gaesup-world 0.8.46 → 0.8.48

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@@ -13,5 +13,5 @@ import { jsx as _jsx } from "react/jsx-runtime";
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  import { CharacterInnerRef } from "../../inner/character";
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  export function CharacterRef(_a) {
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  var children = _a.children, props = _a.props, refs = _a.refs, urls = _a.urls;
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- return (_jsx(CharacterInnerRef, __assign({ url: urls.characterUrl, isActive: true, componentType: "character", rigidbodyType: "dynamic", controllerOptions: props.controllerOptions, groundRay: props.groundRay, onAnimate: props.onAnimate, onFrame: props.onFrame, onReady: props.onReady, onDestory: props.onDestory }, refs, { children: children })));
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+ return (_jsx(CharacterInnerRef, __assign({ url: urls.characterUrl, isActive: true, componentType: "character", rigidbodyType: "dynamic", controllerOptions: props.controllerOptions, groundRay: props.groundRay, onAnimate: props.onAnimate, onFrame: props.onFrame, onReady: props.onReady, onDestory: props.onDestory, rigidBodyProps: props.rigidBodyProps, parts: props.parts }, refs, { children: children })));
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  }
@@ -1,9 +1,10 @@
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  import { callbackType } from "../../../controller/initialize/callback/type";
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- import { groundRayType } from "../../../controller/type";
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+ import { groundRayType, partsType } from "../../../controller/type";
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  import { passiveCharacterPropsType } from "../../passive/character/type";
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  import { componentTypeString, innerRefType } from "../../passive/type";
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  export type characterInnerType = {
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  componentType: componentTypeString;
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  isActive?: boolean;
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  groundRay: groundRayType;
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+ parts?: partsType;
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  } & passiveCharacterPropsType & innerRefType & callbackType;
@@ -10,4 +10,5 @@ export declare const InnerGroupRef: import("react").ForwardRefExoticComponent<{
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  isActive?: boolean;
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  ridingUrl?: string;
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  offset?: THREE.Vector3;
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+ parts?: import("../../../controller/type").partsType;
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  } & import("./type").ridingType & import("react").RefAttributes<THREE.Group<THREE.Object3DEventMap>>>;
@@ -9,7 +9,8 @@ export declare const RigidBodyRef: import("react").ForwardRefExoticComponent<{
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  isActive?: boolean;
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  ridingUrl?: string;
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  groundRay?: import("../../../controller/type").groundRayType;
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- rigidBodyProps?: RapierRigidBody;
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+ rigidBodyProps?: import("@react-three/rapier").RigidBodyProps;
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+ parts?: import("../../../controller/type").partsType;
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  } & {
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  children?: import("react").ReactNode;
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  groundRay?: import("../../../controller/type").groundRayType;
@@ -29,7 +30,7 @@ export declare const RigidBodyRef: import("react").ForwardRefExoticComponent<{
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  userData?: {
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  intangible: boolean;
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  };
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- rigidBodyProps?: RapierRigidBody;
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+ rigidBodyProps?: import("@react-three/rapier").RigidBodyProps;
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  outerGroupProps?: THREE.Group<THREE.Object3DEventMap>;
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  innerGroupProps?: THREE.Group<THREE.Object3DEventMap>;
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  } & import("./type").ridingType & import("../../passive/type").innerRefType & import("../../../controller/initialize/callback/type").callbackType & import("react").RefAttributes<RapierRigidBody>>;
@@ -25,6 +25,7 @@ import calculation from "../../../physics";
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  import { V3 } from "../../../utils";
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  import { GaesupWorldContext } from "../../../world/context";
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  import { InnerGroupRef } from "./InnerGroupRef";
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+ import { PartsGroupRef } from "./partsGroupRef";
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  import { setGroundRay } from "./setGroundRay";
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  export var RigidBodyRef = forwardRef(function (props, ref) {
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  var _a;
@@ -85,5 +86,8 @@ export var RigidBodyRef = forwardRef(function (props, ref) {
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  });
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  return (_jsxs(RigidBody, __assign({ colliders: false, ref: ref, name: props.name, rotation: euler()
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  .set(0, ((_a = props.rotation) === null || _a === void 0 ? void 0 : _a.clone().y) || 0, 0)
