gaesup-world 0.5.4 → 0.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (114) hide show
  1. package/dist/gaesup/camera/control/normal.d.ts +1 -1
  2. package/dist/gaesup/camera/control/orbit.d.ts +1 -1
  3. package/dist/gaesup/camera/index.d.ts +1 -1
  4. package/dist/gaesup/camera/type.d.ts +1 -1
  5. package/dist/gaesup/component/active/airplane/index.d.ts +1 -1
  6. package/dist/gaesup/component/active/airplane/index.js +12 -1
  7. package/dist/gaesup/component/active/character/index.d.ts +1 -1
  8. package/dist/gaesup/component/active/character/index.js +12 -1
  9. package/dist/gaesup/component/active/vehicle/index.d.ts +1 -1
  10. package/dist/gaesup/component/active/vehicle/index.js +12 -1
  11. package/dist/gaesup/component/index.d.ts +1 -1
  12. package/dist/gaesup/component/index.js +14 -3
  13. package/dist/gaesup/component/inner/airplane/index.d.ts +1 -1
  14. package/dist/gaesup/component/inner/airplane/index.js +12 -1
  15. package/dist/gaesup/component/inner/character/index.d.ts +2 -2
  16. package/dist/gaesup/component/inner/character/index.js +12 -1
  17. package/dist/gaesup/component/inner/common/InnerGroupRef.js +13 -2
  18. package/dist/gaesup/component/inner/common/OuterGroupRef.d.ts +1 -5
  19. package/dist/gaesup/component/inner/common/OuterGroupRef.js +12 -1
  20. package/dist/gaesup/component/inner/common/RigidbodyRef.d.ts +1 -15
  21. package/dist/gaesup/component/inner/common/RigidbodyRef.js +12 -1
  22. package/dist/gaesup/component/inner/common/setGroundRay.d.ts +1 -1
  23. package/dist/gaesup/component/inner/rider/index.d.ts +2 -2
  24. package/dist/gaesup/component/inner/rider/index.js +13 -2
  25. package/dist/gaesup/component/inner/vehicle/collider.d.ts +2 -11
  26. package/dist/gaesup/component/inner/vehicle/index.d.ts +1 -1
  27. package/dist/gaesup/component/inner/vehicle/index.js +12 -1
  28. package/dist/gaesup/component/inner/vehicle/wheels.d.ts +1 -1
  29. package/dist/gaesup/component/inner/vehicle/wheels.js +12 -1
  30. package/dist/gaesup/component/passive/airplane/index.js +12 -1
  31. package/dist/gaesup/component/passive/character/index.js +12 -1
  32. package/dist/gaesup/component/passive/type.d.ts +3 -3
  33. package/dist/gaesup/component/passive/vehicle/index.js +12 -1
  34. package/dist/gaesup/component/type.d.ts +2 -2
  35. package/dist/gaesup/controller/context/index.d.ts +4 -7
  36. package/dist/gaesup/controller/context/type.d.ts +5 -5
  37. package/dist/gaesup/controller/index.d.ts +2 -2
  38. package/dist/gaesup/controller/index.js +2 -2
  39. package/dist/gaesup/controller/initialize/callback/type.d.ts +4 -4
  40. package/dist/gaesup/controller/type.d.ts +14 -14
  41. package/dist/gaesup/gaesupProps/index.js +1 -1
  42. package/dist/gaesup/hooks/useClicker/index.d.ts +0 -1
  43. package/dist/gaesup/hooks/useFocus/index.js +81 -71
  44. package/dist/gaesup/hooks/useGaesupAnimation/index.d.ts +2 -2
  45. package/dist/gaesup/hooks/useGaesupGltf/index.d.ts +6 -7
  46. package/dist/gaesup/hooks/useJoyStick/index.d.ts +2 -2
  47. package/dist/gaesup/hooks/useMovePoint/index.d.ts +0 -1
  48. package/dist/gaesup/hooks/useRideable/index.d.ts +3 -3
  49. package/dist/gaesup/hooks/useRideable/index.js +1 -1
  50. package/dist/gaesup/hooks/useTeleport/index.d.ts +0 -1
  51. package/dist/gaesup/physics/type.d.ts +5 -5
  52. package/dist/gaesup/physics/vehicle/direction.d.ts +2 -2
  53. package/dist/gaesup/tools/clicker/index.d.ts +1 -1
  54. package/dist/gaesup/tools/clicker/index.js +12 -1
  55. package/dist/gaesup/tools/gameBoy/GameBoyButton.js +13 -2
  56. package/dist/gaesup/tools/gameBoy/index.d.ts +2 -2
  57. package/dist/gaesup/tools/gameBoy/index.js +13 -2
  58. package/dist/gaesup/tools/gameBoy/type.d.ts +1 -1
  59. package/dist/gaesup/tools/gamePad/GamePadButton.d.ts +2 -2
  60. package/dist/gaesup/tools/gamePad/GamePadButton.js +13 -2
  61. package/dist/gaesup/tools/gamePad/index.d.ts +1 -1
  62. package/dist/gaesup/tools/gamePad/index.js +13 -2
  63. package/dist/gaesup/tools/gamePad/type.d.ts +1 -1
  64. package/dist/gaesup/tools/joyStick/index.d.ts +2 -2
  65. package/dist/gaesup/tools/joyStick/index.js +3 -3
  66. package/dist/gaesup/tools/joyStick/type.d.ts +3 -3
  67. package/dist/gaesup/tools/jumpPortal/index.d.ts +2 -2
  68. package/dist/gaesup/tools/jumpPortal/index.js +13 -2
  69. package/dist/gaesup/tools/keyBoardToolTip/index.d.ts +1 -1
  70. package/dist/gaesup/tools/keyBoardToolTip/index.js +3 -3
  71. package/dist/gaesup/tools/keyBoardToolTip/type.d.ts +8 -8
  72. package/dist/gaesup/tools/miniMap/index.d.ts +1 -1
  73. package/dist/gaesup/tools/miniMap/index.js +13 -13
  74. package/dist/gaesup/tools/miniMap/type.d.ts +3 -3
  75. package/dist/gaesup/tools/rideable/index.d.ts +1 -1
  76. package/dist/gaesup/tools/rideable/index.js +14 -3
  77. package/dist/gaesup/tools/type.d.ts +1 -1
  78. package/dist/gaesup/tools/zoomButton/index.js +3 -3
  79. package/dist/gaesup/utils/context.d.ts +4 -2
  80. package/dist/gaesup/utils/debug.d.ts +7 -7
  81. package/dist/gaesup/utils/innerHtml.d.ts +1 -1
  82. package/dist/gaesup/utils/innerHtml.js +1 -1
  83. package/dist/gaesup/utils/ray.d.ts +1 -1
