freeform-modeling-mcp 1.0.26
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +61 -0
- package/index.cjs +21 -0
- package/package.json +48 -0
- package/src/cli.ts +47 -0
- package/src/commands/start.ts +88 -0
- package/src/commands/status.ts +81 -0
- package/src/dev.ts +24 -0
- package/src/lib/fileproxy/index.ts +505 -0
- package/src/lib/fileproxy/proxy-server.js +347 -0
- package/src/lib/gltf2obj/compress.js +33 -0
- package/src/lib/gltf2obj/engine/core/core.js +34 -0
- package/src/lib/gltf2obj/engine/core/eventnotifier.js +39 -0
- package/src/lib/gltf2obj/engine/core/taskrunner.js +88 -0
- package/src/lib/gltf2obj/engine/export/exporter.js +38 -0
- package/src/lib/gltf2obj/engine/export/exporterbase.js +86 -0
- package/src/lib/gltf2obj/engine/export/exportermodel.js +117 -0
- package/src/lib/gltf2obj/engine/export/exporterobj.js +147 -0
- package/src/lib/gltf2obj/engine/geometry/box3d.js +60 -0
- package/src/lib/gltf2obj/engine/geometry/coord2d.js +35 -0
- package/src/lib/gltf2obj/engine/geometry/coord3d.js +126 -0
- package/src/lib/gltf2obj/engine/geometry/coord4d.js +15 -0
- package/src/lib/gltf2obj/engine/geometry/geometry.js +56 -0
- package/src/lib/gltf2obj/engine/geometry/matrix.js +440 -0
- package/src/lib/gltf2obj/engine/geometry/octree.js +160 -0
- package/src/lib/gltf2obj/engine/geometry/quaternion.js +83 -0
- package/src/lib/gltf2obj/engine/geometry/transformation.js +63 -0
- package/src/lib/gltf2obj/engine/geometry/tween.js +31 -0
- package/src/lib/gltf2obj/engine/import/importer.js +270 -0
- package/src/lib/gltf2obj/engine/import/importerbase.js +115 -0
- package/src/lib/gltf2obj/engine/import/importerfiles.js +139 -0
- package/src/lib/gltf2obj/engine/import/importergltf.js +1045 -0
- package/src/lib/gltf2obj/engine/import/importerutils.js +102 -0
- package/src/lib/gltf2obj/engine/io/binaryreader.js +93 -0
- package/src/lib/gltf2obj/engine/io/binarywriter.js +92 -0
- package/src/lib/gltf2obj/engine/io/bufferutils.js +85 -0
- package/src/lib/gltf2obj/engine/io/externallibs.js +42 -0
- package/src/lib/gltf2obj/engine/io/fileutils.js +120 -0
- package/src/lib/gltf2obj/engine/io/textwriter.js +41 -0
- package/src/lib/gltf2obj/engine/main.js +19 -0
- package/src/lib/gltf2obj/engine/model/color.js +130 -0
- package/src/lib/gltf2obj/engine/model/generator.js +433 -0
- package/src/lib/gltf2obj/engine/model/material.js +243 -0
- package/src/lib/gltf2obj/engine/model/mesh.js +173 -0
- package/src/lib/gltf2obj/engine/model/meshbuffer.js +233 -0
- package/src/lib/gltf2obj/engine/model/meshinstance.js +128 -0
- package/src/lib/gltf2obj/engine/model/meshutils.js +64 -0
- package/src/lib/gltf2obj/engine/model/model.js +195 -0
- package/src/lib/gltf2obj/engine/model/modelfinalization.js +377 -0
- package/src/lib/gltf2obj/engine/model/modelutils.js +117 -0
- package/src/lib/gltf2obj/engine/model/node.js +178 -0
- package/src/lib/gltf2obj/engine/model/object.js +90 -0
- package/src/lib/gltf2obj/engine/model/property.js +86 -0
- package/src/lib/gltf2obj/engine/model/quantities.js +46 -0
- package/src/lib/gltf2obj/engine/model/topology.js +139 -0
- package/src/lib/gltf2obj/engine/model/triangle.js +99 -0
- package/src/lib/gltf2obj/engine/threejs/threemodelloader.js +85 -0
- package/src/lib/gltf2obj/handler.js +63 -0
- package/src/lib/gltf2obj/index.js +47 -0
- package/src/lib/logger.ts +304 -0
- package/src/lib/print.ts +37 -0
- package/src/lib/utils.ts +34 -0
- package/src/lib/wsbridge/bridge.ts +639 -0
- package/src/lib/wsbridge/lock.ts +258 -0
- package/src/llmClient.ts +245 -0
- package/src/prompt.ts +187 -0
- package/src/server.ts +125 -0
- package/src/tools/assets-tool.ts +314 -0
- package/src/tools/basic-tools.ts +531 -0
- package/src/tools/index.ts +2 -0
- package/src/tools/material-tools.ts +88 -0
- package/src/tools/modeling/auxiliary-curve-tool.ts +44 -0
- package/src/tools/modeling/find-face.ts +38 -0
- package/src/tools/modeling/sweep-tool.ts +60 -0
- package/src/tools/modeling/utils.ts +181 -0
- package/src/tools/modeling-tools.ts +135 -0
- package/src/tools/screenshot-tools.ts +107 -0
- package/src/tools/tools-info.ts +107 -0
- package/src/tools/tripo3d-tools.ts +496 -0
- package/src/types/index.ts +25 -0
- package/src/types/tripo3d.ts +38 -0
- package/tsconfig.json +22 -0
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export class RGBColor
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{
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constructor (r, g, b)
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{
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this.r = r; // 0 .. 255
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this.g = g; // 0 .. 255
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this.b = b; // 0 .. 255
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}
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Set (r, g, b)
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{
