fui-studio-mcp 0.1.1 → 0.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -276,17 +276,17 @@ function emptyProject(name = "untitled") {
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  return Project.parse({ name, canvas: { origin: "center" } });
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  }
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  var ROOT_TYPES = /* @__PURE__ */ new Set(["canvas", "layer", "ograf"]);
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- function layerAssignment(graph) {
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- const typeOf = new Map(graph.nodes.map((n) => [n.id, n.type]));
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+ function layerAssignment(graph2) {
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+ const typeOf = new Map(graph2.nodes.map((n) => [n.id, n.type]));
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  const sources = /* @__PURE__ */ new Map();
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- for (const e of graph.edges) {
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+ for (const e of graph2.edges) {
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  if (!typeOf.has(e.from) || !typeOf.has(e.to)) continue;
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  const list = sources.get(e.to);
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  if (list) list.push(e.from);
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  else sources.set(e.to, [e.from]);
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  }
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  const reached = /* @__PURE__ */ new Map();
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- for (const layer of graph.nodes) {
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+ for (const layer of graph2.nodes) {
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  if (layer.type !== "layer") continue;
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  const stack = [...sources.get(layer.id) ?? []];
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  while (stack.length > 0) {
@@ -303,25 +303,25 @@ function layerAssignment(graph) {
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  }
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  }
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  const out = /* @__PURE__ */ new Map();
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- for (const n of graph.nodes) {
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+ for (const n of graph2.nodes) {
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  const r = ROOT_TYPES.has(n.type) ? void 0 : reached.get(n.id);
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  out.set(n.id, r && r.size === 1 ? [...r][0] : void 0);
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  }
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  return out;
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  }
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- function assignLayers(graph) {
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- const assignment = layerAssignment(graph);
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- for (const n of graph.nodes) {
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+ function assignLayers(graph2) {
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+ const assignment = layerAssignment(graph2);
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+ for (const n of graph2.nodes) {
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  const layer = assignment.get(n.id);
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  if (layer) n.layer = layer;
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  else delete n.layer;
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  }
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- return graph;
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+ return graph2;
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  }
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- function adoptions(graph, nodeId) {
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- const typeOf = new Map(graph.nodes.map((n) => [n.id, n]));
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+ function adoptions(graph2, nodeId) {
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+ const typeOf = new Map(graph2.nodes.map((n) => [n.id, n]));
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  const sources = /* @__PURE__ */ new Map();
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- for (const e of graph.edges) {
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+ for (const e of graph2.edges) {
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  const list = sources.get(e.to);
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  if (list) list.push(e.from);
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  else sources.set(e.to, [e.from]);
@@ -335,7 +335,7 @@ function adoptions(graph, nodeId) {
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  cone.add(id);
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  stack.push(...sources.get(id) ?? []);
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  }
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- const assignment = layerAssignment(graph);
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+ const assignment = layerAssignment(graph2);
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  const out = /* @__PURE__ */ new Map();
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  for (const id of cone) {
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  const layer = assignment.get(id);
@@ -354,11 +354,11 @@ var MIGRATIONS = {
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  * the outline starts at width 0, so rendered output is byte-identical.
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  */
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  1: (doc) => {
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- const graph = doc.graph;
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+ const graph2 = doc.graph;
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  const textIds = new Set(
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- (graph?.nodes ?? []).filter((n) => V1_TEXT_TYPES.has(n.type)).map((n) => n.id)
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+ (graph2?.nodes ?? []).filter((n) => V1_TEXT_TYPES.has(n.type)).map((n) => n.id)
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  );
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- for (const n of graph?.nodes ?? []) {
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+ for (const n of graph2?.nodes ?? []) {
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  if (!textIds.has(n.id)) continue;
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  const params = { ...n.params ?? {} };
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  const stroke = params.stroke;
@@ -373,7 +373,7 @@ var MIGRATIONS = {
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  params.strokeWidth = 0;
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  n.params = params;
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  }
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- for (const e of graph?.edges ?? []) {
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+ for (const e of graph2?.edges ?? []) {
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  if (textIds.has(e.to) && e.toPort === "stroke") e.toPort = "fill";
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  }
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  return { ...doc, version: 2 };
@@ -384,8 +384,8 @@ var MIGRATIONS = {
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  * them stamped in explicitly, so nothing rerenders.
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  */
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  2: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "text") continue;
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  const params = { ...n.params ?? {} };
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  params.fontFamily ??= "IBM Plex Mono";
@@ -411,8 +411,8 @@ var MIGRATIONS = {
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  "center-y": { angle: 0, alignX: false },
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  bottom: { angle: 90, alignX: false }
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  };
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "align") continue;
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  const params = { ...n.params ?? {} };
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  const mode = typeof params.mode === "string" ? params.mode : "center-x";
@@ -432,8 +432,8 @@ var MIGRATIONS = {
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  /** v4 → v5: Rect's default height became 120 (square). Old docs that leaned
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  * on the 80px default get it stamped in, so nothing rerenders. */
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  4: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "rect") continue;
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  const params = { ...n.params ?? {} };
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  params.h ??= 80;
@@ -448,8 +448,8 @@ var MIGRATIONS = {
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  * walked the narrow version and re-saved are past helping, but a v5 file
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  * opened today keeps its labels at width 0. */
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  5: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (!TEXT_TYPES.has(n.type)) continue;
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  const params = { ...n.params ?? {} };
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  params.strokeWidth ??= 0;
@@ -460,8 +460,8 @@ var MIGRATIONS = {
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  /** v6 → v7: Boolean wears its input's style by default now. Old booleans
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  * were dressed by their own Style params; they keep that. */
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  6: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "boolean") continue;
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  const params = { ...n.params ?? {} };
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  params.keepStyle ??= false;
@@ -473,8 +473,8 @@ var MIGRATIONS = {
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  * to the new default; typed ones map to a stable small number (the scatter
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  * rerolls once — the knob was never semantic). */
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  7: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "jitter") continue;
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  const params = { ...n.params ?? {} };
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  if (typeof params.salt === "string") {
@@ -489,8 +489,8 @@ var MIGRATIONS = {
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  * documents that leaned on the implicit custom-(0,0) default get it
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  * stamped in, so nothing starts spinning in place that used to orbit. */
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  8: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "transform") continue;
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  const params = { ...n.params ?? {} };
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  params.pivot ??= "custom";
@@ -505,8 +505,8 @@ var MIGRATIONS = {
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  9: (doc) => {
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  const canvas = doc.canvas;
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  const centered = canvas?.origin === "center";
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "transform" && n.type !== "array-linear") continue;
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  const params = { ...n.params ?? {} };
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  const raw = params.pivot;
@@ -532,8 +532,8 @@ var MIGRATIONS = {
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  * Slice's X/Y became shape-centre-anchored; old documents measured from
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  * the canvas origin, stamped in so every cut stays where it was made. */
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  10: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  const params = { ...n.params ?? {} };
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  if (n.type === "jitter") params.uniformScale ??= false;
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  else if (n.type === "slice") params.anchor ??= "canvas";
@@ -548,8 +548,8 @@ var MIGRATIONS = {
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  * (base only: the toggle was never exposable, so no wires ride it), and
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  * docs that leaned on the width-1 default get it stamped in. */
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  11: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (!TEXT_TYPES.has(n.type)) continue;
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  const params = { ...n.params ?? {} };
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  params.strokeWidth ??= 1;
@@ -575,8 +575,8 @@ var MIGRATIONS = {
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  * on the old corner default get it stamped in, so no lattice slides by
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  * half its span. */
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  13: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "array-grid") continue;
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  const params = { ...n.params ?? {} };
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  params.origin ??= "corner";
@@ -588,8 +588,8 @@ var MIGRATIONS = {
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  * Documents that leaned on the old grow-from-the-input default get 'start'
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  * stamped in, so no row slides by half its span. */
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  14: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "array-linear") continue;
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  const params = { ...n.params ?? {} };
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  params.origin ??= "start";
@@ -603,8 +603,8 @@ var MIGRATIONS = {
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  * #ff0000, so a fresh override is visibly an override. Old documents
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  * leaned on both defaults and get them stamped. */
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  15: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "style") continue;
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  const params = { ...n.params ?? {} };
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  params.setStroke ??= true;
@@ -617,9 +617,9 @@ var MIGRATIONS = {
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  * param tap used to sit. A wire drawn from that tap (`param:ink`) now has no
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  * handle; it becomes the named output (`ink`), which carries the same value. */
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  16: (doc) => {
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- const graph = doc.graph;
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- const tokens = new Set((graph?.nodes ?? []).filter((n) => n.type === "style-tokens").map((n) => n.id));
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- for (const e of graph?.edges ?? []) {
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+ const graph2 = doc.graph;
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+ const tokens = new Set((graph2?.nodes ?? []).filter((n) => n.type === "style-tokens").map((n) => n.id));
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+ for (const e of graph2?.edges ?? []) {
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  const port = e.fromPort;
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  if (tokens.has(e.from) && typeof port === "string" && port.startsWith("param:")) e.fromPort = port.slice(6);
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  }
@@ -631,11 +631,11 @@ var MIGRATIONS = {
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  * in the same order as its defaults), the first Count of them ticked to
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  * deal; wires into the swatch sockets follow their colours. */
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  17: (doc) => {
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- const graph = doc.graph;
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+ const graph2 = doc.graph;
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  const ROLE = ["accent", "dim", "faint", "ink", "warn", "bg"];
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  const DEAL = ["dealAccent", "dealDim", "dealFaint", "dealInk", "dealWarn", "dealBg"];
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  const palettes = /* @__PURE__ */ new Set();
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- for (const n of graph?.nodes ?? []) {
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "palette") continue;
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  palettes.add(n.id);
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  const old = n.params ?? {};
@@ -652,7 +652,7 @@ var MIGRATIONS = {
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  n.type = "style-tokens";
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  n.params = params;
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  }
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- for (const e of graph?.edges ?? []) {
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+ for (const e of graph2?.edges ?? []) {
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  if (!palettes.has(e.to) || typeof e.toPort !== "string") continue;
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  const m = /^color([1-6])$/.exec(e.toPort);
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  if (m) e.toPort = ROLE[Number(m[1]) - 1];
@@ -664,8 +664,8 @@ var MIGRATIONS = {
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  * fall to the new default and key identically, so the drift is unchanged;
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  * typed ones map to a stable small number and reroll once. */
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  18: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "noise") continue;
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  const params = { ...n.params ?? {} };
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  if (typeof params.salt === "string") {
@@ -679,9 +679,9 @@ var MIGRATIONS = {
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  /** v19 → v20: the last text Variations became Seeds — LFO, Random Value,
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  * Random Step and the three Switches — the same way Noise's did at v19. */
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  19: (doc) => {
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- const graph = doc.graph;
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+ const graph2 = doc.graph;
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  const TYPES = /* @__PURE__ */ new Set(["lfo", "random-value", "random-step", "switch", "switch-value", "switch-color"]);
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- for (const n of graph?.nodes ?? []) {
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+ for (const n of graph2?.nodes ?? []) {
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  if (!TYPES.has(n.type)) continue;
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  const params = { ...n.params ?? {} };
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  if (typeof params.salt === "string") {
@@ -696,8 +696,8 @@ var MIGRATIONS = {
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  * saved without the flag wore the theme under the old default, so it is
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  * stamped `wear: true` and keeps dressing the studio as it did. */
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  20: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
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  if (n.type !== "style-tokens") continue;
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  const params = { ...n.params ?? {} };
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  if (params.wear === void 0) params.wear = true;
@@ -715,10 +715,10 @@ var MIGRATIONS = {
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  * input shifts by one.
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  */
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  21: (doc) => {
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- const graph = doc.graph;
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+ const graph2 = doc.graph;
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  const TYPES = /* @__PURE__ */ new Set(["switch", "switch-value", "switch-color"]);
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  const baseOf = (p) => typeof p === "object" && p !== null ? p.base : p;
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- for (const n of graph?.nodes ?? []) {
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+ for (const n of graph2?.nodes ?? []) {
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  if (!TYPES.has(n.type)) continue;
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  const params = { ...n.params ?? {} };
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  if (baseOf(params.range) === "normalized") continue;
@@ -745,8 +745,8 @@ var MIGRATIONS = {
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  * frame — centre-out in a centre-origin document. Old documents scattered
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  * from the top-left corner of X/Y; stamped in so nothing saved moves. */
747
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  22: (doc) => {
748
- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
748
+ const graph2 = doc.graph;
749
+ for (const n of graph2?.nodes ?? []) {
750
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  if (n.type !== "scatter") continue;
751
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  const params = { ...n.params ?? {} };
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  params.anchor ??= "corner";
@@ -758,8 +758,8 @@ var MIGRATIONS = {
758
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  * Dot Matrix — centred on X/Y in a centre-origin document. Old documents
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  * hung the stack down and right from X/Y; stamped in so no line moves. */
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  23: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
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+ for (const n of graph2?.nodes ?? []) {
763
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  if (n.type !== "random-code") continue;
764
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  const params = { ...n.params ?? {} };
765
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  params.stackAnchor ??= "corner";
@@ -773,9 +773,9 @@ var MIGRATIONS = {
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  * row at the bottom; those with Square Cells on get Top stamped so no
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  * line or copy moves. The rest take the new default when they tick it. */
775
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  24: (doc) => {
776
- const graph = doc.graph;
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+ const graph2 = doc.graph;
777
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  const baseOf = (p) => typeof p === "object" && p !== null ? p.base : p;
778
- for (const n of graph?.nodes ?? []) {
778
+ for (const n of graph2?.nodes ?? []) {
779
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  if (n.type !== "grid" && n.type !== "array-grid") continue;
780
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  const params = { ...n.params ?? {} };
781
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  if (baseOf(params.square) !== true) continue;
@@ -801,7 +801,7 @@ var MIGRATIONS = {
801
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  * numbers are its own, and the drawing turns a quarter.
802
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  */
803
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  26: (doc) => {
804
- const graph = doc.graph;
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+ const graph2 = doc.graph;
805
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  const DEFAULT = {
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  circle: 0,
807
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  "tick-ring": 0,
@@ -811,7 +811,7 @@ var MIGRATIONS = {
811
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  sort: 0,
812
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  bend: void 0
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  };
814
- for (const n of graph?.nodes ?? []) {
814
+ for (const n of graph2?.nodes ?? []) {
815
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  const type = n.type;
816
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  if (!(type in DEFAULT)) continue;
817
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  const params = { ...n.params ?? {} };
@@ -851,10 +851,10 @@ var MIGRATIONS = {
851
851
  * plays always, as before.
852
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  */
853
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  27: (doc) => {
854
- const graph = doc.graph;
855
- if (graph) {
856
- const nodes = graph.nodes ??= [];
857
- const edges = graph.edges ??= [];
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+ const graph2 = doc.graph;
855
+ if (graph2) {
856
+ const nodes = graph2.nodes ??= [];
857
+ const edges = graph2.edges ??= [];
858
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  const byId = new Map(nodes.map((n) => [n.id, n]));
859
859
  for (const canvas of nodes.filter((n) => n.type === "canvas")) {
860
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  let k = 0;
@@ -887,7 +887,7 @@ var MIGRATIONS = {
887
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  k++;
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  }
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  }
890
- assignLayers(graph);
890
+ assignLayers(graph2);
891
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  }
892
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  return { ...doc, clips: Array.isArray(doc.clips) ? doc.clips : [], version: 28 };
893
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  },
@@ -898,8 +898,8 @@ var MIGRATIONS = {
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  * the SVG's `data-layer` reads the same string, so nothing moves.
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  */
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  28: (doc) => {
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- const graph = doc.graph;
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- for (const n of graph?.nodes ?? []) {
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+ const graph2 = doc.graph;
902
+ for (const n of graph2?.nodes ?? []) {
903
903
  if (n.type !== "layer") continue;
904
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  const params = { ...n.params ?? {} };
905
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  const raw = params.name;
@@ -916,8 +916,8 @@ var MIGRATIONS = {
916
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  * far) or below moves up as one, so nothing changes places.
917
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  */
918
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  29: (doc) => {
919
- const graph = doc.graph;
920
- const layers = (graph?.nodes ?? []).filter((n) => n.type === "layer");
919
+ const graph2 = doc.graph;
920
+ const layers = (graph2?.nodes ?? []).filter((n) => n.type === "layer");
921
921
  const orderOf = (n) => {
922
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  const raw = n.params?.order;
923
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  const base2 = typeof raw === "object" && raw !== null ? raw.base : raw;
@@ -941,9 +941,9 @@ var MIGRATIONS = {
