framer-motion 11.5.3 → 11.5.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/client-entry.js +56 -53
- package/dist/cjs/dom-entry.js +23 -47
- package/dist/cjs/index.js +58 -55
- package/dist/cjs/m-entry.js +3 -3
- package/dist/dom.js +1 -1
- package/dist/es/animation/animators/AcceleratedAnimation.mjs +1 -1
- package/dist/es/animation/animators/waapi/easing.mjs +4 -4
- package/dist/es/components/Reorder/Group.mjs +1 -1
- package/dist/es/components/Reorder/Item.mjs +1 -1
- package/dist/es/easing/back.mjs +3 -3
- package/dist/es/easing/ease.mjs +3 -3
- package/dist/es/projection/animation/mix-values.mjs +2 -2
- package/dist/es/render/VisualElement.mjs +0 -26
- package/dist/es/render/utils/animation-state.mjs +8 -4
- package/dist/es/render/utils/get-variant-context.mjs +28 -0
- package/dist/es/render/utils/motion-values.mjs +1 -1
- package/dist/es/value/index.mjs +1 -1
- package/dist/es/value/types/color/hex.mjs +1 -1
- package/dist/es/value/types/color/hsla.mjs +2 -2
- package/dist/es/value/types/color/rgba.mjs +2 -2
- package/dist/es/value/types/numbers/units.mjs +5 -5
- package/dist/framer-motion.dev.js +58 -55
- package/dist/framer-motion.js +1 -1
- package/dist/index.d.ts +0 -10
- package/dist/three-entry.d.ts +0 -10
- package/package.json +6 -6
package/dist/cjs/client-entry.js
CHANGED
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@@ -470,11 +470,11 @@ const createUnitType = (unit) => ({
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parse: parseFloat,
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transform: (v) => `${v}${unit}`,
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});
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const degrees = createUnitType("deg");
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const percent = createUnitType("%");
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const px = createUnitType("px");
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const vh = createUnitType("vh");
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const vw = createUnitType("vw");
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const degrees = /*@__PURE__*/ createUnitType("deg");
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const percent = /*@__PURE__*/ createUnitType("%");
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const px = /*@__PURE__*/ createUnitType("px");
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const vh = /*@__PURE__*/ createUnitType("vh");
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const vw = /*@__PURE__*/ createUnitType("vw");
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const progressPercentage = {
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...percent,
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parse: (v) => percent.parse(v) / 100,
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@@ -751,8 +751,8 @@ const rgbUnit = {
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transform: (v) => Math.round(clampRgbUnit(v)),
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};
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const rgba = {
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test: isColorString("rgb", "red"),
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parse: splitColor("red", "green", "blue"),
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test: /*@__PURE__*/ isColorString("rgb", "red"),
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parse: /*@__PURE__*/ splitColor("red", "green", "blue"),
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transform: ({ red, green, blue, alpha: alpha$1 = 1 }) => "rgba(" +
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rgbUnit.transform(red) +
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", " +
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@@ -795,14 +795,14 @@ function parseHex(v) {
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};
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}
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const hex = {
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test: isColorString("#"),
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test: /*@__PURE__*/ isColorString("#"),
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parse: parseHex,
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transform: rgba.transform,
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};
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const hsla = {
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test: isColorString("hsl", "hue"),
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parse: splitColor("hue", "saturation", "lightness"),
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test: /*@__PURE__*/ isColorString("hsl", "hue"),
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parse: /*@__PURE__*/ splitColor("hue", "saturation", "lightness"),
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transform: ({ hue, saturation, lightness, alpha: alpha$1 = 1 }) => {
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return ("hsla(" +
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Math.round(hue) +
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@@ -1766,9 +1766,9 @@ function cubicBezier(mX1, mY1, mX2, mY2) {
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return (t) => t === 0 || t === 1 ? t : calcBezier(getTForX(t), mY1, mY2);
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}
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const easeIn = cubicBezier(0.42, 0, 1, 1);
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const easeOut = cubicBezier(0, 0, 0.58, 1);
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const easeInOut = cubicBezier(0.42, 0, 0.58, 1);
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const easeIn = /*@__PURE__*/ cubicBezier(0.42, 0, 1, 1);
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const easeOut = /*@__PURE__*/ cubicBezier(0, 0, 0.58, 1);
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const easeInOut = /*@__PURE__*/ cubicBezier(0.42, 0, 0.58, 1);
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const isEasingArray = (ease) => {
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return Array.isArray(ease) && typeof ease[0] !== "number";