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this.r = r;
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this.g = g;
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this.b = b;
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}
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Clone ()
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{
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return new RGBColor (this.r, this.g, this.b);
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}
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}
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export class RGBAColor
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{
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constructor (r, g, b, a)
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{
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this.r = r; // 0 .. 255
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this.g = g; // 0 .. 255
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this.b = b; // 0 .. 255
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this.a = a; // 0 .. 255
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}
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Set (r, g, b, a)
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{
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this.r = r;
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this.g = g;
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this.b = b;
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this.a = a;
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}
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Clone ()
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{
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return new RGBAColor (this.r, this.g, this.b, this.a);
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}
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}
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export function ColorComponentFromFloat (component)
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{
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return parseInt (Math.round (component * 255.0), 10);
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}
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export function ColorComponentToFloat (component)
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{
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return component / 255.0;
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}
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export function RGBColorFromFloatComponents (r, g, b)
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{
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return new RGBColor (
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ColorComponentFromFloat (r),
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ColorComponentFromFloat (g),
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ColorComponentFromFloat (b)
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);
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}
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export function SRGBToLinear (component)
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{
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if (component < 0.04045) {
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return component * 0.0773993808;
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} else {
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return Math.pow (component * 0.9478672986 + 0.0521327014, 2.4);
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}
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}
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export function LinearToSRGB (component)
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{
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if (component < 0.0031308) {
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return component * 12.92;
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} else {
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return 1.055 * (Math.pow (component, 0.41666)) - 0.055;
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}
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}
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export function IntegerToHexString (intVal)
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{
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let result = parseInt (intVal, 10).toString (16);
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while (result.length < 2) {
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result = '0' + result;
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}
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return result;
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}