941
941
  * Ref point from now on; its output is the same.
942
942
  */
943
943
  30: (doc) => {
944
- const graph = doc.graph;
945
- const refWired = new Set((graph?.edges ?? []).filter((e) => e.toPort === "ref").map((e) => e.to));
946
- for (const n of graph?.nodes ?? []) {
944
+ const graph2 = doc.graph;
945
+ const refWired = new Set((graph2?.edges ?? []).filter((e) => e.toPort === "ref").map((e) => e.to));
946
+ for (const n of graph2?.nodes ?? []) {
947
947
  if (n.type !== "transform" || !refWired.has(n.id)) continue;
948
948
  const params = { ...n.params ?? {} };
949
949
  const raw = params.pivot;
@@ -960,9 +960,9 @@ var MIGRATIONS = {
960
960
  * list is its place in the layer's stack, and that is kept.
961
961
  */
962
962
  31: (doc) => {
963
- const graph = doc.graph;
964
- const layers = new Set((graph?.nodes ?? []).filter((n) => n.type === "layer").map((n) => n.id));
965
- for (const e of graph?.edges ?? []) {
963
+ const graph2 = doc.graph;
964
+ const layers = new Set((graph2?.nodes ?? []).filter((n) => n.type === "layer").map((n) => n.id));
965
+ for (const e of graph2?.edges ?? []) {
966
966
  if (e.toPort === "texture" && layers.has(e.to)) e.toPort = "in";
967
967
  }
968
968
  return { ...doc, version: 32 };
@@ -974,8 +974,8 @@ var MIGRATIONS = {
974
974
  * does not change under it.
975
975
  */
976
976
  32: (doc) => {
977
- const graph = doc.graph;
978
- for (const node of graph?.nodes ?? []) {
977
+ const graph2 = doc.graph;
978
+ for (const node of graph2?.nodes ?? []) {
979
979
  if (node.type !== "grid" && node.type !== "polar-grid") continue;
980
980
  const params = node.params ??= {};
981
981
  params.subJoin ??= false;
@@ -1105,6 +1105,67 @@ function orderKeys(value) {
1105
1105
  function serializeProject(project) {
1106
1106
  return JSON.stringify(orderKeys(project), null, 2) + "\n";
1107
1107
  }
1108
+ function insertComposition(project, doc, mint, known = () => true) {
1109
+ const elementLayer = doc.graph.nodes.find((n) => n.type === "layer");
1110
+ if (!elementLayer) return void 0;
1111
+ const canvas = project.graph.nodes.find((n) => n.type === "canvas");
1112
+ const tokens = project.graph.nodes.find((n) => n.type === "style-tokens");
1113
+ const elementTokens = doc.graph.nodes.find((n) => n.type === "style-tokens");
1114
+ const taken = new Set(project.graph.nodes.filter((n) => n.type === "layer").map((n) => n.name?.trim()));
1115
+ const base2 = doc.name.trim() || elementLayer.name?.trim() || "Element";
1116
+ let name = base2;
1117
+ for (let i = 2; taken.has(name); i++) name = `${base2} ${i}`;
1118
+ let top = 0;
1119
+ for (const n of project.graph.nodes) if (n.type === "layer" && typeof n.params.order === "number") top = Math.max(top, n.params.order);
1120
+ const remap = /* @__PURE__ */ new Map();
1121
+ const nodes = doc.graph.nodes.filter((n) => n.type !== "canvas" && n.type !== "ograf" && !(n.type === "style-tokens" && tokens) && known(n)).map((n) => {
1122
+ const id = mint(n.type.replace(/[^a-z]/g, "") || "node");
1123
+ remap.set(n.id, id);
1124
+ const copy = { ...structuredClone(n), id };
1125
+ if (n.id === elementLayer.id) {
1126
+ copy.name = name;
1127
+ copy.params = { ...copy.params, order: top + 1 };
1128
+ }
1129
+ return copy;
1130
+ });
1131
+ for (const n of nodes) {
1132
+ if (ROOT_TYPES.has(n.type)) delete n.layer;
1133
+ else if (n.layer !== void 0) {
1134
+ const home = remap.get(n.layer);
1135
+ if (home) n.layer = home;
1136
+ else delete n.layer;
1137
+ }
1138
+ }
1139
+ const edges = [];
1140
+ for (const e of doc.graph.edges) {
1141
+ const from = remap.get(e.from);
1142
+ const to = remap.get(e.to);
1143
+ if (from && to) edges.push({ ...e, id: mint("edge"), from, to });
1144
+ else if (to && tokens && elementTokens && e.from === elementTokens.id) edges.push({ ...e, id: mint("edge"), from: tokens.id, to });
1145
+ }
1146
+ const layerId = remap.get(elementLayer.id);
1147
+ if (canvas) edges.push({ id: mint("edge"), from: layerId, fromPort: "out", to: canvas.id, toPort: "in" });
1148
+ const groups = doc.groups.flatMap((g) => {
1149
+ const nodeIds = g.nodeIds.flatMap((id) => remap.has(id) ? [remap.get(id)] : []);
1150
+ if (nodeIds.length === 0) return [];
1151
+ return [
1152
+ {
1153
+ id: mint("group"),
1154
+ name: g.name,
1155
+ nodeIds,
1156
+ collapsed: g.collapsed,
1157
+ exposed: g.exposed.flatMap((entry) => {
1158
+ const dot = entry.indexOf(".");
1159
+ const copy = remap.get(dot < 0 ? entry : entry.slice(0, dot));
1160
+ return copy ? [`${copy}${dot < 0 ? "" : entry.slice(dot)}`] : [];
1161
+ })
1162
+ }
1163
+ ];
1164
+ });
1165
+ const assets = { ...project.assets };
1166
+ for (const [key, record] of Object.entries(doc.assets)) if (!(key in assets)) assets[key] = structuredClone(record);
1167
+ return { nodes, edges, groups, assets, layerId, name };
1168
+ }
1108
1169
 
1109
1170
  // ../../packages/engine/dist/index.js
1110
1171
  var DEFAULT_STYLE = {
@@ -1390,6 +1451,16 @@ function pathPolylines(d) {
1390
1451
  flush(false);
1391
1452
  return out;
1392
1453
  }
1454
+ function polylinesToPathD(lines) {
1455
+ const r35 = (n) => String(Math.round(n * 1e3) / 1e3);
1456
+ const parts = [];
1457
+ for (const line of lines) {
1458
+ if (line.points.length < 2) continue;
1459
+ const [first, ...rest] = line.points;
1460
+ parts.push(`M${r35(first.x)} ${r35(first.y)}` + rest.map((p) => `L${r35(p.x)} ${r35(p.y)}`).join("") + (line.closed ? "Z" : ""));
1461
+ }
1462
+ return parts.join("");
1463
+ }
1393
1464
  var CIRCLE_SEGMENTS = 96;
1394
1465
  function arcPoints(cx, cy, r, a0, a1) {
1395
1466
  const sweep = Math.abs(a1 - a0);
@@ -1582,8 +1653,8 @@ function centerOf(b) {
1582
1653
  return { x: b.x + b.w / 2, y: b.y + b.h / 2 };
1583
1654
  }
1584
1655
  function polar(cx, cy, r, deg) {
1585
- const rad = deg * Math.PI / 180;
1586
- return { x: cx + r * Math.cos(rad), y: cy + r * Math.sin(rad) };
1656
+ const rad2 = deg * Math.PI / 180;
1657
+ return { x: cx + r * Math.cos(rad2), y: cy + r * Math.sin(rad2) };
1587
1658
  }
1588
1659
  function pointInPolygon(point, polygon) {
1589
1660
  let inside = false;
@@ -1595,6 +1666,217 @@ function pointInPolygon(point, polygon) {
1595
1666
  }
1596
1667
  return inside;
1597
1668
  }
1669
+ var NEAR_W = 0.01;
1670
+ function mat4Multiply(a, b) {
1671
+ const out = new Array(16);
1672
+ const A = a;
1673
+ const B = b;
1674
+ for (let r = 0; r < 4; r++) {
1675
+ for (let c = 0; c < 4; c++) {
1676
+ out[r * 4 + c] = A[r * 4] * B[c] + A[r * 4 + 1] * B[4 + c] + A[r * 4 + 2] * B[8 + c] + A[r * 4 + 3] * B[12 + c];
1677
+ }
1678
+ }
1679
+ return out;
1680
+ }
1681
+ function mat4Translate(x, y, z3) {
1682
+ return [1, 0, 0, x, 0, 1, 0, y, 0, 0, 1, z3, 0, 0, 0, 1];
1683
+ }
1684
+ function mat4Scale(sx, sy, sz) {
1685
+ return [sx, 0, 0, 0, 0, sy, 0, 0, 0, 0, sz, 0, 0, 0, 0, 1];
1686
+ }
1687
+ var rad = (deg) => deg * Math.PI / 180;
1688
+ function mat4RotateX(deg) {
1689
+ const c = Math.cos(rad(deg));
1690
+ const s = Math.sin(rad(deg));
1691
+ return [1, 0, 0, 0, 0, c, s, 0, 0, -s, c, 0, 0, 0, 0, 1];
1692
+ }
1693
+ function mat4RotateY(deg) {
1694
+ const c = Math.cos(rad(deg));
1695
+ const s = Math.sin(rad(deg));
1696
+ return [c, 0, -s, 0, 0, 1, 0, 0, s, 0, c, 0, 0, 0, 0, 1];
1697
+ }
1698
+ function mat4RotateZ(deg) {
1699
+ const c = Math.cos(rad(deg));
1700
+ const s = Math.sin(rad(deg));
1701
+ return [c, -s, 0, 0, s, c, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
1702
+ }
1703
+ function isIdentityPose(pose) {
1704
+ return pose.x === 0 && pose.y === 0 && pose.z === 0 && pose.rx === 0 && pose.ry === 0 && pose.rz === 0 && pose.sx === 1 && pose.sy === 1;
1705
+ }
1706
+ function frameCentre(camera) {
1707
+ return camera.origin === "center" ? { x: 0, y: 0 } : { x: camera.width / 2, y: camera.height / 2 };
1708
+ }
1709
+ function layerModelMatrix(pose, centre) {
1710
+ const px = pose.pivot.x - centre.x;
1711
+ const py = pose.pivot.y - centre.y;
1712
+ let m = mat4Translate(pose.x, pose.y, pose.z);
1713
+ m = mat4Multiply(m, mat4Translate(px, py, 0));
1714
+ if (pose.rz !== 0) m = mat4Multiply(m, mat4RotateZ(pose.rz));
1715
+ if (pose.ry !== 0) m = mat4Multiply(m, mat4RotateY(pose.ry));
1716
+ if (pose.rx !== 0) m = mat4Multiply(m, mat4RotateX(pose.rx));
1717
+ if (pose.sx !== 1 || pose.sy !== 1) m = mat4Multiply(m, mat4Scale(pose.sx, pose.sy, 1));
1718
+ m = mat4Multiply(m, mat4Translate(-px, -py, 0));
1719
+ return m;
1720
+ }
1721
+ function planeHomography(model, perspective) {
1722
+ const row2 = perspective > 0 ? [model[8] / perspective, model[9] / perspective, 1 + model[11] / perspective] : [0, 0, 1];
1723
+ return [model[0], model[1], model[3], model[4], model[5], model[7], ...row2];
1724
+ }
1725
+ function mat3Multiply(a, b) {
1726
+ const out = new Array(9);
1727
+ const A = a;
1728
+ const B = b;
1729
+ for (let r = 0; r < 3; r++) {
1730
+ for (let c = 0; c < 3; c++) {
1731
+ out[r * 3 + c] = A[r * 3] * B[c] + A[r * 3 + 1] * B[3 + c] + A[r * 3 + 2] * B[6 + c];
1732
+ }
1733
+ }
1734
+ return out;
1735
+ }
1736
+ function mat3Translate(x, y) {
1737
+ return [1, 0, x, 0, 1, y, 0, 0, 1];
1738
+ }
1739
+ function layerHomography(pose, camera) {
1740
+ const c = frameCentre(camera);
1741
+ const hc = planeHomography(layerModelMatrix(pose, c), camera.perspective);
1742
+ return mat3Multiply(mat3Translate(c.x, c.y), mat3Multiply(hc, mat3Translate(-c.x, -c.y)));
1743
+ }
1744
+ function invertMat3(m) {
1745
+ const [a, b, c, d, e, f, g, h, i] = m;
1746
+ const A = e * i - f * h;
1747
+ const B = -(d * i - f * g);
1748
+ const C = d * h - e * g;
1749
+ const det = a * A + b * B + c * C;
1750
+ if (!Number.isFinite(det) || Math.abs(det) < 1e-12) return void 0;
1751
+ const inv = 1 / det;
1752
+ return [
1753
+ A * inv,
1754
+ -(b * i - c * h) * inv,
1755
+ (b * f - c * e) * inv,
1756
+ B * inv,
1757
+ (a * i - c * g) * inv,
1758
+ -(a * f - c * d) * inv,
1759
+ C * inv,
1760
+ -(a * h - b * g) * inv,
1761
+ (a * e - b * d) * inv
1762
+ ];
1763
+ }
1764
+ function homTransform(h, p) {
1765
+ return {
1766
+ u: h[0] * p.x + h[1] * p.y + h[2],
1767
+ v: h[3] * p.x + h[4] * p.y + h[5],
1768
+ w: h[6] * p.x + h[7] * p.y + h[8]
1769
+ };
1770
+ }
1771
+ function rigidAffineOf(h) {
1772
+ const k = h[8];
1773
+ if (!Number.isFinite(k) || Math.abs(k) < 1e-12) return void 0;
1774
+ const eps = 1e-9;
1775
+ if (Math.abs(h[6] / k) > eps || Math.abs(h[7] / k) > eps) return void 0;
1776
+ const a = h[0] / k;
1777
+ const c = h[1] / k;
1778
+ const e = h[2] / k;
1779
+ const b = h[3] / k;
1780
+ const d = h[4] / k;
1781
+ const f = h[5] / k;
1782
+ if (Math.abs(a * a + b * b - 1) > eps || Math.abs(c * c + d * d - 1) > eps || Math.abs(a * c + b * d) > eps) return void 0;
1783
+ return [a, b, c, d, e, f];
1784
+ }
1785
+ function affineAt(h, p0) {
1786
+ const { u, v, w } = homTransform(h, p0);
1787
+ if (w < NEAR_W) return void 0;
1788
+ const w2 = w * w;
1789
+ const a = (h[0] * w - u * h[6]) / w2;
1790
+ const b = (h[3] * w - v * h[6]) / w2;
1791
+ const c = (h[1] * w - u * h[7]) / w2;
1792
+ const d = (h[4] * w - v * h[7]) / w2;
1793
+ const x = u / w;
1794
+ const y = v / w;
1795
+ return [a, b, c, d, x - (a * p0.x + c * p0.y), y - (b * p0.x + d * p0.y)];
1796
+ }
1797
+ function magnificationAt(h, p) {
1798
+ const m = affineAt(h, p);
1799
+ if (!m) return void 0;
1800
+ const [a, b, c, d] = m;
1801
+ const s = a * a + b * b + c * c + d * d;
1802
+ const det = a * d - b * c;
1803
+ const disc = Math.max(0, s * s - 4 * det * det);
1804
+ return Math.sqrt((s + Math.sqrt(disc)) / 2);
1805
+ }
1806
+ var lerpHom = (a, b, t) => ({
1807
+ u: a.u + (b.u - a.u) * t,
1808
+ v: a.v + (b.v - a.v) * t,
1809
+ w: a.w + (b.w - a.w) * t
1810
+ });
1811
+ function clipPolygonNear(pts) {
1812
+ if (pts.length === 0) return [];
1813
+ const out = [];
1814
+ let prev = pts[pts.length - 1];
1815
+ let prevIn = prev.w >= NEAR_W;
1816
+ for (const cur of pts) {
1817
+ const curIn = cur.w >= NEAR_W;
1818
+ if (curIn !== prevIn) out.push(lerpHom(prev, cur, (NEAR_W - prev.w) / (cur.w - prev.w)));
1819
+ if (curIn) out.push(cur);
1820
+ prev = cur;
1821
+ prevIn = curIn;
1822
+ }
1823
+ return out;
1824
+ }
1825
+ function clipPolylineNear(pts) {
1826
+ const runs = [];
1827
+ let run = [];
1828
+ for (let i = 0; i < pts.length; i++) {
1829
+ const cur = pts[i];
1830
+ const curIn = cur.w >= NEAR_W;
1831
+ if (i > 0) {
1832
+ const prev = pts[i - 1];
1833
+ const prevIn = prev.w >= NEAR_W;
1834
+ if (curIn !== prevIn) {
1835
+ const cut3 = lerpHom(prev, cur, (NEAR_W - prev.w) / (cur.w - prev.w));
1836
+ if (prevIn) {
1837
+ run.push(cut3);
1838
+ runs.push(run);
1839
+ run = [];
1840
+ } else run.push(cut3);
1841
+ }
1842
+ }
1843
+ if (curIn) run.push(cur);
1844
+ }
1845
+ if (run.length > 0) runs.push(run);
1846
+ return runs.filter((r) => r.length >= 2);
1847
+ }
1848
+ function projectPolyline(h, points, closed) {
1849
+ const hom = points.map((p) => homTransform(h, p));
1850
+ const divide = (pts) => pts.map((p) => ({ x: p.u / p.w, y: p.v / p.w }));
1851
+ if (closed) {
1852
+ const ring = clipPolygonNear(hom);
1853
+ return ring.length >= 3 ? [divide(ring)] : [];
1854
+ }
1855
+ return clipPolylineNear(hom).map(divide);
1856
+ }
1857
+ function projectedQuadBounds(h, rect) {
1858
+ const corners = [
1859
+ { x: rect.x, y: rect.y },
1860
+ { x: rect.x + rect.w, y: rect.y },
1861
+ { x: rect.x + rect.w, y: rect.y + rect.h },
1862
+ { x: rect.x, y: rect.y + rect.h }
1863
+ ];
1864
+ const ring = projectPolyline(h, corners, true)[0];
1865
+ return ring ? boundsOfPoints(ring) : void 0;
1866
+ }
1867
+ function planeDepth(model, p) {
1868
+ return model[8] * p.x + model[9] * p.y + model[11];
1869
+ }
1870
+ function planeFaces(model, p, perspective) {
1871
+ const nx = model[2];
1872
+ const ny = model[6];
1873
+ const nz = model[10];
1874
+ if (perspective <= 0) return nz > 0;
1875
+ const x = model[0] * p.x + model[1] * p.y + model[3];
1876
+ const y = model[4] * p.x + model[5] * p.y + model[7];
1877
+ const z3 = planeDepth(model, p);
1878
+ return nx * x + ny * y + nz * (z3 + perspective) > 0;
1879
+ }
1598
1880
  var GRADIENT_KINDS = /* @__PURE__ */ new Set(["linear", "radial", "conic"]);
1599
1881
  function isGradient(p) {
1600
1882
  return typeof p === "object" && p !== null && GRADIENT_KINDS.has(p.kind) && Array.isArray(p.stops);
@@ -1650,9 +1932,9 @@ function paintBox(g, shape) {
1650
1932
  function gradientGeometry(g, box) {
1651
1933
  if (!box || g.kind === "conic") return void 0;
1652
1934
  if (g.kind === "linear") {
1653
- const rad = g.angle * Math.PI / 180;
1654
- const dx = Math.cos(rad);
1655
- const dy = Math.sin(rad);
1935
+ const rad2 = g.angle * Math.PI / 180;
1936
+ const dx = Math.cos(rad2);
1937
+ const dy = Math.sin(rad2);
1656
1938
  const half = (Math.abs(box.w * dx) + Math.abs(box.h * dy)) / 2;
1657
1939
  if (!(half > 1e-9) || g.end === g.start) return void 0;
1658
1940
  const cx2 = box.x + box.w / 2;
@@ -2288,12 +2570,14 @@ function makeCookContext(input) {
2288
2570
  rasterize: input.rasterize,
2289
2571
  video: input.video,
2290
2572
  outline: input.outline,
2573
+ provided: input.provided,
2291
2574
  assets: input.assets ?? {},
2292
2575
  asset: input.asset,
2293
2576
  paramDefs: defs,
2294
2577
  params,
2295
2578
  inputs,
2296
2579
  wires,
2580
+ wiredOutputs: input.wiredOutputs ?? /* @__PURE__ */ new Set(),
2297
2581
  inputList: (name) => multiInputs[name] ?? (inputs[name] ? [inputs[name]] : []),
2298
2582
  scope,
2299
2583
  num: (key, i, n, vars) => resolveNumber(params, key, fallbackNum(key), scope(i, n, vars)),
@@ -2473,12 +2757,12 @@ var CycleError = class extends Error {
2473
2757
  }
2474
2758
  cycle;
2475
2759
  };
2476
- function nodeMap(graph) {
2477
- return new Map(graph.nodes.map((n) => [n.id, n]));
2760
+ function nodeMap(graph2) {
2761
+ return new Map(graph2.nodes.map((n) => [n.id, n]));
2478
2762
  }
2479
- function incomingEdges(graph) {
2480
- const map = new Map(graph.nodes.map((n) => [n.id, []]));
2481
- for (const e of graph.edges) map.get(e.to)?.push(e);
2763
+ function incomingEdges(graph2) {
2764
+ const map = new Map(graph2.nodes.map((n) => [n.id, []]));
2765
+ for (const e of graph2.edges) map.get(e.to)?.push(e);
2482
2766
  return map;
2483
2767
  }
2484
2768
  function wireParam(toPort) {
@@ -2486,10 +2770,10 @@ function wireParam(toPort) {
2486
2770
  }
2487
2771
  var nodeVertex = (id) => `n|${id}`;
2488
2772
  var tapVertex = (id, key) => `t|${id}|${key}`;
2489
- function cookSteps(graph) {
2490
- const byId = nodeMap(graph);
2773
+ function cookSteps(graph2) {
2774
+ const byId = nodeMap(graph2);
2491
2775
  const tapped = /* @__PURE__ */ new Map();
2492
- for (const e of graph.edges) {
2776
+ for (const e of graph2.edges) {
2493
2777
  if (!byId.has(e.from) || !e.fromPort.startsWith("param:")) continue;
2494
2778
  const key = e.fromPort.slice(6);
2495
2779
  const list = tapped.get(e.from);
@@ -2498,7 +2782,7 @@ function cookSteps(graph) {
2498
2782
  }
2499
2783
  const vertices = [];
2500
2784
  const steps = /* @__PURE__ */ new Map();
2501
- for (const node of graph.nodes) {
2785
+ for (const node of graph2.nodes) {
2502
2786
  for (const key of tapped.get(node.id) ?? []) {
2503
2787
  const v2 = tapVertex(node.id, key);
2504
2788
  vertices.push(v2);
@@ -2514,10 +2798,10 @@ function cookSteps(graph) {
2514
2798
  outs.get(from).push(to);
2515
2799
  indeg.set(to, indeg.get(to) + 1);
2516
2800
  };
2517
- for (const node of graph.nodes) {
2801
+ for (const node of graph2.nodes) {
2518
2802
  for (const key of tapped.get(node.id) ?? []) link(tapVertex(node.id, key), nodeVertex(node.id));
2519
2803
  }
2520
- for (const e of graph.edges) {
2804
+ for (const e of graph2.edges) {
2521
2805
  if (!byId.has(e.from) || !byId.has(e.to)) continue;
2522
2806
  const src = e.fromPort.startsWith("param:") ? tapVertex(e.from, e.fromPort.slice(6)) : nodeVertex(e.from);
2523
2807
  link(src, nodeVertex(e.to));
@@ -2548,9 +2832,9 @@ function cookSteps(graph) {
2548
2832
  }
2549
2833
  return order;
2550
2834
  }
2551
- function topoSort(graph) {
2835
+ function topoSort(graph2) {
2552
2836
  const order = [];
2553
- for (const step of cookSteps(graph)) if (step.kind === "cook") order.push(step.node);
2837
+ for (const step of cookSteps(graph2)) if (step.kind === "cook") order.push(step.node);
2554
2838
  return order;
2555
2839
  }
2556
2840
  function selfWireOrder(edges) {
@@ -2584,25 +2868,25 @@ function selfWireOrder(edges) {
2584
2868
  if (rank.size !== indeg.size) return null;
2585
2869
  return [...edges].sort((a, b) => rank.get(a.fromPort.slice(6)) - rank.get(b.fromPort.slice(6)));
2586
2870
  }
2587
- function wouldCycle(graph, from, to, fromPort, toPort) {
2871
+ function wouldCycle(graph2, from, to, fromPort, toPort) {
2588
2872
  const probe = { id: "", from, fromPort: fromPort ?? "", to, toPort: toPort ?? "" };
2589
2873
  try {
2590
- cookSteps({ ...graph, edges: [...graph.edges, probe] });
2874
+ cookSteps({ ...graph2, edges: [...graph2.edges, probe] });
2591
2875
  return false;
2592
2876
  } catch (err) {
2593
2877
  if (err instanceof CycleError) return true;
2594
2878
  throw err;
2595
2879
  }
2596
2880
  }
2597
- function timeDependentNodes(graph, registry) {
2881
+ function timeDependentNodes(graph2, registry) {
2598
2882
  const dependent = /* @__PURE__ */ new Set();
2599
- const byId = nodeMap(graph);
2883
+ const byId = nodeMap(graph2);
2600
2884
  const enumWired = /* @__PURE__ */ new Set();
2601
- for (const e of graph.edges) {
2885
+ for (const e of graph2.edges) {
2602
2886
  const def = registry.forNode(byId.get(e.to));
2603
2887
  if (def?.params.some((p) => p.key === e.toPort && p.type === "enum")) enumWired.add(e.to);
2604
2888
  }
2605
- for (const node of graph.nodes) {
2889
+ for (const node of graph2.nodes) {
2606
2890
  const def = registry.forNode(node);
2607
2891
  const rooted = typeof def?.timeRoot === "function" ? enumWired.has(node.id) || def.timeRoot(node.params) : def?.timeRoot;
2608
2892
  if (rooted) {
@@ -2617,7 +2901,7 @@ function timeDependentNodes(graph, registry) {
2617
2901
  }
2618
2902
  }
2619
2903
  const outs = /* @__PURE__ */ new Map();
2620
- for (const e of graph.edges) {
2904
+ for (const e of graph2.edges) {
2621
2905
  const list = outs.get(e.from);
2622
2906
  if (list) list.push(e.to);
2623
2907
  else outs.set(e.from, [e.to]);
@@ -2634,16 +2918,16 @@ function timeDependentNodes(graph, registry) {
2634
2918
  }
2635
2919
  return dependent;
2636
2920
  }
2637
- function validateGraph(graph, registry, clips = []) {
2921
+ function validateGraph(graph2, registry, clips = []) {
2638
2922
  const issues = [];
2639
- const byId = nodeMap(graph);
2923
+ const byId = nodeMap(graph2);
2640
2924
  const clipped = new Set(clips.map((c) => c.layer));
2641
- for (const node of graph.nodes) {
2925
+ for (const node of graph2.nodes) {
2642
2926
  if (!registry.has(node.type)) {
2643
2927
  issues.push({ level: "error", nodeId: node.id, message: `Unknown node type "${node.type}"` });
2644
2928
  }
2645
2929
  }
2646
- for (const e of graph.edges) {
2930
+ for (const e of graph2.edges) {
2647
2931
  const from = byId.get(e.from);
2648
2932
  const to = byId.get(e.to);
2649
2933
  if (!from || !to) {
@@ -2668,7 +2952,7 @@ function validateGraph(graph, registry, clips = []) {
2668
2952
  }
2669
2953
  }
2670
2954
  }
2671
- for (const e of graph.edges) {
2955
+ for (const e of graph2.edges) {
2672
2956
  const from = byId.get(e.from);
2673
2957
  const to = byId.get(e.to);
2674
2958
  if (!from || !to) continue;
@@ -2695,7 +2979,7 @@ function validateGraph(graph, registry, clips = []) {
2695
2979
  }
2696
2980
  }
2697
2981
  const seen = /* @__PURE__ */ new Map();
2698
- for (const e of graph.edges) {
2982
+ for (const e of graph2.edges) {
2699
2983
  const toDef = registry.forNode(byId.get(e.to));
2700
2984
  const port = toDef?.inputs.find((i) => i.name === e.toPort);
2701
2985
  if (!port || port.multi) continue;
@@ -2710,8 +2994,8 @@ function validateGraph(graph, registry, clips = []) {
2710
2994
  }
2711
2995
  }
2712
2996
  let selfLoop = false;
2713
- for (const node of graph.nodes) {
2714
- const self = graph.edges.filter((e) => e.from === node.id && e.to === node.id);
2997
+ for (const node of graph2.nodes) {
2998
+ const self = graph2.edges.filter((e) => e.from === node.id && e.to === node.id);
2715
2999
  if (self.length > 0 && selfWireOrder(self) === null) {
2716
3000
  selfLoop = true;
2717
3001
  issues.push({
@@ -2723,7 +3007,7 @@ function validateGraph(graph, registry, clips = []) {
2723
3007
  }
2724
3008
  if (!selfLoop) {
2725
3009
  try {
2726
- topoSort(graph);
3010
+ topoSort(graph2);
2727
3011
  } catch (err) {
2728
3012
  if (err instanceof CycleError) {
2729
3013
  issues.push({ level: "error", message: err.message });
@@ -2743,7 +3027,7 @@ function stable(value) {
2743
3027
  }
2744
3028
  var identityKeys = /* @__PURE__ */ new WeakMap();
2745
3029
  var nextIdentityKey = 1;
2746
- function identityKey(obj) {
3030
+ function identityOf(obj) {
2747
3031
  let key = identityKeys.get(obj);
2748
3032
  if (key === void 0) {
2749
3033
  key = nextIdentityKey++;
@@ -2751,6 +3035,7 @@ function identityKey(obj) {
2751
3035
  }
2752
3036
  return key;
2753
3037
  }
3038
+ var identityKey = identityOf;
2754
3039
  var textureKey = (tex) => identityKey(tex);
2755
3040
  function hashOf(...parts) {
2756
3041
  const [a, b, c, d] = cyrb128(parts.join(" "));
@@ -2778,7 +3063,10 @@ function evaluate(project, registry, opts = {}) {
2778
3063
  const timeDeps = timeDependentNodes(project.graph, registry);
2779
3064
  const incoming = incomingEdges(project.graph);
2780
3065
  const hashes = /* @__PURE__ */ new Map();
2781
- const frameKey = `${project.canvas.w}x${project.canvas.h}@${project.canvas.origin}`;
3066
+ const canvasNode2 = project.graph.nodes.find((n) => n.type === "canvas");
3067
+ const lens = canvasNode2 ? normalizeParam(canvasNode2.params.perspective).base : void 0;
3068
+ const perspective = typeof lens === "number" ? Math.max(0, lens) : canvasNode2 ? 1500 : void 0;
3069
+ const frameKey = `${project.canvas.w}x${project.canvas.h}@${project.canvas.origin}${perspective === void 0 ? "" : `/${perspective}`}`;
2782
3070
  const clocks = envClocks(project, t, opts.audition);
2783
3071
  const taps = /* @__PURE__ */ new Map();
2784
3072
  const wiresOf = /* @__PURE__ */ new Map();
@@ -2804,6 +3092,10 @@ function evaluate(project, registry, opts = {}) {
2804
3092
  }
2805
3093
  const def = registry.requireNode(node);
2806
3094
  const edges = incoming.get(node.id) ?? [];
3095
+ const claiming = def.outputs.filter((o) => o.claims).map((o) => o.name);
3096
+ const wiredOutputs = new Set(
3097
+ claiming.length === 0 ? [] : project.graph.edges.filter((e) => e.from === node.id && claiming.includes(e.fromPort)).map((e) => e.fromPort)
3098
+ );
2807
3099
  const seed = node.seed ?? project.seed;
2808
3100
  let wires = wiresOf.get(node.id);
2809
3101
  if (!wires) {
@@ -2886,12 +3178,16 @@ function evaluate(project, registry, opts = {}) {
2886
3178
  continue;
2887
3179
  }
2888
3180
  if (opts.vectors && readsPixels(def)) {
2889
- const shapes = opts.vectors(node.id);
2890
- const outPort = def.outputs[0];
2891
3181
  const out = {};
2892
- if (shapes && outPort) out[outPort.name] = shapesVal(shapes);
3182
+ const keys = [];
3183
+ for (const port of def.outputs) {
3184
+ if (port.type !== "shapes") continue;
3185
+ const shapes = opts.vectors(node.id, port.name);
3186
+ if (shapes) out[port.name] = shapesVal(shapes);
3187
+ keys.push(shapes ? String(identityKey(shapes)) : "none");
3188
+ }
2893
3189
  outputs.set(node.id, withTaps(node.id, out));
2894
- hashes.set(node.id, hashOf("provided", node.id, shapes ? String(identityKey(shapes)) : "none"));
3190
+ hashes.set(node.id, hashOf("provided", node.id, ...keys));
2895
3191
  continue;
2896
3192
  }
2897
3193
  if (node.disabled) {
@@ -2909,6 +3205,10 @@ function evaluate(project, registry, opts = {}) {
2909
3205
  );
2910
3206
  continue;
2911
3207
  }
3208
+ const providedKey = opts.textures && def.standIns ? def.standIns(inputs, multiInputs).map((key) => {
3209
+ const tex = opts.textures(key);
3210
+ return `${key}=${tex ? String(textureKey(tex)) : "none"}`;
3211
+ }).join(",") : "";
2912
3212
  const nodeHash = hashOf(
2913
3213
  node.type,
2914
3214
  stable(node.params),
@@ -2927,7 +3227,12 @@ function evaluate(project, registry, opts = {}) {
2927
3227
  timeDeps.has(node.id) ? String(tNode) : "",
2928
3228
  // The outliner arriving mid-session must invalidate text cooked without
2929
3229
  // it — one global salt, one full re-cook, then business as usual.
2930
- opts.outliner ? "o1" : "o0"
3230
+ opts.outliner ? "o1" : "o0",
3231
+ // A claiming output wired or not reshapes the others (Contours' major).
3232
+ [...wiredOutputs].sort().join(","),
3233
+ // Pixels this cook borrows from the worker, named by identity like a
3234
+ // stood-in texture node's: a delivery must miss, a repeat must hit.
3235
+ providedKey
2931
3236
  );
2932
3237
  hashes.set(node.id, nodeHash);
2933
3238
  const hit = upstreamTainted ? void 0 : cache22?.get(node.id, nodeHash);
@@ -2936,13 +3241,15 @@ function evaluate(project, registry, opts = {}) {
2936
3241
  continue;
2937
3242
  }
2938
3243
  const ctx = makeCookContext({
3244
+ wiredOutputs,
2939
3245
  nodeId: node.id,
2940
3246
  name: node.name,
2941
3247
  seed,
2942
3248
  t: tNode,
2943
- canvas: { w: project.canvas.w, h: project.canvas.h, origin: project.canvas.origin },
3249
+ canvas: { w: project.canvas.w, h: project.canvas.h, origin: project.canvas.origin, ...perspective === void 0 ? {} : { perspective } },
2944
3250
  outline: opts.outliner,
2945
3251
  rasterize: opts.rasterize,
3252
+ provided: opts.textures,
2946
3253
  video: opts.video,
2947
3254
  assets: project.assets,
2948
3255
  asset: opts.asset,
@@ -3871,9 +4178,9 @@ function colorCorrectIsIdentity(o) {
3871
4178
  return o.brightness === 0 && o.contrast === 0 && o.saturation === 0 && o.hue % 360 === 0;
3872
4179
  }
3873
4180
  function hueMatrix(degrees) {
3874
- const rad = degrees * Math.PI / 180;
3875
- const cos = Math.cos(rad);
3876
- const sin = Math.sin(rad);
4181
+ const rad2 = degrees * Math.PI / 180;
4182
+ const cos = Math.cos(rad2);
4183
+ const sin = Math.sin(rad2);
3877
4184
  return new Float64Array([
3878
4185
  0.213 + cos * 0.787 - sin * 0.213,
3879
4186
  0.715 - cos * 0.715 - sin * 0.715,
@@ -4668,6 +4975,47 @@ void main() {
4668
4975
  vec4 top = B(ivec2(x0, y0)) * (1.0 - fx) + B(ivec2(x1, y0)) * fx;
4669
4976
  vec4 bottom = B(ivec2(x0, y1)) * (1.0 - fx) + B(ivec2(x1, y1)) * fx;
4670
4977
  o = vec4(rnd3((top * (1.0 - fy) + bottom * fy).rgb), rnd((top * (1.0 - fy) + bottom * fy).a)) / 255.0;
4978
+ }`,
4979
+ // warp.ts: each output centre back through the inverse homography onto
4980
+ // the bitmap, four taps mixed; taps off the bitmap are transparent black.