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@@ -1786,9 +1786,9 @@ const circIn = (p) => 1 - Math.sin(Math.acos(p));
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const circOut = reverseEasing(circIn);
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const circInOut = mirrorEasing(circIn);
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const backOut = cubicBezier(0.33, 1.53, 0.69, 0.99);
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const backIn = reverseEasing(backOut);
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const backInOut = mirrorEasing(backIn);
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const backOut = /*@__PURE__*/ cubicBezier(0.33, 1.53, 0.69, 0.99);
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const backIn = /*@__PURE__*/ reverseEasing(backOut);
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const backInOut = /*@__PURE__*/ mirrorEasing(backIn);
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const anticipate = (p) => (p *= 2) < 1 ? 0.5 * backIn(p) : 0.5 * (2 - Math.pow(2, -10 * (p - 1)));
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easeIn: "ease-in",
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easeOut: "ease-out",
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easeInOut: "ease-in-out",
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circIn: cubicBezierAsString([0, 0.65, 0.55, 1]),
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circOut: cubicBezierAsString([0.55, 0, 1, 0.45]),
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backIn: cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
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backOut: cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
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circIn: /*@__PURE__*/ cubicBezierAsString([0, 0.65, 0.55, 1]),
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circOut: /*@__PURE__*/ cubicBezierAsString([0.55, 0, 1, 0.45]),
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backIn: /*@__PURE__*/ cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
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backOut: /*@__PURE__*/ cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
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};
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function mapEasingToNativeEasingWithDefault(easing) {
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return (mapEasingToNativeEasing(easing) ||
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});
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}
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const supportsWaapi = memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
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const supportsWaapi = /*@__PURE__*/ memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
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/**
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* 10ms is chosen here as it strikes a balance between smooth
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* results (more than one keyframe per frame at 60fps) and
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* This will be replaced by the build step with the latest version number.
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* When MotionValues are provided to motion components, warn if versions are mixed.
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*/
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this.version = "11.5.
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this.version = "11.5.5";
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/**
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* Tracks whether this value can output a velocity. Currently this is only true
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* if the value is numerical, but we might be able to widen the scope here and support
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});
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}
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const numVariantProps = variantProps.length;
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function getVariantContext(visualElement) {
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if (!visualElement)
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return undefined;
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if (!visualElement.isControllingVariants) {
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const context = visualElement.parent
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? getVariantContext(visualElement.parent) || {}
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: {};
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if (visualElement.props.initial !== undefined) {
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context.initial = visualElement.props.initial;
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}
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return context;
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}
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const context = {};
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for (let i = 0; i < numVariantProps; i++) {
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const name = variantProps[i];
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const prop = visualElement.props[name];
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if (isVariantLabel(prop) || prop === false) {
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context[name] = prop;
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}
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}
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return context;
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}
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const reversePriorityOrder = [...variantPriorityOrder].reverse();
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const numAnimationTypes = variantPriorityOrder.length;
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function animateList(visualElement) {
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*/
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const props = visualElement
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const context = visualElement.
