framer-motion 11.11.16 → 11.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +16 -3
- package/dist/cjs/client.js +127 -74
- package/dist/cjs/dom-mini.js +4 -4
- package/dist/cjs/dom.js +129 -75
- package/dist/cjs/index.js +129 -75
- package/dist/cjs/mini.js +4 -4
- package/dist/client.d.ts +21 -0
- package/dist/dom-mini.d.ts +2 -0
- package/dist/dom-mini.js +1 -1
- package/dist/dom.d.ts +3 -1
- package/dist/dom.js +1 -1
- package/dist/es/animation/animators/waapi/NativeAnimation.mjs +1 -0
- package/dist/es/animation/animators/waapi/animate-elements.mjs +1 -1
- package/dist/es/animation/animators/waapi/utils/linear.mjs +2 -3
- package/dist/es/animation/generators/spring/defaults.mjs +27 -0
- package/dist/es/animation/generators/spring/find.mjs +8 -11
- package/dist/es/animation/generators/spring/index.mjs +53 -17
- package/dist/es/render/utils/motion-values.mjs +1 -1
- package/dist/es/value/index.mjs +1 -1
- package/dist/framer-motion.dev.js +129 -75
- package/dist/framer-motion.js +1 -1
- package/dist/index.d.ts +22 -1
- package/dist/m.d.ts +21 -0
- package/dist/mini.d.ts +2 -0
- package/dist/mini.js +1 -1
- package/dist/three.d.ts +21 -0
- package/package.json +6 -6
package/README.md
CHANGED
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@@ -38,14 +38,14 @@ It does all this:
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- [Springs](https://motion.dev/docs/react-transitions#spring)
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- [Keyframes](https://motion.dev/docs/react-animation#keyframes)
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- [Layout animations](https://motion
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- [Layout animations](https://motion.dev/docs/react-layout-animations)
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- [Shared layout animations](https://motion.dev/docs/react-layout-animations#shared-layout-animations)
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- [Gestures (drag/tap/hover)](https://motion.dev/docs/react-gestures)
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- [Scroll animations](https://motion.dev/docs/react-scroll-animations)
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- [SVG paths](https://motion.dev/docs/react-animation#svg-line-drawing)
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- [Exit animations](https://motion.dev/docs/react-animation#exit-animations)
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- [Server-side rendering](https://motion.dev
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- [Independent transforms](https://motion.dev/docs/react-motion-component#
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- [Server-side rendering](https://motion.dev/docs/react-motion-component#server-side-rendering)
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- [Independent transforms](https://motion.dev/docs/react-motion-component#style)
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- [Orchestrate animations across components](https://motion.dev/docs/react-animation#orchestration)
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- [CSS variables](https://motion.dev/docs/react-animation#css-variables)
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@@ -101,6 +101,10 @@ Motion powers Framer animations, the web builder for creative pros. Design and s
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<a href="https://linear.app"><img alt="Linear" src="https://github.com/user-attachments/assets/a93710bb-d8ed-40e3-b0fb-1c5b3e2b16bb" width="300px" height="200px"></a>
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### Gold
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<a href="https://liveblocks.io"><img alt="Liveblocks" src="https://github.com/user-attachments/assets/31436a47-951e-4eab-9a68-bdd54ccf9444" width="225px" height="150px"></a>
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### Silver
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<a href="https://www.frontend.fyi/?utm_source=motion"><img alt="Frontend.fyi" src="https://github.com/user-attachments/assets/07d23aa5-69db-44a0-849d-90177e6fc817" width="150px" height="100px"></a>
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@@ -109,7 +113,16 @@ Motion powers Framer animations, the web builder for creative pros. Design and s
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<a href="https://firecrawl.dev"><img alt="Firecrawl" src="https://github.com/user-attachments/assets/cba90e54-1329-4353-8fba-85beef4d2ee9" width="150px" height="100px"></a>
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<a href="https://puzzmo.com"><img alt="Puzzmo" src="https://github.com/user-attachments/assets/aa2d5586-e5e2-43b9-8446-db456e4b0758" width="150px" height="100px"></a>
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<a href="https://buildui.com"><img alt="Build UI" src="https://github.com/user-attachments/assets/024bfcd5-50e8-4b3d-a115-d5c6d6030d1c" width="150px" height="100px"></a>
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<a href="https://hover.dev"><img alt="Hover" src="https://github.com/user-attachments/assets/4715b555-d2ac-4cb7-9f35-d36d708827b3" width="150px" height="100px"></a>
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### Personal
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- [Nusu](https://x.com/nusualabuga)
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- [OlegWock](https://sinja.io)
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- [Lambert Weller](https://github.com/l-mbert)
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- [Jake LeBoeuf](https://jklb.wf)
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- [Han Lee](https://github.com/hahnlee)
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package/dist/cjs/client.js
CHANGED
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@@ -1479,6 +1479,34 @@ class BaseAnimation {
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}
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}
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/*
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Progress within given range
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Given a lower limit and an upper limit, we return the progress
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(expressed as a number 0-1) represented by the given value, and
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limit that progress to within 0-1.