4981
+ warp: `${HEAD}
4982
+ uniform float u_m[9]; uniform vec3 u_place; uniform ivec2 u_out; uniform int u_w; uniform int u_h;
4983
+ vec4 T(int x, int y) { return (x < 0 || y < 0 || x >= u_w || y >= u_h) ? vec4(0.0) : B(ivec2(x, y)); }
4984
+ void main() {
4985
+ ivec2 p = P();
4986
+ float px = float(u_out.x + p.x) + 0.5;
4987
+ float py = float(u_out.y + p.y) + 0.5;
4988
+ float u = u_m[0] * px + u_m[1] * py + u_m[2];
4989
+ float v = u_m[3] * px + u_m[4] * py + u_m[5];
4990
+ float w = u_m[6] * px + u_m[7] * py + u_m[8];
4991
+ if (w <= 1e-9) { o = vec4(0.0); return; }
4992
+ float sx = (u / w - u_place.x) * u_place.z - 0.5;
4993
+ float sy = (v / w - u_place.y) * u_place.z - 0.5;
4994
+ if (sx < -1.0 || sy < -1.0 || sx > float(u_w) || sy > float(u_h)) { o = vec4(0.0); return; }
4995
+ int x0 = int(floor(sx)); int y0 = int(floor(sy));
4996
+ float fx = sx - float(x0); float fy = sy - float(y0);
4997
+ vec4 top = T(x0, y0) * (1.0 - fx) + T(x0 + 1, y0) * fx;
4998
+ vec4 bottom = T(x0, y0 + 1) * (1.0 - fx) + T(x0 + 1, y0 + 1) * fx;
4999
+ vec4 r = top * (1.0 - fy) + bottom * fy;
5000
+ o = vec4(rnd3(r.rgb), rnd(r.a)) / 255.0;
5001
+ }`,
5002
+ // dof.ts's focusSelect: the map's bytes unpremultiplied in whole numbers, the pixel kept or dropped.
5003
+ focusSelect: `${HEAD}
5004
+ uniform sampler2D u_map; uniform ivec2 u_off; uniform ivec2 u_msize; uniform int u_side; uniform ivec2 u_range;
5005
+ void main() {
5006
+ ivec2 p = P();
5007
+ ivec2 mp = p - u_off;
5008
+ bool mIn = mp.x >= 0 && mp.y >= 0 && mp.x < u_msize.x && mp.y < u_msize.y;
5009
+ ivec4 m = mIn ? ivec4(floor(texelFetch(u_map, mp, 0) * 255.0 + 0.5)) : ivec4(0);
5010
+ int level = 0;
5011
+ int side = 0;
5012
+ if (m.a > 0) {
5013
+ int h = m.a / 2;
5014
+ level = (m.r * 255 + h) / m.a;
5015
+ side = (m.g * 255 + h) / m.a >= 128 ? 1 : 0;
5016
+ }
5017
+ bool keep = side == u_side && level >= u_range.x && level <= u_range.y;
5018
+ o = keep ? S(p) : vec4(0.0);
4671
5019
  }`,
4672
5020
  matte: `${HEAD}
4673
5021
  uniform sampler2D u_matte; uniform ivec2 u_off; uniform ivec2 u_msize; uniform int u_luma; uniform int u_invert;
@@ -4857,6 +5205,125 @@ function resample(tex, width, height) {
4857
5205
  if (tex.at) result.at = tex.at;
4858
5206
  return result;
4859
5207
  }
5208
+ function warpTexture(src, place, hInv, out) {
5209
+ const W = Math.max(1, Math.round(out.w));
5210
+ const H = Math.max(1, Math.round(out.h));
5211
+ const g = gpuKernels();
5212
+ if (g) return g.warp(src, place, hInv, { x: out.x, y: out.y, w: W, h: H });
5213
+ const { width: w, height: h, data } = src;
5214
+ const pixels = new Uint8ClampedArray(W * H * 4);
5215
+ warpLoop(data, w, h, pixels, W, H, place, hInv, out.x, out.y);
5216
+ return { width: W, height: H, data: pixels, at: { x: out.x, y: out.y } };
5217
+ }
5218
+ function warpLoop(data, w, h, pixels, W, H, place, m, ox, oy) {
5219
+ const [m0, m1, m2, m3, m4, m5, m6, m7, m8] = m;
5220
+ const { x: px0, y: py0, scale: scale2 } = place;
5221
+ const tap = (x, y, k) => x < 0 || y < 0 || x >= w || y >= h ? 0 : data[(y * w + x) * 4 + k];
5222
+ for (let j = 0; j < H; j++) {
5223
+ const py = oy + j + 0.5;
5224
+ for (let i = 0; i < W; i++) {
5225
+ const px = ox + i + 0.5;
5226
+ const u = m0 * px + m1 * py + m2;
5227
+ const v = m3 * px + m4 * py + m5;
5228
+ const wq = m6 * px + m7 * py + m8;
5229
+ if (wq <= 1e-9) continue;
5230
+ const sx = (u / wq - px0) * scale2 - 0.5;
5231
+ const sy = (v / wq - py0) * scale2 - 0.5;
5232
+ if (sx < -1 || sy < -1 || sx > w || sy > h) continue;
5233
+ const x0 = Math.floor(sx);
5234
+ const y0 = Math.floor(sy);
5235
+ const fx = sx - x0;
5236
+ const fy = sy - y0;
5237
+ const o = (j * W + i) * 4;
5238
+ for (let k = 0; k < 4; k++) {
5239
+ const top = tap(x0, y0, k) * (1 - fx) + tap(x0 + 1, y0, k) * fx;
5240
+ const bottom = tap(x0, y0 + 1, k) * (1 - fx) + tap(x0 + 1, y0 + 1, k) * fx;
5241
+ pixels[o + k] = Math.round(top * (1 - fy) + bottom * fy);
5242
+ }
5243
+ }
5244
+ }
5245
+ }
5246
+ var FOCUS_LEVEL_PX = 0.25;
5247
+ function focusLevel(radius) {
5248
+ return Math.max(0, Math.min(255, Math.round(radius / FOCUS_LEVEL_PX)));
5249
+ }
5250
+ function ordered(near, far) {
5251
+ const ranges = (levels, side) => {
5252
+ const sorted = [...new Set(levels)].sort((a, b) => a - b);
5253
+ return sorted.map((level, i) => ({
5254
+ side,
5255
+ lo: i === 0 ? 0 : Math.floor((sorted[i - 1] + level) / 2) + 1,
5256
+ hi: i === sorted.length - 1 ? 255 : Math.floor((level + sorted[i + 1]) / 2),
5257
+ radius: level * FOCUS_LEVEL_PX
5258
+ }));
5259
+ };
5260
+ return [...ranges(far, 1).reverse(), ...ranges(near, 0)];
5261
+ }
5262
+ function focusSlices(levels, max = 24) {
5263
+ let q = 1;
5264
+ for (; ; ) {
5265
+ const snap2 = (l) => Math.min(255, Math.round(l / q) * q);
5266
+ const near = [0];
5267
+ const far = [];
5268
+ for (const { level, side } of levels) {
5269
+ const l = snap2(Math.max(0, Math.min(255, Math.round(level))));
5270
+ if (side === 1 && l > 0) far.push(l);
5271
+ else near.push(l);
5272
+ }
5273
+ const slices = ordered(near, far);
5274
+ if (slices.length <= max || q >= 256) return slices;
5275
+ q *= 2;
5276
+ }
5277
+ }
5278
+ function focusSelect(tex, map, ox, oy, side, lo, hi) {
5279
+ const g = gpuKernels();
5280
+ if (g) return g.focusSelect(tex, map, ox, oy, side, lo, hi);
5281
+ const { width, height, data } = tex;
5282
+ const m = map.data;
5283
+ const out = like2(tex);
5284
+ const o = out.data;
5285
+ for (let y = 0; y < height; y++) {
5286
+ const my = y - oy;
5287
+ const rowIn = my >= 0 && my < map.height;
5288
+ for (let x = 0; x < width; x++) {
5289
+ const mx = x - ox;
5290
+ let level = 0;
5291
+ let on = 0;
5292
+ if (rowIn && mx >= 0 && mx < map.width) {
5293
+ const j = (my * map.width + mx) * 4;
5294
+ const a = m[j + 3];
5295
+ if (a > 0) {
5296
+ const half = a >> 1;
5297
+ level = Math.floor((m[j] * 255 + half) / a);
5298
+ on = Math.floor((m[j + 1] * 255 + half) / a) >= 128 ? 1 : 0;
5299
+ }
5300
+ }
5301
+ if (on !== side || level < lo || level > hi) continue;
5302
+ const i = (y * width + x) * 4;
5303
+ o[i] = data[i];
5304
+ o[i + 1] = data[i + 1];
5305
+ o[i + 2] = data[i + 2];
5306
+ o[i + 3] = data[i + 3];
5307
+ }
5308
+ }
5309
+ return out;
5310
+ }
5311
+ function depthOfField(tex, map, slices, origin = "top-left") {
5312
+ if (slices.length === 0) return copyTexture(tex);
5313
+ const pt2 = placementOf(tex, origin);
5314
+ const pm = placementOf(map, origin);
5315
+ const ox = pm.x - pt2.x;
5316
+ const oy = pm.y - pt2.y;
5317
+ const g = gpuKernels();
5318
+ if (g) return g.depthOfField(tex, map, ox, oy, slices.map((s) => s.radius > 0 ? { ...s, radii: boxRadii(s.radius) } : s));
5319
+ let acc;
5320
+ for (const s of slices) {
5321
+ const cut3 = focusSelect(tex, map, ox, oy, s.side, s.lo, s.hi);
5322
+ const soft = s.radius > 0 ? blur(cut3, s.radius) : cut3;
5323
+ acc = acc ? blendTextures(acc, soft, "normal", 1, origin) : soft;
5324
+ }
5325
+ return acc;
5326
+ }
4860
5327
  var divRound = (num3, den) => Math.floor((2 * num3 + den) / (2 * den));
4861
5328
  function sampleCells(tex, grid) {
4862
5329
  const asked = grid.sub ?? 1;
@@ -5755,6 +6222,7 @@ var lineNode = {
5755
6222
  type: "line",
5756
6223
  label: "Line",
5757
6224
  category: "generator",
6225
+ description: "A straight stroke from (X1, Y1) to (X2, Y2).",
5758
6226
  // Both endpoints, so dragging moves the whole line.
5759
6227
  translate: [{ x: "x1", y: "y1" }, { x: "x2", y: "y2" }],
5760
6228
  inputs: [],
@@ -6223,8 +6691,8 @@ var videoNode = {
6223
6691
  `the bytes of \u201C${record.name}\u201D are not on this machine \u2014 drop the file on the graph to restore them (the CLI reads them from the project\u2019s .assets folder)`
6224
6692
  );
6225
6693
  }
6226
- const placed = frame.at && frame.at.x === at2.x && frame.at.y === at2.y ? frame : { ...frame, at: at2 };
6227
- return { out: textureVal(placed) };
6694
+ const placed2 = frame.at && frame.at.x === at2.x && frame.at.y === at2.y ? frame : { ...frame, at: at2 };
6695
+ return { out: textureVal(placed2) };
6228
6696
  }
6229
6697
  };
6230
6698
  var OPS2 = ["union", "subtract", "intersect", "exclude"];
@@ -8040,9 +8508,9 @@ function textShape(ctx, i, count, opts) {
8040
8508
  const letterSpacing = grid ? Math.round(opts.letterSpacing) : opts.letterSpacing;
8041
8509
  const onGrid = grid !== void 0 && rotation === 0;
8042
8510
  const style = glyphStyle(ctx, i, count);
8043
- const rad = rotation * Math.PI / 180;
8044
- const cos = Math.cos(rad);
8045
- const sin = Math.sin(rad);
8511
+ const rad2 = rotation * Math.PI / 180;
8512
+ const cos = Math.cos(rad2);
8513
+ const sin = Math.sin(rad2);
8046
8514
  const measured = ctx.outline?.measure?.({ text, family, weight, stretch, size: fontSize, letterSpacing });
8047
8515
  const capHeight = measured?.capHeight ?? fontSize * FALLBACK_CAP_HEIGHT;
8048
8516
  const vAnchor = ctx.enumOf("vAnchor", ["baseline", "middle", "top"]);
@@ -8514,13 +8982,13 @@ var textOnPathNode = {
8514
8982
  const gaps = closed ? runs.length : runs.length - 1;
8515
8983
  between = gaps > 0 ? (length - words) / gaps : 0;
8516
8984
  }
8517
- const placed = [];
8985
+ const placed2 = [];
8518
8986
  let pen = 0;
8519
8987
  for (const [r, { shape, run, outlined }] of runs.entries()) {
8520
8988
  if (r > 0) pen += between;
8521
8989
  const chars = [...shape.text];
8522
8990
  for (const [g, glyph] of run.glyphs.entries()) {
8523
- placed.push({ shape, d: glyph.d, ch: chars[g] ?? "", x: pen + glyph.x + g * spacing, advance: glyph.advance, outlined });
8991
+ placed2.push({ shape, d: glyph.d, ch: chars[g] ?? "", x: pen + glyph.x + g * spacing, advance: glyph.advance, outlined });
8524
8992
  }
8525
8993
  pen += runWidth(run);
8526
8994
  }
@@ -8530,12 +8998,12 @@ var textOnPathNode = {
8530
8998
  if (align === "middle") start = position - total / 2;
8531
8999
  else if (align === "end") start = position - total;
8532
9000
  else if (align === "justify") {
8533
- const gaps = closed ? placed.length : placed.length - 1;
9001
+ const gaps = closed ? placed2.length : placed2.length - 1;
8534
9002
  if (gaps > 0) gap = (length - total) / gaps;
8535
9003
  }
8536
9004
  const out = [];
8537
9005
  let index = 0;
8538
- for (const [k, g] of placed.entries()) {
9006
+ for (const [k, g] of placed2.entries()) {
8539
9007
  const mid = g.x + k * gap + g.advance / 2;
8540
9008
  const { p, t } = along(points, closed, length, start + mid);
8541
9009
  const angle = Math.atan2(t.y, t.x) * 180 / Math.PI;
@@ -9137,13 +9605,13 @@ var arrayLinearNode = {
9137
9605
  const tx = ox + ctx.num("stepX", k, count, vars) * k;
9138
9606
  const ty = oy + ctx.num("stepY", k, count, vars) * k;
9139
9607
  const rotation = ctx.num("rotationStep", k, count, vars) * k;
9140
- const scale4 = ctx.num("scaleStep", k, count, vars) ** k;
9608
+ const scale5 = ctx.num("scaleStep", k, count, vars) ** k;
9141
9609
  const shapes = carry(k);
9142
9610
  for (const [j, shape] of shapes.entries()) {
9143
9611
  const index = out.length + j;
9144
9612
  const base2 = deal ? pivotFor(ctx, pivotMode, shape, j, shapes.length) : pivots[j];
9145
9613
  const pivot = pivotInMoveSpace(pivotMode, base2, tx, ty);
9146
- const grown = scale4 !== 1 ? scaleAbout(shape, scale4, scale4, pivot) : shape;
9614
+ const grown = scale5 !== 1 ? scaleAbout(shape, scale5, scale5, pivot) : shape;
9147
9615
  const m = compose({ tx, ty, rotation, pivot });
9148
9616
  out.push({
9149
9617
  ...grown,
@@ -9157,6 +9625,442 @@ var arrayLinearNode = {
9157
9625
  }
9158
9626
  };
9159
9627
  var MODIFIERS = [transformNode, arrayLinearNode];
9628
+ var isBitmap = (s) => isBitmapFamily(s.fontFamily);
9629
+ var isVariable = (s) => resolveFace(s.fontFamily, s.fontWeight ?? 400, s.fontStretch).variation !== void 0;
9630
+ var needsOutlining = (s) => isBitmap(s) || isVariable(s);
9631
+ var every = () => true;
9632
+ function anyText(scene, pick) {
9633
+ const any = (shapes) => shapes.some((s) => s.kind === "text" ? pick(s) : s.kind === "group" && any(s.children));
9634
+ return scene.layers.some((l) => any(l.shapes));
9635
+ }
9636
+ function outlineWhere(shape, outliner, pick) {
9637
+ if (shape.kind === "group") {
9638
+ const children = shape.children.map((c2) => outlineWhere(c2, outliner, pick));
9639
+ return children.some((c2, i) => c2 !== shape.children[i]) ? { ...shape, children } : shape;
9640
+ }
9641
+ if (shape.kind !== "text" || !pick(shape)) return shape;
9642
+ const weight = shape.fontWeight ?? 400;
9643
+ const g = outliner({ text: shape.text, family: shape.fontFamily, weight, stretch: shape.fontStretch, size: shape.fontSize, letterSpacing: shape.letterSpacing });
9644
+ if (!g) return shape;
9645
+ const shift = shape.anchor === "middle" ? -g.width / 2 : shape.anchor === "end" ? -g.width : 0;
9646
+ const [a, b, c, d, e, f] = shape.transform;
9647
+ const tx = shape.x + shift;
9648
+ const ty = shape.y;
9649
+ const { x: _x, y: _y, text: _t, fontSize: _s, fontFamily: _f, fontWeight: _w, fontStretch: _st, anchor: _a, letterSpacing: _l, metrics: _m, ...rest } = shape;
9650
+ return {
9651
+ ...rest,
9652
+ kind: "path",
9653
+ d: g.d,
9654
+ transform: [a, b, c, d, a * tx + c * ty + e, b * tx + d * ty + f],
9655
+ meta: { ...shape.meta, tags: [...shape.meta.tags ?? [], "glyphs"] }
9656
+ };
9657
+ }
9658
+ function outlineTextShape(shape, outliner, all = false) {
9659
+ return outlineWhere(shape, outliner, all ? every : needsOutlining);
9660
+ }
9661
+ function outlineScene(scene, outliner, pick) {
9662
+ if (!outliner || !anyText(scene, pick)) return scene;
9663
+ return {
9664
+ ...scene,
9665
+ layers: scene.layers.map((l) => {
9666
+ const shapes = l.shapes.map((s) => outlineWhere(s, outliner, pick));
9667
+ return shapes.some((s, i) => s !== l.shapes[i]) ? { ...l, shapes } : l;
9668
+ })
9669
+ };
9670
+ }
9671
+ function outlineBitmapText(scene, outliner) {
9672
+ return outlineScene(scene, outliner, isBitmap);
9673
+ }
9674
+ var LAYER_3D_DEFAULTS = {
9675
+ posX: 0,
9676
+ posY: 0,
9677
+ posZ: 0,
9678
+ rotX: 0,
9679
+ rotY: 0,
9680
+ rotZ: 0,
9681
+ scaleX: 100,
9682
+ scaleY: 100
9683
+ };
9684
+ var PICTURE_NODE_TYPES = /* @__PURE__ */ new Set(["image", "picture", "gradient", "noise-paint"]);
9685
+ function layerIsPosed(node, edges) {
9686
+ if (node.type !== "layer") return false;
9687
+ for (const [key, rest] of Object.entries(LAYER_3D_DEFAULTS)) {
9688
+ const p = normalizeParam(node.params[key]);
9689
+ if (p.track || p.expr || p.wire) return true;
9690
+ if (p.base !== void 0 && p.base !== rest) return true;
9691
+ if (edges.some((e) => e.to === node.id && e.toPort === key)) return true;
9692
+ }
9693
+ return false;
9694
+ }
9695
+ function posedLayersWithPictures(project) {
9696
+ const { nodes, edges } = project.graph;
9697
+ return nodes.filter((n) => layerIsPosed(n, edges) && nodes.some((m) => m.layer === n.id && PICTURE_NODE_TYPES.has(m.type)));
9698
+ }
9699
+ function texturePlace(texture, origin) {
9700
+ return texture.at ?? (origin === "center" ? { x: -texture.width / 2, y: -texture.height / 2 } : { x: 0, y: 0 });
9701
+ }
9702
+ function frameRect(camera) {
9703
+ return camera.origin === "center" ? { x: -camera.width / 2, y: -camera.height / 2, w: camera.width, h: camera.height } : { x: 0, y: 0, w: camera.width, h: camera.height };
9704
+ }
9705
+ function layerContentBounds(layer, origin) {
9706
+ const shapes = boundsOfShapes(layer.shapes);
9707
+ if (!layer.texture) return shapes;
9708
+ const p = texturePlace(layer.texture, origin);
9709
+ const pic = { x: p.x, y: p.y, w: layer.texture.width, h: layer.texture.height };
9710
+ return shapes ? union(shapes, pic) : pic;
9711
+ }
9712
+ function layerPivot(mode, layer, camera, custom) {
9713
+ if (mode === "canvas") return { x: 0, y: 0 };
9714
+ if (mode === "custom") return custom;
9715
+ if (mode === "shape") {
9716
+ const b = layerContentBounds(layer, camera.origin);
9717
+ return b ? centerOf(b) : frameCentre(camera);
9718
+ }
9719
+ return frameCentre(camera);
9720
+ }
9721
+ function isPictureShape(shape) {
9722
+ if (shape.kind === "image") return true;
9723
+ if (shape.kind === "group") return shape.children.some(isPictureShape);
9724
+ return typeof shape.style.fill === "object" || typeof shape.style.stroke === "object";
9725
+ }
9726
+ function layerPieces(layer) {
9727
+ const pieces = [];
9728
+ const at2 = layer.texture ? layer.textureAt ?? 0 : layer.shapes.length;
9729
+ const idOf = () => pieces.length === 0 ? layer.id : `${layer.id}/${pieces.length}`;
9730
+ const last = () => pieces[pieces.length - 1];
9731
+ const pushShape = (shape) => {
9732
+ const kind = isPictureShape(shape) ? "picture" : "vector";
9733
+ const tail = last();
9734
+ if (tail && tail.kind === kind) tail.shapes.push(shape);
9735
+ else pieces.push({ kind, id: idOf(), shapes: [shape] });
9736
+ };
9737
+ for (let i = 0; i < layer.shapes.length; i++) {
9738
+ if (i === at2 && layer.texture) {
9739
+ const tail = last();
9740
+ if (tail && tail.kind === "picture") {
9741
+ tail.texture = layer.texture;
9742
+ tail.textureAt = tail.shapes.length;
9743
+ } else pieces.push({ kind: "picture", id: idOf(), shapes: [], texture: layer.texture });
9744
+ }
9745
+ pushShape(layer.shapes[i]);
9746
+ }
9747
+ if (layer.texture && at2 >= layer.shapes.length) {
9748
+ const tail = last();
9749
+ if (tail && tail.kind === "picture") {
9750
+ tail.texture = layer.texture;
9751
+ tail.textureAt = tail.shapes.length;
9752
+ } else pieces.push({ kind: "picture", id: idOf(), shapes: [], texture: layer.texture });
9753
+ }
9754
+ return pieces;
9755
+ }
9756
+ function placeOnTangent(shape, h) {
9757
+ const b = shapeBounds(shape);
9758
+ const a = affineAt(h, b ? centerOf(b) : { x: 0, y: 0 });
9759
+ return a ? { ...shape, transform: multiply(a, shape.transform) } : void 0;
9760
+ }
9761
+ function projectShape(shape, parent, h, outliner) {
9762
+ const world = multiply(parent, shape.transform);
9763
+ switch (shape.kind) {
9764
+ case "group": {
9765
+ const children = shape.children.map((c) => projectShape(c, world, h, outliner)).filter((c) => c !== void 0);
9766
+ return { ...shape, transform: IDENTITY, children };
9767
+ }
9768
+ case "text": {
9769
+ if (outliner) {
9770
+ const outlined = outlineTextShape(shape, outliner, true);
9771
+ if (outlined.kind === "path") return projectShape(outlined, parent, h, outliner);
9772
+ }
9773
+ const a = affineAt(h, apply(world, { x: shape.x, y: shape.y }));
9774
+ return a ? { ...shape, transform: multiply(a, world) } : void 0;
9775
+ }
9776
+ case "image": {
9777
+ const a = affineAt(h, apply(world, { x: shape.x + shape.w / 2, y: shape.y + shape.h / 2 }));
9778
+ return a ? { ...shape, transform: multiply(a, world) } : void 0;
9779
+ }
9780
+ default: {
9781
+ const runs = flatten({ ...shape, transform: world }).flatMap(
9782
+ (line) => projectPolyline(h, line.points, line.closed).map((points) => ({ points, closed: line.closed }))
9783
+ );
9784
+ if (runs.length === 0) return void 0;
9785
+ return { id: shape.id, kind: "path", d: polylinesToPathD(runs), transform: IDENTITY, style: shape.style, meta: shape.meta };
9786
+ }
9787
+ }
9788
+ }
9789
+ function projectShapes(shapes, h, outliner) {
9790
+ const rigid = rigidAffineOf(h);
9791
+ if (rigid) return shapes.map((s) => ({ ...s, transform: multiply(rigid, s.transform) }));
9792
+ return shapes.map((s) => projectShape(s, IDENTITY, h, outliner)).filter((s) => s !== void 0);
9793
+ }
9794
+ var PictureCache = class {
9795
+ constructor(limit) {
9796
+ this.limit = limit;
9797
+ }
9798
+ limit;
9799
+ map = /* @__PURE__ */ new Map();
9800
+ get(key) {
9801
+ const v = this.map.get(key);
9802
+ if (v) {
9803
+ this.map.delete(key);
9804
+ this.map.set(key, v);
9805
+ }
9806
+ return v;
9807
+ }
9808
+ set(key, v) {
9809
+ gpuKernels()?.retain(v.tex);
9810
+ this.map.set(key, v);
9811
+ while (this.map.size > this.limit) {
9812
+ const first = this.map.entries().next().value;
9813
+ if (!first) break;
9814
+ this.map.delete(first[0]);
9815
+ gpuKernels()?.release(first[1].tex);
9816
+ }
9817
+ return v;
9818
+ }
9819
+ };
9820
+ var flats = new PictureCache(64);
9821
+ var warps = new PictureCache(64);
9822
+ var PAD2 = 2;
9823
+ var SCALE_STEP = 4;
9824
+ var MAX_SCALE = 2;
9825
+ function flatPicture(piece, box, s, camera, ctx) {
9826
+ const key = `${piece.shapes.map((sh) => identityOf(sh)).join(",")}|${piece.texture ? identityOf(piece.texture) : "-"}|${piece.textureAt ?? "-"}|${s}|${box.x},${box.y},${box.w},${box.h}`;
9827
+ const hit = flats.get(key);
9828
+ if (hit) return hit;
9829
+ const into = s === 1 ? translate(-box.x, -box.y) : multiply(scale(s), translate(-box.x, -box.y));
9830
+ const shapes = piece.shapes.map((sh) => ({ ...sh, transform: multiply(into, sh.transform) }));
9831
+ const width = Math.max(1, Math.ceil(box.w * s));
9832
+ const height = Math.max(1, Math.ceil(box.h * s));
9833
+ let texture;
9834
+ if (piece.texture) {
9835
+ const p = texturePlace(piece.texture, camera.origin);
9836
+ const at2 = { x: (p.x - box.x) * s, y: (p.y - box.y) * s };
9837
+ const sized = s === 1 ? piece.texture : resample(piece.texture, piece.texture.width * s, piece.texture.height * s);
9838
+ texture = placed(sized, at2);
9839
+ }
9840
+ const flat = { id: piece.id, name: "posed", opacity: 1, visible: true, order: 0, shapes };
9841
+ if (texture) {
9842
+ flat.texture = texture;
9843
+ if (piece.textureAt !== void 0) flat.textureAt = piece.textureAt;
9844
+ }
9845
+ const tex = ctx.rasterize({ width, height, background: "none", origin: "top-left", layers: [flat] }, { x: box.x, y: box.y });
9846
+ return flats.set(key, { tex, x: box.x, y: box.y, scale: s });
9847
+ }
9848
+ function placed(tex, at2) {
9849
+ const g = gpuKernels();
9850
+ if (g?.resident(tex)) return g.copy(tex, at2);
9851
+ return { ...tex, at: at2 };
9852
+ }
9853
+ function snap(b) {
9854
+ const x = Math.floor(b.x);
9855
+ const y = Math.floor(b.y);
9856
+ return { x, y, w: Math.ceil(b.x + b.w) - x, h: Math.ceil(b.y + b.h) - y };
9857
+ }
9858
+ function intersect(a, b) {
9859
+ const x = Math.max(a.x, b.x);
9860
+ const y = Math.max(a.y, b.y);
9861
+ const r = Math.min(a.x + a.w, b.x + b.w);
9862
+ const d = Math.min(a.y + a.h, b.y + b.h);
9863
+ return r > x && d > y ? { x, y, w: r - x, h: d - y } : void 0;
9864
+ }
9865
+ function picturePiece(piece, base2, h, pose, camera, ctx, crisp) {
9866
+ const plane = { h };
9867
+ const served = ctx.provided?.(piece.id);
9868
+ if (served) return { ...base2, id: piece.id, shapes: [], texture: served, plane };
9869
+ if (!ctx.rasterize) {
9870
+ const shapes = piece.shapes.map((s2) => placeOnTangent(s2, h)).filter((s2) => s2 !== void 0);
9871
+ const out2 = { ...base2, id: piece.id, shapes, plane };
9872
+ if (piece.texture) {
9873
+ out2.texture = piece.texture;
9874
+ if (piece.textureAt !== void 0) out2.textureAt = piece.textureAt;
9875
+ }
9876
+ return out2;
9877
+ }
9878
+ const empty = { ...base2, id: piece.id, shapes: [], plane };
9879
+ const content = layerContentBounds(piece, camera.origin);
9880
+ if (!content) return empty;
9881
+ const frame = frameRect(camera);
9882
+ const reach = { x: frame.x - frame.w, y: frame.y - frame.h, w: frame.w * 3, h: frame.h * 3 };
9883
+ const padded = { x: content.x - PAD2, y: content.y - PAD2, w: content.w + 2 * PAD2, h: content.h + 2 * PAD2 };
9884
+ const within = intersect(padded, reach);
9885
+ if (!within) return empty;
9886
+ const box = snap(within);
9887
+ const inv = invertMat3(h);
9888
+ const out = inv && projectedQuadBounds(h, box);
9889
+ const target = out && intersect(out, frame);
9890
+ if (!inv || !target) return empty;
9891
+ const rect = snap(target);
9892
+ const s = crisp ? 1 : Math.min(MAX_SCALE, Math.max(1, Math.ceil((magnificationAt(h, pose.pivot) ?? 1) * SCALE_STEP) / SCALE_STEP));
9893
+ const flat = flatPicture(piece, box, s, camera, ctx);
9894
+ const key = `${identityOf(flat.tex)}|${h.join(",")}|${rect.x},${rect.y},${rect.w},${rect.h}`;
9895
+ const hit = warps.get(key);
9896
+ const texture = hit ? hit.tex : warps.set(key, { tex: warpTexture(flat.tex, { x: flat.x, y: flat.y, scale: flat.scale }, inv, rect) }).tex;
9897
+ return { ...base2, id: piece.id, shapes: [], texture, plane };
9898
+ }
9899
+ function projectLayer(layer, camera, ctx, crisp = false) {
9900
+ const pose = layer.pose;
9901
+ if (!pose || !layer.visible) return [layer];
9902
+ const h = layerHomography(pose, camera);
9903
+ const { pose: _pose, plane: _plane, shapes: _shapes, texture: _texture, textureAt: _at, id: _id, ...base2 } = layer;
9904
+ return layerPieces(layer).map(
9905
+ (piece) => piece.kind === "vector" ? { ...base2, id: piece.id, shapes: projectShapes(piece.shapes, h, ctx.outline), plane: { h } } : picturePiece(piece, base2, h, pose, camera, ctx, crisp)
9906
+ );
9907
+ }
9908
+ var ownCamera = (p) => normalizeParam(p.camera).base === "own";
9909
+ var onePlane = (p) => (normalizeParam(p.plane).base ?? "stream") !== "shape";
9910
+ var pivotIsPreset2 = (p) => (normalizeParam(p.pivot).base ?? "shape") !== "custom";
9911
+ var PIVOTS = ["shape", "center", "canvas", "custom"];
9912
+ var transform3dNode = {
9913
+ type: "transform3d",
9914
+ label: "Transform 3D",
9915
+ category: "modifier",
9916
+ description: "Poses the stream as a plane under the camera: move in X, Y and Z, turn about X, Y and Z, scale \u2014 one plane for the stream, or one per shape.",
9917
+ inputs: [{ name: "in", type: "shapes" }],
9918
+ outputs: [{ name: "out", type: "shapes" }],
9919
+ params: [
9920
+ {
9921
+ key: "plane",
9922
+ label: "Plane",
9923
+ type: "enum",
9924
+ default: "stream",
9925
+ options: [
9926
+ { value: "stream", label: "One for the stream" },
9927
+ { value: "shape", label: "One per shape" }
9928
+ ],
9929
+ description: "One plane carrying every shape, or each shape on a plane of its own \u2014 then every value below resolves per shape, so a jitter or a stagger turns them one by one."
