framer-motion 12.23.26 → 12.23.27

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (483) hide show
  1. package/dist/cjs/client.js +1 -0
  2. package/dist/cjs/client.js.map +1 -0
  3. package/dist/cjs/debug.js +1 -0
  4. package/dist/cjs/debug.js.map +1 -0
  5. package/dist/cjs/dom-mini.js +1 -0
  6. package/dist/cjs/dom-mini.js.map +1 -0
  7. package/dist/cjs/dom.js +1 -0
  8. package/dist/cjs/dom.js.map +1 -0
  9. package/dist/cjs/feature-bundle-kvRbMDEA.js +1 -0
  10. package/dist/cjs/feature-bundle-kvRbMDEA.js.map +1 -0
  11. package/dist/cjs/index.js +1 -0
  12. package/dist/cjs/index.js.map +1 -0
  13. package/dist/cjs/m.js +1 -0
  14. package/dist/cjs/m.js.map +1 -0
  15. package/dist/cjs/mini.js +1 -0
  16. package/dist/cjs/mini.js.map +1 -0
  17. package/dist/es/animation/animate/index.mjs +1 -0
  18. package/dist/es/animation/animate/index.mjs.map +1 -0
  19. package/dist/es/animation/animate/resolve-subjects.mjs +1 -0
  20. package/dist/es/animation/animate/resolve-subjects.mjs.map +1 -0
  21. package/dist/es/animation/animate/sequence.mjs +1 -0
  22. package/dist/es/animation/animate/sequence.mjs.map +1 -0
  23. package/dist/es/animation/animate/single-value.mjs +1 -0
  24. package/dist/es/animation/animate/single-value.mjs.map +1 -0
  25. package/dist/es/animation/animate/subject.mjs +1 -0
  26. package/dist/es/animation/animate/subject.mjs.map +1 -0
  27. package/dist/es/animation/animators/waapi/animate-elements.mjs +1 -0
  28. package/dist/es/animation/animators/waapi/animate-elements.mjs.map +1 -0
  29. package/dist/es/animation/animators/waapi/animate-sequence.mjs +1 -0
  30. package/dist/es/animation/animators/waapi/animate-sequence.mjs.map +1 -0
  31. package/dist/es/animation/animators/waapi/animate-style.mjs +1 -0
  32. package/dist/es/animation/animators/waapi/animate-style.mjs.map +1 -0
  33. package/dist/es/animation/animators/waapi/utils/get-final-keyframe.mjs +1 -0
  34. package/dist/es/animation/animators/waapi/utils/get-final-keyframe.mjs.map +1 -0
  35. package/dist/es/animation/hooks/animation-controls.mjs +1 -0
  36. package/dist/es/animation/hooks/animation-controls.mjs.map +1 -0
  37. package/dist/es/animation/hooks/use-animate-style.mjs +1 -0
  38. package/dist/es/animation/hooks/use-animate-style.mjs.map +1 -0
  39. package/dist/es/animation/hooks/use-animate.mjs +1 -0
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  41. package/dist/es/animation/hooks/use-animated-state.mjs +1 -0
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  43. package/dist/es/animation/hooks/use-animation.mjs +1 -0
  44. package/dist/es/animation/hooks/use-animation.mjs.map +1 -0
  45. package/dist/es/animation/interfaces/motion-value.mjs +1 -0
  46. package/dist/es/animation/interfaces/motion-value.mjs.map +1 -0
  47. package/dist/es/animation/interfaces/visual-element-target.mjs +1 -0
  48. package/dist/es/animation/interfaces/visual-element-target.mjs.map +1 -0
  49. package/dist/es/animation/interfaces/visual-element-variant.mjs +1 -0
  50. package/dist/es/animation/interfaces/visual-element-variant.mjs.map +1 -0
  51. package/dist/es/animation/interfaces/visual-element.mjs +1 -0
  52. package/dist/es/animation/interfaces/visual-element.mjs.map +1 -0
  53. package/dist/es/animation/optimized-appear/data-id.mjs +1 -0
  54. package/dist/es/animation/optimized-appear/data-id.mjs.map +1 -0
  55. package/dist/es/animation/optimized-appear/get-appear-id.mjs +1 -0
  56. package/dist/es/animation/optimized-appear/get-appear-id.mjs.map +1 -0
  57. package/dist/es/animation/optimized-appear/handoff.mjs +1 -0
  58. package/dist/es/animation/optimized-appear/handoff.mjs.map +1 -0
  59. package/dist/es/animation/optimized-appear/start.mjs +1 -0
  60. package/dist/es/animation/optimized-appear/start.mjs.map +1 -0
  61. package/dist/es/animation/optimized-appear/store-id.mjs +1 -0
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  64. package/dist/es/animation/optimized-appear/store.mjs.map +1 -0
  65. package/dist/es/animation/sequence/create.mjs +1 -0
  66. package/dist/es/animation/sequence/create.mjs.map +1 -0
  67. package/dist/es/animation/sequence/utils/calc-repeat-duration.mjs +1 -0
  68. package/dist/es/animation/sequence/utils/calc-repeat-duration.mjs.map +1 -0
  69. package/dist/es/animation/sequence/utils/calc-time.mjs +1 -0
  70. package/dist/es/animation/sequence/utils/calc-time.mjs.map +1 -0
  71. package/dist/es/animation/sequence/utils/edit.mjs +1 -0
  72. package/dist/es/animation/sequence/utils/edit.mjs.map +1 -0
  73. package/dist/es/animation/sequence/utils/normalize-times.mjs +1 -0
  74. package/dist/es/animation/sequence/utils/normalize-times.mjs.map +1 -0
  75. package/dist/es/animation/sequence/utils/sort.mjs +1 -0
  76. package/dist/es/animation/sequence/utils/sort.mjs.map +1 -0
  77. package/dist/es/animation/utils/calc-child-stagger.mjs +1 -0
  78. package/dist/es/animation/utils/calc-child-stagger.mjs.map +1 -0
  79. package/dist/es/animation/utils/create-visual-element.mjs +1 -0
  80. package/dist/es/animation/utils/create-visual-element.mjs.map +1 -0
  81. package/dist/es/animation/utils/default-transitions.mjs +1 -0
  82. package/dist/es/animation/utils/default-transitions.mjs.map +1 -0
  83. package/dist/es/animation/utils/is-animation-controls.mjs +1 -0
  84. package/dist/es/animation/utils/is-animation-controls.mjs.map +1 -0
  85. package/dist/es/animation/utils/is-dom-keyframes.mjs +1 -0
  86. package/dist/es/animation/utils/is-dom-keyframes.mjs.map +1 -0
  87. package/dist/es/animation/utils/is-keyframes-target.mjs +1 -0
  88. package/dist/es/animation/utils/is-keyframes-target.mjs.map +1 -0
  89. package/dist/es/animation/utils/is-transition-defined.mjs +1 -0
  90. package/dist/es/animation/utils/is-transition-defined.mjs.map +1 -0
  91. package/dist/es/client.mjs +1 -0
  92. package/dist/es/client.mjs.map +1 -0
  93. package/dist/es/components/AnimatePresence/PopChild.mjs +1 -0
