,
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action: () => {},
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animationName: 'land',
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key: 'land',
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},
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{
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tag: 'fall',
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condition: () => states.isFalling,
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action: () => {},
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animationName: 'fall',
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key: 'fall',
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},
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])
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}, [])
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}
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export default function playActions({ type, actions, animationRef, currentAnimation, isActive }: playActionsType) {
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const { mode, animationState, block } = useContext(GaesupWorldContext)
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const dispatch = useContext(GaesupWorldDispatchContext)
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const { notify, store } = useGaesupAnimation({ type })
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if (isActive) {
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currentAnimation = animationState?.[type]?.current
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}
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const play = (tag: keyof animationTagType) => {
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animationState[type].current = tag
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const currentAnimation = store[tag]
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if (currentAnimation?.action) {
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currentAnimation.action()
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}
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dispatch({
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type: 'update',
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payload: {
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animationState: {
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...animationState,
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},
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},
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})
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}
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useEffect(() => {
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let animation = 'idle'
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if (block.animation) {
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animation = 'idle'
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} else if (currentAnimation) {
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animation = currentAnimation
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} else if (animationState[type].current) {
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animation = animationState[type].current
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}
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const action = actions[animation]?.reset().fadeIn(0.2).play()
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return () => {
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action?.fadeOut(0.2)
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}
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}, [currentAnimation, mode.type, block.animation, type])
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useFrame(() => {
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if (isActive) {
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const tag = notify() as keyof animationTagType
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play(tag)
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}
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})
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return {
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animationRef,
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currentAnimation: animationState?.[type]?.current,
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}
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}
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import { Ref } from 'react'
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import * as THREE from 'three'
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import { AnimationAction, AnimationClip, AnimationMixer, Object3D, Object3DEventMap } from 'three'
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import { groundRayType } from '../controller/type'
