framefields 2.5.5 → 2.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +11 -0
- package/dist/audio/index.mjs +10 -10
- package/dist/{audio-C9euVW4K.mjs → audio-QBA2VogL.mjs} +3 -3
- package/dist/{audio-C9euVW4K.mjs.map → audio-QBA2VogL.mjs.map} +1 -1
- package/dist/cli.mjs +866 -16
- package/dist/cli.mjs.map +1 -1
- package/dist/components/index.d.mts +2 -2
- package/dist/components/index.mjs +43 -43
- package/dist/{dist-BuirkW-f.mjs → dist-CDwWQYg3.mjs} +2 -2
- package/dist/dist-CDwWQYg3.mjs.map +1 -0
- package/dist/{dist-DBdxM6xv.mjs → dist-nHCqVk-e.mjs} +3 -3
- package/dist/dist-nHCqVk-e.mjs.map +1 -0
- package/dist/effects/index.mjs +34 -34
- package/dist/{effects-B263lgUi.mjs → effects-C-6I4iYW.mjs} +2 -2
- package/dist/{effects-B263lgUi.mjs.map → effects-C-6I4iYW.mjs.map} +1 -1
- package/dist/fonts/index.d.mts +1 -1
- package/dist/fonts/index.mjs +2 -2
- package/dist/{fonts-DNx6ps2p.mjs → fonts-BieW3VWV.mjs} +7 -3
- package/dist/fonts-BieW3VWV.mjs.map +1 -0
- package/dist/{gpu-BRBIoxMC.mjs → gpu-Bb4WmYYH.mjs} +2 -2
- package/dist/{gpu-BRBIoxMC.mjs.map → gpu-Bb4WmYYH.mjs.map} +1 -1
- package/dist/index-D-Gnyffj.d.mts.map +1 -1
- package/dist/{index-N1tMc5Z9.d.mts → index-E1IrPAm4.d.mts} +629 -203
- package/dist/index-E1IrPAm4.d.mts.map +1 -0
- package/dist/{index-CalU-mpZ.d.mts → index-j5LGVVbm.d.mts} +3 -1
- package/dist/index-j5LGVVbm.d.mts.map +1 -0
- package/dist/index.d.mts +3 -3
- package/dist/index.mjs +50 -50
- package/dist/preview/index.mjs +10 -10
- package/dist/{preview-ChR8Z8Fm.mjs → preview-D6jS38Di.mjs} +2 -2
- package/dist/{preview-ChR8Z8Fm.mjs.map → preview-D6jS38Di.mjs.map} +1 -1
- package/dist/preview-engine/{chunk-ZJLNXN7W.mjs → chunk-AYTP6OGO.mjs} +6 -6
- package/dist/preview-engine/chunk-MLAIEIUF.mjs +1974 -0
- package/dist/preview-engine/chunk-W3I7LKDV.mjs +5 -0
- package/dist/preview-engine/chunk-ZMMNN77R.mjs +3 -0
- package/dist/preview-engine/components.mjs +1 -1
- package/dist/preview-engine/fonts.mjs +1 -1
- package/dist/preview-engine/framefields.mjs +1 -1
- package/dist/preview-engine/player.mjs +1 -1
- package/dist/preview-engine/{renderers-WZEV464O.mjs → renderers-4G3UOPA7.mjs} +1 -1
- package/dist/{program-O2bWX0cs.mjs → program-Bf4yHbHC.mjs} +19 -3
- package/dist/program-Bf4yHbHC.mjs.map +1 -0
- package/dist/registry/annotate.json +1 -1
- package/dist/registry/app-frame.json +1 -1
- package/dist/registry/backdrop.json +3 -3
- package/dist/registry/before-after.json +1 -1
- package/dist/registry/callout.json +1 -1
- package/dist/registry/captions.json +7 -1
- package/dist/registry/card-stack.json +3 -3
- package/dist/registry/chat-thread.json +7 -1
- package/dist/registry/code-block.json +8 -2
- package/dist/registry/confetti.json +1 -1
- package/dist/registry/device-frame.json +2 -1
- package/dist/registry/focus-zoom.json +1 -1
- package/dist/registry/logo-reveal.json +1 -1
- package/dist/registry/lower-third.json +1 -1
- package/dist/registry/meter.json +1 -1
- package/dist/registry/mouse-pointer.json +1 -1
- package/dist/registry/selection.json +3 -3
- package/dist/registry/spotlight.json +1 -1
- package/dist/registry/terminal.json +7 -1
- package/dist/registry/text-reveal.json +2 -1
- package/dist/registry/title-card.json +1 -1
- package/dist/registry/toasts.json +1 -1
- package/dist/registry/touch-point.json +4 -4
- package/dist/registry/waveform.json +3 -3
- package/dist/registry/word-cycle.json +2 -2
- package/dist/renderer/index.mjs +2 -2
- package/dist/renderer-4FQmduPw.mjs +5 -0
- package/dist/{renderer-DW21AyEv.mjs → renderer-4v6XYAiX.mjs} +3 -3
- package/dist/{renderer-DW21AyEv.mjs.map → renderer-4v6XYAiX.mjs.map} +1 -1
- package/dist/{renderer-YFHESw3v.mjs → renderer-79mO0b9Y.mjs} +3 -3
- package/dist/{renderer-YFHESw3v.mjs.map → renderer-79mO0b9Y.mjs.map} +1 -1
- package/dist/{renderer-DtqiWq1m.mjs → renderer-AOZWHGT3.mjs} +3 -3
- package/dist/{renderer-DtqiWq1m.mjs.map → renderer-AOZWHGT3.mjs.map} +1 -1
- package/dist/{renderer-Dw3K8KT9.mjs → renderer-B1Ox12RF.mjs} +2 -2
- package/dist/{renderer-Dw3K8KT9.mjs.map → renderer-B1Ox12RF.mjs.map} +1 -1
- package/dist/{renderer-DkM6Ikdf.mjs → renderer-B6vr-B0t.mjs} +3 -3
- package/dist/{renderer-DkM6Ikdf.mjs.map → renderer-B6vr-B0t.mjs.map} +1 -1
- package/dist/renderer-BBCpRuYU.mjs +5 -0
- package/dist/renderer-BBTo_jLO.mjs +5 -0
- package/dist/{renderer-CpDaUeCN.mjs → renderer-BDCS7k5X.mjs} +3 -3
- package/dist/{renderer-CpDaUeCN.mjs.map → renderer-BDCS7k5X.mjs.map} +1 -1
- package/dist/{renderer-DO1TeUqV.mjs → renderer-BFdgbqgW.mjs} +3 -3
- package/dist/{renderer-DO1TeUqV.mjs.map → renderer-BFdgbqgW.mjs.map} +1 -1
- package/dist/{renderer-CEAmByVW.mjs → renderer-BHgYRSu8.mjs} +2 -2
- package/dist/{renderer-CEAmByVW.mjs.map → renderer-BHgYRSu8.mjs.map} +1 -1
- package/dist/{renderer-CA_CwisV.mjs → renderer-BKssznKn.mjs} +2 -2
- package/dist/{renderer-CA_CwisV.mjs.map → renderer-BKssznKn.mjs.map} +1 -1
- package/dist/{renderer-DWG6EXGj.mjs → renderer-BL9vkn6m.mjs} +3 -3
- package/dist/{renderer-DWG6EXGj.mjs.map → renderer-BL9vkn6m.mjs.map} +1 -1
- package/dist/renderer-BLg66ZgG.mjs +5 -0
- package/dist/{renderer-RbMM6Njv.mjs → renderer-BQFxoNzi.mjs} +3 -3
- package/dist/{renderer-RbMM6Njv.mjs.map → renderer-BQFxoNzi.mjs.map} +1 -1
- package/dist/{renderer-x1xlZaH_.mjs → renderer-BQdn_qGp.mjs} +3 -3
- package/dist/{renderer-x1xlZaH_.mjs.map → renderer-BQdn_qGp.mjs.map} +1 -1
- package/dist/{renderer-DkOxEQsg.mjs → renderer-BR35Xp9n.mjs} +3 -3
- package/dist/{renderer-DkOxEQsg.mjs.map → renderer-BR35Xp9n.mjs.map} +1 -1
- package/dist/renderer-BScS8AzG.mjs +5 -0
- package/dist/{renderer-C2MaJKfY.mjs → renderer-BTjveb1Y.mjs} +3 -3
- package/dist/{renderer-C2MaJKfY.mjs.map → renderer-BTjveb1Y.mjs.map} +1 -1
- package/dist/renderer-Bb1cS5mJ.mjs +5 -0
- package/dist/{renderer-Dwh0jaor.mjs → renderer-Bbkf5EIi.mjs} +3 -3
- package/dist/{renderer-Dwh0jaor.mjs.map → renderer-Bbkf5EIi.mjs.map} +1 -1
- package/dist/{renderer-DsnV8tpW.mjs → renderer-BmgyvIC3.mjs} +3 -3
- package/dist/{renderer-DsnV8tpW.mjs.map → renderer-BmgyvIC3.mjs.map} +1 -1
- package/dist/{renderer-BfQdc3RM.mjs → renderer-Bpve7M6S.mjs} +69 -69
- package/dist/{renderer-BfQdc3RM.mjs.map → renderer-Bpve7M6S.mjs.map} +1 -1
- package/dist/renderer-Bpwd9zEY.mjs +5 -0
- package/dist/{renderer-C5QYI1Wu.mjs → renderer-BsnhAgrB.mjs} +2 -2
- package/dist/{renderer-C5QYI1Wu.mjs.map → renderer-BsnhAgrB.mjs.map} +1 -1
- package/dist/{renderer-BlU3Sh_0.mjs → renderer-By5xTRqB.mjs} +3 -3
- package/dist/{renderer-BlU3Sh_0.mjs.map → renderer-By5xTRqB.mjs.map} +1 -1
- package/dist/{renderer-D8m3fuRp.mjs → renderer-BzEQXAdl.mjs} +2 -2
- package/dist/{renderer-D8m3fuRp.mjs.map → renderer-BzEQXAdl.mjs.map} +1 -1
- package/dist/renderer-Bzyd9xi5.mjs +5 -0
- package/dist/{renderer-1NoJLLDa.mjs → renderer-C64g87yU.mjs} +3 -3
- package/dist/{renderer-1NoJLLDa.mjs.map → renderer-C64g87yU.mjs.map} +1 -1
- package/dist/{renderer-Daqvhwjp.mjs → renderer-C6Wb1TZT.mjs} +3 -3
- package/dist/{renderer-Daqvhwjp.mjs.map → renderer-C6Wb1TZT.mjs.map} +1 -1
- package/dist/{renderer-BWNQQZ12.mjs → renderer-CHPLHbAs.mjs} +3 -3
- package/dist/{renderer-BWNQQZ12.mjs.map → renderer-CHPLHbAs.mjs.map} +1 -1
- package/dist/{renderer-B5ZdkcMi.mjs → renderer-CJRu7lLH.mjs} +2 -2
- package/dist/{renderer-B5ZdkcMi.mjs.map → renderer-CJRu7lLH.mjs.map} +1 -1
- package/dist/{renderer-Bvizxddu.mjs → renderer-CMWUtfwn.mjs} +2 -2
- package/dist/{renderer-Bvizxddu.mjs.map → renderer-CMWUtfwn.mjs.map} +1 -1
- package/dist/{renderer-C3tdjg8B.mjs → renderer-CRkgyk08.mjs} +3 -3
- package/dist/{renderer-C3tdjg8B.mjs.map → renderer-CRkgyk08.mjs.map} +1 -1
- package/dist/renderer-CXVssx1k.mjs +5 -0
- package/dist/{renderer-DcApNxER.mjs → renderer-CY0BT6ok.mjs} +2 -2
- package/dist/{renderer-DcApNxER.mjs.map → renderer-CY0BT6ok.mjs.map} +1 -1
- package/dist/renderer-CYFiGLls.mjs +5 -0
- package/dist/{renderer-PhjHSS97.mjs → renderer-CYLP8sD6.mjs} +2 -2
- package/dist/{renderer-PhjHSS97.mjs.map → renderer-CYLP8sD6.mjs.map} +1 -1
- package/dist/{renderer-C6n8y6Pw.mjs → renderer-CY_1u6zi.mjs} +3 -3
- package/dist/{renderer-C6n8y6Pw.mjs.map → renderer-CY_1u6zi.mjs.map} +1 -1
- package/dist/renderer-C__BvvtP.mjs +5 -0
- package/dist/renderer-Ca3YZsoT.mjs +5 -0
- package/dist/{renderer-DADTT3ym.mjs → renderer-CcSBjtRa.mjs} +2 -2
- package/dist/{renderer-CnclEQdA.mjs → renderer-CgdplRri.mjs} +2 -2
- package/dist/{renderer-CnclEQdA.mjs.map → renderer-CgdplRri.mjs.map} +1 -1
- package/dist/{renderer-oR1LvHeO.mjs → renderer-Cn9tU_s5.mjs} +2 -2
- package/dist/{renderer-oR1LvHeO.mjs.map → renderer-Cn9tU_s5.mjs.map} +1 -1
- package/dist/renderer-CnM5iFj9.mjs +5 -0
- package/dist/{renderer-DHdFVpdH.mjs → renderer-Cqp_TUl_.mjs} +2 -2
- package/dist/{renderer-DHdFVpdH.mjs.map → renderer-Cqp_TUl_.mjs.map} +1 -1
- package/dist/{renderer-C8pJFxcL.mjs → renderer-CsOLHKFx.mjs} +2 -2
- package/dist/{renderer-C8pJFxcL.mjs.map → renderer-CsOLHKFx.mjs.map} +1 -1
- package/dist/{renderer-R5Lg65F8.mjs → renderer-D01RT3Ov.mjs} +2 -2
- package/dist/renderer-D1nZrvQx.mjs +5 -0
- package/dist/renderer-D6XjVQME.mjs +5 -0
- package/dist/{renderer-QQDU1b0Z.mjs → renderer-DAONCf_3.mjs} +3 -3
- package/dist/{renderer-QQDU1b0Z.mjs.map → renderer-DAONCf_3.mjs.map} +1 -1
- package/dist/{renderer-DTPmvL1i.mjs → renderer-DAfWLGfy.mjs} +3 -3
- package/dist/{renderer-DTPmvL1i.mjs.map → renderer-DAfWLGfy.mjs.map} +1 -1
- package/dist/{renderer-BvA4sQz5.mjs → renderer-DEeKkljI.mjs} +3 -3
- package/dist/{renderer-BvA4sQz5.mjs.map → renderer-DEeKkljI.mjs.map} +1 -1
- package/dist/{renderer-YBwN9uyj.mjs → renderer-DFYXjAIT.mjs} +5 -5
- package/dist/{renderer-YBwN9uyj.mjs.map → renderer-DFYXjAIT.mjs.map} +1 -1
- package/dist/renderer-DIuMnMF0.mjs +5 -0
- package/dist/{renderer-Dz4muMyE.mjs → renderer-DJHuPNJx.mjs} +2 -2
- package/dist/{renderer-Dz4muMyE.mjs.map → renderer-DJHuPNJx.mjs.map} +1 -1
- package/dist/{renderer-H4-8sBjl.mjs → renderer-DJTXhVNh.mjs} +2 -2
- package/dist/{renderer-H4-8sBjl.mjs.map → renderer-DJTXhVNh.mjs.map} +1 -1
- package/dist/{renderer-BMiZIGkZ.mjs → renderer-DNEFYrQ5.mjs} +2 -2
- package/dist/renderer-DUvvM8EF.mjs +5 -0
- package/dist/renderer-DWogyuMO.mjs +5 -0
- package/dist/renderer-DWsj_LJR.mjs +5 -0
- package/dist/{renderer-DGOY-LBR.mjs → renderer-DYJHFHF4.mjs} +2 -2
- package/dist/{renderer-DGOY-LBR.mjs.map → renderer-DYJHFHF4.mjs.map} +1 -1
- package/dist/{renderer-CVbNiH03.mjs → renderer-DYR4gFEM.mjs} +3 -3
- package/dist/{renderer-CVbNiH03.mjs.map → renderer-DYR4gFEM.mjs.map} +1 -1
- package/dist/renderer-DYun0DJl.mjs +5 -0
- package/dist/renderer-D_6YqD-Z.mjs +5 -0
- package/dist/{renderer-B0IJirDs.mjs → renderer-D_UPFbei.mjs} +3 -3
- package/dist/{renderer-B0IJirDs.mjs.map → renderer-D_UPFbei.mjs.map} +1 -1
- package/dist/renderer-Db9LP86x.mjs +5 -0
- package/dist/{renderer-CFRTJ7cT.mjs → renderer-DgRJG_l-.mjs} +2 -2
- package/dist/{renderer-CFRTJ7cT.mjs.map → renderer-DgRJG_l-.mjs.map} +1 -1
- package/dist/renderer-DhHiC87m.mjs +5 -0
- package/dist/{renderer-BZ5uOfoX.mjs → renderer-DiD3r9tx.mjs} +2 -2
- package/dist/{renderer-BZ5uOfoX.mjs.map → renderer-DiD3r9tx.mjs.map} +1 -1
- package/dist/{renderer-B2no_9zi.mjs → renderer-Dj-y-BtT.mjs} +3 -3
- package/dist/{renderer-B2no_9zi.mjs.map → renderer-Dj-y-BtT.mjs.map} +1 -1
- package/dist/renderer-Dj5jGAkR.mjs +5 -0
- package/dist/{renderer-Bs6BaMLf.mjs → renderer-DlA7kzIs.mjs} +3 -3
- package/dist/{renderer-Bs6BaMLf.mjs.map → renderer-DlA7kzIs.mjs.map} +1 -1
- package/dist/renderer-DlPUQ7RF.mjs +5 -0
- package/dist/renderer-DpIPdgn8.mjs +5 -0
- package/dist/renderer-Dv0C9CEt.mjs +6 -0
- package/dist/{renderer-CFCR_7bq.mjs → renderer-EwSSuJXj.mjs} +3 -3
- package/dist/{renderer-CFCR_7bq.mjs.map → renderer-EwSSuJXj.mjs.map} +1 -1
- package/dist/renderer-Iw8fDL-p.mjs +5 -0
- package/dist/{renderer-tcS585Iy.mjs → renderer-JJibsJfb.mjs} +2 -2
- package/dist/{renderer-tcS585Iy.mjs.map → renderer-JJibsJfb.mjs.map} +1 -1
- package/dist/{renderer-CTy0bSsl.mjs → renderer-KppAWfmJ.mjs} +3 -3
- package/dist/{renderer-CTy0bSsl.mjs.map → renderer-KppAWfmJ.mjs.map} +1 -1
- package/dist/{renderer-CPSg6eEQ.mjs → renderer-LW8MfGjd.mjs} +2 -2
- package/dist/{renderer-CPSg6eEQ.mjs.map → renderer-LW8MfGjd.mjs.map} +1 -1
- package/dist/{renderer-Cg2xS8h8.mjs → renderer-PMjV8x65.mjs} +2 -2
- package/dist/{renderer-Cg2xS8h8.mjs.map → renderer-PMjV8x65.mjs.map} +1 -1
- package/dist/renderer-SLI69Mju.mjs +5 -0
- package/dist/{renderer-DdkPY4hO.mjs → renderer-UArFa4y9.mjs} +2 -2
- package/dist/{renderer-DdkPY4hO.mjs.map → renderer-UArFa4y9.mjs.map} +1 -1
- package/dist/{renderer-B7vXnBUo.mjs → renderer-VwKmjuc6.mjs} +3 -3
- package/dist/{renderer-B7vXnBUo.mjs.map → renderer-VwKmjuc6.mjs.map} +1 -1
- package/dist/renderer-ZVtbb3-P.mjs +5 -0
- package/dist/{renderer-Dk0okoS3.mjs → renderer-bb3puodg.mjs} +2 -2
- package/dist/{renderer-Dk0okoS3.mjs.map → renderer-bb3puodg.mjs.map} +1 -1
- package/dist/{renderer-DVGVcDvB.mjs → renderer-eyvY4Lq4.mjs} +3 -3
- package/dist/{renderer-DVGVcDvB.mjs.map → renderer-eyvY4Lq4.mjs.map} +1 -1
- package/dist/renderer-gHNCu7H5.mjs +5 -0
- package/dist/renderer-gxDNmbtU.mjs +5 -0
- package/dist/renderer-hkK4DNRX.mjs +5 -0
- package/dist/{renderer-CrKYlipx.mjs → renderer-ij448rvt.mjs} +2 -2
- package/dist/{renderer-CrKYlipx.mjs.map → renderer-ij448rvt.mjs.map} +1 -1
- package/dist/{renderer-BrKgtYq4.mjs → renderer-j7aUfyeR.mjs} +3 -3
- package/dist/{renderer-BrKgtYq4.mjs.map → renderer-j7aUfyeR.mjs.map} +1 -1
- package/dist/{renderer-8_d6YNnE.mjs → renderer-kOlfYLtu.mjs} +2 -2
- package/dist/{renderer-8_d6YNnE.mjs.map → renderer-kOlfYLtu.mjs.map} +1 -1
- package/dist/{renderer-D3FJcRA3.mjs → renderer-l1qJE4z-.mjs} +2 -2
- package/dist/{renderer-D3FJcRA3.mjs.map → renderer-l1qJE4z-.mjs.map} +1 -1
- package/dist/{renderer-BKJ8cywK.mjs → renderer-ml2LHmRb.mjs} +2 -2
- package/dist/{renderer-BKJ8cywK.mjs.map → renderer-ml2LHmRb.mjs.map} +1 -1
- package/dist/{renderer-DmTxEeMh.mjs → renderer-mu2mYo5w.mjs} +3 -3
- package/dist/{renderer-DmTxEeMh.mjs.map → renderer-mu2mYo5w.mjs.map} +1 -1
- package/dist/{renderer-Bwxm-kWL.mjs → renderer-ovkctV5a.mjs} +2 -2
- package/dist/renderer-oy6SGDRz.mjs +5 -0
- package/dist/{renderer-CqJou_2L.mjs → renderer-qQmoO5Hk.mjs} +2 -2
- package/dist/{renderer-CqJou_2L.mjs.map → renderer-qQmoO5Hk.mjs.map} +1 -1
- package/dist/renderer-rq7UIcuH.mjs +5 -0
- package/dist/{renderer-BStETpqC.mjs → renderer-rv-AKqCl.mjs} +2 -2
- package/dist/{renderer-BStETpqC.mjs.map → renderer-rv-AKqCl.mjs.map} +1 -1
- package/dist/renderer-xkEJahws.mjs +5 -0
- package/dist/{renderer-BNs31kME.mjs → renderer-yF40Pb-n.mjs} +3 -3
- package/dist/{renderer-BNs31kME.mjs.map → renderer-yF40Pb-n.mjs.map} +1 -1
- package/dist/{renderer-Bag1LFos.mjs → renderer-yFHP9Zj2.mjs} +3 -3
- package/dist/{renderer-Bag1LFos.mjs.map → renderer-yFHP9Zj2.mjs.map} +1 -1
- package/dist/{renderer-CbxfSmYE.mjs → renderer-zOK5DYYn.mjs} +3 -3
- package/dist/{renderer-CbxfSmYE.mjs.map → renderer-zOK5DYYn.mjs.map} +1 -1
- package/dist/{renderers-CP8CFWDs-EZZPEbhW.mjs → renderers-CP8CFWDs-DPLX5EJs.mjs} +2 -2
- package/dist/{renderers-CP8CFWDs-EZZPEbhW.mjs.map → renderers-CP8CFWDs-DPLX5EJs.mjs.map} +1 -1
- package/dist/signals/index.mjs +4 -4
- package/dist/{src-r7Suenhp.mjs → src-BnkrNj2W.mjs} +612 -117
- package/dist/src-BnkrNj2W.mjs.map +1 -0
- package/package.json +59 -58
- package/dist/dist-BuirkW-f.mjs.map +0 -1
- package/dist/dist-DBdxM6xv.mjs.map +0 -1
- package/dist/fonts-DNx6ps2p.mjs.map +0 -1
- package/dist/index-CalU-mpZ.d.mts.map +0 -1
- package/dist/index-N1tMc5Z9.d.mts.map +0 -1
- package/dist/preview-engine/chunk-2TCJSHFA.mjs +0 -1974
- package/dist/preview-engine/chunk-Q7XC3FI7.mjs +0 -3
- package/dist/preview-engine/chunk-ZZAZF6VC.mjs +0 -5
- package/dist/program-O2bWX0cs.mjs.map +0 -1
- package/dist/renderer-0441BN0U.mjs +0 -5
- package/dist/renderer-3qDgFc-W.mjs +0 -5
- package/dist/renderer-6AIqTN5Z.mjs +0 -5
- package/dist/renderer-B7MZ5R7u.mjs +0 -5
- package/dist/renderer-BE2rIA4B.mjs +0 -5
- package/dist/renderer-BIQ81ln4.mjs +0 -5
- package/dist/renderer-BKm3_Ob3.mjs +0 -5
- package/dist/renderer-BNdT1Wwf.mjs +0 -5
- package/dist/renderer-BQycs1q_.mjs +0 -5
- package/dist/renderer-Bj7MxXfk.mjs +0 -5
- package/dist/renderer-BjRAGYYC.mjs +0 -5
- package/dist/renderer-BqE2BQ_X.mjs +0 -5
- package/dist/renderer-Bz5BMkOE.mjs +0 -5
- package/dist/renderer-CDOSfB9H.mjs +0 -5
- package/dist/renderer-CT26yQT-.mjs +0 -5
- package/dist/renderer-CZeAbz48.mjs +0 -5
- package/dist/renderer-D50b7kip.mjs +0 -5
- package/dist/renderer-D5LmrO96.mjs +0 -5
- package/dist/renderer-DCvqZ5o_.mjs +0 -5
- package/dist/renderer-DJGJeGEn.mjs +0 -5
- package/dist/renderer-DONvNNXi.mjs +0 -5
- package/dist/renderer-DPaSo--Y.mjs +0 -6
- package/dist/renderer-DfYYokhr.mjs +0 -5
- package/dist/renderer-DlIJhdEM.mjs +0 -5
- package/dist/renderer-DqD3nMtv.mjs +0 -5
- package/dist/renderer-DrIl-uGt.mjs +0 -5
- package/dist/renderer-DyCB3Q1d.mjs +0 -5
- package/dist/renderer-DyJ-iSv6.mjs +0 -5
- package/dist/renderer-Dzs0jV0G.mjs +0 -5
- package/dist/renderer-HIKXw5-Y.mjs +0 -5
- package/dist/renderer-Jgt2g8Wp.mjs +0 -5
- package/dist/renderer-KnZWmT-M.mjs +0 -5
- package/dist/renderer-OMSXddG9.mjs +0 -5
- package/dist/renderer-P78xh6OV.mjs +0 -5
- package/dist/renderer-gaFP1Kak.mjs +0 -5
- package/dist/renderer-lQ8gH7Zd.mjs +0 -5
- package/dist/src-r7Suenhp.mjs.map +0 -1
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-
|
|
1
|
+
{"version":3,"file":"renderer-JJibsJfb.mjs","names":[],"sources":["../../../nodes/node-liquify/dist/renderers-C4bNr5l9.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, STRAIGHT_ALPHA_BLEND, beginTargetPass, createFullscreenPipeline, drawChildToTexture, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst MAX_OPERATIONS = 1024;\nconst LIQUIFY_SHADER = `\nstruct LiquifyOpData {\n\topType : f32, // 0=Push, 1=Pull, 2=Bloat, 3=Pucker, 4=TwirlCW, 5=TwirlCCW\n\tx : f32,\n\ty : f32,\n\tradius : f32,\n\tstrength : f32,\n\tdx : f32,\n\tdy : f32,\n\t_pad : f32,\n};\n\nstruct LiquifyUniforms {\n\topCount : f32,\n\taspectRatio : f32,\n\topacity : f32,\n\t_pad0 : f32,\n\tops : array<LiquifyOpData, 1024>,\n};\n\n@group(0) @binding(0) var<uniform> u : LiquifyUniforms;\n@group(1) @binding(0) var tex : texture_2d<f32>;\n@group(1) @binding(1) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\nconst PI = 3.141592653589793;\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tvar currentUV = in.uv;\n\tlet count = u32(u.opCount);\n\tlet aspect = u.aspectRatio;\n\n\tfor (var i = 0u; i < count && i < 1024u; i = i + 1u) {\n\t\tlet op = u.ops[i];\n\t\tlet center = vec2<f32>(op.x, op.y);\n\t\tlet delta = currentUV - center;\n\t\tlet deltaAspect = vec2<f32>(delta.x * aspect, delta.y);\n\t\tlet dist = length(deltaAspect);\n\n\t\tif (dist < op.radius && op.radius > 0.0001) {\n\t\t\tlet t = dist / op.radius;\n\t\t\tlet falloff = (1.0 - t * t) * (1.0 - t * t);\n\t\t\tlet s = op.strength;\n\n\t\t\tif (op.opType < 0.5) {\n\t\t\t\t// 0 = Push\n\t\t\t\tlet shift = vec2<f32>(op.dx, op.dy) * s * falloff;\n\t\t\t\tcurrentUV = currentUV - shift;\n\t\t\t} else if (op.opType < 1.5) {\n\t\t\t\t// 1 = Pull\n\t\t\t\tlet shift = vec2<f32>(op.dx, op.dy) * s * falloff;\n\t\t\t\tcurrentUV = currentUV + shift;\n\t\t\t} else if (op.opType < 2.5) {\n\t\t\t\t// 2 = Bloat\n\t\t\t\tlet factor = 1.0 - s * falloff * 0.45;\n\t\t\t\tcurrentUV = center + delta * factor;\n\t\t\t} else if (op.opType < 3.5) {\n\t\t\t\t// 3 = Pucker\n\t\t\t\tlet factor = 1.0 + s * falloff * 0.45;\n\t\t\t\tcurrentUV = center + delta * factor;\n\t\t\t} else if (op.opType < 4.5) {\n\t\t\t\t// 4 = TwirlCW\n\t\t\t\tlet angle = -s * PI * falloff;\n\t\t\t\tlet cosA = cos(angle);\n\t\t\t\tlet sinA = sin(angle);\n\t\t\t\tlet rotated = vec2<f32>(delta.x * cosA - delta.y * sinA, delta.x * sinA + delta.y * cosA);\n\t\t\t\tcurrentUV = center + rotated;\n\t\t\t} else {\n\t\t\t\t// 5 = TwirlCCW\n\t\t\t\tlet angle = s * PI * falloff;\n\t\t\t\tlet cosA = cos(angle);\n\t\t\t\tlet sinA = sin(angle);\n\t\t\t\tlet rotated = vec2<f32>(delta.x * cosA - delta.y * sinA, delta.x * sinA + delta.y * cosA);\n\t\t\t\tcurrentUV = center + rotated;\n\t\t\t}\n\t\t}\n\t}\n\n\tlet clampedUV = clamp(currentUV, vec2<f32>(0.0), vec2<f32>(1.0));\n\tlet sampledColor = textureSampleLevel(tex, samp, clampedUV, 0.0);\n\treturn sampledColor;\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getLiquifyResources(device, format) {\n\tlet layouts = deviceResourceCache.get(device);\n\tif (!layouts) {\n\t\tlayouts = {\n\t\t\tuniformLayout: fragmentBindGroupLayout(device, [\"uniform\"], \"LiquifyUniformLayout\"),\n\t\t\tsingleTextureLayout: fragmentBindGroupLayout(device, [\"texture\", \"sampler\"], \"LiquifyTextureLayout\"),\n\t\t\tpipelineCache: /* @__PURE__ */ new Map()\n\t\t};\n\t\tdeviceResourceCache.set(device, layouts);\n\t}\n\tconst cacheKey = format;\n\tlet pipeline = layouts.pipelineCache.get(cacheKey);\n\tif (!pipeline) {\n\t\tconst module = device.createShaderModule({\n\t\t\tlabel: \"liquify.wgsl\",\n\t\t\tcode: LIQUIFY_SHADER\n\t\t});\n\t\tpipeline = createFullscreenPipeline(device, {\n\t\t\tlabel: `LiquifyPipeline_${format}`,\n\t\t\tmodule,\n\t\t\tlayouts: [layouts.uniformLayout, layouts.singleTextureLayout],\n\t\t\tformat,\n\t\t\tblend: STRAIGHT_ALPHA_BLEND\n\t\t});\n\t\tlayouts.pipelineCache.set(cacheKey, pipeline);\n\t}\n\treturn {\n\t\tliquifyPipeline: pipeline,\n\t\tuniformLayout: layouts.uniformLayout,\n\t\tsingleTextureLayout: layouts.singleTextureLayout\n\t};\n}\nconst TYPE_ENUM_MAP = {\n\tPush: 0,\n\tPull: 1,\n\tBloat: 2,\n\tPucker: 3,\n\tTwirlCW: 4,\n\tTwirlCCW: 5\n};\nconst LiquifyWebGPURenderer = async (args) => {\n\tconst { ctx, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Liquify\" || !op) return;\n\tconst childMedia = props.virtualMedia.children?.