9930
+ },
9931
+ {
9932
+ key: "order",
9933
+ label: "Order",
9934
+ type: "enum",
9935
+ default: "stack",
9936
+ options: [
9937
+ { value: "stack", label: "As they came" },
9938
+ { value: "depth", label: "By depth" }
9939
+ ],
9940
+ description: "One per shape only: keep the stream\u2019s order, or draw the nearer plane over the farther \u2014 a carousel\u2019s front cards over its back ones. Planes still cannot cut through each other.",
9941
+ dimWhen: onePlane
9942
+ },
9943
+ {
9944
+ key: "hideBack",
9945
+ label: "Hide Back",
9946
+ type: "bool",
9947
+ default: false,
9948
+ inline: true,
9949
+ description: "Drop a plane turned past edge-on, showing its other side \u2014 a card flipped over, a carousel\u2019s far cards."
9950
+ },
9951
+ { key: "posX", label: "Pos. X", type: "number", default: 0, step: 1, unit: "px", description: "Moves the plane across the frame." },
9952
+ { key: "posY", label: "Pos. Y", type: "number", default: 0, step: 1, unit: "px", description: "Moves the plane down the frame." },
9953
+ {
9954
+ key: "posZ",
9955
+ label: "Pos. Z",
9956
+ type: "number",
9957
+ default: 0,
9958
+ step: 1,
9959
+ unit: "px",
9960
+ description: "Depth: positive moves the plane away from the camera and it draws smaller; negative brings it nearer."
9961
+ },
9962
+ { key: "rotX", label: "Rot. X", type: "number", default: 0, step: 1, unit: "deg", description: "Tilts the plane about a horizontal line through the pivot; positive leans the top away." },
9963
+ { key: "rotY", label: "Rot. Y", type: "number", default: 0, step: 1, unit: "deg", description: "Turns the plane about a vertical line through the pivot; positive turns the right edge away." },
9964
+ { key: "rotZ", label: "Rot. Z", type: "number", default: 0, step: 1, unit: "deg", description: "Spins the plane in its own surface, clockwise on screen." },
9965
+ { key: "scaleX", label: "Scale X", type: "number", default: 100, step: 1, unit: "%" },
9966
+ { key: "scaleY", label: "Scale Y", type: "number", default: 100, step: 1, unit: "%" },
9967
+ {
9968
+ key: "pivot",
9969
+ label: "Pivot",
9970
+ type: "enum",
9971
+ default: "shape",
9972
+ options: [
9973
+ { value: "shape", label: "Shape centre" },
9974
+ { value: "center", label: "Frame centre" },
9975
+ { value: "canvas", label: "Canvas origin" },
9976
+ { value: "custom", label: "Custom point" }
9977
+ ],
9978
+ description: "What the rotations and scale turn about. Shape centre is the stream\u2019s centre for one plane, each shape\u2019s own for one per shape; Frame centre is where the camera looks."
9979
+ },
9980
+ { key: "pivotX", label: "Pivot X", type: "number", default: 0, step: 0.5, unit: "px", dimWhen: pivotIsPreset2 },
9981
+ { key: "pivotY", label: "Pivot Y", type: "number", default: 0, step: 0.5, unit: "px", dimWhen: pivotIsPreset2 },
9982
+ {
9983
+ key: "camera",
9984
+ label: "Camera",
9985
+ type: "enum",
9986
+ default: "canvas",
9987
+ options: [
9988
+ { value: "canvas", label: "The Canvas\u2019s" },
9989
+ { value: "own", label: "Own perspective" }
9990
+ ],
9991
+ description: "Follow the Canvas\u2019s Perspective \u2014 one camera for the document \u2014 or give this plane a lens of its own."
9992
+ },
9993
+ {
9994
+ key: "perspective",
9995
+ label: "Perspective",
9996
+ type: "number",
9997
+ default: 1500,
9998
+ min: 0,
9999
+ step: 10,
10000
+ unit: "px",
10001
+ dimWhen: (p) => !ownCamera(p),
10002
+ description: "Own perspective only: the eye\u2019s distance from the frame; smaller is a wider lens, 0 is orthographic."
10003
+ }
10004
+ ],
10005
+ cook(ctx) {
10006
+ const shapes = ctx.shapes("in");
10007
+ if (shapes.length === 0) return { out: shapesVal(shapes) };
10008
+ const perspective = ctx.enumOf("camera", ["canvas", "own"]) === "own" ? Math.max(0, ctx.num("perspective")) : ctx.canvas.perspective ?? 1500;
10009
+ const camera = { perspective, width: ctx.canvas.w, height: ctx.canvas.h, origin: ctx.canvas.origin };
10010
+ const mode = ctx.enumOf("pivot", PIVOTS);
10011
+ const n = shapes.length;
10012
+ const pivotOf2 = (i, content) => {
10013
+ if (mode === "canvas") return { x: 0, y: 0 };
10014
+ if (mode === "custom") return { x: ctx.num("pivotX", i, n), y: ctx.num("pivotY", i, n) };
10015
+ if (mode === "shape" && content) return centerOf(content);
10016
+ return frameCentre(camera);
10017
+ };
10018
+ const poseAt = (i, count, content) => ({
10019
+ x: ctx.num("posX", i, count),
10020
+ y: ctx.num("posY", i, count),
10021
+ z: ctx.num("posZ", i, count),
10022
+ rx: ctx.num("rotX", i, count),
10023
+ ry: ctx.num("rotY", i, count),
10024
+ rz: ctx.num("rotZ", i, count),
10025
+ sx: ctx.num("scaleX", i, count) / 100,
10026
+ sy: ctx.num("scaleY", i, count) / 100,
10027
+ pivot: pivotOf2(i, content)
10028
+ });
10029
+ const hideBack = ctx.bool("hideBack");
10030
+ const centre = frameCentre(camera);
10031
+ const judged = (pose, content) => {
10032
+ const c = content ? centerOf(content) : pose.pivot;
10033
+ const p = { x: c.x - centre.x, y: c.y - centre.y };
10034
+ const model = layerModelMatrix(pose, centre);
10035
+ return { model, depth: planeDepth(model, p), faces: planeFaces(model, p, camera.perspective) };
10036
+ };
10037
+ const stamped = (projected, sources, model) => projected.map((shape, i) => {
10038
+ const b = shapeBounds(sources[i] ?? shape);
10039
+ const c = b ? centerOf(b) : centre;
10040
+ const depth = planeDepth(model, { x: c.x - centre.x, y: c.y - centre.y });
10041
+ return depth === 0 && shape.meta.depth === void 0 ? shape : { ...shape, meta: { ...shape.meta, depth } };
10042
+ });
10043
+ if (ctx.enumOf("plane", ["stream", "shape"]) === "stream") {
10044
+ const content = boundsOfShapes(shapes);
10045
+ const pose = poseAt(0, 1, content);
10046
+ if (isIdentityPose(pose)) return { out: shapesVal(shapes) };
10047
+ const { model, faces } = judged(pose, content);
10048
+ if (hideBack && !faces) return { out: shapesVal([]) };
10049
+ return { out: shapesVal(stamped(projectShapes(shapes, layerHomography(pose, camera), ctx.outline), shapes, model)) };
10050
+ }
10051
+ const byDepth = ctx.enumOf("order", ["stack", "depth"]) === "depth";
10052
+ const posed = [];
10053
+ shapes.forEach((shape, i) => {
10054
+ const content = shapeBounds(shape);
10055
+ const pose = poseAt(i, n, content);
10056
+ const { model, depth, faces } = judged(pose, content);
10057
+ if (hideBack && !faces) return;
10058
+ posed.push({ depth, shapes: isIdentityPose(pose) ? [shape] : stamped(projectShapes([shape], layerHomography(pose, camera), ctx.outline), [shape], model) });
10059
+ });
10060
+ if (byDepth) posed.sort((a, b) => b.depth - a.depth);
10061
+ return { out: shapesVal(posed.flatMap((p) => p.shapes)) };
10062
+ }
10063
+ };
9160
10064
  var CIRCLE_SEGMENTS2 = 96;
9161
10065
  var CORNER_STYLES = [
9162
10066
  { value: "round", label: "Round" },
@@ -10050,13 +10954,13 @@ var arrayRadialNode = {
10050
10954
  const angle = start + sweep * k / divisor;
10051
10955
  const vars = { k, angle };
10052
10956
  const radius = ctx.num("radius", k, count, vars);
10053
- const rad = angle * Math.PI / 180;
10957
+ const rad2 = angle * Math.PI / 180;
10054
10958
  let m;
10055
10959
  if (mode === "rotate") {
10056
10960
  m = multiply(multiply(translate(cx, cy), rotate(angle)), translate(-cx, -cy));
10057
10961
  } else {
10058
- const px = cx + radius * Math.cos(rad);
10059
- const py = cy + radius * Math.sin(rad);
10962
+ const px = cx + radius * Math.cos(rad2);
10963
+ const py = cy + radius * Math.sin(rad2);
10060
10964
  m = mode === "orbit" ? multiply(translate(px, py), rotate(angle)) : translate(px, py);
10061
10965
  }
10062
10966
  for (const [j, shape] of carry(k).entries()) {
@@ -10579,7 +11483,7 @@ var jitterNode = {
10579
11483
  const posYParam = ctx.num("positionY");
10580
11484
  const posY = posYParam < 0 ? posX : posYParam;
10581
11485
  const rot = ctx.num("rotation");
10582
- const scale4 = ctx.num("scale");
11486
+ const scale5 = ctx.num("scale");
10583
11487
  const axis2 = ctx.enumOf("scaleAxis", ["both", "x", "y"]);
10584
11488
  const uniform = ctx.bool("uniformScale");
10585
11489
  const opacity = ctx.num("opacity");
@@ -10597,8 +11501,8 @@ var jitterNode = {
10597
11501
  const tx = posX === 0 ? 0 : signed() * posX;
10598
11502
  const ty = posY === 0 ? 0 : signed() * posY;
10599
11503
  const rotation = rot === 0 ? 0 : signed() * rot;
10600
- const first = scale4 === 0 ? 1 : 1 + signed() * scale4;
10601
- const second = scale4 === 0 ? 1 : uniform || axis2 !== "both" ? first : 1 + signed() * scale4;
11504
+ const first = scale5 === 0 ? 1 : 1 + signed() * scale5;
11505
+ const second = scale5 === 0 ? 1 : uniform || axis2 !== "both" ? first : 1 + signed() * scale5;
10602
11506
  const sx = axis2 === "y" ? 1 : first;
10603
11507
  const sy = axis2 === "x" ? 1 : axis2 === "both" ? second : first;
10604
11508
  const grown = sx !== 1 || sy !== 1 ? scaleAbout(shape, sx, sy, pivotOf(shape)) : shape;
@@ -10713,8 +11617,8 @@ function drawnFill(fill, local2) {
10713
11617
  const rgba = parseHex(fill);
10714
11618
  if (!rgba) return "none";
10715
11619
  const a = Math.round(rgba[3] * local2 * local2 * 255);
10716
- const hex232 = (n) => n.toString(16).padStart(2, "0");
10717
- return `#${hex232(rgba[0])}${hex232(rgba[1])}${hex232(rgba[2])}${hex232(a)}`;
11620
+ const hex242 = (n) => n.toString(16).padStart(2, "0");
11621
+ return `#${hex242(rgba[0])}${hex242(rgba[1])}${hex242(rgba[2])}${hex242(a)}`;
10718
11622
  }
10719
11623
  function drawShape(ctx, shape, local2, emitted) {
10720
11624
  const lines = flatten(shape);
@@ -10737,8 +11641,8 @@ function drawShape(ctx, shape, local2, emitted) {
10737
11641
  return out.length > 0 ? out : [fadeShape(shape, local2)];
10738
11642
  }
10739
11643
  function wipeDirection(angleDeg) {
10740
- const rad = angleDeg * Math.PI / 180;
10741
- return { x: Math.cos(rad), y: Math.sin(rad) };
11644
+ const rad2 = angleDeg * Math.PI / 180;
11645
+ return { x: Math.cos(rad2), y: Math.sin(rad2) };
10742
11646
  }
10743
11647
  function wipeExtent(shapes, dir) {
10744
11648
  const dot = (x, y) => x * dir.x + y * dir.y;
@@ -11084,52 +11988,6 @@ function parseIndexList(text) {
11084
11988
  }
11085
11989
  return [...out].sort((m, n) => m - n);
11086
11990
  }
11087
- var isBitmap = (s) => isBitmapFamily(s.fontFamily);
11088
- var isVariable = (s) => resolveFace(s.fontFamily, s.fontWeight ?? 400, s.fontStretch).variation !== void 0;
11089
- var needsOutlining = (s) => isBitmap(s) || isVariable(s);
11090
- var every = () => true;
11091
- function anyText(scene, pick) {
11092
- const any = (shapes) => shapes.some((s) => s.kind === "text" ? pick(s) : s.kind === "group" && any(s.children));
11093
- return scene.layers.some((l) => any(l.shapes));
11094
- }
11095
- function outlineWhere(shape, outliner, pick) {
11096
- if (shape.kind === "group") {
11097
- const children = shape.children.map((c2) => outlineWhere(c2, outliner, pick));
11098
- return children.some((c2, i) => c2 !== shape.children[i]) ? { ...shape, children } : shape;
11099
- }
11100
- if (shape.kind !== "text" || !pick(shape)) return shape;
11101
- const weight = shape.fontWeight ?? 400;
11102
- const g = outliner({ text: shape.text, family: shape.fontFamily, weight, stretch: shape.fontStretch, size: shape.fontSize, letterSpacing: shape.letterSpacing });
11103
- if (!g) return shape;
11104
- const shift = shape.anchor === "middle" ? -g.width / 2 : shape.anchor === "end" ? -g.width : 0;
11105
- const [a, b, c, d, e, f] = shape.transform;
11106
- const tx = shape.x + shift;
11107
- const ty = shape.y;
11108
- const { x: _x, y: _y, text: _t, fontSize: _s, fontFamily: _f, fontWeight: _w, fontStretch: _st, anchor: _a, letterSpacing: _l, metrics: _m, ...rest } = shape;
11109
- return {
11110
- ...rest,
11111
- kind: "path",
11112
- d: g.d,
11113
- transform: [a, b, c, d, a * tx + c * ty + e, b * tx + d * ty + f],
11114
- meta: { ...shape.meta, tags: [...shape.meta.tags ?? [], "glyphs"] }
11115
- };
11116
- }
11117
- function outlineTextShape(shape, outliner, all = false) {
11118
- return outlineWhere(shape, outliner, all ? every : needsOutlining);
11119
- }
11120
- function outlineScene(scene, outliner, pick) {
11121
- if (!outliner || !anyText(scene, pick)) return scene;
11122
- return {
11123
- ...scene,
11124
- layers: scene.layers.map((l) => {
11125
- const shapes = l.shapes.map((s) => outlineWhere(s, outliner, pick));
11126
- return shapes.some((s, i) => s !== l.shapes[i]) ? { ...l, shapes } : l;
11127
- })
11128
- };
11129
- }
11130
- function outlineBitmapText(scene, outliner) {
11131
- return outlineScene(scene, outliner, isBitmap);
11132
- }
11133
11991
  var selectModeIsNot = (mode) => (params) => (normalizeParam(params.mode).base ?? "every-nth") !== mode;
11134
11992
  var selectNode = {
11135
11993
  type: "select",
@@ -11348,8 +12206,8 @@ var alignNode = {
11348
12206
  const alignX = ctx.bool("alignX");
11349
12207
  const alignY = ctx.bool("alignY");
11350
12208
  if (!alignX && !alignY) return { out: shapesVal(withRef(input)) };
11351
- const snap = ctx.int("snap");
11352
- const step = snap > 0 ? 90 / 2 ** (snap - 1) : 0;
12209
+ const snap2 = ctx.int("snap");
12210
+ const step = snap2 > 0 ? 90 / 2 ** (snap2 - 1) : 0;
11353
12211
  const side = ctx.enumOf("side", ["inside", "on-edge", "outside"]);
11354
12212
  const over = side === "inside" ? 0 : side === "on-edge" ? 0.5 : 1;
11355
12213
  const asOne = ctx.bool("asOne");
@@ -11366,9 +12224,9 @@ var alignNode = {
11366
12224
  if (!b) return shape;
11367
12225
  const raw = ctx.num("angle", i, n);
11368
12226
  const deg = step > 0 ? Math.round(raw / step) * step : raw;
11369
- const rad = deg * Math.PI / 180;
11370
- const cx = Math.cos(rad);
11371
- const cy = Math.sin(rad);
12227
+ const rad2 = deg * Math.PI / 180;
12228
+ const cx = Math.cos(rad2);
12229
+ const cy = Math.sin(rad2);
11372
12230
  const m = Math.max(Math.abs(cx), Math.abs(cy)) || 1;
11373
12231
  const reach = Math.max(0, Math.min(1, ctx.num("reach", i, n)));
11374
12232
  const ax = (1 + cx / m * reach) / 2;
@@ -11578,7 +12436,7 @@ var sortNode = {
11578
12436
  cook(ctx) {
11579
12437
  const input = ctx.shapes("in");
11580
12438
  const by = ctx.enumOf("by", SORT_MODES);
11581
- let ordered;
12439
+ let ordered2;
11582
12440
  if (by === "shuffle") {
11583
12441
  const clock = ctx.inputs["reseed"];
11584
12442
  let reseed = 0;
@@ -11588,39 +12446,39 @@ var sortNode = {
11588
12446
  }
11589
12447
  const salt = ctx.int("salt");
11590
12448
  const slot = new Map(input.map((s) => [s.id, ctx.rand("shuffle", salt, reseed, s.id).next()]));
11591
- ordered = [...input].sort((a, b) => slot.get(a.id) - slot.get(b.id) || a.id.localeCompare(b.id));
12449
+ ordered2 = [...input].sort((a, b) => slot.get(a.id) - slot.get(b.id) || a.id.localeCompare(b.id));
11592
12450
  } else if (by === "source") {
11593
12451
  const emitters = [];
11594
12452
  for (const s of input) if (!emitters.includes(s.meta.sourceNodeId)) emitters.push(s.meta.sourceNodeId);
11595
- ordered = [...input].sort((a, b) => {
12453
+ ordered2 = [...input].sort((a, b) => {
11596
12454
  const e = emitters.indexOf(a.meta.sourceNodeId) - emitters.indexOf(b.meta.sourceNodeId);
11597
12455
  return e !== 0 ? e : sourceIndex(a) - sourceIndex(b) || a.id.localeCompare(b.id);
11598
12456
  });
11599
12457
  } else {
11600
- const placed = [];
12458
+ const placed2 = [];
11601
12459
  const unplaced = [];
11602
12460
  for (const shape of input) {
11603
12461
  const b = shapeBounds(shape);
11604
12462
  if (b) {
11605
12463
  const c = centerOf(b);
11606
- placed.push({ shape, cx: c.x, cy: c.y, h: b.h });
12464
+ placed2.push({ shape, cx: c.x, cy: c.y, h: b.h });
11607
12465
  } else unplaced.push(shape);
11608
12466
  }
11609
12467
  if (by === "x") {
11610
- placed.sort((a, b) => a.cx - b.cx || a.cy - b.cy);
12468
+ placed2.sort((a, b) => a.cx - b.cx || a.cy - b.cy);
11611
12469
  } else if (by === "y") {
11612
- placed.sort((a, b) => a.cy - b.cy || a.cx - b.cx);
12470
+ placed2.sort((a, b) => a.cy - b.cy || a.cx - b.cx);
11613
12471
  } else if (by === "reading") {
11614
- const tol = ctx.num("rowTolerance") * median(placed.map((p) => p.h));
11615
- placed.sort((a, b) => a.cy - b.cy);
12472
+ const tol = ctx.num("rowTolerance") * median(placed2.map((p) => p.h));
12473
+ placed2.sort((a, b) => a.cy - b.cy);
11616
12474
  const rows = [];
11617
- for (const p of placed) {
12475
+ for (const p of placed2) {
11618
12476
  const row = rows[rows.length - 1];
11619
12477
  if (row && p.cy - row[0].cy <= tol) row.push(p);
11620
12478
  else rows.push([p]);
11621
12479
  }
11622
12480
  for (const row of rows) row.sort((a, b) => a.cx - b.cx);
11623
- placed.splice(0, placed.length, ...rows.flat());
12481
+ placed2.splice(0, placed2.length, ...rows.flat());
11624
12482
  } else {
11625
12483
  const bounds = boundsOfShapes(input);
11626
12484
  const c = bounds ? centerOf(bounds) : { x: 0, y: 0 };
@@ -11630,12 +12488,12 @@ var sortNode = {
11630
12488
  const k = ((deg - start) % 360 + 360) % 360;
11631
12489
  return k > 360 - 1e-6 ? 0 : k;
11632
12490
  };
11633
- placed.sort((a, b) => keyOf(a) - keyOf(b) || Math.hypot(a.cx - c.x, a.cy - c.y) - Math.hypot(b.cx - c.x, b.cy - c.y));
12491
+ placed2.sort((a, b) => keyOf(a) - keyOf(b) || Math.hypot(a.cx - c.x, a.cy - c.y) - Math.hypot(b.cx - c.x, b.cy - c.y));
11634
12492
  }
11635
- ordered = [...placed.map((p) => p.shape), ...unplaced];
12493
+ ordered2 = [...placed2.map((p) => p.shape), ...unplaced];
11636
12494
  }
11637
- if (ctx.bool("reverse")) ordered.reverse();
11638
- return { out: shapesVal(ordered.map((s, i) => renumbered(s, i))) };
12495
+ if (ctx.bool("reverse")) ordered2.reverse();
12496
+ return { out: shapesVal(ordered2.map((s, i) => renumbered(s, i))) };
11639
12497
  }
11640
12498
  };
11641
12499
  var groupNode = {
@@ -11889,9 +12747,9 @@ var randomValueNode = {
11889
12747
  cook(ctx) {
11890
12748
  const min = ctx.num("min");
11891
12749
  const max = ctx.num("max");
11892
- const snap = ctx.num("step");
12750
+ const snap2 = ctx.num("step");
11893
12751
  let value = ctx.rand("value", seedSalt(ctx.int("salt"))).range(Math.min(min, max), Math.max(min, max));
11894
- if (snap > 0) value = Math.round(value / snap) * snap;
12752
+ if (snap2 > 0) value = Math.round(value / snap2) * snap2;
11895
12753
  return { out: numVal(value) };
11896
12754
  }
11897
12755
  };
@@ -12019,9 +12877,9 @@ var randomStepNode = {
12019
12877
  const index = interval > 0 ? Math.floor(ctx.t / interval) : 0;
12020
12878
  const min = ctx.num("min");
12021
12879
  const max = ctx.num("max");
12022
- const snap = ctx.num("step");
12880
+ const snap2 = ctx.num("step");
12023
12881
  let value = ctx.rand("value", seedSalt(ctx.int("salt")), index).range(Math.min(min, max), Math.max(min, max));
12024
- if (snap > 0) value = Math.round(value / snap) * snap;
12882
+ if (snap2 > 0) value = Math.round(value / snap2) * snap2;
12025
12883
  return { out: numVal(value) };
12026
12884
  }
12027
12885
  };
@@ -12416,6 +13274,7 @@ var mathNode = {
12416
13274
  type: "math",
12417
13275
  label: "Math",
12418
13276
  category: "driver",
13277
+ description: "One operation on two numbers, A and B: wire a driver into A and set B to scale, offset, clamp or wrap it \u2014 Time \xD7 45 is a rotation in degrees per second.",
12419
13278
  inputs: [],
12420
13279
  outputs: [{ name: "out", type: "number" }],
12421
13280
  params: [
@@ -12980,6 +13839,7 @@ var blurNode = {
12980
13839
  type: "blur",
12981
13840
  label: "Blur",
12982
13841
  category: "post",
13842
+ description: "A Gaussian blur of the picture by Radius, the same bytes everywhere. For a blur that follows depth, see Depth of Field.",
12983
13843
  inputs: [{ name: "in", type: "texture" }],
12984
13844
  outputs: [{ name: "out", type: "texture" }],
12985
13845
  params: [{ key: "radius", label: "Radius", type: "number", default: 4, min: 0, max: 64, step: 0.5, unit: "px" }],
@@ -13129,9 +13989,9 @@ var chromaticNode = {
13129
13989
  const tex = ctx.texture();
13130
13990
  if (!tex) return QUIET3;
13131
13991
  const offset = ctx.num("offset");
13132
- const rad = ctx.num("angle") * Math.PI / 180;
13992
+ const rad2 = ctx.num("angle") * Math.PI / 180;
13133
13993
  return {
13134
- out: textureVal(chromaticAberration(tex, offset * Math.cos(rad), offset * Math.sin(rad)))
13994
+ out: textureVal(chromaticAberration(tex, offset * Math.cos(rad2), offset * Math.sin(rad2)))
13135
13995
  };
13136
13996
  }
13137
13997
  };
@@ -13139,6 +13999,7 @@ var scanlinesNode = {
13139
13999
  type: "scanlines",
13140
14000
  label: "Scanlines",
13141
14001
  category: "post",
14002
+ description: "The CRT look: every few rows (or columns) darkened by Strength, rolling with Roll.",
13142
14003
  inputs: [{ name: "in", type: "texture" }],
13143
14004
  outputs: [{ name: "out", type: "texture" }],
13144
14005
  // `speed` rolls the lines with t.
