framer-motion 11.17.0 → 11.18.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/cjs/client.js +66 -26
- package/dist/cjs/dom-mini.js +402 -0
- package/dist/cjs/dom.js +5 -3
- package/dist/cjs/index.js +74 -34
- package/dist/cjs/m.js +184 -146
- package/dist/client.d.ts +90 -90
- package/dist/dom-mini.d.ts +226 -2
- package/dist/dom-mini.js +1 -1
- package/dist/dom.js +1 -1
- package/dist/es/animation/animators/waapi/animate-sequence.mjs +13 -0
- package/dist/es/dom-mini.mjs +1 -0
- package/dist/es/motion/utils/use-motion-ref.mjs +3 -1
- package/dist/es/motion/utils/use-visual-state.mjs +11 -5
- package/dist/es/render/VisualElement.mjs +3 -1
- package/dist/es/render/svg/config-motion.mjs +54 -23
- package/dist/es/render/utils/motion-values.mjs +1 -1
- package/dist/es/value/index.mjs +1 -1
- package/dist/framer-motion.dev.js +74 -34
- package/dist/framer-motion.js +1 -1
- package/dist/index.d.ts +106 -96
- package/dist/m.d.ts +90 -90
- package/dist/three.d.ts +100 -91
- package/package.json +6 -6
package/dist/cjs/client.js
CHANGED
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@@ -409,7 +409,7 @@ class MotionValue {
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* This will be replaced by the build step with the latest version number.
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* When MotionValues are provided to motion components, warn if versions are mixed.
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*/
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-
this.version = "11.
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+
this.version = "11.18.0";
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/**
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* Tracks whether this value can output a velocity. Currently this is only true
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* if the value is numerical, but we might be able to widen the scope here and support
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@@ -5201,7 +5201,7 @@ function updateMotionValuesFromProps(element, next, prev) {
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* and warn against mismatches.
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*/
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if (process.env.NODE_ENV === "development") {
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-
warnOnce(nextValue.version === "11.
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+
warnOnce(nextValue.version === "11.18.0", `Attempting to mix Motion versions ${nextValue.version} with 11.18.0 may not work as expected.`);
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}
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}
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else if (isMotionValue(prevValue)) {
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@@ -5334,7 +5334,8 @@ class VisualElement {
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frame.render(this.render, false, true);
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}
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};
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-
const { latestValues, renderState } = visualState;
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const { latestValues, renderState, onUpdate } = visualState;
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this.onUpdate = onUpdate;
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this.latestValues = latestValues;
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this.baseTarget = { ...latestValues };
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this.initialValues = props.initial ? { ...latestValues } : {};
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@@ -5534,6 +5535,7 @@ class VisualElement {
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if (this.handleChildMotionValue) {
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this.handleChildMotionValue();
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}
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this.onUpdate && this.onUpdate(this);
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}
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getProps() {
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return this.props;
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@@ -8631,7 +8633,9 @@ const motionComponentSymbol = Symbol.for("motionComponentSymbol");
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*/
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function useMotionRef(visualState, visualElement, externalRef) {
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return react.useCallback((instance) => {
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-
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if (instance) {
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visualState.onMount && visualState.onMount(instance);
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}
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if (visualElement) {
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if (instance) {
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visualElement.mount(instance);
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@@ -8940,13 +8944,19 @@ function useConstant(init) {
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return ref.current;
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}
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-
function makeState({ scrapeMotionValuesFromProps, createRenderState,
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function makeState({ scrapeMotionValuesFromProps, createRenderState, onUpdate, }, props, context, presenceContext) {
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const state = {
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latestValues: makeLatestValues(props, context, presenceContext, scrapeMotionValuesFromProps),
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renderState: createRenderState(),
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};
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if (
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-
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if (onUpdate) {
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/**
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* onMount works without the VisualElement because it could be
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* called before the VisualElement payload has been hydrated.