[0];\n\tif (!childMedia) return;\n\tpass.end();\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst aspectRatio = height > 0 ? width / height : 1;\n\tconst { texture: childTexture } = await drawChildToTexture(args, childMedia, { props: {\n\t\t...props,\n\t\tvirtualMedia: childMedia,\n\t\tcontainerWidth: width,\n\t\tcontainerHeight: height\n\t} });\n\tconst operations = op.operations || [];\n\tconst opCount = Math.min(operations.length, MAX_OPERATIONS);\n\tconst uniformData = new Float32Array(4 + MAX_OPERATIONS * 8);\n\tuniformData[0] = opCount;\n\tuniformData[1] = aspectRatio;\n\tuniformData[2] = 1;\n\tuniformData[3] = 0;\n\tfor (let i = 0; i < opCount; i++) {\n\t\tconst item = operations[i];\n\t\tif (!item) continue;\n\t\tconst offset = 4 + i * 8;\n\t\tuniformData[offset + 0] = TYPE_ENUM_MAP[item.type] ?? 2;\n\t\tuniformData[offset + 1] = item.x;\n\t\tuniformData[offset + 2] = item.y;\n\t\tuniformData[offset + 3] = item.radius ?? .15;\n\t\tuniformData[offset + 4] = item.strength ?? .5;\n\t\tuniformData[offset + 5] = item.dx ?? 0;\n\t\tuniformData[offset + 6] = item.dy ?? 0;\n\t\tuniformData[offset + 7] = 0;\n\t}\n\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(uniformData);\n\tconst resources = getLiquifyResources(ctx.device, ctx.renderer.format);\n\tconst uniformBindGroup = ctx.device.createBindGroup({\n\t\tlayout: resources.uniformLayout,\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer: uniformBuffer }\n\t\t}]\n\t});\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst textureBindGroup = ctx.renderer.bindGroupCache.getBindGroup(ctx.device, resources.singleTextureLayout, childTexture, sampler);\n\tconst outPass = beginTargetPass(args);\n\toutPass.setPipeline(resources.liquifyPipeline);\n\toutPass.setBindGroup(0, uniformBindGroup);\n\toutPass.setBindGroup(1, textureBindGroup);\n\toutPass.draw(4, 1, 0, 0);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: LiquifyWebGPURenderer });\n\n//#endregion\nexport { LiquifyWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-C4bNr5l9.mjs.map"],"mappings":";;;;AAIA,MAAM,iBAAiB;AACvB,MAAM,iBAAiB;;;;;;;;;;;;;;;;;;;;;;;EAuBrB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA4DvB,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,oBAAoB,QAAQ,QAAQ;CAC5C,IAAI,UAAU,oBAAoB,IAAI,OAAO;AAC7C,KAAI,CAAC,SAAS;AACb,YAAU;GACT,eAAe,wBAAwB,QAAQ,CAAC,UAAU,EAAE,uBAAuB;GACnF,qBAAqB,wBAAwB,QAAQ,CAAC,WAAW,UAAU,EAAE,uBAAuB;GACpG,+BAA+B,IAAI,KAAK;GACxC;AACD,sBAAoB,IAAI,QAAQ,QAAQ;;CAEzC,MAAM,WAAW;CACjB,IAAI,WAAW,QAAQ,cAAc,IAAI,SAAS;AAClD,KAAI,CAAC,UAAU;EACd,MAAM,SAAS,OAAO,mBAAmB;GACxC,OAAO;GACP,MAAM;GACN,CAAC;AACF,aAAW,yBAAyB,QAAQ;GAC3C,OAAO,mBAAmB;GAC1B;GACA,SAAS,CAAC,QAAQ,eAAe,QAAQ,oBAAoB;GAC7D;GACA,OAAO;GACP,CAAC;AACF,UAAQ,cAAc,IAAI,UAAU,SAAS;;AAE9C,QAAO;EACN,iBAAiB;EACjB,eAAe,QAAQ;EACvB,qBAAqB,QAAQ;EAC7B;;AAEF,MAAM,gBAAgB;CACrB,MAAM;CACN,MAAM;CACN,OAAO;CACP,QAAQ;CACR,SAAS;CACT,UAAU;CACV;AACD,MAAM,wBAAwB,OAAO,SAAS;CAC7C,MAAM,EAAE,KAAK,MAAM,aAAa,cAAc,UAAU;CACxD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,aAAa,CAAC,GAAI;CACjC,MAAM,aAAa,MAAM,aAAa,WAAW;AACjD,KAAI,CAAC,WAAY;AACjB,MAAK,KAAK;CACV,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,cAAc,SAAS,IAAI,QAAQ,SAAS;CAClD,MAAM,EAAE,SAAS,iBAAiB,MAAM,mBAAmB,MAAM,YAAY,EAAE,OAAO;EACrF,GAAG;EACH,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,EAAE,CAAC;CACJ,MAAM,aAAa,GAAG,cAAc,EAAE;CACtC,MAAM,UAAU,KAAK,IAAI,WAAW,QAAQ,eAAe;CAC3D,MAAM,cAAc,IAAI,aAAa,IAAI,iBAAiB,EAAE;AAC5D,aAAY,KAAK;AACjB,aAAY,KAAK;AACjB,aAAY,KAAK;AACjB,aAAY,KAAK;AACjB,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK;EACjC,MAAM,OAAO,WAAW;AACxB,MAAI,CAAC,KAAM;EACX,MAAM,SAAS,IAAI,IAAI;AACvB,cAAY,SAAS,KAAK,cAAc,KAAK,SAAS;AACtD,cAAY,SAAS,KAAK,KAAK;AAC/B,cAAY,SAAS,KAAK,KAAK;AAC/B,cAAY,SAAS,KAAK,KAAK,UAAU;AACzC,cAAY,SAAS,KAAK,KAAK,YAAY;AAC3C,cAAY,SAAS,KAAK,KAAK,MAAM;AACrC,cAAY,SAAS,KAAK,KAAK,MAAM;AACrC,cAAY,SAAS,KAAK;;CAE3B,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,YAAY;CAClE,MAAM,YAAY,oBAAoB,IAAI,QAAQ,IAAI,SAAS,OAAO;CACtE,MAAM,mBAAmB,IAAI,OAAO,gBAAgB;EACnD,QAAQ,UAAU;EAClB,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ,eAAe;GACnC,CAAC;EACF,CAAC;CACF,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,mBAAmB,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,UAAU,qBAAqB,cAAc,QAAQ;CACnI,MAAM,UAAU,gBAAgB,KAAK;AACrC,SAAQ,YAAY,UAAU,gBAAgB;AAC9C,SAAQ,aAAa,GAAG,iBAAiB;AACzC,SAAQ,aAAa,GAAG,iBAAiB;AACzC,SAAQ,KAAK,GAAG,GAAG,GAAG,EAAE;;AAKzB,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,uBAAuB,CAAC"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import "./chunk-D7gtBK74.mjs";
|
|
2
2
|
import { n as defineRenderer } from "./renderer-BgmO1Dzw.mjs";
|
|
3
|
-
import "./dist-
|
|
4
|
-
import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-
|
|
3
|
+
import "./dist-CDwWQYg3.mjs";
|
|
4
|
+
import { c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL, u as perDevice } from "./gpu-Bb4WmYYH.mjs";
|
|
5
5
|
|
|
6
6
|
//#region ../../nodes/node-trails/dist/renderers-C37o-6Mg.mjs
|
|
7
7
|
const HISTORY_FORMAT = "rgba16float";
|
|
@@ -212,4 +212,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: TrailsWebGPURenderer })
|
|
|
212
212
|
|
|
213
213
|
//#endregion
|
|
214
214
|
export { TrailsWebGPURenderer, renderers_default as default };
|
|
215
|
-
//# sourceMappingURL=renderer-
|
|
215
|
+
//# sourceMappingURL=renderer-KppAWfmJ.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-CTy0bSsl.mjs","names":[],"sources":["../../../nodes/node-trails/dist/renderers-C37o-6Mg.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst HISTORY_FORMAT = \"rgba16float\";\nconst TRAILS_WGSL = `\nstruct U { a : vec4<f32>, b : vec4<f32> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var historyTex : texture_2d<f32>;\n@group(0) @binding(2) var currentTex : texture_2d<f32>;\n@group(0) @binding(3) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n// Hue rotation in YIQ: linear, so it works on premultiplied color.\nfn hueRotate(c : vec3<f32>, angle : f32) -> vec3<f32> {\n\tlet yiq = mat3x3<f32>(0.299, 0.596, 0.211, 0.587, -0.274, -0.523, 0.114, -0.322, 0.312) * c;\n\tlet cs = cos(angle);\n\tlet sn = sin(angle);\n\tlet rot = vec3<f32>(yiq.x, yiq.y * cs - yiq.z * sn, yiq.y * sn + yiq.z * cs);\n\treturn mat3x3<f32>(1.0, 1.0, 1.0, 0.956, -0.272, -1.106, 0.621, -0.647, 1.703) * rot;\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet decay = u.a.x;\n\tlet mode = u.a.y;\n\tlet zoom = max(u.a.z, 1e-3);\n\tlet angle = u.a.w;\n\tlet offset = u.b.xy;\n\tlet hue = u.b.z;\n\tlet fresh = u.b.w;\n\tlet cur = textureSampleLevel(currentTex, samp, in.uv, 0.0);\n\tif (fresh > 0.5) { return cur; }\n\tlet c = in.uv - 0.5;\n\tlet cs = cos(-angle);\n\tlet sn = sin(-angle);\n\tlet src = vec2<f32>(c.x * cs - c.y * sn, c.x * sn + c.y * cs) / zoom + 0.5 - offset;\n\tvar hist = vec4<f32>(0.0);\n\tif (all(src >= vec2<f32>(0.0)) && all(src <= vec2<f32>(1.0))) {\n\t\thist = textureSampleLevel(historyTex, samp, src, 0.0);\n\t}\n\tif (hue != 0.0) { hist = vec4<f32>(max(hueRotate(hist.rgb, hue), vec3<f32>(0.0)), hist.a); }\n\thist *= decay;\n\tif (mode < 0.5) { return cur + hist * (1.0 - cur.a); }\n\tif (mode < 1.5) { return vec4<f32>(cur.rgb + hist.rgb, min(cur.a + hist.a, 1.0)); }\n\tif (mode < 2.5) { return max(cur, hist); }\n\t// blend: a running average, so opaque footage shows its own echoes.\n\treturn mix(cur, hist / max(decay, 1e-4), decay);\n}\n`;\nconst resources = perDevice((device) => {\n\tconst layout = fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], \"trails_layout\");\n\tconst module = device.createShaderModule({\n\t\tcode: TRAILS_WGSL,\n\t\tlabel: \"trails.wgsl\"\n\t});\n\treturn {\n\t\tlayout,\n\t\tpipeline: device.createRenderPipeline({\n\t\t\tlabel: \"trails\",\n\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [layout] }),\n\t\t\tvertex: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format: HISTORY_FORMAT }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t}),\n\t\tsampler: device.createSampler({\n\t\t\tmagFilter: \"linear\",\n\t\t\tminFilter: \"linear\"\n\t\t})\n\t};\n});\nfunction historyFor(effect, device, width, height) {\n\tconst h = effect.feedbackHistory;\n\tif (h && h.device === device && h.width === width && h.height === height) return h;\n\th?.front.destroy();\n\th?.back.destroy();\n\tconst make = (label) => device.createTexture({\n\t\tlabel,\n\t\tsize: [width, height],\n\t\tformat: HISTORY_FORMAT,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST\n\t});\n\tconst next = {\n\t\tdevice,\n\t\twidth,\n\t\theight,\n\t\tfront: make(\"trails_front\"),\n\t\tback: make(\"trails_back\"),\n\t\tframe: -1\n\t};\n\teffect.feedbackHistory = next;\n\treturn next;\n}\nasync function childAt(args, frame, compositionStart, h) {\n\tconst child = args.props.virtualMedia?.children?.[0];\n\tif (!child) return null;\n\treturn drawChildToTexture(args, child, {\n\t\texclude: [h.front, h.back],\n\t\tprops: {\n\t\t\t...args.props,\n\t\t\tvirtualMedia: child,\n\t\t\tframe,\n\t\t\tcompositionFrame: compositionStart + frame\n\t\t}\n\t});\n}\nfunction swap(h) {\n\tconst t = h.front;\n\th.front = h.back;\n\th.back = t;\n}\nasync function stepTrails(args, h, v, frame, compositionStart, fresh) {\n\tconst cur = await childAt(args, frame, compositionStart, h);\n\tif (!cur) return;\n\tconst r = resources(args.ctx.device);\n\tconst uniforms = new Float32Array([\n\t\tv.decay,\n\t\t{\n\t\t\tover: 0,\n\t\t\tadd: 1,\n\t\t\tmax: 2,\n\t\t\tblend: 3\n\t\t}[v.mode] ?? 0,\n\t\tv.zoom,\n\t\tv.rotation * Math.PI / 180,\n\t\tv.offsetX / h.width,\n\t\tv.offsetY / h.height,\n\t\tv.hueShift * Math.PI / 180,\n\t\tfresh ? 1 : 0\n\t]);\n\tdrawFullscreenPass(args.encoder, h.back.createView(), r.pipeline, [args.ctx.device.createBindGroup({\n\t\tlayout: r.layout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: args.ctx.renderer.getTemporaryBuffer(uniforms) }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: h.front.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: cur.view\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: r.sampler\n\t\t\t}\n\t\t]\n\t})]);\n\tswap(h);\n\th.frame = frame;\n}\nfunction num(v, fallback) {\n\treturn typeof v === \"number\" && Number.isFinite(v) ? v : fallback;\n}\nconst TrailsWebGPURenderer = async (args) => {\n\tconst { ctx, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Trails\" || !op.effect?.resolveUniforms) return;\n\tif (!props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst local = Math.max(0, Math.round(props.frame ?? 0));\n\tconst compositionFrame = Math.round(props.compositionFrame ?? local);\n\tconst compositionStart = compositionFrame - local;\n\tconst raw = op.effect.resolveUniforms({\n\t\tframe: compositionFrame,\n\t\tfps,\n\t\ttime: compositionFrame / fps\n\t});\n\tconst h = historyFor(op.effect, ctx.device, targetWidth, targetHeight);\n\t{\n\t\tconst v = {\n\t\t\tdecay: Math.min(1, Math.max(0, num(raw.decay, .9))),\n\t\t\tmode: raw.mode ?? \"blend\",\n\t\t\tzoom: num(raw.zoom, 1),\n\t\t\trotation: num(raw.rotation, 0),\n\t\t\toffsetX: num(raw.offsetX, 0),\n\t\t\toffsetY: num(raw.offsetY, 0),\n\t\t\thueShift: num(raw.hueShift, 0),\n\t\t\twarmup: Math.max(0, Math.round(num(raw.warmup, 60)))\n\t\t};\n\t\tif (h.frame !== local) {\n\t\t\tlet start = local;\n\t\t\tif (h.frame === local - 1) start = local;\n\t\t\telse {\n\t\t\t\tconst needed = v.decay > 0 && v.decay < 1 ? Math.ceil(Math.log(.005) / Math.log(v.decay)) : v.warmup;\n\t\t\t\tstart = Math.max(0, local - Math.min(v.warmup, needed));\n\t\t\t\th.frame = -1;\n\t\t\t}\n\t\t\tfor (let f = start; f <= local; f++) await stepTrails(args, h, v, f, compositionStart, h.frame < 0);\n\t\t}\n\t}\n\tdrawTextureToTarget(args, h.front);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: TrailsWebGPURenderer });\n\n//#endregion\nexport { TrailsWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-C37o-6Mg.mjs.map"],"mappings":";;;;;;AAIA,MAAM,iBAAiB;AACvB,MAAM,cAAc;;;;;;EAMlB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCvB,MAAM,YAAY,WAAW,WAAW;CACvC,MAAM,SAAS,wBAAwB,QAAQ;EAC9C;EACA;EACA;EACA;EACA,EAAE,gBAAgB;CACnB,MAAM,SAAS,OAAO,mBAAmB;EACxC,MAAM;EACN,OAAO;EACP,CAAC;AACF,QAAO;EACN;EACA,UAAU,OAAO,qBAAqB;GACrC,OAAO;GACP,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,OAAO,EAAE,CAAC;GACnE,QAAQ;IACP;IACA,YAAY;IACZ;GACD,UAAU;IACT;IACA,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,gBAAgB,CAAC;IACrC;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;EACF,SAAS,OAAO,cAAc;GAC7B,WAAW;GACX,WAAW;GACX,CAAC;EACF;EACA;AACF,SAAS,WAAW,QAAQ,QAAQ,OAAO,QAAQ;CAClD,MAAM,IAAI,OAAO;AACjB,KAAI,KAAK,EAAE,WAAW,UAAU,EAAE,UAAU,SAAS,EAAE,WAAW,OAAQ,QAAO;AACjF,IAAG,MAAM,SAAS;AAClB,IAAG,KAAK,SAAS;CACjB,MAAM,QAAQ,UAAU,OAAO,cAAc;EAC5C;EACA,MAAM,CAAC,OAAO,OAAO;EACrB,QAAQ;EACR,OAAO,gBAAgB,oBAAoB,gBAAgB,kBAAkB,gBAAgB,WAAW,gBAAgB;EACxH,CAAC;CACF,MAAM,OAAO;EACZ;EACA;EACA;EACA,OAAO,KAAK,eAAe;EAC3B,MAAM,KAAK,cAAc;EACzB,OAAO;EACP;AACD,QAAO,kBAAkB;AACzB,QAAO;;AAER,eAAe,QAAQ,MAAM,OAAO,kBAAkB,GAAG;CACxD,MAAM,QAAQ,KAAK,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,MAAO,QAAO;AACnB,QAAO,mBAAmB,MAAM,OAAO;EACtC,SAAS,CAAC,EAAE,OAAO,EAAE,KAAK;EAC1B,OAAO;GACN,GAAG,KAAK;GACR,cAAc;GACd;GACA,kBAAkB,mBAAmB;GACrC;EACD,CAAC;;AAEH,SAAS,KAAK,GAAG;CAChB,MAAM,IAAI,EAAE;AACZ,GAAE,QAAQ,EAAE;AACZ,GAAE,OAAO;;AAEV,eAAe,WAAW,MAAM,GAAG,GAAG,OAAO,kBAAkB,OAAO;CACrE,MAAM,MAAM,MAAM,QAAQ,MAAM,OAAO,kBAAkB,EAAE;AAC3D,KAAI,CAAC,IAAK;CACV,MAAM,IAAI,UAAU,KAAK,IAAI,OAAO;CACpC,MAAM,WAAW,IAAI,aAAa;EACjC,EAAE;EACF;GACC,MAAM;GACN,KAAK;GACL,KAAK;GACL,OAAO;GACP,CAAC,EAAE,SAAS;EACb,EAAE;EACF,EAAE,WAAW,KAAK,KAAK;EACvB,EAAE,UAAU,EAAE;EACd,EAAE,UAAU,EAAE;EACd,EAAE,WAAW,KAAK,KAAK;EACvB,QAAQ,IAAI;EACZ,CAAC;AACF,oBAAmB,KAAK,SAAS,EAAE,KAAK,YAAY,EAAE,EAAE,UAAU,CAAC,KAAK,IAAI,OAAO,gBAAgB;EAClG,QAAQ,EAAE;EACV,SAAS;GACR;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,KAAK,IAAI,SAAS,mBAAmB,SAAS,EAAE;IACpE;GACD;IACC,SAAS;IACT,UAAU,EAAE,MAAM,YAAY;IAC9B;GACD;IACC,SAAS;IACT,UAAU,IAAI;IACd;GACD;IACC,SAAS;IACT,UAAU,EAAE;IACZ;GACD;EACD,CAAC,CAAC,CAAC;AACJ,MAAK,EAAE;AACP,GAAE,QAAQ;;AAEX,SAAS,IAAI,GAAG,UAAU;AACzB,QAAO,OAAO,MAAM,YAAY,OAAO,SAAS,EAAE,GAAG,IAAI;;AAE1D,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,MAAM,aAAa,cAAc,UAAU;CACxD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,YAAY,CAAC,GAAG,QAAQ,gBAAiB;AACxD,KAAI,CAAC,MAAM,cAAc,WAAW,GAAI;AACxC,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,SAAS,EAAE,CAAC;CACvD,MAAM,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,MAAM;CACpE,MAAM,mBAAmB,mBAAmB;CAC5C,MAAM,MAAM,GAAG,OAAO,gBAAgB;EACrC,OAAO;EACP;EACA,MAAM,mBAAmB;EACzB,CAAC;CACF,MAAM,IAAI,WAAW,GAAG,QAAQ,IAAI,QAAQ,aAAa,aAAa;CACtE;EACC,MAAM,IAAI;GACT,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,IAAI,OAAO,GAAG,CAAC,CAAC;GACnD,MAAM,IAAI,QAAQ;GAClB,MAAM,IAAI,IAAI,MAAM,EAAE;GACtB,UAAU,IAAI,IAAI,UAAU,EAAE;GAC9B,SAAS,IAAI,IAAI,SAAS,EAAE;GAC5B,SAAS,IAAI,IAAI,SAAS,EAAE;GAC5B,UAAU,IAAI,IAAI,UAAU,EAAE;GAC9B,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,IAAI,QAAQ,GAAG,CAAC,CAAC;GACpD;AACD,MAAI,EAAE,UAAU,OAAO;GACtB,IAAI,QAAQ;AACZ,OAAI,EAAE,UAAU,QAAQ,EAAG,SAAQ;QAC9B;IACJ,MAAM,SAAS,EAAE,QAAQ,KAAK,EAAE,QAAQ,IAAI,KAAK,KAAK,KAAK,IAAI,KAAK,GAAG,KAAK,IAAI,EAAE,MAAM,CAAC,GAAG,EAAE;AAC9F,YAAQ,KAAK,IAAI,GAAG,QAAQ,KAAK,IAAI,EAAE,QAAQ,OAAO,CAAC;AACvD,MAAE,QAAQ;;AAEX,QAAK,IAAI,IAAI,OAAO,KAAK,OAAO,IAAK,OAAM,WAAW,MAAM,GAAG,GAAG,GAAG,kBAAkB,EAAE,QAAQ,EAAE;;;AAGrG,qBAAoB,MAAM,EAAE,MAAM;;AAKnC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,sBAAsB,CAAC"}
|
|
1
|
+
{"version":3,"file":"renderer-KppAWfmJ.mjs","names":[],"sources":["../../../nodes/node-trails/dist/renderers-C37o-6Mg.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout, perDevice } from \"@framefields/node-sdk/gpu\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst HISTORY_FORMAT = \"rgba16float\";\nconst TRAILS_WGSL = `\nstruct U { a : vec4<f32>, b : vec4<f32> };\n@group(0) @binding(0) var<uniform> u : U;\n@group(0) @binding(1) var historyTex : texture_2d<f32>;\n@group(0) @binding(2) var currentTex : texture_2d<f32>;\n@group(0) @binding(3) var samp : sampler;\n${FULLSCREEN_QUAD_WGSL}\n\n// Hue rotation in YIQ: linear, so it works on premultiplied color.\nfn hueRotate(c : vec3<f32>, angle : f32) -> vec3<f32> {\n\tlet yiq = mat3x3<f32>(0.299, 0.596, 0.211, 0.587, -0.274, -0.523, 0.114, -0.322, 0.312) * c;\n\tlet cs = cos(angle);\n\tlet sn = sin(angle);\n\tlet rot = vec3<f32>(yiq.x, yiq.y * cs - yiq.z * sn, yiq.y * sn + yiq.z * cs);\n\treturn mat3x3<f32>(1.0, 1.0, 1.0, 0.956, -0.272, -1.106, 0.621, -0.647, 1.703) * rot;\n}\n\n@fragment fn fs(in : VSOut) -> @location(0) vec4<f32> {\n\tlet decay = u.a.x;\n\tlet mode = u.a.y;\n\tlet zoom = max(u.a.z, 1e-3);\n\tlet angle = u.a.w;\n\tlet offset = u.b.xy;\n\tlet hue = u.b.z;\n\tlet fresh = u.b.w;\n\tlet cur = textureSampleLevel(currentTex, samp, in.uv, 0.0);\n\tif (fresh > 0.5) { return cur; }\n\tlet c = in.uv - 0.5;\n\tlet cs = cos(-angle);\n\tlet sn = sin(-angle);\n\tlet src = vec2<f32>(c.x * cs - c.y * sn, c.x * sn + c.y * cs) / zoom + 0.5 - offset;\n\tvar hist = vec4<f32>(0.0);\n\tif (all(src >= vec2<f32>(0.0)) && all(src <= vec2<f32>(1.0))) {\n\t\thist = textureSampleLevel(historyTex, samp, src, 0.0);\n\t}\n\tif (hue != 0.0) { hist = vec4<f32>(max(hueRotate(hist.rgb, hue), vec3<f32>(0.0)), hist.a); }\n\thist *= decay;\n\tif (mode < 0.5) { return cur + hist * (1.0 - cur.a); }\n\tif (mode < 1.5) { return vec4<f32>(cur.rgb + hist.rgb, min(cur.a + hist.a, 1.0)); }\n\tif (mode < 2.5) { return max(cur, hist); }\n\t// blend: a running average, so opaque footage shows its own echoes.\n\treturn mix(cur, hist / max(decay, 1e-4), decay);\n}\n`;\nconst resources = perDevice((device) => {\n\tconst layout = fragmentBindGroupLayout(device, [\n\t\t\"uniform\",\n\t\t\"texture\",\n\t\t\"texture\",\n\t\t\"sampler\"\n\t], \"trails_layout\");\n\tconst module = device.createShaderModule({\n\t\tcode: TRAILS_WGSL,\n\t\tlabel: \"trails.wgsl\"\n\t});\n\treturn {\n\t\tlayout,\n\t\tpipeline: device.createRenderPipeline({\n\t\t\tlabel: \"trails\",\n\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [layout] }),\n\t\t\tvertex: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"vs\"\n\t\t\t},\n\t\t\tfragment: {\n\t\t\t\tmodule,\n\t\t\t\tentryPoint: \"fs\",\n\t\t\t\ttargets: [{ format: HISTORY_FORMAT }]\n\t\t\t},\n\t\t\tprimitive: { topology: \"triangle-strip\" }\n\t\t}),\n\t\tsampler: device.createSampler({\n\t\t\tmagFilter: \"linear\",\n\t\t\tminFilter: \"linear\"\n\t\t})\n\t};\n});\nfunction historyFor(effect, device, width, height) {\n\tconst h = effect.feedbackHistory;\n\tif (h && h.device === device && h.width === width && h.height === height) return h;\n\th?.front.destroy();\n\th?.back.destroy();\n\tconst make = (label) => device.createTexture({\n\t\tlabel,\n\t\tsize: [width, height],\n\t\tformat: HISTORY_FORMAT,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_SRC | GPUTextureUsage.COPY_DST\n\t});\n\tconst next = {\n\t\tdevice,\n\t\twidth,\n\t\theight,\n\t\tfront: make(\"trails_front\"),\n\t\tback: make(\"trails_back\"),\n\t\tframe: -1\n\t};\n\teffect.feedbackHistory = next;\n\treturn next;\n}\nasync function childAt(args, frame, compositionStart, h) {\n\tconst child = args.props.virtualMedia?.children?.[0];\n\tif (!child) return null;\n\treturn drawChildToTexture(args, child, {\n\t\texclude: [h.front, h.back],\n\t\tprops: {\n\t\t\t...args.props,\n\t\t\tvirtualMedia: child,\n\t\t\tframe,\n\t\t\tcompositionFrame: compositionStart + frame\n\t\t}\n\t});\n}\nfunction swap(h) {\n\tconst t = h.front;\n\th.front = h.back;\n\th.back = t;\n}\nasync function stepTrails(args, h, v, frame, compositionStart, fresh) {\n\tconst cur = await childAt(args, frame, compositionStart, h);\n\tif (!cur) return;\n\tconst r = resources(args.ctx.device);\n\tconst uniforms = new Float32Array([\n\t\tv.decay,\n\t\t{\n\t\t\tover: 0,\n\t\t\tadd: 1,\n\t\t\tmax: 2,\n\t\t\tblend: 3\n\t\t}[v.mode] ?? 0,\n\t\tv.zoom,\n\t\tv.rotation * Math.PI / 180,\n\t\tv.offsetX / h.width,\n\t\tv.offsetY / h.height,\n\t\tv.hueShift * Math.PI / 180,\n\t\tfresh ? 1 : 0\n\t]);\n\tdrawFullscreenPass(args.encoder, h.back.createView(), r.pipeline, [args.ctx.device.createBindGroup({\n\t\tlayout: r.layout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: args.ctx.renderer.getTemporaryBuffer(uniforms) }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: h.front.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: cur.view\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: r.sampler\n\t\t\t}\n\t\t]\n\t})]);\n\tswap(h);\n\th.frame = frame;\n}\nfunction num(v, fallback) {\n\treturn typeof v === \"number\" && Number.isFinite(v) ? v : fallback;\n}\nconst TrailsWebGPURenderer = async (args) => {\n\tconst { ctx, pass, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Trails\" || !op.effect?.resolveUniforms) return;\n\tif (!props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst fps = props.fps || 30;\n\tconst local = Math.max(0, Math.round(props.frame ?? 