frosty 0.0.89 → 0.0.91

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -34,7 +34,7 @@ class _Renderer {
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  const children = (node, elements) => {
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  return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));
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  };
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- const commit = (elements) => {
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+ const commit = (elements, force) => {
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  const _mount = (node, stack) => {
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  for (const item of node.children) {
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  if (item instanceof VNode)
@@ -42,7 +42,7 @@ class _Renderer {
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  }
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  const element = elements.get(node)?.native;
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  if (element) {
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- this._replaceChildren(node, element, children(node, elements), stack);
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+ this._replaceChildren(node, element, children(node, elements), stack, force);
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  }
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  const state = [];
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  const prevState = mountState.get(node) ?? [];
@@ -68,10 +68,10 @@ class _Renderer {
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  mountState.delete(node);
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  }
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  if (root)
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- this._replaceChildren(runtime.node, root, _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)), [], true);
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+ this._replaceChildren(runtime.node, root, _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)), [], force);
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  _mount(runtime.node, []);
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  };
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- const update = async (elements) => {
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+ const update = async (elements, force) => {
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  this._beforeUpdate();
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  const map = new Map();
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  for await (const { node, stack, updated } of runtime.excute()) {
@@ -95,7 +95,7 @@ class _Renderer {
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  map.set(node, { native: elements?.get(node)?.native ?? this._createElement(node, stack) });
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  }
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  }
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- commit(map);
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+ commit(map, force);
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  if (elements) {
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  for (const [node, element] of elements) {
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  if (map.has(node) || !element.native)
@@ -109,7 +109,7 @@ class _Renderer {
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  let update_count = 0;
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  let render_count = 0;
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  let destroyed = false;
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- let elements = await update();
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+ let elements = await update(undefined, true);
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  const listener = runtime.event.register('onchange', () => {
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  if (render_count !== update_count++)
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  return;
@@ -118,7 +118,7 @@ class _Renderer {
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  if (destroyed)
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  return;
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  const current = update_count;
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- elements = await update(elements);
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+ elements = await update(elements, false);
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  render_count = current;
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  }
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  });
@@ -161,4 +161,4 @@ class _Renderer {
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  }
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  export { _Renderer as _ };
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- //# sourceMappingURL=renderer-Dn64xymQ.mjs.map
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+ //# sourceMappingURL=renderer-C3Lq-xHV.mjs.map
@@ -0,0 +1 @@
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+ {"version":3,"file":"renderer-C3Lq-xHV.mjs","sources":["../../../src/core/renderer.ts"],"sourcesContent":["//\n// renderer.