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* (e.g. if someone is using m components <m.circle />)
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*/
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state.onMount = (instance) => onUpdate({ props, current: instance, ...state });
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state.onUpdate = (visualElement) => onUpdate(visualElement);
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}
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return state;
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}
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@@ -9024,32 +9034,62 @@ const createSvgRenderState = () => ({
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attrs: {},
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});
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function updateSVGDimensions(instance, renderState) {
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try {
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renderState.dimensions =
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typeof instance.getBBox === "function"
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? instance.getBBox()
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: instance.getBoundingClientRect();
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}
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catch (e) {
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// Most likely trying to measure an unrendered element under Firefox
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renderState.dimensions = {
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x: 0,
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y: 0,
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width: 0,
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height: 0,
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};
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}
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}
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const layoutProps = ["x", "y", "width", "height", "cx", "cy", "r"];
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const svgMotionConfig = {
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useVisualState: makeUseVisualState({
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scrapeMotionValuesFromProps: scrapeMotionValuesFromProps,
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createRenderState: createSvgRenderState,
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-
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-
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-
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onUpdate: ({ props, prevProps, current, renderState, latestValues, }) => {
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if (!current)
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return;
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let hasTransform = !!props.drag;
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if (!hasTransform) {
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for (const key in latestValues) {
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if (transformProps.has(key)) {
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hasTransform = true;
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break;
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}
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}
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-
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}
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if (!hasTransform)
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return;
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let needsMeasure = !prevProps;
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if (prevProps) {
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/**
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* Check the layout props for changes, if any are found we need to
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* measure the element again.
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*/
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for (let i = 0; i < layoutProps.length; i++) {
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const key = layoutProps[i];
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if (props[key] !==
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prevProps[key]) {
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needsMeasure = true;
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}
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}
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-
}
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}
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if (!needsMeasure)
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return;
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frame.read(() => updateSVGDimensions(current, renderState));
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frame.render(() => {
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buildSVGAttrs(renderState, latestValues, isSVGTag(
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renderSVG(
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buildSVGAttrs(renderState, latestValues, isSVGTag(current.tagName), props.transformTemplate);
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renderSVG(current, renderState);
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});
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},
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}),
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package/dist/cjs/dom-mini.js
CHANGED
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@@ -5,6 +5,399 @@ Object.defineProperty(exports, '__esModule', { value: true });
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5
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var motionDom = require('motion-dom');
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var motionUtils = require('motion-utils');
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const wrap = (min, max, v) => {
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const rangeSize = max - min;
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return ((((v - min) % rangeSize) + rangeSize) % rangeSize) + min;
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};
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const isEasingArray = (ease) => {
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return Array.isArray(ease) && typeof ease[0] !== "number";
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};
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function getEasingForSegment(easing, i) {
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return isEasingArray(easing) ? easing[wrap(0, easing.length, i)] : easing;
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}
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/*
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Value in range from progress
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Given a lower limit and an upper limit, we return the value within
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that range as expressed by progress (usually a number from 0 to 1)
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So progress = 0.5 would change
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from -------- to
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to
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from ---- to
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E.g. from = 10, to = 20, progress = 0.5 => 15
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@param [number]: Lower limit of range
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@param [number]: Upper limit of range
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@param [number]: The progress between lower and upper limits expressed 0-1
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@return [number]: Value as calculated from progress within range (not limited within range)
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*/
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const mixNumber = (from, to, progress) => {
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return from + (to - from) * progress;
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};
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function fillOffset(offset, remaining) {
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const min = offset[offset.length - 1];
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for (let i = 1; i <= remaining; i++) {
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const offsetProgress = motionUtils.progress(0, remaining, i);
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offset.push(mixNumber(min, 1, offsetProgress));
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}
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}
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+
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function defaultOffset(arr) {
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const offset = [0];
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fillOffset(offset, arr.length - 1);
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return offset;
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}
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const isMotionValue = (value) => Boolean(value && value.getVelocity);
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function isDOMKeyframes(keyframes) {
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return typeof keyframes === "object" && !Array.isArray(keyframes);
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}
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+
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function resolveSubjects(subject, keyframes, scope, selectorCache) {
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if (typeof subject === "string" && isDOMKeyframes(keyframes)) {
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return motionDom.resolveElements(subject, scope, selectorCache);
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}
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else if (subject instanceof NodeList) {
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return Array.from(subject);
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}
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else if (Array.isArray(subject)) {
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return subject;
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}
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else {
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return [subject];
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}
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}
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+
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function calculateRepeatDuration(duration, repeat, _repeatDelay) {
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return duration * (repeat + 1);
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}
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+
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/**
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* Given a absolute or relative time definition and current/prev time state of the sequence,
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* calculate an absolute time for the next keyframes.