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@param [number]: Lower limit
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@param [number]: Upper limit
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@param [number]: Value to find progress within given range
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@return [number]: Progress of value within range as expressed 0-1
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*/
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const progress = (from, to, value) => {
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const toFromDifference = to - from;
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return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;
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};
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const generateLinearEasing = (easing, duration, // as milliseconds
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1500
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resolution = 10 // as milliseconds
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) => {
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let points = "";
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const numPoints = Math.max(Math.round(duration / resolution), 2);
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for (let i = 0; i < numPoints; i++) {
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points += easing(progress(0, numPoints - 1, i)) + ", ";
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}
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return `linear(${points.substring(0, points.length - 2)})`;
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};
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/*
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Convert velocity into velocity per second
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return velocityPerSecond(current - resolveValue(prevT), t - prevT);
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}
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const springDefaults = {
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// Default spring physics
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stiffness: 100,
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damping: 10,
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mass: 1.0,
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velocity: 0.0,
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// Default duration/bounce-based options
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duration: 800, // in ms
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bounce: 0.3,
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visualDuration: 0.3, // in seconds
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// Rest thresholds
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restSpeed: {
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granular: 0.01,
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default: 2,
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},
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restDelta: {
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granular: 0.005,
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default: 0.5,
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},
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// Limits
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minDuration: 0.01, // in seconds
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maxDuration: 10.0, // in seconds
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minDamping: 0.05,
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maxDamping: 1,
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};
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const safeMin = 0.001;
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const maxDuration$1 = 10.0;
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const minDamping = 0.05;
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const maxDamping = 1;
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function findSpring({ duration = 800, bounce = 0.25, velocity = 0, mass = 1, }) {
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function findSpring({ duration = springDefaults.duration, bounce = springDefaults.bounce, velocity = springDefaults.velocity, mass = springDefaults.mass, }) {
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let envelope;
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let derivative;
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warning(duration <= secondsToMilliseconds(maxDuration
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warning(duration <= secondsToMilliseconds(springDefaults.maxDuration), "Spring duration must be 10 seconds or less");
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let dampingRatio = 1 - bounce;
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/**
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* Restrict dampingRatio and duration to within acceptable ranges.
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*/
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dampingRatio = clamp(minDamping, maxDamping, dampingRatio);
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duration = clamp(minDuration, maxDuration
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dampingRatio = clamp(springDefaults.minDamping, springDefaults.maxDamping, dampingRatio);
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duration = clamp(springDefaults.minDuration, springDefaults.maxDuration, millisecondsToSeconds(duration));
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if (dampingRatio < 1) {
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/**
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* Underdamped spring
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duration = secondsToMilliseconds(duration);
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if (isNaN(undampedFreq)) {
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return {
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stiffness:
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damping:
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stiffness: springDefaults.stiffness,
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damping: springDefaults.damping,
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duration,
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};
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}
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}
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/**
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* to prevent infinite loops
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*/
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const maxGeneratorDuration = 20000;
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function calcGeneratorDuration(generator) {
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const timeStep = 50;
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let state = generator.next(duration);
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while (!state.done && duration < maxGeneratorDuration) {
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duration += timeStep;
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state = generator.next(duration);
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}
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return duration >= maxGeneratorDuration ? Infinity : duration;
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}
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const durationKeys = ["duration", "bounce"];
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const physicsKeys = ["stiffness", "damping", "mass"];
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function isSpringType(options, keys) {
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function getSpringOptions(options) {
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let springOptions = {
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velocity:
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stiffness:
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damping:
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mass:
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velocity: springDefaults.velocity,
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stiffness: springDefaults.stiffness,
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damping: springDefaults.damping,
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mass: springDefaults.mass,
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isResolvedFromDuration: false,
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...options,
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};
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// stiffness/damping/mass overrides duration/bounce
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if (!isSpringType(options, physicsKeys) &&
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isSpringType(options, durationKeys)) {
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if (options.visualDuration) {
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const visualDuration = options.visualDuration;
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const root = (2 * Math.PI) / (visualDuration * 1.2);
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const stiffness = root * root;
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const damping = 2 * clamp(0.05, 1, 1 - options.bounce) * Math.sqrt(stiffness);
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springOptions = {
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...springOptions,
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mass: springDefaults.mass,
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stiffness,
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damping,
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};
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}
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else {
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const derived = findSpring(options);
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springOptions = {
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...springOptions,
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...derived,
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mass: springDefaults.mass,
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};
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springOptions.isResolvedFromDuration = true;
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}
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}
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return springOptions;
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}
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function spring(
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const
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function spring(optionsOrVisualDuration = springDefaults.visualDuration, bounce = springDefaults.bounce) {
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const options = typeof optionsOrVisualDuration !== "object"
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? {
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visualDuration: optionsOrVisualDuration,
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keyframes: [0, 1],
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bounce,
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}
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: optionsOrVisualDuration;
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let { restSpeed, restDelta } = options;
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const origin = options.keyframes[0];
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const target = options.keyframes[options.keyframes.length - 1];
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/**
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* This is the Iterator-spec return value. We ensure it's mutable rather than using a generator
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* to reduce GC during animation.