0));\n\tconst compositionFrame = Math.round(props.compositionFrame ?? local);\n\tconst compositionStart = compositionFrame - local;\n\tconst raw = op.effect.resolveUniforms({\n\t\tframe: compositionFrame,\n\t\tfps,\n\t\ttime: compositionFrame / fps\n\t});\n\tconst h = historyFor(op.effect, ctx.device, targetWidth, targetHeight);\n\t{\n\t\tconst v = {\n\t\t\tdecay: Math.min(1, Math.max(0, num(raw.decay, .9))),\n\t\t\tmode: raw.mode ?? \"blend\",\n\t\t\tzoom: num(raw.zoom, 1),\n\t\t\trotation: num(raw.rotation, 0),\n\t\t\toffsetX: num(raw.offsetX, 0),\n\t\t\toffsetY: num(raw.offsetY, 0),\n\t\t\thueShift: num(raw.hueShift, 0),\n\t\t\twarmup: Math.max(0, Math.round(num(raw.warmup, 60)))\n\t\t};\n\t\tif (h.frame !== local) {\n\t\t\tlet start = local;\n\t\t\tif (h.frame === local - 1) start = local;\n\t\t\telse {\n\t\t\t\tconst needed = v.decay > 0 && v.decay < 1 ? Math.ceil(Math.log(.005) / Math.log(v.decay)) : v.warmup;\n\t\t\t\tstart = Math.max(0, local - Math.min(v.warmup, needed));\n\t\t\t\th.frame = -1;\n\t\t\t}\n\t\t\tfor (let f = start; f <= local; f++) await stepTrails(args, h, v, f, compositionStart, h.frame < 0);\n\t\t}\n\t}\n\tdrawTextureToTarget(args, h.front);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: TrailsWebGPURenderer });\n\n//#endregion\nexport { TrailsWebGPURenderer as n, renderers_default as t };\n//# sourceMappingURL=renderers-C37o-6Mg.mjs.map"],"mappings":";;;;;;AAIA,MAAM,iBAAiB;AACvB,MAAM,cAAc;;;;;;EAMlB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAsCvB,MAAM,YAAY,WAAW,WAAW;CACvC,MAAM,SAAS,wBAAwB,QAAQ;EAC9C;EACA;EACA;EACA;EACA,EAAE,gBAAgB;CACnB,MAAM,SAAS,OAAO,mBAAmB;EACxC,MAAM;EACN,OAAO;EACP,CAAC;AACF,QAAO;EACN;EACA,UAAU,OAAO,qBAAqB;GACrC,OAAO;GACP,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,OAAO,EAAE,CAAC;GACnE,QAAQ;IACP;IACA,YAAY;IACZ;GACD,UAAU;IACT;IACA,YAAY;IACZ,SAAS,CAAC,EAAE,QAAQ,gBAAgB,CAAC;IACrC;GACD,WAAW,EAAE,UAAU,kBAAkB;GACzC,CAAC;EACF,SAAS,OAAO,cAAc;GAC7B,WAAW;GACX,WAAW;GACX,CAAC;EACF;EACA;AACF,SAAS,WAAW,QAAQ,QAAQ,OAAO,QAAQ;CAClD,MAAM,IAAI,OAAO;AACjB,KAAI,KAAK,EAAE,WAAW,UAAU,EAAE,UAAU,SAAS,EAAE,WAAW,OAAQ,QAAO;AACjF,IAAG,MAAM,SAAS;AAClB,IAAG,KAAK,SAAS;CACjB,MAAM,QAAQ,UAAU,OAAO,cAAc;EAC5C;EACA,MAAM,CAAC,OAAO,OAAO;EACrB,QAAQ;EACR,OAAO,gBAAgB,oBAAoB,gBAAgB,kBAAkB,gBAAgB,WAAW,gBAAgB;EACxH,CAAC;CACF,MAAM,OAAO;EACZ;EACA;EACA;EACA,OAAO,KAAK,eAAe;EAC3B,MAAM,KAAK,cAAc;EACzB,OAAO;EACP;AACD,QAAO,kBAAkB;AACzB,QAAO;;AAER,eAAe,QAAQ,MAAM,OAAO,kBAAkB,GAAG;CACxD,MAAM,QAAQ,KAAK,MAAM,cAAc,WAAW;AAClD,KAAI,CAAC,MAAO,QAAO;AACnB,QAAO,mBAAmB,MAAM,OAAO;EACtC,SAAS,CAAC,EAAE,OAAO,EAAE,KAAK;EAC1B,OAAO;GACN,GAAG,KAAK;GACR,cAAc;GACd;GACA,kBAAkB,mBAAmB;GACrC;EACD,CAAC;;AAEH,SAAS,KAAK,GAAG;CAChB,MAAM,IAAI,EAAE;AACZ,GAAE,QAAQ,EAAE;AACZ,GAAE,OAAO;;AAEV,eAAe,WAAW,MAAM,GAAG,GAAG,OAAO,kBAAkB,OAAO;CACrE,MAAM,MAAM,MAAM,QAAQ,MAAM,OAAO,kBAAkB,EAAE;AAC3D,KAAI,CAAC,IAAK;CACV,MAAM,IAAI,UAAU,KAAK,IAAI,OAAO;CACpC,MAAM,WAAW,IAAI,aAAa;EACjC,EAAE;EACF;GACC,MAAM;GACN,KAAK;GACL,KAAK;GACL,OAAO;GACP,CAAC,EAAE,SAAS;EACb,EAAE;EACF,EAAE,WAAW,KAAK,KAAK;EACvB,EAAE,UAAU,EAAE;EACd,EAAE,UAAU,EAAE;EACd,EAAE,WAAW,KAAK,KAAK;EACvB,QAAQ,IAAI;EACZ,CAAC;AACF,oBAAmB,KAAK,SAAS,EAAE,KAAK,YAAY,EAAE,EAAE,UAAU,CAAC,KAAK,IAAI,OAAO,gBAAgB;EAClG,QAAQ,EAAE;EACV,SAAS;GACR;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,KAAK,IAAI,SAAS,mBAAmB,SAAS,EAAE;IACpE;GACD;IACC,SAAS;IACT,UAAU,EAAE,MAAM,YAAY;IAC9B;GACD;IACC,SAAS;IACT,UAAU,IAAI;IACd;GACD;IACC,SAAS;IACT,UAAU,EAAE;IACZ;GACD;EACD,CAAC,CAAC,CAAC;AACJ,MAAK,EAAE;AACP,GAAE,QAAQ;;AAEX,SAAS,IAAI,GAAG,UAAU;AACzB,QAAO,OAAO,MAAM,YAAY,OAAO,SAAS,EAAE,GAAG,IAAI;;AAE1D,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,MAAM,aAAa,cAAc,UAAU;CACxD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,YAAY,CAAC,GAAG,QAAQ,gBAAiB;AACxD,KAAI,CAAC,MAAM,cAAc,WAAW,GAAI;AACxC,MAAK,KAAK;CACV,MAAM,MAAM,MAAM,OAAO;CACzB,MAAM,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,MAAM,SAAS,EAAE,CAAC;CACvD,MAAM,mBAAmB,KAAK,MAAM,MAAM,oBAAoB,MAAM;CACpE,MAAM,mBAAmB,mBAAmB;CAC5C,MAAM,MAAM,GAAG,OAAO,gBAAgB;EACrC,OAAO;EACP;EACA,MAAM,mBAAmB;EACzB,CAAC;CACF,MAAM,IAAI,WAAW,GAAG,QAAQ,IAAI,QAAQ,aAAa,aAAa;CACtE;EACC,MAAM,IAAI;GACT,OAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,IAAI,OAAO,GAAG,CAAC,CAAC;GACnD,MAAM,IAAI,QAAQ;GAClB,MAAM,IAAI,IAAI,MAAM,EAAE;GACtB,UAAU,IAAI,IAAI,UAAU,EAAE;GAC9B,SAAS,IAAI,IAAI,SAAS,EAAE;GAC5B,SAAS,IAAI,IAAI,SAAS,EAAE;GAC5B,UAAU,IAAI,IAAI,UAAU,EAAE;GAC9B,QAAQ,KAAK,IAAI,GAAG,KAAK,MAAM,IAAI,IAAI,QAAQ,GAAG,CAAC,CAAC;GACpD;AACD,MAAI,EAAE,UAAU,OAAO;GACtB,IAAI,QAAQ;AACZ,OAAI,EAAE,UAAU,QAAQ,EAAG,SAAQ;QAC9B;IACJ,MAAM,SAAS,EAAE,QAAQ,KAAK,EAAE,QAAQ,IAAI,KAAK,KAAK,KAAK,IAAI,KAAK,GAAG,KAAK,IAAI,EAAE,MAAM,CAAC,GAAG,EAAE;AAC9F,YAAQ,KAAK,IAAI,GAAG,QAAQ,KAAK,IAAI,EAAE,QAAQ,OAAO,CAAC;AACvD,MAAE,QAAQ;;AAEX,QAAK,IAAI,IAAI,OAAO,KAAK,OAAO,IAAK,OAAM,WAAW,MAAM,GAAG,GAAG,GAAG,kBAAkB,EAAE,QAAQ,EAAE;;;AAGrG,qBAAoB,MAAM,EAAE,MAAM;;AAKnC,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,sBAAsB,CAAC"}
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { n as defineRenderer } from "./renderer-BgmO1Dzw.mjs";
|
|
2
|
-
import { a as createFullscreenPipeline, c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-
|
|
2
|
+
import { a as createFullscreenPipeline, c as drawTextureToTarget, l as fragmentBindGroupLayout, o as drawChildToTexture, s as drawFullscreenPass, t as FULLSCREEN_QUAD_WGSL } from "./gpu-Bb4WmYYH.mjs";
|
|
3
3
|
|
|
4
4
|
//#region ../../nodes/node-curves/dist/renderers-DzdBU1io.mjs
|
|
5
5
|
/**
|
|
@@ -639,4 +639,4 @@ var renderers_default = rendererNode;
|
|
|
639
639
|
|
|
640
640
|
//#endregion
|
|
641
641
|
export { renderers_default as n, rendererNode as t };
|
|
642
|
-
//# sourceMappingURL=renderer-
|
|
642
|
+
//# sourceMappingURL=renderer-LW8MfGjd.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-CPSg6eEQ.mjs","names":[],"sources":["../../../nodes/node-curves/dist/renderers-DzdBU1io.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\n\n//#region src/shared/spline.ts\n/**\n* Solves the Fritsch-Carlson Monotonic Cubic Hermite Spline interpolation\n* for a set of control points. Returns an interpolation function.\n*/\nfunction solveMonotonicSpline(points) {\n\tconst pts = [...points].sort((a, b) => a.x - b.x);\n\tconst uniquePts = [];\n\tfor (const p of pts) if (uniquePts.length === 0 || Math.abs(p.x - uniquePts[uniquePts.length - 1].x) > 1e-6) uniquePts.push(p);\n\tconst n = uniquePts.length;\n\tif (n === 0) return (x) => x;\n\tif (n === 1) return () => uniquePts[0].y;\n\tconst dx = new Float32Array(n - 1);\n\tconst dy = new Float32Array(n - 1);\n\tconst ms = new Float32Array(n - 1);\n\tfor (let i = 0; i < n - 1; i++) {\n\t\tdx[i] = uniquePts[i + 1].x - uniquePts[i].x;\n\t\tdy[i] = uniquePts[i + 1].y - uniquePts[i].y;\n\t\tms[i] = dy[i] / dx[i];\n\t}\n\tconst tangents = new Float32Array(n);\n\ttangents[0] = ms[0];\n\tfor (let i = 1; i < n - 1; i++) tangents[i] = (ms[i - 1] + ms[i]) / 2;\n\ttangents[n - 1] = ms[n - 2];\n\tfor (let i = 0; i < n - 1; i++) {\n\t\tconst m = ms[i];\n\t\tif (Math.abs(m) < 1e-9) {\n\t\t\ttangents[i] = 0;\n\t\t\ttangents[i + 1] = 0;\n\t\t} else {\n\t\t\tconst alpha = tangents[i] / m;\n\t\t\tconst beta = tangents[i + 1] / m;\n\t\t\tconst alphaSq = alpha * alpha;\n\t\t\tconst betaSq = beta * beta;\n\t\t\tif (alphaSq + betaSq > 9) {\n\t\t\t\tconst tau = 3 / Math.sqrt(alphaSq + betaSq);\n\t\t\t\ttangents[i] = tau * alpha * m;\n\t\t\t\ttangents[i + 1] = tau * beta * m;\n\t\t\t}\n\t\t}\n\t}\n\treturn (x) => {\n\t\tif (x <= uniquePts[0].x) return uniquePts[0].y;\n\t\tif (x >= uniquePts[n - 1].x) return uniquePts[n - 1].y;\n\t\tlet low = 0;\n\t\tlet high = n - 2;\n\t\tlet idx = 0;\n\t\twhile (low <= high) {\n\t\t\tconst mid = low + high >> 1;\n\t\t\tif (x >= uniquePts[mid].x && x <= uniquePts[mid + 1].x) {\n\t\t\t\tidx = mid;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif (x < uniquePts[mid].x) high = mid - 1;\n\t\t\telse low = mid + 1;\n\t\t}\n\t\tconst h = dx[idx];\n\t\tconst t = (x - uniquePts[idx].x) / h;\n\t\tconst t2 = t * t;\n\t\tconst t3 = t2 * t;\n\t\tconst h00 = 2 * t3 - 3 * t2 + 1;\n\t\tconst h10 = t3 - 2 * t2 + t;\n\t\tconst h01 = -2 * t3 + 3 * t2;\n\t\tconst h11 = t3 - t2;\n\t\tconst y = uniquePts[idx].y * h00 + h * tangents[idx] * h10 + uniquePts[idx + 1].y * h01 + h * tangents[idx + 1] * h11;\n\t\treturn Math.max(0, Math.min(1, y));\n\t};\n}\n\n//#endregion\n//#region src/renderers/histogram-computer.ts\nconst PER_CHAN_SIZE = 256 * 4;\nconst HISTOGRAM_COMPUTE_SHADER = `\n@group(0) @binding(0) var t_src: texture_2d<f32>;\n@group(0) @binding(1) var<storage, read_write> bins_r: array<atomic<u32>, 256>;\n@group(0) @binding(2) var<storage, read_write> bins_g: array<atomic<u32>, 256>;\n@group(0) @binding(3) var<storage, read_write> bins_b: array<atomic<u32>, 256>;\n@group(0) @binding(4) var<storage, read_write> bins_luma: array<atomic<u32>, 256>;\n\n@compute @workgroup_size(8, 8)\nfn main(@builtin(global_invocation_id) gid: vec3<u32>) {\n\tlet dims = textureDimensions(t_src, 0);\n\tif (gid.x >= dims.x || gid.y >= dims.y) { return; }\n\n\tlet color = textureLoad(t_src, vec2<u32>(gid.x, gid.y), 0);\n\tlet a = color.a;\n\tif (a < 1e-5) { return; }\n\n\tlet rgb = color.rgb / a;\n\n\tlet ri = u32(clamp(rgb.r * 255.0, 0.0, 255.0));\n\tlet gi = u32(clamp(rgb.g * 255.0, 0.0, 255.0));\n\tlet bi = u32(clamp(rgb.b * 255.0, 0.0, 255.0));\n\tlet luma = 0.2126 * rgb.r + 0.7152 * rgb.g + 0.0722 * rgb.b;\n\tlet lumai = u32(clamp(luma * 255.0, 0.0, 255.0));\n\n\tatomicAdd(&bins_r[ri], 1u);\n\tatomicAdd(&bins_g[gi], 1u);\n\tatomicAdd(&bins_b[bi], 1u);\n\tatomicAdd(&bins_luma[lumai], 1u);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getHistogramResources(device) {\n\tlet res = deviceResourceCache.get(device);\n\tif (!res) {\n\t\tconst bindGroupLayout = device.createBindGroupLayout({ entries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\ttexture: {\n\t\t\t\t\tsampleType: \"float\",\n\t\t\t\t\tviewDimension: \"2d\"\n\t\t\t\t}\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t}\n\t\t] });\n\t\tconst module = device.createShaderModule({\n\t\t\tlabel: \"histogram.wgsl\",\n\t\t\tcode: HISTOGRAM_COMPUTE_SHADER\n\t\t});\n\t\tres = {\n\t\t\tpipeline: device.createComputePipeline({\n\t\t\t\tlabel: \"HistogramPipeline\",\n\t\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [bindGroupLayout] }),\n\t\t\t\tcompute: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"main\"\n\t\t\t\t}\n\t\t\t}),\n\t\t\tbindGroupLayout\n\t\t};\n\t\tdeviceResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nconst histogramCallbacks = /* @__PURE__ */ new Map();\nconst inflight = /* @__PURE__ */ new Set();\n/**\n* Records histogram compute + buffer copy commands into the provided encoder.\n* The async readback fires after the queue processes the encoder's commands.\n* This ensures the source texture data is valid when the compute pass reads it.\n*/\nfunction computeHistogramFromEncoder(device, encoder, srcTexture, nodeId) {\n\tif (!histogramCallbacks.get(nodeId)) return;\n\tif (inflight.has(nodeId)) return;\n\tinflight.add(nodeId);\n\tconst { pipeline, bindGroupLayout } = getHistogramResources(device);\n\tconst makeStorage = () => device.createBuffer({\n\t\tsize: PER_CHAN_SIZE,\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST\n\t});\n\tconst bufR = makeStorage();\n\tconst bufG = makeStorage();\n\tconst bufB = makeStorage();\n\tconst bufLuma = makeStorage();\n\tencoder.clearBuffer(bufR);\n\tencoder.clearBuffer(bufG);\n\tencoder.clearBuffer(bufB);\n\tencoder.clearBuffer(bufLuma);\n\tconst bindGroup = device.createBindGroup({\n\t\tlayout: bindGroupLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: srcTexture.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: { buffer: bufR }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: { buffer: bufG }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: { buffer: bufB }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: { buffer: bufLuma }\n\t\t\t}\n\t\t]\n\t});\n\tconst pass = encoder.beginComputePass({ label: \"histogram-pass\" });\n\tpass.setPipeline(pipeline);\n\tpass.setBindGroup(0, bindGroup);\n\tpass.dispatchWorkgroups(Math.ceil(srcTexture.width / 8), Math.ceil(srcTexture.height / 8));\n\tpass.end();\n\tconst makeReadback = () => device.createBuffer({\n\t\tsize: PER_CHAN_SIZE,\n\t\tusage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST\n\t});\n\tconst rbR = makeReadback();\n\tconst rbG = makeReadback();\n\tconst rbB = makeReadback();\n\tconst rbLuma = makeReadback();\n\tencoder.copyBufferToBuffer(bufR, 0, rbR, 0, PER_CHAN_SIZE);\n\tencoder.copyBufferToBuffer(bufG, 0, rbG, 0, PER_CHAN_SIZE);\n\tencoder.copyBufferToBuffer(bufB, 0, rbB, 0, PER_CHAN_SIZE);\n\tencoder.copyBufferToBuffer(bufLuma, 0, rbLuma, 0, PER_CHAN_SIZE);\n\tdevice.queue.onSubmittedWorkDone().then(() => {\n\t\treturn Promise.all([\n\t\t\trbR.mapAsync(GPUMapMode.READ),\n\t\t\trbG.mapAsync(GPUMapMode.READ),\n\t\t\trbB.mapAsync(GPUMapMode.READ),\n\t\t\trbLuma.mapAsync(GPUMapMode.READ)\n\t\t]);\n\t}).then(() => {\n\t\tconst r = new Uint32Array(rbR.getMappedRange().slice(0));\n\t\tconst g = new Uint32Array(rbG.getMappedRange().slice(0));\n\t\tconst b = new Uint32Array(rbB.getMappedRange().slice(0));\n\t\tconst luma = new Uint32Array(rbLuma.getMappedRange().slice(0));\n\t\trbR.unmap();\n\t\trbG.unmap();\n\t\trbB.unmap();\n\t\trbLuma.unmap();\n\t\trbR.destroy();\n\t\trbG.destroy();\n\t\trbB.destroy();\n\t\trbLuma.destroy();\n\t\tbufR.destroy();\n\t\tbufG.destroy();\n\t\tbufB.destroy();\n\t\tbufLuma.destroy();\n\t\tinflight.delete(nodeId);\n\t\tconst currentCb = histogramCallbacks.get(nodeId);\n\t\tif (currentCb) currentCb({\n\t\t\tr,\n\t\t\tg,\n\t\t\tb,\n\t\t\tluma\n\t\t});\n\t}).catch(() => {\n\t\trbR.destroy();\n\t\trbG.destroy();\n\t\trbB.destroy();\n\t\trbLuma.destroy();\n\t\tbufR.destroy();\n\t\tbufG.destroy();\n\t\tbufB.destroy();\n\t\tbufLuma.destroy();\n\t\tinflight.delete(nodeId);\n\t});\n}\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst LUT_SIZE = 1024;\nconst LUT_FORMAT = \"rgba8unorm\";\nconst LUT_BYTES_PER_ROW = LUT_SIZE * 4;\nconst CURVES_RGB_SHADER = `\n${FULLSCREEN_QUAD_WGSL}\n\n@group(0) @binding(0) var t_lut : texture_2d<f32>;\n@group(0) @binding(1) var s_lut : sampler;\n\n@group(1) @binding(0) var t_src : texture_2d<f32>;\n@group(1) @binding(1) var s_src : sampler;\n\n@fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {\n\tlet src = textureSampleLevel(t_src, s_src, in.uv, 0.0);\n\tif (src.a < 1e-5) { return src; }\n\n\tlet rgb = src.rgb / src.a;\n\n\tlet N = f32(${LUT_SIZE});\n\tlet uv_r = (rgb.r * (N - 1.0) + 0.5) / N;\n\tlet uv_g = (rgb.g * (N - 1.0) + 0.5) / N;\n\tlet uv_b = (rgb.b * (N - 1.0) + 0.5) / N;\n\n\tlet r_graded = textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_r, 0.5), 0.0).r;\n\tlet g_graded = textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_g, 0.5), 0.0).g;\n\tlet b_graded = textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_b, 0.5), 0.0).b;\n\n\tlet graded = vec3<f32>(r_graded, g_graded, b_graded);\n\treturn vec4<f32>(graded * src.a, src.a);\n}\n`;\nconst CURVES_HSL_SHADER = `\nstruct Uniforms {\n\tmode: u32,\n\tpad0: u32,\n\tpad1: u32,\n\tpad2: u32,\n};\n@group(0) @binding(0) var<uniform> u : Uniforms;\n@group(0) @binding(1) var t_lut : texture_2d<f32>;\n@group(0) @binding(2) var s_lut : sampler;\n\n@group(1) @binding(0) var t_src : texture_2d<f32>;\n@group(1) @binding(1) var s_src : sampler;\n\n${FULLSCREEN_QUAD_WGSL}\n\nfn rgb_to_hsl(rgb: vec3<f32>) -> vec3<f32> {\n\tlet r = rgb.r; let g = rgb.g; let b = rgb.b;\n\tlet cmax = max(r, max(g, b));\n\tlet cmin = min(r, min(g, b));\n\tlet delta = cmax - cmin;\n\n\tvar h = 0.0;\n\tvar s = 0.0;\n\tlet l = (cmax + cmin) * 0.5;\n\n\tif (delta > 1e-5) {\n\t\ts = delta / (1.0 - abs(2.0 * l - 1.0));\n\t\tif (cmax == r) {\n\t\t\th = ((g - b) / delta) % 6.0;\n\t\t} else if (cmax == g) {\n\t\t\th = (b - r) / delta + 2.0;\n\t\t} else {\n\t\t\th = (r - g) / delta + 4.0;\n\t\t}\n\t\th = h / 6.0;\n\t\tif (h < 0.0) { h = h + 1.0; }\n\t}\n\treturn vec3<f32>(h, s, l);\n}\n\nfn hsl_to_rgb(hsl: vec3<f32>) -> vec3<f32> {\n\tlet h = hsl.x; let s = hsl.y; let l = hsl.z;\n\tlet c = (1.0 - abs(2.0 * l - 1.0)) * s;\n\tlet x = c * (1.0 - abs((h * 6.0) % 2.0 - 1.0));\n\tlet m = l - c * 0.5;\n\n\tvar rgb = vec3<f32>(0.0);\n\tlet hi = u32(h * 6.0) % 6u;\n\tif (hi == 0u) { rgb = vec3<f32>(c, x, 0.0); }\n\telse if (hi == 1u) { rgb = vec3<f32>(x, c, 0.0); }\n\telse if (hi == 2u) { rgb = vec3<f32>(0.0, c, x); }\n\telse if (hi == 3u) { rgb = vec3<f32>(0.0, x, c); }\n\telse if (hi == 4u) { rgb = vec3<f32>(x, 0.0, c); }\n\telse { rgb = vec3<f32>(c, 0.0, x); }\n\treturn rgb + vec3<f32>(m);\n}\n\nfn lut_sample(x: f32) -> f32 {\n\tlet N = f32(${LUT_SIZE});\n\tlet uv_x = (x * (N - 1.0) + 0.5) / N;\n\treturn textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_x, 0.5), 0.0).r;\n}\n\n@fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {\n\tlet src = textureSampleLevel(t_src, s_src, in.uv, 0.0);\n\tif (src.a < 1e-5) { return src; }\n\n\tlet rgb = src.rgb / src.a;\n\tlet hsl = rgb_to_hsl(rgb);\n\n\tvar out_hsl = hsl;\n\n\tif (u.mode == 0u) {\n\t\tlet adj = lut_sample(hsl.x);\n\t\tout_hsl.x = fract(hsl.x + (adj - 0.5) * 2.0);\n\t} else if (u.mode == 1u) {\n\t\tlet adj = lut_sample(hsl.x);\n\t\tout_hsl.y = clamp(hsl.y * (adj * 2.0), 0.0, 1.0);\n\t} else if (u.mode == 2u) {\n\t\tlet adj = lut_sample(hsl.z);\n\t\tout_hsl.y = clamp(hsl.y * (adj * 2.0), 0.0, 1.0);\n\t} else {\n\t\tlet adj = lut_sample(hsl.y);\n\t\tout_hsl.y = clamp(adj, 0.0, 1.0);\n\t}\n\n\tlet out_rgb = clamp(hsl_to_rgb(out_hsl), vec3<f32>(0.0), vec3<f32>(1.0));\n\treturn vec4<f32>(out_rgb * src.a, src.a);\n}\n`;\nconst rgbResourceCache = /* @__PURE__ */ new WeakMap();\nconst hslResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getRgbResources(device, format) {\n\tlet res = rgbResourceCache.get(device);\n\tif (!res) {\n\t\tconst lutBGL = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tconst srcBGL = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"CurvesRgbPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"curves-rgb.wgsl\",\n\t\t\t\t\tcode: CURVES_RGB_SHADER\n\t\t\t\t}),\n\t\t\t\tlayouts: [lutBGL, srcBGL],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tlutBindGroupLayout: lutBGL,\n\t\t\tsrcBindGroupLayout: srcBGL\n\t\t};\n\t\trgbResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nfunction getHslResources(device, format) {\n\tlet res = hslResourceCache.get(device);\n\tif (!res) {\n\t\tconst uniformLayout = fragmentBindGroupLayout(device, [\n\t\t\t\"uniform\",\n\t\t\t\"texture\",\n\t\t\t\"sampler\"\n\t\t]);\n\t\tconst srcBGL = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"CurvesHslPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"curves-hsl.wgsl\",\n\t\t\t\t\tcode: CURVES_HSL_SHADER\n\t\t\t\t}),\n\t\t\t\tlayouts: [uniformLayout, srcBGL],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tuniformLayout,\n\t\t\tsrcBindGroupLayout: srcBGL\n\t\t};\n\t\thslResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nconst LUT_CACHE_LIMIT = 32;\nconst deviceTextureCache = /* @__PURE__ */ new WeakMap();\nfunction getLut(device, configKey, build) {\n\tlet cache = deviceTextureCache.get(device);\n\tif (!cache) {\n\t\tcache = /* @__PURE__ */ new Map();\n\t\tdeviceTextureCache.set(device, cache);\n\t}\n\tconst hit = cache.get(configKey);\n\tif (hit) {\n\t\tcache.delete(configKey);\n\t\tcache.set(configKey, hit);\n\t\treturn hit;\n\t}\n\tconst texture = build();\n\tcache.set(configKey, texture);\n\tif (cache.size > LUT_CACHE_LIMIT) {\n\t\tconst [oldestKey, oldest] = cache.entries().next().value;\n\t\tcache.delete(oldestKey);\n\t\toldest.destroy();\n\t}\n\treturn texture;\n}\nfunction buildRgbLut(device, op) {\n\tconst masterSpline = solveMonotonicSpline(op.master || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst redSpline = solveMonotonicSpline(op.red || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst greenSpline = solveMonotonicSpline(op.green || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst blueSpline = solveMonotonicSpline(op.blue || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst lutData = new Uint8Array(LUT_SIZE * 4);\n\tfor (let i = 0; i < LUT_SIZE; i++) {\n\t\tconst masterVal = masterSpline(i / (LUT_SIZE - 1));\n\t\tconst r = Math.max(0, Math.min(1, redSpline(masterVal)));\n\t\tconst g = Math.max(0, Math.min(1, greenSpline(masterVal)));\n\t\tconst b = Math.max(0, Math.min(1, blueSpline(masterVal)));\n\t\tlutData[i * 4 + 0] = Math.round(r * 255);\n\t\tlutData[i * 4 + 1] = Math.round(g * 255);\n\t\tlutData[i * 4 + 2] = Math.round(b * 255);\n\t\tlutData[i * 4 + 3] = 255;\n\t}\n\tconst texture = device.createTexture({\n\t\tsize: [\n\t\t\tLUT_SIZE,\n\t\t\t1,\n\t\t\t1\n\t\t],\n\t\tdimension: \"2d\",\n\t\tformat: LUT_FORMAT,\n\t\tusage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST\n\t});\n\tdevice.queue.writeTexture({ texture }, lutData, { bytesPerRow: LUT_BYTES_PER_ROW }, [\n\t\tLUT_SIZE,\n\t\t1,\n\t\t1\n\t]);\n\treturn texture;\n}\nfunction buildHslLut(device, points) {\n\tconst spline = solveMonotonicSpline(points);\n\tconst lutData = new Uint8Array(LUT_SIZE * 4);\n\tfor (let i = 0; i < LUT_SIZE; i++) {\n\t\tconst u = i / (LUT_SIZE - 1);\n\t\tconst val = Math.round(Math.max(0, Math.min(1, spline(u))) * 255);\n\t\tlutData[i * 4 + 0] = val;\n\t\tlutData[i * 4 + 1] = val;\n\t\tlutData[i * 4 + 2] = val;\n\t\tlutData[i * 4 + 3] = 255;\n\t}\n\tconst texture = device.createTexture({\n\t\tsize: [\n\t\t\tLUT_SIZE,\n\t\t\t1,\n\t\t\t1\n\t\t],\n\t\tdimension: \"2d\",\n\t\tformat: LUT_FORMAT,\n\t\tusage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST\n\t});\n\tdevice.queue.writeTexture({ texture }, lutData, { bytesPerRow: LUT_BYTES_PER_ROW }, [\n\t\tLUT_SIZE,\n\t\t1,\n\t\t1\n\t]);\n\treturn texture;\n}\nconst HSL_MODE_MAP = {\n\t\"hue-vs-hue\": 0,\n\t\"hue-vs-sat\": 1,\n\t\"lum-vs-sat\": 2,\n\t\"sat-vs-sat\": 3\n};\nconst HSL_CURVE_KEY_MAP = {\n\t\"hue-vs-hue\": \"hueVsHue\",\n\t\"hue-vs-sat\": \"hueVsSat\",\n\t\"lum-vs-sat\": \"lumVsSat\",\n\t\"sat-vs-sat\": \"satVsSat\"\n};\nconst CurvesWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Curves\" || !props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst childMedia = props.virtualMedia.children[0];\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst nodeId = op.nodeId || \"curves_fallback\";\n\tconst curveType = op.curveType || \"rgb\";\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tif (curveType === \"rgb\") {\n\t\tconst configKey = JSON.stringify({\n\t\t\tcurveType,\n\t\t\tmaster: op.master,\n\t\t\tred: op.red,\n\t\t\tgreen: op.green,\n\t\t\tblue: op.blue\n\t\t});\n\t\tconst lut = getLut(ctx.device, configKey, () => buildRgbLut(ctx.device, op));\n\t\tconst { pipeline, lutBindGroupLayout, srcBindGroupLayout } = getRgbResources(ctx.device, ctx.renderer.format);\n\t\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\t\tlayout: lutBindGroupLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: lut.createView()\n\t\t\t}, {\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: sampler\n\t\t\t}]\n\t\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, srcBindGroupLayout, tmpTex, sampler)]);\n\t} else {\n\t\tconst hslPoints = op[HSL_CURVE_KEY_MAP[curveType]] || [{\n\t\t\tx: 0,\n\t\t\ty: .5\n\t\t}, {\n\t\t\tx: 1,\n\t\t\ty: .5\n\t\t}];\n\t\tconst configKey = JSON.stringify({\n\t\t\tcurveType,\n\t\t\tpoints: hslPoints\n\t\t});\n\t\tconst lut = getLut(ctx.device, configKey, () => buildHslLut(ctx.device, hslPoints));\n\t\tconst uniformData = new Uint32Array([\n\t\t\tHSL_MODE_MAP[curveType] ?? 