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*/
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function calcNextTime(current, next, prev, labels) {
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var _a;
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if (typeof next === "number") {
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return next;
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}
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else if (next.startsWith("-") || next.startsWith("+")) {
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return Math.max(0, current + parseFloat(next));
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}
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else if (next === "<") {
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return prev;
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}
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else {
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return (_a = labels.get(next)) !== null && _a !== void 0 ? _a : current;
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}
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}
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function removeItem(arr, item) {
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const index = arr.indexOf(item);
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if (index > -1)
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arr.splice(index, 1);
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}
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+
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function eraseKeyframes(sequence, startTime, endTime) {
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for (let i = 0; i < sequence.length; i++) {
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const keyframe = sequence[i];
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if (keyframe.at > startTime && keyframe.at < endTime) {
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removeItem(sequence, keyframe);
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// If we remove this item we have to push the pointer back one
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i--;
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}
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}
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}
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function addKeyframes(sequence, keyframes, easing, offset, startTime, endTime) {
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/**
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* Erase every existing value between currentTime and targetTime,
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* this will essentially splice this timeline into any currently
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* defined ones.
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*/
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eraseKeyframes(sequence, startTime, endTime);
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for (let i = 0; i < keyframes.length; i++) {
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sequence.push({
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value: keyframes[i],
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at: mixNumber(startTime, endTime, offset[i]),
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easing: getEasingForSegment(easing, i),
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});
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}
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}
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/**
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* Take an array of times that represent repeated keyframes. For instance
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* if we have original times of [0, 0.5, 1] then our repeated times will
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* be [0, 0.5, 1, 1, 1.5, 2]. Loop over the times and scale them back
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* down to a 0-1 scale.
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*/
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function normalizeTimes(times, repeat) {
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for (let i = 0; i < times.length; i++) {
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times[i] = times[i] / (repeat + 1);
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+
}
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}
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+
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function compareByTime(a, b) {
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if (a.at === b.at) {
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if (a.value === null)
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return 1;
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if (b.value === null)
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return -1;
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return 0;
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}
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else {
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return a.at - b.at;
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+
}
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+
}
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+
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+
const defaultSegmentEasing = "easeInOut";
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+
const MAX_REPEAT = 20;
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+
function createAnimationsFromSequence(sequence, { defaultTransition = {}, ...sequenceTransition } = {}, scope, generators) {
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+
const defaultDuration = defaultTransition.duration || 0.3;
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|
166
|
+
const animationDefinitions = new Map();
|
|
167
|
+
const sequences = new Map();
|
|
168
|
+
const elementCache = {};
|
|
169
|
+
const timeLabels = new Map();
|
|
170
|
+
let prevTime = 0;
|
|
171
|
+
let currentTime = 0;
|
|
172
|
+
let totalDuration = 0;
|
|
173
|
+
/**
|
|
174
|
+
* Build the timeline by mapping over the sequence array and converting
|
|
175
|
+
* the definitions into keyframes and offsets with absolute time values.
|
|
176
|
+
* These will later get converted into relative offsets in a second pass.
|
|
177
|
+
*/
|
|
178
|
+
for (let i = 0; i < sequence.length; i++) {
|
|
179
|
+
const segment = sequence[i];
|
|
180
|
+
/**
|
|
181
|
+
* If this is a timeline label, mark it and skip the rest of this iteration.
|
|
182
|
+
*/
|
|
183
|
+
if (typeof segment === "string") {
|
|
184
|
+
timeLabels.set(segment, currentTime);
|
|
185
|
+
continue;
|
|
186
|
+
}
|
|
187
|
+
else if (!Array.isArray(segment)) {
|
|
188
|
+
timeLabels.set(segment.name, calcNextTime(currentTime, segment.at, prevTime, timeLabels));
|
|
189
|
+
continue;
|
|
190
|
+
}
|
|
191
|
+
let [subject, keyframes, transition = {}] = segment;
|
|
192
|
+
/**
|
|
193
|
+
* If a relative or absolute time value has been specified we need to resolve
|
|
194
|
+
* it in relation to the currentTime.