@@ -13533,9 +14394,130 @@ var matteNode = {
13533
14394
  return { out: textureVal(matte(tex, m, { mode: ctx.enumOf("mode", ["alpha", "luma"]), invert: ctx.bool("invert") }, ctx.canvas.origin ?? "top-left")) };
13534
14395
  }
13535
14396
  };
14397
+ function silhouette(shape, colour) {
14398
+ const s = shape.style;
14399
+ const style = {
14400
+ ...s,
14401
+ fill: s.fill === void 0 || s.fill === "none" ? "none" : colour,
14402
+ stroke: s.stroke === void 0 || s.stroke === "none" || (s.strokeWidth ?? 1) <= 0 ? "none" : colour,
14403
+ opacity: 1
14404
+ };
14405
+ switch (shape.kind) {
14406
+ case "group":
14407
+ return { ...shape, style, children: shape.children.map((c) => silhouette(c, colour)) };
14408
+ case "image":
14409
+ return { id: shape.id, kind: "rect", x: shape.x, y: shape.y, w: shape.w, h: shape.h, rx: 0, transform: shape.transform, style: { ...style, fill: colour, stroke: "none" }, meta: shape.meta };
14410
+ default:
14411
+ return { ...shape, style };
14412
+ }
14413
+ }
14414
+ var hex222 = (v) => Math.max(0, Math.min(255, Math.round(v))).toString(16).padStart(2, "0");
14415
+ function farthestFirst(items) {
14416
+ return [...items].sort((a, b) => b.depth - a.depth);
14417
+ }
14418
+ var depthOfFieldNode = {
14419
+ type: "depth-of-field",
14420
+ label: "Depth of Field",
14421
+ category: "post",
14422
+ description: "A lens with a focal plane: what sits at Focus stays sharp, and the picture blurs the farther a shape is from it, nearer or beyond. Wire the picture into In and the same shapes that made it into Depth \u2014 they remember how deep Transform 3D put them.",
14423
+ keywords: ["dof", "focus", "defocus", "bokeh", "lens", "rack focus", "depth", "3d", "blur"],
14424
+ quickKey: "focus",
14425
+ inputs: [
14426
+ { name: "in", type: "texture", label: "In" },
14427
+ { name: "depth", type: "shapes", label: "Depth" }
14428
+ ],
14429
+ outputs: [{ name: "out", type: "texture" }],
14430
+ params: [
14431
+ { key: "focus", label: "Focus", type: "number", default: 0, step: 10, unit: "px", description: "The depth that is sharp, in Pos. Z\u2019s terms: 0 is the frame itself, positive is away from the camera. Wire a Seq to pull focus." },
14432
+ { key: "range", label: "Range", type: "number", default: 200, min: 0, step: 10, unit: "px", description: "The depth kept sharp around Focus, half of it either side." },
14433
+ { key: "falloff", label: "Falloff", type: "number", default: 800, min: 0, step: 10, unit: "px", description: "How much farther out of the Range the blur takes to reach its full Blur; 0 snaps to it at once." },
14434
+ { key: "blur", label: "Blur", type: "number", default: 12, min: 0, max: 64, step: 0.5, unit: "px", description: "The blur at the far end of the Falloff, like the Blur node\u2019s Radius." }
14435
+ ],
14436
+ cook(ctx) {
14437
+ const tex = ctx.texture("in");
14438
+ if (!tex) return QUIET3;
14439
+ const shapes = ctx.shapes("depth");
14440
+ const most = ctx.num("blur");
14441
+ if (shapes.length === 0 || most <= 0 || ctx.canvas.w <= 0 || ctx.canvas.h <= 0) return { out: textureVal(tex) };
14442
+ if (!ctx.rasterize) {
14443
+ throw new Error("no rasteriser available yet \u2014 the preview loads one on demand; exports always have one");
14444
+ }
14445
+ const focus = ctx.num("focus");
14446
+ const range = Math.max(0, ctx.num("range"));
14447
+ const falloff = Math.max(0, ctx.num("falloff"));
14448
+ const judged = shapes.map((shape) => {
14449
+ const depth = shape.meta.depth ?? 0;
14450
+ const away = Math.abs(depth - focus) - range / 2;
14451
+ const k = away <= 0 ? 0 : falloff > 0 ? Math.min(1, away / falloff) : 1;
14452
+ const level = focusLevel(most * k);
14453
+ return { shape, depth, level, side: level > 0 && depth > focus ? 1 : 0 };
14454
+ });
14455
+ if (judged.every((j) => j.level === 0)) return { out: textureVal(tex) };
14456
+ const map = ctx.rasterize({
14457
+ width: ctx.canvas.w,
14458
+ height: ctx.canvas.h,
14459
+ background: "none",
14460
+ origin: ctx.canvas.origin,
14461
+ layers: [
14462
+ {
14463
+ id: ctx.nodeId,
14464
+ name: "focus",
14465
+ opacity: 1,
14466
+ visible: true,
14467
+ order: 0,
14468
+ shapes: farthestFirst(judged).map((j) => silhouette(j.shape, `#${hex222(j.level)}${j.side ? "ff" : "00"}00`))
14469
+ }
14470
+ ]
14471
+ });
14472
+ const slices = focusSlices(judged.map((j) => ({ level: j.level, side: j.side })));
14473
+ return { out: textureVal(depthOfField(tex, map, slices, ctx.canvas.origin ?? "top-left")) };
14474
+ }
14475
+ };
14476
+ var depthMapNode = {
14477
+ type: "depth-map",
14478
+ label: "Depth Map",
14479
+ category: "post",
14480
+ description: "The shapes drawn as their depth: a grey per shape from black at Near to white at Far, the nearer shape over the farther. What Depth of Field sees \u2014 and a depth fog, through a Blend.",
14481
+ keywords: ["depth", "z", "map", "zdepth", "fog", "3d", "grey"],
14482
+ inputs: [{ name: "in", type: "shapes" }],
14483
+ outputs: [{ name: "out", type: "texture" }],
14484
+ params: [
14485
+ { key: "near", label: "Near", type: "number", default: -1e3, step: 10, unit: "px", description: "The depth drawn black, in Pos. Z\u2019s terms; anything nearer is black too." },
14486
+ { key: "far", label: "Far", type: "number", default: 1e3, step: 10, unit: "px", description: "The depth drawn white; anything farther is white too. A shape no 3D node has posed sits at 0." }
14487
+ ],
14488
+ cook(ctx) {
14489
+ if (!ctx.rasterize) {
14490
+ throw new Error("no rasteriser available yet \u2014 the preview loads one on demand; exports always have one");
14491
+ }
14492
+ if (ctx.canvas.w <= 0 || ctx.canvas.h <= 0) throw new Error("has no size to draw at \u2014 give the project a canvas");
14493
+ const near = ctx.num("near");
14494
+ const span = ctx.num("far") - near;
14495
+ const judged = ctx.shapes("in").map((shape) => ({ shape, depth: shape.meta.depth ?? 0 }));
14496
+ const grey = (depth) => hex222(span === 0 ? 128 : Math.max(0, Math.min(1, (depth - near) / span)) * 255);
14497
+ const texture = ctx.rasterize({
14498
+ width: ctx.canvas.w,
14499
+ height: ctx.canvas.h,
14500
+ background: "none",
14501
+ origin: ctx.canvas.origin,
14502
+ layers: [
14503
+ {
14504
+ id: ctx.nodeId,
14505
+ name: "depth",
14506
+ opacity: 1,
14507
+ visible: true,
14508
+ order: 0,
14509
+ shapes: farthestFirst(judged).map((j) => silhouette(j.shape, `#${grey(j.depth).repeat(3)}`))
14510
+ }
14511
+ ]
14512
+ });
14513
+ return { out: textureVal(texture) };
14514
+ }
14515
+ };
13536
14516
  var POST_NODES = [
13537
14517
  rasterizeNode,
13538
14518
  blurNode,
14519
+ depthOfFieldNode,
14520
+ depthMapNode,
13539
14521
  glitchNode,
13540
14522
  chromaticNode,
13541
14523
  scanlinesNode,
@@ -13570,13 +14552,13 @@ var familyOf = (p) => resolveFamily(String(normalizeParam(p.fontFamily).base ??
13570
14552
  var FALLBACK_CAP_HEIGHT2 = 0.7;
13571
14553
  var FALLBACK_BLOCK = { top: 0.95, bottom: -0.35 };
13572
14554
  var styleParam2 = (key) => STYLE_PARAMS.find((p) => p.key === key);
13573
- var hex222 = (n) => n.toString(16).padStart(2, "0");
14555
+ var hex23 = (n) => n.toString(16).padStart(2, "0");
13574
14556
  function hexOf(rgba, k) {
13575
14557
  const a = rgba[k * 4 + 3];
13576
14558
  if (a === 0) return void 0;
13577
14559
  const straight = (v) => Math.min(255, Math.round(v * 255 / a));
13578
- const rgb = `#${hex222(straight(rgba[k * 4]))}${hex222(straight(rgba[k * 4 + 1]))}${hex222(straight(rgba[k * 4 + 2]))}`;
13579
- return a === 255 ? rgb : `${rgb}${hex222(a)}`;
14560
+ const rgb = `#${hex23(straight(rgba[k * 4]))}${hex23(straight(rgba[k * 4 + 1]))}${hex23(straight(rgba[k * 4 + 2]))}`;
14561
+ return a === 255 ? rgb : `${rgb}${hex23(a)}`;
13580
14562
  }
13581
14563
  function pathYBounds(d) {
13582
14564
  const nums = d.match(/-?\d*\.?\d+(?:e-?\d+)?/g);
@@ -13992,9 +14974,9 @@ var halftoneNode = {
13992
14974
  const ty = tex.at?.y ?? (ctx.canvas.origin === "center" ? -tex.height / 2 : 0);
13993
14975
  const cx = tex.width / 2;
13994
14976
  const cy = tex.height / 2;
13995
- const rad = angle * Math.PI / 180;
13996
- const ex = Math.cos(rad);
13997
- const ey = Math.sin(rad);
14977
+ const rad2 = angle * Math.PI / 180;
14978
+ const ex = Math.cos(rad2);
14979
+ const ey = Math.sin(rad2);
13998
14980
  const reach = Math.ceil(Math.hypot(cx, cy) / cell);
13999
14981
  const shapes = [];
14000
14982
  for (let j = -reach; j <= reach; j++) {
@@ -14195,10 +15177,15 @@ var contoursNode = {
14195
15177
  type: "contours",
14196
15178
  label: "Contours",
14197
15179
  category: "post",
14198
- description: "Pixels back into lines: the picture read as a height map and traced where it crosses evenly spaced levels \u2014 the lines of a topographic map, every Nth one a major line. Wire Noise Paint \u2192 Rect \u2192 Rasterize in for terrain; animate Offset to make the lines flow.",
15180
+ description: "Pixels back into lines: the picture read as a height map and traced where it crosses evenly spaced levels \u2014 the lines of a topographic map, every Nth one a major line (wire the Major output to give the majors a chain of their own). Wire Noise Paint \u2192 Rect \u2192 Rasterize in for terrain; animate Offset to make the lines flow.",
14199
15181
  keywords: ["contours", "contour", "topographic", "topo", "isolines", "iso", "height", "map", "terrain", "marching squares", "lines", "trace"],
14200
15182
  inputs: [{ name: "in", type: "texture", label: "In" }],
14201
- outputs: [{ name: "out", type: "shapes" }],
15183
+ outputs: [
15184
+ { name: "out", type: "shapes" },
15185
+ // Wired, the majors leave `out` for this socket, so each set can take
15186
+ // its own chain (Outline Stroke, a Glow) without a Select.
15187
+ { name: "major", type: "shapes", label: "Major", claims: true }
15188
+ ],
14202
15189
  params: [
14203
15190
  { key: "lines", label: "Lines", type: "int", default: 12, min: 1, max: 128, description: "How many levels between black and white: the lines\u2019 spacing in height." },
14204
15191
  { key: "offset", label: "Offset", type: "number", default: 0.5, step: 0.01, description: "Slides every level up the height map, in line spacings: 1 moves each line to where the next one was. Animate it for lines that flow; the majors travel with their lines." },
@@ -14220,6 +15207,7 @@ var contoursNode = {
14220
15207
  { key: "width", label: "Width", type: "number", default: 1, min: 0, step: 0.1, unit: "px", description: "A minor line\u2019s width.", group: "Lines" },
14221
15208
  { key: "majorEvery", label: "Major Every", type: "int", default: 5, min: 0, max: 32, description: "Every Nth level is a major line, drawn at Major Width and tagged major. 0: no majors.", group: "Lines" },
14222
15209
  { key: "majorWidth", label: "Major Width", type: "number", default: 3, min: 0, step: 0.1, unit: "px", group: "Lines" },
15210
+ { key: "majorStroke", label: "Major Stroke", type: "color", default: "none", description: "The major lines\u2019 colour. None: the same as Stroke.", group: "Lines" },
14223
15211
  { key: "opacity", label: "Opacity", type: "number", default: 1, min: 0, max: 1, step: 0.01, group: "Lines" }
14224
15212
  ],
14225
15213
  cook(ctx) {
@@ -14234,6 +15222,8 @@ var contoursNode = {
14234
15222
  const width = Math.max(0, ctx.num("width"));
14235
15223
  const every2 = Math.max(0, ctx.int("majorEvery"));
14236
15224
  const majorWidth = Math.max(0, ctx.num("majorWidth"));
15225
+ const majorColor = ctx.color("majorStroke");
15226
+ const majorStroke = majorColor && majorColor !== "none" ? majorColor : stroke;
14237
15227
  const opacity = ctx.num("opacity");
14238
15228
  const tx = tex.at?.x ?? (ctx.canvas.origin === "center" ? -tex.width / 2 : 0);
14239
15229
  const ty = tex.at?.y ?? (ctx.canvas.origin === "center" ? -tex.height / 2 : 0);
@@ -14243,6 +15233,8 @@ var contoursNode = {
14243
15233
  const base2 = Math.floor(offset);
14244
15234
  const frac = offset - base2;
14245
15235
  const shapes = [];
15236
+ const majors = [];
15237
+ const split = ctx.wiredOutputs.has("major");
14246
15238
  for (let k = 0; k < count; k++) {
14247
15239
  const level = (k + frac) / count;
14248
15240
  if (level <= 0 || level >= 1) continue;
@@ -14258,18 +15250,19 @@ var contoursNode = {
14258
15250
  d += `${p === 0 ? "M" : " L"} ${num22(sx(gx))} ${num22(sy(gy))}`;
14259
15251
  }
14260
15252
  if (line.closed) d += " Z";
14261
- const index = shapes.length;
14262
- shapes.push({
15253
+ const into = split && major ? majors : shapes;
15254
+ const index = into.length;
15255
+ into.push({
14263
15256
  kind: "path",
14264
15257
  d,
14265
- id: ctx.shapeId(index),
15258
+ id: ctx.shapeId(index, into === majors ? "major" : void 0),
14266
15259
  transform: IDENTITY,
14267
- style: { fill: "none", stroke, strokeWidth: major ? majorWidth : width, opacity },
15260
+ style: { fill: "none", stroke: major ? majorStroke : stroke, strokeWidth: major ? majorWidth : width, opacity },
14268
15261
  meta: ctx.meta(index, ["contour", major ? "major" : "minor", `level:${g}`])
14269
15262
  });
14270
15263
  }
14271
15264
  }
14272
- return { out: shapesVal(shapes) };
15265
+ return { out: shapesVal(shapes), major: shapesVal(split ? majors : shapes.filter((s2) => s2.meta.tags?.includes("major"))) };
14273
15266
  }
14274
15267
  };
14275
15268
  var BORDERS = {
@@ -14450,10 +15443,66 @@ var textBoxNode = {
14450
15443
  }
14451
15444
  };
14452
15445
  var notMono = (p) => normalizeParam(p.display).base !== "mono";
15446
+ var pivotIsPreset3 = (p) => (normalizeParam(p.pivot).base ?? "center") !== "custom";
15447
+ var LAYER_3D_PARAMS = [
15448
+ { key: "posX", label: "Pos. X", type: "number", default: 0, step: 1, unit: "px", group: "3D", description: "Moves the layer\u2019s plane across the frame." },
15449
+ { key: "posY", label: "Pos. Y", type: "number", default: 0, step: 1, unit: "px", group: "3D", description: "Moves the layer\u2019s plane down the frame." },
15450
+ {
15451
+ key: "posZ",
15452
+ label: "Pos. Z",
15453
+ type: "number",
15454
+ default: 0,
15455
+ step: 1,
15456
+ unit: "px",
15457
+ group: "3D",
15458
+ description: "Depth: positive moves the plane away from the camera and it draws smaller; negative brings it nearer."
15459
+ },
15460
+ {
15461
+ key: "rotX",
15462
+ label: "Rot. X",
15463
+ type: "number",
15464
+ default: 0,
15465
+ step: 1,
15466
+ unit: "deg",
15467
+ group: "3D",
15468
+ description: "Tilts the plane about a horizontal line through the pivot; positive leans the top away."
15469
+ },
15470
+ {
15471
+ key: "rotY",
15472
+ label: "Rot. Y",
15473
+ type: "number",
15474
+ default: 0,
15475
+ step: 1,
15476
+ unit: "deg",
15477
+ group: "3D",
15478
+ description: "Turns the plane about a vertical line through the pivot; positive turns the right edge away."
15479
+ },
15480
+ { key: "rotZ", label: "Rot. Z", type: "number", default: 0, step: 1, unit: "deg", group: "3D", description: "Spins the plane in its own surface, clockwise on screen." },
15481
+ { key: "scaleX", label: "Scale X", type: "number", default: 100, step: 1, unit: "%", group: "3D" },
15482
+ { key: "scaleY", label: "Scale Y", type: "number", default: 100, step: 1, unit: "%", group: "3D" },
15483
+ {
15484
+ key: "pivot",
15485
+ label: "Pivot",
15486
+ type: "enum",
15487
+ default: "center",
15488
+ group: "3D",
15489
+ options: [
15490
+ { value: "center", label: "Frame centre" },
15491
+ { value: "canvas", label: "Canvas origin" },
15492
+ { value: "shape", label: "Content centre" },
15493
+ { value: "custom", label: "Custom point" }
15494
+ ],
15495
+ description: "What the rotations and scale turn about: where the camera looks, the document\u2019s (0,0), the centre of what the layer holds, or a point of your own."
15496
+ },
15497
+ { key: "pivotX", label: "Pivot X", type: "number", default: 0, step: 0.5, unit: "px", group: "3D", dimWhen: pivotIsPreset3 },
15498
+ { key: "pivotY", label: "Pivot Y", type: "number", default: 0, step: 0.5, unit: "px", group: "3D", dimWhen: pivotIsPreset3 }
15499
+ ];
15500
+ var gathered = /* @__PURE__ */ new Map();
14453
15501
  var layerNode = {
14454
15502
  type: "layer",
14455
15503
  label: "Layer",
14456
15504
  category: "output",
15505
+ description: 'A composition of its own with its own page and clock: wire shapes (and one post chain) into "in", the Layer into the Canvas. Order stacks layers; the 3D group poses the whole layer as a plane under the camera.',
14457
15506
  inputs: [
14458
15507
  // Multi: a layer gathers streams directly — no obligatory Merge in front.
14459
15508
  // The one socket takes a texture too: the way pixels re-enter the scene.