  94. package/dist/es/components/AnimatePresence/PopChild.mjs.map +1 -0
  95. package/dist/es/components/AnimatePresence/PresenceChild.mjs +1 -0
  96. package/dist/es/components/AnimatePresence/PresenceChild.mjs.map +1 -0
  97. package/dist/es/components/AnimatePresence/index.mjs +1 -0
  98. package/dist/es/components/AnimatePresence/index.mjs.map +1 -0
  99. package/dist/es/components/AnimatePresence/use-presence-data.mjs +1 -0
  100. package/dist/es/components/AnimatePresence/use-presence-data.mjs.map +1 -0
  101. package/dist/es/components/AnimatePresence/use-presence.mjs +1 -0
  102. package/dist/es/components/AnimatePresence/use-presence.mjs.map +1 -0
  103. package/dist/es/components/AnimatePresence/utils.mjs +1 -0
  104. package/dist/es/components/AnimatePresence/utils.mjs.map +1 -0
  105. package/dist/es/components/AnimateSharedLayout.mjs +1 -0
  106. package/dist/es/components/AnimateSharedLayout.mjs.map +1 -0
  107. package/dist/es/components/LayoutGroup/index.mjs +1 -0
  108. package/dist/es/components/LayoutGroup/index.mjs.map +1 -0
  109. package/dist/es/components/LazyMotion/index.mjs +1 -0
  110. package/dist/es/components/LazyMotion/index.mjs.map +1 -0
  111. package/dist/es/components/MotionConfig/index.mjs +1 -0
  112. package/dist/es/components/MotionConfig/index.mjs.map +1 -0
  113. package/dist/es/components/Reorder/Group.mjs +1 -0
  114. package/dist/es/components/Reorder/Group.mjs.map +1 -0
  115. package/dist/es/components/Reorder/Item.mjs +1 -0
  116. package/dist/es/components/Reorder/Item.mjs.map +1 -0
  117. package/dist/es/components/Reorder/namespace.mjs +1 -0
  118. package/dist/es/components/Reorder/namespace.mjs.map +1 -0
  119. package/dist/es/components/Reorder/utils/check-reorder.mjs +1 -0
  120. package/dist/es/components/Reorder/utils/check-reorder.mjs.map +1 -0
  121. package/dist/es/context/DeprecatedLayoutGroupContext.mjs +1 -0
  122. package/dist/es/context/DeprecatedLayoutGroupContext.mjs.map +1 -0
  123. package/dist/es/context/LayoutGroupContext.mjs +1 -0
  124. package/dist/es/context/LayoutGroupContext.mjs.map +1 -0
  125. package/dist/es/context/LazyContext.mjs +1 -0
  126. package/dist/es/context/LazyContext.mjs.map +1 -0
  127. package/dist/es/context/MotionConfigContext.mjs +1 -0
  128. package/dist/es/context/MotionConfigContext.mjs.map +1 -0
  129. package/dist/es/context/MotionContext/create.mjs +1 -0
  130. package/dist/es/context/MotionContext/create.mjs.map +1 -0
  131. package/dist/es/context/MotionContext/index.mjs +1 -0
  132. package/dist/es/context/MotionContext/index.mjs.map +1 -0
  133. package/dist/es/context/MotionContext/utils.mjs +1 -0
  134. package/dist/es/context/MotionContext/utils.mjs.map +1 -0
  135. package/dist/es/context/PresenceContext.mjs +1 -0
  136. package/dist/es/context/PresenceContext.mjs.map +1 -0
  137. package/dist/es/context/ReorderContext.mjs +1 -0
  138. package/dist/es/context/ReorderContext.mjs.map +1 -0
  139. package/dist/es/context/SwitchLayoutGroupContext.mjs +1 -0
  140. package/dist/es/context/SwitchLayoutGroupContext.mjs.map +1 -0
  141. package/dist/es/debug.mjs +1 -0
  142. package/dist/es/debug.mjs.map +1 -0
  143. package/dist/es/dom-mini.mjs +1 -0
  144. package/dist/es/dom-mini.mjs.map +1 -0
  145. package/dist/es/dom.mjs +1 -0
  146. package/dist/es/dom.mjs.map +1 -0
  147. package/dist/es/events/add-dom-event.mjs +1 -0
  148. package/dist/es/events/add-dom-event.mjs.map +1 -0
  149. package/dist/es/events/add-pointer-event.mjs +1 -0
  150. package/dist/es/events/add-pointer-event.mjs.map +1 -0
  151. package/dist/es/events/event-info.mjs +1 -0
  152. package/dist/es/events/event-info.mjs.map +1 -0
  153. package/dist/es/events/use-dom-event.mjs +1 -0
  154. package/dist/es/events/use-dom-event.mjs.map +1 -0
  155. package/dist/es/gestures/drag/VisualElementDragControls.mjs +1 -0
  156. package/dist/es/gestures/drag/VisualElementDragControls.mjs.map +1 -0
  157. package/dist/es/gestures/drag/index.mjs +1 -0
  158. package/dist/es/gestures/drag/index.mjs.map +1 -0
  159. package/dist/es/gestures/drag/use-drag-controls.mjs +1 -0
  160. package/dist/es/gestures/drag/use-drag-controls.mjs.map +1 -0
  161. package/dist/es/gestures/drag/utils/constraints.mjs +1 -0
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  163. package/dist/es/gestures/focus.mjs +1 -0
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  165. package/dist/es/gestures/hover.mjs +1 -0
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  167. package/dist/es/gestures/pan/PanSession.mjs +1 -0
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  177. package/dist/es/mini.mjs +1 -0
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  179. package/dist/es/motion/features/Feature.mjs +1 -0
  180. package/dist/es/motion/features/Feature.mjs.map +1 -0
  181. package/dist/es/motion/features/animation/exit.mjs +1 -0
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  185. package/dist/es/motion/features/animations.mjs +1 -0
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  187. package/dist/es/motion/features/definitions.mjs +1 -0
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  189. package/dist/es/motion/features/drag.mjs +1 -0
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  191. package/dist/es/motion/features/gestures.mjs +1 -0
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  193. package/dist/es/motion/features/layout/MeasureLayout.mjs +1 -0
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  199. package/dist/es/motion/features/viewport/index.mjs +1 -0
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  203. package/dist/es/motion/index.mjs +1 -0
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  205. package/dist/es/motion/utils/is-forced-motion-value.mjs +1 -0
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@@ -366,3 +366,4 @@ exports.video = MotionVideo;
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  exports.view = MotionView;