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export type Api<T extends AnimationClip> = {
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ref: React.MutableRefObject<Object3D | undefined | null>
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clips: AnimationClip[]
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mixer: AnimationMixer
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names: T['name'][]
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actions: {
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[key in T['name']]: AnimationAction | null
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}
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}
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export type playActionsType = {
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type: 'character' | 'vehicle' | 'airplane'
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currentAnimation?: string
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actions: actionsType
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animationRef: Ref<Object3D<Object3DEventMap>>
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isActive: boolean
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}
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export type subscribeActionsType = {
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type: 'character' | 'vehicle' | 'airplane'
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groundRay: groundRayType
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animations: AnimationClip[]
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}
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export type actionsType = {
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[x: string]: THREE.AnimationAction | null
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}
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export type playResultType = {
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actions: actionsType
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ref: Ref<Object3D<Object3DEventMap>>
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}
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import { cameraPropType } from "../../physics/type";
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import { V3 } from "../../utils/vector";
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import { activeStateType, cameraOptionType } from "../../world/context/type";
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export const makeNormalCameraPosition = (
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activeState: activeStateType,
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cameraOption: cameraOptionType
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) => {
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const { XDistance, YDistance, ZDistance } = cameraOption;
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const cameraPosition = activeState.position
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.clone()
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.add(V3(XDistance, YDistance, ZDistance));
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return cameraPosition;
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};
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export default function normal(prop: cameraPropType) {
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const {
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state,
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worldContext: { cameraOption },
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controllerOptions: { lerp },
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} = prop;
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if (!state || !state.camera) return;
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state.camera.position.lerp(
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cameraOption.position.clone(),
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lerp.cameraPosition
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);
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state.camera.lookAt(cameraOption.target);
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}
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import { quat } from "@react-three/rapier";
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import { cameraPropType } from "../../physics/type";
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import { V3 } from "../../utils/vector";
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import { activeStateType, cameraOptionType } from "../../world/context/type";
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export const makeOrbitCameraPosition = (
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activeState: activeStateType,
