framer-motion 9.1.1 → 9.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/index.js +44 -53
- package/dist/es/gestures/drag/VisualElementDragControls.mjs +2 -3
- package/dist/es/gestures/focus.mjs +2 -3
- package/dist/es/gestures/hover.mjs +1 -2
- package/dist/es/gestures/press.mjs +2 -3
- package/dist/es/motion/features/animation/exit.mjs +1 -2
- package/dist/es/motion/features/viewport/index.mjs +2 -3
- package/dist/es/render/dom/utils/unit-conversion.mjs +1 -10
- package/dist/es/render/utils/animation-state.mjs +14 -15
- package/dist/es/render/utils/motion-values.mjs +1 -1
- package/dist/es/render/utils/variant-props.mjs +7 -9
- package/dist/es/value/index.mjs +1 -1
- package/dist/framer-motion.dev.js +44 -53
- package/dist/framer-motion.js +1 -1
- package/dist/index.d.ts +1 -1
- package/dist/projection.dev.js +9 -29
- package/dist/size-rollup-dom-animation-assets.js +1 -1
- package/dist/size-rollup-dom-animation.js +1 -1
- package/dist/size-rollup-dom-max-assets.js +1 -1
- package/dist/size-rollup-dom-max.js +1 -1
- package/dist/size-rollup-m.js +1 -1
- package/dist/size-rollup-motion.js +1 -1
- package/dist/size-webpack-dom-animation.js +1 -1
- package/dist/size-webpack-dom-max.js +1 -1
- package/dist/three-entry.d.ts +1 -1
- package/package.json +8 -8
package/dist/cjs/index.js
CHANGED
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@@ -150,25 +150,14 @@ function isAnimationControls(v) {
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return typeof v === "object" && typeof v.start === "function";
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}
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exports.AnimationType = void 0;
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(function (AnimationType) {
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AnimationType["Animate"] = "animate";
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AnimationType["Hover"] = "whileHover";
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AnimationType["Tap"] = "whileTap";
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AnimationType["Drag"] = "whileDrag";
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AnimationType["Focus"] = "whileFocus";
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AnimationType["InView"] = "whileInView";
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AnimationType["Exit"] = "exit";
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})(exports.AnimationType || (exports.AnimationType = {}));
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-
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const variantPriorityOrder$1 = [
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-
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"animate" /* AnimationType.Animate */,
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"whileInView" /* AnimationType.InView */,
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"whileFocus" /* AnimationType.Focus */,
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"whileHover" /* AnimationType.Hover */,
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"whileTap" /* AnimationType.Tap */,
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"whileDrag" /* AnimationType.Drag */,
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"exit" /* AnimationType.Exit */,
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];
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const variantProps = ["initial", ...variantPriorityOrder$1];
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@@ -1416,7 +1405,7 @@ function addHoverEvent(node, isActive) {
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return;
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const props = node.getProps();
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if (node.animationState && props.whileHover) {
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node.animationState.setActive(
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node.animationState.setActive("whileHover" /* AnimationType.Hover */, isActive);
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}
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if (props[callbackName]) {
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props[callbackName](event, info);
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@@ -1454,13 +1443,13 @@ class FocusGesture extends Feature {
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}
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if (!isFocusVisible || !this.node.animationState)
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return;
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this.node.animationState.setActive(
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this.node.animationState.setActive("whileFocus" /* AnimationType.Focus */, true);
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this.isActive = true;
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}
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onBlur() {
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if (!this.isActive || !this.node.animationState)
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return;
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this.node.animationState.setActive(
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this.node.animationState.setActive("whileFocus" /* AnimationType.Focus */, false);
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this.isActive = false;
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}
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mount() {
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@@ -1556,7 +1545,7 @@ class PressGesture extends Feature {
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* Ensure we trigger animations before firing event callback
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*/
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if (whileTap && this.node.animationState) {
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this.node.animationState.setActive(
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this.node.animationState.setActive("whileTap" /* AnimationType.Tap */, true);
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}
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onTapStart && onTapStart(event, info);
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}
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@@ -1565,7 +1554,7 @@ class PressGesture extends Feature {
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this.isPressing = false;
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const props = this.node.getProps();
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if (props.whileTap && this.node.animationState) {
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this.node.animationState.setActive(
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this.node.animationState.setActive("whileTap" /* AnimationType.Tap */, false);
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}
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return !isDragActive();
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}
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@@ -1660,7 +1649,7 @@ class InViewFeature extends Feature {
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const { onViewportEnter } = this.node.getProps();
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onViewportEnter && onViewportEnter(null);
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if (this.node.animationState) {
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this.node.animationState.setActive(
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this.node.animationState.setActive("whileInView" /* AnimationType.InView */, true);
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}
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});
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}
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@@ -1697,7 +1686,7 @@ class InViewFeature extends Feature {