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  exports.wbr = MotionWbr;
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  exports.webview = MotionWebview;
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+ //# sourceMappingURL=client.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"client.js","sources":["../../src/render/components/motion/create.ts","../../src/render/components/motion/elements.ts"],"sourcesContent":["import { createMotionComponent, MotionComponentOptions } from \"../../../motion\"\nimport { createDomVisualElement } from \"../../dom/create-visual-element\"\nimport { DOMMotionComponents } from \"../../dom/types\"\nimport { CreateVisualElement } from \"../../types\"\nimport { featureBundle } from \"./feature-bundle\"\n\nexport function createMotionComponentWithFeatures<\n Props,\n TagName extends keyof DOMMotionComponents | string = \"div\"\n>(\n Component: TagName | string | React.ComponentType<Props>,\n options?: MotionComponentOptions\n) {\n return createMotionComponent(\n Component,\n options,\n featureBundle,\n createDomVisualElement as CreateVisualElement<Props, TagName>\n )\n}\n","\"use client\"\n\nimport { createMotionComponentWithFeatures as createMotionComponent } from \"./create\"\n\n/**\n * HTML components\n */\nexport const MotionA = /*@__PURE__*/ createMotionComponent(\"a\")\nexport const MotionAbbr = /*@__PURE__*/ createMotionComponent(\"abbr\")\nexport const MotionAddress = /*@__PURE__*/ createMotionComponent(\"address\")\nexport const MotionArea = /*@__PURE__*/ createMotionComponent(\"area\")\nexport const MotionArticle = /*@__PURE__*/ createMotionComponent(\"article\")\nexport const MotionAside = /*@__PURE__*/ createMotionComponent(\"aside\")\nexport const MotionAudio = /*@__PURE__*/ createMotionComponent(\"audio\")\nexport const MotionB = /*@__PURE__*/ createMotionComponent(\"b\")\nexport const MotionBase = /*@__PURE__*/ createMotionComponent(\"base\")\nexport const MotionBdi = /*@__PURE__*/ createMotionComponent(\"bdi\")\nexport const MotionBdo = /*@__PURE__*/ createMotionComponent(\"bdo\")\nexport const MotionBig = /*@__PURE__*/ createMotionComponent(\"big\")\nexport const MotionBlockquote =\n /*@__PURE__*/ createMotionComponent(\"blockquote\")\nexport const MotionBody = /*@__PURE__*/ createMotionComponent(\"body\")\nexport const MotionButton = /*@__PURE__*/ createMotionComponent(\"button\")\nexport const MotionCanvas = /*@__PURE__*/ createMotionComponent(\"canvas\")\nexport const MotionCaption = /*@__PURE__*/ createMotionComponent(\"caption\")\nexport const MotionCite = /*@__PURE__*/ createMotionComponent(\"cite\")\nexport const MotionCode = /*@__PURE__*/ createMotionComponent(\"code\")\nexport const MotionCol = /*@__PURE__*/ createMotionComponent(\"col\")\nexport const MotionColgroup = /*@__PURE__*/ createMotionComponent(\"colgroup\")\nexport const MotionData = /*@__PURE__*/ createMotionComponent(\"data\")\nexport const MotionDatalist = /*@__PURE__*/ createMotionComponent(\"datalist\")\nexport const MotionDd = /*@__PURE__*/ createMotionComponent(\"dd\")\nexport const MotionDel = /*@__PURE__*/ createMotionComponent(\"del\")\nexport const MotionDetails = /*@__PURE__*/ createMotionComponent(\"details\")\nexport const MotionDfn = /*@__PURE__*/ createMotionComponent(\"dfn\")\nexport const MotionDialog = /*@__PURE__*/ createMotionComponent(\"dialog\")\nexport const MotionDiv = /*@__PURE__*/ createMotionComponent(\"div\")\nexport const MotionDl = /*@__PURE__*/ createMotionComponent(\"dl\")\nexport const MotionDt = /*@__PURE__*/ createMotionComponent(\"dt\")\nexport const MotionEm = /*@__PURE__*/ createMotionComponent(\"em\")\nexport const MotionEmbed = /*@__PURE__*/ createMotionComponent(\"embed\")\nexport const MotionFieldset = /*@__PURE__*/ createMotionComponent(\"fieldset\")\nexport const MotionFigcaption =\n /*@__PURE__*/ createMotionComponent(\"figcaption\")\nexport const MotionFigure = /*@__PURE__*/ createMotionComponent(\"figure\")\nexport const MotionFooter = /*@__PURE__*/ createMotionComponent(\"footer\")\nexport const MotionForm = /*@__PURE__*/ createMotionComponent(\"form\")\nexport const MotionH1 = /*@__PURE__*/ createMotionComponent(\"h1\")\nexport const MotionH2 = /*@__PURE__*/ createMotionComponent(\"h2\")\nexport const MotionH3 = /*@__PURE__*/ createMotionComponent(\"h3\")\nexport const MotionH4 = /*@__PURE__*/ createMotionComponent(\"h4\")\nexport const MotionH5 = /*@__PURE__*/ createMotionComponent(\"h5\")\nexport const MotionH6 = /*@__PURE__*/ createMotionComponent(\"h6\")\nexport const MotionHead = /*@__PURE__*/ createMotionComponent(\"head\")\nexport const MotionHeader = /*@__PURE__*/ createMotionComponent(\"header\")\nexport const MotionHgroup = /*@__PURE__*/ createMotionComponent(\"hgroup\")\nexport const MotionHr = /*@__PURE__*/ createMotionComponent(\"hr\")\nexport const MotionHtml = /*@__PURE__*/ createMotionComponent(\"html\")\nexport const MotionI = /*@__PURE__*/ createMotionComponent(\"i\")\nexport const MotionIframe = /*@__PURE__*/ createMotionComponent(\"iframe\")\nexport const MotionImg = /*@__PURE__*/ createMotionComponent(\"img\")\nexport const MotionInput = /*@__PURE__*/ createMotionComponent(\"input\")\nexport const MotionIns = /*@__PURE__*/ createMotionComponent(\"ins\")\nexport const MotionKbd = /*@__PURE__*/ createMotionComponent(\"kbd\")\nexport const MotionKeygen = /*@__PURE__*/ createMotionComponent(\"keygen\")\nexport const MotionLabel = /*@__PURE__*/ createMotionComponent(\"label\")\nexport const MotionLegend = /*@__PURE__*/ createMotionComponent(\"legend\")\nexport const MotionLi = /*@__PURE__*/ createMotionComponent(\"li\")\nexport const MotionLink = /*@__PURE__*/ createMotionComponent(\"link\")\nexport const MotionMain = /*@__PURE__*/ createMotionComponent(\"main\")\nexport const MotionMap = /*@__PURE__*/ createMotionComponent(\"map\")\nexport const MotionMark = /*@__PURE__*/ createMotionComponent(\"mark\")\nexport const MotionMenu = /*@__PURE__*/ createMotionComponent(\"menu\")\nexport const MotionMenuitem = /*@__PURE__*/ createMotionComponent(\"menuitem\")\nexport const MotionMeter = /*@__PURE__*/ createMotionComponent(\"meter\")\nexport const MotionNav = /*@__PURE__*/ createMotionComponent(\"nav\")\nexport const MotionObject = /*@__PURE__*/ createMotionComponent(\"object\")\nexport const MotionOl = /*@__PURE__*/ createMotionComponent(\"ol\")\nexport const MotionOptgroup = /*@__PURE__*/ createMotionComponent(\"optgroup\")\nexport const MotionOption = /*@__PURE__*/ createMotionComponent(\"option\")\nexport const MotionOutput = /*@__PURE__*/ createMotionComponent(\"output\")\nexport const MotionP = /*@__PURE__*/ createMotionComponent(\"p\")\nexport const MotionParam = /*@__PURE__*/ createMotionComponent(\"param\")\nexport const MotionPicture = /*@__PURE__*/ createMotionComponent(\"picture\")\nexport const MotionPre = /*@__PURE__*/ createMotionComponent(\"pre\")\nexport const MotionProgress = /*@__PURE__*/ createMotionComponent(\"progress\")\nexport const MotionQ = /*@__PURE__*/ createMotionComponent(\"q\")\nexport const MotionRp = /*@__PURE__*/ createMotionComponent(\"rp\")\nexport const MotionRt = /*@__PURE__*/ createMotionComponent(\"rt\")\nexport const MotionRuby = /*@__PURE__*/ createMotionComponent(\"ruby\")\nexport const MotionS = /*@__PURE__*/ createMotionComponent(\"s\")\nexport const MotionSamp = /*@__PURE__*/ createMotionComponent(\"samp\")\nexport const MotionScript = /*@__PURE__*/ createMotionComponent(\"script\")\nexport const MotionSection = /*@__PURE__*/ createMotionComponent(\"section\")\nexport const MotionSelect = /*@__PURE__*/ createMotionComponent(\"select\")\nexport const MotionSmall = /*@__PURE__*/ createMotionComponent(\"small\")\nexport const MotionSource = /*@__PURE__*/ createMotionComponent(\"source\")\nexport const MotionSpan = /*@__PURE__*/ createMotionComponent(\"span\")\nexport const MotionStrong = /*@__PURE__*/ createMotionComponent(\"strong\")\nexport const MotionStyle = /*@__PURE__*/ createMotionComponent(\"style\")\nexport const MotionSub = /*@__PURE__*/ createMotionComponent(\"sub\")\nexport const MotionSummary = /*@__PURE__*/ createMotionComponent(\"summary\")\nexport const MotionSup = /*@__PURE__*/ createMotionComponent(\"sup\")\nexport const MotionTable = /*@__PURE__*/ createMotionComponent(\"table\")\nexport const MotionTbody = /*@__PURE__*/ createMotionComponent(\"tbody\")\nexport const MotionTd = /*@__PURE__*/ createMotionComponent(\"td\")\nexport const MotionTextarea = /*@__PURE__*/ createMotionComponent(\"textarea\")\nexport const MotionTfoot = /*@__PURE__*/ createMotionComponent(\"tfoot\")\nexport const MotionTh = /*@__PURE__*/ createMotionComponent(\"th\")\nexport const MotionThead = /*@__PURE__*/ createMotionComponent(\"thead\")\nexport const MotionTime = /*@__PURE__*/ createMotionComponent(\"time\")\nexport const MotionTitle = /*@__PURE__*/ createMotionComponent(\"title\")\nexport const MotionTr = /*@__PURE__*/ createMotionComponent(\"tr\")\nexport const MotionTrack = /*@__PURE__*/ createMotionComponent(\"track\")\nexport const MotionU = /*@__PURE__*/ createMotionComponent(\"u\")\nexport const MotionUl = /*@__PURE__*/ createMotionComponent(\"ul\")\nexport const MotionVideo = /*@__PURE__*/ createMotionComponent(\"video\")\nexport const MotionWbr = /*@__PURE__*/ createMotionComponent(\"wbr\")\nexport const MotionWebview = /*@__PURE__*/ createMotionComponent(\"webview\")\n\n/**\n * SVG components\n */\nexport const MotionAnimate = /*@__PURE__*/ createMotionComponent(\"animate\")\nexport const MotionCircle = /*@__PURE__*/ createMotionComponent(\"circle\")\nexport const MotionDefs = /*@__PURE__*/ createMotionComponent(\"defs\")\nexport const MotionDesc = /*@__PURE__*/ createMotionComponent(\"desc\")\nexport const MotionEllipse = /*@__PURE__*/ createMotionComponent(\"ellipse\")\nexport const MotionG = /*@__PURE__*/ createMotionComponent(\"g\")\nexport const MotionImage = /*@__PURE__*/ createMotionComponent(\"image\")\nexport const MotionLine = /*@__PURE__*/ createMotionComponent(\"line\")\nexport const MotionFilter = /*@__PURE__*/ createMotionComponent(\"filter\")\nexport const MotionMarker = /*@__PURE__*/ createMotionComponent(\"marker\")\nexport const MotionMask = /*@__PURE__*/ createMotionComponent(\"mask\")\nexport const MotionMetadata = /*@__PURE__*/ createMotionComponent(\"metadata\")\nexport const MotionPath = /*@__PURE__*/ createMotionComponent(\"path\")\nexport const MotionPattern = /*@__PURE__*/ createMotionComponent(\"pattern\")\nexport const MotionPolygon = /*@__PURE__*/ createMotionComponent(\"polygon\")\nexport const MotionPolyline = /*@__PURE__*/ createMotionComponent(\"polyline\")\nexport const MotionRect = /*@__PURE__*/ createMotionComponent(\"rect\")\nexport const MotionStop = /*@__PURE__*/ createMotionComponent(\"stop\")\nexport const MotionSvg = /*@__PURE__*/ createMotionComponent(\"svg\")\nexport const MotionSymbol = /*@__PURE__*/ createMotionComponent(\"symbol\")\nexport const MotionText = /*@__PURE__*/ createMotionComponent(\"text\")\nexport const MotionTspan = /*@__PURE__*/ createMotionComponent(\"tspan\")\nexport const MotionUse = /*@__PURE__*/ createMotionComponent(\"use\")\nexport const MotionView = /*@__PURE__*/ createMotionComponent(\"view\")\nexport const MotionClipPath = /*@__PURE__*/ createMotionComponent(\"clipPath\")\nexport const MotionFeBlend = /*@__PURE__*/ createMotionComponent(\"feBlend\")\nexport const MotionFeColorMatrix =\n /*@__PURE__*/ createMotionComponent(\"feColorMatrix\")\nexport const MotionFeComponentTransfer = /*@__PURE__*/ createMotionComponent(\n \"feComponentTransfer\"\n)\nexport const MotionFeComposite =\n /*@__PURE__*/ createMotionComponent(\"feComposite\")\nexport const MotionFeConvolveMatrix =\n /*@__PURE__*/ createMotionComponent(\"feConvolveMatrix\")\nexport const MotionFeDiffuseLighting =\n /*@__PURE__*/ createMotionComponent(\"feDiffuseLighting\")\nexport const MotionFeDisplacementMap =\n /*@__PURE__*/ createMotionComponent(\"feDisplacementMap\")\nexport const