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { VNode } from './reconciler/vnode';\nimport { ComponentNode, NativeElementType } from './types/component';\nimport { reconciler } from './reconciler/state';\nimport nextick from 'nextick';\nimport { equalDeps } from './reconciler/utils';\n\nexport abstract class _Renderer<T> {\n\n protected abstract _beforeUpdate(): void;\n\n protected abstract _afterUpdate(): void;\n\n protected abstract _createElement(node: VNode, stack: VNode[]): T;\n\n protected abstract _updateElement(node: VNode, element: T, stack: VNode[]): void;\n\n protected abstract _destroyElement(node: VNode, element: T): void;\n\n protected abstract _replaceChildren(node: VNode, element: T, children: (T | string)[], stack: VNode[], force?: boolean): void;\n\n abstract get _server(): boolean;\n\n private async _createRoot(\n root: T | null,\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) {\n\n const runtime = reconciler.buildVNodes(component, this);\n\n type _State = {\n hook: string;\n deps: any;\n unmount?: () => void;\n };\n\n const mountState = new Map<VNode, _State[]>();\n\n const children = (node: VNode, elements: Map<VNode, { native?: T }>): (string | T)[] => {\n return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));\n };\n\n const commit = (elements: Map<VNode, { native?: T }>, force?: boolean) => {\n\n const _mount = (node: VNode, stack: VNode[]) => {\n for (const item of node.children) {\n if (item instanceof VNode) _mount(item, [...stack, node]);\n }\n const element = elements.get(node)?.native;\n if (element) {\n this._replaceChildren(node, element, children(node, elements), stack, force);\n }\n const state: _State[] = [];\n const prevState = mountState.get(node) ?? [];\n const curState = node.state;\n for (const i of _.range(Math.max(prevState.length, curState.length))) {\n const unmount = prevState[i]?.unmount;\n const changed = prevState[i]?.hook !== curState[i]?.hook || !equalDeps(prevState[i].deps, curState[i]?.deps);\n if (unmount && changed) unmount();\n state.push({\n hook: curState[i].hook,\n deps: curState[i].deps,\n unmount: options?.skipMount || !changed ? prevState[i]?.unmount : curState[i].mount?.(),\n });\n }\n mountState.set(node, state);\n };\n\n for (const [node, state] of mountState) {\n if (elements.has(node)) continue;\n for (const { unmount } of state) unmount?.();\n mountState.delete(node);\n }\n if (root) this._replaceChildren(\n runtime.node, root,\n _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)),\n [], \n force,\n );\n _mount(runtime.node, []);\n };\n\n const update = async (elements?: Map<VNode, { native?: T }>, force?: boolean) => {\n this._beforeUpdate();\n const map = new Map<VNode, { native?: T }>();\n for await (const { node, stack, updated } of runtime.excute()) {\n if (node.error) continue;\n if (_.isFunction(node.type) && !(node.type.prototype instanceof NativeElementType)) {\n map.set(node, {});\n continue;\n }\n if (updated) {\n let elem = elements?.get(node)?.native;\n if (elem) {\n this._updateElement(node, elem, stack);\n } else {\n elem = this._createElement(node, stack);\n }\n map.set(node, { native: elem });\n } else {\n map.set(node, { native: elements?.get(node)?.native ?? this._createElement(node, stack) });\n }\n }\n commit(map, force);\n if (elements) {\n for (const [node, element] of elements) {\n if (map.has(node) || !element.native) continue;\n this._destroyElement(node, element.native);\n }\n }\n this._afterUpdate();\n return map;\n };\n\n let update_count = 0;\n let render_count = 0;\n let destroyed = false;\n let elements = await update(undefined, true);\n\n const listener = runtime.event.register('onchange', () => {\n if (render_count !== update_count++) return;\n nextick(async () => {\n while (render_count !== update_count) {\n if (destroyed) return;\n const current = update_count;\n elements = await update(elements, false);\n render_count = current;\n }\n });\n });\n\n return {\n get root() {\n if (root) return root;\n const elems = _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements));\n const nodes = _.filter(elems, x => !_.isString(x)) as T[];\n return nodes.length === 1 ? nodes[0] : nodes;\n },\n destroy: () => {\n if (root) this._replaceChildren(runtime.node, root, [], [], true);\n destroyed = true;\n listener.remove();\n for (const state of mountState.values()) {\n for (const { unmount } of state) unmount?.();\n }\n },\n };\n }\n\n createRoot(root?: T) {\n let state: Awaited<ReturnType<typeof this._createRoot>> | undefined;\n return {\n get root() {\n return state?.root;\n },\n mount: async (\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) => {\n state = await this._createRoot(root ?? null, component, options);\n },\n unmount: () => {\n state?.destroy();\n state = undefined;\n },\n };\n 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@@ -36,7 +36,7 @@ class _Renderer {
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  const children = (node, elements) => {
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  return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));
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  };
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- const commit = (elements) => {
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+ const commit = (elements, force) => {
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  const _mount = (node, stack) => {
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  for (const item of node.children) {
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  if (item instanceof state.VNode)
@@ -44,7 +44,7 @@ class _Renderer {
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  }
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  const element = elements.get(node)?.native;
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  if (element) {
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- this._replaceChildren(node, element, children(node, elements), stack);
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+ this._replaceChildren(node, element, children(node, elements), stack, force);
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  }
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  const state$1 = [];
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  const prevState = mountState.get(node) ?? [];
@@ -70,10 +70,10 @@ class _Renderer {
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  mountState.delete(node);
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  }
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  if (root)
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- this._replaceChildren(runtime.node, root, _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)), [], true);
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+ this._replaceChildren(runtime.node, root, _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)), [], force);
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  _mount(runtime.node, []);
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  };
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- const update = async (elements) => {
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+ const update = async (elements, force) => {