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- .clone(), userData: props.userData, type: props.rigidbodyType || (props.isActive ? "dynamic" : "fixed"), sensor: props.sensor, onIntersectionEnter: props.onIntersectionEnter, onCollisionEnter: props.onCollisionEnter }, props.rigidBodyProps, { children: [_jsx(CapsuleCollider, { ref: props.colliderRef, args: [(size.y / 2 - size.x) * 1.2, size.x * 1.2], position: [0, (size.y / 2 + size.x / 2) * 1.2, 0] }), props.children, _jsx(InnerGroupRef, { objectNode: objectNode, animationRef: animationRef, nodes: nodes, ref: props.innerGroupRef, isActive: props.isActive, isRiderOn: props.isRiderOn, enableRiding: props.enableRiding, ridingUrl: props.ridingUrl, offset: props.offset, children: props.children })] })));
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+ .clone(), userData: props.userData, type: props.rigidbodyType || (props.isActive ? "dynamic" : "fixed"), sensor: props.sensor, onIntersectionEnter: props.onIntersectionEnter, onCollisionEnter: props.onCollisionEnter }, props.rigidBodyProps, { children: [_jsx(CapsuleCollider, { ref: props.colliderRef, args: [(size.y / 2 - size.x) * 1.2, size.x * 1.2], position: [0, (size.y / 2 + size.x / 2) * 1.2, 0] }), _jsxs(InnerGroupRef, { objectNode: objectNode, animationRef: animationRef, nodes: nodes, ref: props.innerGroupRef, isActive: props.isActive, isRiderOn: props.isRiderOn, enableRiding: props.enableRiding, ridingUrl: props.ridingUrl, offset: props.offset, parts: props.parts, children: [props.children, props.parts &&
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+ props.parts.map(function (url, key) {
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+ return (_jsx(PartsGroupRef, { url: url, isActive: props.isActive, componentType: props.componentType, currentAnimation: props.currentAnimation }, key + url));
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+ })] })] })));
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  });
@@ -0,0 +1,7 @@
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+ import { componentTypeString } from "../../passive/type";
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+ export declare const PartsGroupRef: ({ url, isActive, componentType, currentAnimation, }: {
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+ url: string;
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+ isActive: boolean;
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+ componentType: componentTypeString;
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+ currentAnimation: string;
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+ }) => import("react/jsx-runtime").JSX.Element;
@@ -0,0 +1,31 @@
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+ import { jsx as _jsx, Fragment as _Fragment, jsxs as _jsxs } from "react/jsx-runtime";
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+ import { useAnimations, useGLTF } from "@react-three/drei";
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+ import { useGraph } from "@react-three/fiber";
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+ import { useMemo } from "react";
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+ import * as THREE from "three";
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+ import { SkeletonUtils } from "three-stdlib";
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+ import playActions from "../../../animation/actions";
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+ export var PartsGroupRef = function (_a) {
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+ var url = _a.url, isActive = _a.isActive, componentType = _a.componentType, currentAnimation = _a.currentAnimation;
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+ var _b = useGLTF(url), scene = _b.scene, animations = _b.animations;
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+ var clone = useMemo(function () { return SkeletonUtils.clone(scene); }, [scene]);
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+ var _c = useAnimations(animations), actions = _c.actions, ref = _c.ref;
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+ var nodes = useGraph(clone).nodes;
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+ var objectNode = Object.values(nodes).find(function (node) { return node.type === "Object3D"; });
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+ playActions({
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+ type: componentType,
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+ actions: actions,
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+ animationRef: ref,
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+ currentAnimation: isActive ? undefined : currentAnimation,
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+ isActive: isActive,
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+ });
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+ return (_jsxs(_Fragment, { children: [_jsx("primitive", { object: objectNode, visible: false, receiveShadow: true, castShadow: true, ref: ref }), Object.keys(nodes).map(function (name, key) {
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+ var node = nodes[name];
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+ if (node instanceof THREE.SkinnedMesh) {
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+ return (_jsx("skinnedMesh", { castShadow: true, receiveShadow: true, material: node.material, geometry: node.geometry, skeleton: node.skeleton }, key));
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+ }
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+ else if (node instanceof THREE.Mesh) {
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+ return (_jsx("mesh", { castShadow: true, receiveShadow: true, material: node.material, geometry: node.geometry }, key));
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+ }
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+ })] }));
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+ };
@@ -1,9 +1,9 @@
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  import { Collider } from "@dimforge/rapier3d-compat";
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- import { RapierRigidBody, RigidBodyTypeString } from "@react-three/rapier";
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+ import { RigidBodyProps, RigidBodyTypeString } from "@react-three/rapier";
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  import { MutableRefObject, RefObject } from "react";
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  import * as THREE from "three";
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  import { callbackType } from "../../../controller/initialize/callback/type";
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- import { groundRayType } from "../../../controller/type";
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+ import { groundRayType, partsType } from "../../../controller/type";