MotionFeDistantLight =\n /*@__PURE__*/ createMotionComponent(\"feDistantLight\")\nexport const MotionFeDropShadow =\n /*@__PURE__*/ createMotionComponent(\"feDropShadow\")\nexport const MotionFeFlood = /*@__PURE__*/ createMotionComponent(\"feFlood\")\nexport const MotionFeFuncA = /*@__PURE__*/ createMotionComponent(\"feFuncA\")\nexport const MotionFeFuncB = /*@__PURE__*/ createMotionComponent(\"feFuncB\")\nexport const MotionFeFuncG = /*@__PURE__*/ createMotionComponent(\"feFuncG\")\nexport const MotionFeFuncR = /*@__PURE__*/ createMotionComponent(\"feFuncR\")\nexport const MotionFeGaussianBlur =\n /*@__PURE__*/ createMotionComponent(\"feGaussianBlur\")\nexport const MotionFeImage = /*@__PURE__*/ createMotionComponent(\"feImage\")\nexport const MotionFeMerge = /*@__PURE__*/ createMotionComponent(\"feMerge\")\nexport const MotionFeMergeNode =\n /*@__PURE__*/ createMotionComponent(\"feMergeNode\")\nexport const MotionFeMorphology =\n /*@__PURE__*/ createMotionComponent(\"feMorphology\")\nexport const MotionFeOffset = /*@__PURE__*/ createMotionComponent(\"feOffset\")\nexport const MotionFePointLight =\n /*@__PURE__*/ createMotionComponent(\"fePointLight\")\nexport const MotionFeSpecularLighting =\n /*@__PURE__*/ createMotionComponent(\"feSpecularLighting\")\nexport const MotionFeSpotLight =\n /*@__PURE__*/ createMotionComponent(\"feSpotLight\")\nexport const MotionFeTile = /*@__PURE__*/ createMotionComponent(\"feTile\")\nexport const MotionFeTurbulence =\n /*@__PURE__*/ createMotionComponent(\"feTurbulence\")\nexport const MotionForeignObject =\n /*@__PURE__*/ createMotionComponent(\"foreignObject\")\nexport const MotionLinearGradient =\n /*@__PURE__*/ createMotionComponent(\"linearGradient\")\nexport const MotionRadialGradient =\n /*@__PURE__*/ createMotionComponent(\"radialGradient\")\nexport const MotionTextPath = /*@__PURE__*/ 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package/dist/cjs/debug.js CHANGED
@@ -10,3 +10,4 @@ Object.defineProperty(exports, "recordStats", {
10
10
  enumerable: true,
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11
  get: function () { return motionDom.recordStats; }
12
12
  });
13
+ //# sourceMappingURL=debug.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"debug.js","sources":[],"sourcesContent":[],"names":[],"mappings":";;;;;;;;;;;"}
@@ -459,3 +459,4 @@ const animateMini = /*@__PURE__*/ createScopedWaapiAnimate();
459
459
 
460
460
  exports.animate = animateMini;
461
461
  exports.animateSequence = animateSequence;
462
+ //# sourceMappingURL=dom-mini.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"dom-mini.js","sources":["../../src/animation/utils/is-dom-keyframes.ts","../../src/animation/animate/resolve-subjects.ts","../../src/animation/sequence/utils/calc-repeat-duration.ts","../../src/animation/sequence/utils/calc-time.ts","../../src/animation/sequence/utils/edit.ts","../../src/animation/sequence/utils/normalize-times.ts","../../src/animation/sequence/utils/sort.ts","../../src/animation/sequence/create.ts","../../src/animation/animators/waapi/animate-elements.ts","../../src/animation/animators/waapi/animate-sequence.ts","../../src/animation/animators/waapi/animate-style.ts"],"sourcesContent":["import { DOMKeyframesDefinition } from \"motion-dom\"\n\nexport function isDOMKeyframes(\n keyframes: unknown\n): keyframes is DOMKeyframesDefinition {\n return typeof keyframes === \"object\" && !Array.isArray(keyframes)\n}\n","import {\n AnimationScope,\n DOMKeyframesDefinition,\n SelectorCache,\n resolveElements,\n} from \"motion-dom\"\nimport { ObjectTarget } from \"../sequence/types\"\nimport { isDOMKeyframes } from \"../utils/is-dom-keyframes\"\n\nexport function resolveSubjects<O extends {}>(\n subject: string | Element | Element[] | NodeListOf<Element> | O | O[],\n keyframes: DOMKeyframesDefinition | ObjectTarget<O>,\n scope?: AnimationScope,\n selectorCache?: SelectorCache\n) {\n if (typeof subject === \"string\" && isDOMKeyframes(keyframes)) {\n return resolveElements(subject, scope, selectorCache)\n } else if (subject instanceof NodeList) {\n return Array.from(subject)\n } else if (Array.isArray(subject)) {\n return subject\n } else {\n return [subject]\n }\n}\n","export function calculateRepeatDuration(\n duration: number,\n repeat: number,\n _repeatDelay: number\n): number {\n return duration * (repeat + 1)\n}\n","import { SequenceTime } from \"../types\"\n\n/**\n * Given a absolute or relative time definition and current/prev time state of the sequence,\n * calculate an absolute time for the next keyframes.\n */\nexport function calcNextTime(\n current: number,\n next: SequenceTime,\n prev: number,\n labels: Map<string, number>\n): number {\n if (typeof next === \"number\") {\n return next\n } else if (next.startsWith(\"-\") || next.startsWith(\"+\")) {\n return Math.max(0, current + parseFloat(next))\n } else if (next === \"<\") {\n return prev\n } else if (next.startsWith(\"<\")) {\n return Math.max(0, prev + parseFloat(next.slice(1)))\n } else {\n return labels.get(next) ?? current\n }\n}\n","import { mixNumber, UnresolvedValueKeyframe } from \"motion-dom\"\nimport { Easing, getEasingForSegment, removeItem } from \"motion-utils\"\nimport type { ValueSequence } from \"../types\"\n\nexport function eraseKeyframes(\n sequence: ValueSequence,\n startTime: number,\n endTime: number\n): void {\n for (let i = 0; i < sequence.length; i++) {\n const keyframe = sequence[i]\n\n if (keyframe.at > startTime && keyframe.at < endTime) {\n removeItem(sequence, keyframe)\n\n // If we remove this item we have to push the pointer back one\n i--\n }\n }\n}\n\nexport function addKeyframes(\n sequence: ValueSequence,\n keyframes: UnresolvedValueKeyframe[],\n easing: Easing | Easing[],\n offset: number[],\n startTime: number,\n endTime: number\n): void {\n /**\n * Erase every existing value between currentTime and targetTime,\n * this will essentially splice this timeline into any currently\n * defined ones.