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const { props } = visualElement;
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const context = getVariantContext(visualElement.parent) || {};
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/**
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/**
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*/
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const willAnimateViaParent = isInherited && variantDidChange;
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const needsAnimating = !willAnimateViaParent || handledRemovedValues;
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if (shouldAnimateType && needsAnimating) {
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animations.push(...definitionList.map((animation) => ({
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animation: animation,
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options: { type },
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// )(p)
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// }
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const easeCrossfadeIn = compress(0, 0.5, circOut);
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const easeCrossfadeOut = compress(0.5, 0.95, noop);
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const easeCrossfadeIn = /*@__PURE__*/ compress(0, 0.5, circOut);
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const easeCrossfadeOut = /*@__PURE__*/ compress(0.5, 0.95, noop);
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function compress(min, max, easing) {
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*/
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warnOnce(nextValue.version === "11.5.5", `Attempting to mix Framer Motion versions ${nextValue.version} with 11.5.5 may not work as expected.`);
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}
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"LayoutAnimationStart",
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"LayoutAnimationComplete",
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];
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const numVariantProps = variantProps.length;
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/**
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}
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if (!this.isControllingVariants) {
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const context = this.parent
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? this.parent.getVariantContext() || {}
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: {};
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}
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}
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const name = variantProps[i];
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const prop = this.props[name];
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if (isVariantLabel(prop) || prop === false) {
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context[name] = prop;
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}
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}
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}
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*/
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package/dist/cjs/dom-entry.js
CHANGED
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this.version = "11.5.5";
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const degrees = createUnitType("deg");
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const percent = createUnitType("%");
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const px = createUnitType("px");
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const vh = createUnitType("vh");
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const vw = createUnitType("vw");
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const degrees = /*@__PURE__*/ createUnitType("deg");
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const percent = /*@__PURE__*/ createUnitType("%");
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const px = /*@__PURE__*/ createUnitType("px");
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const vh = /*@__PURE__*/ createUnitType("vh");
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const vw = /*@__PURE__*/ createUnitType("vw");
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const progressPercentage = {
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parse: splitColor("red", "green", "blue"),
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test: /*@__PURE__*/ isColorString("rgb", "red"),
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parse: /*@__PURE__*/ splitColor("red", "green", "blue"),
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transform: ({ red, green, blue, alpha: alpha$1 = 1 }) => "rgba(" +
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test: /*@__PURE__*/ isColorString("#"),
|
|
1251
1251
|
parse: parseHex,
|
|
1252
1252
|
transform: rgba.transform,
|
|
1253
1253
|
};
|
|
1254
1254
|
|
|
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1255
|
const hsla = {
|
|
1256
|
-
test: isColorString("hsl", "hue"),
|
|
1257
|
-
parse: splitColor("hue", "saturation", "lightness"),
|
|
1256
|
+