  84. package/dist/gaesup/utils/ref.d.ts +1 -2
  85. package/dist/gaesup/utils/type.d.ts +1 -1
  86. package/dist/gaesup/world/context/index.d.ts +2 -4
  87. package/dist/gaesup/world/context/reducer.d.ts +2 -2
  88. package/dist/gaesup/world/context/type.d.ts +25 -25
  89. package/dist/gaesup/world/index.d.ts +1 -1
  90. package/dist/gaesup/world/index.js +12 -1
  91. package/dist/gaesup/world/initalize/index.d.ts +1 -33
  92. package/dist/gaesup/world/type.d.ts +2 -2
  93. package/package.json +9 -4
  94. package/vite.config.js +10 -0
  95. package/dist/gaesup/animation/actions.d.ts +0 -50
  96. package/dist/gaesup/component/inner/common/InnerGroupRef.d.ts +0 -10
  97. package/dist/gaesup/component/inner/common/type.d.ts +0 -22
  98. package/dist/gaesup/component/passive/airplane/index.d.ts +0 -15
  99. package/dist/gaesup/component/passive/character/index.d.ts +0 -15
  100. package/dist/gaesup/component/passive/vehicle/index.d.ts +0 -15
  101. package/dist/gaesup/controller/style.css +0 -48
  102. package/dist/gaesup/gaesupProps/index.d.ts +0 -7
  103. package/dist/gaesup/hooks/useGaesupController/index.d.ts +0 -10
  104. package/dist/gaesup/tools/gameBoy/GameBoyButton.d.ts +0 -9
  105. package/dist/gaesup/tools/gameBoy/style.css +0 -92
  106. package/dist/gaesup/tools/gamePad/style.css +0 -62
  107. package/dist/gaesup/tools/joyStick/style.css +0 -38
  108. package/dist/gaesup/tools/jumpPortal/style.css +0 -16
  109. package/dist/gaesup/tools/keyBoardToolTip/style.css +0 -24
  110. package/dist/gaesup/tools/miniMap/style.css +0 -228
  111. package/dist/gaesup/tools/rideable/style.css +0 -16
  112. package/dist/gaesup/tools/zoomButton/index.d.ts +0 -19
  113. package/dist/gaesup/tools/zoomButton/style.css +0 -16
  114. package/dist/gaesup/world/style.css +0 -13
@@ -1,4 +1,4 @@
1
1
  import { cameraPropType } from "../../physics/type";
2
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  import { activeStateType, cameraOptionType } from "../../world/context/type";
3
- export declare const makeNormalCameraPosition: (activeState: activeStateType, cameraOption: cameraOptionType) => import("three").Vector3;
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+ export declare const makeNormalCameraPosition: (activeState: activeStateType, cameraOption: cameraOptionType) => any;
4
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  export default function normal(prop: cameraPropType): void;
@@ -1,4 +1,4 @@
1
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  import { cameraPropType } from "../../physics/type";
2
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  import { activeStateType, cameraOptionType } from "../../world/context/type";
3
- export declare const makeOrbitCameraPosition: (activeState: activeStateType, cameraOption: cameraOptionType) => import("three").Vector3;
3
+ export declare const makeOrbitCameraPosition: (activeState: activeStateType, cameraOption: cameraOptionType) => any;
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  export default function orbit(prop: cameraPropType): void;
@@ -5,4 +5,4 @@ export default function Camera({ refs, prop, control, }: {
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  control: {
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  [key: string]: boolean;
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  };
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- }): import("react/jsx-runtime").JSX.Element;
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+ }): any;
@@ -1,5 +1,5 @@
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  import * as THREE from "three";
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- export type cameraRayType = {
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+ export declare type cameraRayType = {
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  origin: THREE.Vector3;
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  hit: THREE.Raycaster;
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  rayCast: THREE.Raycaster | null;
@@ -11,4 +11,4 @@ export declare function AirplaneRef({ children, props, groundRay, enableRiding,
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  offset?: THREE.Vector3;
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  refs: refsType;
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  urls: urlsType;
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- }): import("react/jsx-runtime").JSX.Element;
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+ }): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
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+ __assign = Object.assign || function(t) {
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+ for (var s, i = 1, n = arguments.length; i < n; i++) {
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+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
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+ }
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+ return t;
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+ };
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+ return __assign.apply(this, arguments);
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+ };