\n */\n eraseKeyframes(sequence, startTime, endTime)\n\n for (let i = 0; i < keyframes.length; i++) {\n sequence.push({\n value: keyframes[i],\n at: mixNumber(startTime, endTime, offset[i]),\n easing: getEasingForSegment(easing, i),\n })\n }\n}\n","/**\n * Take an array of times that represent repeated keyframes. For instance\n * if we have original times of [0, 0.5, 1] then our repeated times will\n * be [0, 0.5, 1, 1, 1.5, 2]. Loop over the times and scale them back\n * down to a 0-1 scale.\n */\nexport function normalizeTimes(times: number[], repeat: number): void {\n for (let i = 0; i < times.length; i++) {\n times[i] = times[i] / (repeat + 1)\n }\n}\n","import { AbsoluteKeyframe } from \"../types\"\n\nexport function compareByTime(\n a: AbsoluteKeyframe,\n b: AbsoluteKeyframe\n): number {\n if (a.at === b.at) {\n if (a.value === null) return 1\n if (b.value === null) return -1\n return 0\n } else {\n return a.at - b.at\n }\n}\n","import {\n AnimationScope,\n createGeneratorEasing,\n defaultOffset,\n DOMKeyframesDefinition,\n AnimationOptions as DynamicAnimationOptions,\n fillOffset,\n GeneratorFactory,\n isGenerator,\n isMotionValue,\n Transition,\n UnresolvedValueKeyframe,\n type AnyResolvedKeyframe,\n type MotionValue,\n} from \"motion-dom\"\nimport {\n Easing,\n getEasingForSegment,\n invariant,\n progress,\n secondsToMilliseconds,\n} from \"motion-utils\"\nimport { resolveSubjects } from \"../animate/resolve-subjects\"\nimport {\n AnimationSequence,\n At,\n ResolvedAnimationDefinitions,\n SequenceMap,\n SequenceOptions,\n ValueSequence,\n} from \"./types\"\nimport { calculateRepeatDuration } from \"./utils/calc-repeat-duration\"\nimport { calcNextTime } from \"./utils/calc-time\"\nimport { addKeyframes } from \"./utils/edit\"\nimport { normalizeTimes } from \"./utils/normalize-times\"\nimport { compareByTime } from \"./utils/sort\"\n\nconst defaultSegmentEasing = \"easeInOut\"\n\nconst MAX_REPEAT = 20\n\nexport function createAnimationsFromSequence(\n sequence: AnimationSequence,\n { defaultTransition = {}, ...sequenceTransition }: SequenceOptions = {},\n scope?: AnimationScope,\n generators?: { [key: string]: GeneratorFactory }\n): ResolvedAnimationDefinitions {\n const defaultDuration = defaultTransition.duration || 0.3\n const animationDefinitions: ResolvedAnimationDefinitions = new Map()\n const sequences = new Map<Element | MotionValue, SequenceMap>()\n const elementCache = {}\n const timeLabels = new Map<string, number>()\n\n let prevTime = 0\n let currentTime = 0\n let totalDuration = 0\n\n /**\n * Build the timeline by mapping over the sequence array and converting\n * the definitions into keyframes and offsets with absolute time values.\n * These will later get converted into relative offsets in a second pass.\n */\n for (let i = 0; i < sequence.length; i++) {\n const segment = sequence[i]\n\n /**\n * If this is a timeline label, mark it and skip the rest of this iteration.\n */\n if (typeof segment === \"string\") {\n timeLabels.set(segment, currentTime)\n continue\n } else if (!Array.isArray(segment)) {\n timeLabels.set(\n segment.name,\n calcNextTime(currentTime, segment.at, prevTime, timeLabels)\n )\n continue\n }\n\n let [subject, keyframes, transition = {}] = segment\n\n /**\n * If a relative or absolute time value has been specified we need to resolve\n * it in relation to the currentTime.\n */\n if (transition.at !== undefined) {\n currentTime = calcNextTime(\n currentTime,\n transition.at,\n prevTime,\n timeLabels\n )\n }\n\n /**\n * Keep track of the maximum duration in this definition. This will be\n * applied to currentTime once the definition has been parsed.\n */\n let maxDuration = 0\n\n const resolveValueSequence = (\n valueKeyframes: UnresolvedValueKeyframe | UnresolvedValueKeyframe[],\n valueTransition: Transition | DynamicAnimationOptions,\n valueSequence: ValueSequence,\n elementIndex = 0,\n numSubjects = 0\n ) => {\n const valueKeyframesAsList = keyframesAsList(valueKeyframes)\n const {\n delay = 0,\n times = defaultOffset(valueKeyframesAsList),\n type = \"keyframes\",\n repeat,\n repeatType,\n repeatDelay = 0,\n ...remainingTransition\n } = valueTransition\n let { ease = defaultTransition.ease || \"easeOut\", duration } =\n valueTransition\n\n /**\n * Resolve stagger() if defined.\n */\n const calculatedDelay =\n typeof delay === \"function\"\n ? delay(elementIndex, numSubjects)\n : delay\n\n /**\n * If this animation should and can use a spring, generate a spring easing function.\n */\n const numKeyframes = valueKeyframesAsList.length\n const createGenerator = isGenerator(type)\n ? type\n : generators?.[type || \"keyframes\"]\n\n if (numKeyframes <= 2 && createGenerator) {\n /**\n * As we're creating an easing function from a spring,\n * ideally we want to generate it using the real distance\n * between the two keyframes. However this isn't always\n * possible - in these situations we use 0-100.\n */\n let absoluteDelta = 100\n if (\n numKeyframes === 2 &&\n isNumberKeyframesArray(valueKeyframesAsList)\n ) {\n const delta =\n valueKeyframesAsList[1] - valueKeyframesAsList[0]\n absoluteDelta = Math.abs(delta)\n }\n\n const springTransition = { ...remainingTransition }\n if (duration !== undefined) {\n springTransition.duration = secondsToMilliseconds(duration)\n }\n\n const springEasing = createGeneratorEasing(\n springTransition,\n absoluteDelta,\n createGenerator\n )\n\n ease = springEasing.ease\n duration = springEasing.duration\n }\n\n duration ??= defaultDuration\n\n const startTime = currentTime + calculatedDelay\n\n /**\n * If there's only one time offset of 0, fill in a second with length 1\n */\n if (times.length === 1 && times[0] === 0) {\n times[1] = 1\n }\n\n /**\n * Fill out if offset if fewer offsets than keyframes\n */\n const remainder = times.length - valueKeyframesAsList.length\n remainder > 0 && fillOffset(times, remainder)\n\n /**\n * If only one value has been set, ie [1], push a null to the start of\n * the keyframe array. This will let us mark a keyframe at this point\n * that will later be hydrated with the previous value.