test: /*@__PURE__*/ isColorString("hsl", "hue"),
|
|
1257
|
+
parse: /*@__PURE__*/ splitColor("hue", "saturation", "lightness"),
|
|
1258
1258
|
transform: ({ hue, saturation, lightness, alpha: alpha$1 = 1 }) => {
|
|
1259
1259
|
return ("hsla(" +
|
|
1260
1260
|
Math.round(hue) +
|
|
@@ -2172,9 +2172,9 @@ function cubicBezier(mX1, mY1, mX2, mY2) {
|
|
|
2172
2172
|
return (t) => t === 0 || t === 1 ? t : calcBezier(getTForX(t), mY1, mY2);
|
|
2173
2173
|
}
|
|
2174
2174
|
|
|
2175
|
-
const easeIn = cubicBezier(0.42, 0, 1, 1);
|
|
2176
|
-
const easeOut = cubicBezier(0, 0, 0.58, 1);
|
|
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|
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const easeInOut = cubicBezier(0.42, 0, 0.58, 1);
|
|
2175
|
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const easeIn = /*@__PURE__*/ cubicBezier(0.42, 0, 1, 1);
|
|
2176
|
+
const easeOut = /*@__PURE__*/ cubicBezier(0, 0, 0.58, 1);
|
|
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const easeInOut = /*@__PURE__*/ cubicBezier(0.42, 0, 0.58, 1);
|
|
2178
2178
|
|
|
2179
2179
|
const isEasingArray = (ease) => {
|
|
2180
2180
|
return Array.isArray(ease) && typeof ease[0] !== "number";
|
|
@@ -2192,9 +2192,9 @@ const circIn = (p) => 1 - Math.sin(Math.acos(p));
|
|
|
2192
2192
|
const circOut = reverseEasing(circIn);
|
|
2193
2193
|
const circInOut = mirrorEasing(circIn);
|
|
2194
2194
|
|
|
2195
|
-
const backOut = cubicBezier(0.33, 1.53, 0.69, 0.99);
|
|
2196
|
-
const backIn = reverseEasing(backOut);
|
|
2197
|
-
const backInOut = mirrorEasing(backIn);
|
|
2195
|
+
const backOut = /*@__PURE__*/ cubicBezier(0.33, 1.53, 0.69, 0.99);
|
|
2196
|
+
const backIn = /*@__PURE__*/ reverseEasing(backOut);
|
|
2197
|
+
const backInOut = /*@__PURE__*/ mirrorEasing(backIn);
|
|
2198
2198
|
|
|
2199
2199
|
const anticipate = (p) => (p *= 2) < 1 ? 0.5 * backIn(p) : 0.5 * (2 - Math.pow(2, -10 * (p - 1)));
|
|
2200
2200
|
|
|
@@ -3016,10 +3016,10 @@ const supportedWaapiEasing = {
|
|
|
3016
3016
|
easeIn: "ease-in",
|
|
3017
3017
|
easeOut: "ease-out",
|
|
3018
3018
|
easeInOut: "ease-in-out",
|
|
3019
|
-
circIn: cubicBezierAsString([0, 0.65, 0.55, 1]),
|
|
3020
|
-
circOut: cubicBezierAsString([0.55, 0, 1, 0.45]),
|
|
3021
|
-
backIn: cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
|
|
3022
|
-
backOut: cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
|
|
3019
|
+
circIn: /*@__PURE__*/ cubicBezierAsString([0, 0.65, 0.55, 1]),
|
|
3020
|
+
circOut: /*@__PURE__*/ cubicBezierAsString([0.55, 0, 1, 0.45]),
|
|
3021
|
+
backIn: /*@__PURE__*/ cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
|
|
3022
|
+
backOut: /*@__PURE__*/ cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
|
|
3023
3023
|
};
|
|
3024
3024
|
function mapEasingToNativeEasingWithDefault(easing) {
|
|
3025
3025
|
return (mapEasingToNativeEasing(easing) ||
|
|
@@ -3060,7 +3060,7 @@ function animateStyle(element, valueName, keyframes, { delay = 0, duration = 300
|
|
|
3060
3060
|
});
|
|
3061
3061
|
}
|
|
3062
3062
|
|
|
3063
|
-
const supportsWaapi = memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
|
|
3063
|
+
const supportsWaapi = /*@__PURE__*/ memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
|
|
3064
3064
|
/**
|
|
3065
3065
|
* 10ms is chosen here as it strikes a balance between smooth
|
|
3066
3066
|
* results (more than one keyframe per frame at 60fps) and
|
|
@@ -3790,7 +3790,7 @@ function updateMotionValuesFromProps(element, next, prev) {
|
|
|
3790
3790
|
* and warn against mismatches.
|
|
3791
3791
|
*/
|
|
3792
3792
|
if (process.env.NODE_ENV === "development") {
|
|
3793
|
-
warnOnce(nextValue.version === "11.5.
|
|
3793
|
+
warnOnce(nextValue.version === "11.5.5", `Attempting to mix Framer Motion versions ${nextValue.version} with 11.5.5 may not work as expected.`);
|
|
3794
3794
|
}
|
|
3795
3795
|
}
|
|
3796
3796
|
else if (isMotionValue(prevValue)) {
|
|
@@ -3880,7 +3880,6 @@ const propEventHandlers = [
|
|
|
3880
3880
|
"LayoutAnimationStart",
|
|
3881
3881
|
"LayoutAnimationComplete",
|
|
3882
3882
|
];
|
|
3883
|
-
const numVariantProps = variantProps.length;
|
|
3884
3883
|
/**
|
|
3885
3884
|
* A VisualElement is an imperative abstraction around UI elements such as
|
|
3886
3885
|
* HTMLElement, SVGElement, Three.Object3D etc.
|
|
@@ -4197,29 +4196,6 @@ class VisualElement {
|
|
|
4197
4196
|
? this.parent.getClosestVariantNode()
|
|
4198
4197
|
: undefined;
|
|
4199
4198
|
}
|
|
4200
|
-
getVariantContext(startAtParent = false) {
|
|
4201
|
-
if (startAtParent) {
|
|
4202
|
-
return this.parent ? this.parent.getVariantContext() : undefined;
|
|
4203
|
-
}
|
|
4204
|
-
if (!this.isControllingVariants) {
|
|
4205
|
-
const context = this.parent
|
|
4206
|
-
? this.parent.getVariantContext() || {}
|
|
4207
|
-
: {};
|
|
4208
|
-
if (this.props.initial !== undefined) {
|
|
4209
|
-
context.initial = this.props.initial;
|
|
4210
|
-
}
|
|
4211
|
-
return context;
|
|
4212
|
-
}
|
|
4213
|
-
const context = {};
|
|
4214
|
-
for (let i = 0; i < numVariantProps; i++) {
|
|
4215
|
-
const name = variantProps[i];
|
|
4216
|
-
const prop = this.props[name];
|
|
4217
|
-
if (isVariantLabel(prop) || prop === false) {
|
|
4218
|
-
context[name] = prop;
|
|
4219
|
-
}
|
|
4220
|
-
}
|
|
4221
|
-
return context;
|
|
4222
|
-
}
|
|
4223
4199
|
/**
|
|
4224
4200
|
* Add a child visual element to our set of children.