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* ratio between feeling good and finishing as soon as changes are imperceptible.
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const isGranularScale = Math.abs(initialDelta) < 5;
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restSpeed || (restSpeed = isGranularScale
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restSpeed || (restSpeed = isGranularScale
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? springDefaults.restSpeed.granular
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: springDefaults.restSpeed.default);
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restDelta || (restDelta = isGranularScale
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? springDefaults.restDelta.granular
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: springDefaults.restDelta.default);
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let resolveSpring;
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if (dampingRatio < 1) {
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const angularFreq = calcAngularFreq(undampedAngularFreq, dampingRatio);
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dampedAngularFreq);
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}
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const generator = {
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calculatedDuration: isResolvedFromDuration ? duration || null : null,
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next: (t) => {
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const current = resolveSpring(t);
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state.value = state.done ? target : current;
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return state;
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},
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toString: () => {
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const calculatedDuration = Math.min(calcGeneratorDuration(generator), maxGeneratorDuration);
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const easing = generateLinearEasing((progress) => generator.next(calculatedDuration * progress).value, calculatedDuration, 30);
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return calculatedDuration + "ms " + easing;
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},
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return generator;
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}
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function inertia({ keyframes, velocity = 0.0, power = 0.8, timeConstant = 325, bounceDamping = 10, bounceStiffness = 500, modifyTarget, min, max, restDelta = 0.5, restSpeed, }) {
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@@ -1834,23 +1932,6 @@ const easingDefinitionToFunction = (definition) => {
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const combineFunctions = (a, b) => (v) => b(a(v));
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1933
|
const pipe = (...transformers) => transformers.reduce(combineFunctions);
|
|
1836
1934
|
|
|
1837
|
-
/*
|
|
1838
|
-
Progress within given range
|
|
1839
|
-
|
|
1840
|
-
Given a lower limit and an upper limit, we return the progress
|
|
1841
|
-
(expressed as a number 0-1) represented by the given value, and
|
|
1842
|
-
limit that progress to within 0-1.
|
|
1843
|
-
|
|
1844
|
-
@param [number]: Lower limit
|
|
1845
|
-
@param [number]: Upper limit
|
|
1846
|
-
@param [number]: Value to find progress within given range
|
|
1847
|
-
@return [number]: Progress of value within range as expressed 0-1
|
|
1848
|
-
*/
|
|
1849
|
-
const progress = (from, to, value) => {
|
|
1850
|
-
const toFromDifference = to - from;
|
|
1851
|
-
return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;
|
|
1852
|
-
};
|
|
1853
|
-
|
|
1854
1935
|
/*
|
|
1855
1936
|
Value in range from progress
|
|
1856
1937
|
|
|
@@ -2195,22 +2276,6 @@ function keyframes({ duration = 300, keyframes: keyframeValues, times, ease = "e
|
|
|
2195
2276
|
};
|
|
2196
2277
|
}
|
|
2197
2278
|