\n */\n valueKeyframesAsList.length === 1 &&\n valueKeyframesAsList.unshift(null)\n\n /**\n * Handle repeat options\n */\n if (repeat) {\n invariant(\n repeat < MAX_REPEAT,\n \"Repeat count too high, must be less than 20\",\n \"repeat-count-high\"\n )\n\n duration = calculateRepeatDuration(\n duration,\n repeat,\n repeatDelay\n )\n\n const originalKeyframes = [...valueKeyframesAsList]\n const originalTimes = [...times]\n ease = Array.isArray(ease) ? [...ease] : [ease]\n const originalEase = [...ease]\n\n for (let repeatIndex = 0; repeatIndex < repeat; repeatIndex++) {\n valueKeyframesAsList.push(...originalKeyframes)\n\n for (\n let keyframeIndex = 0;\n keyframeIndex < originalKeyframes.length;\n keyframeIndex++\n ) {\n times.push(\n originalTimes[keyframeIndex] + (repeatIndex + 1)\n )\n ease.push(\n keyframeIndex === 0\n ? \"linear\"\n : getEasingForSegment(\n originalEase,\n keyframeIndex - 1\n )\n )\n }\n }\n\n normalizeTimes(times, repeat)\n }\n\n const targetTime = startTime + duration\n\n /**\n * Add keyframes, mapping offsets to absolute time.\n */\n addKeyframes(\n valueSequence,\n valueKeyframesAsList,\n ease as Easing | Easing[],\n times,\n startTime,\n targetTime\n )\n\n maxDuration = Math.max(calculatedDelay + duration, maxDuration)\n totalDuration = Math.max(targetTime, totalDuration)\n }\n\n if (isMotionValue(subject)) {\n const subjectSequence = getSubjectSequence(subject, sequences)\n resolveValueSequence(\n keyframes as AnyResolvedKeyframe,\n transition,\n getValueSequence(\"default\", subjectSequence)\n )\n } else {\n const subjects = resolveSubjects(\n subject,\n keyframes as DOMKeyframesDefinition,\n scope,\n elementCache\n )\n\n const numSubjects = subjects.length\n\n /**\n * For every element in this segment, process the defined values.\n */\n for (\n let subjectIndex = 0;\n subjectIndex < numSubjects;\n subjectIndex++\n ) {\n /**\n * Cast necessary, but we know these are of this type\n */\n keyframes = keyframes as DOMKeyframesDefinition\n transition = transition as DynamicAnimationOptions\n\n const thisSubject = subjects[subjectIndex]\n const subjectSequence = getSubjectSequence(\n thisSubject,\n sequences\n )\n\n for (const key in keyframes) {\n resolveValueSequence(\n keyframes[\n key as keyof typeof keyframes\n ] as UnresolvedValueKeyframe,\n getValueTransition(transition, key),\n getValueSequence(key, subjectSequence),\n subjectIndex,\n numSubjects\n )\n }\n }\n }\n\n prevTime = currentTime\n currentTime += maxDuration\n }\n\n /**\n * For every element and value combination create a new animation.\n */\n sequences.forEach((valueSequences, element) => {\n for (const key in valueSequences) {\n const valueSequence = valueSequences[key]\n\n /**\n * Arrange all the keyframes in ascending time order.\n */\n valueSequence.sort(compareByTime)\n\n const keyframes: UnresolvedValueKeyframe[] = []\n const valueOffset: number[] = []\n const valueEasing: Easing[] = []\n\n /**\n * For each keyframe, translate absolute times into\n * relative offsets based on the total duration of the timeline.\n */\n for (let i = 0; i < valueSequence.length; i++) {\n const { at, value, easing } = valueSequence[i]\n keyframes.push(value)\n valueOffset.push(progress(0, totalDuration, at))\n valueEasing.push(easing || \"easeOut\")\n }\n\n /**\n * If the first keyframe doesn't land on offset: 0\n * provide one by duplicating the initial keyframe. This ensures\n * it snaps to the first keyframe when the animation starts.\n */\n if (valueOffset[0] !== 0) {\n valueOffset.unshift(0)\n keyframes.unshift(keyframes[0])\n valueEasing.unshift(defaultSegmentEasing)\n }\n\n /**\n * If the last keyframe doesn't land on offset: 1\n * provide one with a null wildcard value. This will ensure it\n * stays static until the end of the animation.\n */\n if (valueOffset[valueOffset.length - 1] !== 1) {\n valueOffset.push(1)\n keyframes.push(null)\n }\n\n if (!animationDefinitions.has(element)) {\n animationDefinitions.set(element, {\n keyframes: {},\n transition: {},\n })\n }\n\n const definition = animationDefinitions.get(element)!\n\n definition.keyframes[key] = keyframes\n definition.transition[key] = {\n ...defaultTransition,\n duration: totalDuration,\n ease: valueEasing,\n times: valueOffset,\n ...sequenceTransition,\n }\n }\n })\n\n return animationDefinitions\n}\n\nfunction getSubjectSequence<O extends {}>(\n subject: Element | MotionValue | O,\n sequences: Map<Element | MotionValue | O, SequenceMap>\n): SequenceMap {\n !sequences.has(subject) && sequences.set(subject, {})\n return sequences.get(subject)!\n}\n\nfunction getValueSequence(name: string, sequences: SequenceMap): ValueSequence {\n if (!sequences[name]) sequences[name] = []\n return sequences[name]\n}\n\nfunction keyframesAsList(\n keyframes: UnresolvedValueKeyframe | UnresolvedValueKeyframe[]\n): UnresolvedValueKeyframe[] {\n return Array.isArray(keyframes) ? keyframes : [keyframes]\n}\n\nexport function getValueTransition(\n transition: DynamicAnimationOptions & At,\n key: string\n): DynamicAnimationOptions {\n return transition && transition[key as keyof typeof transition]\n ? {\n ...transition,\n ...(transition[key as keyof typeof transition] as Transition),\n }\n : { ...transition }\n}\n\nconst isNumber = (keyframe: unknown) => typeof keyframe === \"number\"\nconst isNumberKeyframesArray = (\n keyframes: UnresolvedValueKeyframe[]\n): keyframes is number[] => keyframes.every(isNumber)\n","import {\n animationMapKey,\n AnimationPlaybackControls,\n AnimationScope,\n applyPxDefaults,\n DOMKeyframesDefinition,\n AnimationOptions as DynamicAnimationOptions,\n ElementOrSelector,\n fillWildcards,\n getAnimationMap,\n getComputedStyle,\n getValueTransition,\n NativeAnimation,\n NativeAnimationOptions,\n resolveElements,\n UnresolvedValueKeyframe,\n ValueKeyframe,\n} from \"motion-dom\"\nimport { invariant, secondsToMilliseconds } from \"motion-utils\"\n\ninterface AnimationDefinition {\n map: Map<string, NativeAnimation<any>>\n key: string\n unresolvedKeyframes: UnresolvedValueKeyframe[]\n options: Omit<NativeAnimationOptions, \"keyframes\"> & {\n keyframes?: ValueKeyframe[]\n }\n}\n\nexport function animateElements(\n elementOrSelector: ElementOrSelector,\n keyframes: DOMKeyframesDefinition,\n options?: DynamicAnimationOptions,\n scope?: AnimationScope\n) {\n const elements = resolveElements(elementOrSelector, scope) as Array<\n HTMLElement | SVGElement\n >\n const numElements = elements.length\n\n invariant(\n Boolean(numElements),\n \"No valid elements provided.