|
|
195
|
+
*/
|
|
196
|
+
if (transition.at !== undefined) {
|
|
197
|
+
currentTime = calcNextTime(currentTime, transition.at, prevTime, timeLabels);
|
|
198
|
+
}
|
|
199
|
+
/**
|
|
200
|
+
* Keep track of the maximum duration in this definition. This will be
|
|
201
|
+
* applied to currentTime once the definition has been parsed.
|
|
202
|
+
*/
|
|
203
|
+
let maxDuration = 0;
|
|
204
|
+
const resolveValueSequence = (valueKeyframes, valueTransition, valueSequence, elementIndex = 0, numSubjects = 0) => {
|
|
205
|
+
const valueKeyframesAsList = keyframesAsList(valueKeyframes);
|
|
206
|
+
const { delay = 0, times = defaultOffset(valueKeyframesAsList), type = "keyframes", repeat, repeatType, repeatDelay = 0, ...remainingTransition } = valueTransition;
|
|
207
|
+
let { ease = defaultTransition.ease || "easeOut", duration } = valueTransition;
|
|
208
|
+
/**
|
|
209
|
+
* Resolve stagger() if defined.
|
|
210
|
+
*/
|
|
211
|
+
const calculatedDelay = typeof delay === "function"
|
|
212
|
+
? delay(elementIndex, numSubjects)
|
|
213
|
+
: delay;
|
|
214
|
+
/**
|
|
215
|
+
* If this animation should and can use a spring, generate a spring easing function.
|
|
216
|
+
*/
|
|
217
|
+
const numKeyframes = valueKeyframesAsList.length;
|
|
218
|
+
const createGenerator = motionDom.isGenerator(type)
|
|
219
|
+
? type
|
|
220
|
+
: generators === null || generators === void 0 ? void 0 : generators[type];
|
|
221
|
+
if (numKeyframes <= 2 && createGenerator) {
|
|
222
|
+
/**
|
|
223
|
+
* As we're creating an easing function from a spring,
|
|
224
|
+
* ideally we want to generate it using the real distance
|
|
225
|
+
* between the two keyframes. However this isn't always
|
|
226
|
+
* possible - in these situations we use 0-100.
|
|
227
|
+
*/
|
|
228
|
+
let absoluteDelta = 100;
|
|
229
|
+
if (numKeyframes === 2 &&
|
|
230
|
+
isNumberKeyframesArray(valueKeyframesAsList)) {
|
|
231
|
+
const delta = valueKeyframesAsList[1] - valueKeyframesAsList[0];
|
|
232
|
+
absoluteDelta = Math.abs(delta);
|
|
233
|
+
}
|
|
234
|
+
const springTransition = { ...remainingTransition };
|
|
235
|
+
if (duration !== undefined) {
|
|
236
|
+
springTransition.duration = motionUtils.secondsToMilliseconds(duration);
|
|
237
|
+
}
|
|
238
|
+
const springEasing = motionDom.createGeneratorEasing(springTransition, absoluteDelta, createGenerator);
|
|
239
|
+
ease = springEasing.ease;
|
|
240
|
+
duration = springEasing.duration;
|
|
241
|
+
}
|
|
242
|
+
duration !== null && duration !== void 0 ? duration : (duration = defaultDuration);
|
|
243
|
+
const startTime = currentTime + calculatedDelay;
|
|
244
|
+
/**
|
|
245
|
+
* If there's only one time offset of 0, fill in a second with length 1
|
|
246
|
+
*/
|
|
247
|
+
if (times.length === 1 && times[0] === 0) {
|
|
248
|
+
times[1] = 1;
|
|
249
|
+
}
|
|
250
|
+
/**
|
|
251
|
+
* Fill out if offset if fewer offsets than keyframes
|
|
252
|
+
*/
|
|
253
|
+
const remainder = times.length - valueKeyframesAsList.length;
|
|
254
|
+
remainder > 0 && fillOffset(times, remainder);
|
|
255
|
+
/**
|
|
256
|
+
* If only one value has been set, ie [1], push a null to the start of
|
|
257
|
+
* the keyframe array. This will let us mark a keyframe at this point
|
|
258
|
+
* that will later be hydrated with the previous value.