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  import { jsx as _jsx } from "react/jsx-runtime";
2
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  import { vec3 } from "@react-three/rapier";
3
14
  import playActions, { subscribeActions } from "../../../animation/actions";
@@ -34,5 +45,5 @@ export function AirplaneRef(_a) {
34
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  animationResult: animationResult,
35
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  type: "airplane",
36
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  });
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- return (_jsx(AirplaneInnerRef, { refs: refs, urls: urls, isRiderOn: isRiderOn, enableRiding: enableRiding, offset: offset, currentAnimation: currentAnimation, children: children }));
48
+ return (_jsx(AirplaneInnerRef, __assign({ refs: refs, urls: urls, isRiderOn: isRiderOn, enableRiding: enableRiding, offset: offset, currentAnimation: currentAnimation }, { children: children })));
38
49
  }
@@ -4,4 +4,4 @@ export declare function CharacterRef({ props, refs, urls, }: {
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  props: controllerInnerType;
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  refs: refsType;
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  urls: urlsType;
7
- }): import("react/jsx-runtime").JSX.Element;
7
+ }): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
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+ for (var s, i = 1, n = arguments.length; i < n; i++) {
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+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
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+ }
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+ return t;
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+ };
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+ return __assign.apply(this, arguments);
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+ };
1
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  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { vec3 } from "@react-three/rapier";
3
14
  import playActions, { subscribeActions } from "../../../animation/actions";
@@ -35,5 +46,5 @@ export function CharacterRef(_a) {
35
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  animationResult: animationResult,
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  type: "character",
37
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  });
38
- return (_jsx(CharacterInnerRef, { animationRef: animationRef, refs: refs, urls: urls, currentAnimation: currentAnimation, children: props.children }));
49
+ return (_jsx(CharacterInnerRef, __assign({ animationRef: animationRef, refs: refs, urls: urls, currentAnimation: currentAnimation }, { children: props.children })));
39
50
  }
@@ -11,4 +11,4 @@ export declare function VehicleRef({ children, props, groundRay, enableRiding, i
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  offset?: THREE.Vector3;
12
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  refs: refsType;
13
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  urls: urlsType;
14
- }): import("react/jsx-runtime").JSX.Element;
14
+ }): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
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+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
7
+ }
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+ return t;
9
+ };
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+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { vec3 } from "@react-three/rapier";
3
14
  import playActions, { subscribeActions } from "../../../animation/actions";
@@ -34,5 +45,5 @@ export function VehicleRef(_a) {
34
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  animationResult: animationResult,
35
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  type: "vehicle",
36
47
  });
37
- return (_jsx(VehicleInnerRef, { refs: refs, urls: urls, isRiderOn: isRiderOn, enableRiding: enableRiding, offset: offset, currentAnimation: currentAnimation, children: children }));
48
+ return (_jsx(VehicleInnerRef, __assign({ refs: refs, urls: urls, isRiderOn: isRiderOn, enableRiding: enableRiding, offset: offset, currentAnimation: currentAnimation }, { children: children })));
38
49
  }
@@ -4,4 +4,4 @@ export declare function GaesupComponent({ props, refs, urls, }: {
4
4
  props: controllerInnerType;
5
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  refs: refsType;
6
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  urls: urlsType;
7
- }): import("react/jsx-runtime").JSX.Element;
7
+ }): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
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+ return __assign.apply(this, arguments);
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+ };
1
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  import { jsx as _jsx, Fragment as _Fragment, jsxs as _jsxs } from "react/jsx-runtime";
2
13
  import { vec3 } from "@react-three/rapier";
3
14
  import { useContext } from "react";
@@ -11,9 +22,9 @@ export function GaesupComponent(_a) {
11
22