0,\n\t\t\t0,\n\t\t\t0,\n\t\t\t0\n\t\t]);\n\t\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(uniformData);\n\t\tconst { pipeline, uniformLayout, srcBindGroupLayout } = getHslResources(ctx.device, ctx.renderer.format);\n\t\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: { buffer: uniformBuffer }\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: lut.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, srcBindGroupLayout, tmpTex, sampler)]);\n\t}\n\tcomputeHistogramFromEncoder(ctx.device, encoder, outTex, nodeId);\n\tdrawTextureToTarget(args, outTex, props.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nconst rendererNode = defineRenderer({ WebGPURenderer: CurvesWebGPURenderer });\nvar renderers_default = rendererNode;\n\n//#endregion\nexport { renderers_default as n, solveMonotonicSpline as r, rendererNode as t };\n//# sourceMappingURL=renderers-DzdBU1io.mjs.map"],"mappings":";;;;;;;;AAQA,SAAS,qBAAqB,QAAQ;CACrC,MAAM,MAAM,CAAC,GAAG,OAAO,CAAC,MAAM,GAAG,MAAM,EAAE,IAAI,EAAE,EAAE;CACjD,MAAM,YAAY,EAAE;AACpB,MAAK,MAAM,KAAK,IAAK,KAAI,UAAU,WAAW,KAAK,KAAK,IAAI,EAAE,IAAI,UAAU,UAAU,SAAS,GAAG,EAAE,GAAG,KAAM,WAAU,KAAK,EAAE;CAC9H,MAAM,IAAI,UAAU;AACpB,KAAI,MAAM,EAAG,SAAQ,MAAM;AAC3B,KAAI,MAAM,EAAG,cAAa,UAAU,GAAG;CACvC,MAAM,KAAK,IAAI,aAAa,IAAI,EAAE;CAClC,MAAM,KAAK,IAAI,aAAa,IAAI,EAAE;CAClC,MAAM,KAAK,IAAI,aAAa,IAAI,EAAE;AAClC,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,GAAG,KAAK;AAC/B,KAAG,KAAK,UAAU,IAAI,GAAG,IAAI,UAAU,GAAG;AAC1C,KAAG,KAAK,UAAU,IAAI,GAAG,IAAI,UAAU,GAAG;AAC1C,KAAG,KAAK,GAAG,KAAK,GAAG;;CAEpB,MAAM,WAAW,IAAI,aAAa,EAAE;AACpC,UAAS,KAAK,GAAG;AACjB,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,GAAG,IAAK,UAAS,MAAM,GAAG,IAAI,KAAK,GAAG,MAAM;AACpE,UAAS,IAAI,KAAK,GAAG,IAAI;AACzB,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,GAAG,KAAK;EAC/B,MAAM,IAAI,GAAG;AACb,MAAI,KAAK,IAAI,EAAE,GAAG,MAAM;AACvB,YAAS,KAAK;AACd,YAAS,IAAI,KAAK;SACZ;GACN,MAAM,QAAQ,SAAS,KAAK;GAC5B,MAAM,OAAO,SAAS,IAAI,KAAK;GAC/B,MAAM,UAAU,QAAQ;GACxB,MAAM,SAAS,OAAO;AACtB,OAAI,UAAU,SAAS,GAAG;IACzB,MAAM,MAAM,IAAI,KAAK,KAAK,UAAU,OAAO;AAC3C,aAAS,KAAK,MAAM,QAAQ;AAC5B,aAAS,IAAI,KAAK,MAAM,OAAO;;;;AAIlC,SAAQ,MAAM;AACb,MAAI,KAAK,UAAU,GAAG,EAAG,QAAO,UAAU,GAAG;AAC7C,MAAI,KAAK,UAAU,IAAI,GAAG,EAAG,QAAO,UAAU,IAAI,GAAG;EACrD,IAAI,MAAM;EACV,IAAI,OAAO,IAAI;EACf,IAAI,MAAM;AACV,SAAO,OAAO,MAAM;GACnB,MAAM,MAAM,MAAM,QAAQ;AAC1B,OAAI,KAAK,UAAU,KAAK,KAAK,KAAK,UAAU,MAAM,GAAG,GAAG;AACvD,UAAM;AACN;;AAED,OAAI,IAAI,UAAU,KAAK,EAAG,QAAO,MAAM;OAClC,OAAM,MAAM;;EAElB,MAAM,IAAI,GAAG;EACb,MAAM,KAAK,IAAI,UAAU,KAAK,KAAK;EACnC,MAAM,KAAK,IAAI;EACf,MAAM,KAAK,KAAK;EAChB,MAAM,MAAM,IAAI,KAAK,IAAI,KAAK;EAC9B,MAAM,MAAM,KAAK,IAAI,KAAK;EAC1B,MAAM,MAAM,KAAK,KAAK,IAAI;EAC1B,MAAM,MAAM,KAAK;EACjB,MAAM,IAAI,UAAU,KAAK,IAAI,MAAM,IAAI,SAAS,OAAO,MAAM,UAAU,MAAM,GAAG,IAAI,MAAM,IAAI,SAAS,MAAM,KAAK;AAClH,SAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,EAAE,CAAC;;;AAMpC,MAAM,gBAAgB,MAAM;AAC5B,MAAM,2BAA2B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8BjC,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,sBAAsB,QAAQ;CACtC,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,CAAC,KAAK;EACT,MAAM,kBAAkB,OAAO,sBAAsB,EAAE,SAAS;GAC/D;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS;KACR,YAAY;KACZ,eAAe;KACf;IACD;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD,EAAE,CAAC;EACJ,MAAM,SAAS,OAAO,mBAAmB;GACxC,OAAO;GACP,MAAM;GACN,CAAC;AACF,QAAM;GACL,UAAU,OAAO,sBAAsB;IACtC,OAAO;IACP,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,gBAAgB,EAAE,CAAC;IAC5E,SAAS;KACR;KACA,YAAY;KACZ;IACD,CAAC;GACF;GACA;AACD,sBAAoB,IAAI,QAAQ,IAAI;;AAErC,QAAO;;AAER,MAAM,qCAAqC,IAAI,KAAK;AACpD,MAAM,2BAA2B,IAAI,KAAK;;;;;;AAM1C,SAAS,4BAA4B,QAAQ,SAAS,YAAY,QAAQ;AACzE,KAAI,CAAC,mBAAmB,IAAI,OAAO,CAAE;AACrC,KAAI,SAAS,IAAI,OAAO,CAAE;AAC1B,UAAS,IAAI,OAAO;CACpB,MAAM,EAAE,UAAU,oBAAoB,sBAAsB,OAAO;CACnE,MAAM,oBAAoB,OAAO,aAAa;EAC7C,MAAM;EACN,OAAO,eAAe,UAAU,eAAe,WAAW,eAAe;EACzE,CAAC;CACF,MAAM,OAAO,aAAa;CAC1B,MAAM,OAAO,aAAa;CAC1B,MAAM,OAAO,aAAa;CAC1B,MAAM,UAAU,aAAa;AAC7B,SAAQ,YAAY,KAAK;AACzB,SAAQ,YAAY,KAAK;AACzB,SAAQ,YAAY,KAAK;AACzB,SAAQ,YAAY,QAAQ;CAC5B,MAAM,YAAY,OAAO,gBAAgB;EACxC,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU,WAAW,YAAY;IACjC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,MAAM;IAC1B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,MAAM;IAC1B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,MAAM;IAC1B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B;GACD;EACD,CAAC;CACF,MAAM,OAAO,QAAQ,iBAAiB,EAAE,OAAO,kBAAkB,CAAC;AAClE,MAAK,YAAY,SAAS;AAC1B,MAAK,aAAa,GAAG,UAAU;AAC/B,MAAK,mBAAmB,KAAK,KAAK,WAAW,QAAQ,EAAE,EAAE,KAAK,KAAK,WAAW,SAAS,EAAE,CAAC;AAC1F,MAAK,KAAK;CACV,MAAM,qBAAqB,OAAO,aAAa;EAC9C,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,MAAM,cAAc;CAC1B,MAAM,MAAM,cAAc;CAC1B,MAAM,MAAM,cAAc;CAC1B,MAAM,SAAS,cAAc;AAC7B,SAAQ,mBAAmB,MAAM,GAAG,KAAK,GAAG,cAAc;AAC1D,SAAQ,mBAAmB,MAAM,GAAG,KAAK,GAAG,cAAc;AAC1D,SAAQ,mBAAmB,MAAM,GAAG,KAAK,GAAG,cAAc;AAC1D,SAAQ,mBAAmB,SAAS,GAAG,QAAQ,GAAG,cAAc;AAChE,QAAO,MAAM,qBAAqB,CAAC,WAAW;AAC7C,SAAO,QAAQ,IAAI;GAClB,IAAI,SAAS,WAAW,KAAK;GAC7B,IAAI,SAAS,WAAW,KAAK;GAC7B,IAAI,SAAS,WAAW,KAAK;GAC7B,OAAO,SAAS,WAAW,KAAK;GAChC,CAAC;GACD,CAAC,WAAW;EACb,MAAM,IAAI,IAAI,YAAY,IAAI,gBAAgB,CAAC,MAAM,EAAE,CAAC;EACxD,MAAM,IAAI,IAAI,YAAY,IAAI,gBAAgB,CAAC,MAAM,EAAE,CAAC;EACxD,MAAM,IAAI,IAAI,YAAY,IAAI,gBAAgB,CAAC,MAAM,EAAE,CAAC;EACxD,MAAM,OAAO,IAAI,YAAY,OAAO,gBAAgB,CAAC,MAAM,EAAE,CAAC;AAC9D,MAAI,OAAO;AACX,MAAI,OAAO;AACX,MAAI,OAAO;AACX,SAAO,OAAO;AACd,MAAI,SAAS;AACb,MAAI,SAAS;AACb,MAAI,SAAS;AACb,SAAO,SAAS;AAChB,OAAK,SAAS;AACd,OAAK,SAAS;AACd,OAAK,SAAS;AACd,UAAQ,SAAS;AACjB,WAAS,OAAO,OAAO;EACvB,MAAM,YAAY,mBAAmB,IAAI,OAAO;AAChD,MAAI,UAAW,WAAU;GACxB;GACA;GACA;GACA;GACA,CAAC;GACD,CAAC,YAAY;AACd,MAAI,SAAS;AACb,MAAI,SAAS;AACb,MAAI,SAAS;AACb,SAAO,SAAS;AAChB,OAAK,SAAS;AACd,OAAK,SAAS;AACd,OAAK,SAAS;AACd,UAAQ,SAAS;AACjB,WAAS,OAAO,OAAO;GACtB;;AAKH,MAAM,WAAW;AACjB,MAAM,aAAa;AACnB,MAAM,oBAAoB,WAAW;AACrC,MAAM,oBAAoB;EACxB,qBAAqB;;;;;;;;;;;;;;eAcR,SAAS;;;;;;;;;;;;;AAaxB,MAAM,oBAAoB;;;;;;;;;;;;;;EAcxB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;eA6CR,SAAS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgCxB,MAAM,mCAAmC,IAAI,SAAS;AACtD,MAAM,mCAAmC,IAAI,SAAS;AACtD,SAAS,gBAAgB,QAAQ,QAAQ;CACxC,IAAI,MAAM,iBAAiB,IAAI,OAAO;AACtC,KAAI,CAAC,KAAK;EACT,MAAM,SAAS,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;EACtE,MAAM,SAAS,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACtE,QAAM;GACL,UAAU,yBAAyB,QAAQ;IAC1C,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,QAAQ,OAAO;IACzB;IACA,CAAC;GACF,oBAAoB;GACpB,oBAAoB;GACpB;AACD,mBAAiB,IAAI,QAAQ,IAAI;;AAElC,QAAO;;AAER,SAAS,gBAAgB,QAAQ,QAAQ;CACxC,IAAI,MAAM,iBAAiB,IAAI,OAAO;AACtC,KAAI,CAAC,KAAK;EACT,MAAM,gBAAgB,wBAAwB,QAAQ;GACrD;GACA;GACA;GACA,CAAC;EACF,MAAM,SAAS,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACtE,QAAM;GACL,UAAU,yBAAyB,QAAQ;IAC1C,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,eAAe,OAAO;IAChC;IACA,CAAC;GACF;GACA,oBAAoB;GACpB;AACD,mBAAiB,IAAI,QAAQ,IAAI;;AAElC,QAAO;;AAER,MAAM,kBAAkB;AACxB,MAAM,qCAAqC,IAAI,SAAS;AACxD,SAAS,OAAO,QAAQ,WAAW,OAAO;CACzC,IAAI,QAAQ,mBAAmB,IAAI,OAAO;AAC1C,KAAI,CAAC,OAAO;AACX,0BAAwB,IAAI,KAAK;AACjC,qBAAmB,IAAI,QAAQ,MAAM;;CAEtC,MAAM,MAAM,MAAM,IAAI,UAAU;AAChC,KAAI,KAAK;AACR,QAAM,OAAO,UAAU;AACvB,QAAM,IAAI,WAAW,IAAI;AACzB,SAAO;;CAER,MAAM,UAAU,OAAO;AACvB,OAAM,IAAI,WAAW,QAAQ;AAC7B,KAAI,MAAM,OAAO,iBAAiB;EACjC,MAAM,CAAC,WAAW,UAAU,MAAM,SAAS,CAAC,MAAM,CAAC;AACnD,QAAM,OAAO,UAAU;AACvB,SAAO,SAAS;;AAEjB,QAAO;;AAER,SAAS,YAAY,QAAQ,IAAI;CAChC,MAAM,eAAe,qBAAqB,GAAG,UAAU,CAAC;EACvD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,YAAY,qBAAqB,GAAG,OAAO,CAAC;EACjD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,cAAc,qBAAqB,GAAG,SAAS,CAAC;EACrD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,aAAa,qBAAqB,GAAG,QAAQ,CAAC;EACnD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,UAAU,IAAI,WAAW,WAAW,EAAE;AAC5C,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,KAAK;EAClC,MAAM,YAAY,aAAa,KAAK,WAAW,GAAG;EAClD,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,UAAU,UAAU,CAAC,CAAC;EACxD,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,YAAY,UAAU,CAAC,CAAC;EAC1D,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,WAAW,UAAU,CAAC,CAAC;AACzD,UAAQ,IAAI,IAAI,KAAK,KAAK,MAAM,IAAI,IAAI;AACxC,UAAQ,IAAI,IAAI,KAAK,KAAK,MAAM,IAAI,IAAI;AACxC,UAAQ,IAAI,IAAI,KAAK,KAAK,MAAM,IAAI,IAAI;AACxC,UAAQ,IAAI,IAAI,KAAK;;CAEtB,MAAM,UAAU,OAAO,cAAc;EACpC,MAAM;GACL;GACA;GACA;GACA;EACD,WAAW;EACX,QAAQ;EACR,OAAO,gBAAgB,kBAAkB,gBAAgB;EACzD,CAAC;AACF,QAAO,MAAM,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,mBAAmB,EAAE;EACnF;EACA;EACA;EACA,CAAC;AACF,QAAO;;AAER,SAAS,YAAY,QAAQ,QAAQ;CACpC,MAAM,SAAS,qBAAqB,OAAO;CAC3C,MAAM,UAAU,IAAI,WAAW,WAAW,EAAE;AAC5C,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,KAAK;EAClC,MAAM,IAAI,KAAK,WAAW;EAC1B,MAAM,MAAM,KAAK,MAAM,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,OAAO,EAAE,CAAC,CAAC,GAAG,IAAI;AACjE,UAAQ,IAAI,IAAI,KAAK;AACrB,UAAQ,IAAI,IAAI,KAAK;AACrB,UAAQ,IAAI,IAAI,KAAK;AACrB,UAAQ,IAAI,IAAI,KAAK;;CAEtB,MAAM,UAAU,OAAO,cAAc;EACpC,MAAM;GACL;GACA;GACA;GACA;EACD,WAAW;EACX,QAAQ;EACR,OAAO,gBAAgB,kBAAkB,gBAAgB;EACzD,CAAC;AACF,QAAO,MAAM,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,mBAAmB,EAAE;EACnF;EACA;EACA;EACA,CAAC;AACF,QAAO;;AAER,MAAM,eAAe;CACpB,cAAc;CACd,cAAc;CACd,cAAc;CACd,cAAc;CACd;AACD,MAAM,oBAAoB;CACzB,cAAc;CACd,cAAc;CACd,cAAc;CACd,cAAc;CACd;AACD,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,YAAY,CAAC,MAAM,cAAc,WAAW,GAAI;AAC/D,MAAK,KAAK;CACV,MAAM,aAAa,MAAM,aAAa,SAAS;CAC/C,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,GAAG,UAAU;CAC5B,MAAM,YAAY,GAAG,aAAa;CAClC,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;AACF,KAAI,cAAc,OAAO;EACxB,MAAM,YAAY,KAAK,UAAU;GAChC;GACA,QAAQ,GAAG;GACX,KAAK,GAAG;GACR,OAAO,GAAG;GACV,MAAM,GAAG;GACT,CAAC;EACF,MAAM,MAAM,OAAO,IAAI,QAAQ,iBAAiB,YAAY,IAAI,QAAQ,GAAG,CAAC;EAC5E,MAAM,EAAE,UAAU,oBAAoB,uBAAuB,gBAAgB,IAAI,QAAQ,IAAI,SAAS,OAAO;AAC7G,qBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;GACtF,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,IAAI,YAAY;IAC1B,EAAE;IACF,SAAS;IACT,UAAU;IACV,CAAC;GACF,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,oBAAoB,QAAQ,QAAQ,CAAC,CAAC;QACzF;EACN,MAAM,YAAY,GAAG,kBAAkB,eAAe,CAAC;GACtD,GAAG;GACH,GAAG;GACH,EAAE;GACF,GAAG;GACH,GAAG;GACH,CAAC;EACF,MAAM,YAAY,KAAK,UAAU;GAChC;GACA,QAAQ;GACR,CAAC;EACF,MAAM,MAAM,OAAO,IAAI,QAAQ,iBAAiB,YAAY,IAAI,QAAQ,UAAU,CAAC;EACnF,MAAM,cAAc,IAAI,YAAY;GACnC,aAAa,cAAc;GAC3B;GACA;GACA;GACA,CAAC;EACF,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,YAAY;EAClE,MAAM,EAAE,UAAU,eAAe,uBAAuB,gBAAgB,IAAI,QAAQ,IAAI,SAAS,OAAO;AACxG,qBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;GACtF,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU,EAAE,QAAQ,eAAe;KACnC;IACD;KACC,SAAS;KACT,UAAU,IAAI,YAAY;KAC1B;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,oBAAoB,QAAQ,QAAQ,CAAC,CAAC;;AAEhG,6BAA4B,IAAI,QAAQ,SAAS,QAAQ,OAAO;AAChE,qBAAoB,MAAM,QAAQ,MAAM,WAAW,EAAE;;AAKtD,MAAM,eAAe,eAAe,EAAE,gBAAgB,sBAAsB,CAAC;AAC7E,IAAI,oBAAoB"}
|
|
1
|
+
{"version":3,"file":"renderer-LW8MfGjd.mjs","names":[],"sources":["../../../nodes/node-curves/dist/renderers-DzdBU1io.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { FULLSCREEN_QUAD_WGSL, createFullscreenPipeline, drawChildToTexture, drawFullscreenPass, drawTextureToTarget, fragmentBindGroupLayout } from \"@framefields/node-sdk/gpu\";\n\n//#region src/shared/spline.ts\n/**\n* Solves the Fritsch-Carlson Monotonic Cubic Hermite Spline interpolation\n* for a set of control points. Returns an interpolation function.\n*/\nfunction solveMonotonicSpline(points) {\n\tconst pts = [...points].sort((a, b) => a.x - b.x);\n\tconst uniquePts = [];\n\tfor (const p of pts) if (uniquePts.length === 0 || Math.abs(p.x - uniquePts[uniquePts.length - 1].x) > 1e-6) uniquePts.push(p);\n\tconst n = uniquePts.length;\n\tif (n === 0) return (x) => x;\n\tif (n === 1) return () => uniquePts[0].y;\n\tconst dx = new Float32Array(n - 1);\n\tconst dy = new Float32Array(n - 1);\n\tconst ms = new Float32Array(n - 1);\n\tfor (let i = 0; i < n - 1; i++) {\n\t\tdx[i] = uniquePts[i + 1].x - uniquePts[i].x;\n\t\tdy[i] = uniquePts[i + 1].y - uniquePts[i].y;\n\t\tms[i] = dy[i] / dx[i];\n\t}\n\tconst tangents = new Float32Array(n);\n\ttangents[0] = ms[0];\n\tfor (let i = 1; i < n - 1; i++) tangents[i] = (ms[i - 1] + ms[i]) / 2;\n\ttangents[n - 1] = ms[n - 2];\n\tfor (let i = 0; i < n - 1; i++) {\n\t\tconst m = ms[i];\n\t\tif (Math.abs(m) < 1e-9) {\n\t\t\ttangents[i] = 0;\n\t\t\ttangents[i + 1] = 0;\n\t\t} else {\n\t\t\tconst alpha = tangents[i] / m;\n\t\t\tconst beta = tangents[i + 1] / m;\n\t\t\tconst alphaSq = alpha * alpha;\n\t\t\tconst betaSq = beta * beta;\n\t\t\tif (alphaSq + betaSq > 9) {\n\t\t\t\tconst tau = 3 / Math.sqrt(alphaSq + betaSq);\n\t\t\t\ttangents[i] = tau * alpha * m;\n\t\t\t\ttangents[i + 1] = tau * beta * m;\n\t\t\t}\n\t\t}\n\t}\n\treturn (x) => {\n\t\tif (x <= uniquePts[0].x) return uniquePts[0].y;\n\t\tif (x >= uniquePts[n - 1].x) return uniquePts[n - 1].y;\n\t\tlet low = 0;\n\t\tlet high = n - 2;\n\t\tlet idx = 0;\n\t\twhile (low <= high) {\n\t\t\tconst mid = low + high >> 1;\n\t\t\tif (x >= uniquePts[mid].x && x <= uniquePts[mid + 1].x) {\n\t\t\t\tidx = mid;\n\t\t\t\tbreak;\n\t\t\t}\n\t\t\tif (x < uniquePts[mid].x) high = mid - 1;\n\t\t\telse low = mid + 1;\n\t\t}\n\t\tconst h = dx[idx];\n\t\tconst t = (x - uniquePts[idx].x) / h;\n\t\tconst t2 = t * t;\n\t\tconst t3 = t2 * t;\n\t\tconst h00 = 2 * t3 - 3 * t2 + 1;\n\t\tconst h10 = t3 - 2 * t2 + t;\n\t\tconst h01 = -2 * t3 + 3 * t2;\n\t\tconst h11 = t3 - t2;\n\t\tconst y = uniquePts[idx].y * h00 + h * tangents[idx] * h10 + uniquePts[idx + 1].y * h01 + h * tangents[idx + 1] * h11;\n\t\treturn Math.max(0, Math.min(1, y));\n\t};\n}\n\n//#endregion\n//#region src/renderers/histogram-computer.ts\nconst PER_CHAN_SIZE = 256 * 4;\nconst HISTOGRAM_COMPUTE_SHADER = `\n@group(0) @binding(0) var t_src: texture_2d<f32>;\n@group(0) @binding(1) var<storage, read_write> bins_r: array<atomic<u32>, 256>;\n@group(0) @binding(2) var<storage, read_write> bins_g: array<atomic<u32>, 256>;\n@group(0) @binding(3) var<storage, read_write> bins_b: array<atomic<u32>, 256>;\n@group(0) @binding(4) var<storage, read_write> bins_luma: array<atomic<u32>, 256>;\n\n@compute @workgroup_size(8, 8)\nfn main(@builtin(global_invocation_id) gid: vec3<u32>) {\n\tlet dims = textureDimensions(t_src, 0);\n\tif (gid.x >= dims.x || gid.y >= dims.y) { return; }\n\n\tlet color = textureLoad(t_src, vec2<u32>(gid.x, gid.y), 0);\n\tlet a = color.a;\n\tif (a < 1e-5) { return; }\n\n\tlet rgb = color.rgb / a;\n\n\tlet ri = u32(clamp(rgb.r * 255.0, 0.0, 255.0));\n\tlet gi = u32(clamp(rgb.g * 255.0, 0.0, 255.0));\n\tlet bi = u32(clamp(rgb.b * 255.0, 0.0, 255.0));\n\tlet luma = 0.2126 * rgb.r + 0.7152 * rgb.g + 0.0722 * rgb.b;\n\tlet lumai = u32(clamp(luma * 255.0, 0.0, 255.0));\n\n\tatomicAdd(&bins_r[ri], 1u);\n\tatomicAdd(&bins_g[gi], 1u);\n\tatomicAdd(&bins_b[bi], 1u);\n\tatomicAdd(&bins_luma[lumai], 1u);\n}\n`;\nconst deviceResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getHistogramResources(device) {\n\tlet res = deviceResourceCache.get(device);\n\tif (!res) {\n\t\tconst bindGroupLayout = device.createBindGroupLayout({ entries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\ttexture: {\n\t\t\t\t\tsampleType: \"float\",\n\t\t\t\t\tviewDimension: \"2d\"\n\t\t\t\t}\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tvisibility: GPUShaderStage.COMPUTE,\n\t\t\t\tbuffer: { type: \"storage\" }\n\t\t\t}\n\t\t] });\n\t\tconst module = device.createShaderModule({\n\t\t\tlabel: \"histogram.wgsl\",\n\t\t\tcode: HISTOGRAM_COMPUTE_SHADER\n\t\t});\n\t\tres = {\n\t\t\tpipeline: device.createComputePipeline({\n\t\t\t\tlabel: \"HistogramPipeline\",\n\t\t\t\tlayout: device.createPipelineLayout({ bindGroupLayouts: [bindGroupLayout] }),\n\t\t\t\tcompute: {\n\t\t\t\t\tmodule,\n\t\t\t\t\tentryPoint: \"main\"\n\t\t\t\t}\n\t\t\t}),\n\t\t\tbindGroupLayout\n\t\t};\n\t\tdeviceResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nconst histogramCallbacks = /* @__PURE__ */ new Map();\nconst inflight = /* @__PURE__ */ new Set();\n/**\n* Records histogram compute + buffer copy commands into the provided encoder.\n* The async readback fires after the queue processes the encoder's commands.\n* This ensures the source texture data is valid when the compute pass reads it.