framer-motion 6.4.0 → 6.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/cjs/index.js CHANGED
@@ -473,7 +473,7 @@ var MotionValue = /** @class */ (function () {
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  * This will be replaced by the build step with the latest version number.
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  * When MotionValues are provided to motion components, warn if versions are mixed.
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  */
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- this.version = "6.4.0";
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+ this.version = "6.4.1";
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  /**
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  * Duration, in milliseconds, since last updating frame.
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  *
@@ -5984,7 +5984,7 @@ function updateMotionValuesFromProps(element, next, prev) {
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  * and warn against mismatches.
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  */
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  if (process.env.NODE_ENV === "development") {
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- warnOnce(nextValue.version === "6.4.0", "Attempting to mix Framer Motion versions ".concat(nextValue.version, " with 6.4.0 may not work as expected."));
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+ warnOnce(nextValue.version === "6.4.1", "Attempting to mix Framer Motion versions ".concat(nextValue.version, " with 6.4.1 may not work as expected."));
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  }
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  }
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  else if (isMotionValue(prevValue)) {
@@ -8137,11 +8137,12 @@ function animationControls() {
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  *
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  * @public
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  */
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- function useAnimation() {
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+ function useAnimationControls() {
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  var controls = useConstant(animationControls);
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  React.useEffect(controls.mount, []);
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  return controls;
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  }
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+ var useAnimation = useAnimationControls;
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  /**
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  * Cycles through a series of visual properties. Can be used to toggle between or cycle through animations. It works similar to `useState` in React. It is provided an initial array of possible states, and returns an array of two arguments.
@@ -8472,6 +8473,7 @@ exports.motionValue = motionValue;
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  exports.resolveMotionValue = resolveMotionValue;
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  exports.transform = transform;
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  exports.useAnimation = useAnimation;
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+ exports.useAnimationControls = useAnimationControls;
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  exports.useAnimationFrame = useAnimationFrame;
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  exports.useCycle = useCycle;
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  exports.useDeprecatedAnimatedState = useAnimatedState;
@@ -31,10 +31,11 @@ import { useConstant } from '../utils/use-constant.mjs';
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  *
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  * @public
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  */
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- function useAnimation() {
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+ function useAnimationControls() {
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  var controls = useConstant(animationControls);
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  useEffect(controls.mount, []);
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  return controls;
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  }
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+ var useAnimation = useAnimationControls;
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- export { useAnimation };
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+ export { useAnimation, useAnimationControls };
package/dist/es/index.mjs CHANGED
@@ -20,7 +20,7 @@ export { useViewportScroll } from './value/scroll/use-viewport-scroll.mjs';
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  export { useTime } from './value/use-time.mjs';
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  export { useReducedMotion, useReducedMotionConfig } from './utils/use-reduced-motion.mjs';
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  export { animationControls } from './animation/animation-controls.mjs';
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- export { useAnimation } from './animation/use-animation.mjs';
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+ export { useAnimation, useAnimationControls } from './animation/use-animation.mjs';
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  export { useAnimationFrame } from './utils/use-animation-frame.mjs';
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  export { animate } from './animation/animate.mjs';
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  export { animateVisualElement } from './render/utils/animation.mjs';
@@ -18,7 +18,7 @@ function updateMotionValuesFromProps(element, next, prev) {
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  * and warn against mismatches.
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  */
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  if (process.env.NODE_ENV === "development") {
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- warnOnce(nextValue.version === "6.4.0", "Attempting to mix Framer Motion versions ".concat(nextValue.version, " with 6.4.0 may not work as expected."));
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+ warnOnce(nextValue.version === "6.4.1", "Attempting to mix Framer Motion versions ".concat(nextValue.version, " with 6.4.1 may not work as expected."));
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  }
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  }
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  else if (isMotionValue(prevValue)) {
@@ -25,7 +25,7 @@ var MotionValue = /** @class */ (function () {
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  * This will be replaced by the build step with the latest version number.
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  * When MotionValues are provided to motion components, warn if versions are mixed.
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  */
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- this.version = "6.4.0";
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+ this.version = "6.4.1";
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  /**
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  * Duration, in milliseconds, since last updating frame.
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  *
@@ -1706,7 +1706,7 @@
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  * This will be replaced by the build step with the latest version number.
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  * When MotionValues are provided to motion components, warn if versions are mixed.
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  */
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- this.version = "6.4.0";
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+ this.version = "6.4.1";
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  /**
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  * Duration, in milliseconds, since last updating frame.
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  *
@@ -7217,7 +7217,7 @@
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  * and warn against mismatches.
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  */
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  {
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- warnOnce(nextValue.version === "6.4.0", "Attempting to mix Framer Motion versions ".concat(nextValue.version, " with 6.4.0 may not work as expected."));
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+ warnOnce(nextValue.version === "6.4.1", "Attempting to mix Framer Motion versions ".concat(nextValue.version, " with 6.4.1 may not work as expected."));
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  }
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  }
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  else if (isMotionValue(prevValue)) {
@@ -9370,11 +9370,12 @@
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  *
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  * @public
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  */
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- function useAnimation() {
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+ function useAnimationControls() {
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  var controls = useConstant(animationControls);
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  React.useEffect(controls.mount, []);
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  return controls;
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  }
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+ var useAnimation = useAnimationControls;
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  /**
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  * Cycles through a series of visual properties. Can be used to toggle between or cycle through animations. It works similar to `useState` in React. It is provided an initial array of possible states, and returns an array of two arguments.
@@ -9774,6 +9775,7 @@
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  exports.resolveMotionValue = resolveMotionValue;
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  exports.transform = transform;
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  exports.useAnimation = useAnimation;
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+ exports.useAnimationControls = useAnimationControls;
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  exports.useAnimationFrame = useAnimationFrame;
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  exports.useCycle = useCycle;
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  exports.useDeprecatedAnimatedState = useAnimatedState;