\",\n \"no-valid-elements\"\n )\n\n /**\n * WAAPI doesn't support interrupting animations.\n *\n * Therefore, starting animations requires a three-step process:\n * 1. Stop existing animations (write styles to DOM)\n * 2. Resolve keyframes (read styles from DOM)\n * 3. Create new animations (write styles to DOM)\n *\n * The hybrid `animate()` function uses AsyncAnimation to resolve\n * keyframes before creating new animations, which removes style\n * thrashing. Here, we have much stricter filesize constraints.\n * Therefore we do this in a synchronous way that ensures that\n * at least within `animate()` calls there is no style thrashing.\n *\n * In the motion-native-animate-mini-interrupt benchmark this\n * was 80% faster than a single loop.\n */\n const animationDefinitions: AnimationDefinition[] = []\n\n /**\n * Step 1: Build options and stop existing animations (write)\n */\n for (let i = 0; i < numElements; i++) {\n const element = elements[i]\n const elementTransition: DynamicAnimationOptions = { ...options }\n\n /**\n * Resolve stagger function if provided.\n */\n if (typeof elementTransition.delay === \"function\") {\n elementTransition.delay = elementTransition.delay(i, numElements)\n }\n\n for (const valueName in keyframes) {\n let valueKeyframes = keyframes[valueName as keyof typeof keyframes]!\n\n if (!Array.isArray(valueKeyframes)) {\n valueKeyframes = [valueKeyframes]\n }\n\n const valueOptions = {\n ...getValueTransition(elementTransition as any, valueName),\n }\n\n valueOptions.duration &&= secondsToMilliseconds(\n valueOptions.duration\n )\n\n valueOptions.delay &&= secondsToMilliseconds(valueOptions.delay)\n\n /**\n * If there's an existing animation playing on this element then stop it\n * before creating a new one.\n */\n const map = getAnimationMap(element)\n const key = animationMapKey(\n valueName,\n valueOptions.pseudoElement || \"\"\n )\n const currentAnimation = map.get(key)\n currentAnimation && currentAnimation.stop()\n\n animationDefinitions.push({\n map,\n key,\n unresolvedKeyframes: valueKeyframes,\n options: {\n ...valueOptions,\n element,\n name: valueName,\n allowFlatten:\n !elementTransition.type && !elementTransition.ease,\n },\n })\n }\n }\n\n /**\n * Step 2: Resolve keyframes (read)\n */\n for (let i = 0; i < animationDefinitions.length; i++) {\n const { unresolvedKeyframes, options: animationOptions } =\n animationDefinitions[i]\n\n const { element, name, pseudoElement } = animationOptions\n if (!pseudoElement && unresolvedKeyframes[0] === null) {\n unresolvedKeyframes[0] = getComputedStyle(element, name)\n }\n\n fillWildcards(unresolvedKeyframes)\n applyPxDefaults(unresolvedKeyframes, name)\n\n /**\n * If we only have one keyframe, explicitly read the initial keyframe\n * from the computed style. This is to ensure consistency with WAAPI behaviour\n * for restarting animations, for instance .play() after finish, when it\n * has one vs two keyframes.\n */\n if (!pseudoElement && unresolvedKeyframes.length < 2) {\n unresolvedKeyframes.unshift(getComputedStyle(element, name))\n }\n\n animationOptions.keyframes = unresolvedKeyframes as ValueKeyframe[]\n }\n\n /**\n * Step 3: Create new animations (write)\n */\n const animations: AnimationPlaybackControls[] = []\n for (let i = 0; i < animationDefinitions.length; i++) {\n const { map, key, options: animationOptions } = animationDefinitions[i]\n const animation = new NativeAnimation(\n animationOptions as NativeAnimationOptions\n )\n\n map.set(key, animation)\n animation.finished.finally(() => map.delete(key))\n\n animations.push(animation)\n }\n\n return animations\n}\n","import { AnimationPlaybackControls, GroupAnimationWithThen } from \"motion-dom\"\nimport { createAnimationsFromSequence } from \"../../sequence/create\"\nimport { AnimationSequence, SequenceOptions } from \"../../sequence/types\"\nimport { animateElements } from \"./animate-elements\"\n\nexport function animateSequence(\n definition: AnimationSequence,\n options?: SequenceOptions\n) {\n const animations: AnimationPlaybackControls[] = []\n\n createAnimationsFromSequence(definition, options).forEach(\n ({ keyframes, transition }, element: Element) => {\n animations.push(...animateElements(element, keyframes, transition))\n }\n )\n\n return new GroupAnimationWithThen(animations)\n}\n","import {\n AnimationPlaybackControlsWithThen,\n AnimationScope,\n DOMKeyframesDefinition,\n AnimationOptions as DynamicAnimationOptions,\n ElementOrSelector,\n GroupAnimationWithThen,\n} from \"motion-dom\"\nimport { animateElements } from \"./animate-elements\"\n\nexport const createScopedWaapiAnimate = (scope?: AnimationScope) => {\n function scopedAnimate(\n elementOrSelector: ElementOrSelector,\n keyframes: DOMKeyframesDefinition,\n options?: DynamicAnimationOptions\n ): AnimationPlaybackControlsWithThen {\n return new GroupAnimationWithThen(\n animateElements(\n elementOrSelector,\n keyframes as DOMKeyframesDefinition,\n options,\n scope\n )\n )\n }\n\n return scopedAnimate\n}\n\nexport const animateMini = /*@__PURE__*/ 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package/dist/cjs/dom.js CHANGED
@@ -2574,3 +2574,4 @@ Object.keys(motionUtils).forEach(function (k) {
2574
2574
  get: function () { return motionUtils[k]; }
2575
2575
  });
2576
2576
  });
2577
+ //# sourceMappingURL=dom.js.map