\n*/\nfunction computeHistogramFromEncoder(device, encoder, srcTexture, nodeId) {\n\tif (!histogramCallbacks.get(nodeId)) return;\n\tif (inflight.has(nodeId)) return;\n\tinflight.add(nodeId);\n\tconst { pipeline, bindGroupLayout } = getHistogramResources(device);\n\tconst makeStorage = () => device.createBuffer({\n\t\tsize: PER_CHAN_SIZE,\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC | GPUBufferUsage.COPY_DST\n\t});\n\tconst bufR = makeStorage();\n\tconst bufG = makeStorage();\n\tconst bufB = makeStorage();\n\tconst bufLuma = makeStorage();\n\tencoder.clearBuffer(bufR);\n\tencoder.clearBuffer(bufG);\n\tencoder.clearBuffer(bufB);\n\tencoder.clearBuffer(bufLuma);\n\tconst bindGroup = device.createBindGroup({\n\t\tlayout: bindGroupLayout,\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: srcTexture.createView()\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: { buffer: bufR }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: { buffer: bufG }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: { buffer: bufB }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: { buffer: bufLuma }\n\t\t\t}\n\t\t]\n\t});\n\tconst pass = encoder.beginComputePass({ label: \"histogram-pass\" });\n\tpass.setPipeline(pipeline);\n\tpass.setBindGroup(0, bindGroup);\n\tpass.dispatchWorkgroups(Math.ceil(srcTexture.width / 8), Math.ceil(srcTexture.height / 8));\n\tpass.end();\n\tconst makeReadback = () => device.createBuffer({\n\t\tsize: PER_CHAN_SIZE,\n\t\tusage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST\n\t});\n\tconst rbR = makeReadback();\n\tconst rbG = makeReadback();\n\tconst rbB = makeReadback();\n\tconst rbLuma = makeReadback();\n\tencoder.copyBufferToBuffer(bufR, 0, rbR, 0, PER_CHAN_SIZE);\n\tencoder.copyBufferToBuffer(bufG, 0, rbG, 0, PER_CHAN_SIZE);\n\tencoder.copyBufferToBuffer(bufB, 0, rbB, 0, PER_CHAN_SIZE);\n\tencoder.copyBufferToBuffer(bufLuma, 0, rbLuma, 0, PER_CHAN_SIZE);\n\tdevice.queue.onSubmittedWorkDone().then(() => {\n\t\treturn Promise.all([\n\t\t\trbR.mapAsync(GPUMapMode.READ),\n\t\t\trbG.mapAsync(GPUMapMode.READ),\n\t\t\trbB.mapAsync(GPUMapMode.READ),\n\t\t\trbLuma.mapAsync(GPUMapMode.READ)\n\t\t]);\n\t}).then(() => {\n\t\tconst r = new Uint32Array(rbR.getMappedRange().slice(0));\n\t\tconst g = new Uint32Array(rbG.getMappedRange().slice(0));\n\t\tconst b = new Uint32Array(rbB.getMappedRange().slice(0));\n\t\tconst luma = new Uint32Array(rbLuma.getMappedRange().slice(0));\n\t\trbR.unmap();\n\t\trbG.unmap();\n\t\trbB.unmap();\n\t\trbLuma.unmap();\n\t\trbR.destroy();\n\t\trbG.destroy();\n\t\trbB.destroy();\n\t\trbLuma.destroy();\n\t\tbufR.destroy();\n\t\tbufG.destroy();\n\t\tbufB.destroy();\n\t\tbufLuma.destroy();\n\t\tinflight.delete(nodeId);\n\t\tconst currentCb = histogramCallbacks.get(nodeId);\n\t\tif (currentCb) currentCb({\n\t\t\tr,\n\t\t\tg,\n\t\t\tb,\n\t\t\tluma\n\t\t});\n\t}).catch(() => {\n\t\trbR.destroy();\n\t\trbG.destroy();\n\t\trbB.destroy();\n\t\trbLuma.destroy();\n\t\tbufR.destroy();\n\t\tbufG.destroy();\n\t\tbufB.destroy();\n\t\tbufLuma.destroy();\n\t\tinflight.delete(nodeId);\n\t});\n}\n\n//#endregion\n//#region src/renderers/webgpu-renderer.ts\nconst LUT_SIZE = 1024;\nconst LUT_FORMAT = \"rgba8unorm\";\nconst LUT_BYTES_PER_ROW = LUT_SIZE * 4;\nconst CURVES_RGB_SHADER = `\n${FULLSCREEN_QUAD_WGSL}\n\n@group(0) @binding(0) var t_lut : texture_2d<f32>;\n@group(0) @binding(1) var s_lut : sampler;\n\n@group(1) @binding(0) var t_src : texture_2d<f32>;\n@group(1) @binding(1) var s_src : sampler;\n\n@fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {\n\tlet src = textureSampleLevel(t_src, s_src, in.uv, 0.0);\n\tif (src.a < 1e-5) { return src; }\n\n\tlet rgb = src.rgb / src.a;\n\n\tlet N = f32(${LUT_SIZE});\n\tlet uv_r = (rgb.r * (N - 1.0) + 0.5) / N;\n\tlet uv_g = (rgb.g * (N - 1.0) + 0.5) / N;\n\tlet uv_b = (rgb.b * (N - 1.0) + 0.5) / N;\n\n\tlet r_graded = textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_r, 0.5), 0.0).r;\n\tlet g_graded = textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_g, 0.5), 0.0).g;\n\tlet b_graded = textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_b, 0.5), 0.0).b;\n\n\tlet graded = vec3<f32>(r_graded, g_graded, b_graded);\n\treturn vec4<f32>(graded * src.a, src.a);\n}\n`;\nconst CURVES_HSL_SHADER = `\nstruct Uniforms {\n\tmode: u32,\n\tpad0: u32,\n\tpad1: u32,\n\tpad2: u32,\n};\n@group(0) @binding(0) var<uniform> u : Uniforms;\n@group(0) @binding(1) var t_lut : texture_2d<f32>;\n@group(0) @binding(2) var s_lut : sampler;\n\n@group(1) @binding(0) var t_src : texture_2d<f32>;\n@group(1) @binding(1) var s_src : sampler;\n\n${FULLSCREEN_QUAD_WGSL}\n\nfn rgb_to_hsl(rgb: vec3<f32>) -> vec3<f32> {\n\tlet r = rgb.r; let g = rgb.g; let b = rgb.b;\n\tlet cmax = max(r, max(g, b));\n\tlet cmin = min(r, min(g, b));\n\tlet delta = cmax - cmin;\n\n\tvar h = 0.0;\n\tvar s = 0.0;\n\tlet l = (cmax + cmin) * 0.5;\n\n\tif (delta > 1e-5) {\n\t\ts = delta / (1.0 - abs(2.0 * l - 1.0));\n\t\tif (cmax == r) {\n\t\t\th = ((g - b) / delta) % 6.0;\n\t\t} else if (cmax == g) {\n\t\t\th = (b - r) / delta + 2.0;\n\t\t} else {\n\t\t\th = (r - g) / delta + 4.0;\n\t\t}\n\t\th = h / 6.0;\n\t\tif (h < 0.0) { h = h + 1.0; }\n\t}\n\treturn vec3<f32>(h, s, l);\n}\n\nfn hsl_to_rgb(hsl: vec3<f32>) -> vec3<f32> {\n\tlet h = hsl.x; let s = hsl.y; let l = hsl.z;\n\tlet c = (1.0 - abs(2.0 * l - 1.0)) * s;\n\tlet x = c * (1.0 - abs((h * 6.0) % 2.0 - 1.0));\n\tlet m = l - c * 0.5;\n\n\tvar rgb = vec3<f32>(0.0);\n\tlet hi = u32(h * 6.0) % 6u;\n\tif (hi == 0u) { rgb = vec3<f32>(c, x, 0.0); }\n\telse if (hi == 1u) { rgb = vec3<f32>(x, c, 0.0); }\n\telse if (hi == 2u) { rgb = vec3<f32>(0.0, c, x); }\n\telse if (hi == 3u) { rgb = vec3<f32>(0.0, x, c); }\n\telse if (hi == 4u) { rgb = vec3<f32>(x, 0.0, c); }\n\telse { rgb = vec3<f32>(c, 0.0, x); }\n\treturn rgb + vec3<f32>(m);\n}\n\nfn lut_sample(x: f32) -> f32 {\n\tlet N = f32(${LUT_SIZE});\n\tlet uv_x = (x * (N - 1.0) + 0.5) / N;\n\treturn textureSampleLevel(t_lut, s_lut, vec2<f32>(uv_x, 0.5), 0.0).r;\n}\n\n@fragment fn fs(in: VSOut) -> @location(0) vec4<f32> {\n\tlet src = textureSampleLevel(t_src, s_src, in.uv, 0.0);\n\tif (src.a < 1e-5) { return src; }\n\n\tlet rgb = src.rgb / src.a;\n\tlet hsl = rgb_to_hsl(rgb);\n\n\tvar out_hsl = hsl;\n\n\tif (u.mode == 0u) {\n\t\tlet adj = lut_sample(hsl.x);\n\t\tout_hsl.x = fract(hsl.x + (adj - 0.5) * 2.0);\n\t} else if (u.mode == 1u) {\n\t\tlet adj = lut_sample(hsl.x);\n\t\tout_hsl.y = clamp(hsl.y * (adj * 2.0), 0.0, 1.0);\n\t} else if (u.mode == 2u) {\n\t\tlet adj = lut_sample(hsl.z);\n\t\tout_hsl.y = clamp(hsl.y * (adj * 2.0), 0.0, 1.0);\n\t} else {\n\t\tlet adj = lut_sample(hsl.y);\n\t\tout_hsl.y = clamp(adj, 0.0, 1.0);\n\t}\n\n\tlet out_rgb = clamp(hsl_to_rgb(out_hsl), vec3<f32>(0.0), vec3<f32>(1.0));\n\treturn vec4<f32>(out_rgb * src.a, src.a);\n}\n`;\nconst rgbResourceCache = /* @__PURE__ */ new WeakMap();\nconst hslResourceCache = /* @__PURE__ */ new WeakMap();\nfunction getRgbResources(device, format) {\n\tlet res = rgbResourceCache.get(device);\n\tif (!res) {\n\t\tconst lutBGL = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tconst srcBGL = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"CurvesRgbPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"curves-rgb.wgsl\",\n\t\t\t\t\tcode: CURVES_RGB_SHADER\n\t\t\t\t}),\n\t\t\t\tlayouts: [lutBGL, srcBGL],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tlutBindGroupLayout: lutBGL,\n\t\t\tsrcBindGroupLayout: srcBGL\n\t\t};\n\t\trgbResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nfunction getHslResources(device, format) {\n\tlet res = hslResourceCache.get(device);\n\tif (!res) {\n\t\tconst uniformLayout = fragmentBindGroupLayout(device, [\n\t\t\t\"uniform\",\n\t\t\t\"texture\",\n\t\t\t\"sampler\"\n\t\t]);\n\t\tconst srcBGL = fragmentBindGroupLayout(device, [\"texture\", \"sampler\"]);\n\t\tres = {\n\t\t\tpipeline: createFullscreenPipeline(device, {\n\t\t\t\tlabel: \"CurvesHslPipeline\",\n\t\t\t\tmodule: device.createShaderModule({\n\t\t\t\t\tlabel: \"curves-hsl.wgsl\",\n\t\t\t\t\tcode: CURVES_HSL_SHADER\n\t\t\t\t}),\n\t\t\t\tlayouts: [uniformLayout, srcBGL],\n\t\t\t\tformat\n\t\t\t}),\n\t\t\tuniformLayout,\n\t\t\tsrcBindGroupLayout: srcBGL\n\t\t};\n\t\thslResourceCache.set(device, res);\n\t}\n\treturn res;\n}\nconst LUT_CACHE_LIMIT = 32;\nconst deviceTextureCache = /* @__PURE__ */ new WeakMap();\nfunction getLut(device, configKey, build) {\n\tlet cache = deviceTextureCache.get(device);\n\tif (!cache) {\n\t\tcache = /* @__PURE__ */ new Map();\n\t\tdeviceTextureCache.set(device, cache);\n\t}\n\tconst hit = cache.get(configKey);\n\tif (hit) {\n\t\tcache.delete(configKey);\n\t\tcache.set(configKey, hit);\n\t\treturn hit;\n\t}\n\tconst texture = build();\n\tcache.set(configKey, texture);\n\tif (cache.size > LUT_CACHE_LIMIT) {\n\t\tconst [oldestKey, oldest] = cache.entries().next().value;\n\t\tcache.delete(oldestKey);\n\t\toldest.destroy();\n\t}\n\treturn texture;\n}\nfunction buildRgbLut(device, op) {\n\tconst masterSpline = solveMonotonicSpline(op.master || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst redSpline = solveMonotonicSpline(op.red || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst greenSpline = solveMonotonicSpline(op.green || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst blueSpline = solveMonotonicSpline(op.blue || [{\n\t\tx: 0,\n\t\ty: 0\n\t}, {\n\t\tx: 1,\n\t\ty: 1\n\t}]);\n\tconst lutData = new Uint8Array(LUT_SIZE * 4);\n\tfor (let i = 0; i < LUT_SIZE; i++) {\n\t\tconst masterVal = masterSpline(i / (LUT_SIZE - 1));\n\t\tconst r = Math.max(0, Math.min(1, redSpline(masterVal)));\n\t\tconst g = Math.max(0, Math.min(1, greenSpline(masterVal)));\n\t\tconst b = Math.max(0, Math.min(1, blueSpline(masterVal)));\n\t\tlutData[i * 4 + 0] = Math.round(r * 255);\n\t\tlutData[i * 4 + 1] = Math.round(g * 255);\n\t\tlutData[i * 4 + 2] = Math.round(b * 255);\n\t\tlutData[i * 4 + 3] = 255;\n\t}\n\tconst texture = device.createTexture({\n\t\tsize: [\n\t\t\tLUT_SIZE,\n\t\t\t1,\n\t\t\t1\n\t\t],\n\t\tdimension: \"2d\",\n\t\tformat: LUT_FORMAT,\n\t\tusage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST\n\t});\n\tdevice.queue.writeTexture({ texture }, lutData, { bytesPerRow: LUT_BYTES_PER_ROW }, [\n\t\tLUT_SIZE,\n\t\t1,\n\t\t1\n\t]);\n\treturn texture;\n}\nfunction buildHslLut(device, points) {\n\tconst spline = solveMonotonicSpline(points);\n\tconst lutData = new Uint8Array(LUT_SIZE * 4);\n\tfor (let i = 0; i < LUT_SIZE; i++) {\n\t\tconst u = i / (LUT_SIZE - 1);\n\t\tconst val = Math.round(Math.max(0, Math.min(1, spline(u))) * 255);\n\t\tlutData[i * 4 + 0] = val;\n\t\tlutData[i * 4 + 1] = val;\n\t\tlutData[i * 4 + 2] = val;\n\t\tlutData[i * 4 + 3] = 255;\n\t}\n\tconst texture = device.createTexture({\n\t\tsize: [\n\t\t\tLUT_SIZE,\n\t\t\t1,\n\t\t\t1\n\t\t],\n\t\tdimension: \"2d\",\n\t\tformat: LUT_FORMAT,\n\t\tusage: GPUTextureUsage.TEXTURE_BINDING | GPUTextureUsage.COPY_DST\n\t});\n\tdevice.queue.writeTexture({ texture }, lutData, { bytesPerRow: LUT_BYTES_PER_ROW }, [\n\t\tLUT_SIZE,\n\t\t1,\n\t\t1\n\t]);\n\treturn texture;\n}\nconst HSL_MODE_MAP = {\n\t\"hue-vs-hue\": 0,\n\t\"hue-vs-sat\": 1,\n\t\"lum-vs-sat\": 2,\n\t\"sat-vs-sat\": 3\n};\nconst HSL_CURVE_KEY_MAP = {\n\t\"hue-vs-hue\": \"hueVsHue\",\n\t\"hue-vs-sat\": \"hueVsSat\",\n\t\"lum-vs-sat\": \"lumVsSat\",\n\t\"sat-vs-sat\": \"satVsSat\"\n};\nconst CurvesWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, targetTexture, targetWidth, targetHeight, props } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"Curves\" || !props.virtualMedia?.children?.[0]) return;\n\tpass.end();\n\tconst childMedia = props.virtualMedia.children[0];\n\tconst width = targetWidth;\n\tconst height = targetHeight;\n\tconst nodeId = op.nodeId || \"curves_fallback\";\n\tconst curveType = op.curveType || \"rgb\";\n\tconst { texture: tmpTex } = await drawChildToTexture(args, childMedia);\n\tconst sampler = ctx.renderer.samplerCache.getSampler(ctx.device);\n\tconst outTex = ctx.renderer.getTemporaryTexture(width, height, [\n\t\ttmpTex,\n\t\ttargetTexture,\n\t\t...props.excludeTextures || []\n\t]);\n\tif (curveType === \"rgb\") {\n\t\tconst configKey = JSON.stringify({\n\t\t\tcurveType,\n\t\t\tmaster: op.master,\n\t\t\tred: op.red,\n\t\t\tgreen: op.green,\n\t\t\tblue: op.blue\n\t\t});\n\t\tconst lut = getLut(ctx.device, configKey, () => buildRgbLut(ctx.device, op));\n\t\tconst { pipeline, lutBindGroupLayout, srcBindGroupLayout } = getRgbResources(ctx.device, ctx.renderer.format);\n\t\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\t\tlayout: lutBindGroupLayout,\n\t\t\tentries: [{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: lut.createView()\n\t\t\t}, {\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: sampler\n\t\t\t}]\n\t\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, srcBindGroupLayout, tmpTex, sampler)]);\n\t} else {\n\t\tconst hslPoints = op[HSL_CURVE_KEY_MAP[curveType]] || [{\n\t\t\tx: 0,\n\t\t\ty: .5\n\t\t}, {\n\t\t\tx: 1,\n\t\t\ty: .5\n\t\t}];\n\t\tconst configKey = JSON.stringify({\n\t\t\tcurveType,\n\t\t\tpoints: hslPoints\n\t\t});\n\t\tconst lut = getLut(ctx.device, configKey, () => buildHslLut(ctx.device, hslPoints));\n\t\tconst uniformData = new Uint32Array([\n\t\t\tHSL_MODE_MAP[curveType] ?? 0,\n\t\t\t0,\n\t\t\t0,\n\t\t\t0\n\t\t]);\n\t\tconst uniformBuffer = ctx.renderer.getTemporaryBuffer(uniformData);\n\t\tconst { pipeline, uniformLayout, srcBindGroupLayout } = getHslResources(ctx.device, ctx.renderer.format);\n\t\tdrawFullscreenPass(encoder, outTex.createView(), pipeline, [ctx.device.createBindGroup({\n\t\t\tlayout: uniformLayout,\n\t\t\tentries: [\n\t\t\t\t{\n\t\t\t\t\tbinding: 0,\n\t\t\t\t\tresource: { buffer: uniformBuffer }\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 1,\n\t\t\t\t\tresource: lut.createView()\n\t\t\t\t},\n\t\t\t\t{\n\t\t\t\t\tbinding: 2,\n\t\t\t\t\tresource: sampler\n\t\t\t\t}\n\t\t\t]\n\t\t}), ctx.renderer.bindGroupCache.getBindGroup(ctx.device, srcBindGroupLayout, tmpTex, sampler)]);\n\t}\n\tcomputeHistogramFromEncoder(ctx.device, encoder, outTex, nodeId);\n\tdrawTextureToTarget(args, outTex, props.opacity ?? 1);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nconst rendererNode = defineRenderer({ WebGPURenderer: CurvesWebGPURenderer });\nvar renderers_default = rendererNode;\n\n//#endregion\nexport { renderers_default as n, solveMonotonicSpline as r, rendererNode as t };\n//# sourceMappingURL=renderers-DzdBU1io.mjs.map"],"mappings":";;;;;;;;AAQA,SAAS,qBAAqB,QAAQ;CACrC,MAAM,MAAM,CAAC,GAAG,OAAO,CAAC,MAAM,GAAG,MAAM,EAAE,IAAI,EAAE,EAAE;CACjD,MAAM,YAAY,EAAE;AACpB,MAAK,MAAM,KAAK,IAAK,KAAI,UAAU,WAAW,KAAK,KAAK,IAAI,EAAE,IAAI,UAAU,UAAU,SAAS,GAAG,EAAE,GAAG,KAAM,WAAU,KAAK,EAAE;CAC9H,MAAM,IAAI,UAAU;AACpB,KAAI,MAAM,EAAG,SAAQ,MAAM;AAC3B,KAAI,MAAM,EAAG,cAAa,UAAU,GAAG;CACvC,MAAM,KAAK,IAAI,aAAa,IAAI,EAAE;CAClC,MAAM,KAAK,IAAI,aAAa,IAAI,EAAE;CAClC,MAAM,KAAK,IAAI,aAAa,IAAI,EAAE;AAClC,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,GAAG,KAAK;AAC/B,KAAG,KAAK,UAAU,IAAI,GAAG,IAAI,UAAU,GAAG;AAC1C,KAAG,KAAK,UAAU,IAAI,GAAG,IAAI,UAAU,GAAG;AAC1C,KAAG,KAAK,GAAG,KAAK,GAAG;;CAEpB,MAAM,WAAW,IAAI,aAAa,EAAE;AACpC,UAAS,KAAK,GAAG;AACjB,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,GAAG,IAAK,UAAS,MAAM,GAAG,IAAI,KAAK,GAAG,MAAM;AACpE,UAAS,IAAI,KAAK,GAAG,IAAI;AACzB,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,GAAG,KAAK;EAC/B,MAAM,IAAI,GAAG;AACb,MAAI,KAAK,IAAI,EAAE,GAAG,MAAM;AACvB,YAAS,KAAK;AACd,YAAS,IAAI,KAAK;SACZ;GACN,MAAM,QAAQ,SAAS,KAAK;GAC5B,MAAM,OAAO,SAAS,IAAI,KAAK;GAC/B,MAAM,UAAU,QAAQ;GACxB,MAAM,SAAS,OAAO;AACtB,OAAI,UAAU,SAAS,GAAG;IACzB,MAAM,MAAM,IAAI,KAAK,KAAK,UAAU,OAAO;AAC3C,aAAS,KAAK,MAAM,QAAQ;AAC5B,aAAS,IAAI,KAAK,MAAM,OAAO;;;;AAIlC,SAAQ,MAAM;AACb,MAAI,KAAK,UAAU,GAAG,EAAG,QAAO,UAAU,GAAG;AAC7C,MAAI,KAAK,UAAU,IAAI,GAAG,EAAG,QAAO,UAAU,IAAI,GAAG;EACrD,IAAI,MAAM;EACV,IAAI,OAAO,IAAI;EACf,IAAI,MAAM;AACV,SAAO,OAAO,MAAM;GACnB,MAAM,MAAM,MAAM,QAAQ;AAC1B,OAAI,KAAK,UAAU,KAAK,KAAK,KAAK,UAAU,MAAM,GAAG,GAAG;AACvD,UAAM;AACN;;AAED,OAAI,IAAI,UAAU,KAAK,EAAG,QAAO,MAAM;OAClC,OAAM,MAAM;;EAElB,MAAM,IAAI,GAAG;EACb,MAAM,KAAK,IAAI,UAAU,KAAK,KAAK;EACnC,MAAM,KAAK,IAAI;EACf,MAAM,KAAK,KAAK;EAChB,MAAM,MAAM,IAAI,KAAK,IAAI,KAAK;EAC9B,MAAM,MAAM,KAAK,IAAI,KAAK;EAC1B,MAAM,MAAM,KAAK,KAAK,IAAI;EAC1B,MAAM,MAAM,KAAK;EACjB,MAAM,IAAI,UAAU,KAAK,IAAI,MAAM,IAAI,SAAS,OAAO,MAAM,UAAU,MAAM,GAAG,IAAI,MAAM,IAAI,SAAS,MAAM,KAAK;AAClH,SAAO,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,EAAE,CAAC;;;AAMpC,MAAM,gBAAgB,MAAM;AAC5B,MAAM,2BAA2B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8BjC,MAAM,sCAAsC,IAAI,SAAS;AACzD,SAAS,sBAAsB,QAAQ;CACtC,IAAI,MAAM,oBAAoB,IAAI,OAAO;AACzC,KAAI,CAAC,KAAK;EACT,MAAM,kBAAkB,OAAO,sBAAsB,EAAE,SAAS;GAC/D;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,SAAS;KACR,YAAY;KACZ,eAAe;KACf;IACD;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD;IACC,SAAS;IACT,YAAY,eAAe;IAC3B,QAAQ,EAAE,MAAM,WAAW;IAC3B;GACD,EAAE,CAAC;EACJ,MAAM,SAAS,OAAO,mBAAmB;GACxC,OAAO;GACP,MAAM;GACN,CAAC;AACF,QAAM;GACL,UAAU,OAAO,sBAAsB;IACtC,OAAO;IACP,QAAQ,OAAO,qBAAqB,EAAE,kBAAkB,CAAC,gBAAgB,EAAE,CAAC;IAC5E,SAAS;KACR;KACA,YAAY;KACZ;IACD,CAAC;GACF;GACA;AACD,sBAAoB,IAAI,QAAQ,IAAI;;AAErC,QAAO;;AAER,MAAM,qCAAqC,IAAI,KAAK;AACpD,MAAM,2BAA2B,IAAI,KAAK;;;;;;AAM1C,SAAS,4BAA4B,QAAQ,SAAS,YAAY,QAAQ;AACzE,KAAI,CAAC,mBAAmB,IAAI,OAAO,CAAE;AACrC,KAAI,SAAS,IAAI,OAAO,CAAE;AAC1B,UAAS,IAAI,OAAO;CACpB,MAAM,EAAE,UAAU,oBAAoB,sBAAsB,OAAO;CACnE,MAAM,oBAAoB,OAAO,aAAa;EAC7C,MAAM;EACN,OAAO,eAAe,UAAU,eAAe,WAAW,eAAe;EACzE,CAAC;CACF,MAAM,OAAO,aAAa;CAC1B,MAAM,OAAO,aAAa;CAC1B,MAAM,OAAO,aAAa;CAC1B,MAAM,UAAU,aAAa;AAC7B,SAAQ,YAAY,KAAK;AACzB,SAAQ,YAAY,KAAK;AACzB,SAAQ,YAAY,KAAK;AACzB,SAAQ,YAAY,QAAQ;CAC5B,MAAM,YAAY,OAAO,gBAAgB;EACxC,QAAQ;EACR,SAAS;GACR;IACC,SAAS;IACT,UAAU,WAAW,YAAY;IACjC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,MAAM;IAC1B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,MAAM;IAC1B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,MAAM;IAC1B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B;GACD;EACD,CAAC;CACF,MAAM,OAAO,QAAQ,iBAAiB,EAAE,OAAO,kBAAkB,CAAC;AAClE,MAAK,YAAY,SAAS;AAC1B,MAAK,aAAa,GAAG,UAAU;AAC/B,MAAK,mBAAmB,KAAK,KAAK,WAAW,QAAQ,EAAE,EAAE,KAAK,KAAK,WAAW,SAAS,EAAE,CAAC;AAC1F,MAAK,KAAK;CACV,MAAM,qBAAqB,OAAO,aAAa;EAC9C,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,MAAM,cAAc;CAC1B,MAAM,MAAM,cAAc;CAC1B,MAAM,MAAM,cAAc;CAC1B,MAAM,SAAS,cAAc;AAC7B,SAAQ,mBAAmB,MAAM,GAAG,KAAK,GAAG,cAAc;AAC1D,SAAQ,mBAAmB,MAAM,GAAG,KAAK,GAAG,cAAc;AAC1D,SAAQ,mBAAmB,MAAM,GAAG,KAAK,GAAG,cAAc;AAC1D,SAAQ,mBAAmB,SAAS,GAAG,QAAQ,GAAG,cAAc;AAChE,QAAO,MAAM,qBAAqB,CAAC,WAAW;AAC7C,SAAO,QAAQ,IAAI;GAClB,IAAI,SAAS,WAAW,KAAK;GAC7B,IAAI,SAAS,WAAW,KAAK;GAC7B,IAAI,SAAS,WAAW,KAAK;GAC7B,OAAO,SAAS,WAAW,KAAK;GAChC,CAAC;GACD,CAAC,WAAW;EACb,MAAM,IAAI,IAAI,YAAY,IAAI,gBAAgB,CAAC,MAAM,EAAE,CAAC;EACxD,MAAM,IAAI,IAAI,YAAY,IAAI,gBAAgB,CAAC,MAAM,EAAE,CAAC;EACxD,MAAM,IAAI,IAAI,YAAY,IAAI,gBAAgB,CAAC,MAAM,EAAE,CAAC;EACxD,MAAM,OAAO,IAAI,YAAY,OAAO,gBAAgB,CAAC,MAAM,EAAE,CAAC;AAC9D,MAAI,OAAO;AACX,MAAI,OAAO;AACX,MAAI,OAAO;AACX,SAAO,OAAO;AACd,MAAI,SAAS;AACb,MAAI,SAAS;AACb,MAAI,SAAS;AACb,SAAO,SAAS;AAChB,OAAK,SAAS;AACd,OAAK,SAAS;AACd,OAAK,SAAS;AACd,UAAQ,SAAS;AACjB,WAAS,OAAO,OAAO;EACvB,MAAM,YAAY,mBAAmB,IAAI,OAAO;AAChD,MAAI,UAAW,WAAU;GACxB;GACA;GACA;GACA;GACA,CAAC;GACD,CAAC,YAAY;AACd,MAAI,SAAS;AACb,MAAI,SAAS;AACb,MAAI,SAAS;AACb,SAAO,SAAS;AAChB,OAAK,SAAS;AACd,OAAK,SAAS;AACd,OAAK,SAAS;AACd,UAAQ,SAAS;AACjB,WAAS,OAAO,OAAO;GACtB;;AAKH,MAAM,WAAW;AACjB,MAAM,aAAa;AACnB,MAAM,oBAAoB,WAAW;AACrC,MAAM,oBAAoB;EACxB,qBAAqB;;;;;;;;;;;;;;eAcR,SAAS;;;;;;;;;;;;;AAaxB,MAAM,oBAAoB;;;;;;;;;;;;;;EAcxB,qBAAqB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;eA6CR,SAAS;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgCxB,MAAM,mCAAmC,IAAI,SAAS;AACtD,MAAM,mCAAmC,IAAI,SAAS;AACtD,SAAS,gBAAgB,QAAQ,QAAQ;CACxC,IAAI,MAAM,iBAAiB,IAAI,OAAO;AACtC,KAAI,CAAC,KAAK;EACT,MAAM,SAAS,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;EACtE,MAAM,SAAS,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACtE,QAAM;GACL,UAAU,yBAAyB,QAAQ;IAC1C,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,QAAQ,OAAO;IACzB;IACA,CAAC;GACF,oBAAoB;GACpB,oBAAoB;GACpB;AACD,mBAAiB,IAAI,QAAQ,IAAI;;AAElC,QAAO;;AAER,SAAS,gBAAgB,QAAQ,QAAQ;CACxC,IAAI,MAAM,iBAAiB,IAAI,OAAO;AACtC,KAAI,CAAC,KAAK;EACT,MAAM,gBAAgB,wBAAwB,QAAQ;GACrD;GACA;GACA;GACA,CAAC;EACF,MAAM,SAAS,wBAAwB,QAAQ,CAAC,WAAW,UAAU,CAAC;AACtE,QAAM;GACL,UAAU,yBAAyB,QAAQ;IAC1C,OAAO;IACP,QAAQ,OAAO,mBAAmB;KACjC,OAAO;KACP,MAAM;KACN,CAAC;IACF,SAAS,CAAC,eAAe,OAAO;IAChC;IACA,CAAC;GACF;GACA,oBAAoB;GACpB;AACD,mBAAiB,IAAI,QAAQ,IAAI;;AAElC,QAAO;;AAER,MAAM,kBAAkB;AACxB,MAAM,qCAAqC,IAAI,SAAS;AACxD,SAAS,OAAO,QAAQ,WAAW,OAAO;CACzC,IAAI,QAAQ,mBAAmB,IAAI,OAAO;AAC1C,KAAI,CAAC,OAAO;AACX,0BAAwB,IAAI,KAAK;AACjC,qBAAmB,IAAI,QAAQ,MAAM;;CAEtC,MAAM,MAAM,MAAM,IAAI,UAAU;AAChC,KAAI,KAAK;AACR,QAAM,OAAO,UAAU;AACvB,QAAM,IAAI,WAAW,IAAI;AACzB,SAAO;;CAER,MAAM,UAAU,OAAO;AACvB,OAAM,IAAI,WAAW,QAAQ;AAC7B,KAAI,MAAM,OAAO,iBAAiB;EACjC,MAAM,CAAC,WAAW,UAAU,MAAM,SAAS,CAAC,MAAM,CAAC;AACnD,QAAM,OAAO,UAAU;AACvB,SAAO,SAAS;;AAEjB,QAAO;;AAER,SAAS,YAAY,QAAQ,IAAI;CAChC,MAAM,eAAe,qBAAqB,GAAG,UAAU,CAAC;EACvD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,YAAY,qBAAqB,GAAG,OAAO,CAAC;EACjD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,cAAc,qBAAqB,GAAG,SAAS,CAAC;EACrD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,aAAa,qBAAqB,GAAG,QAAQ,CAAC;EACnD,GAAG;EACH,GAAG;EACH,EAAE;EACF,GAAG;EACH,GAAG;EACH,CAAC,CAAC;CACH,MAAM,UAAU,IAAI,WAAW,WAAW,EAAE;AAC5C,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,KAAK;EAClC,MAAM,YAAY,aAAa,KAAK,WAAW,GAAG;EAClD,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,UAAU,UAAU,CAAC,CAAC;EACxD,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,YAAY,UAAU,CAAC,CAAC;EAC1D,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,WAAW,UAAU,CAAC,CAAC;AACzD,UAAQ,IAAI,IAAI,KAAK,KAAK,MAAM,IAAI,IAAI;AACxC,UAAQ,IAAI,IAAI,KAAK,KAAK,MAAM,IAAI,IAAI;AACxC,UAAQ,IAAI,IAAI,KAAK,KAAK,MAAM,IAAI,IAAI;AACxC,UAAQ,IAAI,IAAI,KAAK;;CAEtB,MAAM,UAAU,OAAO,cAAc;EACpC,MAAM;GACL;GACA;GACA;GACA;EACD,WAAW;EACX,QAAQ;EACR,OAAO,gBAAgB,kBAAkB,gBAAgB;EACzD,CAAC;AACF,QAAO,MAAM,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,mBAAmB,EAAE;EACnF;EACA;EACA;EACA,CAAC;AACF,QAAO;;AAER,SAAS,YAAY,QAAQ,QAAQ;CACpC,MAAM,SAAS,qBAAqB,OAAO;CAC3C,MAAM,UAAU,IAAI,WAAW,WAAW,EAAE;AAC5C,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,KAAK;EAClC,MAAM,IAAI,KAAK,WAAW;EAC1B,MAAM,MAAM,KAAK,MAAM,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,OAAO,EAAE,CAAC,CAAC,GAAG,IAAI;AACjE,UAAQ,IAAI,IAAI,KAAK;AACrB,UAAQ,IAAI,IAAI,KAAK;AACrB,UAAQ,IAAI,IAAI,KAAK;AACrB,UAAQ,IAAI,IAAI,KAAK;;CAEtB,MAAM,UAAU,OAAO,cAAc;EACpC,MAAM;GACL;GACA;GACA;GACA;EACD,WAAW;EACX,QAAQ;EACR,OAAO,gBAAgB,kBAAkB,gBAAgB;EACzD,CAAC;AACF,QAAO,MAAM,aAAa,EAAE,SAAS,EAAE,SAAS,EAAE,aAAa,mBAAmB,EAAE;EACnF;EACA;EACA;EACA,CAAC;AACF,QAAO;;AAER,MAAM,eAAe;CACpB,cAAc;CACd,cAAc;CACd,cAAc;CACd,cAAc;CACd;AACD,MAAM,oBAAoB;CACzB,cAAc;CACd,cAAc;CACd,cAAc;CACd,cAAc;CACd;AACD,MAAM,uBAAuB,OAAO,SAAS;CAC5C,MAAM,EAAE,KAAK,SAAS,MAAM,eAAe,aAAa,cAAc,UAAU;CAChF,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,YAAY,CAAC,MAAM,cAAc,WAAW,GAAI;AAC/D,MAAK,KAAK;CACV,MAAM,aAAa,MAAM,aAAa,SAAS;CAC/C,MAAM,QAAQ;CACd,MAAM,SAAS;CACf,MAAM,SAAS,GAAG,UAAU;CAC5B,MAAM,YAAY,GAAG,aAAa;CAClC,MAAM,EAAE,SAAS,WAAW,MAAM,mBAAmB,MAAM,WAAW;CACtE,MAAM,UAAU,IAAI,SAAS,aAAa,WAAW,IAAI,OAAO;CAChE,MAAM,SAAS,IAAI,SAAS,oBAAoB,OAAO,QAAQ;EAC9D;EACA;EACA,GAAG,MAAM,mBAAmB,EAAE;EAC9B,CAAC;AACF,KAAI,cAAc,OAAO;EACxB,MAAM,YAAY,KAAK,UAAU;GAChC;GACA,QAAQ,GAAG;GACX,KAAK,GAAG;GACR,OAAO,GAAG;GACV,MAAM,GAAG;GACT,CAAC;EACF,MAAM,MAAM,OAAO,IAAI,QAAQ,iBAAiB,YAAY,IAAI,QAAQ,GAAG,CAAC;EAC5E,MAAM,EAAE,UAAU,oBAAoB,uBAAuB,gBAAgB,IAAI,QAAQ,IAAI,SAAS,OAAO;AAC7G,qBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;GACtF,QAAQ;GACR,SAAS,CAAC;IACT,SAAS;IACT,UAAU,IAAI,YAAY;IAC1B,EAAE;IACF,SAAS;IACT,UAAU;IACV,CAAC;GACF,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,oBAAoB,QAAQ,QAAQ,CAAC,CAAC;QACzF;EACN,MAAM,YAAY,GAAG,kBAAkB,eAAe,CAAC;GACtD,GAAG;GACH,GAAG;GACH,EAAE;GACF,GAAG;GACH,GAAG;GACH,CAAC;EACF,MAAM,YAAY,KAAK,UAAU;GAChC;GACA,QAAQ;GACR,CAAC;EACF,MAAM,MAAM,OAAO,IAAI,QAAQ,iBAAiB,YAAY,IAAI,QAAQ,UAAU,CAAC;EACnF,MAAM,cAAc,IAAI,YAAY;GACnC,aAAa,cAAc;GAC3B;GACA;GACA;GACA,CAAC;EACF,MAAM,gBAAgB,IAAI,SAAS,mBAAmB,YAAY;EAClE,MAAM,EAAE,UAAU,eAAe,uBAAuB,gBAAgB,IAAI,QAAQ,IAAI,SAAS,OAAO;AACxG,qBAAmB,SAAS,OAAO,YAAY,EAAE,UAAU,CAAC,IAAI,OAAO,gBAAgB;GACtF,QAAQ;GACR,SAAS;IACR;KACC,SAAS;KACT,UAAU,EAAE,QAAQ,eAAe;KACnC;IACD;KACC,SAAS;KACT,UAAU,IAAI,YAAY;KAC1B;IACD;KACC,SAAS;KACT,UAAU;KACV;IACD;GACD,CAAC,EAAE,IAAI,SAAS,eAAe,aAAa,IAAI,QAAQ,oBAAoB,QAAQ,QAAQ,CAAC,CAAC;;AAEhG,6BAA4B,IAAI,QAAQ,SAAS,QAAQ,OAAO;AAChE,qBAAoB,MAAM,QAAQ,MAAM,WAAW,EAAE;;AAKtD,MAAM,eAAe,eAAe,EAAE,gBAAgB,sBAAsB,CAAC;AAC7E,IAAI,oBAAoB"}