  var _b = useContext(GaesupWorldContext), mode = _b.mode, states = _b.states, rideable = _b.rideable;
12
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  var enableRiding = states.enableRiding, isRiderOn = states.isRiderOn, rideableId = states.rideableId;
13
24
  calculation(props);
14
- return (_jsxs(_Fragment, { children: [mode.type === "character" && (_jsx(CharacterRef, { props: props, refs: refs, urls: urls })), mode.type === "vehicle" && (_jsx(VehicleRef, { props: props, groundRay: props.groundRay, refs: refs, urls: urls, enableRiding: enableRiding, isRiderOn: isRiderOn, offset: rideableId && rideable[rideableId]
25
+ return (_jsxs(_Fragment, { children: [mode.type === "character" && (_jsx(CharacterRef, { props: props, refs: refs, urls: urls })), mode.type === "vehicle" && (_jsx(VehicleRef, __assign({ props: props, groundRay: props.groundRay, refs: refs, urls: urls, enableRiding: enableRiding, isRiderOn: isRiderOn, offset: rideableId && rideable[rideableId]
15
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  ? rideable[rideableId].offset
16
- : vec3(), children: props.children })), mode.type === "airplane" && (_jsx(AirplaneRef, { props: props, groundRay: props.groundRay, refs: refs, urls: urls, enableRiding: enableRiding, isRiderOn: isRiderOn, offset: rideableId && rideable[rideableId]
27
+ : vec3() }, { children: props.children }))), mode.type === "airplane" && (_jsx(AirplaneRef, __assign({ props: props, groundRay: props.groundRay, refs: refs, urls: urls, enableRiding: enableRiding, isRiderOn: isRiderOn, offset: rideableId && rideable[rideableId]
17
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  ? rideable[rideableId].offset
18
- : vec3(), children: props.children }))] }));
29
+ : vec3() }, { children: props.children })))] }));
19
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  }
@@ -1,2 +1,2 @@
1
1
  import { refPropsType } from "../common/type";
2
- export declare function AirplaneInnerRef({ children, refs, urls, isRiderOn, enableRiding, offset, name, position, rotation, userData, onCollisionEnter, type, }: refPropsType): import("react/jsx-runtime").JSX.Element;
2
+ export declare function AirplaneInnerRef({ children, refs, urls, isRiderOn, enableRiding, offset, name, position, rotation, userData, onCollisionEnter, type, }: refPropsType): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
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+ for (var s, i = 1, n = arguments.length; i < n; i++) {
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+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
7
+ }
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+ return t;
9
+ };
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+ return __assign.apply(this, arguments);
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+ };
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  import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
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  import { CuboidCollider } from "@react-three/rapier";
3
14
  import { useGltfAndSize } from "../../../hooks/useGaesupGltf";
@@ -12,5 +23,5 @@ export function AirplaneInnerRef(_a) {
12
23
  var size = useGltfAndSize({
13
24
  url: airplaneUrl,
14
25
  }).size;
15
- return (_jsx(OuterGroupRef, { ref: outerGroupRef, children: airplaneUrl && (_jsxs(RigidBodyRef, { ref: rigidBodyRef, name: name, position: position, rotation: rotation, userData: userData, onCollisionEnter: onCollisionEnter, type: type, children: [_jsx(CuboidCollider, { args: [size.x / 2, size.y / 2, size.z / 2], position: [0, size.y / 2, 0] }), children, _jsx(InnerGroupRef, { type: "airplane", url: airplaneUrl, currentAnimation: "idle", ref: innerGroupRef, children: enableRiding && isRiderOn && urls.characterUrl && (_jsx(RiderRef, { urls: urls, offset: offset })) })] })) }));
26
+ return (_jsx(OuterGroupRef, __assign({ ref: outerGroupRef }, { children: airplaneUrl && (_jsxs(RigidBodyRef, __assign({ ref: rigidBodyRef, name: name, position: position, rotation: rotation, userData: userData, onCollisionEnter: onCollisionEnter, type: type }, { children: [_jsx(CuboidCollider, { args: [size.x / 2, size.y / 2, size.z / 2], position: [0, size.y / 2, 0] }), children, _jsx(InnerGroupRef, __assign({ type: "airplane", url: airplaneUrl, currentAnimation: "idle", ref: innerGroupRef }, { children: enableRiding && isRiderOn && urls.characterUrl && (_jsx(RiderRef, { urls: urls, offset: offset })) }))] }))) })));
16
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  }
@@ -10,7 +10,7 @@ export declare const calcCharacterColliderProps: (characterSize: THREE.Vector3)
10
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  radius: number;
11
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  diameter: number;
12
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  };
13
- export type characterColliderType = {
13
+ export declare type characterColliderType = {
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  height: number;
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  halfHeight: number;
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  radius: number;
@@ -26,4 +26,4 @@ export declare function CharacterInnerRef({ children, refs, urls, position, eule