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  import { urlsType } from "../../../world/context/type";
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  import { innerRefType, passivePropsType } from "../../passive/type";
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  export type characterColliderType = {
@@ -22,6 +22,7 @@ export type InnerGroupRefType = {
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  isActive?: boolean;
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  ridingUrl?: string;
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  offset?: THREE.Vector3;
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+ parts?: partsType;
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  } & ridingType;
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  export type ridingType = {
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  isRiderOn?: boolean;
@@ -55,5 +56,6 @@ export type rigidBodyRefType = {
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  isActive?: boolean;
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  ridingUrl?: string;
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  groundRay?: groundRayType;
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- rigidBodyProps?: RapierRigidBody;
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+ rigidBodyProps?: RigidBodyProps;
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+ parts?: partsType;
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  } & passivePropsType & innerRefType & callbackType;
@@ -1,5 +1,5 @@
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  import { Collider } from "@dimforge/rapier3d-compat";
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- import { CollisionEnterPayload, RapierRigidBody, RigidBodyTypeString } from "@react-three/rapier";
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+ import { CollisionEnterPayload, RapierRigidBody, RigidBodyProps, RigidBodyTypeString } from "@react-three/rapier";
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  import { MutableRefObject } from "react";
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  import * as THREE from "three";
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  import { controllerOptionsType, groundRayType } from "../../controller/type";
@@ -30,7 +30,7 @@ export type passivePropsType = {
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  userData?: {
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  intangible: boolean;
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  };
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- rigidBodyProps?: RapierRigidBody;
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+ rigidBodyProps?: RigidBodyProps;
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  outerGroupProps?: THREE.Group;
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  innerGroupProps?: THREE.Group;
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  } & ridingType;
@@ -65,7 +65,7 @@ export function GaesupControllerInner(props) {
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  }, []);
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  var prop = __assign(__assign(__assign(__assign({}, initControllerProps({
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  refs: refs,
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- })), { children: props.children, groupProps: props.groupProps, controllerOptions: gaesupControl.value.controllerOptions }), gaesupControl.value.callbacks), refs);
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+ })), { children: props.children, groupProps: props.groupProps, rigidBodyProps: props.rigidBodyProps, controllerOptions: gaesupControl.value.controllerOptions, parts: props.parts }), gaesupControl.value.callbacks), refs);
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  initDebug({
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  controllerContext: gaesupControl.value,
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  controllerDispatch: gaesupControl.dispatch,
@@ -54,6 +54,7 @@ export type controllerInnerType = {
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  cameraRay: cameraRayType;
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  keyControl: keyControlType;
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  controllerOptions: controllerOptionsType;
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+ parts?: partsType;
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  } & controllerOtherPropType & refsType & callbackType;
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  export type animationTagType = {
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  idle: string;
@@ -89,6 +90,8 @@ export interface controllerOtherPropType extends RigidBodyProps {
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  rigidBodyProps?: RigidBodyProps;
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  debug?: boolean;
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  }
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+ export type partsType = string[];
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  export type controllerType = controllerOtherPropType & urlsType & Partial<gaesupControllerContextPropType> & callbackType & {
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  controllerOptions?: controllerOptionsType;
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+ parts?: partsType;
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  };
@@ -1,10 +1,12 @@
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  import direction from "./direction";
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  import impulse from "./impulse";
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  import innerCalc from "./innerCalc";
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+ import queue from "./queue";
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  import stop from "./stop";
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  export default function characterCalculation(calcProp) {
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  direction(calcProp);
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  impulse(calcProp);
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  innerCalc(calcProp);
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  stop(calcProp);
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+ queue(calcProp);
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  }
@@ -0,0 +1,2 @@
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+ import { calcType } from "../type";