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
import "./chunk-D7gtBK74.mjs";
|
|
2
2
|
import { At as getFingerprint } from "./dist-D021IFfp.mjs";
|
|
3
3
|
import { n as defineRenderer } from "./renderer-BgmO1Dzw.mjs";
|
|
4
|
-
import { W as lutStore } from "./dist-
|
|
4
|
+
import { W as lutStore } from "./dist-CDwWQYg3.mjs";
|
|
5
5
|
|
|
6
6
|
//#region ../../nodes/node-extract-lut/dist/renderers-CDotFzd9.mjs
|
|
7
7
|
const extractionCache = /* @__PURE__ */ new Map();
|
|
@@ -979,4 +979,4 @@ var renderers_default = defineRenderer({ WebGPURenderer: ExtractLutWebGPURendere
|
|
|
979
979
|
|
|
980
980
|
//#endregion
|
|
981
981
|
export { renderers_default as default };
|
|
982
|
-
//# sourceMappingURL=renderer-
|
|
982
|
+
//# sourceMappingURL=renderer-PMjV8x65.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-Cg2xS8h8.mjs","names":[],"sources":["../../../nodes/node-extract-lut/dist/renderers-CDotFzd9.mjs"],"sourcesContent":["import { getFingerprint } from \"@framefields/core\";\nimport { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { lutStore } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst extractionCache = /* @__PURE__ */ new Map();\nconst pendingExtractions = /* @__PURE__ */ new Map();\nconst latestRequestedFingerprint = /* @__PURE__ */ new Map();\nconst activeTextures = /* @__PURE__ */ new Map();\nconst pipelineCache = /* @__PURE__ */ new WeakMap();\n/**\n* Lazily compiles and caches the two WGSL compute shaders per device.\n*\n* Both shaders write a flat array of f32 triples (R,G,B) for every cell of a\n* `lutSize³` cube. The host uploads whatever small set of parameters is needed\n* (RBF weights OR LAB statistics), then reads the result back as a typed array\n* that can be forwarded to `lutStore.createOrUpdate`.\n*\n* Workgroup size 8×8×4 = 256 threads maps cleanly onto lutSize=33 with\n* ceil(33/8)=5 groups on X/Y and ceil(33/4)=9 on Z → 5×5×9 = 225 dispatches.\n*/\nfunction getOrCreatePipelines(device) {\n\tconst cached = pipelineCache.get(device);\n\tif (cached) return cached;\n\tconst pipelines = {\n\t\trbf: device.createComputePipeline({\n\t\t\tlayout: \"auto\",\n\t\t\tcompute: {\n\t\t\t\tmodule: device.createShaderModule({ code: `\nstruct Params {\n\tlutSize : u32,\n\tnumSamples : u32,\n\tepsilonSq : f32,\n}\n\n@group(0) @binding(0) var<uniform> params : Params;\n@group(0) @binding(1) var<storage, read> srcPoints : array<vec4f>; // [numSamples]\n@group(0) @binding(2) var<storage, read> weights : array<vec4f>; // [numSamples]\n@group(0) @binding(3) var<storage, read> poly : array<vec4f>; // [4]\n@group(0) @binding(4) var<storage, read_write> lut : array<f32>; // [lutSize³ * 3]\n\n@compute @workgroup_size(8, 8, 4)\nfn main(@builtin(global_invocation_id) gid : vec3u) {\n\tlet lutSize = params.lutSize;\n\tif (gid.x >= lutSize || gid.y >= lutSize || gid.z >= lutSize) { return; }\n\n\tlet inR = f32(gid.x) / f32(lutSize - 1u);\n\tlet inG = f32(gid.y) / f32(lutSize - 1u);\n\tlet inB = f32(gid.z) / f32(lutSize - 1u);\n\tlet p = vec3f(inR, inG, inB);\n\n\t// Polynomial part: poly[0] + poly[1]*r + poly[2]*g + poly[3]*b\n\tvar out = poly[0].xyz + poly[1].xyz * inR + poly[2].xyz * inG + poly[3].xyz * inB;\n\n\t// RBF sum\n\tlet eps = params.epsilonSq;\n\tlet M = params.numSamples;\n\tvar minDistSq = 1e10;\n\tvar rbfSum = vec3f(0.0);\n\tfor (var i = 0u; i < M; i++) {\n\t\tlet d = p - srcPoints[i].xyz;\n\t\tlet dSq = dot(d, d);\n\t\tminDistSq = min(minDistSq, dSq);\n\t\tlet phi = sqrt(dSq + eps);\n\t\trbfSum += weights[i].xyz * phi;\n\t}\n\n\t// Smoothly fade out RBF weight contribution for regions far from samples\n\t// starts fading at distance 0.25 (dist^2 = 0.0625), fully faded at 0.5 (dist^2 = 0.25)\n\tlet rbfFade = clamp(1.0 - (minDistSq - 0.0625) / (0.25 - 0.0625), 0.0, 1.0);\n\tout += rbfSum * rbfFade;\n\n\t// Smoothly blend the entire mapping towards identity for regions extremely far from samples\n\t// starts blending at distance 0.35 (dist^2 = 0.1225), fully identity at 0.65 (dist^2 = 0.4225)\n\tlet identityBlend = clamp((minDistSq - 0.1225) / (0.4225 - 0.1225), 0.0, 1.0);\n\tout = mix(out, p, identityBlend);\n\n\t// Clamp + write\n\tlet cell = (gid.z * lutSize * lutSize + gid.y * lutSize + gid.x) * 3u;\n\tlut[cell + 0u] = clamp(out.r, 0.0, 1.0);\n\tlut[cell + 1u] = clamp(out.g, 0.0, 1.0);\n\tlut[cell + 2u] = clamp(out.b, 0.0, 1.0);\n}` }),\n\t\t\t\tentryPoint: \"main\"\n\t\t\t}\n\t\t}),\n\t\tstatistical: device.createComputePipeline({\n\t\t\tlayout: \"auto\",\n\t\t\tcompute: {\n\t\t\t\tmodule: device.createShaderModule({ code: `\nstruct Stats {\n\tsrcMean : vec4f, // (meanL, meanA, meanB, pad) of source\n\ttgtMean : vec4f, // (meanL, meanA, meanB, pad) of target\n\tscale : vec4f, // tgtStd / srcStd per channel\n\tlutSize : u32,\n}\n\n@group(0) @binding(0) var<uniform> stats : Stats;\n@group(0) @binding(1) var<storage, read_write> lut : array<f32>;\n\n// Constants matching the Reinhard/rgbToLab implementation\nconst INV_SQRT3 : f32 = 0.57735026919; // 1 / sqrt(3)\nconst INV_SQRT6 : f32 = 0.40824829046; // 1 / sqrt(6)\nconst INV_SQRT2 : f32 = 0.70710678118; // 1 / sqrt(2)\n\nfn safeLog10(v : f32) -> f32 {\n\treturn log(max(v, 1e-5)) * 0.43429448190; // log10(x) = ln(x) / ln(10)\n}\n\nfn rgbToLab(rgb : vec3f) -> vec3f {\n\tlet R = max(rgb.r, 1e-5);\n\tlet G = max(rgb.g, 1e-5);\n\tlet B = max(rgb.b, 1e-5);\n\n\tlet Lms_L = safeLog10(0.3811 * R + 0.5783 * G + 0.0402 * B);\n\tlet Lms_M = safeLog10(0.1967 * R + 0.7244 * G + 0.0782 * B);\n\tlet Lms_S = safeLog10(0.0241 * R + 0.1288 * G + 0.8444 * B);\n\n\treturn vec3f(\n\t\t(Lms_L + Lms_M + Lms_S) * INV_SQRT3,\n\t\t(Lms_L + Lms_M - 2.0 * Lms_S) * INV_SQRT6,\n\t\t(Lms_L - Lms_M) * INV_SQRT2,\n\t);\n}\n\nfn labToRgb(lab : vec3f) -> vec3f {\n\tlet l = lab.x; let a = lab.y; let b = lab.z;\n\n\tlet L_log = l * INV_SQRT3 + a * INV_SQRT6 + b * INV_SQRT2;\n\tlet M_log = l * INV_SQRT3 + a * INV_SQRT6 - b * INV_SQRT2;\n\tlet S_log = l * INV_SQRT3 - 2.0 * a * INV_SQRT6;\n\n\tlet L = pow(10.0, L_log);\n\tlet M = pow(10.0, M_log);\n\tlet S = pow(10.0, S_log);\n\n\treturn clamp(vec3f(\n\t\t 4.4679 * L - 3.5873 * M + 0.1193 * S,\n\t\t-1.2186 * L + 2.3809 * M - 0.1624 * S,\n\t\t 0.0497 * L - 0.2439 * M + 1.2045 * S,\n\t), vec3f(0.0), vec3f(1.0));\n}\n\n@compute @workgroup_size(8, 8, 4)\nfn main(@builtin(global_invocation_id) gid : vec3u) {\n\tlet lutSize = stats.lutSize;\n\tif (gid.x >= lutSize || gid.y >= lutSize || gid.z >= lutSize) { return; }\n\n\tlet inR = f32(gid.x) / f32(lutSize - 1u);\n\tlet inG = f32(gid.y) / f32(lutSize - 1u);\n\tlet inB = f32(gid.z) / f32(lutSize - 1u);\n\n\tlet lab = rgbToLab(vec3f(inR, inG, inB));\n\tlet mapped = stats.scale.xyz * (lab - stats.srcMean.xyz) + stats.tgtMean.xyz;\n\tlet rgb = labToRgb(mapped);\n\n\tlet cell = (gid.z * lutSize * lutSize + gid.y * lutSize + gid.x) * 3u;\n\tlut[cell + 0u] = rgb.r;\n\tlut[cell + 1u] = rgb.g;\n\tlut[cell + 2u] = rgb.b;\n}` }),\n\t\t\t\tentryPoint: \"main\"\n\t\t\t}\n\t\t})\n\t};\n\tpipelineCache.set(device, pipelines);\n\treturn pipelines;\n}\nfunction solveLU(A, B, n) {\n\tconst ipiv = new Int32Array(n);\n\tfor (let i = 0; i < n; i++) ipiv[i] = i;\n\tfor (let i = 0; i < n; i++) {\n\t\tlet maxVal = 0;\n\t\tlet pivotRow = i;\n\t\tfor (let r = i; r < n; r++) {\n\t\t\tconst val = Math.abs(A[r * n + i]);\n\t\t\tif (val > maxVal) {\n\t\t\t\tmaxVal = val;\n\t\t\t\tpivotRow = r;\n\t\t\t}\n\t\t}\n\t\tif (maxVal < 1e-9) return null;\n\t\telse if (pivotRow !== i) {\n\t\t\tconst tmp = ipiv[i];\n\t\t\tipiv[i] = ipiv[pivotRow];\n\t\t\tipiv[pivotRow] = tmp;\n\t\t\tfor (let col = 0; col < n; col++) {\n\t\t\t\tconst i1 = i * n + col, i2 = pivotRow * n + col;\n\t\t\t\tconst t = A[i1];\n\t\t\t\tA[i1] = A[i2];\n\t\t\t\tA[i2] = t;\n\t\t\t}\n\t\t\tfor (let col = 0; col < 3; col++) {\n\t\t\t\tconst i1 = i * 3 + col, i2 = pivotRow * 3 + col;\n\t\t\t\tconst t = B[i1];\n\t\t\t\tB[i1] = B[i2];\n\t\t\t\tB[i2] = t;\n\t\t\t}\n\t\t}\n\t\tconst pivot = A[i * n + i];\n\t\tif (Math.abs(pivot) < 1e-9) return null;\n\t\tfor (let r = i + 1; r < n; r++) {\n\t\t\tconst factor = A[r * n + i] / pivot;\n\t\t\tA[r * n + i] = 0;\n\t\t\tfor (let col = i + 1; col < n; col++) A[r * n + col] -= factor * A[i * n + col];\n\t\t\tfor (let col = 0; col < 3; col++) B[r * 3 + col] -= factor * B[i * 3 + col];\n\t\t}\n\t}\n\tconst X = new Float64Array(n * 3);\n\tfor (let col = 0; col < 3; col++) for (let i = n - 1; i >= 0; i--) {\n\t\tlet sum = B[i * 3 + col];\n\t\tfor (let j = i + 1; j < n; j++) sum -= A[i * n + j] * X[j * 3 + col];\n\t\tconst denom = A[i * n + i];\n\t\tif (Math.abs(denom) < 1e-9) return null;\n\t\tX[i * 3 + col] = sum / denom;\n\t}\n\treturn X;\n}\nfunction hasAbsurdCoefficients(X_sol) {\n\tfor (let i = 0; i < X_sol.length; i++) {\n\t\tconst val = X_sol[i];\n\t\tif (Number.isNaN(val) || !Number.isFinite(val) || Math.abs(val) > 1e5) return true;\n\t}\n\treturn false;\n}\nfunction solveLU1D(A, B, n) {\n\tconst ipiv = new Int32Array(n);\n\tfor (let i = 0; i < n; i++) ipiv[i] = i;\n\tfor (let i = 0; i < n; i++) {\n\t\tlet maxVal = 0;\n\t\tlet pivotRow = i;\n\t\tfor (let r = i; r < n; r++) {\n\t\t\tconst val = Math.abs(A[r * n + i]);\n\t\t\tif (val > maxVal) {\n\t\t\t\tmaxVal = val;\n\t\t\t\tpivotRow = r;\n\t\t\t}\n\t\t}\n\t\tif (maxVal < 1e-9) return null;\n\t\telse if (pivotRow !== i) {\n\t\t\tconst tmp = ipiv[i];\n\t\t\tipiv[i] = ipiv[pivotRow];\n\t\t\tipiv[pivotRow] = tmp;\n\t\t\tfor (let col = 0; col < n; col++) {\n\t\t\t\tconst i1 = i * n + col, i2 = pivotRow * n + col;\n\t\t\t\tconst t$1 = A[i1];\n\t\t\t\tA[i1] = A[i2];\n\t\t\t\tA[i2] = t$1;\n\t\t\t}\n\t\t\tconst t = B[i];\n\t\t\tB[i] = B[pivotRow];\n\t\t\tB[pivotRow] = t;\n\t\t}\n\t\tconst pivot = A[i * n + i];\n\t\tif (Math.abs(pivot) < 1e-9) return null;\n\t\tfor (let r = i + 1; r < n; r++) {\n\t\t\tconst factor = A[r * n + i] / pivot;\n\t\t\tA[r * n + i] = 0;\n\t\t\tfor (let col = i + 1; col < n; col++) A[r * n + col] -= factor * A[i * n + col];\n\t\t\tB[r] -= factor * B[i];\n\t\t}\n\t}\n\tconst X = new Float64Array(n);\n\tfor (let i = n - 1; i >= 0; i--) {\n\t\tlet sum = B[i];\n\t\tfor (let j = i + 1; j < n; j++) sum -= A[i * n + j] * X[j];\n\t\tconst denom = A[i * n + i];\n\t\tif (Math.abs(denom) < 1e-9) return null;\n\t\tX[i] = sum / denom;\n\t}\n\treturn X;\n}\nfunction solve1DChannel(srcVals, tgtVals, epsilonSq) {\n\tconst M = srcVals.length;\n\tconst H = M + 2;\n\tconst K_mat = new Float64Array(H * H);\n\tconst B_rhs = new Float64Array(H);\n\tfor (let i = 0; i < M; i++) {\n\t\tconst xi = srcVals[i];\n\t\tB_rhs[i] = tgtVals[i];\n\t\tfor (let j = 0; j < M; j++) {\n\t\t\tconst dx = xi - srcVals[j];\n\t\t\tK_mat[i * H + j] = Math.sqrt(dx * dx + epsilonSq);\n\t\t}\n\t\tK_mat[i * H + M + 0] = 1;\n\t\tK_mat[i * H + M + 1] = xi;\n\t\tK_mat[(M + 0) * H + i] = 1;\n\t\tK_mat[(M + 1) * H + i] = xi;\n\t}\n\tlet diagMean = 0;\n\tfor (let i = 0; i < M; i++) diagMean += K_mat[i * H + i];\n\tdiagMean /= M;\n\tconst lambda = Math.max(1e-4, diagMean * .01);\n\tfor (let i = 0; i < M; i++) K_mat[i * H + i] += lambda;\n\tconst polyLambda = Math.max(1e-4, diagMean * .001);\n\tfor (let k = 0; k < 2; k++) K_mat[(M + k) * H + M + k] = polyLambda;\n\treturn solveLU1D(K_mat, B_rhs, H);\n}\nfunction evaluate1DChannel(srcVals, X_sol, epsilonSq, lutSize) {\n\tconst M = srcVals.length;\n\tconst out = new Float32Array(lutSize);\n\tfor (let cell = 0; cell < lutSize; cell++) {\n\t\tconst p = cell / (lutSize - 1);\n\t\tlet minDistSq = 1e10;\n\t\tfor (let i = 0; i < M; i++) {\n\t\t\tconst dx = p - srcVals[i];\n\t\t\tminDistSq = Math.min(minDistSq, dx * dx);\n\t\t}\n\t\tlet rbfSum = 0;\n\t\tfor (let i = 0; i < M; i++) {\n\t\t\tconst dx = p - srcVals[i];\n\t\t\tconst phi = Math.sqrt(dx * dx + epsilonSq);\n\t\t\trbfSum += X_sol[i] * phi;\n\t\t}\n\t\tconst rbfFade = Math.max(0, Math.min(1, 1 - (minDistSq - .0625) / .1875));\n\t\tlet val = X_sol[M + 0] + X_sol[M + 1] * p + rbfSum * rbfFade;\n\t\tconst identityBlend = Math.max(0, Math.min(1, (minDistSq - .1225) / .3));\n\t\tval = val * (1 - identityBlend) + p * identityBlend;\n\t\tout[cell] = Math.max(0, Math.min(1, val));\n\t}\n\treturn out;\n}\nfunction isSeparableOperationTree(vv, sourceMedia) {\n\tconst sourceFingerprint = getFingerprint(sourceMedia);\n\tlet current = vv;\n\twhile (current) {\n\t\tconst op = current.operation;\n\t\tif (!op) break;\n\t\tconst mediaToFingerprint = {\n\t\t\t...current,\n\t\t\tmetadata: {},\n\t\t\toperation: current.operation ? { ...current.operation } : void 0\n\t\t};\n\t\tif (mediaToFingerprint.operation) delete mediaToFingerprint.operation.lutUrl;\n\t\tif (getFingerprint(mediaToFingerprint) === sourceFingerprint) return true;\n\t\tif (op.op === \"source\") return false;\n\t\tif (op.op === \"Curves\") {\n\t\t\tif (op.curveType !== \"rgb\") return false;\n\t\t} else if (op.op === \"Levels\") {} else return false;\n\t\tif (current.children && current.children.length > 0) current = current.children[0];\n\t\telse break;\n\t}\n\treturn false;\n}\nfunction rgbToLab(r, g, b) {\n\tconst R = Math.max(1e-5, r), G = Math.max(1e-5, g), B = Math.max(1e-5, b);\n\tconst L = Math.log10(Math.max(1e-5, .3811 * R + .5783 * G + .0402 * B));\n\tconst M = Math.log10(Math.max(1e-5, .1967 * R + .7244 * G + .0782 * B));\n\tconst S = Math.log10(Math.max(1e-5, .0241 * R + .1288 * G + .8444 * B));\n\treturn [\n\t\t(L + M + S) / Math.sqrt(3),\n\t\t(L + M - 2 * S) / Math.sqrt(6),\n\t\t(L - M) / Math.sqrt(2)\n\t];\n}\nfunction getPixelRGB(pixels, idx, isBGRA) {\n\tconst o = idx * 4;\n\tconst rIdx = isBGRA ? o + 2 : o;\n\tconst bIdx = isBGRA ? o : o + 2;\n\treturn [\n\t\tpixels[rIdx] / 255,\n\t\tpixels[o + 1] / 255,\n\t\tpixels[bIdx] / 255\n\t];\n}\nfunction hashString(str) {\n\tlet hash = 5381;\n\tfor (let i = 0; i < str.length; i++) hash = hash * 33 ^ str.charCodeAt(i);\n\treturn hash >>> 0;\n}\nvar SeededRandom = class {\n\tstate;\n\tconstructor(seed) {\n\t\tthis.state = seed || 1;\n\t}\n\tnext() {\n\t\tthis.state = (this.state * 1664525 + 1013904223) % 4294967296;\n\t\treturn this.state / 4294967296;\n\t}\n};\nfunction seededShuffle(array, seed) {\n\tconst rng = new SeededRandom(seed);\n\tconst shuffled = [...array];\n\tfor (let i = shuffled.length - 1; i > 0; i--) {\n\t\tconst j = Math.floor(rng.next() * (i + 1));\n\t\tconst temp = shuffled[i];\n\t\tshuffled[i] = shuffled[j];\n\t\tshuffled[j] = temp;\n\t}\n\treturn shuffled;\n}\nfunction buildUniqueColorPool(srcPixels, tgtPixels, isBGRA, gridResolution = 20) {\n\tconst occupied = /* @__PURE__ */ new Set();\n\tconst pool = [];\n\tconst numPixels = srcPixels.length / 4;\n\tfor (let i = 0; i < numPixels; i++) {\n\t\tconst src = getPixelRGB(srcPixels, i, isBGRA);\n\t\tconst r = Math.max(0, Math.min(gridResolution - 1, Math.floor(src[0] * gridResolution)));\n\t\tconst g = Math.max(0, Math.min(gridResolution - 1, Math.floor(src[1] * gridResolution)));\n\t\tconst b = Math.max(0, Math.min(gridResolution - 1, Math.floor(src[2] * gridResolution)));\n\t\tconst cellKey = r * gridResolution * gridResolution + g * gridResolution + b;\n\t\tif (!occupied.has(cellKey)) {\n\t\t\toccupied.add(cellKey);\n\t\t\tpool.push({\n\t\t\t\tsrc,\n\t\t\t\ttgt: getPixelRGB(tgtPixels, i, isBGRA)\n\t\t\t});\n\t\t}\n\t}\n\treturn pool;\n}\n/**\n* Evaluates the fitted RBF on the GPU.\n*\n* CPU work that remains:\n* • Build K matrix O(M²) – tiny (≈ 162×162)\n* • solveLU O(M³) – tiny\n*\n* GPU work (replaces the triple-nested JS loop):\n* • 33³ = 35 937 threads × M inner iterations → ~5.7 M parallel MADs\n*\n* Returns a plain Float32Array of length lutSize³×3 for lutStore.\n*/\nasync function evaluateRbfOnGpu(device, pipelines, sampledPoints, X_sol, lutSize, epsilonSq) {\n\tconst M = sampledPoints.length;\n\tconst totalCells = lutSize * lutSize * lutSize;\n\tconst wgs = 8;\n\tconst srcPointsData = new Float32Array(M * 4);\n\tconst weightsData = new Float32Array(M * 4);\n\tfor (let i = 0; i < M; i++) {\n\t\tsrcPointsData[i * 4 + 0] = sampledPoints[i].src[0];\n\t\tsrcPointsData[i * 4 + 1] = sampledPoints[i].src[1];\n\t\tsrcPointsData[i * 4 + 2] = sampledPoints[i].src[2];\n\t\tsrcPointsData[i * 4 + 3] = 0;\n\t\tweightsData[i * 4 + 0] = X_sol[i * 3 + 0];\n\t\tweightsData[i * 4 + 1] = X_sol[i * 3 + 1];\n\t\tweightsData[i * 4 + 2] = X_sol[i * 3 + 2];\n\t\tweightsData[i * 4 + 3] = 0;\n\t}\n\tconst polyData = new Float32Array(16);\n\tfor (let k = 0; k < 4; k++) {\n\t\tpolyData[k * 4 + 0] = X_sol[(M + k) * 3 + 0];\n\t\tpolyData[k * 4 + 1] = X_sol[(M + k) * 3 + 1];\n\t\tpolyData[k * 4 + 2] = X_sol[(M + k) * 3 + 2];\n\t\tpolyData[k * 4 + 3] = 0;\n\t}\n\tconst paramsBuffer = device.createBuffer({\n\t\tsize: 16,\n\t\tusage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST\n\t});\n\tconst paramsData = /* @__PURE__ */ new ArrayBuffer(16);\n\tnew Uint32Array(paramsData, 0, 2).set([lutSize, M]);\n\tnew Float32Array(paramsData, 8, 1).set([epsilonSq]);\n\tdevice.queue.writeBuffer(paramsBuffer, 0, paramsData);\n\tconst srcPointsBuf = upload(device, srcPointsData);\n\tconst weightsBuf = upload(device, weightsData);\n\tconst polyBuf = upload(device, polyData);\n\tconst lutByteSize = totalCells * 3 * 4;\n\tconst lutBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC\n\t});\n\tconst readbackBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ\n\t});\n\tconst bg = device.createBindGroup({\n\t\tlayout: pipelines.rbf.getBindGroupLayout(0),\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: paramsBuffer }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: { buffer: srcPointsBuf }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: { buffer: weightsBuf }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: { buffer: polyBuf }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: { buffer: lutBuf }\n\t\t\t}\n\t\t]\n\t});\n\tconst enc = device.createCommandEncoder({ label: \"rbf-lut-eval\" });\n\tconst pass = enc.beginComputePass();\n\tpass.setPipeline(pipelines.rbf);\n\tpass.setBindGroup(0, bg);\n\tconst groups = Math.ceil(lutSize / wgs);\n\tpass.dispatchWorkgroups(groups, groups, Math.ceil(lutSize / 4));\n\tpass.end();\n\tenc.copyBufferToBuffer(lutBuf, 0, readbackBuf, 0, lutByteSize);\n\tdevice.queue.submit([enc.finish()]);\n\tawait readbackBuf.mapAsync(GPUMapMode.READ);\n\tconst result = new Float32Array(readbackBuf.getMappedRange().slice(0));\n\treadbackBuf.unmap();\n\tparamsBuffer.destroy();\n\tsrcPointsBuf.destroy();\n\tweightsBuf.destroy();\n\tpolyBuf.destroy();\n\tlutBuf.destroy();\n\treadbackBuf.destroy();\n\treturn result;\n}\n/**\n* Generates the statistical LAB-transfer LUT entirely on the GPU.\n* The only CPU work is computing 6 scalars (mean/std per LAB channel).\n*/\nasync function evaluateStatisticalOnGpu(device, pipelines, srcMean, tgtMean, scale, lutSize) {\n\tconst lutByteSize = lutSize * lutSize * lutSize * 3 * 4;\n\tconst statsData = /* @__PURE__ */ new ArrayBuffer(64);\n\tconst f = new Float32Array(statsData);\n\tconst u = new Uint32Array(statsData);\n\tf[0] = srcMean[0];\n\tf[1] = srcMean[1];\n\tf[2] = srcMean[2];\n\tf[4] = tgtMean[0];\n\tf[5] = tgtMean[1];\n\tf[6] = tgtMean[2];\n\tf[8] = scale[0];\n\tf[9] = scale[1];\n\tf[10] = scale[2];\n\tu[12] = lutSize;\n\tconst statsBuf = device.createBuffer({\n\t\tsize: 64,\n\t\tusage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST\n\t});\n\tdevice.queue.writeBuffer(statsBuf, 0, statsData);\n\tconst lutBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC\n\t});\n\tconst readbackBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ\n\t});\n\tconst bg = device.createBindGroup({\n\t\tlayout: pipelines.statistical.getBindGroupLayout(0),\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer: statsBuf }\n\t\t}, {\n\t\t\tbinding: 1,\n\t\t\tresource: { buffer: lutBuf }\n\t\t}]\n\t});\n\tconst enc = device.createCommandEncoder({ label: \"stat-lut-eval\" });\n\tconst pass = enc.beginComputePass();\n\tpass.setPipeline(pipelines.statistical);\n\tpass.setBindGroup(0, bg);\n\tconst groups = Math.ceil(lutSize / 8);\n\tpass.dispatchWorkgroups(groups, groups, Math.ceil(lutSize / 4));\n\tpass.end();\n\tenc.copyBufferToBuffer(lutBuf, 0, readbackBuf, 0, lutByteSize);\n\tdevice.queue.submit([enc.finish()]);\n\tawait readbackBuf.mapAsync(GPUMapMode.READ);\n\tconst result = new Float32Array(readbackBuf.getMappedRange().slice(0));\n\treadbackBuf.unmap();\n\tstatsBuf.destroy();\n\tlutBuf.destroy();\n\treadbackBuf.destroy();\n\treturn result;\n}\n/** Uploads a Float32Array into a storage-readable GPUBuffer. */\nfunction upload(device, data) {\n\tconst buf = device.createBuffer({\n\t\tsize: Math.max(data.byteLength, 16),\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST\n\t});\n\tdevice.queue.writeBuffer(buf, 0, data);\n\treturn buf;\n}\n/**\n* Converts a flat Float32Array [R0,G0,B0, R1,G1,B1 …] returned from the GPU\n* into the tuple array expected by `lutStore.createOrUpdate`.