@@ -14496,7 +15545,8 @@ var layerNode = {
14496
15545
  exposable: false,
14497
15546
  inspectorOnly: true,
14498
15547
  description: "Wrap the layer\u2019s clock at its Duration instead of switching off."
14499
- }
15548
+ },
15549
+ ...LAYER_3D_PARAMS
14500
15550
  ],
14501
15551
  cook(ctx) {
14502
15552
  const layer = {
@@ -14507,13 +15557,41 @@ var layerNode = {
14507
15557
  order: ctx.int("order"),
14508
15558
  shapes: []
14509
15559
  };
14510
- for (const v of ctx.inputList("in")) {
14511
- if (v.t === "shapes") layer.shapes.push(...v.v);
15560
+ const inputs = ctx.inputList("in");
15561
+ const shapes = [];
15562
+ for (const v of inputs) {
15563
+ if (v.t === "shapes") shapes.push(...v.v);
14512
15564
  else if (v.t === "texture" && !layer.texture) {
14513
15565
  layer.texture = v.v;
14514
- if (layer.shapes.length > 0) layer.textureAt = layer.shapes.length;
15566
+ if (shapes.length > 0) layer.textureAt = shapes.length;
14515
15567
  }
14516
15568
  }
15569
+ const key = inputs.map((v) => v.t === "shapes" ? identityOf(v.v) : "-").join(",");
15570
+ const kept = gathered.get(ctx.nodeId);
15571
+ if (kept && kept.key === key) layer.shapes = kept.shapes;
15572
+ else {
15573
+ layer.shapes = shapes;
15574
+ gathered.set(ctx.nodeId, { key, shapes });
15575
+ }
15576
+ const camera = { perspective: 0, width: ctx.canvas.w, height: ctx.canvas.h, origin: ctx.canvas.origin };
15577
+ const pose = {
15578
+ x: ctx.num("posX"),
15579
+ y: ctx.num("posY"),
15580
+ z: ctx.num("posZ"),
15581
+ rx: ctx.num("rotX"),
15582
+ ry: ctx.num("rotY"),
15583
+ rz: ctx.num("rotZ"),
15584
+ sx: ctx.num("scaleX") / 100,
15585
+ sy: ctx.num("scaleY") / 100,
15586
+ pivot: { x: 0, y: 0 }
15587
+ };
15588
+ if (!isIdentityPose(pose)) {
15589
+ pose.pivot = layerPivot(ctx.enumOf("pivot", ["center", "canvas", "shape", "custom"]), layer, camera, {
15590
+ x: ctx.num("pivotX"),
15591
+ y: ctx.num("pivotY")
15592
+ });
15593
+ layer.pose = pose;
15594
+ }
14517
15595
  return { out: layersVal([layer]) };
14518
15596
  }
14519
15597
  };
@@ -14545,6 +15623,18 @@ var canvasNode = {
14545
15623
  ],
14546
15624
  description: "Centre puts (0,0) mid-frame \u2014 HUD maths without the offsets."
14547
15625
  },
15626
+ // The fixed camera, for layers posed in 3D: it looks at the frame
15627
+ // centre from this far in front. CSS's `perspective`, AE's zoom.
15628
+ {
15629
+ key: "perspective",
15630
+ label: "Perspective",
15631
+ type: "number",
15632
+ default: 1500,
15633
+ min: 0,
15634
+ step: 10,
15635
+ unit: "px",
15636
+ description: "The camera\u2019s distance from the frame, for layers posed in 3D: smaller is a wider lens and stronger foreshortening; 0 is orthographic, no foreshortening at all."
15637
+ },
14548
15638
  // How the pixels are made. A small LCD has no anti-aliasing and, as
14549
15639
  // often as not, one colour beside its background; the preview and every
14550
15640
  // export read this, so the artboard shows what ships.
@@ -14573,6 +15663,12 @@ var canvasNode = {
14573
15663
  dimWhen: notMono
14574
15664
  }
14575
15665
  ],
15666
+ // The pictures the raster worker makes of posed layers' picture runs,
15667
+ // under the runs' ids: served on the main thread, where the cook below
15668
+ // has no rasteriser (it projects the vectors itself).
15669
+ standIns: (_inputs, multi) => (multi.in ?? []).flatMap(
15670
+ (v) => v.t === "layers" ? v.v.filter((l) => l.pose && l.visible).flatMap((l) => layerPieces(l).filter((p) => p.kind === "picture").map((p) => p.id)) : []
15671
+ ),
14576
15672
  cook(ctx) {
14577
15673
  const layers = [];
14578
15674
  for (const value of ctx.inputList("in")) {
@@ -14601,14 +15697,19 @@ var canvasNode = {
14601
15697
  const sorted = layers.map((l, i) => ({ l, i })).sort((a, b) => a.l.order - b.l.order || a.i - b.i).map(({ l }) => l);
14602
15698
  const mode = ctx.enumOf("display", ["vector", "pixel", "mono"]);
14603
15699
  const display = mode === "vector" ? void 0 : { mode, ink: ctx.color("ink"), threshold: Math.min(1, Math.max(0, ctx.num("threshold"))) };
15700
+ const width = ctx.int("width");
15701
+ const height = ctx.int("height");
15702
+ const origin = ctx.enumOf("origin", ["top-left", "center"]);
15703
+ const camera = { perspective: Math.max(0, ctx.num("perspective")), width, height, origin };
15704
+ const posed = sorted.flatMap((l) => l.pose ? projectLayer(l, camera, ctx, display !== void 0) : [l]);
14604
15705
  return {
14605
15706
  out: sceneVal({
14606
- width: ctx.int("width"),
14607
- height: ctx.int("height"),
15707
+ width,
15708
+ height,
14608
15709
  background: ctx.color("bg"),
14609
- origin: ctx.enumOf("origin", ["top-left", "center"]),
15710
+ origin,
14610
15711
  ...display ? { display } : {},
14611
- layers: sorted
15712
+ layers: posed
14612
15713
  })
14613
15714
  };
14614
15715
  }
@@ -14765,6 +15866,888 @@ var ografNode = {
14765
15866
  return out;
14766
15867
  }
14767
15868
  };
15869
+ function graph() {
15870
+ const nodes = [];
15871
+ const edges = [];
15872
+ const node = (id, type, col, row, params = {}, name) => {
15873
+ const full = type === "text" ? { vAnchor: "baseline", ...params } : params;
15874
+ nodes.push({ id, type, params: full, position: { x: col * 260, y: row * 200 }, ...name ? { name } : {} });
15875
+ return id;
15876
+ };
15877
+ const wire = (from, to, toPort, fromPort = "out") => {
15878
+ edges.push({ id: `e${edges.length + 1}`, from, fromPort, to, toPort });
15879
+ };
15880
+ return { nodes, edges, node, wire };
15881
+ }
15882
+ function glitchRelay() {
15883
+ const { nodes, edges, node, wire } = graph();
15884
+ node("clock", "time", 0, 0);
15885
+ node("degrees", "math", 1, 0, { op: "multiply", a: 0, b: 90 });
15886
+ node("ring", "tick-ring", 0, 1, {
15887
+ cx: 0,
15888
+ cy: 0,
15889
+ radius: 210,
15890
+ count: 60,
15891
+ length: 8,
15892
+ majorEvery: 5,
15893
+ majorLength: 18,
15894
+ majorWidth: 2,
15895
+ align: "inward",
15896
+ stroke: "#7fe8d0",
15897
+ strokeWidth: 1
15898
+ });
15899
+ node("spin", "transform", 1, 1, { pivot: "custom", pivotX: 0, pivotY: 0 });
15900
+ node("hub", "crosshair", 1, 2, { cx: 0, cy: 0, size: 26, gap: 7, stroke: "#5d7285" });
15901
+ node("dialMerge", "merge", 2, 1);
15902
+ node("dial", "layer", 3, 1, { order: 1 }, "Dial");
15903
+ wire("clock", "degrees", "a");
15904
+ wire("degrees", "spin", "rotation");
15905
+ wire("ring", "spin", "in");
15906
+ wire("spin", "dialMerge", "in");
15907
+ wire("hub", "dialMerge", "in");
15908
+ wire("dialMerge", "dial", "in");
15909
+ node("title", "text", 0, 4, { text: "SYS//RELAY 07", x: -90, y: -68, fontSize: 13, fill: "#dbe7f0", fontFamily: "IBM Plex Mono", anchor: "start" });
15910
+ node("code", "random-code", 0, 3, { count: 9, x: -90, y: -50, stepY: 14, fontSize: 11, fill: "#9fd4e8" });
15911
+ node("readMerge", "merge", 1, 3);
15912
+ node("pixels", "rasterize", 2, 3);
15913
+ node("tear", "glitch", 3, 3, { amount: 16, bands: 30, probability: 0.35, rate: 10, channelShift: 4 });
15914
+ node("fringe", "chromatic", 4, 3, { offset: 1.5 });
15915
+ node("crt", "scanlines", 5, 3, { spacing: 3, thickness: 1, strength: 0.3, speed: 24 });
15916
+ node("readout", "layer", 6, 3, { order: 2 }, "Readout");
15917
+ wire("code", "readMerge", "in");
15918
+ wire("title", "readMerge", "in");
15919
+ wire("readMerge", "pixels", "in");
15920
+ wire("pixels", "tear", "in");
15921
+ wire("tear", "fringe", "in");
15922
+ wire("fringe", "crt", "in");
15923
+ wire("crt", "readout", "in");
15924
+ node("out", "canvas", 7, 1, { width: 600, height: 600, bg: "#04070a", origin: "center" });
15925
+ wire("dial", "out", "in");
15926
+ wire("readout", "out", "in");
15927
+ return Project.parse({
15928
+ name: "glitch relay",
15929
+ seed: "relay-07",
15930
+ canvas: { w: 600, h: 600, bg: "#04070a", origin: "center" },
15931
+ timeline: { fps: 30, duration: 2 },
15932
+ graph: assignLayers({ nodes, edges })
15933
+ });
15934
+ }
15935
+ function warningStrip() {
15936
+ const { nodes, edges, node, wire } = graph();
15937
+ node("clock", "time", 0, 0);
15938
+ node("crawl", "math", 1, 0, { op: "multiply", a: 0, b: 40 });
15939
+ wire("clock", "crawl", "a");
15940
+ node("hazard", "stripes", 1, 1, { x: 0, y: -60, w: 420, h: 28, stripe: 14, gap: 14, lean: 30, fill: "#ffb547" });
15941
+ node("frame", "rect", 1, 2, { x: 0, y: -60, w: 420, h: 28, stroke: "#ffb547", strokeWidth: 1 });
15942
+ node("chevrons", "stripes", 1, 3, { x: 0, y: 40, w: 420, h: 40, pattern: "chevron", stripe: 18, gap: 22, point: 90, fill: "#7fe8d0" });
15943
+ node("fade", "stagger", 2, 3, { property: "opacity", from: 0.25, to: 1 });
15944
+ wire("crawl", "hazard", "offset");
15945
+ wire("crawl", "chevrons", "offset");
15946
+ wire("chevrons", "fade", "in");
15947
+ node("label", "text", 1, 4, { text: "CAUTION // LIVE FEED", x: -210, y: 110, fontSize: 12, fill: "#dbe7f0", fontFamily: "IBM Plex Mono", anchor: "start" });
15948
+ node("all", "merge", 3, 2);
15949
+ wire("hazard", "all", "in");
15950
+ wire("frame", "all", "in");
15951
+ wire("fade", "all", "in");
15952
+ wire("label", "all", "in");
15953
+ node("strip", "layer", 4, 2, { order: 1 }, "Strip");
15954
+ wire("all", "strip", "in");
15955
+ node("out", "canvas", 5, 2, { width: 600, height: 300, bg: "#04070a", origin: "center" });
15956
+ wire("strip", "out", "in");
15957
+ return Project.parse({
15958
+ name: "warning strip",
15959
+ seed: "caution-01",
15960
+ canvas: { w: 600, h: 300, bg: "#04070a", origin: "center" },
15961
+ timeline: { fps: 30, duration: 4 },
15962
+ graph: assignLayers({ nodes, edges })
15963
+ });
15964
+ }
15965
+ function panelSplit() {
15966
+ const { nodes, edges, node, wire } = graph();
15967
+ node("frameA", "rect", 0, 0, { x: -220, y: -260, w: 440, h: 230, anchor: "corner", stroke: "#8fd4e8", strokeWidth: 1 });
15968
+ node("header", "subdivide", 1, 0, { axis: "h", count: 2, ratio: 38 });
15969
+ node("lower", "select", 2, 0, { mode: "range", from: 1, to: 1 });
15970
+ node("columns", "subdivide", 3, 0, { axis: "v", count: 3, gap: 8 });
15971
+ node("recipe", "merge", 4, 0);
15972
+ wire("frameA", "header", "in");
15973
+ wire("header", "lower", "in");
15974
+ wire("lower", "columns", "in");
15975
+ wire("lower", "recipe", "in", "rest");
15976
+ wire("columns", "recipe", "in");
15977
+ node("frameB", "rect", 0, 2, { x: -220, y: 30, w: 440, h: 230, anchor: "corner", stroke: "#e8f4ff", strokeWidth: 1 });
15978
+ node("breath", "lfo", 0, 3, { rate: 0.25, amplitude: 12, center: 50 });
15979
+ node("mosaic", "subdivide", 1, 2, { mode: "recursive", depth: 4, rule: "alternate", variation: 0.4, stop: 0.25, gap: 10, salt: 3 });
15980
+ node("fade", "stagger", 2, 2, { property: "opacity", from: 0.3, to: 1 });
15981
+ wire("frameB", "mosaic", "in");
15982
+ wire("breath", "mosaic", "ratio");
15983
+ wire("mosaic", "fade", "in");
15984
+ node("all", "merge", 5, 1);
15985
+ wire("recipe", "all", "in");
15986
+ wire("fade", "all", "in");
15987
+ wire("mosaic", "all", "in", "lines");
15988
+ node("panels", "layer", 6, 1, { order: 1 }, "Panels");
15989
+ wire("all", "panels", "in");
15990
+ node("out", "canvas", 7, 1, { width: 600, height: 600, bg: "#04070a", origin: "center" });
15991
+ wire("panels", "out", "in");
15992
+ return Project.parse({
15993
+ name: "panel split",
15994
+ seed: "panels-01",
15995
+ canvas: { w: 600, h: 600, bg: "#04070a", origin: "center" },
15996
+ timeline: { fps: 30, duration: 4 },
15997
+ graph: assignLayers({ nodes, edges })
15998
+ });
15999
+ }
16000
+ function subdividerStudy() {
16001
+ const { nodes, edges, node, wire } = graph();
16002
+ const ink = "#aab4bf";
16003
+ const frame = (id, col, row, x, y, w, h) => node(id, "rect", col, row, { x, y, w, h, anchor: "corner", stroke: ink, strokeWidth: 1 });
16004
+ frame("f1", 0, 0, 40, 40, 300, 160);
16005
+ node("f1cut", "subdivide", 1, 0, { axis: "h", count: 2, ratio: 48 });
16006
+ node("f1low", "select", 2, 0, { mode: "range", from: 1, to: 1 });
16007
+ node("f1cols", "subdivide", 3, 0, { axis: "v", count: 3, ratios: "30 42 28" });
16008
+ node("f1all", "merge", 4, 0);
16009
+ wire("f1", "f1cut", "in");
16010
+ wire("f1cut", "f1low", "in");
16011
+ wire("f1low", "f1cols", "in");
16012
+ wire("f1low", "f1all", "in", "rest");
16013
+ wire("f1cols", "f1all", "in");
16014
+ frame("f2", 0, 1, 400, 40, 300, 160);
16015
+ node("f2cut", "subdivide", 1, 1, { axis: "h", count: 2, ratio: 70 });
16016
+ node("f2low", "select", 2, 1, { mode: "range", from: 1, to: 1 });
16017
+ node("f2cols", "subdivide", 3, 1, { axis: "v", count: 3, ratios: "30 40 30" });
16018
+ node("f2all", "merge", 4, 1);
16019
+ wire("f2", "f2cut", "in");
16020
+ wire("f2cut", "f2low", "in");
16021
+ wire("f2low", "f2cols", "in");
16022
+ wire("f2low", "f2all", "in", "rest");
16023
+ wire("f2cols", "f2all", "in");
16024
+ frame("f3", 0, 2, 40, 240, 300, 160);
16025
+ node("f3side", "subdivide", 1, 2, { axis: "v", count: 2, ratio: 19 });
16026
+ node("f3foot", "subdivide", 2, 2, { axis: "h", count: 2, ratio: 71 });
16027
+ wire("f3", "f3side", "in");
16028
+ wire("f3side", "f3foot", "in");
16029
+ frame("f4", 0, 3, 400, 240, 150, 160);
16030
+ node("f4cut", "subdivide", 1, 3, { axis: "v", count: 2, ratio: 50 });
16031
+ node("f4right", "select", 2, 3, { mode: "range", from: 1, to: 1 });
16032
+ node("f4strip", "subdivide", 3, 3, { axis: "h", count: 2, ratio: 82 });
16033
+ node("f4all", "merge", 4, 3);
16034
+ wire("f4", "f4cut", "in");
16035
+ wire("f4cut", "f4right", "in");
16036
+ wire("f4right", "f4strip", "in");
16037
+ wire("f4right", "f4all", "in", "rest");
16038
+ wire("f4strip", "f4all", "in");
16039
+ node("sheet", "merge", 5, 1);
16040
+ wire("f1all", "sheet", "in");
16041
+ wire("f2all", "sheet", "in");
16042
+ wire("f3foot", "sheet", "in");
16043
+ wire("f4all", "sheet", "in");
16044
+ node("panels", "layer", 6, 1, { order: 1 }, "Panels");
16045
+ wire("sheet", "panels", "in");
16046
+ node("out", "canvas", 7, 1, { width: 740, height: 440, bg: "#21252b", origin: "top-left" });
16047
+ wire("panels", "out", "in");
16048
+ return Project.parse({
16049
+ name: "subdivider study",
16050
+ seed: "sheet-01",
16051
+ canvas: { w: 740, h: 440, bg: "#21252b", origin: "top-left" },
16052
+ timeline: { fps: 30, duration: 2 },
16053
+ graph: assignLayers({ nodes, edges })
16054
+ });
16055
+ }
16056
+ function litPanels() {
16057
+ const { nodes, edges, node, wire } = graph();
16058
+ node("tokens", "style-tokens", 2, 2, {
16059
+ wear: true,
16060
+ ink: "#d8e6ee",
16061
+ dim: "#4e6a7a",
16062
+ faint: "#22323d",
16063
+ accent: "#5fd3ff",
16064
+ warn: "#ff7a45",
16065
+ bg: "#05090d",
16066
+ stroke: 1,
16067
+ bold: 2,
16068
+ mode: "random",
16069
+ dealInk: true,
16070
+ dealWarn: true,
16071
+ skip: 0.55,
16072
+ salt: 5
16073
+ });
16074
+ node("frame", "rect", 0, 2, { x: -260, y: -160, w: 520, h: 320, anchor: "corner", stroke: "#4e6a7a", strokeWidth: 1 });
16075
+ node("mosaic", "subdivide", 1, 2, { mode: "recursive", depth: 5, rule: "alternate", variation: 0.45, stop: 0.3, gap: 6, minSize: 18, salt: 4 });
16076
+ wire("frame", "mosaic", "in");
16077
+ wire("mosaic", "tokens", "in");
16078
+ node("rules", "style", 2, 3, { setStroke: true, setWidth: true, strokeWidth: 1 });
16079
+ wire("mosaic", "rules", "in", "lines");
16080
+ wire("tokens", "rules", "stroke", "faint");
16081
+ node("fade", "stagger", 3, 2, { property: "opacity", from: 0.4, to: 1 });
16082
+ wire("tokens", "fade", "in");
16083
+ node("label", "text", 2, 4, { text: "SECTOR MAP // 04", x: -260, y: 190, fontSize: 12, fontFamily: "IBM Plex Mono", anchor: "start" });
16084
+ wire("tokens", "label", "fill", "ink");
16085
+ node("all", "merge", 4, 2);
16086
+ wire("fade", "all", "in");
16087
+ wire("rules", "all", "in");
16088
+ wire("label", "all", "in");
16089
+ node("board", "layer", 5, 2, { order: 1 }, "Board");
16090
+ wire("all", "board", "in");
16091
+ node("out", "canvas", 6, 2, { width: 640, height: 440, origin: "center" });
16092
+ wire("tokens", "out", "bg", "bg");
16093
+ wire("board", "out", "in");
16094
+ return Project.parse({
16095
+ name: "lit panels",
16096
+ seed: "sector-04",
16097
+ canvas: { w: 640, h: 440, bg: "#05090d", origin: "center" },
16098
+ timeline: { fps: 30, duration: 3 },
16099
+ graph: assignLayers({ nodes, edges })
16100
+ });
16101
+ }
16102
+ function kiosk() {
16103
+ const { nodes, edges, node, wire } = graph();
16104
+ node("tokens", "style-tokens", 2, 2, {
16105
+ wear: true,
16106
+ ink: "#f3ead3",
16107
+ dim: "#1e2a5a",
16108
+ faint: "#8a1e22",
16109
+ accent: "#2eb1c4",
16110
+ warn: "#f0a030",
16111
+ bg: "#d7262c",
16112
+ stroke: 1,
16113
+ bold: 2,
16114
+ mode: "cycle",
16115
+ dealInk: true,
16116
+ dealDim: true,
16117
+ dealFaint: false,
16118
+ dealAccent: true,
16119
+ dealWarn: true
16120
+ });
16121
+ node("word", "text", 0, 2, { text: "kiosk", fontFamily: "Anton SC", fontSize: 190, x: 0, y: 70, anchor: "middle", fill: "#f3ead3", outlines: true, letterSpacing: -4 });
16122
+ node("bands", "offset", 1, 2, { distance: 11, count: 6, join: "round", keepStyle: true });
16123
+ wire("word", "bands", "in");
16124
+ wire("bands", "tokens", "in");
16125
+ node("all", "merge", 3, 2);
16126
+ wire("tokens", "all", "in");
16127
+ wire("bands", "all", "in", "source");
16128
+ node("poster", "layer", 4, 2, { order: 1 }, "Poster");
16129
+ wire("all", "poster", "in");
16130
+ node("out", "canvas", 5, 2, { width: 640, height: 480, origin: "center" });
16131
+ wire("tokens", "out", "bg", "bg");
16132
+ wire("poster", "out", "in");
16133
+ return Project.parse({
16134
+ name: "kiosk",
16135
+ seed: "kiosk-01",
16136
+ canvas: { w: 640, h: 480, bg: "#d7262c", origin: "center" },
16137
+ timeline: { fps: 30, duration: 2 },
16138
+ graph: assignLayers({ nodes, edges })
16139
+ });
16140
+ }
16141
+ function ionDial() {
16142
+ const { nodes, edges, node, wire } = graph();
16143
+ node("tokens", "style-tokens", 0, 0, {
16144
+ wear: true,
16145
+ ink: "#e8dcc8",
16146
+ dim: "#8a7a5c",
16147
+ faint: "#453a24",
16148
+ accent: "#ffb547",
16149
+ warn: "#ff5b2e",
16150
+ bg: "#0a0703",
16151
+ stroke: 1,
16152
+ bold: 2.5
16153
+ });
16154
+ node("ring", "tick-ring", 1, 1, {
16155
+ cx: 0,
16156
+ cy: 0,
16157
+ radius: 215,
16158
+ count: 72,
16159
+ length: 7,
16160
+ majorEvery: 6,
16161
+ majorLength: 15,
16162
+ majorWidth: 1.8,
16163
+ align: "inward"
16164
+ });
16165
+ node("gauge", "circle", 1, 2, { cx: 0, cy: 0, r: 182, start: 220, sweep: 280 });
16166
+ node("redline", "circle", 1, 3, { cx: 0, cy: 0, r: 182, start: 140, sweep: 28 });
16167
+ node("labels", "radial-labels", 2, 1, {
16168
+ cx: 0,
16169
+ cy: 0,
16170
+ radius: 154,
16171
+ count: 8,
16172
+ start: 220,
16173
+ sweep: 280,
16174
+ from: 0,
16175
+ to: 700,
16176
+ fontSize: 11
16177
+ });
16178
+ node("readout", "text", 2, 2, { text: "PWR // BUS A", x: 0, y: 72, fontSize: 13, anchor: "middle", fontFamily: "IBM Plex Mono" });
16179
+ node("hub", "crosshair", 2, 3, { cx: 0, cy: 0, size: 24, gap: 8 });
16180
+ node("merged", "merge", 3, 1);
16181
+ node("main", "layer", 4, 1, {}, "Dial");
16182
+ node("out", "canvas", 5, 1, { width: 600, height: 600, origin: "center" });
16183
+ for (const id of ["ring", "gauge", "redline", "labels", "readout", "hub"]) wire(id, "merged", "in");
16184
+ wire("merged", "main", "in");
16185
+ wire("main", "out", "in");
16186
+ wire("tokens", "ring", "stroke", "dim");
16187
+ wire("tokens", "gauge", "stroke", "accent");
16188
+ wire("tokens", "gauge", "strokeWidth", "bold");
16189
+ wire("tokens", "redline", "stroke", "warn");
16190
+ wire("tokens", "redline", "strokeWidth", "bold");
16191
+ wire("tokens", "labels", "fill", "ink");
16192
+ wire("tokens", "readout", "fill", "ink");
16193
+ wire("tokens", "hub", "stroke", "faint");
16194
+ wire("tokens", "out", "bg", "bg");
16195
+ return Project.parse({
16196
+ name: "ion dial",
16197
+ seed: "ion-9",
16198
+ canvas: { w: 600, h: 600, bg: "#0a0703", origin: "center" },
16199
+ graph: assignLayers({ nodes, edges })
16200
+ });
16201
+ }
16202
+ function radar() {
16203
+ const { nodes, edges, node, wire } = graph();
16204
+ node("scope", "polar-grid", 0, 1, {
16205
+ cx: 0,
16206
+ cy: 0,
16207
+ radius: 224,
16208
+ innerRadius: 28,
16209
+ rings: 4,
16210
+ spokes: 12,
16211
+ subdivisions: 2,
16212
+ stroke: "#2c3e4a",
16213
+ strokeWidth: 1,
16214
+ subOpacity: 0.4
16215
+ });
16216
+ node("hub", "crosshair", 0, 2, { cx: 0, cy: 0, size: 20, gap: 6, stroke: "#5d7285" });
16217
+ node("edge", "line", 0, 3, { x1: 28, y1: 0, x2: 224, y2: 0, stroke: "#7fe8d0", strokeWidth: 1.6 });
16218
+ node("trail", "circle", 0, 4, { cx: 0, cy: 0, r: 222, start: 64, sweep: 26, stroke: "#7fe8d0", strokeWidth: 2, opacity: 0.5 });
16219
+ node("clock", "time", 1, 0);
16220
+ node("rate", "math", 2, 0, { op: "multiply", a: 0, b: 120 });
16221
+ node("sweepMerge", "merge", 1, 3);
16222
+ node("spin", "transform", 2, 3, { pivot: "custom", pivotX: 0, pivotY: 0 });
16223
+ node("blip", "circle", 1, 5, { cx: 0, cy: 0, r: 2.5, fill: "#7fe8d0", stroke: "none" });
16224
+ node("field", "scatter", 2, 5, { mode: "disc", count: 14, x: 0, y: 0, radius: 205 });
16225
+ node("scopeMerge", "merge", 1, 1);
16226
+ node("contactMerge", "merge", 3, 3);
16227
+ node("scopeLayer", "layer", 3, 1, { order: 1 }, "Scope");
16228
+ node("sweepLayer", "layer", 4, 3, { order: 2 }, "Sweep");
16229
+ node("out", "canvas", 5, 1, { width: 600, height: 600, bg: "#04070a", origin: "center" });
16230
+ wire("clock", "rate", "a");
16231
+ wire("rate", "spin", "rotation");
16232
+ wire("edge", "sweepMerge", "in");
16233
+ wire("trail", "sweepMerge", "in");
16234
+ wire("sweepMerge", "spin", "in");
16235
+ wire("blip", "field", "in");
16236
+ wire("scope", "scopeMerge", "in");
16237
+ wire("hub", "scopeMerge", "in");
16238
+ wire("scopeMerge", "scopeLayer", "in");
16239
+ wire("spin", "contactMerge", "in");
16240
+ wire("field", "contactMerge", "in");
16241
+ wire("contactMerge", "sweepLayer", "in");
16242
+ wire("scopeLayer", "out", "in");
16243
+ wire("sweepLayer", "out", "in");
16244
+ return Project.parse({
16245
+ name: "radar",
16246
+ seed: "contact-4",
16247
+ canvas: { w: 600, h: 600, bg: "#04070a", origin: "center" },
16248
+ // 120°/s over 3s = one full turn: the loop seam is invisible.