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cameraOption: cameraOptionType
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) => {
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const { XDistance, YDistance, ZDistance } = cameraOption;
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const cameraPosition = activeState.position.clone().add(
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V3(Math.sin(activeState.euler.y), 1, Math.cos(activeState.euler.y))
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.normalize()
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.clone()
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.multiply(V3(-XDistance, YDistance, -ZDistance))
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);
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return cameraPosition;
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};
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export default function orbit(prop: cameraPropType) {
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const {
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+
state,
|
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23
|
+
worldContext: { activeState, cameraOption },
|
|
24
|
+
controllerOptions: { lerp },
|
|
25
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+
} = prop;
|
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26
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+
|
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27
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+
if (!state || !state.camera) return;
|
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|
+
const cameraPosition = makeOrbitCameraPosition(activeState, cameraOption);
|
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|
+
state.camera.position.lerp(cameraPosition.clone(), lerp.cameraTurn);
|
|
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|
+
state.camera.quaternion.copy(
|
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31
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+
activeState.quat
|
|
32
|
+
.clone()
|
|
33
|
+
.multiply(quat().setFromAxisAngle(V3(0, 1, 0), Math.PI))
|
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34
|
+
);
|
|
35
|
+
state.camera.rotation.copy(activeState.euler);
|
|
36
|
+
state.camera.lookAt(activeState.position.clone());
|
|
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|
+
}
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
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import { useFrame } from "@react-three/fiber";
|
|
2
|
+
import { cameraPropType } from "../physics/type";
|
|
3
|
+
import normal, { makeNormalCameraPosition } from "./control/normal";
|
|
4
|
+
import orbit from "./control/orbit";
|
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5
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+
|
|
6
|
+
export default function Camera(prop: cameraPropType) {
|
|
7
|
+
useFrame((state) => {
|
|
8
|
+
prop.state = state;
|
|
9
|
+
if (!prop.worldContext.block.camera) {
|
|
10
|
+
if (prop.worldContext.mode.control === "orbit") {
|
|
11
|
+
orbit(prop);
|
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12
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+
} else if (prop.worldContext.mode.control === "normal") {
|
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13
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+
normal(prop);
|
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14
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+
}
|
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15
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+
}
|
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16
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+
});
|
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17
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+
|
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18
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+
// 포커스가 아닐 때 카메라 activeStae 따라가기
|
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+
useFrame(() => {
|
|
20
|
+
if (!prop.worldContext.cameraOption.focus) {
|
|
21
|
+
prop.worldContext.cameraOption.target =
|
|
22
|
+
prop.worldContext.activeState.position;
|
|
23
|
+
prop.worldContext.cameraOption.position = makeNormalCameraPosition(
|
|
24
|
+
prop.worldContext.activeState,
|
|
25
|
+
prop.worldContext.cameraOption
|
|
26
|
+
);
|
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|
+
}
|
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+
});
|
|
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+
}
|
|
@@ -0,0 +1,14 @@
|
|
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1
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+
import * as THREE from "three";
|
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2
|
+
import {} from "three-stdlib";
|
|
3
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+
|
|
4
|
+