\n*/\nfunction flatToPoints(flat) {\n\tconst n = flat.length / 3;\n\tconst out = new Array(n);\n\tfor (let i = 0; i < n; i++) out[i] = [\n\t\tflat[i * 3],\n\t\tflat[i * 3 + 1],\n\t\tflat[i * 3 + 2]\n\t];\n\treturn out;\n}\nconst ExtractLutWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, props, drawChild } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"ExtractLUT\" || !op) return;\n\tconst nodeId = op.nodeId ?? props.renderId;\n\tconst mediaToFingerprint = {\n\t\t...props.virtualMedia,\n\t\tmetadata: {},\n\t\toperation: props.virtualMedia?.operation ? { ...props.virtualMedia.operation } : void 0\n\t};\n\tif (mediaToFingerprint.operation) {\n\t\tdelete mediaToFingerprint.operation.lutUrl;\n\t\tdelete mediaToFingerprint.operation.timeline;\n\t\tdelete mediaToFingerprint.operation.startFrame;\n\t}\n\tconst lutUrl = op.lutUrl ?? `runtime://lut/extract-lut-${nodeId}-${getFingerprint(mediaToFingerprint)}`;\n\tconst fingerprint = lutUrl.startsWith(`runtime://lut/extract-lut-${nodeId}-`) ? lutUrl.slice(`runtime://lut/extract-lut-${nodeId}-`.length) : getFingerprint(mediaToFingerprint);\n\tconst cacheKey = `${nodeId}-${fingerprint}`;\n\tconst sourceMedia = props.virtualMedia?.children?.[0];\n\tconst targetMedia = props.virtualMedia?.children?.[1];\n\tif (!sourceMedia || !targetMedia) {\n\t\tpass.end();\n\t\treturn;\n\t}\n\tconst strategy = op.strategy ?? \"deterministic\";\n\tconst samplePoints = op.samplePoints ?? 150;\n\tconst gridSize = 64;\n\tconst numPixels = gridSize * gridSize;\n\tif (extractionCache.get(nodeId) === fingerprint && lutStore.get(lutUrl, ctx.device)) {\n\t\tpass.end();\n\t\treturn;\n\t}\n\tif (pendingExtractions.has(cacheKey)) {\n\t\tpass.end();\n\t\treturn;\n\t}\n\tlatestRequestedFingerprint.set(nodeId, fingerprint);\n\tpass.end();\n\tlutStore.getOrLoad(lutUrl, ctx.device);\n\tconst prev = activeTextures.get(nodeId);\n\tif (prev) {\n\t\tconst toDestroy = prev;\n\t\tctx.device.queue.onSubmittedWorkDone().then(() => {\n\t\t\ttry {\n\t\t\t\ttoDestroy.srcTex.destroy();\n\t\t\t} catch {}\n\t\t\ttry {\n\t\t\t\ttoDestroy.tgtTex.destroy();\n\t\t\t} catch {}\n\t\t});\n\t\tactiveTextures.delete(nodeId);\n\t}\n\tconst srcTex = ctx.device.createTexture({\n\t\tlabel: `ExtractLUT-src-grid-${nodeId}`,\n\t\tsize: [gridSize, gridSize],\n\t\tformat: ctx.renderer.format,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC\n\t});\n\tctx.renderer.beginFrame(encoder, srcTex.createView(), {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 1\n\t}, gridSize, gridSize, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: gridSize,\n\t\theight: gridSize\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(sourceMedia, {\n\t\t...props,\n\t\trenderId: `${nodeId}-c0`,\n\t\tvirtualMedia: sourceMedia,\n\t\tcontainerWidth: gridSize,\n\t\tcontainerHeight: gridSize,\n\t\tforceWait: true\n\t}, srcTex.createView(), srcTex, gridSize, gridSize);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\tconst tgtTex = ctx.device.createTexture({\n\t\tlabel: `ExtractLUT-tgt-grid-${nodeId}`,\n\t\tsize: [gridSize, gridSize],\n\t\tformat: ctx.renderer.format,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC\n\t});\n\tactiveTextures.set(nodeId, {\n\t\tsrcTex,\n\t\ttgtTex\n\t});\n\tctx.renderer.beginFrame(encoder, tgtTex.createView(), {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 1\n\t}, gridSize, gridSize, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: gridSize,\n\t\theight: gridSize\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(targetMedia, {\n\t\t...props,\n\t\trenderId: `${nodeId}-c1`,\n\t\tvirtualMedia: targetMedia,\n\t\tcontainerWidth: gridSize,\n\t\tcontainerHeight: gridSize,\n\t\tforceWait: true\n\t}, tgtTex.createView(), tgtTex, gridSize, gridSize);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\tconst bytesPerPixel = 4;\n\tconst align = 256;\n\tconst unpaddedBPR = gridSize * bytesPerPixel;\n\tconst bytesPerRow = Math.ceil(unpaddedBPR / align) * align;\n\tconst stagingSize = bytesPerRow * gridSize;\n\tconst srcStagingBuffer = ctx.device.createBuffer({\n\t\tlabel: `ExtractLUT-src-staging-${nodeId}`,\n\t\tsize: stagingSize,\n\t\tusage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST\n\t});\n\tconst tgtStagingBuffer = ctx.device.createBuffer({\n\t\tlabel: `ExtractLUT-tgt-staging-${nodeId}`,\n\t\tsize: stagingSize,\n\t\tusage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST\n\t});\n\tencoder.copyTextureToBuffer({ texture: srcTex }, {\n\t\tbuffer: srcStagingBuffer,\n\t\tbytesPerRow\n\t}, [gridSize, gridSize]);\n\tencoder.copyTextureToBuffer({ texture: tgtTex }, {\n\t\tbuffer: tgtStagingBuffer,\n\t\tbytesPerRow\n\t}, [gridSize, gridSize]);\n\tlet startMapping = () => {};\n\tconst mainSubmitPromise = new Promise((resolve) => {\n\t\tstartMapping = resolve;\n\t});\n\tconst originalSubmit = ctx.device.queue.submit;\n\tctx.device.queue.submit = function(commandBuffers) {\n\t\tctx.device.queue.submit = originalSubmit;\n\t\toriginalSubmit.call(this, commandBuffers);\n\t\tstartMapping();\n\t};\n\tconst extractionPromise = (async () => {\n\t\ttry {\n\t\t\tawait mainSubmitPromise;\n\t\t\tif (latestRequestedFingerprint.get(nodeId) !== fingerprint) {\n\t\t\t\ttry {\n\t\t\t\t\tsrcStagingBuffer.destroy();\n\t\t\t\t\ttgtStagingBuffer.destroy();\n\t\t\t\t} catch {}\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, new DOMException(\"Extraction superseded by a newer request\", \"AbortError\"));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tawait ctx.device.queue.onSubmittedWorkDone();\n\t\t\tawait Promise.all([srcStagingBuffer.mapAsync(GPUMapMode.READ), tgtStagingBuffer.mapAsync(GPUMapMode.READ)]);\n\t\t\tconst srcPixels = new Uint8Array(numPixels * bytesPerPixel);\n\t\t\tconst tgtPixels = new Uint8Array(numPixels * bytesPerPixel);\n\t\t\tconst copyRows = (src, dst) => {\n\t\t\t\tif (bytesPerRow === unpaddedBPR) dst.set(src);\n\t\t\t\telse for (let y = 0; y < gridSize; y++) dst.set(src.subarray(y * bytesPerRow, y * bytesPerRow + unpaddedBPR), y * unpaddedBPR);\n\t\t\t};\n\t\t\tcopyRows(new Uint8Array(srcStagingBuffer.getMappedRange()), srcPixels);\n\t\t\tcopyRows(new Uint8Array(tgtStagingBuffer.getMappedRange()), tgtPixels);\n\t\t\tsrcStagingBuffer.unmap();\n\t\t\tsrcStagingBuffer.destroy();\n\t\t\ttgtStagingBuffer.unmap();\n\t\t\ttgtStagingBuffer.destroy();\n\t\t\tif (latestRequestedFingerprint.get(nodeId) !== fingerprint) {\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, new DOMException(\"Extraction superceded by a newer request\", \"AbortError\"));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst isBGRA = ctx.renderer.format === \"bgra8unorm\" || ctx.renderer.format === \"bgra8unorm-srgb\";\n\t\t\tconst lutSize = 33;\n\t\t\tconst pipelines = getOrCreatePipelines(ctx.device);\n\t\t\tlet flat = null;\n\t\t\tlet succeeded = false;\n\t\t\tif (strategy === \"deterministic\") {\n\t\t\t\tconst shuffled = seededShuffle(buildUniqueColorPool(srcPixels, tgtPixels, isBGRA, 20), hashString(getFingerprint({\n\t\t\t\t\t...props.virtualMedia,\n\t\t\t\t\tmetadata: {},\n\t\t\t\t\toperation: void 0\n\t\t\t\t})));\n\t\t\t\tconst sampledPoints = shuffled.slice(0, Math.min(shuffled.length, samplePoints));\n\t\t\t\tconst M = sampledPoints.length;\n\t\t\t\tif (M >= 8) {\n\t\t\t\t\tif (isSeparableOperationTree(targetMedia, sourceMedia)) {\n\t\t\t\t\t\tlet epsilonSq = .01;\n\t\t\t\t\t\tlet totalMinDist = 0;\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) {\n\t\t\t\t\t\t\tlet minD = Infinity;\n\t\t\t\t\t\t\tfor (let j = 0; j < M; j++) {\n\t\t\t\t\t\t\t\tif (i === j) continue;\n\t\t\t\t\t\t\t\tconst dx = sampledPoints[i].src[0] - sampledPoints[j].src[0];\n\t\t\t\t\t\t\t\tminD = Math.min(minD, dx * dx);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\ttotalMinDist += Math.sqrt(minD);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tconst meanNND = totalMinDist / M;\n\t\t\t\t\t\tepsilonSq = Math.max(meanNND * meanNND * 4, 1e-4);\n\t\t\t\t\t\tconst srcR = sampledPoints.map((p) => p.src[0]);\n\t\t\t\t\t\tconst tgtR = sampledPoints.map((p) => p.tgt[0]);\n\t\t\t\t\t\tconst srcG = sampledPoints.map((p) => p.src[1]);\n\t\t\t\t\t\tconst tgtG = sampledPoints.map((p) => p.tgt[1]);\n\t\t\t\t\t\tconst srcB = sampledPoints.map((p) => p.src[2]);\n\t\t\t\t\t\tconst tgtB = sampledPoints.map((p) => p.tgt[2]);\n\t\t\t\t\t\tconst X_sol_R = solve1DChannel(srcR, tgtR, epsilonSq);\n\t\t\t\t\t\tconst X_sol_G = solve1DChannel(srcG, tgtG, epsilonSq);\n\t\t\t\t\t\tconst X_sol_B = solve1DChannel(srcB, tgtB, epsilonSq);\n\t\t\t\t\t\tif (X_sol_R && !hasAbsurdCoefficients(X_sol_R) && X_sol_G && !hasAbsurdCoefficients(X_sol_G) && X_sol_B && !hasAbsurdCoefficients(X_sol_B)) {\n\t\t\t\t\t\t\tconst lutR = evaluate1DChannel(srcR, X_sol_R, epsilonSq, lutSize);\n\t\t\t\t\t\t\tconst lutG = evaluate1DChannel(srcG, X_sol_G, epsilonSq, lutSize);\n\t\t\t\t\t\t\tconst lutB = evaluate1DChannel(srcB, X_sol_B, epsilonSq, lutSize);\n\t\t\t\t\t\t\tflat = new Float32Array(lutSize * lutSize * lutSize * 3);\n\t\t\t\t\t\t\tfor (let b = 0; b < lutSize; b++) for (let g = 0; g < lutSize; g++) for (let r = 0; r < lutSize; r++) {\n\t\t\t\t\t\t\t\tconst idx = (b * lutSize * lutSize + g * lutSize + r) * 3;\n\t\t\t\t\t\t\t\tflat[idx + 0] = lutR[r];\n\t\t\t\t\t\t\t\tflat[idx + 1] = lutG[g];\n\t\t\t\t\t\t\t\tflat[idx + 2] = lutB[b];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tsucceeded = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif (!succeeded) {\n\t\t\t\t\t\tconst H = M + 4;\n\t\t\t\t\t\tlet epsilonSq = .01;\n\t\t\t\t\t\tlet totalMinDist = 0;\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) {\n\t\t\t\t\t\t\tlet minD = Infinity;\n\t\t\t\t\t\t\tfor (let j = 0; j < M; j++) {\n\t\t\t\t\t\t\t\tif (i === j) continue;\n\t\t\t\t\t\t\t\tconst dx = sampledPoints[i].src[0] - sampledPoints[j].src[0];\n\t\t\t\t\t\t\t\tconst dy = sampledPoints[i].src[1] - sampledPoints[j].src[1];\n\t\t\t\t\t\t\t\tconst dz = sampledPoints[i].src[2] - sampledPoints[j].src[2];\n\t\t\t\t\t\t\t\tminD = Math.min(minD, dx * dx + dy * dy + dz * dz);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\ttotalMinDist += Math.sqrt(minD);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tconst meanNND = totalMinDist / M;\n\t\t\t\t\t\tepsilonSq = Math.max(meanNND * meanNND * 4, 1e-4);\n\t\t\t\t\t\tconst K_mat = new Float64Array(H * H);\n\t\t\t\t\t\tconst B_rhs = new Float64Array(H * 3);\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) {\n\t\t\t\t\t\t\tconst pi = sampledPoints[i].src;\n\t\t\t\t\t\t\tconst gi = sampledPoints[i].tgt;\n\t\t\t\t\t\t\tB_rhs[i * 3 + 0] = gi[0];\n\t\t\t\t\t\t\tB_rhs[i * 3 + 1] = gi[1];\n\t\t\t\t\t\t\tB_rhs[i * 3 + 2] = gi[2];\n\t\t\t\t\t\t\tfor (let j = 0; j < M; j++) {\n\t\t\t\t\t\t\t\tconst pj = sampledPoints[j].src;\n\t\t\t\t\t\t\t\tconst dx = pi[0] - pj[0], dy = pi[1] - pj[1], dz = pi[2] - pj[2];\n\t\t\t\t\t\t\t\tK_mat[i * H + j] = Math.sqrt(dx * dx + dy * dy + dz * dz + epsilonSq);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tK_mat[i * H + M + 0] = 1;\n\t\t\t\t\t\t\tK_mat[i * H + M + 1] = pi[0];\n\t\t\t\t\t\t\tK_mat[i * H + M + 2] = pi[1];\n\t\t\t\t\t\t\tK_mat[i * H + M + 3] = pi[2];\n\t\t\t\t\t\t\tK_mat[(M + 0) * H + i] = 1;\n\t\t\t\t\t\t\tK_mat[(M + 1) * H + i] = pi[0];\n\t\t\t\t\t\t\tK_mat[(M + 2) * H + i] = pi[1];\n\t\t\t\t\t\t\tK_mat[(M + 3) * H + i] = pi[2];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tlet diagMean = 0;\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) diagMean += K_mat[i * H + i];\n\t\t\t\t\t\tdiagMean /= M;\n\t\t\t\t\t\tconst lambda = Math.max(1e-4, diagMean * .01);\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) K_mat[i * H + i] += lambda;\n\t\t\t\t\t\tconst polyLambda = Math.max(1e-4, diagMean * .001);\n\t\t\t\t\t\tfor (let k = 0; k < 4; k++) K_mat[(M + k) * H + M + k] = polyLambda;\n\t\t\t\t\t\tconst X_sol = solveLU(K_mat, B_rhs, H);\n\t\t\t\t\t\tif (X_sol && !hasAbsurdCoefficients(X_sol)) try {\n\t\t\t\t\t\t\tflat = await evaluateRbfOnGpu(ctx.device, pipelines, sampledPoints, X_sol, lutSize, epsilonSq);\n\t\t\t\t\t\t\tlet hasInvalid = false;\n\t\t\t\t\t\t\tfor (let i = 0; i < flat.length; i++) {\n\t\t\t\t\t\t\t\tconst val = flat[i];\n\t\t\t\t\t\t\t\tif (Number.isNaN(val) || !Number.isFinite(val)) {\n\t\t\t\t\t\t\t\t\thasInvalid = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!hasInvalid) succeeded = true;\n\t\t\t\t\t\t} catch (gpuErr) {\n\t\t\t\t\t\t\tconsole.error(\"[ExtractLUT] RBF GPU evaluation failed:\", gpuErr);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!succeeded) {\n\t\t\t\tlet srcMeanL = 0, srcMeanA = 0, srcMeanB = 0;\n\t\t\t\tlet tgtMeanL = 0, tgtMeanA = 0, tgtMeanB = 0;\n\t\t\t\tconst srcLABs = [];\n\t\t\t\tconst tgtLABs = [];\n\t\t\t\tfor (let i = 0; i < numPixels; i++) {\n\t\t\t\t\tconst sl = rgbToLab(...getPixelRGB(srcPixels, i, isBGRA));\n\t\t\t\t\tsrcLABs.push(sl);\n\t\t\t\t\tsrcMeanL += sl[0];\n\t\t\t\t\tsrcMeanA += sl[1];\n\t\t\t\t\tsrcMeanB += sl[2];\n\t\t\t\t\tconst tl = rgbToLab(...getPixelRGB(tgtPixels, i, isBGRA));\n\t\t\t\t\ttgtLABs.push(tl);\n\t\t\t\t\ttgtMeanL += tl[0];\n\t\t\t\t\ttgtMeanA += tl[1];\n\t\t\t\t\ttgtMeanB += tl[2];\n\t\t\t\t}\n\t\t\t\tsrcMeanL /= numPixels;\n\t\t\t\tsrcMeanA /= numPixels;\n\t\t\t\tsrcMeanB /= numPixels;\n\t\t\t\ttgtMeanL /= numPixels;\n\t\t\t\ttgtMeanA /= numPixels;\n\t\t\t\ttgtMeanB /= numPixels;\n\t\t\t\tlet srcStdL = 0, srcStdA = 0, srcStdB = 0;\n\t\t\t\tlet tgtStdL = 0, tgtStdA = 0, tgtStdB = 0;\n\t\t\t\tfor (let i = 0; i < numPixels; i++) {\n\t\t\t\t\tsrcStdL += (srcLABs[i][0] - srcMeanL) ** 2;\n\t\t\t\t\tsrcStdA += (srcLABs[i][1] - srcMeanA) ** 2;\n\t\t\t\t\tsrcStdB += (srcLABs[i][2] - srcMeanB) ** 2;\n\t\t\t\t\ttgtStdL += (tgtLABs[i][0] - tgtMeanL) ** 2;\n\t\t\t\t\ttgtStdA += (tgtLABs[i][1] - tgtMeanA) ** 2;\n\t\t\t\t\ttgtStdB += (tgtLABs[i][2] - tgtMeanB) ** 2;\n\t\t\t\t}\n\t\t\t\tsrcStdL = Math.max(Math.sqrt(srcStdL / numPixels), 1e-6);\n\t\t\t\tsrcStdA = Math.max(Math.sqrt(srcStdA / numPixels), 1e-6);\n\t\t\t\tsrcStdB = Math.max(Math.sqrt(srcStdB / numPixels), 1e-6);\n\t\t\t\ttgtStdL = Math.sqrt(tgtStdL / numPixels);\n\t\t\t\ttgtStdA = Math.sqrt(tgtStdA / numPixels);\n\t\t\t\ttgtStdB = Math.sqrt(tgtStdB / numPixels);\n\t\t\t\tif (srcStdL < 1e-4 || srcMeanL < 1e-4) {\n\t\t\t\t\tflat = new Float32Array(lutSize * lutSize * lutSize * 3);\n\t\t\t\t\tfor (let b = 0; b < lutSize; b++) for (let g = 0; g < lutSize; g++) for (let r = 0; r < lutSize; r++) {\n\t\t\t\t\t\tconst idx = (b * lutSize * lutSize + g * lutSize + r) * 3;\n\t\t\t\t\t\tflat[idx + 0] = r / (lutSize - 1);\n\t\t\t\t\t\tflat[idx + 1] = g / (lutSize - 1);\n\t\t\t\t\t\tflat[idx + 2] = b / (lutSize - 1);\n\t\t\t\t\t}\n\t\t\t\t} else flat = await evaluateStatisticalOnGpu(ctx.device, pipelines, [\n\t\t\t\t\tsrcMeanL,\n\t\t\t\t\tsrcMeanA,\n\t\t\t\t\tsrcMeanB\n\t\t\t\t], [\n\t\t\t\t\ttgtMeanL,\n\t\t\t\t\ttgtMeanA,\n\t\t\t\t\ttgtMeanB\n\t\t\t\t], [\n\t\t\t\t\ttgtStdL / srcStdL,\n\t\t\t\t\ttgtStdA / srcStdA,\n\t\t\t\t\ttgtStdB / srcStdB\n\t\t\t\t], lutSize);\n\t\t\t}\n\t\t\tconst smoothedPoints = flatToPoints(flat);\n\t\t\tif (latestRequestedFingerprint.get(nodeId) !== fingerprint) {\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, new DOMException(\"Extraction superseded by a newer request\", \"AbortError\"));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tlutStore.createOrUpdate(lutUrl, ctx.device, smoothedPoints, lutSize, \"3D\");\n\t\t\textractionCache.set(nodeId, fingerprint);\n\t\t} catch (err) {\n\t\t\tconsole.error(\"[ExtractLUT] Async extraction error:\", err);\n\t\t\ttry {\n\t\t\t\tconst lutSize = 33;\n\t\t\t\tconst identityPoints = [];\n\t\t\t\tfor (let z = 0; z < lutSize; z++) for (let y = 0; y < lutSize; y++) for (let x = 0; x < lutSize; x++) identityPoints.push([\n\t\t\t\t\tx / (lutSize - 1),\n\t\t\t\t\ty / (lutSize - 1),\n\t\t\t\t\tz / (lutSize - 1)\n\t\t\t\t]);\n\t\t\t\tif (latestRequestedFingerprint.get(nodeId) === fingerprint) {\n\t\t\t\t\tlutStore.createOrUpdate(lutUrl, ctx.device, identityPoints, lutSize, \"3D\");\n\t\t\t\t\textractionCache.set(nodeId, fingerprint);\n\t\t\t\t}\n\t\t\t} catch (fallbackErr) {\n\t\t\t\tconsole.error(\"[ExtractLUT] Failed to write fallback identity LUT:\", fallbackErr);\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, err);\n\t\t\t}\n\t\t} finally {\n\t\t\tpendingExtractions.delete(cacheKey);\n\t\t}\n\t})();\n\tpendingExtractions.set(cacheKey, extractionPromise);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: ExtractLutWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-CDotFzd9.mjs.map"],"mappings":";;;;;;AAKA,MAAM,kCAAkC,IAAI,KAAK;AACjD,MAAM,qCAAqC,IAAI,KAAK;AACpD,MAAM,6CAA6C,IAAI,KAAK;AAC5D,MAAM,iCAAiC,IAAI,KAAK;AAChD,MAAM,gCAAgC,IAAI,SAAS;;;;;;;;;;;;AAYnD,SAAS,qBAAqB,QAAQ;CACrC,MAAM,SAAS,cAAc,IAAI,OAAO;AACxC,KAAI,OAAQ,QAAO;CACnB,MAAM,YAAY;EACjB,KAAK,OAAO,sBAAsB;GACjC,QAAQ;GACR,SAAS;IACR,QAAQ,OAAO,mBAAmB,EAAE,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAsD1C,CAAC;IACD,YAAY;IACZ;GACD,CAAC;EACF,aAAa,OAAO,sBAAsB;GACzC,QAAQ;GACR,SAAS;IACR,QAAQ,OAAO,mBAAmB,EAAE,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAuE1C,CAAC;IACD,YAAY;IACZ;GACD,CAAC;EACF;AACD,eAAc,IAAI,QAAQ,UAAU;AACpC,QAAO;;AAER,SAAS,QAAQ,GAAG,GAAG,GAAG;CACzB,MAAM,OAAO,IAAI,WAAW,EAAE;AAC9B,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,MAAK,KAAK;AACtC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;EAC3B,IAAI,SAAS;EACb,IAAI,WAAW;AACf,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,MAAM,KAAK,IAAI,EAAE,IAAI,IAAI,GAAG;AAClC,OAAI,MAAM,QAAQ;AACjB,aAAS;AACT,eAAW;;;AAGb,MAAI,SAAS,KAAM,QAAO;WACjB,aAAa,GAAG;GACxB,MAAM,MAAM,KAAK;AACjB,QAAK,KAAK,KAAK;AACf,QAAK,YAAY;AACjB,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,OAAO;IACjC,MAAM,KAAK,IAAI,IAAI,KAAK,KAAK,WAAW,IAAI;IAC5C,MAAM,IAAI,EAAE;AACZ,MAAE,MAAM,EAAE;AACV,MAAE,MAAM;;AAET,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,OAAO;IACjC,MAAM,KAAK,IAAI,IAAI,KAAK,KAAK,WAAW,IAAI;IAC5C,MAAM,IAAI,EAAE;AACZ,MAAE,MAAM,EAAE;AACV,MAAE,MAAM;;;EAGV,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC/B,MAAM,SAAS,EAAE,IAAI,IAAI,KAAK;AAC9B,KAAE,IAAI,IAAI,KAAK;AACf,QAAK,IAAI,MAAM,IAAI,GAAG,MAAM,GAAG,MAAO,GAAE,IAAI,IAAI,QAAQ,SAAS,EAAE,IAAI,IAAI;AAC3E,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,MAAO,GAAE,IAAI,IAAI,QAAQ,SAAS,EAAE,IAAI,IAAI;;;CAGzE,MAAM,IAAI,IAAI,aAAa,IAAI,EAAE;AACjC,MAAK,IAAI,MAAM,GAAG,MAAM,GAAG,MAAO,MAAK,IAAI,IAAI,IAAI,GAAG,KAAK,GAAG,KAAK;EAClE,IAAI,MAAM,EAAE,IAAI,IAAI;AACpB,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,EAAE,IAAI,IAAI,KAAK,EAAE,IAAI,IAAI;EAChE,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,IAAE,IAAI,IAAI,OAAO,MAAM;;AAExB,QAAO;;AAER,SAAS,sBAAsB,OAAO;AACrC,MAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK;EACtC,MAAM,MAAM,MAAM;AAClB,MAAI,OAAO,MAAM,IAAI,IAAI,CAAC,OAAO,SAAS,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,IAAK,QAAO;;AAE/E,QAAO;;AAER,SAAS,UAAU,GAAG,GAAG,GAAG;CAC3B,MAAM,OAAO,IAAI,WAAW,EAAE;AAC9B,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,MAAK,KAAK;AACtC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;EAC3B,IAAI,SAAS;EACb,IAAI,WAAW;AACf,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,MAAM,KAAK,IAAI,EAAE,IAAI,IAAI,GAAG;AAClC,OAAI,MAAM,QAAQ;AACjB,aAAS;AACT,eAAW;;;AAGb,MAAI,SAAS,KAAM,QAAO;WACjB,aAAa,GAAG;GACxB,MAAM,MAAM,KAAK;AACjB,QAAK,KAAK,KAAK;AACf,QAAK,YAAY;AACjB,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,OAAO;IACjC,MAAM,KAAK,IAAI,IAAI,KAAK,KAAK,WAAW,IAAI;IAC5C,MAAM,MAAM,EAAE;AACd,MAAE,MAAM,EAAE;AACV,MAAE,MAAM;;GAET,MAAM,IAAI,EAAE;AACZ,KAAE,KAAK,EAAE;AACT,KAAE,YAAY;;EAEf,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC/B,MAAM,SAAS,EAAE,IAAI,IAAI,KAAK;AAC9B,KAAE,IAAI,IAAI,KAAK;AACf,QAAK,IAAI,MAAM,IAAI,GAAG,MAAM,GAAG,MAAO,GAAE,IAAI,IAAI,QAAQ,SAAS,EAAE,IAAI,IAAI;AAC3E,KAAE,MAAM,SAAS,EAAE;;;CAGrB,MAAM,IAAI,IAAI,aAAa,EAAE;AAC7B,MAAK,IAAI,IAAI,IAAI,GAAG,KAAK,GAAG,KAAK;EAChC,IAAI,MAAM,EAAE;AACZ,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,EAAE,IAAI,IAAI,KAAK,EAAE;EACxD,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,IAAE,KAAK,MAAM;;AAEd,QAAO;;AAER,SAAS,eAAe,SAAS,SAAS,WAAW;CACpD,MAAM,IAAI,QAAQ;CAClB,MAAM,IAAI,IAAI;CACd,MAAM,QAAQ,IAAI,aAAa,IAAI,EAAE;CACrC,MAAM,QAAQ,IAAI,aAAa,EAAE;AACjC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;EAC3B,MAAM,KAAK,QAAQ;AACnB,QAAM,KAAK,QAAQ;AACnB,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,KAAK,KAAK,QAAQ;AACxB,SAAM,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,UAAU;;AAElD,QAAM,IAAI,IAAI,IAAI,KAAK;AACvB,QAAM,IAAI,IAAI,IAAI,KAAK;AACvB,SAAO,IAAI,KAAK,IAAI,KAAK;AACzB,SAAO,IAAI,KAAK,IAAI,KAAK;;CAE1B,IAAI,WAAW;AACf,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,aAAY,MAAM,IAAI,IAAI;AACtD,aAAY;CACZ,MAAM,SAAS,KAAK,IAAI,MAAM,WAAW,IAAI;AAC7C,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,OAAM,IAAI,IAAI,MAAM;CAChD,MAAM,aAAa,KAAK,IAAI,MAAM,WAAW,KAAK;AAClD,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,IAAI,KAAK,IAAI,IAAI,KAAK;AACzD,QAAO,UAAU,OAAO,OAAO,EAAE;;AAElC,SAAS,kBAAkB,SAAS,OAAO,WAAW,SAAS;CAC9D,MAAM,IAAI,QAAQ;CAClB,MAAM,MAAM,IAAI,aAAa,QAAQ;AACrC,MAAK,IAAI,OAAO,GAAG,OAAO,SAAS,QAAQ;EAC1C,MAAM,IAAI,QAAQ,UAAU;EAC5B,IAAI,YAAY;AAChB,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,KAAK,IAAI,QAAQ;AACvB,eAAY,KAAK,IAAI,WAAW,KAAK,GAAG;;EAEzC,IAAI,SAAS;AACb,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,KAAK,IAAI,QAAQ;GACvB,MAAM,MAAM,KAAK,KAAK,KAAK,KAAK,UAAU;AAC1C,aAAU,MAAM,KAAK;;EAEtB,MAAM,UAAU,