|
|
259
|
+
*/
|
|
260
|
+
valueKeyframesAsList.length === 1 &&
|
|
261
|
+
valueKeyframesAsList.unshift(null);
|
|
262
|
+
/**
|
|
263
|
+
* Handle repeat options
|
|
264
|
+
*/
|
|
265
|
+
if (repeat) {
|
|
266
|
+
motionUtils.invariant(repeat < MAX_REPEAT, "Repeat count too high, must be less than 20");
|
|
267
|
+
duration = calculateRepeatDuration(duration, repeat);
|
|
268
|
+
const originalKeyframes = [...valueKeyframesAsList];
|
|
269
|
+
const originalTimes = [...times];
|
|
270
|
+
ease = Array.isArray(ease) ? [...ease] : [ease];
|
|
271
|
+
const originalEase = [...ease];
|
|
272
|
+
for (let repeatIndex = 0; repeatIndex < repeat; repeatIndex++) {
|
|
273
|
+
valueKeyframesAsList.push(...originalKeyframes);
|
|
274
|
+
for (let keyframeIndex = 0; keyframeIndex < originalKeyframes.length; keyframeIndex++) {
|
|
275
|
+
times.push(originalTimes[keyframeIndex] + (repeatIndex + 1));
|
|
276
|
+
ease.push(keyframeIndex === 0
|
|
277
|
+
? "linear"
|
|
278
|
+
: getEasingForSegment(originalEase, keyframeIndex - 1));
|
|
279
|
+
}
|
|
280
|
+
}
|
|
281
|
+
normalizeTimes(times, repeat);
|
|
282
|
+
}
|
|
283
|
+
const targetTime = startTime + duration;
|
|
284
|
+
/**
|
|
285
|
+
* Add keyframes, mapping offsets to absolute time.
|
|
286
|
+
*/
|
|
287
|
+
addKeyframes(valueSequence, valueKeyframesAsList, ease, times, startTime, targetTime);
|
|
288
|
+
maxDuration = Math.max(calculatedDelay + duration, maxDuration);
|
|
289
|
+
totalDuration = Math.max(targetTime, totalDuration);
|
|
290
|
+
};
|
|
291
|
+
if (isMotionValue(subject)) {
|
|
292
|
+
const subjectSequence = getSubjectSequence(subject, sequences);
|
|
293
|
+
resolveValueSequence(keyframes, transition, getValueSequence("default", subjectSequence));
|
|
294
|
+
}
|
|
295
|
+
else {
|
|
296
|
+
const subjects = resolveSubjects(subject, keyframes, scope, elementCache);
|
|
297
|
+
const numSubjects = subjects.length;
|
|
298
|
+
/**
|
|
299
|
+
* For every element in this segment, process the defined values.
|
|
300
|
+
*/
|
|
301
|
+
for (let subjectIndex = 0; subjectIndex < numSubjects; subjectIndex++) {
|
|
302
|
+
/**
|
|
303
|
+
* Cast necessary, but we know these are of this type
|
|
304
|
+
*/
|
|
305
|
+
keyframes = keyframes;
|
|
306
|
+
transition = transition;
|
|
307
|
+
const thisSubject = subjects[subjectIndex];
|
|
308
|
+
const subjectSequence = getSubjectSequence(thisSubject, sequences);
|
|
309
|
+
for (const key in keyframes) {
|
|
310
|
+
resolveValueSequence(keyframes[key], getValueTransition(transition, key), getValueSequence(key, subjectSequence), subjectIndex, numSubjects);
|
|
311
|
+
}
|
|
312
|
+
}
|
|
313
|
+
}
|
|
314
|
+
prevTime = currentTime;
|
|
315
|
+
currentTime += maxDuration;
|
|
316
|
+
}
|
|
317
|
+
/**
|
|
318
|
+
* For every element and value combination create a new animation.