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+ export default function queue(prop: calcType): void;
@@ -0,0 +1,39 @@
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+ import { vec3 } from "@react-three/rapier";
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+ import * as THREE from "three";
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+ import { calcNorm } from "../../utils";
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+ export default function queue(prop) {
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+ var _a;
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+ var rigidBodyRef = prop.rigidBodyRef, state = prop.state, _b = prop.worldContext, clicker = _b.clicker, mode = _b.mode, clickerOption = _b.clickerOption;
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+ var u = vec3((_a = rigidBodyRef.current) === null || _a === void 0 ? void 0 : _a.translation());
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+ var norm = calcNorm(u, clicker.point, false);
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+ if (clickerOption.autoStart) {
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+ if (clickerOption.queue[0] instanceof THREE.Vector3) {
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+ clicker.isOn = true;
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+ norm = calcNorm(u, clickerOption.queue[0], false);
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+ var v = vec3(clickerOption.queue[0]);
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+ var newAngle = Math.atan2(v.z - u.z, v.x - u.x);
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+ clicker.angle = newAngle;
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+ }
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+ }
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+ if (norm < 1 && mode.controller === "clicker") {
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+ if (clickerOption.track && clickerOption.queue.length !== 0) {
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+ var Q = clickerOption.queue.shift();
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+ if (Q instanceof THREE.Vector3) {
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+ clicker.point = Q;
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+ var v = vec3(clicker.point);
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+ var newAngle = Math.atan2(v.z - u.z, v.x - u.x);
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+ clicker.angle = newAngle;
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+ }
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+ else {
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+ Q();
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+ }
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+ if (clickerOption.loop) {
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+ clickerOption.queue.push(Q);
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+ }
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+ }
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+ else {
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+ clicker.isOn = false;
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+ clicker.isRun = false;
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+ }
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+ }
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+ }
@@ -1,35 +1,8 @@
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- import { vec3 } from "@react-three/rapier";
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- import { calcNorm } from "../../utils";
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  export default function stop(prop) {
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- var _a;
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- var rigidBodyRef = prop.rigidBodyRef, _b = prop.worldContext, control = _b.control, clicker = _b.clicker, mode = _b.mode, clickerOption = _b.clickerOption;
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+ var _a = prop.worldContext, control = _a.control, clicker = _a.clicker, mode = _a.mode;
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  var keyS = control.keyS;
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  if (keyS && mode.controller === "clicker") {
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  clicker.isOn = false;
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  clicker.isRun = false;
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  }
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- var u = vec3((_a = rigidBodyRef.current) === null || _a === void 0 ? void 0 : _a.translation());
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- var norm = calcNorm(u, clicker.point, false);
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- if (clickerOption.autoStart) {
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- clicker.isOn = true;
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- norm = calcNorm(u, clickerOption.queue[0], false);
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- var v = vec3(clickerOption.queue[0]);
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- var newAngle = Math.atan2(v.z - u.z, v.x - u.x);
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- clicker.angle = newAngle;
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- }
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- if (norm < 1 && mode.controller === "clicker") {
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- if (clickerOption.track && clickerOption.queue.length !== 0) {
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- clicker.point = clickerOption.queue.shift();
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- var v = vec3(clicker.point);
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- var newAngle = Math.atan2(v.z - u.z, v.x - u.x);
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- clicker.angle = newAngle;
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- if (clickerOption.loop) {
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- clickerOption.queue.push(clicker.point);
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- }
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- }
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- else {
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- clicker.isOn = false;
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- clicker.isRun = false;
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- }