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export function RGBColorToHexString (color)
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{
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let r = IntegerToHexString (color.r);
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let g = IntegerToHexString (color.g);
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let b = IntegerToHexString (color.b);
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return r + g + b;
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}
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export function RGBAColorToHexString (color)
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{
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let r = IntegerToHexString (color.r);
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let g = IntegerToHexString (color.g);
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let b = IntegerToHexString (color.b);
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let a = IntegerToHexString (color.a);
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return r + g + b + a;
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}
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export function HexStringToRGBColor (hexString)
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{
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if (hexString.length !== 6) {
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return null;
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}
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let r = parseInt (hexString.substring (0, 2), 16);
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let g = parseInt (hexString.substring (2, 4), 16);
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let b = parseInt (hexString.substring (4, 6), 16);
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return new RGBColor (r, g, b);
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}
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export function ArrayToRGBColor (arr)
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{
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return new RGBColor (arr[0], arr[1], arr[2]);
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}
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export function RGBColorIsEqual (a, b)
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{
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return a.r === b.r && a.g === b.g && a.b === b.b;
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}
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import { Coord2D } from '../geometry/coord2d.js';
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import { Coord3D } from '../geometry/coord3d.js';
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import { IsPositive, IsNegative, IsZero } from '../geometry/geometry.js';
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import { Mesh } from './mesh.js';
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import { Triangle } from './triangle.js';
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export class GeneratorParams
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{
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constructor ()
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{
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this.name = null;
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this.material = null;
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}
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SetName (name)
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{
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this.name = name;
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return this;
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}
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SetMaterial (material)
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{
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this.material = material;
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return this;
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}
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}
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export class Generator
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{
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constructor (params)
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{
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this.params = params || new GeneratorParams ();
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this.mesh = new Mesh ();
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if (this.params.name !== null) {
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this.mesh.SetName (this.params.name);
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}