|
|
2198
|
-
/**
|
|
2199
|
-
* Implement a practical max duration for keyframe generation
|
|
2200
|
-
* to prevent infinite loops
|
|
2201
|
-
*/
|
|
2202
|
-
const maxGeneratorDuration = 20000;
|
|
2203
|
-
function calcGeneratorDuration(generator) {
|
|
2204
|
-
let duration = 0;
|
|
2205
|
-
const timeStep = 50;
|
|
2206
|
-
let state = generator.next(duration);
|
|
2207
|
-
while (!state.done && duration < maxGeneratorDuration) {
|
|
2208
|
-
duration += timeStep;
|
|
2209
|
-
state = generator.next(duration);
|
|
2210
|
-
}
|
|
2211
|
-
return duration >= maxGeneratorDuration ? Infinity : duration;
|
|
2212
|
-
}
|
|
2213
|
-
|
|
2214
2279
|
const frameloopDriver = (update) => {
|
|
2215
2280
|
const passTimestamp = ({ timestamp }) => update(timestamp);
|
|
2216
2281
|
return {
|
|
@@ -2608,18 +2673,6 @@ const acceleratedValues = new Set([
|
|
|
2608
2673
|
// "background-color"
|
|
2609
2674
|
]);
|
|
2610
2675
|
|
|
2611
|
-
// Create a linear easing point for every 10 ms
|
|
2612
|
-
const resolution = 10;
|
|
2613
|
-
const generateLinearEasing = (easing, duration // as milliseconds
|
|
2614
|
-
) => {
|
|
2615
|
-
let points = "";
|
|
2616
|
-
const numPoints = Math.max(Math.round(duration / resolution), 2);
|
|
2617
|
-
for (let i = 0; i < numPoints; i++) {
|
|
2618
|
-
points += easing(progress(0, numPoints - 1, i)) + ", ";
|
|
2619
|
-
}
|
|
2620
|
-
return `linear(${points.substring(0, points.length - 2)})`;
|
|
2621
|
-
};
|
|
2622
|
-
|
|
2623
2676
|
function memo(callback) {
|
|
2624
2677
|
let result;
|
|
2625
2678
|
return () => {
|
|
@@ -3295,7 +3348,7 @@ class MotionValue {
|
|
|
3295
3348
|
* This will be replaced by the build step with the latest version number.
|
|
3296
3349
|
* When MotionValues are provided to motion components, warn if versions are mixed.
|
|
3297
3350
|
*/
|
|
3298
|
-
this.version = "11.
|
|
3351
|
+
this.version = "11.12.0";
|
|
3299
3352
|
/**
|
|
3300
3353
|
* Tracks whether this value can output a velocity. Currently this is only true
|
|
3301
3354
|
* if the value is numerical, but we might be able to widen the scope here and support
|
|
@@ -5874,7 +5927,7 @@ function updateMotionValuesFromProps(element, next, prev) {
|
|
|
5874
5927
|
* and warn against mismatches.
|
|
5875
5928
|
*/
|
|
5876
5929
|
if (process.env.NODE_ENV === "development") {
|
|
5877
|
-
warnOnce(nextValue.version === "11.
|
|
5930
|
+
warnOnce(nextValue.version === "11.12.0", `Attempting to mix Motion versions ${nextValue.version} with 11.12.0 may not work as expected.`);
|
|
5878
5931
|
}
|
|
5879
5932
|
}
|
|
5880
5933
|
else if (isMotionValue(prevValue)) {
|
package/dist/cjs/dom-mini.js
CHANGED
|
@@ -163,9 +163,8 @@ const progress = (from, to, value) => {
|
|
|
163
163
|
return toFromDifference === 0 ? 1 : (value - from) / toFromDifference;
|
|
164
164
|
};
|
|
165
165
|
|
|
166
|
-
|
|
167
|
-
|
|
168
|
-
const generateLinearEasing = (easing, duration // as milliseconds
|
|
166
|
+
const generateLinearEasing = (easing, duration, // as milliseconds
|
|
167
|
+
resolution = 10 // as milliseconds
|
|
169
168
|
) => {
|
|
170
169
|
let points = "";
|
|
171
170
|
const numPoints = Math.max(Math.round(duration / resolution), 2);
|
|
@@ -403,6 +402,7 @@ class NativeAnimation {
|
|
|
403
402
|
valueKeyframes = [valueKeyframes];
|
|
404
403
|
}
|
|
405
404
|
hydrateKeyframes(valueName, valueKeyframes, readInitialKeyframe);
|
|
405
|
+
// TODO: Replace this with toString()?
|
|
406
406
|
if (isGenerator(options.type)) {
|
|
407
407
|
const generatorOptions = createGeneratorEasing(options, 100, options.type);
|
|
408
408
|
options.ease = supportsLinearEasing()
|
|
@@ -541,7 +541,7 @@ function animateElements(elementOrSelector, keyframes, options, scope) {
|
|
|
541
541
|
for (const valueName in keyframes) {
|
|
542
542
|
const valueKeyframes = keyframes[valueName];
|
|
543
543
|
const valueOptions = {
|
|
544
|
-
...getValueTransition(
|
|
544
|
+
...getValueTransition(elementTransition, valueName),
|
|
545
545
|
};
|
|
546
546
|
valueOptions.duration = valueOptions.duration
|
|
547
547
|
? secondsToMilliseconds(valueOptions.duration)
|