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this.hasEnteredView = true;
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}
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if (this.node.animationState) {
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this.node.animationState.setActive(
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this.node.animationState.setActive("whileInView" /* AnimationType.InView */, isIntersecting);
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}
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/**
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* Use the latest committed props rather than the ones in scope
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@@ -2011,7 +2000,7 @@ class MotionValue {
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* This will be replaced by the build step with the latest version number.
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* When MotionValues are provided to motion components, warn if versions are mixed.
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*/
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this.version = "9.1.
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this.version = "9.1.2";
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/**
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* Duration, in milliseconds, since last updating frame.
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*
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@@ -4191,13 +4180,13 @@ function shouldBlockAnimation({ protectedKeys, needsAnimating }, key) {
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}
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const variantPriorityOrder = [
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"animate" /* AnimationType.Animate */,
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"whileInView" /* AnimationType.InView */,
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"whileFocus" /* AnimationType.Focus */,
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"whileHover" /* AnimationType.Hover */,
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"whileTap" /* AnimationType.Tap */,
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"whileDrag" /* AnimationType.Drag */,
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"exit" /* AnimationType.Exit */,
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];
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const reversePriorityOrder = [...variantPriorityOrder].reverse();
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const numAnimationTypes = variantPriorityOrder.length;
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@@ -4499,13 +4488,13 @@ function createTypeState(isActive = false) {
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}
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function createState() {
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return {
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[
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[
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[
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[
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[
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[
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[
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["animate" /* AnimationType.Animate */]: createTypeState(true),
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["whileInView" /* AnimationType.InView */]: createTypeState(),
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["whileHover" /* AnimationType.Hover */]: createTypeState(),
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["whileTap" /* AnimationType.Tap */]: createTypeState(),
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["whileDrag" /* AnimationType.Drag */]: createTypeState(),
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["whileFocus" /* AnimationType.Focus */]: createTypeState(),
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["exit" /* AnimationType.Exit */]: createTypeState(),
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};
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}
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if (!this.node.animationState || isPresent === prevIsPresent) {
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return;
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}
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const exitAnimation = this.node.animationState.setActive(
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const exitAnimation = this.node.animationState.setActive("exit" /* AnimationType.Exit */, !isPresent, { custom: custom !== null && custom !== void 0 ? custom : this.node.getProps().custom });
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if (onExitComplete && !isPresent) {
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exitAnimation.then(() => onExitComplete(this.id));
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}
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// Fire onDragStart event
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onDragStart && onDragStart(event, info);
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const { animationState } = this.visualElement;
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animationState && animationState.setActive(
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animationState && animationState.setActive("whileDrag" /* AnimationType.Drag */, true);
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};
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const onMove = (event, info) => {
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// latestPointerEvent = event
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this.openGlobalLock();
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this.openGlobalLock = null;
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}
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animationState && animationState.setActive(
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animationState && animationState.setActive("whileDrag" /* AnimationType.Drag */, false);
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}
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updateAxis(axis, _point, offset) {
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const { drag } = this.getProps();
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return Object.keys(target).some(isPositionalKey);
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};
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const isNumOrPxType = (v) => v === number || v === px;
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var BoundingBoxDimension;
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(function (BoundingBoxDimension) {
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BoundingBoxDimension["width"] = "width";
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BoundingBoxDimension["height"] = "height";
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BoundingBoxDimension["left"] = "left";
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BoundingBoxDimension["right"] = "right";
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BoundingBoxDimension["top"] = "top";
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BoundingBoxDimension["bottom"] = "bottom";
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})(BoundingBoxDimension || (BoundingBoxDimension = {}));
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const getPosFromMatrix = (matrix, pos) => parseFloat(matrix.split(", ")[pos]);
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const getTranslateFromMatrix = (pos2, pos3) => (_bbox, { transform }) => {
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if (transform === "none" || !transform)
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* and warn against mismatches.