export type cameraRayType = {
|
|
5
|
+
origin: THREE.Vector3;
|
|
6
|
+
hit: THREE.Raycaster;
|
|
7
|
+
rayCast: THREE.Raycaster | null;
|
|
8
|
+
length: number;
|
|
9
|
+
dir: THREE.Vector3;
|
|
10
|
+
position: THREE.Vector3;
|
|
11
|
+
intersects: THREE.Intersection<THREE.Mesh>[];
|
|
12
|
+
detected: THREE.Intersection<THREE.Mesh>[];
|
|
13
|
+
intersectObjectMap: { [uuid: string]: THREE.Mesh };
|
|
14
|
+
};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { AirplaneInnerRef } from "../../inner/airplane";
|
|
2
|
+
import { activeAirplaneInnerType } from "./type";
|
|
3
|
+
|
|
4
|
+
export function AirplaneRef(props: activeAirplaneInnerType) {
|
|
5
|
+
return (
|
|
6
|
+
<AirplaneInnerRef
|
|
7
|
+
name={"airplane"}
|
|
8
|
+
isActive={true}
|
|
9
|
+
currentAnimation={"idle"}
|
|
10
|
+
componentType={"airplane"}
|
|
11
|
+
ridingUrl={props.ridingUrl}
|
|
12
|
+
{...props}
|
|
13
|
+
>
|
|
14
|
+
{props.children}
|
|
15
|
+
</AirplaneInnerRef>
|
|
16
|
+
);
|
|
17
|
+
}
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
import { controllerInnerType, refsType } from "../../../controller/type";
|
|
2
|
+
import { urlsType } from "../../../world/context/type";
|
|
3
|
+
import { CharacterInnerRef } from "../../inner/character";
|
|
4
|
+
|
|
5
|
+
export function CharacterRef({
|
|
6
|
+
children,
|
|
7
|
+
props,
|
|
8
|
+
refs,
|
|
9
|
+
urls,
|
|
10
|
+
}: {
|
|
11
|
+
children: React.ReactNode;
|
|
12
|
+
props: controllerInnerType;
|
|
13
|
+
refs: refsType;
|
|
14
|
+
urls: urlsType;
|
|
15
|
+
}) {
|
|
16
|
+
return (
|
|
17
|
+
<CharacterInnerRef
|
|
18
|
+
url={urls.characterUrl}
|
|
19
|
+
isActive={true}
|
|
20
|
+
componentType="character"
|
|
21
|
+
rigidbodyType={"dynamic"}
|
|
22
|
+
controllerOptions={props.controllerOptions}
|
|
23
|
+
groundRay={props.groundRay}
|
|
24
|
+
onAnimate={props.onAnimate}
|
|
25
|
+
onFrame={props.onFrame}
|
|
26
|
+
onReady={props.onReady}
|
|
27
|
+
onDestory={props.onDestory}
|
|
28
|
+
rigidBodyProps={props.rigidBodyProps}
|
|
29
|
+
parts={props.parts}
|
|
30
|
+
{...refs}
|
|
31
|
+
>
|
|
32
|
+
{children}
|
|
33
|
+
</CharacterInnerRef>
|
|
34
|
+
);
|
|
35
|
+
}
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
import { RigidBodyTypeString } from "@react-three/rapier";
|
|
2
|
+
import * as THREE from "three";
|
|
3
|
+
import { controllerOptionsType } from "../../../controller/type";
|
|
4
|
+
|
|
5
|
+
export type activeCharacterPropsType = {
|
|
6
|
+
characterUrl: string;
|
|
7
|
+
position?: THREE.Vector3;
|
|
8
|
+
rotation?: THREE.Euler;
|
|
9
|
+
controllerOptions?: controllerOptionsType;
|
|
10
|
+
currentAnimation?: string;
|
|
11
|
+
children?: React.ReactNode;
|
|
12
|
+
rigidbodyType?: RigidBodyTypeString;
|
|
13
|
+
};
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import { VehicleInnerRef } from "../../inner/vehicle";
|
|
2
|
+
import { activeVehicleInnerType } from "./type";
|
|
3
|
+
|
|
4
|
+
export function VehicleRef(props: activeVehicleInnerType) {
|
|
5
|
+
return (
|
|
6
|
+
<VehicleInnerRef
|
|
7
|
+
name={"vehicle"}
|
|
8
|
+
isActive={true}
|
|
9
|
+
currentAnimation={"idle"}
|
|
10
|
+
componentType={"vehicle"}
|
|
11
|
+
ridingUrl={props.ridingUrl}
|
|
12
|
+
{...props}
|
|
13
|
+
>
|
|
14
|
+
{props.children}
|
|
15
|
+
</VehicleInnerRef>
|
|
16
|
+
);
|
|
17
|
+
}
|
|
@@ -0,0 +1,65 @@
|
|
|
1
|
+
import { vec3 } from "@react-three/rapier";
|
|
2
|
+
import { useContext } from "react";
|
|
3
|
+
import { controllerInnerType, refsType } from "../controller/type";
|
|
4
|
+
import { GaesupWorldContext } from "../world/context";
|
|
5
|
+
import { AirplaneRef } from "./active/airplane";
|
|
6
|
+
import { CharacterRef } from "./active/character";
|
|
7
|
+
import { VehicleRef } from "./active/vehicle";
|
|
8
|
+
|
|
9
|
+
export function GaesupComponent({
|
|
10
|
+
props,
|
|
11
|
+
refs,
|
|
12
|
+
}: {
|
|
13
|
+
props: controllerInnerType;
|
|
14
|
+
refs: refsType;
|
|
15
|
+
}) {
|
|
16
|
+
const { mode, states, rideable, urls } = useContext(GaesupWorldContext);
|
|
17
|
+
const { enableRiding, isRiderOn, rideableId } = states;
|
|
18
|
+
|
|
19
|
+
return (
|
|
20
|
+
<>
|
|
21
|
+
{mode.type === "character" && (
|
|
22
|
+
<CharacterRef props={props} refs={refs} urls={urls}>
|
|
23
|
+
{props.children}
|
|
24
|
+
</CharacterRef>
|
|
25
|
+
)}
|
|
26
|
+
{mode.type === "vehicle" && (
|
|
27
|
+
<VehicleRef
|
|
28
|
+
controllerOptions={props.controllerOptions}
|
|
29
|
+
url={urls.vehicleUrl}
|
|
30
|
+
wheelUrl={urls.wheelUrl}
|
|
31
|
+
ridingUrl={urls.ridingUrl}
|
|
32
|
+
enableRiding={enableRiding}
|
|
33
|
+
isRiderOn={isRiderOn}
|
|
34
|
+
groundRay={props.groundRay}
|
|
35
|
+
offset={
|
|
36
|
+
rideableId && rideable[rideableId]
|
|
37
|
+
? rideable[rideableId].offset
|
|
38
|
+
: vec3()
|
|
39
|
+
}
|
|
40
|
+
{...refs}
|
|
41
|
+
>
|
|
42
|
+
{props.children}
|
|
43
|
+
</VehicleRef>
|
|
44
|
+
)}
|
|
45
|
+
{mode.type === "airplane" && (
|
|
46
|
+
<AirplaneRef
|