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this.curve = null;
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}
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GetMesh ()
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{
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return this.mesh;
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}
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AddVertex (x, y, z)
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{
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let coord = new Coord3D (x, y, z);
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return this.mesh.AddVertex (coord);
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}
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AddVertices (vertices)
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{
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let indices = [];
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for (let i = 0; i < vertices.length; i++) {
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let vertex = vertices[i];
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indices.push (this.AddVertex (vertex.x, vertex.y, vertex.z));
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}
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return indices;
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}
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SetCurve (curve)
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{
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this.curve = curve;
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}
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ResetCurve ()
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{
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this.curve = null;
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}
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AddTriangle (v0, v1, v2)
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{
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let triangle = new Triangle (v0, v1, v2);
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if (this.params.material !== null) {
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triangle.mat = this.params.material;
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}
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if (this.curve !== null) {
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triangle.SetCurve (this.curve);
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}
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return this.mesh.AddTriangle (triangle);
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}
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AddTriangleInverted (v0, v1, v2)
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{
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this.AddTriangle (v0, v2, v1);
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}
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AddConvexPolygon (vertices)
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{
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for (let vertexIndex = 0; vertexIndex < vertices.length - 2; vertexIndex++) {
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this.AddTriangle (
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vertices[0],
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vertices[vertexIndex + 1],
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vertices[vertexIndex + 2]
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);
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}
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}
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AddConvexPolygonInverted (vertices)
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{
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for (let vertexIndex = 0; vertexIndex < vertices.length - 2; vertexIndex++) {
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this.AddTriangleInverted (
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vertices[0],
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vertices[vertexIndex + 1],
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vertices[vertexIndex + 2]
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);
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}
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}
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}
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export class GeneratorHelper
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{
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constructor (generator)
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{
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this.generator = generator;
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}