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*/
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if (process.env.NODE_ENV === "development") {
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warnOnce(nextValue.version === "9.1.
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warnOnce(nextValue.version === "9.1.2", `Attempting to mix Framer Motion versions ${nextValue.version} with 9.1.2 may not work as expected.`);
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}
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}
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else if (isMotionValue(prevValue)) {
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@@ -9299,6 +9279,17 @@ const Reorder = {
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Item,
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};
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exports.AnimationType = void 0;
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(function (AnimationType) {
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AnimationType["Animate"] = "animate";
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AnimationType["Hover"] = "whileHover";
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AnimationType["Tap"] = "whileTap";
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AnimationType["Drag"] = "whileDrag";
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AnimationType["Focus"] = "whileFocus";
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AnimationType["InView"] = "whileInView";
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AnimationType["Exit"] = "exit";
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})(exports.AnimationType || (exports.AnimationType = {}));
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/**
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* @public
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*/
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import { isRefObject } from '../../utils/is-ref-object.mjs';
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import { addPointerEvent } from '../../events/add-pointer-event.mjs';
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import { applyConstraints, calcRelativeConstraints, resolveDragElastic, calcViewportConstraints, defaultElastic, rebaseAxisConstraints, calcOrigin } from './utils/constraints.mjs';
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import { AnimationType } from '../../render/utils/types.mjs';
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import { createBox } from '../../projection/geometry/models.mjs';
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import { eachAxis } from '../../projection/utils/each-axis.mjs';
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import { measurePageBox } from '../../projection/utils/measure.mjs';
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// Fire onDragStart event
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onDragStart && onDragStart(event, info);
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const { animationState } = this.visualElement;
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animationState && animationState.setActive(AnimationType.Drag
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animationState && animationState.setActive("whileDrag" /* AnimationType.Drag */, true);
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};
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const onMove = (event, info) => {
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// latestPointerEvent = event
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this.openGlobalLock();
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this.openGlobalLock = null;
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}
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animationState && animationState.setActive(AnimationType.Drag
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animationState && animationState.setActive("whileDrag" /* AnimationType.Drag */, false);
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}
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updateAxis(axis, _point, offset) {
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const { drag } = this.getProps();
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import { addDomEvent } from '../events/add-dom-event.mjs';
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import { Feature } from '../motion/features/Feature.mjs';
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import { AnimationType } from '../render/utils/types.mjs';
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import { pipe } from '../utils/pipe.mjs';
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class FocusGesture extends Feature {
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if (!isFocusVisible || !this.node.animationState)
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this.node.animationState.setActive(AnimationType.Focus
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this.node.animationState.setActive("whileFocus" /* AnimationType.Focus */, true);
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this.isActive = true;
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}
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onBlur() {
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this.node.animationState.setActive(AnimationType.Focus
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this.node.animationState.setActive("whileFocus" /* AnimationType.Focus */, false);
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this.isActive = false;
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}
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mount() {
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import { addPointerEvent } from '../events/add-pointer-event.mjs';
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import { AnimationType } from '../render/utils/types.mjs';
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import { pipe } from '../utils/pipe.mjs';
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import { isDragActive } from './drag/utils/lock.mjs';
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import { Feature } from '../motion/features/Feature.mjs';
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if (node.animationState && props.whileHover) {
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node.animationState.setActive(AnimationType.Hover
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node.animationState.setActive("whileHover" /* AnimationType.Hover */, isActive);
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}
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if (props[callbackName]) {
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props[callbackName](event, info);
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@@ -2,7 +2,6 @@ import { extractEventInfo } from '../events/event-info.mjs';
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import { addDomEvent } from '../events/add-dom-event.mjs';
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import { addPointerEvent } from '../events/add-pointer-event.mjs';
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import { Feature } from '../motion/features/Feature.mjs';