16249
+ timeline: { fps: 30, duration: 3 },
16250
+ graph: assignLayers({ nodes, edges })
16251
+ });
16252
+ }
16253
+ function telemetry() {
16254
+ const { nodes, edges, node, wire } = graph();
16255
+ node("paper", "grid", 0, 1, {
16256
+ x: 0,
16257
+ y: 0,
16258
+ w: 520,
16259
+ h: 520,
16260
+ cols: 6,
16261
+ rows: 6,
16262
+ subdivisions: 4,
16263
+ stroke: "#22303c",
16264
+ strokeWidth: 1,
16265
+ subOpacity: 0.35
16266
+ });
16267
+ node("title", "text", 0, 2, { text: "TELEMETRY // LINK 02", x: -252, y: -232, fontSize: 13, fill: "#dbe7f0", fontFamily: "IBM Plex Mono", anchor: "start" });
16268
+ node("code", "random-code", 0, 3, { count: 11, x: -252, y: -200, stepY: 15, fontSize: 10, fill: "#5d7285" });
16269
+ node("breath", "lfo", 1, 0, { shape: "sine", rate: 0.33, amplitude: 0.35, center: 0.55 });
16270
+ node("rx", "bar-meter", 2, 1, { x: 124, y: -197, count: 26, segW: 5, segH: 13, gap: 3, fillColor: "#7fe8d0", emptyColor: "#22303c" });
16271
+ node("tx", "bar-meter", 2, 2, { x: 124, y: -169, count: 26, value: 0.3, segW: 5, segH: 13, gap: 3, fillColor: "#9fd4e8", emptyColor: "#22303c" });
16272
+ node("rxLabel", "text", 1, 1, { text: "RX", x: -4, y: -193, fontSize: 10, fill: "#8a9aa8", fontFamily: "IBM Plex Mono", anchor: "start" });
16273
+ node("txLabel", "text", 1, 2, { text: "TX", x: -4, y: -165, fontSize: 10, fill: "#8a9aa8", fontFamily: "IBM Plex Mono", anchor: "start" });
16274
+ node("ruler", "tick-row", 0, 4, {
16275
+ x: 0,
16276
+ y: 236,
16277
+ span: 504,
16278
+ count: 43,
16279
+ length: 6,
16280
+ majorEvery: 6,
16281
+ majorLength: 12,
16282
+ majorWidth: 1.5,
16283
+ stroke: "#5d7285"
16284
+ });
16285
+ node("merged", "merge", 3, 1);
16286
+ node("main", "layer", 4, 1, {}, "Panel");
16287
+ node("out", "canvas", 5, 1, { width: 600, height: 600, bg: "#04070a", origin: "center" });
16288
+ wire("breath", "rx", "value");
16289
+ for (const id of ["paper", "title", "code", "rx", "tx", "rxLabel", "txLabel", "ruler"]) wire(id, "merged", "in");
16290
+ wire("merged", "main", "in");
16291
+ wire("main", "out", "in");
16292
+ return Project.parse({
16293
+ name: "telemetry",
16294
+ seed: "link-02",
16295
+ canvas: { w: 600, h: 600, bg: "#04070a", origin: "center" },
16296
+ timeline: { fps: 30, duration: 3 },
16297
+ graph: assignLayers({ nodes, edges })
16298
+ });
16299
+ }
16300
+ function bootSequence() {
16301
+ const { nodes, edges, node, wire } = graph();
16302
+ node("boot", "trigger", 0, 0, {
16303
+ value: { base: 1, track: { keyframes: [{ t: 0.2, value: 1, easing: "step" }] } }
16304
+ });
16305
+ node("frameSeq", "clip", 1, 0, {
16306
+ keys: { base: 0, track: { keyframes: [
16307
+ { t: 0, value: 0, easing: "ease-in-out" },
16308
+ { t: 1.4, value: 1, easing: "ease-in-out" }
16309
+ ] } },
16310
+ duration: 1.4
16311
+ });
16312
+ node("textSeq", "clip", 2, 0, {
16313
+ keys: { base: 0, track: { keyframes: [
16314
+ { t: 0, value: 0, easing: "linear" },
16315
+ { t: 0.5, value: 0, easing: "linear" },
16316
+ { t: 2.2, value: 1, easing: "linear" }
16317
+ ] } },
16318
+ duration: 2.2
16319
+ });
16320
+ node("meterSeq", "clip", 3, 0, {
16321
+ keys: { base: 0, track: { keyframes: [
16322
+ { t: 0, value: 0, easing: "linear" },
16323
+ { t: 0.9, value: 0, easing: "ease-in-out" },
16324
+ { t: 2.4, value: 1, easing: "ease-in-out" }
16325
+ ] } },
16326
+ duration: 2.4
16327
+ });
16328
+ wire("boot", "frameSeq", "play");
16329
+ wire("boot", "textSeq", "play");
16330
+ wire("boot", "meterSeq", "play");
16331
+ node("brackets", "corner-brackets", 0, 1, { x: 0, y: 0, w: 470, h: 470, armX: 34, armY: 34, stroke: "#7fe8d0", strokeWidth: 1.5 });
16332
+ node("ring", "tick-ring", 0, 2, {
16333
+ cx: 0,
16334
+ cy: 0,
16335
+ radius: 200,
16336
+ count: 72,
16337
+ length: 6,
16338
+ majorEvery: 6,
16339
+ majorLength: 13,
16340
+ majorWidth: 1.5,
16341
+ align: "inward",
16342
+ stroke: "#5d7285"
16343
+ });
16344
+ node("hub", "crosshair", 0, 3, { cx: 0, cy: 0, size: 22, gap: 7, stroke: "#5d7285" });
16345
+ node("frameMerge", "merge", 1, 2);
16346
+ node("frameReveal", "reveal", 2, 2, { mode: "draw", stagger: 0.5 });
16347
+ node("frameLayer", "layer", 4, 2, { order: 1 }, "Frame");
16348
+ for (const id of ["brackets", "ring", "hub"]) wire(id, "frameMerge", "in");
16349
+ wire("frameMerge", "frameReveal", "in");
16350
+ wire("frameReveal", "frameLayer", "in");
16351
+ wire("frameSeq", "frameReveal", "progress");
16352
+ node("title", "text", 0, 4, { text: "BOOT SEQUENCE 09", x: -205, y: -205, fontSize: 14, letterSpacing: 2, fill: "#dbe7f0", fontFamily: "IBM Plex Mono", anchor: "start" });
16353
+ node("sub", "text", 0, 5, { text: "CORE SYSTEMS // ONLINE", x: -205, y: -184, fontSize: 10, fill: "#8a9aa8", fontFamily: "IBM Plex Mono", anchor: "start" });
16354
+ node("code", "random-code", 1, 4, { count: 8, x: -205, y: 128, stepY: 14, fontSize: 10, fill: "#9fd4e8" });
16355
+ node("meter", "bar-meter", 1, 5, { x: 60, y: -210, count: 22, value: 0.72, segW: 5, segH: 12, gap: 3, fillColor: "#7fe8d0", emptyColor: "#22303c" });
16356
+ node("codeReveal", "reveal", 2, 4, { mode: "wipe", angle: 90, stagger: 0.75 });
16357
+ node("meterReveal", "reveal", 2, 5, { mode: "wipe", angle: 0, stagger: 0.85 });
16358
+ node("readMerge", "merge", 3, 4);
16359
+ node("readLayer", "layer", 4, 4, { order: 2 }, "Readout");
16360
+ wire("textSeq", "title", "reveal");
16361
+ wire("textSeq", "sub", "reveal");
16362
+ wire("code", "codeReveal", "in");
16363
+ wire("meter", "meterReveal", "in");
16364
+ wire("meterSeq", "codeReveal", "progress");
16365
+ wire("meterSeq", "meterReveal", "progress");
16366
+ for (const id of ["title", "sub", "codeReveal", "meterReveal"]) wire(id, "readMerge", "in");
16367
+ wire("readMerge", "readLayer", "in");
16368
+ node("out", "canvas", 5, 3, { width: 600, height: 600, bg: "#04070a", origin: "center" });
16369
+ wire("frameLayer", "out", "in");
16370
+ wire("readLayer", "out", "in");
16371
+ return Project.parse({
16372
+ name: "boot sequence",
16373
+ seed: "boot-09",
16374
+ canvas: { w: 600, h: 600, bg: "#04070a", origin: "center" },
16375
+ // The boot takes ~2.6s; the rest of the loop is the finished HUD holding.
16376
+ timeline: { fps: 30, duration: 4 },
16377
+ graph: assignLayers({ nodes, edges })
16378
+ });
16379
+ }
16380
+ function speedDial() {
16381
+ const { nodes, edges, node, wire } = graph();
16382
+ node("level", "value", 0, 0, { value: 25 });
16383
+ node("levelNext", "math", 1, 0, { op: "add", a: 0, b: 1 });
16384
+ node("outerTicks", "tick-ring", 0, 1, { align: "inward", count: 120, cx: 400, cy: 400, length: 5, majorEvery: 10, majorLength: 11, majorWidth: 1.4, radius: 306, stroke: "#5d7285", strokeWidth: 0.9 });
16385
+ node("outerLabels", "radial-labels", 0, 2, { from: 0, to: 8, anchor: "middle", count: 9, cx: 400, cy: 400, fill: "#dbe7f0", fontSize: 13, radius: 274, start: 220, sweep: 280 });
16386
+ node("outerRing", "circle", 0, 3, { cx: 400, cy: 400, r: 330, stroke: "#9fd4e8", strokeWidth: 1.2, sweep: 360 });
16387
+ node("outerArcs", "partial-outline", 1, 1, { from: 0.02, to: 0.46, offset: 0.13, segments: 2 });
16388
+ node("redRing", "circle", 0, 4, { cx: 400, cy: 400, r: 306, stroke: "#ff5b2e", strokeWidth: 2.4 });
16389
+ node("redArc", "partial-outline", 1, 2, { from: 0, to: 0.115, offset: 0.055, segments: 1 });
16390
+ node("redTick", "tick-ring", 0, 5, { align: "outward", count: 1, cx: 400, cy: 400, length: 22, majorEvery: 0, radius: 296, start: 20, stroke: "#ff5b2e", strokeWidth: 2.4, sweep: 0 });
16391
+ node("innerRing", "circle", 0, 6, { cx: 400, cy: 400, r: 232, stroke: "#ffffff", strokeWidth: 3.2 });
16392
+ node("midRing", "circle", 0, 7, { cx: 400, cy: 400, r: 248, stroke: "#33424f", strokeWidth: 1 });
16393
+ node("gaugeBar", "rect", 0, 8, { w: 22, h: 3.6, x: -11, y: -1.8, fill: "#5d7285", rx: 0, stroke: "none" });
16394
+ node("gaugeRing", "array-radial", 1, 3, { count: 44, cx: 400, cy: 400, mode: "orbit", radius: 202, start: 208, sweep: 304 });
16395
+ node("gaugeLit", "select", 2, 1, { from: 0, to: 25, mode: "range" });
16396
+ node("gaugeLitStyle", "style", 3, 1, { fill: "#dbe7f0", setFill: true, setStroke: false });
16397
+ node("gaugeMid", "select", 2, 2, { from: 26, to: 37, mode: "range" });
16398
+ node("gaugeMidStyle", "style", 3, 2, { fill: "#5d7285", setFill: true, setStroke: false });
16399
+ node("gaugeHot", "select", 2, 3, { from: 38, to: 43, mode: "range" });
16400
+ node("gaugeHotStyle", "style", 3, 3, { fill: "#ff5b2e", setFill: true, setStroke: false });
16401
+ node("innerTicks", "tick-ring", 0, 9, { align: "inward", count: 60, cx: 400, cy: 400, length: 4, majorEvery: 5, majorLength: 8, radius: 178, start: 210, stroke: "#33424f", strokeWidth: 0.8, sweep: 300 });
16402
+ node("centreFrame", "corner-brackets", 0, 10, { w: 300, h: 184, x: 250, y: 308, armX: 34, armY: 26, stroke: "#5d7285", strokeWidth: 1 });
16403
+ node("hairline", "line", 0, 11, { stroke: "#33424f", strokeWidth: 1, x1: 268, x2: 532, y1: 414, y2: 414 });
16404
+ node("marker", "polygon", 0, 12, { cx: 400, cy: 550, radius: 13, rotation: 90, sides: 3, stroke: "#5d7285", strokeWidth: 1.4 });
16405
+ node("speed", "text", 0, 13, { x: 400, y: 378, anchor: "middle", fill: "#ffffff", fontFamily: "Rajdhani", fontSize: 96, letterSpacing: 6, text: "64", fontWeight: 600 });
16406
+ node("unit", "text", 0, 14, { x: 400, y: 402, anchor: "middle", fill: "#5d7285", fontFamily: "IBM Plex Mono", fontSize: 15, letterSpacing: 4, text: "MPH" });
16407
+ node("gear", "text", 0, 15, { x: 400, y: 492, anchor: "middle", fill: "#ffffff", fontFamily: "Rajdhani", fontSize: 62, text: "3", fontWeight: 600 });
16408
+ node("corners", "text", 0, 16, { x: 272, y: 338, anchor: "middle", fill: "#dbe7f0", fontFamily: "IBM Plex Mono", fontSize: 13, text: "F" });
16409
+ node("cornersH", "text", 0, 17, { x: 528, y: 338, anchor: "middle", fill: "#ff5b2e", fontFamily: "IBM Plex Mono", fontSize: 13, text: "H" });
16410
+ node("cornersE", "text", 0, 18, { x: 272, y: 474, anchor: "middle", fill: "#ff5b2e", fontFamily: "IBM Plex Mono", fontSize: 13, text: "E" });
16411
+ node("cornersC", "text", 0, 19, { x: 528, y: 474, anchor: "middle", fill: "#dbe7f0", fontFamily: "IBM Plex Mono", fontSize: 13, text: "C" });
16412
+ node("codes", "random-code", 0, 20, { x: 96, y: 690, count: 3, fill: "#33424f", fontSize: 11, letterSpacing: 1, pattern: "AA#-####", stepY: 17 });
16413
+ node("bgLayerMerge", "merge", 1, 4);
16414
+ node("bgLayer", "layer", 2, 4, { order: 1 }, "bgLayer");
16415
+ node("gaugeLayerMerge", "merge", 4, 1);
16416
+ node("gaugeLayer", "layer", 5, 1, { order: 2 }, "gaugeLayer");
16417
+ node("ringLayerMerge", "merge", 2, 5);
16418
+ node("ringLayer", "layer", 3, 4, { order: 3 }, "ringLayer");
16419
+ node("textLayerMerge", "merge", 1, 5);
16420
+ node("textLayer", "layer", 2, 6, { order: 4 }, "textLayer");
16421
+ node("out", "canvas", 6, 1, { bg: "#04070a", width: 800, height: 800, origin: "top-left" });
16422
+ wire("outerRing", "outerArcs", "in");
16423
+ wire("redRing", "redArc", "in");
16424
+ wire("gaugeBar", "gaugeRing", "in");
16425
+ wire("gaugeRing", "gaugeLit", "in");
16426
+ wire("gaugeLit", "gaugeLitStyle", "in");
16427
+ wire("gaugeRing", "gaugeMid", "in");
16428
+ wire("gaugeMid", "gaugeMidStyle", "in");
16429
+ wire("gaugeRing", "gaugeHot", "in");
16430
+ wire("gaugeHot", "gaugeHotStyle", "in");
16431
+ wire("outerTicks", "bgLayerMerge", "in");
16432
+ wire("outerLabels", "bgLayerMerge", "in");
16433
+ wire("innerTicks", "bgLayerMerge", "in");
16434
+ wire("midRing", "bgLayerMerge", "in");
16435
+ wire("bgLayerMerge", "bgLayer", "in");
16436
+ wire("gaugeLitStyle", "gaugeLayerMerge", "in");
16437
+ wire("gaugeMidStyle", "gaugeLayerMerge", "in");
16438
+ wire("gaugeHotStyle", "gaugeLayerMerge", "in");
16439
+ wire("gaugeLayerMerge", "gaugeLayer", "in");
16440
+ wire("outerArcs", "ringLayerMerge", "in");
16441
+ wire("redArc", "ringLayerMerge", "in");
16442
+ wire("redTick", "ringLayerMerge", "in");
16443
+ wire("innerRing", "ringLayerMerge", "in");
16444
+ wire("ringLayerMerge", "ringLayer", "in");
16445
+ wire("centreFrame", "textLayerMerge", "in");
16446
+ wire("hairline", "textLayerMerge", "in");
16447
+ wire("speed", "textLayerMerge", "in");
16448
+ wire("unit", "textLayerMerge", "in");
16449
+ wire("gear", "textLayerMerge", "in");
16450
+ wire("corners", "textLayerMerge", "in");
16451
+ wire("cornersH", "textLayerMerge", "in");
16452
+ wire("cornersE", "textLayerMerge", "in");
16453
+ wire("cornersC", "textLayerMerge", "in");
16454
+ wire("codes", "textLayerMerge", "in");
16455
+ wire("marker", "textLayerMerge", "in");
16456
+ wire("textLayerMerge", "textLayer", "in");
16457
+ wire("bgLayer", "out", "in");
16458
+ wire("gaugeLayer", "out", "in");
16459
+ wire("ringLayer", "out", "in");
16460
+ wire("textLayer", "out", "in");
16461
+ wire("level", "gaugeLit", "to");
16462
+ wire("level", "levelNext", "a");
16463
+ wire("levelNext", "gaugeMid", "from");
16464
+ return Project.parse({
16465
+ name: "speed dial",
16466
+ seed: "gmunk",
16467
+ canvas: { w: 800, h: 800, bg: "#04070a", origin: "top-left" },
16468
+ timeline: { fps: 30, duration: 4, loop: true },
16469
+ graph: assignLayers({ nodes, edges })
16470
+ });
16471
+ }
16472
+ function cornersStudy() {
16473
+ const { nodes, edges, node, wire } = graph();
16474
+ node("panel", "rect", 0, 0, { w: 300, h: 180, x: 60, y: 80, anchor: "corner", fill: "none", stroke: "#7fe8d0", strokeWidth: 1.5 }, "Panel");
16475
+ node("tab", "rect", 0, 1, { w: 120, h: 70, x: 260, y: 60, anchor: "corner", fill: "none", stroke: "#7fe8d0", strokeWidth: 1.5 }, "Tab cutout");
16476
+ node("panelCut", "boolean", 1, 0, { op: "subtract" });
16477
+ node("panelIn", "corners", 2, 0, { size: 12, style: "round", which: "concave" }, "Inner: round 12");
16478
+ node("panelOut", "corners", 3, 0, { size: 16, style: "chamfer", which: "convex" }, "Outer: chamfer 16");
16479
+ node("panelGhost", "style", 2, 1, { opacity: 0.6, setOpacity: true, setStroke: true, setWidth: true, stroke: "#3a5a55", strokeWidth: 1 }, "Raw cut (ghost, in place)");
16480
+ node("L", "svg", 0, 2, { x: 540, y: 170, fill: "none", size: 180, stroke: "#7fe8d0", strokeWidth: 1.5, svg: '<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 160 160"><path d="M0 0H160V60H60V160H0Z"/></svg>' }, "L profile");
16481
+ node("Lin", "corners", 1, 2, { size: 10, style: "round", which: "concave" }, "Inner: round 10");
16482
+ node("Lout", "corners", 2, 2, { size: 26, style: "round", which: "convex" }, "Outer: round 26");
16483
+ node("starA", "svg", 0, 3, { x: 820, y: 170, fill: "none", size: 180, stroke: "#7fe8d0", strokeWidth: 1.5, svg: '<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200"><path d="M100.00 10.00L122.34 69.26L185.60 72.19L136.14 111.74L152.90 172.81L100.00 138.00L47.10 172.81L63.86 111.74L14.40 72.19L77.66 69.26Z"/></svg>' }, "Star");
16484
+ node("starValleys", "corners", 1, 3, { size: 9, style: "round", which: "concave" }, "Valleys: round 9");
16485
+ node("starB", "svg", 0, 4, { x: 1040, y: 170, fill: "none", size: 180, stroke: "#7fe8d0", strokeWidth: 1.5, svg: '<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 200 200"><path d="M100.00 10.00L122.34 69.26L185.60 72.19L136.14 111.74L152.90 172.81L100.00 138.00L47.10 172.81L63.86 111.74L14.40 72.19L77.66 69.26Z"/></svg>' }, "Star");
16486
+ node("starTips", "corners", 1, 4, { size: 9, style: "round", which: "convex" }, "Tips: round 9");
16487
+ node("bar", "rect", 0, 5, { w: 26, h: 90, x: 80, y: 380, anchor: "corner", fill: "none", stroke: "#7fe8d0", strokeWidth: 1.5 }, "Bar");
16488
+ node("bars", "array-linear", 1, 5, { count: 8, origin: "start", stepX: 40, stepY: 0 });
16489
+ node("base", "rect", 0, 6, { w: 306, h: 40, x: 80, y: 450, anchor: "corner", fill: "none", stroke: "#7fe8d0", strokeWidth: 1.5 }, "Base");
16490
+ node("comb", "boolean", 2, 4, { op: "union" });
16491
+ node("combIn", "corners", 3, 4, { size: 6, style: "chamfer", which: "concave" }, "Gaps: chamfer 6");
16492
+ node("comb2", "boolean", 2, 5, { op: "union" });
16493
+ node("shift2", "transform", 3, 5, { tx: 420, ty: 0 });
16494
+ node("combNotch", "corners", 4, 6, { size: 6, style: "notch", which: "concave" }, "Gaps: notch 6");
16495
+ node("t1", "text", 4, 0, { x: 60, y: 62, anchor: "start", fill: "#7fe8d0", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "NOTCHED PANEL \xB7 in round 12 / out chamfer 16" });
16496
+ node("main", "layer", 5, 2, {}, "Corners");
16497
+ node("out", "canvas", 6, 2, { bg: "#05070a", width: 1200, height: 700, origin: "top-left" });
16498
+ node("t2", "text", 4, 2, { x: 450, y: 62, anchor: "start", fill: "#7fe8d0", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "L PROFILE \xB7 in round 10 / out round 26" });
16499
+ node("t3", "text", 4, 3, { x: 730, y: 62, anchor: "start", fill: "#7fe8d0", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "STAR \xB7 valleys rounded" });
16500
+ node("t3b", "text", 4, 4, { x: 960, y: 62, anchor: "start", fill: "#7fe8d0", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "STAR \xB7 tips rounded" });
16501
+ node("t4", "text", 4, 5, { x: 80, y: 360, anchor: "start", fill: "#7fe8d0", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "COMB \xB7 concave chamfer 6" });
16502
+ node("t4b", "text", 4, 7, { x: 500, y: 360, anchor: "start", fill: "#7fe8d0", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "COMB \xB7 concave notch 6" });
16503
+ node("t1b", "text", 4, 1, { x: 60, y: 285, anchor: "start", fill: "#3a5a55", fontSize: 11, letterSpacing: 1.5, stroke: "none", text: "dim outline: the raw Boolean cut, before Corners" });
16504
+ wire("panel", "panelCut", "in");
16505
+ wire("tab", "panelCut", "with");
16506
+ wire("panelCut", "panelIn", "in");
16507
+ wire("panelIn", "panelOut", "in");
16508
+ wire("panelCut", "panelGhost", "in");
16509
+ wire("L", "Lin", "in");
16510
+ wire("Lin", "Lout", "in");
16511
+ wire("starA", "starValleys", "in");
16512
+ wire("starB", "starTips", "in");
16513
+ wire("bar", "bars", "in");
16514
+ wire("bars", "comb", "in");
16515
+ wire("base", "comb", "with");
16516
+ wire("comb", "combIn", "in");
16517
+ wire("bars", "comb2", "in");
16518
+ wire("base", "comb2", "with");
16519
+ wire("comb2", "shift2", "in");
16520
+ wire("shift2", "combNotch", "in");
16521
+ wire("panelOut", "main", "in");
16522
+ wire("panelGhost", "main", "in");
16523
+ wire("Lout", "main", "in");
16524
+ wire("starValleys", "main", "in");
16525
+ wire("starTips", "main", "in");
16526
+ wire("combIn", "main", "in");
16527
+ wire("combNotch", "main", "in");
16528
+ wire("t1", "main", "in");
16529
+ wire("main", "out", "in");
16530
+ wire("t2", "main", "in");
16531
+ wire("t3", "main", "in");
16532
+ wire("t3b", "main", "in");
16533
+ wire("t4", "main", "in");
16534
+ wire("t4b", "main", "in");
16535
+ wire("t1b", "main", "in");
16536
+ return Project.parse({
16537
+ name: "corners study",
16538
+ seed: "corners",
16539
+ canvas: { w: 1200, h: 700, bg: "#05070a", origin: "top-left" },
16540
+ timeline: { fps: 30, duration: 4, loop: false },
16541
+ graph: assignLayers({ nodes, edges })
16542
+ });
16543
+ }
16544
+ function varyRow() {
16545
+ const { nodes, edges, node, wire } = graph();
16546
+ const teal = "#7fe8d0";
16547
+ const dim = "#3a5a55";
16548
+ const bar = (y, w = 3, fill = teal) => ({ w, h: 80, x: 60, y, anchor: "corner", fill, stroke: "none" });
16549