26
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  currentAnimation?: string;
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  positionLerp?: number;
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  type?: RigidBodyTypeString;
29
- }): import("react/jsx-runtime").JSX.Element;
29
+ }): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
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+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
7
+ }
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+ return t;
9
+ };
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+ return __assign.apply(this, arguments);
11
+ };
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  import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from "react/jsx-runtime";
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  import { CapsuleCollider } from "@react-three/rapier";
3
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  import { useGltfAndSize } from "../../../hooks/useGaesupGltf";
@@ -24,5 +35,5 @@ export function CharacterInnerRef(_a) {
24
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  var outerGroupRef = refs.outerGroupRef, rigidBodyRef = refs.rigidBodyRef, colliderRef = refs.colliderRef, innerGroupRef = refs.innerGroupRef;
25
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  var size = useGltfAndSize({ url: urls.characterUrl }).size;
26
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  var collider = calcCharacterColliderProps(size);
27
- return (_jsx(_Fragment, { children: collider && (_jsx(OuterGroupRef, { ref: outerGroupRef, children: _jsxs(RigidBodyRef, { ref: rigidBodyRef, name: "character", position: position, positionLerp: positionLerp, rotation: euler, type: type, children: [_jsx(CapsuleCollider, { ref: colliderRef, args: [collider.height, collider.radius], position: [0, collider.height + collider.radius, 0] }), _jsx(InnerGroupRef, { type: "character", ref: innerGroupRef, url: urls.characterUrl, currentAnimation: currentAnimation, children: children })] }) })) }));
38
+ return (_jsx(_Fragment, { children: collider && (_jsx(OuterGroupRef, __assign({ ref: outerGroupRef }, { children: _jsxs(RigidBodyRef, __assign({ ref: rigidBodyRef, name: "character", position: position, positionLerp: positionLerp, rotation: euler, type: type }, { children: [_jsx(CapsuleCollider, { ref: colliderRef, args: [collider.height, collider.radius], position: [0, collider.height + collider.radius, 0] }), _jsx(InnerGroupRef, __assign({ type: "character", ref: innerGroupRef, url: urls.characterUrl, currentAnimation: currentAnimation }, { children: children }))] })) }))) }));
28
39
  }
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
13
  import { useGraph } from "@react-three/fiber";
3
14
  import { Suspense, forwardRef, useMemo } from "react";
@@ -17,7 +28,7 @@ export var InnerGroupRef = forwardRef(function (_a, ref) {
17
28
  var clone = useMemo(function () { return SkeletonUtils.clone(scene); }, [scene]);
18
29
  var nodes = useGraph(clone).nodes;
19
30
  var objectNode = Object.values(nodes).find(function (node) { return node.type === "Object3D"; });
20
- return (_jsx(Suspense, { fallback: null, children: _jsxs("group", { receiveShadow: true, castShadow: true, ref: ref, rotation: rotation, userData: { intangible: true }, children: [children, objectNode && animationRef && (_jsx("primitive", { object: objectNode, visible: false, receiveShadow: true, castShadow: true, ref: animationRef })), Object.keys(nodes).map(function (name, key) {
31
+ return (_jsx(Suspense, __assign({ fallback: null }, { children: _jsxs("group", __assign({ receiveShadow: true, castShadow: true, ref: ref, rotation: rotation, userData: { intangible: true } }, { children: [children, objectNode && animationRef && (_jsx("primitive", { object: objectNode, visible: false, receiveShadow: true, castShadow: true, ref: animationRef })), Object.keys(nodes).map(function (name, key) {
21
32
  var node = nodes[name];
22
33
  if (node instanceof THREE.SkinnedMesh) {
23
34
  return (_jsx("skinnedMesh", { castShadow: true, receiveShadow: true, material: node.material, geometry: node.geometry, skeleton: node.skeleton }, key));
@@ -25,5 +36,5 @@ export var InnerGroupRef = forwardRef(function (_a, ref) {
25
36
  else if (node instanceof THREE.Mesh) {
26
37
  return (_jsx("mesh", { castShadow: true, receiveShadow: true, material: node.material, geometry: node.geometry }, key));
27
38
  }
28
- })] }) }));
39
+ })] })) })));
29
40
  });
@@ -1,5 +1 @@
1
- import { ReactNode } from "react";
2
- import * as THREE from "three";
3
- export declare const OuterGroupRef: import("react").ForwardRefExoticComponent<{
4
- children: ReactNode;
5
- } & import("react").RefAttributes<THREE.Group<THREE.Object3DEventMap>>>;
1
+ export declare const OuterGroupRef: any;
@@ -1,6 +1,17 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { forwardRef } from "react";
3
14
  export var OuterGroupRef = forwardRef(function (_a, ref) {
4
15
  var children = _a.children;
5
- return (_jsx("group", { ref: ref, userData: { intangible: true }, children: children }));
16