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  this._beforeUpdate();
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  const map = new Map();
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  for await (const { node, stack, updated } of runtime.excute()) {
@@ -97,7 +97,7 @@ class _Renderer {
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  map.set(node, { native: elements?.get(node)?.native ?? this._createElement(node, stack) });
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  }
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  }
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- commit(map);
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+ commit(map, force);
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  if (elements) {
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  for (const [node, element] of elements) {
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  if (map.has(node) || !element.native)
@@ -111,7 +111,7 @@ class _Renderer {
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  let update_count = 0;
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  let render_count = 0;
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  let destroyed = false;
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- let elements = await update();
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+ let elements = await update(undefined, true);
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  const listener = runtime.event.register('onchange', () => {
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  if (render_count !== update_count++)
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  return;
@@ -120,7 +120,7 @@ class _Renderer {
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  if (destroyed)
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  return;
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  const current = update_count;
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- elements = await update(elements);
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+ elements = await update(elements, false);
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  render_count = current;
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  }
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  });
@@ -163,4 +163,4 @@ class _Renderer {
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  }
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  exports._Renderer = _Renderer;
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- //# sourceMappingURL=renderer-DCxs31Tn.js.map
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+ //# sourceMappingURL=renderer-CdsGzt2W.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"renderer-CdsGzt2W.js","sources":["../../../src/core/renderer.ts"],"sourcesContent":["//\n// renderer.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { VNode } from './reconciler/vnode';\nimport { ComponentNode, NativeElementType } from './types/component';\nimport { reconciler } from './reconciler/state';\nimport nextick from 'nextick';\nimport { equalDeps } from './reconciler/utils';\n\nexport abstract class _Renderer<T> {\n\n protected abstract _beforeUpdate(): void;\n\n protected abstract _afterUpdate(): void;\n\n protected abstract _createElement(node: VNode, stack: VNode[]): T;\n\n protected abstract _updateElement(node: VNode, element: T, stack: VNode[]): void;\n\n protected abstract _destroyElement(node: VNode, element: T): void;\n\n protected abstract _replaceChildren(node: VNode, element: T, children: (T | string)[], stack: VNode[], force?: boolean): void;\n\n abstract get _server(): boolean;\n\n private async _createRoot(\n root: T | null,\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) {\n\n const runtime = reconciler.buildVNodes(component, this);\n\n type _State = {\n hook: string;\n deps: any;\n unmount?: () => void;\n };\n\n const mountState = new Map<VNode, _State[]>();\n\n const children = (node: VNode, elements: Map<VNode, { native?: T }>): (string | T)[] => {\n return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));\n };\n\n const commit = (elements: Map<VNode, { native?: T }>, force?: boolean) => {\n\n const _mount = (node: VNode, stack: VNode[]) => {\n for (const item of node.children) {\n if (item instanceof VNode) _mount(item, [...stack, node]);\n }\n const element = elements.get(node)?.native;\n if (element) {\n this._replaceChildren(node, element, children(node, elements), stack, force);\n }\n const state: _State[] = [];\n const prevState = mountState.get(node) ?? [];\n const curState = node.state;\n for (const i of _.range(Math.max(prevState.length, curState.length))) {\n const unmount = prevState[i]?.unmount;\n const changed = prevState[i]?.hook !== curState[i]?.hook || !equalDeps(prevState[i].deps, curState[i]?.deps);\n if (unmount && changed) unmount();\n state.push({\n hook: curState[i].hook,\n deps: curState[i].deps,\n unmount: options?.skipMount || !changed ? prevState[i]?.unmount : curState[i].mount?.(),\n });\n }\n mountState.set(node, state);\n };\n\n for (const [node, state] of mountState) {\n if (elements.has(node)) continue;\n for (const { unmount } of state) unmount?.();\n mountState.delete(node);\n }\n if (root) this._replaceChildren(\n runtime.node, root,\n _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)),\n [], \n force,\n );\n _mount(runtime.node, []);\n };\n\n const update = async (elements?: Map<VNode, { native?: T }>, force?: boolean) => {\n this._beforeUpdate();\n const map = new Map<VNode, { native?: T }>();\n for await (const { node, stack, updated } of runtime.excute()) {\n if (node.error) continue;\n if (_.isFunction(node.type) && !(node.type.prototype instanceof NativeElementType)) {\n map.set(node, {});\n continue;\n }\n if (updated) {\n let elem = elements?.get(node)?.native;\n if (elem) {\n this._updateElement(node, elem, stack);\n } else {\n elem = this._createElement(node, stack);\n }\n map.set(node, { native: elem });\n } else {\n map.set(node, { native: elements?.get(node)?.native ?? this._createElement(node, stack) });\n }\n }\n commit(map, force);\n if (elements) {\n for (const [node, element] of elements) {\n if (map.has(node) || !element.native) continue;\n this._destroyElement(node, element.native);\n }\n }\n this._afterUpdate();\n return map;\n };\n\n let update_count = 0;\n let render_count = 0;\n let destroyed = false;\n let elements = await update(undefined, true);\n\n const listener = runtime.event.register('onchange', () => {\n if (render_count !