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- }
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  }
@@ -1,17 +1,23 @@
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  import { jsxs as _jsxs, jsx as _jsx, Fragment as _Fragment } from "react/jsx-runtime";
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  import { Line } from "@react-three/drei";
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  import { useContext } from "react";
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+ import * as THREE from "three";
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  import { GaesupWorldContext } from "../../world/context";
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  export function Clicker(_a) {
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  var onMarker = _a.onMarker, runMarker = _a.runMarker;
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  var _b = useContext(GaesupWorldContext), clicker = _b.clicker, mode = _b.mode, clickerOption = _b.clickerOption;
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+ var pointQ = [];
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+ for (var i = 0; i < clickerOption.queue.length; i++) {
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+ if (clickerOption.queue[i] instanceof THREE.Vector3) {
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+ pointQ.push(clickerOption.queue[i]);
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+ }
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+ }
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  return (_jsxs(_Fragment, { children: [mode.controller === "clicker" && (_jsxs("group", { position: clicker.point, children: [clicker.isOn && onMarker, clicker.isOn && clickerOption.isRun && clicker.isRun && runMarker] })), clickerOption.line &&
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- clickerOption.queue.map(function (item, key) {
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- var current = key;
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- var before = key === 0 ? clickerOption.queue.length - 1 : key - 1;
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- return (_jsxs("group", { position: [0, 1, 0], children: [_jsx(Line, { worldUnits: true, points: [
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- clickerOption.queue[before],
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- clickerOption.queue[current],
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- ], color: "turquoise", transparent: true, opacity: 0.5, lineWidth: 0.4 }), _jsxs("mesh", { position: item, children: [_jsx("sphereGeometry", { args: [0.6, 30, 0.6] }), _jsx("meshStandardMaterial", { color: "turquoise", transparent: true, opacity: 0.8 })] }, key)] }));
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+ pointQ.map(function (queueItem, key) {
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+ if (queueItem instanceof THREE.Vector3) {
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+ var current = key;
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+ var before = key === 0 ? pointQ.length - 1 : key - 1;
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+ return (_jsxs("group", { position: [0, 1, 0], children: [_jsx(Line, { worldUnits: true, points: [pointQ[before], pointQ[current]], color: "turquoise", transparent: true, opacity: 0.5, lineWidth: 0.4 }), _jsxs("mesh", { position: queueItem, children: [_jsx("sphereGeometry", { args: [0.6, 30, 0.6] }), _jsx("meshStandardMaterial", { color: "turquoise", transparent: true, opacity: 0.8 })] }, key)] }, key));
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+ }
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  })] }));
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  }
@@ -1,4 +1,4 @@
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- import { RapierRigidBody } from "@react-three/rapier";
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+ import { RigidBodyProps } from "@react-three/rapier";
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  import * as THREE from "three";
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  import { controllerOptionsType } from "../../controller/type";
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  export type rideablePropType = {
@@ -19,7 +19,7 @@ export type rideablePropType = {
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  vehicleSize?: THREE.Vector3;
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  wheelSize?: THREE.Vector3;
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  airplaneSize?: THREE.Vector3;
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- rigidBodyProps?: RapierRigidBody;
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+ rigidBodyProps?: RigidBodyProps;
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  outerGroupProps?: THREE.Group;
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  innerGroupProps?: THREE.Group;
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  };
@@ -107,13 +107,15 @@ export type clickerType = {
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  isOn: boolean;
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  isRun: boolean;
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  };
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+ export type queueItemtype = THREE.Vector3 | Function;
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+ export type queueType = queueItemtype[];
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  export type clickerOptionType = {
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  autoStart?: boolean;
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  isRun?: boolean;
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  throttle?: number;
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  track?: boolean;
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  loop?: boolean;
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- queue?: THREE.Vector3[];
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+ queue?: queueType;
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  line?: boolean;
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  };
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  export type wheelStateType = {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "gaesup-world",
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- "version": "0.8.46",
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+ "version": "0.8.48",
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  "type": "module",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",