|
|
319
|
+
*/
|
|
320
|
+
sequences.forEach((valueSequences, element) => {
|
|
321
|
+
for (const key in valueSequences) {
|
|
322
|
+
const valueSequence = valueSequences[key];
|
|
323
|
+
/**
|
|
324
|
+
* Arrange all the keyframes in ascending time order.
|
|
325
|
+
*/
|
|
326
|
+
valueSequence.sort(compareByTime);
|
|
327
|
+
const keyframes = [];
|
|
328
|
+
const valueOffset = [];
|
|
329
|
+
const valueEasing = [];
|
|
330
|
+
/**
|
|
331
|
+
* For each keyframe, translate absolute times into
|
|
332
|
+
* relative offsets based on the total duration of the timeline.
|
|
333
|
+
*/
|
|
334
|
+
for (let i = 0; i < valueSequence.length; i++) {
|
|
335
|
+
const { at, value, easing } = valueSequence[i];
|
|
336
|
+
keyframes.push(value);
|
|
337
|
+
valueOffset.push(motionUtils.progress(0, totalDuration, at));
|
|
338
|
+
valueEasing.push(easing || "easeOut");
|
|
339
|
+
}
|
|
340
|
+
/**
|
|
341
|
+
* If the first keyframe doesn't land on offset: 0
|
|
342
|
+
* provide one by duplicating the initial keyframe. This ensures
|
|
343
|
+
* it snaps to the first keyframe when the animation starts.
|
|
344
|
+
*/
|
|
345
|
+
if (valueOffset[0] !== 0) {
|
|
346
|
+
valueOffset.unshift(0);
|
|
347
|
+
keyframes.unshift(keyframes[0]);
|
|
348
|
+
valueEasing.unshift(defaultSegmentEasing);
|
|
349
|
+
}
|
|
350
|
+
/**
|
|
351
|
+
* If the last keyframe doesn't land on offset: 1
|
|
352
|
+
* provide one with a null wildcard value. This will ensure it
|
|
353
|
+
* stays static until the end of the animation.
|
|
354
|
+
*/
|
|
355
|
+
if (valueOffset[valueOffset.length - 1] !== 1) {
|
|
356
|
+
valueOffset.push(1);
|
|
357
|
+
keyframes.push(null);
|
|
358
|
+
}
|
|
359
|
+
if (!animationDefinitions.has(element)) {
|
|
360
|
+
animationDefinitions.set(element, {
|
|
361
|
+
keyframes: {},
|
|
362
|
+
transition: {},
|
|
363
|
+
});
|
|
364
|
+
}
|
|
365
|
+
const definition = animationDefinitions.get(element);
|
|
366
|
+
definition.keyframes[key] = keyframes;
|
|
367
|
+
definition.transition[key] = {
|
|
368
|
+
...defaultTransition,
|
|
369
|
+
duration: totalDuration,
|
|
370
|
+
ease: valueEasing,
|
|
371
|
+
times: valueOffset,
|
|
372
|
+
...sequenceTransition,
|
|
373
|
+
};
|
|
374
|
+
}
|
|
375
|
+
});
|
|
376
|
+
return animationDefinitions;
|
|
377
|
+
}
|
|
378
|
+
function getSubjectSequence(subject, sequences) {
|
|
379
|
+
!sequences.has(subject) && sequences.set(subject, {});
|
|
380
|
+
return sequences.get(subject);
|
|
381
|
+
}
|
|
382
|
+
function getValueSequence(name, sequences) {
|
|
383
|
+
if (!sequences[name])
|
|
384
|
+
sequences[name] = [];
|
|
385
|
+
return sequences[name];
|
|
386
|
+
}
|
|
387
|
+
function keyframesAsList(keyframes) {
|
|
388
|
+
return Array.isArray(keyframes) ? keyframes : [keyframes];
|
|
389
|
+
}
|
|
390
|
+
function getValueTransition(transition, key) {
|
|
391
|
+
return transition && transition[key]
|
|
392
|
+
? {
|
|
393
|
+
...transition,
|
|
394
|
+
...transition[key],
|
|
395
|
+
}
|
|
396
|
+
: { ...transition };
|
|
397
|
+
}
|
|
398
|
+
const isNumber = (keyframe) => typeof keyframe === "number";
|
|
399
|
+
const isNumberKeyframesArray = (keyframes) => keyframes.every(isNumber);
|
|
400
|