== update_count++) return;\n nextick(async () => {\n while (render_count !== update_count) {\n if (destroyed) return;\n const current = update_count;\n elements = await update(elements, false);\n render_count = current;\n }\n });\n });\n\n return {\n get root() {\n if (root) return root;\n const elems = _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements));\n const nodes = _.filter(elems, x => !_.isString(x)) as T[];\n return nodes.length === 1 ? nodes[0] : nodes;\n },\n destroy: () => {\n if (root) this._replaceChildren(runtime.node, root, [], [], true);\n destroyed = true;\n listener.remove();\n for (const state of mountState.values()) {\n for (const { unmount } of state) unmount?.();\n }\n },\n };\n }\n\n createRoot(root?: T) {\n let state: Awaited<ReturnType<typeof this._createRoot>> | undefined;\n return {\n get root() {\n return state?.root;\n },\n mount: async (\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) => {\n state = await this._createRoot(root ?? null, component, options);\n },\n unmount: () => {\n state?.destroy();\n state = undefined;\n },\n };\n 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- {"version":3,"file":"renderer-D4aiCZGU.d.ts","sources":["../../src/core/reconciler/vnode.ts","../../src/core/renderer.ts"],"sourcesContent":["//\n// vnode.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { ComponentNode, NativeElementType } from '../types/component';\nimport { Context, isContext } from '../hooks/context';\nimport { reconciler } from './state';\nimport { myersSync } from 'myers.js';\nimport { EventEmitter } from './events';\nimport { equalDeps } from './utils';\nimport { _Renderer } from '../renderer';\nimport { PropsType } from '../types/runtime';\nimport { uniqueId } from '../utils';\n\nexport type VNodeState = {\n hook: string;\n deps: any;\n data?: any;\n mount?: () => () => void;\n};\n\nexport type _ContextState = {\n value: any;\n state: string;\n node: VNode;\n};\n\nexport class VNode {\n\n /** @internal */\n _component: ComponentNode;\n\n private _id = uniqueId();\n\n private _event: EventEmitter;\n private _props: PropsType = {};\n private _error?: any;\n private _children: (VNode | string)[] = [];\n private _state?: VNodeState[];\n private _dirty = true;\n private _listens = new Map<Context<any>, Omit<_ContextState, 'value'>>();\n\n /** @internal */\n _content_state = uniqueId();\n private _content_value?: any;\n\n /** @internal */\n constructor(component: ComponentNode, event: EventEmitter) {\n this._component = component;\n this._event = event;\n }\n\n /** @internal */\n _resolve_children(child: any): (VNode | string)[] {\n if (_.isBoolean(child) || _.isNil(child)) return [];\n if (_.isString(child)) return [child];\n if (_.isNumber(child)) return [`${child}`];\n if (child instanceof ComponentNode) return [new VNode(child, this._event)];\n if (_.isArrayLikeObject(child)) return _.flatMap(child, x => this._resolve_children(x));\n if (typeof child[Symbol.iterator] === 'function') return _.flatMap([...child], x => this._resolve_children(x));\n throw Error(`${child} are not valid as a child.`);\n }\n\n get id() {\n return this._id;\n }\n\n get type() {\n return this._component.type;\n }\n\n get props() {\n return this._props;\n }\n\n get key() {\n return this._component.key;\n }\n\n get state() {\n return this._state ?? [];\n }\n\n get children() {\n return this._children;\n }\n\n get error() {\n return this._error;\n }\n\n /** @internal */\n _setDirty() {\n this._dirty = true;\n this._event.emit('onchange');\n }\n\n /** @internal */\n private _check_context(values: Map<Context<any>, Omit<_ContextState, 'value'>>) {\n return this._listens.entries().every(([k, v]) => {\n const { state, node } = values.get(k) ?? {};\n return state === v.state && node === v.node;\n });\n }\n\n /** @internal */\n async _updateIfNeed(options: {\n renderer: _Renderer<any>;\n stack: VNode[];\n propsProvider: VNode[];\n errorBoundary?: VNode;\n contextValue: Map<Context<any>, _ContextState>;\n }) {\n if (!this._dirty && this._check_context(options.contextValue)) return false;\n try {\n const self = this;\n const { type, props: _props } = this._component;\n const props = _.mapValues(\n options.propsProvider.reduceRight((p, node) => node.props.callback({ type, props: p }), _props),\n (v, k) => _.isFunction(v) ? function (this: any, ...args: any[]) {\n const current = self._component.props[k];\n return _.isFunction(current) ? current.call(this, ...args) : v.call(this, ...args);\n } : v,\n );\n let children: (VNode | string)[];\n if (_.isString(type) || type?.prototype instanceof NativeElementType) {\n children = this._resolve_children(props.children);\n } else if (isContext(type)) {\n const { value } = props;\n if (!equalDeps(this._content_value, value)) this._content_state = uniqueId();\n this._content_value = value;\n children = this._resolve_children(type(props as any));\n } else if (_.isFunction(type)) {\n let resolved;\n while (true) {\n resolved = reconciler.withHookState({\n renderer: options.renderer,\n node: this,\n state: this._state,\n stack: options.stack,\n contextValue: options.contextValue,\n }, (state) => ({ rendered: type(props), state }));\n this._state = resolved.state.state;\n if (_.isEmpty(resolved.state.tasks)) break;\n await Promise.all(resolved.state.tasks);\n }\n this._listens = new Map(options.contextValue.entries().filter(([k]) => resolved.state.listens.has(k)));\n children = this._resolve_children(resolved.rendered);\n } else {\n throw Error(`Invalid node type ${type}`);\n }\n const diff = myersSync(this._children, children, {\n compare: (lhs, rhs) => {\n if (_.isString(lhs) && _.isString(rhs)) return lhs === rhs;\n if (lhs instanceof VNode && rhs instanceof VNode) return lhs._component._equal(rhs._component);\n return false;\n },\n });\n this._props = _.omit(props, 'children');\n this._children = _.flatMap(diff, x => x.equivalent ?? x.insert ?? []);\n this._error = undefined;\n for (const [i, item] of this._children.entries()) {\n if (!