|
|
4225
4201
|
*/
|
package/dist/cjs/index.js
CHANGED
|
@@ -540,11 +540,11 @@ const createUnitType = (unit) => ({
|
|
|
540
540
|
parse: parseFloat,
|
|
541
541
|
transform: (v) => `${v}${unit}`,
|
|
542
542
|
});
|
|
543
|
-
const degrees = createUnitType("deg");
|
|
544
|
-
const percent = createUnitType("%");
|
|
545
|
-
const px = createUnitType("px");
|
|
546
|
-
const vh = createUnitType("vh");
|
|
547
|
-
const vw = createUnitType("vw");
|
|
543
|
+
const degrees = /*@__PURE__*/ createUnitType("deg");
|
|
544
|
+
const percent = /*@__PURE__*/ createUnitType("%");
|
|
545
|
+
const px = /*@__PURE__*/ createUnitType("px");
|
|
546
|
+
const vh = /*@__PURE__*/ createUnitType("vh");
|
|
547
|
+
const vw = /*@__PURE__*/ createUnitType("vw");
|
|
548
548
|
const progressPercentage = {
|
|
549
549
|
...percent,
|
|
550
550
|
parse: (v) => percent.parse(v) / 100,
|
|
@@ -821,8 +821,8 @@ const rgbUnit = {
|
|
|
821
821
|
transform: (v) => Math.round(clampRgbUnit(v)),
|
|
822
822
|
};
|
|
823
823
|
const rgba = {
|
|
824
|
-
test: isColorString("rgb", "red"),
|
|
825
|
-
parse: splitColor("red", "green", "blue"),
|
|
824
|
+
test: /*@__PURE__*/ isColorString("rgb", "red"),
|
|
825
|
+
parse: /*@__PURE__*/ splitColor("red", "green", "blue"),
|
|
826
826
|
transform: ({ red, green, blue, alpha: alpha$1 = 1 }) => "rgba(" +
|
|
827
827
|
rgbUnit.transform(red) +
|
|
828
828
|
", " +
|
|
@@ -865,14 +865,14 @@ function parseHex(v) {
|
|
|
865
865
|
};
|
|
866
866
|
}
|
|
867
867
|
const hex = {
|
|
868
|
-
test: isColorString("#"),
|
|
868
|
+
test: /*@__PURE__*/ isColorString("#"),
|
|
869
869
|
parse: parseHex,
|
|
870
870
|
transform: rgba.transform,
|
|
871
871
|
};
|
|
872
872
|
|
|
873
873
|
const hsla = {
|
|
874
|
-
test: isColorString("hsl", "hue"),
|
|
875
|
-
parse: splitColor("hue", "saturation", "lightness"),
|
|
874
|
+
test: /*@__PURE__*/ isColorString("hsl", "hue"),
|
|
875
|
+
parse: /*@__PURE__*/ splitColor("hue", "saturation", "lightness"),
|
|
876
876
|
transform: ({ hue, saturation, lightness, alpha: alpha$1 = 1 }) => {
|
|
877
877
|
return ("hsla(" +
|
|
878
878
|
Math.round(hue) +
|
|
@@ -1836,9 +1836,9 @@ function cubicBezier(mX1, mY1, mX2, mY2) {
|
|
|
1836
1836
|
return (t) => t === 0 || t === 1 ? t : calcBezier(getTForX(t), mY1, mY2);
|
|
1837
1837
|
}
|
|
1838
1838
|
|
|
1839
|
-
const easeIn = cubicBezier(0.42, 0, 1, 1);
|
|
1840
|
-
const easeOut = cubicBezier(0, 0, 0.58, 1);
|
|
1841
|
-
const easeInOut = cubicBezier(0.42, 0, 0.58, 1);
|
|
1839
|
+
const easeIn = /*@__PURE__*/ cubicBezier(0.42, 0, 1, 1);
|
|
1840
|
+
const easeOut = /*@__PURE__*/ cubicBezier(0, 0, 0.58, 1);
|
|
1841
|
+