+ return (_jsx("group", __assign({ ref: ref, userData: { intangible: true } }, { children: children })));
6
17
  });
@@ -1,15 +1 @@
1
- import { CollisionEnterPayload, RapierRigidBody, RigidBodyTypeString } from "@react-three/rapier";
2
- import { ReactNode } from "react";
3
- import * as THREE from "three";
4
- export declare const RigidBodyRef: import("react").ForwardRefExoticComponent<{
5
- children: ReactNode;
6
- name?: string;
7
- position?: THREE.Vector3;
8
- rotation?: THREE.Euler;
9
- userData?: {
10
- intangible: boolean;
11
- };
12
- onCollisionEnter?: (e: CollisionEnterPayload) => Promise<void>;
13
- positionLerp?: number;
14
- type?: RigidBodyTypeString;
15
- } & import("react").RefAttributes<RapierRigidBody>>;
1
+ export declare const RigidBodyRef: any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { RigidBody, euler, } from "@react-three/rapier";
3
14
  import { forwardRef, useEffect, useState, } from "react";
@@ -11,5 +22,5 @@ export var RigidBodyRef = forwardRef(function (_a, ref) {
11
22
  return ordPosition.lerp(position.clone(), positionLerp);
12
23
  });
13
24
  }, [position, positionLerp]);
14
- return (_jsx(RigidBody, { colliders: false, ref: ref, name: name, position: positionLerp ? newPosition === null || newPosition === void 0 ? void 0 : newPosition.clone() : position, rotation: euler().set(0, (rotation === null || rotation === void 0 ? void 0 : rotation.clone().y) || 0, 0), userData: userData, onCollisionEnter: onCollisionEnter, type: type || "dynamic", children: children }));
25
+ return (_jsx(RigidBody, __assign({ colliders: false, ref: ref, name: name, position: positionLerp ? newPosition === null || newPosition === void 0 ? void 0 : newPosition.clone() : position, rotation: euler().set(0, (rotation === null || rotation === void 0 ? void 0 : rotation.clone().y) || 0, 0), userData: userData, onCollisionEnter: onCollisionEnter, type: type || "dynamic" }, { children: children })));
15
26
  });
@@ -1,7 +1,7 @@
1
1
  import { Collider } from "@dimforge/rapier3d-compat";
2
2
  import { RefObject } from "react";
3
3
  import { groundRayType } from "../../../controller/type";
4
- export type setGroundRayType = {
4
+ export declare type setGroundRayType = {
5
5
  groundRay: groundRayType;
6
6
  length: number;
7
7
  colliderRef: RefObject<Collider>;
@@ -1,11 +1,11 @@
1
1
  import { ReactNode } from "react";
2
2
  import * as THREE from "three";
3
3
  import { urlsType } from "../../../world/context/type";
4
- export type riderRefType = {
4
+ export declare type riderRefType = {
5
5
  urls: urlsType;
6
6
  children?: ReactNode;
7
7
  offset?: THREE.Vector3;
8
8
  euler?: THREE.Euler;
9
9
  currentAnimation?: string;
10
10
  };
11
- export default function RiderRef({ urls, children, offset, euler, currentAnimation, }: riderRefType): import("react/jsx-runtime").JSX.Element;
11
+ export default function RiderRef({ urls, children, offset, euler, currentAnimation, }: riderRefType): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from "react/jsx-runtime";
2
13
  import { useAnimations } from "@react-three/drei";
3
14
  import { useGraph } from "@react-three/fiber";
@@ -19,7 +30,7 @@ export default function RiderRef(_a) {
19
30
  var characterClone = useMemo(function () { return SkeletonUtils.clone(scene); }, [scene]);
20
31
  var characterNodes = useGraph(characterClone).nodes;
21
32
  var characterObjectNode = Object.values(characterNodes).find(function (node) { return node.type === "Object3D"; });
22
- return (_jsx(_Fragment, { children: _jsxs("group", { position: offset, rotation: euler, children: [characterObjectNode && (_jsx("primitive", { object: characterObjectNode, visible: false, receiveShadow: true, castShadow: true, ref: animationRef })), Object.keys(characterNodes).map(function (name, key) {
33
+ return (_jsx(_Fragment, { children: _jsxs("group", __assign({ position: offset, rotation: euler }, { children: [characterObjectNode && (_jsx("primitive", { object: characterObjectNode, visible: false, receiveShadow: true, castShadow: true, ref: animationRef })), Object.keys(characterNodes).map(function (name, key) {
23
34
  var characterNode = characterNodes[name];
24
35
  if (characterNode instanceof THREE.SkinnedMesh) {
25
36
  return (_jsx("skinnedMesh", { castShadow: true, receiveShadow: true, material: characterNode.material, geometry: characterNode.geometry, skeleton: characterNode.skeleton }, key));
@@ -27,5 +38,5 @@ export default function RiderRef(_a) {
27
38
  else if (characterNode instanceof THREE.Mesh) {
28
39
  return (_jsx("mesh", { castShadow: true, receiveShadow: true, material: characterNode.material, geometry: characterNode.geometry }, key));
29
40
  }
30
- }), children] }) }));
41
+ }), children] })) }));
31
42
  }
@@ -1,11 +1,2 @@
1
- /// <reference types="react" />
2
- import { Collider } from "@dimforge/rapier3d-compat";
3
- import * as THREE from "three";
4
- import { urlsType } from "../../../world/context/type";
5
- export declare const VehicleWheelCollider: import("react").ForwardRefExoticComponent<{
6
- urls: urlsType;
7
- vehicleSize: THREE.Vector3;
8
- } & import("react").RefAttributes<Collider>>;
9
- export declare const VehicleCollider: import("react").ForwardRefExoticComponent<{