(item instanceof VNode)) continue;\n if (!(children[i] instanceof VNode)) continue;\n if (!equalDeps(item._component.props, children[i]._component.props, (l, r) => _.isFunction(l) && _.isFunction(r) ? true : undefined)) item._dirty = true;\n item._component = children[i]._component;\n }\n } catch (error) {\n this._props = {};\n this._children = [];\n this._error = error;\n (async () => {\n try {\n const { onError, silent } = options.errorBoundary?.props ?? {};\n if (!silent) console.error(error);\n if (_.isFunction(onError)) await onError(error, this._component, _.map(options.stack, x => x._component));\n } catch (e) {\n console.error(e);\n }\n })();\n } finally {\n this._dirty = false;\n }\n return true;\n }\n}\n","//\n// renderer.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { VNode } from './reconciler/vnode';\nimport { ComponentNode, NativeElementType } from './types/component';\nimport { reconciler } from './reconciler/state';\nimport nextick from 'nextick';\nimport { equalDeps } from './reconciler/utils';\n\nexport abstract class _Renderer<T> {\n\n protected abstract _beforeUpdate(): void;\n\n protected abstract _afterUpdate(): void;\n\n protected abstract _createElement(node: VNode, stack: VNode[]): T;\n\n protected abstract _updateElement(node: VNode, element: T, stack: VNode[]): void;\n\n protected abstract _destroyElement(node: VNode, element: T): void;\n\n protected abstract _replaceChildren(node: VNode, element: T, children: (T | string)[], stack: VNode[], force?: boolean): void;\n\n abstract get _server(): boolean;\n\n private async _createRoot(\n root: T | null,\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) {\n\n const runtime = reconciler.buildVNodes(component, this);\n\n type _State = {\n hook: string;\n deps: any;\n unmount?: () => void;\n };\n\n const mountState = new Map<VNode, _State[]>();\n\n const children = (node: VNode, elements: Map<VNode, { native?: T }>): (string | T)[] => {\n return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));\n };\n\n const commit = (elements: Map<VNode, { native?: T }>) => {\n\n const _mount = (node: VNode, stack: VNode[]) => {\n for (const item of node.children) {\n if (item instanceof VNode) _mount(item, [...stack, node]);\n }\n const element = elements.get(node)?.native;\n if (element) {\n this._replaceChildren(node, element, children(node, elements), stack);\n }\n const state: _State[] = [];\n const prevState = mountState.get(node) ?? [];\n const curState = node.state;\n for (const i of _.range(Math.max(prevState.length, curState.length))) {\n const unmount = prevState[i]?.unmount;\n const changed = prevState[i]?.hook !== curState[i]?.hook || !equalDeps(prevState[i].deps, curState[i]?.deps);\n if (unmount && changed) unmount();\n state.push({\n hook: curState[i].hook,\n deps: curState[i].deps,\n unmount: options?.skipMount || !changed ? prevState[i]?.unmount : curState[i].mount?.(),\n });\n }\n mountState.set(node, state);\n };\n\n for (const [node, state] of mountState) {\n if (elements.has(node)) continue;\n for (const { unmount } of state) unmount?.();\n mountState.delete(node);\n }\n if (root) this._replaceChildren(\n runtime.node, root,\n _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)),\n [], true\n );\n _mount(runtime.node, []);\n };\n\n const update = async (elements?: Map<VNode, { native?: T }>) => {\n this._beforeUpdate();\n const map = new Map<VNode, { native?: T }>();\n for await (const { node, stack, updated } of runtime.excute()) {\n if (node.error) continue;\n if (_.isFunction(node.type) && !(node.type.prototype instanceof NativeElementType)) {\n map.set(node, {});\n continue;\n }\n if (updated) {\n let elem = elements?.get(node)?.native;\n if (elem) {\n this._updateElement(node, elem, stack);\n } else {\n elem = this._createElement(node, stack);\n }\n map.set(node, { native: elem });\n } else {\n map.set(node, { native: elements?.get(node)?.native ?? this._createElement(node, stack) });\n }\n }\n commit(map);\n if (elements) {\n for (const [node, element] of elements) {\n if (map.has(node) || !element.native) continue;\n this._destroyElement(node, element.native);\n }\n }\n this._afterUpdate();\n return map;\n };\n\n let update_count = 0;\n let render_count = 0;\n let destroyed = false;\n let elements = await update();\n\n const listener = runtime.event.register('onchange', () => {\n if (render_count !== update_count++) return;\n nextick(async () => {\n while (render_count !== update_count) {\n if (destroyed) return;\n const current = update_count;\n elements = await update(elements);\n render_count = current;\n }\n });\n });\n\n return {\n get root() {\n if (root) return root;\n const elems = _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements));\n const nodes = _.filter(elems, x => !_.isString(x)) as T[];\n return nodes.length === 1 ? nodes[0] : nodes;\n },\n destroy: () => {\n if (root) this._replaceChildren(runtime.node, root, [], [], true);\n destroyed = true;\n listener.remove();\n for (const state of mountState.values()) {\n for (const { unmount } of state) unmount?.();\n }\n },\n };\n }\n\n createRoot(root?: T) {\n let state: Awaited<ReturnType<typeof this._createRoot>> | undefined;\n return {\n get root() {\n return state?.root;\n },\n mount: async (\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) => {\n state = await this._createRoot(root ?? null, component, options);\n },\n unmount: () => {\n state?.destroy();\n state = undefined;\n },\n };\n }\n}"],"names":[],"mappings":";;AAEO;AACP;AACA;AACA;AACA;AACA;AAMO;AACP;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AC5BO;AACP;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;"}
1