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GenerateSurfaceBetweenPolygons (startIndices, endIndices)
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{
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if (startIndices.length !== endIndices.length) {
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return;
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}
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const vertexCount = startIndices.length;
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for (let i = 0; i < vertexCount; i++) {
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const index = i;
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const nextIndex = (i < vertexCount - 1) ? index + 1 : 0;
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this.generator.AddConvexPolygon ([
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startIndices[index],
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startIndices[nextIndex],
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endIndices[nextIndex],
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endIndices[index]
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]);
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}
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}
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GenerateTriangleFan (startIndices, endIndex)
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{
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const vertexCount = startIndices.length;
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for (let i = 0; i < vertexCount; i++) {
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const index = i;
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const nextIndex = (i < vertexCount - 1) ? index + 1 : 0;
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this.generator.AddTriangle (
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endIndex,
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startIndices[index],
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startIndices[nextIndex]
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);
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}
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}
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}
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function GetCylindricalCoord (radius, angle)
|
|
152
|
+
{
|
|
153
|
+
return new Coord2D (
|
|
154
|
+
radius * Math.cos (angle),
|
|
155
|
+
radius * Math.sin (angle)
|
|
156
|
+
);
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
export function GenerateCuboid (genParams, xSize, ySize, zSize)
|
|
160
|
+
{
|
|
161
|
+
if (!IsPositive (xSize) || !IsPositive (ySize) || !IsPositive (zSize)) {
|
|
162
|
+
return null;
|
|
163
|
+
}
|
|
164
|
+
|
|
165
|
+
let generator = new Generator (genParams);
|
|
166
|
+
|
|
167
|
+
generator.AddVertex (0.0, 0.0, 0.0);
|
|
168
|
+
generator.AddVertex (xSize, 0.0, 0.0);
|
|
169
|
+
generator.AddVertex (xSize, ySize, 0.0);
|
|
170
|
+
generator.AddVertex (0.0, ySize, 0.0);
|
|
171
|
+
generator.AddVertex (0.0, 0.0, zSize);
|
|
172
|
+
generator.AddVertex (xSize, 0.0, zSize);
|
|
173
|
+
generator.AddVertex (xSize, ySize, zSize);
|
|
174
|
+
generator.AddVertex (0.0, ySize, zSize);
|
|
175
|
+
|
|
176
|
+
generator.AddConvexPolygon ([0, 3, 2, 1]);
|
|
177
|
+
generator.AddConvexPolygon ([0, 1, 5, 4]);
|
|
178
|
+
generator.AddConvexPolygon ([1, 2, 6, 5]);
|
|
179
|
+
generator.AddConvexPolygon ([2, 3, 7, 6]);
|
|
180
|
+
generator.AddConvexPolygon ([3, 0, 4, 7]);
|
|
181
|
+
generator.AddConvexPolygon ([4, 5, 6, 7]);
|
|
182
|
+
|
|
183
|
+
return generator.GetMesh ();
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
export function GenerateCone (genParams, topRadius, bottomRadius, height, segments, smooth)
|
|
187
|
+
{
|
|
188
|
+
if (IsNegative (topRadius) || IsNegative (bottomRadius)) {
|
|
189
|
+
return null;
|
|
190
|
+
}
|
|
191
|
+
|
|
192
|
+
if (!IsPositive (height) || segments < 3) {
|
|
193
|
+
return null;
|
|
194
|
+
}
|
|
195
|
+
|
|
196
|
+
let isZeroTop = IsZero (topRadius);
|
|
197
|
+
let isZeroBottom = IsZero (bottomRadius);
|
|
198
|
+
if (isZeroTop && isZeroBottom) {
|
|
199
|
+
return null;
|
|
200
|
+
}
|
|
201
|
+
|
|
202
|
+
let generator = new Generator (genParams);
|
|
203
|
+
let helper = new GeneratorHelper (generator);
|
|
204
|
+
const step = 2.0 * Math.PI / segments;
|
|
205
|
+
const curve = (smooth ? 1 : null);
|
|
206
|
+
|
|
207
|
+
let topPolygon = [];
|
|
208
|
+
if (isZeroTop) {
|
|
209
|
+
topPolygon.push (generator.AddVertex (0.0, 0.0, height));
|
|
210
|
+
} else {
|
|
211
|
+
for (let i = 0; i < segments; i++) {
|
|
212
|
+
let topVertex = GetCylindricalCoord (topRadius, i * step);
|
|
213
|
+
topPolygon.push (generator.AddVertex (topVertex.x, topVertex.y, height));
|
|
214
|
+
}
|
|
215
|
+
}
|
|
216
|
+
|
|
217
|
+
let bottomPolygon = [];
|
|
218
|
+
if (isZeroBottom) {
|
|