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-
import { AnimationType } from '../render/utils/types.mjs';
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import { pipe } from '../utils/pipe.mjs';
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import { isDragActive } from './drag/utils/lock.mjs';
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import { isNodeOrChild } from './utils/is-node-or-child.mjs';
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@@ -74,7 +73,7 @@ class PressGesture extends Feature {
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* Ensure we trigger animations before firing event callback
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*/
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if (whileTap && this.node.animationState) {
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this.node.animationState.setActive(AnimationType.Tap
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this.node.animationState.setActive("whileTap" /* AnimationType.Tap */, true);
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}
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onTapStart && onTapStart(event, info);
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}
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@@ -83,7 +82,7 @@ class PressGesture extends Feature {
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this.isPressing = false;
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const props = this.node.getProps();
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if (props.whileTap && this.node.animationState) {
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this.node.animationState.setActive(AnimationType.Tap
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this.node.animationState.setActive("whileTap" /* AnimationType.Tap */, false);
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}
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return !isDragActive();
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}
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@@ -1,4 +1,3 @@
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import { AnimationType } from '../../../render/utils/types.mjs';
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import { Feature } from '../Feature.mjs';
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let id = 0;
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@@ -15,7 +14,7 @@ class ExitAnimationFeature extends Feature {
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if (!this.node.animationState || isPresent === prevIsPresent) {
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return;
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}
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const exitAnimation = this.node.animationState.setActive(AnimationType.Exit
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const exitAnimation = this.node.animationState.setActive("exit" /* AnimationType.Exit */, !isPresent, { custom: custom !== null && custom !== void 0 ? custom : this.node.getProps().custom });
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if (onExitComplete && !isPresent) {
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exitAnimation.then(() => onExitComplete(this.id));
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}
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@@ -1,4 +1,3 @@
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import { AnimationType } from '../../../render/utils/types.mjs';
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import { Feature } from '../Feature.mjs';
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import { observeIntersection } from './observers.mjs';
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@@ -26,7 +25,7 @@ class InViewFeature extends Feature {
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const { onViewportEnter } = this.node.getProps();
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onViewportEnter && onViewportEnter(null);
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if (this.node.animationState) {
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this.node.animationState.setActive(AnimationType.InView
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this.node.animationState.setActive("whileInView" /* AnimationType.InView */, true);
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}
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});
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}
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@@ -63,7 +62,7 @@ class InViewFeature extends Feature {
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this.hasEnteredView = true;
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}
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if (this.node.animationState) {
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this.node.animationState.setActive(AnimationType.InView
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this.node.animationState.setActive("whileInView" /* AnimationType.InView */, isIntersecting);
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}
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/**
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* Use the latest committed props rather than the ones in scope
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@@ -21,15 +21,6 @@ const hasPositionalKey = (target) => {
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return Object.keys(target).some(isPositionalKey);
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};
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const isNumOrPxType = (v) => v === number || v === px;
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var BoundingBoxDimension;
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(function (BoundingBoxDimension) {
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BoundingBoxDimension["width"] = "width";
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BoundingBoxDimension["height"] = "height";
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BoundingBoxDimension["left"] = "left";
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BoundingBoxDimension["right"] = "right";
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BoundingBoxDimension["top"] = "top";
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BoundingBoxDimension["bottom"] = "bottom";
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})(BoundingBoxDimension || (BoundingBoxDimension = {}));
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const getPosFromMatrix = (matrix, pos) => parseFloat(matrix.split(", ")[pos]);
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const getTranslateFromMatrix = (pos2, pos3) => (_bbox, { transform }) => {
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if (transform === "none" || !transform)
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@@ -225,4 +216,4 @@ function unitConversion(visualElement, target, origin, transitionEnd) {
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: { target, transitionEnd };
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}
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export {
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export { positionalValues, unitConversion };