|
47
|
+
controllerOptions={props.controllerOptions}
|
|
48
|
+
url={urls.airplaneUrl}
|
|
49
|
+
ridingUrl={urls.ridingUrl}
|
|
50
|
+
enableRiding={enableRiding}
|
|
51
|
+
isRiderOn={isRiderOn}
|
|
52
|
+
groundRay={props.groundRay}
|
|
53
|
+
offset={
|
|
54
|
+
rideableId && rideable[rideableId]
|
|
55
|
+
? rideable[rideableId].offset
|
|
56
|
+
: vec3()
|
|
57
|
+
}
|
|
58
|
+
{...refs}
|
|
59
|
+
>
|
|
60
|
+
{props.children}
|
|
61
|
+
</AirplaneRef>
|
|
62
|
+
)}
|
|
63
|
+
</>
|
|
64
|
+
);
|
|
65
|
+
}
|
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
import { OuterGroupRef } from "../common/OuterGroupRef";
|
|
2
|
+
import { RigidBodyRef } from "../common/RigidbodyRef";
|
|
3
|
+
import { airplaneInnerType } from "./type";
|
|
4
|
+
|
|
5
|
+
export function AirplaneInnerRef(props: airplaneInnerType) {
|
|
6
|
+
const { rigidBodyRef, outerGroupRef } = props;
|
|
7
|
+
|
|
8
|
+
return (
|
|
9
|
+
<OuterGroupRef ref={outerGroupRef}>
|
|
10
|
+
<RigidBodyRef
|
|
11
|
+
ref={rigidBodyRef}
|
|
12
|
+
name={props.name}
|
|
13
|
+
componentType={"airplane"}
|
|
14
|
+
ridingUrl={props.ridingUrl}
|
|
15
|
+
{...props}
|
|
16
|
+
>
|
|
17
|
+
{props.children}
|
|
18
|
+
</RigidBodyRef>
|
|
19
|
+
</OuterGroupRef>
|
|
20
|
+
);
|
|
21
|
+
}
|
|
@@ -0,0 +1,22 @@
|
|
|
1
|
+
import { OuterGroupRef } from "../common/OuterGroupRef";
|
|
2
|
+
import { RigidBodyRef } from "../common/RigidbodyRef";
|
|
3
|
+
import { characterInnerType } from "./type";
|
|
4
|
+
|
|
5
|
+
export function CharacterInnerRef(props: characterInnerType) {
|
|
6
|
+
const { outerGroupRef } = props;
|
|
7
|
+
return (
|
|
8
|
+
<OuterGroupRef ref={outerGroupRef}>
|
|
9
|
+
<RigidBodyRef
|
|
10
|
+
name={"character"}
|
|
11
|
+
url={props.url}
|
|
12
|
+
controllerOptions={props.controllerOptions}
|
|
13
|
+
ref={props.rigidBodyRef}
|
|
14
|
+
groundRay={props.groundRay}
|
|
15
|
+
isNotColliding={props.isNotColliding}
|
|
16
|
+
{...props}
|
|
17
|
+
>
|
|
18
|
+
{props.children}
|
|
19
|
+
</RigidBodyRef>
|
|
20
|
+
</OuterGroupRef>
|
|
21
|
+
);
|
|
22
|
+
}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import { callbackType } from "../../../controller/initialize/callback/type";
|
|
2
|
+
import { groundRayType, partsType } from "../../../controller/type";
|
|
3
|
+
import { passiveCharacterPropsType } from "../../passive/character/type";
|
|
4
|
+
import { componentTypeString, innerRefType } from "../../passive/type";
|
|
5
|
+
|
|
6
|
+
// 내부 정의
|
|
7
|
+
export type characterInnerType = {
|
|
8
|
+
componentType: componentTypeString;
|
|
9
|
+
isActive?: boolean;
|
|
10
|
+
groundRay: groundRayType;
|
|
11
|
+
parts?: partsType;
|
|
12
|
+
} & passiveCharacterPropsType &
|
|
13
|
+
innerRefType &
|
|
14
|
+
callbackType;
|
|
@@ -0,0 +1,56 @@
|
|
|
1
|
+
import { Ref, forwardRef } from "react";
|
|
2
|
+
import * as THREE from "three";
|
|
3
|
+
import RiderRef from "../rider";
|
|
4
|
+
import { InnerGroupRefType } from "./type";
|
|
5
|
+
|
|
6
|
+
export const InnerGroupRef = forwardRef(
|
|
7
|
+
(props: InnerGroupRefType, ref: Ref<THREE.Group>) => {
|
|
8
|
+
return (
|
|
9
|
+
<group receiveShadow castShadow ref={ref} userData={{ intangible: true }}>
|
|
10
|
+
{props.isRiderOn &&
|
|
11
|
+
props.enableRiding &&
|
|
12
|
+
props.isActive &&
|
|
13
|
+
props.ridingUrl && (
|
|
14
|
+
<RiderRef url={props.ridingUrl} offset={props.offset} />
|
|
15
|
+
)}
|
|
16
|
+
|
|
17
|
+
{props.children}
|
|
18
|
+
{props.objectNode && props.animationRef && (
|
|
19
|
+
<primitive
|
|
20
|
+
object={props.objectNode}
|
|
21
|
+
visible={false}
|
|
22
|
+
receiveShadow
|
|
23
|
+
castShadow
|
|
24
|
+
ref={props.animationRef}
|
|
25
|
+
/>
|
|
26
|
+
)}
|
|
27
|
+
|
|
28
|
+
{Object.keys(props.nodes).map((name: string, key: number) => {
|
|
29
|
+
const node = props.nodes[name];
|
|
30
|
+
if (node instanceof THREE.SkinnedMesh) {
|
|
31
|
+
return (
|
|
32
|
+
<skinnedMesh
|
|
33
|
+
castShadow
|
|
34
|
+
receiveShadow
|
|
35
|
+
material={node.material}
|
|
36
|
+
geometry={node.geometry}
|
|
37
|
+
skeleton={node.skeleton}
|
|
38
|
+
key={key}
|
|
39
|
+
/>
|
|
40
|
+
);
|
|
41
|
+
} else if (node instanceof THREE.Mesh) {
|
|
42
|
+
return (
|
|
43
|
+
<mesh
|
|
44
|
+
castShadow
|
|
45
|
+
receiveShadow
|
|
46
|
+
material={node.material}
|
|
47
|
+
geometry={node.geometry}
|
|
48
|
+
key={key}
|
|
49
|
+
/>
|
|
50
|
+
);
|
|
51
|
+
}
|
|
52
|
+
})}
|
|
53
|
+
</group>
|
|
54
|
+
);
|
|
55
|
+
}
|
|
56
|
+
);
|
|
@@ -0,0 +1,19 @@
|
|
|
1
|
+
import { forwardRef, MutableRefObject, ReactNode } from 'react'
|
|
2
|
+
import * as THREE from 'three'
|
|
3
|
+
|
|
4
|
+
export const OuterGroupRef = forwardRef(
|
|
5
|
+
(
|
|
6
|
+
{
|
|
7
|
+
children,
|
|
8
|
+
}: {
|
|
9
|
+
children: ReactNode
|
|
10
|
+
},
|
|
11
|
+
ref: any
|
|
12
|
+
) => {
|
|
13
|
+
return (
|
|
14
|
+
<group ref={ref} userData={{ intangible: true }}>
|
|
15
|
+
{children}
|
|
16
|
+
</group>
|
|
17
|
+
)
|
|
18
|
+
}
|
|
19
|
+
)
|