const easeInOut = /*@__PURE__*/ cubicBezier(0.42, 0, 0.58, 1);
|
|
1842
1842
|
|
|
1843
1843
|
const isEasingArray = (ease) => {
|
|
1844
1844
|
return Array.isArray(ease) && typeof ease[0] !== "number";
|
|
@@ -1856,9 +1856,9 @@ const circIn = (p) => 1 - Math.sin(Math.acos(p));
|
|
|
1856
1856
|
const circOut = reverseEasing(circIn);
|
|
1857
1857
|
const circInOut = mirrorEasing(circIn);
|
|
1858
1858
|
|
|
1859
|
-
const backOut = cubicBezier(0.33, 1.53, 0.69, 0.99);
|
|
1860
|
-
const backIn = reverseEasing(backOut);
|
|
1861
|
-
const backInOut = mirrorEasing(backIn);
|
|
1859
|
+
const backOut = /*@__PURE__*/ cubicBezier(0.33, 1.53, 0.69, 0.99);
|
|
1860
|
+
const backIn = /*@__PURE__*/ reverseEasing(backOut);
|
|
1861
|
+
const backInOut = /*@__PURE__*/ mirrorEasing(backIn);
|
|
1862
1862
|
|
|
1863
1863
|
const anticipate = (p) => (p *= 2) < 1 ? 0.5 * backIn(p) : 0.5 * (2 - Math.pow(2, -10 * (p - 1)));
|
|
1864
1864
|
|
|
@@ -2684,10 +2684,10 @@ const supportedWaapiEasing = {
|
|
|
2684
2684
|
easeIn: "ease-in",
|
|
2685
2685
|
easeOut: "ease-out",
|
|
2686
2686
|
easeInOut: "ease-in-out",
|
|
2687
|
-
circIn: cubicBezierAsString([0, 0.65, 0.55, 1]),
|
|
2688
|
-
circOut: cubicBezierAsString([0.55, 0, 1, 0.45]),
|
|
2689
|
-
backIn: cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
|
|
2690
|
-
backOut: cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
|
|
2687
|
+
circIn: /*@__PURE__*/ cubicBezierAsString([0, 0.65, 0.55, 1]),
|
|
2688
|
+
circOut: /*@__PURE__*/ cubicBezierAsString([0.55, 0, 1, 0.45]),
|
|
2689
|
+
backIn: /*@__PURE__*/ cubicBezierAsString([0.31, 0.01, 0.66, -0.59]),
|
|
2690
|
+
backOut: /*@__PURE__*/ cubicBezierAsString([0.33, 1.53, 0.69, 0.99]),
|
|
2691
2691
|
};
|
|
2692
2692
|
function mapEasingToNativeEasingWithDefault(easing) {
|
|
2693
2693
|
return (mapEasingToNativeEasing(easing) ||
|
|
@@ -2728,7 +2728,7 @@ function animateStyle(element, valueName, keyframes, { delay = 0, duration = 300
|
|
|
2728
2728
|
});
|
|
2729
2729
|
}
|
|
2730
2730
|
|
|
2731
|
-
const supportsWaapi = memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
|
|
2731
|
+
const supportsWaapi = /*@__PURE__*/ memo(() => Object.hasOwnProperty.call(Element.prototype, "animate"));
|
|
2732
2732
|
/**
|
|
2733
2733
|
* 10ms is chosen here as it strikes a balance between smooth
|
|
2734
2734
|
* results (more than one keyframe per frame at 60fps) and
|
|
@@ -3310,7 +3310,7 @@ class MotionValue {
|
|
|
3310
3310
|
* This will be replaced by the build step with the latest version number.
|
|
3311
3311
|
* When MotionValues are provided to motion components, warn if versions are mixed.
|
|
3312
3312
|
*/
|
|
3313
|
-
this.version = "11.5.