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@@ -3,17 +3,16 @@ import { isKeyframesTarget } from '../../animation/utils/is-keyframes-target.mjs
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import { shallowCompare } from '../../utils/shallow-compare.mjs';
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import { animateVisualElement } from './animation.mjs';
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import { isVariantLabel } from './is-variant-label.mjs';
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import { AnimationType } from './types.mjs';
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import { resolveVariant } from './resolve-dynamic-variants.mjs';
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const variantPriorityOrder = [
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AnimationType.Animate
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AnimationType.InView
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AnimationType.Focus
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AnimationType.Hover
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AnimationType.Tap
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AnimationType.Drag
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AnimationType.Exit
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"animate" /* AnimationType.Animate */,
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"whileInView" /* AnimationType.InView */,
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"whileFocus" /* AnimationType.Focus */,
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"whileHover" /* AnimationType.Hover */,
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"whileTap" /* AnimationType.Tap */,
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"whileDrag" /* AnimationType.Drag */,
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"exit" /* AnimationType.Exit */,
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];
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const reversePriorityOrder = [...variantPriorityOrder].reverse();
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const numAnimationTypes = variantPriorityOrder.length;
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@@ -315,13 +314,13 @@ function createTypeState(isActive = false) {
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}
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function createState() {
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return {
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[AnimationType.Animate]: createTypeState(true),
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[AnimationType.InView]: createTypeState(),
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[AnimationType.Hover]: createTypeState(),
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[AnimationType.Tap]: createTypeState(),
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[AnimationType.Drag]: createTypeState(),
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[AnimationType.Focus]: createTypeState(),
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[AnimationType.Exit]: createTypeState(),
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["animate" /* AnimationType.Animate */]: createTypeState(true),
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["whileInView" /* AnimationType.InView */]: createTypeState(),
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["whileHover" /* AnimationType.Hover */]: createTypeState(),
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["whileTap" /* AnimationType.Tap */]: createTypeState(),
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["whileDrag" /* AnimationType.Drag */]: createTypeState(),
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["whileFocus" /* AnimationType.Focus */]: createTypeState(),
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["exit" /* AnimationType.Exit */]: createTypeState(),
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};
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}
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@@ -22,7 +22,7 @@ function updateMotionValuesFromProps(element, next, prev) {
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* and warn against mismatches.
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*/
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if (process.env.NODE_ENV === "development") {
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warnOnce(nextValue.version === "9.1.
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warnOnce(nextValue.version === "9.1.2", `Attempting to mix Framer Motion versions ${nextValue.version} with 9.1.2 may not work as expected.`);
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}
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}
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else if (isMotionValue(prevValue)) {
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@@ -1,13 +1,11 @@
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import { AnimationType } from './types.mjs';
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const variantPriorityOrder = [
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AnimationType.Animate
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AnimationType.InView
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AnimationType.Focus
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AnimationType.Hover
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AnimationType.Tap
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AnimationType.Drag
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AnimationType.Exit
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"animate" /* AnimationType.Animate */,
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"whileInView" /* AnimationType.InView */,
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"whileFocus" /* AnimationType.Focus */,
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"whileHover" /* AnimationType.Hover */,
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"whileTap" /* AnimationType.Tap */,
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"whileDrag" /* AnimationType.Drag */,
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"exit" /* AnimationType.Exit */,
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];
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const variantProps = ["initial", ...variantPriorityOrder];
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package/dist/es/value/index.mjs
CHANGED
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@@ -25,7 +25,7 @@ class MotionValue {
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* This will be replaced by the build step with the latest version number.
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* When MotionValues are provided to motion components, warn if versions are mixed.
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*/
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this.version = "9.1.
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this.version = "9.1.2";
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/**
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* Duration, in milliseconds, since last updating frame.
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*
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