10
- vehicleSize: THREE.Vector3;
11
- } & import("react").RefAttributes<Collider>>;
1
+ export declare const VehicleWheelCollider: any;
2
+ export declare const VehicleCollider: any;
@@ -1,2 +1,2 @@
1
1
  import { refPropsType } from "../common/type";
2
- export declare function VehicleInnerRef({ children, refs, urls, isRiderOn, enableRiding, offset, name, position, rotation, userData, currentAnimation, onCollisionEnter, type, }: refPropsType): import("react/jsx-runtime").JSX.Element;
2
+ export declare function VehicleInnerRef({ children, refs, urls, isRiderOn, enableRiding, offset, name, position, rotation, userData, currentAnimation, onCollisionEnter, type, }: refPropsType): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
13
  import { useGltfAndSize } from "../../../hooks/useGaesupGltf";
3
14
  import { InnerGroupRef } from "../common/InnerGroupRef";
@@ -13,5 +24,5 @@ export function VehicleInnerRef(_a) {
13
24
  var vehicleSize = useGltfAndSize({
14
25
  url: urls.vehicleUrl,
15
26
  }).size;
16
- return (_jsxs(OuterGroupRef, { ref: outerGroupRef, children: [vehicleUrl && rigidBodyRef && (_jsxs(RigidBodyRef, { ref: rigidBodyRef, name: name, position: position, rotation: rotation, userData: userData, onCollisionEnter: onCollisionEnter, type: type, children: [wheelUrl ? (_jsx(VehicleWheelCollider, { urls: urls, vehicleSize: vehicleSize })) : (_jsx(VehicleCollider, { vehicleSize: vehicleSize })), enableRiding && isRiderOn && urls.characterUrl && (_jsx(RiderRef, { urls: urls, offset: offset })), children, _jsx(InnerGroupRef, { type: "vehicle", url: vehicleUrl, currentAnimation: currentAnimation, ref: innerGroupRef })] })), wheelUrl && (_jsx(WheelsRef, { refs: refs, urls: urls, vehicleSize: vehicleSize }))] }));
27
+ return (_jsxs(OuterGroupRef, __assign({ ref: outerGroupRef }, { children: [vehicleUrl && rigidBodyRef && (_jsxs(RigidBodyRef, __assign({ ref: rigidBodyRef, name: name, position: position, rotation: rotation, userData: userData, onCollisionEnter: onCollisionEnter, type: type }, { children: [wheelUrl ? (_jsx(VehicleWheelCollider, { urls: urls, vehicleSize: vehicleSize })) : (_jsx(VehicleCollider, { vehicleSize: vehicleSize })), enableRiding && isRiderOn && urls.characterUrl && (_jsx(RiderRef, { urls: urls, offset: offset })), children, _jsx(InnerGroupRef, { type: "vehicle", url: vehicleUrl, currentAnimation: currentAnimation, ref: innerGroupRef })] }))), wheelUrl && (_jsx(WheelsRef, { refs: refs, urls: urls, vehicleSize: vehicleSize }))] })));
17
28
  }
@@ -5,4 +5,4 @@ export declare function WheelsRef({ vehicleSize, refs, urls, }: {
5
5
  vehicleSize: THREE.Vector3;
6
6
  refs: Partial<refsType>;
7
7
  urls: urlsType;
8
- }): import("react/jsx-runtime").JSX.Element;
8
+ }): any;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { Fragment as _Fragment, jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
2
13
  import { Gltf } from "@react-three/drei";
3
14
  import { useFrame } from "@react-three/fiber";
@@ -47,7 +58,7 @@ export function WheelsRef(_a) {
47
58
  !wheelSize.y)
48
59
  return _jsx(_Fragment, {});
49
60
  var wheelRef = wheelRefs.current[index];
50
- return (_jsxs(RigidBody, { position: wheelPosition, colliders: false, type: "dynamic", ref: wheelRef, rotation: [0, 0, Math.PI / 2], children: [_jsx(CylinderCollider, { rotation: [0, 0, Math.PI / 2], args: [wheelSize.x / 2, wheelSize.y / 2] }), _jsx(Gltf, { src: wheelUrl })] }, index));
61
+ return (_jsxs(RigidBody, __assign({ position: wheelPosition, colliders: false, type: "dynamic", ref: wheelRef, rotation: [0, 0, Math.PI / 2] }, { children: [_jsx(CylinderCollider, { rotation: [0, 0, Math.PI / 2], args: [wheelSize.x / 2, wheelSize.y / 2] }), _jsx(Gltf, { src: wheelUrl })] }), index));
51
62
  }), rigidBodyRef &&
52
63
  wheelUrl &&
53
64
  wheelRefs &&
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { useFrame } from "@react-three/fiber";
3
14
  import { quat, } from "@react-three/rapier";
@@ -36,5 +47,5 @@ export function PassiveAirplane(props) {
36
47
  : 0.1, false);
37
48
  }
38
49
  });
39
- return (_jsx(AirplaneInnerRef, { refs: refs, urls: urls, position: position, rotation: euler, userData: { intangible: true }, onCollisionEnter: props.onCollisionEnter, currentAnimation: props.currentAnimation, type: props.type, children: props.children }));
50
+ return (_jsx(AirplaneInnerRef, __assign({ refs: refs, urls: urls, position: position, rotation: euler, userData: { intangible: true }, onCollisionEnter: props.onCollisionEnter, currentAnimation: props.currentAnimation, type: props.type }, { children: props.children })));
40
51
  }
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { useFrame } from "@react-three/fiber";
3
14
  import { quat, } from "@react-three/rapier";
@@ -31,5 +42,5 @@ export function PassiveCharacter(props) {
31
42
  innerGroupRef.current.quaternion.rotateTowards(quat().setFromEuler(euler), 10 * delta);
32
43
  }
33
44
  });
34
- return (_jsx(CharacterInnerRef, { position: position, refs: refs, urls: props.urls, currentAnimation: props.currentAnimation, positionLerp: props.positionLerp, type: props.type, children: props.children }));
45