+
|
|
8
401
|
function startWaapiAnimation(element, valueName, keyframes, { delay = 0, duration = 300, repeat = 0, repeatType = "loop", ease = "easeInOut", times, } = {}) {
|
|
9
402
|
const keyframeOptions = { [valueName]: keyframes };
|
|
10
403
|
if (times)
|
|
@@ -228,6 +621,14 @@ function animateElements(elementOrSelector, keyframes, options, scope) {
|
|
|
228
621
|
return animations;
|
|
229
622
|
}
|
|
230
623
|
|
|
624
|
+
function animateSequence(definition, options) {
|
|
625
|
+
const animations = [];
|
|
626
|
+
createAnimationsFromSequence(definition, options).forEach(({ keyframes, transition }, element) => {
|
|
627
|
+
animations.push(...animateElements(element, keyframes, transition));
|
|
628
|
+
});
|
|
629
|
+
return new motionDom.GroupPlaybackControls(animations);
|
|
630
|
+
}
|
|
631
|
+
|
|
231
632
|
const createScopedWaapiAnimate = (scope) => {
|
|
232
633
|
function scopedAnimate(elementOrSelector, keyframes, options) {
|
|
233
634
|
return new motionDom.GroupPlaybackControls(animateElements(elementOrSelector, keyframes, options, scope));
|
|
@@ -237,3 +638,4 @@ const createScopedWaapiAnimate = (scope) => {
|
|
|
237
638
|
const animateMini = /*@__PURE__*/ createScopedWaapiAnimate();
|
|
238
639
|
|
|
239
640
|
exports.animate = animateMini;
|
|
641
|
+
exports.animateSequence = animateSequence;
|
package/dist/cjs/dom.js
CHANGED
|
@@ -994,7 +994,7 @@ class MotionValue {
|
|
|
994
994
|
* This will be replaced by the build step with the latest version number.
|
|
995
995
|
* When MotionValues are provided to motion components, warn if versions are mixed.
|
|
996
996
|
*/
|
|
997
|
-
this.version = "11.
|
|
997
|
+
this.version = "11.18.0";
|
|
998
998
|
/**
|
|
999
999
|
* Tracks whether this value can output a velocity. Currently this is only true
|
|
1000
1000
|
* if the value is numerical, but we might be able to widen the scope here and support
|
|
@@ -3924,7 +3924,7 @@ function updateMotionValuesFromProps(element, next, prev) {
|
|
|
3924
3924
|
* and warn against mismatches.
|
|
3925
3925
|
*/
|
|
3926
3926
|
if (process.env.NODE_ENV === "development") {
|
|
3927
|
-
warnOnce(nextValue.version === "11.
|
|
3927
|
+
warnOnce(nextValue.version === "11.18.0", `Attempting to mix Motion versions ${nextValue.version} with 11.18.0 may not work as expected.`);
|
|
3928
3928
|
}
|
|
3929
3929
|
}
|
|
3930
3930
|
else if (isMotionValue(prevValue)) {
|
|
@@ -4057,7 +4057,8 @@ class VisualElement {
|
|
|
4057
4057
|
frame.render(this.render, false, true);
|
|
4058
4058
|
}
|
|
4059
4059
|
};
|
|
4060
|
-
const { latestValues, renderState } = visualState;
|
|
4060
|
+
const { latestValues, renderState, onUpdate } = visualState;
|
|
4061
|
+
this.onUpdate = onUpdate;
|
|
4061
4062
|
this.latestValues = latestValues;
|
|
4062
4063
|
this.baseTarget = { ...latestValues };
|
|
4063
4064
|
this.initialValues = props.initial ? { ...latestValues } : {};
|
|
@@ -4257,6 +4258,7 @@ class VisualElement {
|
|
|
4257
4258
|
if (this.handleChildMotionValue) {
|
|
4258
4259
|
this.handleChildMotionValue();
|
|
4259
4260
|
}
|
|
4261
|
+
this.onUpdate && this.onUpdate(this);
|
|
4260
4262
|
}
|
|
4261
4263
|
getProps() {
|
|
4262
4264
|
return this.props;
|