|
|
3313
|
+
this.version = "11.5.5";
|
|
3314
3314
|
/**
|
|
3315
3315
|
* Tracks whether this value can output a velocity. Currently this is only true
|
|
3316
3316
|
* if the value is numerical, but we might be able to widen the scope here and support
|
|
@@ -3853,6 +3853,30 @@ function animateVisualElement(visualElement, definition, options = {}) {
|
|
|
3853
3853
|
});
|
|
3854
3854
|
}
|
|
3855
3855
|
|
|
3856
|
+
const numVariantProps = variantProps.length;
|
|
3857
|
+
function getVariantContext(visualElement) {
|
|
3858
|
+
if (!visualElement)
|
|
3859
|
+
return undefined;
|
|
3860
|
+
if (!visualElement.isControllingVariants) {
|
|
3861
|
+
const context = visualElement.parent
|
|
3862
|
+
? getVariantContext(visualElement.parent) || {}
|
|
3863
|
+
: {};
|
|
3864
|
+
if (visualElement.props.initial !== undefined) {
|
|
3865
|
+
context.initial = visualElement.props.initial;
|
|
3866
|
+
}
|
|
3867
|
+
return context;
|
|
3868
|
+
}
|
|
3869
|
+
const context = {};
|
|
3870
|
+
for (let i = 0; i < numVariantProps; i++) {
|
|
3871
|
+
const name = variantProps[i];
|
|
3872
|
+
const prop = visualElement.props[name];
|
|
3873
|
+
if (isVariantLabel(prop) || prop === false) {
|
|
3874
|
+
context[name] = prop;
|
|
3875
|
+
}
|
|
3876
|
+
}
|
|
3877
|
+
return context;
|
|
3878
|
+
}
|
|
3879
|
+
|
|
3856
3880
|
const reversePriorityOrder = [...variantPriorityOrder].reverse();
|
|
3857
3881
|
const numAnimationTypes = variantPriorityOrder.length;
|
|
3858
3882
|
function animateList(visualElement) {
|
|
@@ -3895,8 +3919,8 @@ function createAnimationState(visualElement) {
|
|
|
3895
3919
|
* what to animate those to.
|
|
3896
3920
|
*/
|
|
3897
3921
|
function animateChanges(changedActiveType) {
|
|
3898
|
-
const props = visualElement
|
|
3899
|
-
const context = visualElement.
|
|
3922
|
+
const { props } = visualElement;
|
|
3923
|
+
const context = getVariantContext(visualElement.parent) || {};
|
|
3900
3924
|
/**
|
|
3901
3925
|
* A list of animations that we'll build into as we iterate through the animation
|
|
3902
3926
|
* types. This will get executed at the end of the function.
|
|
@@ -4080,9 +4104,12 @@ function createAnimationState(visualElement) {
|
|
|
4080
4104
|
shouldAnimateType = false;
|
|
4081
4105
|
}
|
|
4082
4106
|
/**
|
|
4083
|
-
* If this is an inherited prop we want to
|
|
4107
|
+
* If this is an inherited prop we want to skip this animation
|
|
4108
|
+
* unless the inherited variants haven't changed on this render.
|
|
4084
4109
|
*/
|
|
4085
|
-
|
|
4110
|
+
const willAnimateViaParent = isInherited && variantDidChange;
|
|
4111
|
+
const needsAnimating = !willAnimateViaParent || handledRemovedValues;
|
|
4112
|
+
if (shouldAnimateType && needsAnimating) {
|
|
4086
4113
|
animations.push(...definitionList.map((animation) => ({
|
|
4087
4114
|
animation: animation,
|
|
4088
4115
|
options: { type },
|
|
@@ -5492,8 +5519,8 @@ function getRadius(values, radiusName) {
|
|
|
5492
5519
|
// latestLeadValues.backgroundColor as string
|
|
5493
5520
|
// )(p)
|
|
5494
5521
|
// }
|
|
5495
|
-
const easeCrossfadeIn = compress(0, 0.5, circOut);
|
|
5496
|
-
const easeCrossfadeOut = compress(0.5, 0.95, noop);
|
|
5522
|
+
const easeCrossfadeIn = /*@__PURE__*/ compress(0, 0.5, circOut);
|
|
5523
|
+
const easeCrossfadeOut = /*@__PURE__*/ compress(0.5, 0.95, noop);
|
|
5497
5524
|
function compress(min, max, easing) {
|
|
5498
5525
|
return (p) => {
|
|
5499
5526
|
// Could replace ifs with clamp
|
|
@@ -5965,7 +5992,7 @@ function updateMotionValuesFromProps(element, next, prev) {
|
|
|
5965
5992
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* and warn against mismatches.
|
|
5966
5993
|
*/
|
|
5967
5994
|
if (process.env.NODE_ENV === "development") {
|
|
5968
|
-
warnOnce(nextValue.version === "11.5.
|
|
5995
|
+
warnOnce(nextValue.version === "11.5.5", `Attempting to mix Framer Motion versions ${nextValue.version} with 11.5.5 may not work as expected.`);
|
|
5969
5996
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}
|
|
5970
5997
|
}
|
|
5971
5998
|
else if (isMotionValue(prevValue)) {
|
|
@@ -6049,7 +6076,6 @@ const propEventHandlers = [
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|
|
6049
6076
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"LayoutAnimationStart",
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|
6050
6077
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"LayoutAnimationComplete",
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|
6051
6078
|
];
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6052
|
-
const numVariantProps = variantProps.length;
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|
6053
6079
|
/**
|
|
6054
6080
|
* A VisualElement is an imperative abstraction around UI elements such as
|
|
6055
6081
|
* HTMLElement, SVGElement, Three.Object3D etc.