+ return (_jsx(CharacterInnerRef, __assign({ position: position, refs: refs, urls: props.urls, currentAnimation: props.currentAnimation, positionLerp: props.positionLerp, type: props.type }, { children: props.children })));
35
46
  }
@@ -1,15 +1,15 @@
1
1
  import { gaesupPassivePropsType } from "../../hooks/useGaesupController";
2
2
  import { activeStateType, modeType, wheelsStateType } from "../../world/context/type";
3
- export type passiveComponentType = {
3
+ export declare type passiveComponentType = {
4
4
  props: gaesupPassivePropsType;
5
5
  };
6
- export type passiveCharacterType = {
6
+ export declare type passiveCharacterType = {
7
7
  mode: modeType;
8
8
  state: activeStateType;
9
9
  current: string;
10
10
  url: string;
11
11
  };
12
- export type passiveVehicleType = {
12
+ export declare type passiveVehicleType = {
13
13
  mode: modeType;
14
14
  state: activeStateType;
15
15
  wheelsState?: wheelsStateType;
@@ -1,3 +1,14 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
+ t[p] = s[p];
7
+ }
8
+ return t;
9
+ };
10
+ return __assign.apply(this, arguments);
11
+ };
1
12
  import { jsx as _jsx } from "react/jsx-runtime";
2
13
  import { useRef } from "react";
3
14
  import { VehicleInnerRef } from "../../inner/vehicle";
@@ -13,5 +24,5 @@ export function PassiveVehicle(props) {
13
24
  colliderRef: colliderRef,
14
25
  };
15
26
  var position = props.position, euler = props.euler, currentAnimation = props.currentAnimation, urls = props.urls;
16
- return (_jsx(VehicleInnerRef, { refs: refs, urls: urls, position: position, rotation: euler, userData: { intangible: true }, onCollisionEnter: props.onCollisionEnter, currentAnimation: currentAnimation, type: props.type, children: props.children }));
27
+ return (_jsx(VehicleInnerRef, __assign({ refs: refs, urls: urls, position: position, rotation: euler, userData: { intangible: true }, onCollisionEnter: props.onCollisionEnter, currentAnimation: currentAnimation, type: props.type }, { children: props.children })));
17
28
  }
@@ -3,7 +3,7 @@ import { RapierRigidBody } from "@react-three/rapier";
3
3
  import { RefObject } from "react";
4
4
  import * as THREE from "three";
5
5
  import { GLTF } from "three-stdlib";
6
- export type GLTFResult = GLTF & {
6
+ export declare type GLTFResult = GLTF & {
7
7
  nodes: {
8
8
  [name: string]: THREE.Mesh | THREE.SkinnedMesh;
9
9
  };
@@ -11,7 +11,7 @@ export type GLTFResult = GLTF & {
11
11
  [name: string]: THREE.Material | THREE.MeshStandardMaterial;
12
12
  };
13
13
  } & ObjectMap;
14
- export type passiveRefsType = {
14
+ export declare type passiveRefsType = {
15
15
  rigidBodyRef: RefObject<RapierRigidBody>;
16
16
  outerGroupRef: RefObject<THREE.Group>;
17
17
  innerGroupRef: RefObject<THREE.Group>;
@@ -1,10 +1,7 @@
1
- /// <reference types="react" />
2
- import { dispatchType } from "../../utils/type";
3
- import { gaesupControllerType } from "./type";
4
1
  export declare const gaesupControllerDefault: {
5
2
  airplane: {
6
- angleDelta: import("three").Vector3;
7
- maxAngle: import("three").Vector3;
3
+ angleDelta: THREE.Vector3;
4
+ maxAngle: THREE.Vector3;
8
5
  maxSpeed: number;
9
6
  accelRatio: number;
10
7
  brakeRatio: number;
@@ -45,5 +42,5 @@ export declare const gaesupControllerDefault: {
45
42
  wheelUrl: any;
46
43
  };
47
44
  };
48
- export declare const GaesupControllerContext: import("react").Context<gaesupControllerType>;
49
- export declare const GaesupControllerDispatchContext: import("react").Context<dispatchType<gaesupControllerType>>;
45
+ export declare const GaesupControllerContext: any;
46
+ export declare const GaesupControllerDispatchContext: any;
@@ -3,7 +3,7 @@ import * as THREE from "three";
3
3
  import { dispatchType } from "../../utils/type";
4
4
  import { callbackType } from "../initialize/callback/type";
5
5
  import { gaesupControllerContextPropType, refsType } from "../type";
6
- export type airplaneDebugType = {
6
+ export declare type airplaneDebugType = {
7
7
  angleDelta?: THREE.Vector3;
8
8
  maxAngle?: THREE.Vector3;
9
9
  buoyancy?: number;
@@ -12,14 +12,14 @@ export type airplaneDebugType = {
12
12
  brakeRatio?: number;
13
13
  linearDamping?: number;
14
14
  };
15
- export type vehicleDebugType = {
15
+ export declare type vehicleDebugType = {
16
16
  maxSpeed?: number;
17
17
  accelRatio?: number;
18
18
  brakeRatio?: number;
19
19
  wheelOffset?: number;
20
20
  linearDamping?: number;
21
21
  };
22
- export type characterDebugType = {
22
+ export declare type characterDebugType = {
23
23
  jumpSpeed?: number;
24
24
  turnSpeed?: number;
25
25
  walkSpeed?: number;
@@ -32,8 +32,8 @@ export interface vehicleType extends GroupProps, vehicleDebugType {
32
32
  }
33
33
  export interface characterType extends GroupProps, characterDebugType {
34
34
  }
35
- export type gaesupControllerType = gaesupControllerContextPropType & {
35
+ export declare type gaesupControllerType = gaesupControllerContextPropType & {
36
36
  callbacks?: callbackType;
37
37
  refs?: refsType;
38
38
  };
39
- export type gaesupDisptachType = dispatchType<gaesupControllerType>;
39
+ export declare type gaesupDisptachType = dispatchType<gaesupControllerType>;