219
|
+
bottomPolygon.push (generator.AddVertex (0.0, 0.0, 0.0));
|
|
220
|
+
} else {
|
|
221
|
+
for (let i = 0; i < segments; i++) {
|
|
222
|
+
let bottomVertex = GetCylindricalCoord (bottomRadius, i * step);
|
|
223
|
+
bottomPolygon.push (generator.AddVertex (bottomVertex.x, bottomVertex.y, 0.0));
|
|
224
|
+
}
|
|
225
|
+
}
|
|
226
|
+
|
|
227
|
+
if (isZeroTop) {
|
|
228
|
+
generator.SetCurve (curve);
|
|
229
|
+
helper.GenerateTriangleFan (bottomPolygon, topPolygon[0]);
|
|
230
|
+
generator.ResetCurve ();
|
|
231
|
+
generator.AddConvexPolygonInverted (bottomPolygon);
|
|
232
|
+
} else if (isZeroBottom) {
|
|
233
|
+
generator.SetCurve (curve);
|
|
234
|
+
helper.GenerateTriangleFan (topPolygon.slice ().reverse (), bottomPolygon[0]);
|
|
235
|
+
generator.ResetCurve ();
|
|
236
|
+
generator.AddConvexPolygon (topPolygon);
|
|
237
|
+
} else {
|
|
238
|
+
generator.SetCurve (curve);
|
|
239
|
+
helper.GenerateSurfaceBetweenPolygons (bottomPolygon, topPolygon);
|
|
240
|
+
generator.ResetCurve ();
|
|
241
|
+
generator.AddConvexPolygonInverted (bottomPolygon);
|
|
242
|
+
generator.AddConvexPolygon (topPolygon);
|
|
243
|
+
}
|
|
244
|
+
|
|
245
|
+
return generator.GetMesh ();
|
|
246
|
+
}
|
|
247
|
+
|
|
248
|
+
export function GenerateCylinder (genParams, radius, height, segments, smooth)
|
|
249
|
+
{
|
|
250
|
+
return GenerateCone (genParams, radius, radius, height, segments, smooth);
|
|
251
|
+
}
|
|
252
|
+
|
|
253
|
+
export function GenerateSphere (genParams, radius, segments, smooth)
|
|
254
|
+
{
|
|
255
|
+
function GetSphericalCoord (radius, theta, phi)
|
|
256
|
+
{
|
|
257
|
+
return new Coord3D (
|
|
258
|
+
radius * Math.sin (theta) * Math.cos (phi),
|
|
259
|
+
radius * Math.sin (theta) * Math.sin (phi),
|
|
260
|
+
radius * Math.cos (theta)
|
|
261
|
+
);
|
|
262
|
+
}
|
|
263
|
+
|
|
264
|
+
if (!IsPositive (radius) || segments < 3) {
|
|
265
|
+
return null;
|
|
266
|
+
}
|
|
267
|
+
|
|
268
|
+
let generator = new Generator (genParams);
|
|
269
|
+
let helper = new GeneratorHelper (generator);
|
|
270
|
+
|
|
271
|
+
generator.SetCurve (smooth ? 1 : null);
|
|
272
|
+
|
|
273
|
+
let allLevelVertices = [];
|
|
274
|
+
let levels = segments + 1;
|
|
275
|
+
const levelStep = Math.PI / segments;
|
|
276
|
+
const cylindricalStep = 2.0 * Math.PI / segments;
|
|
277
|
+
for (let levelIndex = 1; levelIndex < levels - 1; levelIndex++) {
|
|
278
|
+
let levelVertices = [];
|
|
279
|
+
let theta = levelIndex * levelStep;
|
|
280
|
+
for (let cylindricalIndex = 0; cylindricalIndex < segments; cylindricalIndex++) {
|
|
281
|
+
let phi = cylindricalIndex * cylindricalStep;
|
|
282
|
+
let vertex = GetSphericalCoord (radius, theta, -phi);
|
|
283
|
+
levelVertices.push (generator.AddVertex (vertex.x, vertex.y, vertex.z));
|
|
284
|
+
}
|
|
285
|
+
if (levelIndex > 1) {
|
|
286
|
+
helper.GenerateSurfaceBetweenPolygons (allLevelVertices[allLevelVertices.length - 1], levelVertices);
|
|
287
|
+
}
|
|
288
|
+
allLevelVertices.push (levelVertices);
|
|
289
|
+
}
|
|
290
|
+
|
|
291
|
+
let topVertex = generator.AddVertex (0.0, 0.0, radius);
|
|
292
|
+
let bottomVertex = generator.AddVertex (0.0, 0.0, -radius);
|
|
293
|
+
helper.GenerateTriangleFan (allLevelVertices[0].slice ().reverse (), topVertex);
|
|
294
|
+
helper.GenerateTriangleFan (allLevelVertices[allLevelVertices.length - 1], bottomVertex);
|
|
295
|
+
|
|
296
|
+
generator.ResetCurve ();
|
|
297
|
+
|
|
298
|
+
return generator.GetMesh ();
|
|
299
|
+
}
|
|
300
|
+
|
|
301
|
+
export function GeneratePlatonicSolid (genParams, type, radius)
|
|
302
|
+
{
|
|
303
|
+
function AddVertex (generator, radius, x, y, z)
|
|
304
|
+
{
|
|
305
|
+
let vertex = new Coord3D (x, y, z);
|
|
306
|
+
vertex.MultiplyScalar (radius / vertex.Length ());
|
|
307
|
+
generator.AddVertex (vertex.x, vertex.y, vertex.z);
|
|
308
|
+
}
|
|
309
|
+
|
|
310
|
+
if (!IsPositive (radius)) {
|
|
311
|
+
return null;
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
let generator = new Generator (genParams);
|
|
315
|
+
if (type === 'tetrahedron') {
|
|
316
|
+
let a = 1.0;
|
|
317
|
+
AddVertex (generator, radius, +a, +a, +a);
|
|
318
|
+
AddVertex (generator, radius, -a, -a, +a);
|
|
319
|
+
AddVertex (generator, radius, -a, +a, -a);
|
|
320
|
+
AddVertex (generator, radius, +a, -a, -a);
|
|
321
|
+
generator.AddTriangle (0, 1, 3);
|
|
322
|
+
generator.AddTriangle (0, 2, 1);
|
|
323
|
+
generator.AddTriangle (0, 3, 2);
|
|
324
|
+
generator.AddTriangle (1, 2, 3);
|
|
325
|
+
} else if (type === 'hexahedron') {
|
|
326
|
+
let a = 1.0;
|
|
327
|
+
AddVertex (generator, radius, +a, +a, +a);
|
|
328
|
+
AddVertex (generator, radius, +a, +a, -a);
|
|
329
|
+
AddVertex (generator, radius, +a, -a, +a);
|
|
330
|
+
AddVertex (generator, radius, +a, -a, -a);
|
|
331
|
+
AddVertex (generator, radius, -a, +a, +a);
|
|
332
|
+
AddVertex (generator, radius, -a, +a, -a);
|
|
333
|
+
AddVertex (generator, radius, -a, -a, +a);
|
|