+ {"version":3,"file":"renderer-D4aiCZGU.d.ts","sources":["../../src/core/reconciler/vnode.ts","../../src/core/renderer.ts"],"sourcesContent":["//\n// vnode.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { ComponentNode, NativeElementType } from '../types/component';\nimport { Context, isContext } from '../hooks/context';\nimport { reconciler } from './state';\nimport { myersSync } from 'myers.js';\nimport { EventEmitter } from './events';\nimport { equalDeps } from './utils';\nimport { _Renderer } from '../renderer';\nimport { PropsType } from '../types/runtime';\nimport { uniqueId } from '../utils';\n\nexport type VNodeState = {\n hook: string;\n deps: any;\n data?: any;\n mount?: () => () => void;\n};\n\nexport type _ContextState = {\n value: any;\n state: string;\n node: VNode;\n};\n\nexport class VNode {\n\n /** @internal */\n _component: ComponentNode;\n\n private _id = uniqueId();\n\n private _event: EventEmitter;\n private _props: PropsType = {};\n private _error?: any;\n private _children: (VNode | string)[] = [];\n private _state?: VNodeState[];\n private _dirty = true;\n private _listens = new Map<Context<any>, Omit<_ContextState, 'value'>>();\n\n /** @internal */\n _content_state = uniqueId();\n private _content_value?: any;\n\n /** @internal */\n constructor(component: ComponentNode, event: EventEmitter) {\n this._component = component;\n this._event = event;\n }\n\n /** @internal */\n _resolve_children(child: any): (VNode | string)[] {\n if (_.isBoolean(child) || _.isNil(child)) return [];\n if (_.isString(child)) return [child];\n if (_.isNumber(child)) return [`${child}`];\n if (child instanceof ComponentNode) return [new VNode(child, this._event)];\n if (_.isArrayLikeObject(child)) return _.flatMap(child, x => this._resolve_children(x));\n if (typeof child[Symbol.iterator] === 'function') return _.flatMap([...child], x => this._resolve_children(x));\n throw Error(`${child} are not valid as a child.`);\n }\n\n get id() {\n return this._id;\n }\n\n get type() {\n return this._component.type;\n }\n\n get props() {\n return this._props;\n }\n\n get key() {\n return this._component.key;\n }\n\n get state() {\n return this._state ?? [];\n }\n\n get children() {\n return this._children;\n }\n\n get error() {\n return this._error;\n }\n\n /** @internal */\n _setDirty() {\n this._dirty = true;\n this._event.emit('onchange');\n }\n\n /** @internal */\n private _check_context(values: Map<Context<any>, Omit<_ContextState, 'value'>>) {\n return this._listens.entries().every(([k, v]) => {\n const { state, node } = values.get(k) ?? {};\n return state === v.state && node === v.node;\n });\n }\n\n /** @internal */\n async _updateIfNeed(options: {\n renderer: _Renderer<any>;\n stack: VNode[];\n propsProvider: VNode[];\n errorBoundary?: VNode;\n contextValue: Map<Context<any>, _ContextState>;\n }) {\n if (!this._dirty && this._check_context(options.contextValue)) return false;\n try {\n const self = this;\n const { type, props: _props } = this._component;\n const props = _.mapValues(\n options.propsProvider.reduceRight((p, node) => node.props.callback({ type, props: p }), _props),\n (v, k) => _.isFunction(v) ? function (this: any, ...args: any[]) {\n const current = self._component.props[k];\n return _.isFunction(current) ? current.call(this, ...args) : v.call(this, ...args);\n } : v,\n );\n let children: (VNode | string)[];\n if (_.isString(type) || type?.prototype instanceof NativeElementType) {\n children = this._resolve_children(props.children);\n } else if (isContext(type)) {\n const { value } = props;\n if (!equalDeps(this._content_value, value)) this._content_state = uniqueId();\n this._content_value = value;\n children = this._resolve_children(type(props as any));\n } else if (_.isFunction(type)) {\n let resolved;\n while (true) {\n resolved = reconciler.withHookState({\n renderer: options.renderer,\n node: this,\n state: this._state,\n stack: options.stack,\n contextValue: options.contextValue,\n }, (state) => ({ rendered: type(props), state }));\n this._state = resolved.state.state;\n if (_.isEmpty(resolved.state.tasks)) break;\n await Promise.all(resolved.state.tasks);\n }\n this._listens = new Map(options.contextValue.entries().filter(([k]) => resolved.state.listens.has(k)));\n children = this._resolve_children(resolved.rendered);\n } else {\n throw Error(`Invalid node type ${type}`);\n }\n const diff = myersSync(this._children, children, {\n compare: (lhs, rhs) => {\n if (_.isString(lhs) && _.isString(rhs)) return lhs === rhs;\n if (lhs instanceof VNode && rhs instanceof VNode) return lhs._component._equal(rhs._component);\n return false;\n },\n });\n this._props = _.omit(props, 'children');\n this._children = _.flatMap(diff, x => x.equivalent ?? x.insert ?? []);\n this._error = undefined;\n for (const [i, item] of this._children.entries()) {\n if (!(item instanceof VNode)) continue;\n if (!(children[i] instanceof VNode)) continue;\n if (!equalDeps(item._component.props, children[i]._component.props, (l, r) => _.isFunction(l) && _.isFunction(r) ? true : undefined)) item._dirty = true;\n item._component = children[i]._component;\n }\n } catch (error) {\n this._props = {};\n this._children = [];\n this._error = error;\n (async () => {\n try {\n const { onError, silent } = options.errorBoundary?.props ?? {};\n if (!silent) console.error(error);\n if (_.isFunction(onError)) await onError(error, this._component, _.map(options.stack, x => x._component));\n } catch (e) {\n console.error(e);\n }\n })();\n } finally {\n this._dirty = false;\n }\n return true;\n }\n}\n","//\n// renderer.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { VNode } from './reconciler/vnode';\nimport { ComponentNode, NativeElementType } from './types/component';\nimport { reconciler } from './reconciler/state';\nimport nextick from 'nextick';\nimport { equalDeps } from './reconciler/utils';\n\nexport abstract class _Renderer<T> {\n\n protected abstract _beforeUpdate(): void;\n\n protected abstract _afterUpdate(): void;\n\n protected abstract _createElement(node: VNode, stack: VNode[]): T;\n\n protected abstract _updateElement(node: VNode, element: T, stack: VNode[]): void;\n\n protected abstract _destroyElement(node: VNode, element: T): void;\n\n protected abstract _replaceChildren(node: VNode, element: T, children: (T | string)[], stack: VNode[], force?: boolean): void;\n\n abstract get _server(): boolean;\n\n private async _createRoot(\n root: T | null,\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) {\n\n const runtime = reconciler.buildVNodes(component, this);\n\n type _State = {\n hook: string;\n deps: any;\n unmount?: () => void;\n };\n\n const mountState = new Map<VNode, _State[]>();\n\n const children = (node: VNode, elements: Map<VNode, { native?: T }>): (string | T)[] => {\n return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));\n };\n\n const commit = (elements: Map<VNode, { native?: T }>, force?: boolean) => {\n\n const _mount = (node: VNode, stack: VNode[]) => {\n for (const item of node.children) {\n if (item instanceof VNode) _mount(item, [...stack, node]);\n }\n const element = elements.get(node)?.native;\n if (element) {\n this._replaceChildren(node, element, children(node, elements), stack, force);\n }\n const state: _State[] = [];\n const prevState = mountState.get(node) ?? [];\n const curState = node.state;\n for (const i of _.range(Math.max(prevState.length, curState.length))) {\n const unmount = prevState[i]?.unmount;\n const changed = prevState[i]?.hook !