+ const row = { count: 60, origin: "start", stepX: 18, stepY: 0 };
16550
+ const label = (y, text, fill = teal) => ({ x: 60, y, anchor: "start", fill, fontSize: 11, letterSpacing: 1.5, stroke: "none", text });
16551
+ node("bar1", "rect", 0, 0, bar(70), "Bar 3\xD780");
16552
+ node("row1", "array-linear", 1, 0, row);
16553
+ node("jit1", "jitter", 2, 0, { position: 0, scale: 0.7, scaleAxis: "x" }, "Jitter \xB7 Scale Axis X");
16554
+ node("t1", "text", 3, 0, label(58, "JITTER \xB7 Scale 0.7, Scale Axis X only \u2014 widths scatter, heights hold"));
16555
+ wire("bar1", "row1", "in");
16556
+ wire("row1", "jit1", "in");
16557
+ node("bar2", "rect", 0, 1, bar(195), "Bar 3\xD780");
16558
+ node("row2", "array-linear", 1, 1, row);
16559
+ node("tf2", "transform", 2, 1, { sx: { base: 1, jitter: { amount: 0.6, apply: "mul", mode: "frozen" } } }, "Transform \xB7 Scale X jittered");
16560
+ node("t2", "text", 3, 1, label(183, "TRANSFORM \xB7 right-click Scale X, Add jitter, \xD70.6 \u2014 works on any param of any node after the array"));
16561
+ wire("bar2", "row2", "in");
16562
+ wire("row2", "tf2", "in");
16563
+ node("bar3", "rect", 0, 2, bar(320), "Bar 3\xD780");
16564
+ node("row3", "array-linear", 1, 2, row);
16565
+ node("st3", "stagger", 2, 2, { property: "scale", axis: "x", from: 0.4, to: { base: 2.6, jitter: { amount: 1, mode: "frozen" } } }, "Stagger \xB7 Scale X, To jittered");
16566
+ node("t3", "text", 3, 2, label(308, "STAGGER \xB7 Scale X ramp 0.4 to 2.6, with a jitter on To \u2014 ramp plus noise, louder along the row"));
16567
+ wire("bar3", "row3", "in");
16568
+ wire("row3", "st3", "in");
16569
+ node("bar4a", "rect", 0, 3, bar(445, 2), "Bar 2\xD780");
16570
+ node("bar4b", "rect", 0, 4, bar(445, 5), "Bar 5\xD780");
16571
+ node("bar4c", "rect", 0, 5, bar(445, 10), "Bar 10\xD780");
16572
+ node("mg4", "merge", 1, 4);
16573
+ node("row4", "array-linear", 2, 4, { ...row, deal: true }, "Array Linear \xB7 Deal");
16574
+ node("t4", "text", 3, 4, label(433, "DEAL \xB7 three bars 2 / 5 / 10 merged, Array Linear with Deal on \u2014 cycles them, no randomness"));
16575
+ wire("bar4a", "mg4", "in");
16576
+ wire("bar4b", "mg4", "in");
16577
+ wire("bar4c", "mg4", "in");
16578
+ wire("mg4", "row4", "in");
16579
+ node("bar5", "rect", 0, 6, { ...bar(570, 3, dim), w: { base: 3, jitter: { amount: 0.6, apply: "mul", mode: "frozen" } } }, "Bar \xB7 Width jittered");
16580
+ node("row5", "array-linear", 1, 6, row);
16581
+ node("t5", "text", 3, 6, label(558, "RECT WIDTH JITTERED, THEN ARRAYED \xB7 one shape, one roll: sixty identical bars. Vary after the array, not before.", dim));
16582
+ wire("bar5", "row5", "in");
16583
+ node("main", "layer", 4, 3, {}, "Rows");
16584
+ node("out", "canvas", 5, 3, { bg: "#05070a", width: 1200, height: 700, origin: "top-left" });
16585
+ for (const id of ["jit1", "tf2", "st3", "row4", "row5", "t1", "t2", "t3", "t4", "t5"]) wire(id, "main", "in");
16586
+ wire("main", "out", "in");
16587
+ return Project.parse({
16588
+ name: "vary a row",
16589
+ seed: "vary",
16590
+ canvas: { w: 1200, h: 700, bg: "#05070a", origin: "top-left" },
16591
+ timeline: { fps: 30, duration: 4, loop: false },
16592
+ graph: assignLayers({ nodes, edges })
16593
+ });
16594
+ }
16595
+ function variableFontStudy() {
16596
+ const { nodes, edges, node, wire } = graph();
16597
+ const face = { fontFamily: "Orbitron", fontSize: 64, anchor: "start", fill: "#dbe7f0" };
16598
+ const caption = { fontFamily: "IBM Plex Mono", fontSize: 11, anchor: "start", fill: "#5d7285", letterSpacing: 0.5 };
16599
+ const X = 48;
16600
+ node("breath", "lfo", 0, 0, { shape: "sine", rate: 0.5, center: 650, amplitude: 250 });
16601
+ node("breathe", "text", 1, 0, { ...face, text: "BREATHE", x: X, y: 96, fontWeight: "650" });
16602
+ node("breatheCap", "text", 1, 1, { ...caption, text: "LFO \u2192 WEIGHT \xB7 SINE 0.5 HZ, CENTRE 650, AMPLITUDE 250", x: X, y: 124 });
16603
+ wire("breath", "breathe", "fontWeight");
16604
+ node("clock", "time", 0, 2);
16605
+ node("rise", "ramp", 1, 2, { inMin: 0, inMax: 2.5, outMin: 400, outMax: 900, clamp: true, ease: "smooth" });
16606
+ node("rising", "text", 2, 2, { ...face, text: "MATERIALISE", x: X, y: 218, fontWeight: "400" });
16607
+ node("risingCap", "text", 2, 3, { ...caption, text: "TIME \u2192 RAMP \u2192 WEIGHT \xB7 400 AT 0 S, 900 BY 2.5 S, EASED", x: X, y: 246 });
16608
+ wire("clock", "rise", "value");
16609
+ wire("rise", "rising", "fontWeight");
16610
+ node("wave", "text", 0, 4, { ...face, text: "WAVEFORM", x: X, y: 340, fontWeight: "650", letterSpacing: 6 });
16611
+ node("waveGlyphs", "split-glyphs", 1, 4);
16612
+ node("waveClock", "time", 1, 5);
16613
+ node("wavePhase", "math", 2, 5, { op: "multiply", a: 0, b: 0.5 });
16614
+ node("waveStagger", "stagger", 2, 4, { property: "weight", from: 400, to: 900, curve: "wave", cycles: 1 });
16615
+ node("waveCap", "text", 3, 5, { ...caption, text: "SPLIT GLYPHS \u2192 STAGGER \xB7 FONT WEIGHT 400\u2013900, CURVE WAVE, 1 CYCLE \xB7 TIME \xD7 0.5 \u2192 PHASE", x: X, y: 368 });
16616
+ wire("wave", "waveGlyphs", "in");
16617
+ wire("waveGlyphs", "waveStagger", "in");
16618
+ wire("waveClock", "wavePhase", "a");
16619
+ wire("wavePhase", "waveStagger", "phase");
16620
+ node("scan", "text", 0, 6, { ...face, text: "SCANLINE", x: X, y: 462, fontWeight: "400", letterSpacing: 6 });
16621
+ node("scanGlyphs", "split-glyphs", 1, 6);
16622
+ node("scanSweep", "lfo", 1, 7, { shape: "saw", rate: 0.5, unipolar: true, center: -0.2, amplitude: 1.4 });
16623
+ node("scanStagger", "stagger", 2, 6, { property: "weight", from: 400, to: 900, curve: "peak", width: 0.25 });
16624
+ node("scanCap", "text", 3, 7, { ...caption, text: "SPLIT GLYPHS \u2192 STAGGER \xB7 FONT WEIGHT 400\u2013900, CURVE PEAK, WIDTH 0.25 \xB7 SAW LFO \u22120.2\u20261.2 \u2192 POSITION", x: X, y: 490 });
16625
+ wire("scan", "scanGlyphs", "in");
16626
+ wire("scanGlyphs", "scanStagger", "in");
16627
+ wire("scanSweep", "scanStagger", "position");
16628
+ node("boil", "text", 0, 8, { ...face, text: "DECODE 0x7F3A", x: X, y: 584, fontWeight: "650", letterSpacing: 6 });
16629
+ node("boilGlyphs", "split-glyphs", 1, 8);
16630
+ node("boilStyle", "style", 2, 8, {
16631
+ setWeight: true,
16632
+ weight: { base: 650, jitter: { amount: 250, apply: "add", distribution: "uniform", mode: "animated", noiseFreq: 3 } }
16633
+ });
16634
+ node("boilCap", "text", 2, 9, { ...caption, text: "SPLIT GLYPHS \u2192 STYLE \xB7 SET WEIGHT 650, RIGHT-CLICK JITTER \xB1250, ANIMATED, 3 HZ", x: X, y: 612 });
16635
+ wire("boil", "boilGlyphs", "in");
16636
+ wire("boilGlyphs", "boilStyle", "in");
16637
+ node("squash", "lfo", 0, 10, { shape: "triangle", rate: 0.25, center: 87.5, amplitude: 12.5 });
16638
+ node("squeeze", "text", 1, 10, { ...face, fontFamily: "Tektur", text: "SQUEEZE TO FIT", x: X, y: 706, fontWeight: "600" });
16639
+ node("squeezeCap", "text", 1, 11, { ...caption, text: "TEKTUR \xB7 LFO \u2192 STRETCH \xB7 TRIANGLE 0.25 HZ, 75\u2013100 % \xB7 WEIGHT HOLDS AT 600", x: X, y: 734 });
16640
+ wire("squash", "squeeze", "fontStretch");
16641
+ node("title", "text", 3, 0, { ...caption, text: "VARIABLE FONT STUDY \xB7 ORBITRON 400\u2013900 \xB7 TEKTUR 400\u2013900 \xD7 75\u2013100 % \xB7 ONE FILE, ANY WEIGHT", x: X, y: 36, fill: "#7fe8d0" });
16642
+ node("sheet", "merge", 3, 4);
16643
+ node("sheetLayer", "layer", 4, 4, { order: 1 }, "Study");
16644
+ for (const id of ["title", "breathe", "breatheCap", "rising", "risingCap", "waveStagger", "waveCap", "scanStagger", "scanCap", "boilStyle", "boilCap", "squeeze", "squeezeCap"]) {
16645
+ wire(id, "sheet", "in");
16646
+ }
16647
+ wire("sheet", "sheetLayer", "in");
16648
+ node("out", "canvas", 5, 4, { width: 960, height: 760, bg: "#05070a", origin: "top-left" });
16649
+ wire("sheetLayer", "out", "in");
16650
+ return Project.parse({
16651
+ name: "variable font study",
16652
+ seed: "wght",
16653
+ canvas: { w: 960, h: 760, bg: "#05070a", origin: "top-left" },
16654
+ // Every driver repeats in 2 s or 4 s, so the loop closes on itself.
16655
+ timeline: { fps: 30, duration: 4 },
16656
+ graph: assignLayers({ nodes, edges })
16657
+ });
16658
+ }
16659
+ function depthStack() {
16660
+ const { nodes, edges, node, wire } = graph();
16661
+ const teal = "#7fe8d0";
16662
+ node("frame", "rect", 0, 0, { x: 0, y: 0, w: 380, h: 220, rx: 8, stroke: teal, strokeWidth: 1.5, fill: "#0b161c" }, "Panel");
16663
+ node("cross", "crosshair", 0, 1, { cx: -120, cy: 0, size: 40, gap: 8, stroke: teal, strokeWidth: 1 });
16664
+ node("label", "text", 0, 2, { text: "SECTOR 7 \xB7 ONLINE", x: 40, y: 0, vAnchor: "middle", anchor: "middle", fontSize: 18, letterSpacing: 2, fill: teal, stroke: "none" });
16665
+ node("panel", "merge", 1, 1, { group: true }, "Merge \xB7 Group");
16666
+ node("copies", "array-linear", 2, 1, { count: 5, stepX: 0, stepY: 0 }, "Array \xB7 in place");
16667
+ node("stack", "transform3d", 3, 1, {
16668
+ plane: "shape",
16669
+ order: "depth",
16670
+ // A wide fan: the slide must outrun the shrink, or the far panels
16671
+ // land behind the near one's fill.
16672
+ posX: { base: -380, stagger: { amount: 1100 } },
16673
+ posY: { base: 200, stagger: { amount: -700 } },
16674
+ posZ: { base: 0, stagger: { amount: 2200 } },
16675
+ rotY: -18
16676
+ }, "Transform 3D \xB7 one per shape, Stagger on Z");
16677
+ node("main", "layer", 4, 1, {}, "Stack");
16678
+ node("out", "canvas", 5, 1, { bg: "#05070a", width: 1200, height: 700, origin: "center", perspective: 900 });
16679
+ wire("frame", "panel", "in");
16680
+ wire("cross", "panel", "in");
16681
+ wire("label", "panel", "in");
16682
+ wire("panel", "copies", "in");
16683
+ wire("copies", "stack", "in");
16684
+ wire("stack", "main", "in");
16685
+ wire("main", "out", "in");
16686
+ return Project.parse({
16687
+ name: "depth stack",
16688
+ seed: "stack",
16689
+ canvas: { w: 1200, h: 700, bg: "#05070a", origin: "center" },
16690
+ timeline: { fps: 30, duration: 4, loop: false },
16691
+ graph: assignLayers({ nodes, edges })
16692
+ });
16693
+ }
16694
+ function cardCarousel() {
16695
+ const { nodes, edges, node, wire } = graph();
16696
+ const teal = "#7fe8d0";
16697
+ const dim = "#3a5a55";
16698
+ node("card", "rect", 0, 0, { x: 0, y: 0, w: 160, h: 230, rx: 10, stroke: teal, strokeWidth: 1.5, fill: "#0b161c" }, "Card");
16699
+ node("face", "rect", 0, 1, { x: 0, y: -40, w: 120, h: 110, rx: 4, stroke: dim, strokeWidth: 1, fill: "none" });
16700
+ node("bar", "rect", 0, 2, { x: 0, y: 70, w: 120, h: 10, stroke: "none", fill: teal });
16701
+ node("one", "merge", 1, 1, { group: true }, "Merge \xB7 Group");
16702
+ node("eight", "array-linear", 2, 1, { count: 8, stepX: 0, stepY: 0 }, "Array \xB7 in place");
16703
+ node("clock", "time", 2, 0);
16704
+ node("spin", "math", 3, 0, { op: "multiply", a: 0, b: 30 }, "degrees per second");
16705
+ node("drum", "transform3d", 3, 1, {
16706
+ plane: "shape",
16707
+ order: "depth",
16708
+ hideBack: true,
16709
+ pivot: "shape",
16710
+ rotY: { base: 0, expr: "v + i / n * 360" },
16711
+ posX: { base: 0, expr: "sin(rad(v + i / n * 360)) * 340" },
16712
+ posZ: { base: 0, expr: "(1 - cos(rad(v + i / n * 360))) * 340 + 200" }
16713
+ }, "Transform 3D \xB7 one per shape, on the rim");
16714
+ node("main", "layer", 4, 1, {}, "Carousel");
16715
+ node("out", "canvas", 5, 1, { bg: "#05070a", width: 1200, height: 700, origin: "center", perspective: 1100 });
16716
+ wire("card", "one", "in");
16717
+ wire("face", "one", "in");
16718
+ wire("bar", "one", "in");
16719
+ wire("one", "eight", "in");
16720
+ wire("eight", "drum", "in");
16721
+ wire("clock", "spin", "a");
16722
+ wire("spin", "drum", "rotY");
16723
+ wire("drum", "main", "in");
16724
+ wire("main", "out", "in");
16725
+ return Project.parse({
16726
+ name: "card carousel",
16727
+ seed: "drum",
16728
+ canvas: { w: 1200, h: 700, bg: "#05070a", origin: "center" },
16729
+ timeline: { fps: 30, duration: 12, loop: true },
16730
+ graph: assignLayers({ nodes, edges })
16731
+ });
16732
+ }
16733
+ var PRESETS = [
16734
+ { name: "boot-sequence", label: "Boot Sequence", description: "The power-on: a Trigger starts three Seqs \u2014 the frame draws itself, the title scrambles in, meters wipe across.", build: bootSequence },
16735
+ { name: "glitch-relay", label: "Glitch Relay", description: "The post chain: a spinning dial, its readout rasterized and torn.", build: glitchRelay },
16736
+ { name: "warning-strip", label: "Warning Strip", description: "Stripes: a crawling hazard bar and streaming chevrons, Time wired into Offset.", build: warningStrip },
16737
+ { name: "panel-split", label: "Panel Split", description: "Subdivide: a header-over-three-cells recipe via Select, and a seeded mosaic breathing on an LFO.", build: panelSplit },
16738
+ { name: "subdivider-study", label: "Subdivider Study", description: "Four panel layouts from the reference sheet, each one Subdivide \u2192 Select \u2192 Subdivide \u2192 Merge, Split mode only.", build: subdividerStudy },
16739
+ { name: "lit-panels", label: "Lit Panels", description: "Style Tokens painting a Subdivide: a seeded mosaic dealt the palette, most cells left hollow. Switch the Preset, the board redeals.", build: litPanels },
16740
+ { name: "kiosk", label: "Kiosk", description: "Offset in six bands around a traced word, painted by Style Tokens in Cycle mode \u2014 the retro multi-stroke poster.", build: kiosk },
16741
+ { name: "ion-dial", label: "Ion Dial", description: "Style Tokens driving every stroke \u2014 recolour the palette, the HUD and the UI follow.", build: ionDial },
16742
+ { name: "radar", label: "Radar", description: "Polar grid, a Time-driven sweep, seeded contacts. Loops in 3s.", build: radar },
16743
+ { name: "telemetry", label: "Telemetry", description: "Grid paper, code column, an LFO breathing through a bar meter.", build: telemetry },
16744
+ { name: "speed-dial", label: "Speed Dial", description: "The Oblivion instrument: tick rings, partial arcs, a three-band gauge one Value fills, a bracketed readout.", build: speedDial },
16745
+ { name: "vary-row", label: "Vary a Row", description: "Five ways to give a row of equal bars different widths: Jitter with Scale Axis X, a right-click jitter on Transform Scale X, a Stagger ramp plus noise, Deal cycling three bars \u2014 and why jittering the Rect itself gives sixty identical copies.", build: varyRow },
16746
+ { name: "corners-study", label: "Corners Study", description: "Concave vs convex: a notched panel, an L profile, two stars and a comb, each finished by the Corners node.", build: cornersStudy },
16747
+ { name: "depth-stack", label: "Depth Stack", description: "Panels receding into depth: one panel arrayed in place, Transform 3D with a plane per shape and a Stagger on Pos. Z \u2014 the move an array\u2019s Step cannot make \u2014 drawn nearest-on-top.", build: depthStack },
16748
+ { name: "card-carousel", label: "Card Carousel", description: "Eight cards on a spinning drum: Transform 3D with a plane per shape, Pos. X and Z from sin and cos of each card\u2019s share of the circle, Time into Rot. Y, Hide Back and By depth doing the rest.", build: cardCarousel },
16749
+ { name: "variable-font-study", label: "Variable Font Study", description: "Weight and width as moving quantities, on the bundled variable faces, with nodes alone: an LFO breathing a word, a Ramp materialising one, Stagger\u2019s Wave and Peak curves rolling a wave and a scan along split letters, a jitter boiling them \u2014 and Tektur squeezed along its width axis.", build: variableFontStudy }
16750
+ ];
14768
16751
  var ALL_NODES = [
14769
16752
  ...GENERATORS,
14770
16753
  stripesNode,
@@ -14777,6 +16760,7 @@ var ALL_NODES = [
14777
16760
  splitGlyphsNode,
14778
16761
  textEffectNode,
14779
16762
  ...MODIFIERS,
16763
+ transform3dNode,
14780
16764
  cornersNode,
14781
16765
  bendNode,
14782
16766
  booleanNode,
@@ -14964,8 +16948,8 @@ function styleAttrs(fill, stroke, style, n, split = true) {
14964
16948
  return out;
14965
16949
  }
14966
16950
  function polar2(cx, cy, r, deg) {
14967
- const rad = deg * Math.PI / 180;
14968
- return [cx + r * Math.cos(rad), cy + r * Math.sin(rad)];
16951
+ const rad2 = deg * Math.PI / 180;
16952
+ return [cx + r * Math.cos(rad2), cy + r * Math.sin(rad2)];
14969
16953
  }
14970
16954
  function arcPath(cx, cy, r, a0, a1, n) {
14971
16955
  const sweep = a1 - a0;
@@ -15077,16 +17061,16 @@ function renderSvg(scene, options = {}) {
15077
17061
  return `<svg xmlns="http://www.w3.org/2000/svg" width="${n(view.w)}" height="${n(view.h)}" viewBox="${n(view.x)} ${n(view.y)} ${n(view.w)} ${n(view.h)}">${nl}${defs}${bg}${body}</svg>${nl}`;
15078
17062
  }
15079
17063
 
15080
- // ../../packages/ograf/dist/chunk-MA5YUQEU.js
17064
+ // ../../packages/ograf/dist/chunk-2F3KOQL2.js
15081
17065
  function ografNodeOf(project) {
15082
17066
  return project.graph.nodes.find((n) => n.type === OGRAF_TYPE);
15083
17067
  }
15084
17068
  var COLOR_PATTERN = { rgb: "^#[0-9a-f]{6}$", rgba: "^#[0-9a-f]{8}$" };
15085
- var hex23 = (n) => Math.round(Math.max(0, Math.min(255, n))).toString(16).padStart(2, "0");
17069
+ var hex24 = (n) => Math.round(Math.max(0, Math.min(255, n))).toString(16).padStart(2, "0");
15086
17070
  function canonicalColor(value, alpha) {
15087
17071
  const c = parseHex(value);
15088
17072
  if (!c) return void 0;
15089
- return `#${hex23(c[0])}${hex23(c[1])}${hex23(c[2])}${alpha ? hex23(c[3] * 255) : ""}`;
17073
+ return `#${hex24(c[0])}${hex24(c[1])}${hex24(c[2])}${alpha ? hex24(c[3] * 255) : ""}`;
15090
17074
  }
15091
17075
  var clamp3 = (v, min, max) => Math.min(max ?? Infinity, Math.max(min ?? -Infinity, v));
15092
17076
  function controlValue(row, node) {
@@ -15956,6 +17940,11 @@ function buildTemplate(input) {
15956
17940
  `Post effects stay in the studio: ${postRemoved} post ${postRemoved === 1 ? "node is" : "nodes are"} left out, and the shapes they worked on come through as plain vectors. Add the look in Resolve.`
15957
17941
  );
15958
17942
  }
17943
+ for (const node of posedLayersWithPictures(project)) {
17944
+ warnings.push(
17945
+ `Layer "${node.name?.trim() || node.id}" is posed in 3D and holds a picture or a paint: a template has no rasteriser, so Resolve places those flat on the plane instead of warping them. Its shapes project as they do in the studio.`
17946
+ );
17947
+ }
15959
17948
  const assets = {};
15960
17949
  for (const node of project.graph.nodes) {
15961
17950
  if (node.type !== "image") continue;
@@ -16040,6 +18029,7 @@ export {
16040
18029
  adoptions,
16041
18030
  loadProject,
16042
18031
  serializeProject,
18032
+ insertComposition,
16043
18033
  isExposable,
16044
18034
  layerDuration,
16045
18035
  layerLoop,
@@ -16055,10 +18045,6 @@ export {
16055
18045
  monochrome,
16056
18046
  yuvToRgb,
16057
18047
  premultiplyRgba,
16058
- parseBdf,
16059
- bdfOutline,
16060
- bdfGlyphs,
16061
- bdfMeasure,
16062
18048
  FONT_FACES,
16063
18049
  DEFAULT_FONT_FAMILY,
16064
18050
  localFontBytes,
@@ -16067,8 +18053,13 @@ export {
16067
18053
  facesFor,
16068
18054
  fileName,
16069
18055
  fontFaceCss,
18056
+ parseBdf,
18057
+ bdfOutline,
18058
+ bdfGlyphs,
18059
+ bdfMeasure,
16070
18060
  outlineBitmapText,
16071
18061
  usableRows,
18062
+ PRESETS,
16072
18063
  createRegistry,
16073
18064
  renderSvg,
16074
18065
  ografNodeOf,