334
|
+
AddVertex (generator, radius, -a, -a, -a);
|
|
335
|
+
generator.AddConvexPolygon ([0, 1, 5, 4]);
|
|
336
|
+
generator.AddConvexPolygon ([0, 2, 3, 1]);
|
|
337
|
+
generator.AddConvexPolygon ([0, 4, 6, 2]);
|
|
338
|
+
generator.AddConvexPolygon ([1, 3, 7, 5]);
|
|
339
|
+
generator.AddConvexPolygon ([2, 6, 7, 3]);
|
|
340
|
+
generator.AddConvexPolygon ([4, 5, 7, 6]);
|
|
341
|
+
} else if (type === 'octahedron') {
|
|
342
|
+
let a = 1.0;
|
|
343
|
+
let b = 0.0;
|
|
344
|
+
AddVertex (generator, radius, +a, +b, +b);
|
|
345
|
+
AddVertex (generator, radius, -a, +b, +b);
|
|
346
|
+
AddVertex (generator, radius, +b, +a, +b);
|
|
347
|
+
AddVertex (generator, radius, +b, -a, +b);
|
|
348
|
+
AddVertex (generator, radius, +b, +b, +a);
|
|
349
|
+
AddVertex (generator, radius, +b, +b, -a);
|
|
350
|
+
generator.AddTriangle (0, 2, 4);
|
|
351
|
+
generator.AddTriangle (0, 3, 5);
|
|
352
|
+
generator.AddTriangle (0, 4, 3);
|
|
353
|
+
generator.AddTriangle (0, 5, 2);
|
|
354
|
+
generator.AddTriangle (1, 2, 5);
|
|
355
|
+
generator.AddTriangle (1, 3, 4);
|
|
356
|
+
generator.AddTriangle (1, 4, 2);
|
|
357
|
+
generator.AddTriangle (1, 5, 3);
|
|
358
|
+
} else if (type === 'dodecahedron') {
|
|
359
|
+
let a = 1.0;
|
|
360
|
+
let b = 0.0;
|
|
361
|
+
let c = (1.0 + Math.sqrt (5.0)) / 2.0;
|
|
362
|
+
let d = 1.0 / c;
|
|
363
|
+
AddVertex (generator, radius, +a, +a, +a);
|
|
364
|
+
AddVertex (generator, radius, +a, +a, -a);
|
|
365
|
+
AddVertex (generator, radius, +a, -a, +a);
|
|
366
|
+
AddVertex (generator, radius, -a, +a, +a);
|
|
367
|
+
AddVertex (generator, radius, +a, -a, -a);
|
|
368
|
+
AddVertex (generator, radius, -a, +a, -a);
|
|
369
|
+
AddVertex (generator, radius, -a, -a, +a);
|
|
370
|
+
AddVertex (generator, radius, -a, -a, -a);
|
|
371
|
+
AddVertex (generator, radius, +b, +d, +c);
|
|
372
|
+
AddVertex (generator, radius, +b, +d, -c);
|
|
373
|
+
AddVertex (generator, radius, +b, -d, +c);
|
|
374
|
+
AddVertex (generator, radius, +b, -d, -c);
|
|
375
|
+
AddVertex (generator, radius, +d, +c, +b);
|
|
376
|
+
AddVertex (generator, radius, +d, -c, +b);
|
|
377
|
+
AddVertex (generator, radius, -d, +c, +b);
|
|
378
|
+
AddVertex (generator, radius, -d, -c, +b);
|
|
379
|
+
AddVertex (generator, radius, +c, +b, +d);
|
|
380
|
+
AddVertex (generator, radius, -c, +b, +d);
|
|
381
|
+
AddVertex (generator, radius, +c, +b, -d);
|
|
382
|
+
AddVertex (generator, radius, -c, +b, -d);
|
|
383
|
+
generator.AddConvexPolygon ([0, 8, 10, 2, 16]);
|
|
384
|
+
generator.AddConvexPolygon ([0, 16, 18, 1, 12]);
|
|
385
|
+
generator.AddConvexPolygon ([0, 12, 14, 3, 8]);
|
|
386
|
+
generator.AddConvexPolygon ([1, 9, 5, 14, 12]);
|
|
387
|
+
generator.AddConvexPolygon ([1, 18, 4, 11, 9]);
|
|
388
|
+
generator.AddConvexPolygon ([2, 10, 6, 15, 13]);
|
|
389
|
+
generator.AddConvexPolygon ([2, 13, 4, 18, 16]);
|
|
390
|
+
generator.AddConvexPolygon ([3, 14, 5, 19, 17]);
|
|
391
|
+
generator.AddConvexPolygon ([3, 17, 6, 10, 8]);
|
|
392
|
+
generator.AddConvexPolygon ([4, 13, 15, 7, 11]);
|
|
393
|
+
generator.AddConvexPolygon ([5, 9, 11, 7, 19]);
|
|
394
|
+
generator.AddConvexPolygon ([6, 17, 19, 7, 15]);
|
|
395
|
+
} else if (type === 'icosahedron') {
|
|
396
|
+
let a = 1.0;
|
|
397
|
+
let b = 0.0;
|
|
398
|
+
let c = (1.0 + Math.sqrt (5.0)) / 2.0;
|
|
399
|
+
AddVertex (generator, radius, +b, +a, +c);
|
|
400
|
+
AddVertex (generator, radius, +b, +a, -c);
|
|
401
|
+
AddVertex (generator, radius, +b, -a, +c);
|
|
402
|
+
AddVertex (generator, radius, +b, -a, -c);
|
|
403
|
+
AddVertex (generator, radius, +a, +c, +b);
|
|
404
|
+
AddVertex (generator, radius, +a, -c, +b);
|
|
405
|
+
AddVertex (generator, radius, -a, +c, +b);
|
|
406
|
+
AddVertex (generator, radius, -a, -c, +b);
|
|
407
|
+
AddVertex (generator, radius, +c, +b, +a);
|
|
408
|
+
AddVertex (generator, radius, +c, +b, -a);
|
|
409
|
+
AddVertex (generator, radius, -c, +b, +a);
|
|
410
|
+
AddVertex (generator, radius, -c, +b, -a);
|
|
411
|
+
generator.AddTriangle (0, 2, 8);
|
|
412
|
+
generator.AddTriangle (0, 4, 6);
|
|
413
|
+
generator.AddTriangle (0, 6, 10);
|
|
414
|
+
generator.AddTriangle (0, 8, 4);
|
|
415
|
+
generator.AddTriangle (0, 10, 2);
|
|
416
|
+
generator.AddTriangle (1, 3, 11);
|
|
417
|
+
generator.AddTriangle (1, 4, 9);
|
|
418
|
+
generator.AddTriangle (1, 6, 4);
|
|
419
|
+
generator.AddTriangle (1, 9, 3);
|
|
420
|
+
generator.AddTriangle (1, 11, 6);
|
|
421
|
+
generator.AddTriangle (2, 5, 8);
|
|
422
|
+
generator.AddTriangle (2, 7, 5);
|
|
423
|
+
generator.AddTriangle (2, 10, 7);
|
|
424
|
+
generator.AddTriangle (3, 5, 7);
|
|
425
|
+
generator.AddTriangle (3, 7, 11);
|
|
426
|
+
generator.AddTriangle (3, 9, 5);
|
|
427
|
+
generator.AddTriangle (4, 8, 9);
|
|
428
|
+
generator.AddTriangle (5, 9, 8);
|
|
429
|
+
generator.AddTriangle (6, 11, 10);
|
|
430
|
+
generator.AddTriangle (7, 10, 11);
|
|
431
|
+
}
|
|
432
|
+
return generator.GetMesh ();
|
|
433
|
+
}
|