== curState[i]?.hook || !equalDeps(prevState[i].deps, curState[i]?.deps);\n if (unmount && changed) unmount();\n state.push({\n hook: curState[i].hook,\n deps: curState[i].deps,\n unmount: options?.skipMount || !changed ? prevState[i]?.unmount : curState[i].mount?.(),\n });\n }\n mountState.set(node, state);\n };\n\n for (const [node, state] of mountState) {\n if (elements.has(node)) continue;\n for (const { unmount } of state) unmount?.();\n mountState.delete(node);\n }\n if (root) this._replaceChildren(\n runtime.node, root,\n _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements)),\n [], \n force,\n );\n _mount(runtime.node, []);\n };\n\n const update = async (elements?: Map<VNode, { native?: T }>, force?: boolean) => {\n this._beforeUpdate();\n const map = new Map<VNode, { native?: T }>();\n for await (const { node, stack, updated } of runtime.excute()) {\n if (node.error) continue;\n if (_.isFunction(node.type) && !(node.type.prototype instanceof NativeElementType)) {\n map.set(node, {});\n continue;\n }\n if (updated) {\n let elem = elements?.get(node)?.native;\n if (elem) {\n this._updateElement(node, elem, stack);\n } else {\n elem = this._createElement(node, stack);\n }\n map.set(node, { native: elem });\n } else {\n map.set(node, { native: elements?.get(node)?.native ?? this._createElement(node, stack) });\n }\n }\n commit(map, force);\n if (elements) {\n for (const [node, element] of elements) {\n if (map.has(node) || !element.native) continue;\n this._destroyElement(node, element.native);\n }\n }\n this._afterUpdate();\n return map;\n };\n\n let update_count = 0;\n let render_count = 0;\n let destroyed = false;\n let elements = await update(undefined, true);\n\n const listener = runtime.event.register('onchange', () => {\n if (render_count !== update_count++) return;\n nextick(async () => {\n while (render_count !== update_count) {\n if (destroyed) return;\n const current = update_count;\n elements = await update(elements, false);\n render_count = current;\n }\n });\n });\n\n return {\n get root() {\n if (root) return root;\n const elems = _.castArray(elements.get(runtime.node)?.native ?? children(runtime.node, elements));\n const nodes = _.filter(elems, x => !_.isString(x)) as T[];\n return nodes.length === 1 ? nodes[0] : nodes;\n },\n destroy: () => {\n if (root) this._replaceChildren(runtime.node, root, [], [], true);\n destroyed = true;\n listener.remove();\n for (const state of mountState.values()) {\n for (const { unmount } of state) unmount?.();\n }\n },\n };\n }\n\n createRoot(root?: T) {\n let state: Awaited<ReturnType<typeof this._createRoot>> | undefined;\n return {\n get root() {\n return state?.root;\n },\n mount: async (\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) => {\n state = await this._createRoot(root ?? null, component, options);\n },\n unmount: () => {\n state?.destroy();\n state = undefined;\n },\n };\n }\n}"],"names":[],"mappings":";;AAEO;AACP;AACA;AACA;AACA;AACA;AAMO;AACP;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;AC5BO;AACP;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;;"}
@@ -1,11 +1,11 @@
1
1
  'use strict';
2
2
 
3
3
  var jsdom = require('jsdom');
4
- var common = require('./internals/common-CnL8ftw8.js');
4
+ var common = require('./internals/common-QxyH5NAW.js');
5
5
  require('lodash');
6
6
  require('myers.js');
7
7
  require('./internals/component-BiP3XIPe.js');
8
- require('./internals/renderer-DCxs31Tn.js');
8
+ require('./internals/renderer-CdsGzt2W.js');
9
9
  require('./internals/state-CdizLCyu.js');
10
10
  require('nextick');
11
11
  require('postcss');
@@ -1,10 +1,10 @@
1
1
  import { JSDOM } from 'jsdom';
2
2
  export * from 'jsdom';
3
- import { _ as _DOMRenderer } from './internals/common-DmBH-tsg.mjs';
3
+ import { _ as _DOMRenderer } from './internals/common-BzcYTN4f.mjs';
4
4
  import 'lodash';
5
5
  import 'myers.js';
6
6
  import './internals/component-BzurKp_J.mjs';
7
- import './internals/renderer-Dn64xymQ.mjs';
7
+ import './internals/renderer-C3Lq-xHV.mjs';
8
8
  import './internals/state-BRL-17Kd.mjs';
9
9
  import 'nextick';
10
10
  import 'postcss';
package/dist/web.js CHANGED
@@ -1,12 +1,12 @@
1
1
  'use strict';
2
2
 
3
3
  var state = require('./internals/state-CdizLCyu.js');
4
- var common = require('./internals/common-CnL8ftw8.js');
4
+ var common = require('./internals/common-QxyH5NAW.js');
5
5
  var _ = require('lodash');
6
6
  var sync = require('./internals/sync-aZg8gOj1.js');
7
7
  require('./internals/component-BiP3XIPe.js');
8
8
  require('myers.js');
9
- require('./internals/renderer-DCxs31Tn.js');
9
+ require('./internals/renderer-CdsGzt2W.js');
10
10
  require('nextick');
11
11
  require('postcss');
12
12
  require('postcss-js');
package/dist/web.mjs CHANGED
@@ -1,11 +1,11 @@
1
1
  import { r as reconciler, a as uniqueId, b as EventEmitter } from './internals/state-BRL-17Kd.mjs';
2
- import { _ as _DOMRenderer } from './internals/common-DmBH-tsg.mjs';
3
- export { D as DOMNativeNode } from './internals/common-DmBH-tsg.mjs';
2
+ import { _ as _DOMRenderer } from './internals/common-BzcYTN4f.mjs';
3
+ export { D as DOMNativeNode } from './internals/common-BzcYTN4f.mjs';
4
4
  import _ from 'lodash';
5
5
  import { d as useSyncExternalStore, b as useMemo, u as useCallback, c as useEffect } from './internals/sync-CagQh1jI.mjs';
6
6
  import './internals/component-BzurKp_J.mjs';
7
7
  import 'myers.js';
8
- import './internals/renderer-Dn64xymQ.mjs';
8
+ import './internals/renderer-C3Lq-xHV.mjs';
9
9
  import 'nextick';
10
10
  import 'postcss';
11
11
  import 'postcss-js';
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "frosty",
3
- "version": "0.0.89",
3
+ "version": "0.0.91",
4
4