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|
@@ -6366,29 +6392,6 @@ class VisualElement {
|
|
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6366
6392
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? this.parent.getClosestVariantNode()
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6367
6393
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: undefined;
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|
6368
6394
|
}
|
|
6369
|
-
getVariantContext(startAtParent = false) {
|
|
6370
|
-
if (startAtParent) {
|
|
6371
|
-
return this.parent ? this.parent.getVariantContext() : undefined;
|
|
6372
|
-
}
|
|
6373
|
-
if (!this.isControllingVariants) {
|
|
6374
|
-
const context = this.parent
|
|
6375
|
-
? this.parent.getVariantContext() || {}
|
|
6376
|
-
: {};
|
|
6377
|
-
if (this.props.initial !== undefined) {
|
|
6378
|
-
context.initial = this.props.initial;
|
|
6379
|
-
}
|
|
6380
|
-
return context;
|
|
6381
|
-
}
|
|
6382
|
-
const context = {};
|
|
6383
|
-
for (let i = 0; i < numVariantProps; i++) {
|
|
6384
|
-
const name = variantProps[i];
|
|
6385
|
-
const prop = this.props[name];
|
|
6386
|
-
if (isVariantLabel(prop) || prop === false) {
|
|
6387
|
-
context[name] = prop;
|
|
6388
|
-
}
|
|
6389
|
-
}
|
|
6390
|
-
return context;
|
|
6391
|
-
}
|
|
6392
6395
|
/**
|
|
6393
6396
|
* Add a child visual element to our set of children.
|
|
6394
6397
|
*/
|
|
@@ -11335,7 +11338,7 @@ function ReorderGroupComponent({ children, as = "ul", axis = "y", onReorder, val
|
|
|
11335
11338
|
});
|
|
11336
11339
|
return (jsxRuntime.jsx(Component, { ...props, ref: externalRef, ignoreStrict: true, children: jsxRuntime.jsx(ReorderContext.Provider, { value: context, children: children }) }));
|
|
11337
11340
|
}
|
|
11338
|
-
const ReorderGroup = React.forwardRef(ReorderGroupComponent);
|
|
11341
|
+
const ReorderGroup = /*@__PURE__*/ React.forwardRef(ReorderGroupComponent);
|
|
11339
11342
|
function getValue(item) {
|
|
11340
11343
|
return item.value;
|
|
11341
11344
|
}
|
|
@@ -11465,7 +11468,7 @@ function ReorderItemComponent({ children, style = {}, value, as = "li", onDrag,
|
|
|
11465
11468
|
onDrag && onDrag(event, gesturePoint);
|
|
11466
11469
|
}, onLayoutMeasure: (measured) => registerItem(value, measured), ref: externalRef, ignoreStrict: true, children: children }));
|
|
11467
11470
|
}
|
|
11468
|
-
const ReorderItem = React.forwardRef(ReorderItemComponent);
|
|
11471
|
+
const ReorderItem = /*@__PURE__*/ React.forwardRef(ReorderItemComponent);
|
|
11469
11472
|
|
|
11470
11473
|
var namespace = /*#__PURE__*/Object.freeze({
|
|
11471
11474
|
__proto__: null,
|
package/dist/cjs/m-entry.js
CHANGED
|
@@ -961,9 +961,9 @@ const createUnitType = (unit) => ({
|
|
|
961
961
|
parse: parseFloat,
|
|
962
962
|
transform: (v) => `${v}${unit}`,
|
|
963
963
|
});
|
|
964
|
-
const degrees = createUnitType("deg");
|
|
965
|
-
const percent = createUnitType("%");
|
|
966
|
-
const px = createUnitType("px");
|
|
964
|
+
const degrees = /*@__PURE__*/ createUnitType("deg");
|
|
965
|
+
const percent = /*@__PURE__*/ createUnitType("%");
|
|
966
|
+
const px = /*@__PURE__*/ createUnitType("px");
|
|
967
967
|
const progressPercentage = {
|
|
968
968
|
...percent,
|
|
969
969
|
parse: (v) => percent.parse(v) / 100,
|