  "main": "dist/index",
5
5
  "module": "dist/index",
6
6
  "types": "dist/index",
@@ -40,9 +40,6 @@
40
40
  "test": "jest",
41
41
  "start": "npx frosty run -d -w -s ./src tests/server/app.tsx"
42
42
  },
43
- "subPackages": [
44
- "packages/frosty-cli"
45
- ],
46
43
  "bin": {
47
44
  "frosty": "./packages/frosty-cli/bin/frosty.sh"
48
45
  },
@@ -100,10 +100,6 @@ if [ "$NO_BUILD" != "true" ]; then
100
100
  rm -rf "$OUTPUT_DIR"
101
101
  fi
102
102
 
103
- if [ "$BUILD_ONLY" != "true" ] && [ "$WATCH_MODE" = "true" ]; then
104
- until [ -f "$OUTPUT_DIR/server.js" ]; do sleep 1; done && npx nodemon --watch "$OUTPUT_DIR" "$OUTPUT_DIR/server.js" $@ &
105
- fi
106
-
107
103
  if [ "$NO_BUILD" != "true" ]; then
108
104
  yarn install --cwd "$FROSTY_CLI_ROOT"
109
105
  BUILD_OPTS="-c "$FROSTY_CLI_ROOT/webpack.mjs" --env CONFIG_FILE="$CONFIG_FILE" --env OUTPUT_DIR="$OUTPUT_DIR""
@@ -122,8 +118,11 @@ if [ "$NO_BUILD" != "true" ]; then
122
118
  fi
123
119
  fi
124
120
 
125
- if [ "$WATCH_MODE" = "true" ]; then
126
- wait
127
- elif [ ! $BUILD_ONLY ]; then
128
- node "$OUTPUT_DIR/server.js" $@
121
+ if [ "$BUILD_ONLY" != "true" ]; then
122
+ if [ "$WATCH_MODE" = "true" ]; then
123
+ until [ -f "$OUTPUT_DIR/server.js" ]; do sleep 1; done
124
+ node --watch-path="$OUTPUT_DIR" "$OUTPUT_DIR/server.js" $@
125
+ else
126
+ node "$OUTPUT_DIR/server.js" $@
127
+ fi
129
128
  fi
@@ -1 +0,0 @@
1
- {"version":3,"file":"renderer-DCxs31Tn.js","sources":["../../../src/core/renderer.ts"],"sourcesContent":["//\n// renderer.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { VNode } from './reconciler/vnode';\nimport { ComponentNode, NativeElementType } from './types/component';\nimport { reconciler } from './reconciler/state';\nimport nextick from 'nextick';\nimport { equalDeps } from './reconciler/utils';\n\nexport abstract class _Renderer<T> {\n\n protected abstract _beforeUpdate(): void;\n\n protected abstract _afterUpdate(): void;\n\n protected abstract _createElement(node: VNode, stack: VNode[]): T;\n\n protected abstract _updateElement(node: VNode, element: T, stack: VNode[]): void;\n\n protected abstract _destroyElement(node: VNode, element: T): void;\n\n protected abstract _replaceChildren(node: VNode, element: T, children: (T | string)[], stack: VNode[], force?: boolean): void;\n\n abstract get _server(): boolean;\n\n private async _createRoot(\n root: T | null,\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) {\n\n const runtime = reconciler.buildVNodes(component, this);\n\n type _State = {\n hook: string;\n deps: any;\n unmount?: () => void;\n };\n\n const mountState = new Map<VNode, _State[]>();\n\n const children = (node: VNode, elements: Map<VNode, { native?: T }>): (string | T)[] => {\n return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));\n };\n\n const commit = (elements: Map<VNode, { native?: T }>) => {\n\n const _mount = (node: VNode, stack: VNode[]) => {\n for (const item of node.children) {\n if (item instanceof VNode) _mount(item, [...stack, node]);\n }\n const element = elements.get(node)?.native;\n if (element) {\n this._replaceChildren(node, element, children(node, elements), stack);\n }\n const state: _State[] = [];\n const prevState = mountState.get(node) ?? 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@@ -1 +0,0 @@
1
- {"version":3,"file":"renderer-Dn64xymQ.mjs","sources":["../../../src/core/renderer.ts"],"sourcesContent":["//\n// renderer.ts\n//\n// The MIT License\n// Copyright (c) 2021 - 2025 O2ter Limited. All rights reserved.\n//\n// Permission is hereby granted, free of charge, to any person obtaining a copy\n// of this software and associated documentation files (the \"Software\"), to deal\n// in the Software without restriction, including without limitation the rights\n// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell\n// copies of the Software, and to permit persons to whom the Software is\n// furnished to do so, subject to the following conditions:\n//\n// The above copyright notice and this permission notice shall be included in\n// all copies or substantial portions of the Software.\n//\n// THE SOFTWARE IS PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR\n// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,\n// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE\n// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER\n// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,\n// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN\n// THE SOFTWARE.\n//\n\nimport _ from 'lodash';\nimport { VNode } from './reconciler/vnode';\nimport { ComponentNode, NativeElementType } from './types/component';\nimport { reconciler } from './reconciler/state';\nimport nextick from 'nextick';\nimport { equalDeps } from './reconciler/utils';\n\nexport abstract class _Renderer<T> {\n\n protected abstract _beforeUpdate(): void;\n\n protected abstract _afterUpdate(): void;\n\n protected abstract _createElement(node: VNode, stack: VNode[]): T;\n\n protected abstract _updateElement(node: VNode, element: T, stack: VNode[]): void;\n\n protected abstract _destroyElement(node: VNode, element: T): void;\n\n protected abstract _replaceChildren(node: VNode, element: T, children: (T | string)[], stack: VNode[], force?: boolean): void;\n\n abstract get _server(): boolean;\n\n private async _createRoot(\n root: T | null,\n component: ComponentNode,\n options?: {\n skipMount?: boolean;\n },\n ) {\n\n const runtime = reconciler.buildVNodes(component, this);\n\n type _State = {\n hook: string;\n deps: any;\n unmount?: () => void;\n };\n\n const mountState = new Map<VNode, _State[]>();\n\n const children = (node: VNode, elements: Map<VNode, { native?: T }>): (string | T)[] => {\n return _.flatMap(node.children, x => _.isString(x) ? x : elements.get(x)?.native ?? children(x, elements));\n };\n\n const commit = (elements: Map<VNode, { native?: T }>) => {\n\n const _mount = (node: VNode, stack: VNode[]) => {\n for (const item of node.children) {\n if (item instanceof VNode) _mount(item, [...stack, node]);\n }\n const element = elements.get(node)?.native;\n if (element) {\n this._replaceChildren(node, element, children(node, elements), stack);\n }\n const state: _State[] = [];\n const prevState = mountState.get(node) ?? 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