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,KAAK,YAAY,SAAS,MAAM,CAAC;EACzE,IAAI,MAAM,MAAM,IAAI,KAAK,MAAM,IAAI,KAAK,IAAI,SAAS;EACrD,MAAM,gBAAgB,KAAK,IAAI,GAAG,KAAK,IAAI,IAAI,YAAY,SAAS,GAAG,CAAC;AACxE,QAAM,OAAO,IAAI,iBAAiB,IAAI;AACtC,MAAI,QAAQ,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,CAAC;;AAE1C,QAAO;;AAER,SAAS,yBAAyB,IAAI,aAAa;CAClD,MAAM,oBAAoB,eAAe,YAAY;CACrD,IAAI,UAAU;AACd,QAAO,SAAS;EACf,MAAM,KAAK,QAAQ;AACnB,MAAI,CAAC,GAAI;EACT,MAAM,qBAAqB;GAC1B,GAAG;GACH,UAAU,EAAE;GACZ,WAAW,QAAQ,YAAY,EAAE,GAAG,QAAQ,WAAW,GAAG,KAAK;GAC/D;AACD,MAAI,mBAAmB,UAAW,QAAO,mBAAmB,UAAU;AACtE,MAAI,eAAe,mBAAmB,KAAK,kBAAmB,QAAO;AACrE,MAAI,GAAG,OAAO,SAAU,QAAO;AAC/B,MAAI,GAAG,OAAO,UACb;OAAI,GAAG,cAAc,MAAO,QAAO;aACzB,GAAG,OAAO,UAAU,OAAQ,QAAO;AAC9C,MAAI,QAAQ,YAAY,QAAQ,SAAS,SAAS,EAAG,WAAU,QAAQ,SAAS;MAC3E;;AAEN,QAAO;;AAER,SAAS,SAAS,GAAG,GAAG,GAAG;CAC1B,MAAM,IAAI,KAAK,IAAI,MAAM,EAAE,EAAE,IAAI,KAAK,IAAI,MAAM,EAAE,EAAE,IAAI,KAAK,IAAI,MAAM,EAAE;CACzE,MAAM,IAAI,KAAK,MAAM,KAAK,IAAI,MAAM,QAAQ,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;CACvE,MAAM,IAAI,KAAK,MAAM,KAAK,IAAI,MAAM,QAAQ,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;CACvE,MAAM,IAAI,KAAK,MAAM,KAAK,IAAI,MAAM,QAAQ,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;AACvE,QAAO;GACL,IAAI,IAAI,KAAK,KAAK,KAAK,EAAE;GACzB,IAAI,IAAI,IAAI,KAAK,KAAK,KAAK,EAAE;GAC7B,IAAI,KAAK,KAAK,KAAK,EAAE;EACtB;;AAEF,SAAS,YAAY,QAAQ,KAAK,QAAQ;CACzC,MAAM,IAAI,MAAM;CAChB,MAAM,OAAO,SAAS,IAAI,IAAI;CAC9B,MAAM,OAAO,SAAS,IAAI,IAAI;AAC9B,QAAO;EACN,OAAO,QAAQ;EACf,OAAO,IAAI,KAAK;EAChB,OAAO,QAAQ;EACf;;AAEF,SAAS,WAAW,KAAK;CACxB,IAAI,OAAO;AACX,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,QAAQ,IAAK,QAAO,OAAO,KAAK,IAAI,WAAW,EAAE;AACzE,QAAO,SAAS;;AAEjB,IAAI,eAAe,MAAM;CACxB;CACA,YAAY,MAAM;AACjB,OAAK,QAAQ,QAAQ;;CAEtB,OAAO;AACN,OAAK,SAAS,KAAK,QAAQ,UAAU,cAAc;AACnD,SAAO,KAAK,QAAQ;;;AAGtB,SAAS,cAAc,OAAO,MAAM;CACnC,MAAM,MAAM,IAAI,aAAa,KAAK;CAClC,MAAM,WAAW,CAAC,GAAG,MAAM;AAC3B,MAAK,IAAI,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;EAC7C,MAAM,IAAI,KAAK,MAAM,IAAI,MAAM,IAAI,IAAI,GAAG;EAC1C,MAAM,OAAO,SAAS;AACtB,WAAS,KAAK,SAAS;AACvB,WAAS,KAAK;;AAEf,QAAO;;AAER,SAAS,qBAAqB,WAAW,WAAW,QAAQ,iBAAiB,IAAI;CAChF,MAAM,2BAA2B,IAAI,KAAK;CAC1C,MAAM,OAAO,EAAE;CACf,MAAM,YAAY,UAAU,SAAS;AACrC,MAAK,IAAI,IAAI,GAAG,IAAI,WAAW,KAAK;EACnC,MAAM,MAAM,YAAY,WAAW,GAAG,OAAO;EAC7C,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,iBAAiB,GAAG,KAAK,MAAM,IAAI,KAAK,eAAe,CAAC,CAAC;EACxF,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,iBAAiB,GAAG,KAAK,MAAM,IAAI,KAAK,eAAe,CAAC,CAAC;EACxF,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,iBAAiB,GAAG,KAAK,MAAM,IAAI,KAAK,eAAe,CAAC,CAAC;EACxF,MAAM,UAAU,IAAI,iBAAiB,iBAAiB,IAAI,iBAAiB;AAC3E,MAAI,CAAC,SAAS,IAAI,QAAQ,EAAE;AAC3B,YAAS,IAAI,QAAQ;AACrB,QAAK,KAAK;IACT;IACA,KAAK,YAAY,WAAW,GAAG,OAAO;IACtC,CAAC;;;AAGJ,QAAO;;;;;;;;;;;;;;AAcR,eAAe,iBAAiB,QAAQ,WAAW,eAAe,OAAO,SAAS,WAAW;CAC5F,MAAM,IAAI,cAAc;CACxB,MAAM,aAAa,UAAU,UAAU;CACvC,MAAM,MAAM;CACZ,MAAM,gBAAgB,IAAI,aAAa,IAAI,EAAE;CAC7C,MAAM,cAAc,IAAI,aAAa,IAAI,EAAE;AAC3C,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,gBAAc,IAAI,IAAI,KAAK,cAAc,GAAG,IAAI;AAChD,gBAAc,IAAI,IAAI,KAAK,cAAc,GAAG,IAAI;AAChD,gBAAc,IAAI,IAAI,KAAK,cAAc,GAAG,IAAI;AAChD,gBAAc,IAAI,IAAI,KAAK;AAC3B,cAAY,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI;AACvC,cAAY,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI;AACvC,cAAY,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI;AACvC,cAAY,IAAI,IAAI,KAAK;;CAE1B,MAAM,WAAW,IAAI,aAAa,GAAG;AACrC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,WAAS,IAAI,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAC1C,WAAS,IAAI,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAC1C,WAAS,IAAI,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAC1C,WAAS,IAAI,IAAI,KAAK;;CAEvB,MAAM,eAAe,OAAO,aAAa;EACxC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;CACF,MAAM,6BAA6B,IAAI,YAAY,GAAG;AACtD,KAAI,YAAY,YAAY,GAAG,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;AACnD,KAAI,aAAa,YAAY,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC;AACnD,QAAO,MAAM,YAAY,cAAc,GAAG,WAAW;CACrD,MAAM,eAAe,OAAO,QAAQ,cAAc;CAClD,MAAM,aAAa,OAAO,QAAQ,YAAY;CAC9C,MAAM,UAAU,OAAO,QAAQ,SAAS;CACxC,MAAM,cAAc,aAAa,IAAI;CACrC,MAAM,SAAS,OAAO,aAAa;EAClC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;CACF,MAAM,cAAc,OAAO,aAAa;EACvC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,KAAK,OAAO,gBAAgB;EACjC,QAAQ,UAAU,IAAI,mBAAmB,EAAE;EAC3C,SAAS;GACR;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,cAAc;IAClC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,cAAc;IAClC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,YAAY;IAChC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,QAAQ;IAC5B;GACD;EACD,CAAC;CACF,MAAM,MAAM,OAAO,qBAAqB,EAAE,OAAO,gBAAgB,CAAC;CAClE,MAAM,OAAO,IAAI,kBAAkB;AACnC,MAAK,YAAY,UAAU,IAAI;AAC/B,MAAK,aAAa,GAAG,GAAG;CACxB,MAAM,SAAS,KAAK,KAAK,UAAU,IAAI;AACvC,MAAK,mBAAmB,QAAQ,QAAQ,KAAK,KAAK,UAAU,EAAE,CAAC;AAC/D,MAAK,KAAK;AACV,KAAI,mBAAmB,QAAQ,GAAG,aAAa,GAAG,YAAY;AAC9D,QAAO,MAAM,OAAO,CAAC,IAAI,QAAQ,CAAC,CAAC;AACnC,OAAM,YAAY,SAAS,WAAW,KAAK;CAC3C,MAAM,SAAS,IAAI,aAAa,YAAY,gBAAgB,CAAC,MAAM,EAAE,CAAC;AACtE,aAAY,OAAO;AACnB,cAAa,SAAS;AACtB,cAAa,SAAS;AACtB,YAAW,SAAS;AACpB,SAAQ,SAAS;AACjB,QAAO,SAAS;AAChB,aAAY,SAAS;AACrB,QAAO;;;;;;AAMR,eAAe,yBAAyB,QAAQ,WAAW,SAAS,SAAS,OAAO,SAAS;CAC5F,MAAM,cAAc,UAAU,UAAU,UAAU,IAAI;CACtD,MAAM,4BAA4B,IAAI,YAAY,GAAG;CACrD,MAAM,IAAI,IAAI,aAAa,UAAU;CACrC,MAAM,IAAI,IAAI,YAAY,UAAU;AACpC,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,MAAM;AACb,GAAE,KAAK,MAAM;AACb,GAAE,MAAM,MAAM;AACd,GAAE,MAAM;CACR,MAAM,WAAW,OAAO,aAAa;EACpC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;AACF,QAAO,MAAM,YAAY,UAAU,GAAG,UAAU;CAChD,MAAM,SAAS,OAAO,aAAa;EAClC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;CACF,MAAM,cAAc,OAAO,aAAa;EACvC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,KAAK,OAAO,gBAAgB;EACjC,QAAQ,UAAU,YAAY,mBAAmB,EAAE;EACnD,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ,UAAU;GAC9B,EAAE;GACF,SAAS;GACT,UAAU,EAAE,QAAQ,QAAQ;GAC5B,CAAC;EACF,CAAC;CACF,MAAM,MAAM,OAAO,qBAAqB,EAAE,OAAO,iBAAiB,CAAC;CACnE,MAAM,OAAO,IAAI,kBAAkB;AACnC,MAAK,YAAY,UAAU,YAAY;AACvC,MAAK,aAAa,GAAG,GAAG;CACxB,MAAM,SAAS,KAAK,KAAK,UAAU,EAAE;AACrC,MAAK,mBAAmB,QAAQ,QAAQ,KAAK,KAAK,UAAU,EAAE,CAAC;AAC/D,MAAK,KAAK;AACV,KAAI,mBAAmB,QAAQ,GAAG,aAAa,GAAG,YAAY;AAC9D,QAAO,MAAM,OAAO,CAAC,IAAI,QAAQ,CAAC,CAAC;AACnC,OAAM,YAAY,SAAS,WAAW,KAAK;CAC3C,MAAM,SAAS,IAAI,aAAa,YAAY,gBAAgB,CAAC,MAAM,EAAE,CAAC;AACtE,aAAY,OAAO;AACnB,UAAS,SAAS;AAClB,QAAO,SAAS;AAChB,aAAY,SAAS;AACrB,QAAO;;;AAGR,SAAS,OAAO,QAAQ,MAAM;CAC7B,MAAM,MAAM,OAAO,aAAa;EAC/B,MAAM,KAAK,IAAI,KAAK,YAAY,GAAG;EACnC,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;AACF,QAAO,MAAM,YAAY,KAAK,GAAG,KAAK;AACtC,QAAO;;;;;;AAMR,SAAS,aAAa,MAAM;CAC3B,MAAM,IAAI,KAAK,SAAS;CACxB,MAAM,MAAM,IAAI,MAAM,EAAE;AACxB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,KAAI,KAAK;EACpC,KAAK,IAAI;EACT,KAAK,IAAI,IAAI;EACb,KAAK,IAAI,IAAI;EACb;AACD,QAAO;;AAER,MAAM,2BAA2B,OAAO,SAAS;CAChD,MAAM,EAAE,KAAK,SAAS,MAAM,OAAO,cAAc;CACjD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,gBAAgB,CAAC,GAAI;CACpC,MAAM,SAAS,GAAG,UAAU,MAAM;CAClC,MAAM,qBAAqB;EAC1B,GAAG,MAAM;EACT,UAAU,EAAE;EACZ,WAAW,MAAM,cAAc,YAAY,EAAE,GAAG,MAAM,aAAa,WAAW,GAAG,KAAK;EACtF;AACD,KAAI,mBAAmB,WAAW;AACjC,SAAO,mBAAmB,UAAU;AACpC,SAAO,mBAAmB,UAAU;AACpC,SAAO,mBAAmB,UAAU;;CAErC,MAAM,SAAS,GAAG,UAAU,6BAA6B,OAAO,GAAG,eAAe,mBAAmB;CACrG,MAAM,cAAc,OAAO,WAAW,6BAA6B,OAAO,GAAG,GAAG,OAAO,MAAM,6BAA6B,OAAO,GAAG,OAAO,GAAG,eAAe,mBAAmB;CAChL,MAAM,WAAW,GAAG,OAAO,GAAG;CAC9B,MAAM,cAAc,MAAM,cAAc,WAAW;CACnD,MAAM,cAAc,MAAM,cAAc,WAAW;AACnD,KAAI,CAAC,eAAe,CAAC,aAAa;AACjC,OAAK,KAAK;AACV;;CAED,MAAM,WAAW,GAAG,YAAY;CAChC,MAAM,eAAe,GAAG,gBAAgB;CACxC,MAAM,WAAW;CACjB,MAAM,YAAY,WAAW;AAC7B,KAAI,gBAAgB,IAAI,OAAO,KAAK,eAAe,SAAS,IAAI,QAAQ,IAAI,OAAO,EAAE;AACpF,OAAK,KAAK;AACV;;AAED,KAAI,mBAAmB,IAAI,SAAS,EAAE;AACrC,OAAK,KAAK;AACV;;AAED,4BAA2B,IAAI,QAAQ,YAAY;AACnD,MAAK,KAAK;AACV,UAAS,UAAU,QAAQ,IAAI,OAAO;CACtC,MAAM,OAAO,eAAe,IAAI,OAAO;AACvC,KAAI,MAAM;EACT,MAAM,YAAY;AAClB,MAAI,OAAO,MAAM,qBAAqB,CAAC,WAAW;AACjD,OAAI;AACH,cAAU,OAAO,SAAS;WACnB;AACR,OAAI;AACH,cAAU,OAAO,SAAS;WACnB;IACP;AACF,iBAAe,OAAO,OAAO;;CAE9B,MAAM,SAAS,IAAI,OAAO,cAAc;EACvC,OAAO,uBAAuB;EAC9B,MAAM,CAAC,UAAU,SAAS;EAC1B,QAAQ,IAAI,SAAS;EACrB,OAAO,gBAAgB,oBAAoB,gBAAgB;EAC3D,CAAC;AACF,KAAI,SAAS,WAAW,SAAS,OAAO,YAAY,EAAE;EACrD,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,UAAU,UAAU,QAAQ,CAAC,KAAK;AACrC,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,aAAa;EAC5B,GAAG;EACH,UAAU,GAAG,OAAO;EACpB,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,WAAW;EACX,EAAE,OAAO,YAAY,EAAE,QAAQ,UAAU,SAAS;AACnD,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;CACzB,MAAM,SAAS,IAAI,OAAO,cAAc;EACvC,OAAO,uBAAuB;EAC9B,MAAM,CAAC,UAAU,SAAS;EAC1B,QAAQ,IAAI,SAAS;EACrB,OAAO,gBAAgB,oBAAoB,gBAAgB;EAC3D,CAAC;AACF,gBAAe,IAAI,QAAQ;EAC1B;EACA;EACA,CAAC;AACF,KAAI,SAAS,WAAW,SAAS,OAAO,YAAY,EAAE;EACrD,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,UAAU,UAAU,QAAQ,CAAC,KAAK;AACrC,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,aAAa;EAC5B,GAAG;EACH,UAAU,GAAG,OAAO;EACpB,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,WAAW;EACX,EAAE,OAAO,YAAY,EAAE,QAAQ,UAAU,SAAS;AACnD,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;CACzB,MAAM,gBAAgB;CACtB,MAAM,QAAQ;CACd,MAAM,cAAc,WAAW;CAC/B,MAAM,cAAc,KAAK,KAAK,cAAc,MAAM,GAAG;CACrD,MAAM,cAAc,cAAc;CAClC,MAAM,mBAAmB,IAAI,OAAO,aAAa;EAChD,OAAO,0BAA0B;EACjC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,mBAAmB,IAAI,OAAO,aAAa;EAChD,OAAO,0BAA0B;EACjC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;AACF,SAAQ,oBAAoB,EAAE,SAAS,QAAQ,EAAE;EAChD,QAAQ;EACR;EACA,EAAE,CAAC,UAAU,SAAS,CAAC;AACxB,SAAQ,oBAAoB,EAAE,SAAS,QAAQ,EAAE;EAChD,QAAQ;EACR;EACA,EAAE,CAAC,UAAU,SAAS,CAAC;CACxB,IAAI,qBAAqB;CACzB,MAAM,oBAAoB,IAAI,SAAS,YAAY;AAClD,iBAAe;GACd;CACF,MAAM,iBAAiB,IAAI,OAAO,MAAM;AACxC,KAAI,OAAO,MAAM,SAAS,SAAS,gBAAgB;AAClD,MAAI,OAAO,MAAM,SAAS;AAC1B,iBAAe,KAAK,MAAM,eAAe;AACzC,gBAAc;;CAEf,MAAM,qBAAqB,YAAY;AACtC,MAAI;AACH,SAAM;AACN,OAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,QAAI;AACH,sBAAiB,SAAS;AAC1B,sBAAiB,SAAS;YACnB;AACR,aAAS,qBAAqB,QAAQ,IAAI,aAAa,4CAA4C,aAAa,CAAC;AACjH;;AAED,SAAM,IAAI,OAAO,MAAM,qBAAqB;AAC5C,SAAM,QAAQ,IAAI,CAAC,iBAAiB,SAAS,WAAW,KAAK,EAAE,iBAAiB,SAAS,WAAW,KAAK,CAAC,CAAC;GAC3G,MAAM,YAAY,IAAI,WAAW,YAAY,cAAc;GAC3D,MAAM,YAAY,IAAI,WAAW,YAAY,cAAc;GAC3D,MAAM,YAAY,KAAK,QAAQ;AAC9B,QAAI,gBAAgB,YAAa,KAAI,IAAI,IAAI;QACxC,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,IAAK,KAAI,IAAI,IAAI,SAAS,IAAI,aAAa,IAAI,cAAc,YAAY,EAAE,IAAI,YAAY;;AAE/H,YAAS,IAAI,WAAW,iBAAiB,gBAAgB,CAAC,EAAE,UAAU;AACtE,YAAS,IAAI,WAAW,iBAAiB,gBAAgB,CAAC,EAAE,UAAU;AACtE,oBAAiB,OAAO;AACxB,oBAAiB,SAAS;AAC1B,oBAAiB,OAAO;AACxB,oBAAiB,SAAS;AAC1B,OAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,aAAS,qBAAqB,QAAQ,IAAI,aAAa,4CAA4C,aAAa,CAAC;AACjH;;GAED,MAAM,SAAS,IAAI,SAAS,WAAW,gBAAgB,IAAI,SAAS,WAAW;GAC/E,MAAM,UAAU;GAChB,MAAM,YAAY,qBAAqB,IAAI,OAAO;GAClD,IAAI,OAAO;GACX,IAAI,YAAY;AAChB,OAAI,aAAa,iBAAiB;IACjC,MAAM,WAAW,cAAc,qBAAqB,WAAW,WAAW,QAAQ,GAAG,EAAE,WAAW,eAAe;KAChH,GAAG,MAAM;KACT,UAAU,EAAE;KACZ,WAAW,KAAK;KAChB,CAAC,CAAC,CAAC;IACJ,MAAM,gBAAgB,SAAS,MAAM,GAAG,KAAK,IAAI,SAAS,QAAQ,aAAa,CAAC;IAChF,MAAM,IAAI,cAAc;AACxB,QAAI,KAAK,GAAG;AACX,SAAI,yBAAyB,aAAa,YAAY,EAAE;MACvD,IAAI,YAAY;MAChB,IAAI,eAAe;AACnB,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;OAC3B,IAAI,OAAO;AACX,YAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,YAAI,MAAM,EAAG;QACb,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;AAC1D,eAAO,KAAK,IAAI,MAAM,KAAK,GAAG;;AAE/B,uBAAgB,KAAK,KAAK,KAAK;;MAEhC,MAAM,UAAU,eAAe;AAC/B,kBAAY,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK;MACjD,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,UAAU,eAAe,MAAM,MAAM,UAAU;MACrD,MAAM,UAAU,eAAe,MAAM,MAAM,UAAU;MACrD,MAAM,UAAU,eAAe,MAAM,MAAM,UAAU;AACrD,UAAI,WAAW,CAAC,sBAAsB,QAAQ,IAAI,WAAW,CAAC,sBAAsB,QAAQ,IAAI,WAAW,CAAC,sBAAsB,QAAQ,EAAE;OAC3I,MAAM,OAAO,kBAAkB,MAAM,SAAS,WAAW,QAAQ;OACjE,MAAM,OAAO,kBAAkB,MAAM,SAAS,WAAW,QAAQ;OACjE,MAAM,OAAO,kBAAkB,MAAM,SAAS,WAAW,QAAQ;AACjE,cAAO,IAAI,aAAa,UAAU,UAAU,UAAU,EAAE;AACxD,YAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK;QACrG,MAAM,OAAO,IAAI,UAAU,UAAU,IAAI,UAAU,KAAK;AACxD,aAAK,MAAM,KAAK,KAAK;AACrB,aAAK,MAAM,KAAK,KAAK;AACrB,aAAK,MAAM,KAAK,KAAK;;AAEtB,mBAAY;;;AAGd,SAAI,CAAC,WAAW;MACf,MAAM,IAAI,IAAI;MACd,IAAI,YAAY;MAChB,IAAI,eAAe;AACnB,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;OAC3B,IAAI,OAAO;AACX,YAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,YAAI,MAAM,EAAG;QACb,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;QAC1D,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;QAC1D,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;AAC1D,eAAO,KAAK,IAAI,MAAM,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;;AAEnD,uBAAgB,KAAK,KAAK,KAAK;;MAEhC,MAAM,UAAU,eAAe;AAC/B,kBAAY,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK;MACjD,MAAM,QAAQ,IAAI,aAAa,IAAI,EAAE;MACrC,MAAM,QAAQ,IAAI,aAAa,IAAI,EAAE;AACrC,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;OAC3B,MAAM,KAAK,cAAc,GAAG;OAC5B,MAAM,KAAK,cAAc,GAAG;AAC5B,aAAM,IAAI,IAAI,KAAK,GAAG;AACtB,aAAM,IAAI,IAAI,KAAK,GAAG;AACtB,aAAM,IAAI,IAAI,KAAK,GAAG;AACtB,YAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;QAC3B,MAAM,KAAK,cAAc,GAAG;QAC5B,MAAM,KAAK,GAAG,KAAK,GAAG,IAAI,KAAK,GAAG,KAAK,GAAG,IAAI,KAAK,GAAG,KAAK,GAAG;AAC9D,cAAM,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,UAAU;;AAEtE,aAAM,IAAI,IAAI,IAAI,KAAK;AACvB,aAAM,IAAI,IAAI,IAAI,KAAK,GAAG;AAC1B,aAAM,IAAI,IAAI,IAAI,KAAK,GAAG;AAC1B,aAAM,IAAI,IAAI,IAAI,KAAK,GAAG;AAC1B,cAAO,IAAI,KAAK,IAAI,KAAK;AACzB,cAAO,IAAI,KAAK,IAAI,KAAK,GAAG;AAC5B,cAAO,IAAI,KAAK,IAAI,KAAK,GAAG;AAC5B,cAAO,IAAI,KAAK,IAAI,KAAK,GAAG;;MAE7B,IAAI,WAAW;AACf,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,aAAY,MAAM,IAAI,IAAI;AACtD,kBAAY;MACZ,MAAM,SAAS,KAAK,IAAI,MAAM,WAAW,IAAI;AAC7C,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,OAAM,IAAI,IAAI,MAAM;MAChD,MAAM,aAAa,KAAK,IAAI,MAAM,WAAW,KAAK;AAClD,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,IAAI,KAAK,IAAI,IAAI,KAAK;MACzD,MAAM,QAAQ,QAAQ,OAAO,OAAO,EAAE;AACtC,UAAI,SAAS,CAAC,sBAAsB,MAAM,CAAE,KAAI;AAC/C,cAAO,MAAM,iBAAiB,IAAI,QAAQ,WAAW,eAAe,OAAO,SAAS,UAAU;OAC9F,IAAI,aAAa;AACjB,YAAK,IAAI,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;QACrC,MAAM,MAAM,KAAK;AACjB,YAAI,OAAO,MAAM,IAAI,IAAI,CAAC,OAAO,SAAS,IAAI,EAAE;AAC/C,sBAAa;AACb;;;AAGF,WAAI,CAAC,WAAY,aAAY;eACrB,QAAQ;AAChB,eAAQ,MAAM,2CAA2C,OAAO;;;;;AAKpE,OAAI,CAAC,WAAW;IACf,IAAI,WAAW,GAAG,WAAW,GAAG,WAAW;IAC3C,IAAI,WAAW,GAAG,WAAW,GAAG,WAAW;IAC3C,MAAM,UAAU,EAAE;IAClB,MAAM,UAAU,EAAE;AAClB,SAAK,IAAI,IAAI,GAAG,IAAI,WAAW,KAAK;KACnC,MAAM,KAAK,SAAS,GAAG,YAAY,WAAW,GAAG,OAAO,CAAC;AACzD,aAAQ,KAAK,GAAG;AAChB,iBAAY,GAAG;AACf,iBAAY,GAAG;AACf,iBAAY,GAAG;KACf,MAAM,KAAK,SAAS,GAAG,YAAY,WAAW,GAAG,OAAO,CAAC;AACzD,aAAQ,KAAK,GAAG;AAChB,iBAAY,GAAG;AACf,iBAAY,GAAG;AACf,iBAAY,GAAG;;AAEhB,gBAAY;AACZ,gBAAY;AACZ,gBAAY;AACZ,gBAAY;AACZ,gBAAY;AACZ,gBAAY;IACZ,IAAI,UAAU,GAAG,UAAU,GAAG,UAAU;IACxC,IAAI,UAAU,GAAG,UAAU,GAAG,UAAU;AACxC,SAAK,IAAI,IAAI,GAAG,IAAI,WAAW,KAAK;AACnC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;;AAE1C,cAAU,KAAK,IAAI,KAAK,KAAK,UAAU,UAAU,EAAE,KAAK;AACxD,cAAU,KAAK,IAAI,KAAK,KAAK,UAAU,UAAU,EAAE,KAAK;AACxD,cAAU,KAAK,IAAI,KAAK,KAAK,UAAU,UAAU,EAAE,KAAK;AACxD,cAAU,KAAK,KAAK,UAAU,UAAU;AACxC,cAAU,KAAK,KAAK,UAAU,UAAU;AACxC,cAAU,KAAK,KAAK,UAAU,UAAU;AACxC,QAAI,UAAU,QAAQ,WAAW,MAAM;AACtC,YAAO,IAAI,aAAa,UAAU,UAAU,UAAU,EAAE;AACxD,UAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK;MACrG,MAAM,OAAO,IAAI,UAAU,UAAU,IAAI,UAAU,KAAK;AACxD,WAAK,MAAM,KAAK,KAAK,UAAU;AAC/B,WAAK,MAAM,KAAK,KAAK,UAAU;AAC/B,WAAK,MAAM,KAAK,KAAK,UAAU;;UAE1B,QAAO,MAAM,yBAAyB,IAAI,QAAQ,WAAW;KACnE;KACA;KACA;KACA,EAAE;KACF;KACA;KACA;KACA,EAAE;KACF,UAAU;KACV,UAAU;KACV,UAAU;KACV,EAAE,QAAQ;;GAEZ,MAAM,iBAAiB,aAAa,KAAK;AACzC,OAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,aAAS,qBAAqB,QAAQ,IAAI,aAAa,4CAA4C,aAAa,CAAC;AACjH;;AAED,YAAS,eAAe,QAAQ,IAAI,QAAQ,gBAAgB,SAAS,KAAK;AAC1E,mBAAgB,IAAI,QAAQ,YAAY;WAChC,KAAK;AACb,WAAQ,MAAM,wCAAwC,IAAI;AAC1D,OAAI;IACH,MAAM,UAAU;IAChB,MAAM,iBAAiB,EAAE;AACzB,SAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,gBAAe,KAAK;KACzH,KAAK,UAAU;KACf,KAAK,UAAU;KACf,KAAK,UAAU;KACf,CAAC;AACF,QAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,cAAS,eAAe,QAAQ,IAAI,QAAQ,gBAAgB,SAAS,KAAK;AAC1E,qBAAgB,IAAI,QAAQ,YAAY;;YAEjC,aAAa;AACrB,YAAQ,MAAM,uDAAuD,YAAY;AACjF,aAAS,qBAAqB,QAAQ,IAAI;;YAElC;AACT,sBAAmB,OAAO,SAAS;;KAEjC;AACJ,oBAAmB,IAAI,UAAU,kBAAkB;;AAKpD,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,0BAA0B,CAAC"}
|
|
1
|
+
{"version":3,"file":"renderer-PMjV8x65.mjs","names":[],"sources":["../../../nodes/node-extract-lut/dist/renderers-CDotFzd9.mjs"],"sourcesContent":["import { getFingerprint } from \"@framefields/core\";\nimport { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { lutStore } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/webgpu-renderer.ts\nconst extractionCache = /* @__PURE__ */ new Map();\nconst pendingExtractions = /* @__PURE__ */ new Map();\nconst latestRequestedFingerprint = /* @__PURE__ */ new Map();\nconst activeTextures = /* @__PURE__ */ new Map();\nconst pipelineCache = /* @__PURE__ */ new WeakMap();\n/**\n* Lazily compiles and caches the two WGSL compute shaders per device.\n*\n* Both shaders write a flat array of f32 triples (R,G,B) for every cell of a\n* `lutSize³` cube. The host uploads whatever small set of parameters is needed\n* (RBF weights OR LAB statistics), then reads the result back as a typed array\n* that can be forwarded to `lutStore.createOrUpdate`.\n*\n* Workgroup size 8×8×4 = 256 threads maps cleanly onto lutSize=33 with\n* ceil(33/8)=5 groups on X/Y and ceil(33/4)=9 on Z → 5×5×9 = 225 dispatches.\n*/\nfunction getOrCreatePipelines(device) {\n\tconst cached = pipelineCache.get(device);\n\tif (cached) return cached;\n\tconst pipelines = {\n\t\trbf: device.createComputePipeline({\n\t\t\tlayout: \"auto\",\n\t\t\tcompute: {\n\t\t\t\tmodule: device.createShaderModule({ code: `\nstruct Params {\n\tlutSize : u32,\n\tnumSamples : u32,\n\tepsilonSq : f32,\n}\n\n@group(0) @binding(0) var<uniform> params : Params;\n@group(0) @binding(1) var<storage, read> srcPoints : array<vec4f>; // [numSamples]\n@group(0) @binding(2) var<storage, read> weights : array<vec4f>; // [numSamples]\n@group(0) @binding(3) var<storage, read> poly : array<vec4f>; // [4]\n@group(0) @binding(4) var<storage, read_write> lut : array<f32>; // [lutSize³ * 3]\n\n@compute @workgroup_size(8, 8, 4)\nfn main(@builtin(global_invocation_id) gid : vec3u) {\n\tlet lutSize = params.lutSize;\n\tif (gid.x >= lutSize || gid.y >= lutSize || gid.z >= lutSize) { return; }\n\n\tlet inR = f32(gid.x) / f32(lutSize - 1u);\n\tlet inG = f32(gid.y) / f32(lutSize - 1u);\n\tlet inB = f32(gid.z) / f32(lutSize - 1u);\n\tlet p = vec3f(inR, inG, inB);\n\n\t// Polynomial part: poly[0] + poly[1]*r + poly[2]*g + poly[3]*b\n\tvar out = poly[0].xyz + poly[1].xyz * inR + poly[2].xyz * inG + poly[3].xyz * inB;\n\n\t// RBF sum\n\tlet eps = params.epsilonSq;\n\tlet M = params.numSamples;\n\tvar minDistSq = 1e10;\n\tvar rbfSum = vec3f(0.0);\n\tfor (var i = 0u; i < M; i++) {\n\t\tlet d = p - srcPoints[i].xyz;\n\t\tlet dSq = dot(d, d);\n\t\tminDistSq = min(minDistSq, dSq);\n\t\tlet phi = sqrt(dSq + eps);\n\t\trbfSum += weights[i].xyz * phi;\n\t}\n\n\t// Smoothly fade out RBF weight contribution for regions far from samples\n\t// starts fading at distance 0.25 (dist^2 = 0.0625), fully faded at 0.5 (dist^2 = 0.25)\n\tlet rbfFade = clamp(1.0 - (minDistSq - 0.0625) / (0.25 - 0.0625), 0.0, 1.0);\n\tout += rbfSum * rbfFade;\n\n\t// Smoothly blend the entire mapping towards identity for regions extremely far from samples\n\t// starts blending at distance 0.35 (dist^2 = 0.1225), fully identity at 0.65 (dist^2 = 0.4225)\n\tlet identityBlend = clamp((minDistSq - 0.1225) / (0.4225 - 0.1225), 0.0, 1.0);\n\tout = mix(out, p, identityBlend);\n\n\t// Clamp + write\n\tlet cell = (gid.z * lutSize * lutSize + gid.y * lutSize + gid.x) * 3u;\n\tlut[cell + 0u] = clamp(out.r, 0.0, 1.0);\n\tlut[cell + 1u] = clamp(out.g, 0.0, 1.0);\n\tlut[cell + 2u] = clamp(out.b, 0.0, 1.0);\n}` }),\n\t\t\t\tentryPoint: \"main\"\n\t\t\t}\n\t\t}),\n\t\tstatistical: device.createComputePipeline({\n\t\t\tlayout: \"auto\",\n\t\t\tcompute: {\n\t\t\t\tmodule: device.createShaderModule({ code: `\nstruct Stats {\n\tsrcMean : vec4f, // (meanL, meanA, meanB, pad) of source\n\ttgtMean : vec4f, // (meanL, meanA, meanB, pad) of target\n\tscale : vec4f, // tgtStd / srcStd per channel\n\tlutSize : u32,\n}\n\n@group(0) @binding(0) var<uniform> stats : Stats;\n@group(0) @binding(1) var<storage, read_write> lut : array<f32>;\n\n// Constants matching the Reinhard/rgbToLab implementation\nconst INV_SQRT3 : f32 = 0.57735026919; // 1 / sqrt(3)\nconst INV_SQRT6 : f32 = 0.40824829046; // 1 / sqrt(6)\nconst INV_SQRT2 : f32 = 0.70710678118; // 1 / sqrt(2)\n\nfn safeLog10(v : f32) -> f32 {\n\treturn log(max(v, 1e-5)) * 0.43429448190; // log10(x) = ln(x) / ln(10)\n}\n\nfn rgbToLab(rgb : vec3f) -> vec3f {\n\tlet R = max(rgb.r, 1e-5);\n\tlet G = max(rgb.g, 1e-5);\n\tlet B = max(rgb.b, 1e-5);\n\n\tlet Lms_L = safeLog10(0.3811 * R + 0.5783 * G + 0.0402 * B);\n\tlet Lms_M = safeLog10(0.1967 * R + 0.7244 * G + 0.0782 * B);\n\tlet Lms_S = safeLog10(0.0241 * R + 0.1288 * G + 0.8444 * B);\n\n\treturn vec3f(\n\t\t(Lms_L + Lms_M + Lms_S) * INV_SQRT3,\n\t\t(Lms_L + Lms_M - 2.0 * Lms_S) * INV_SQRT6,\n\t\t(Lms_L - Lms_M) * INV_SQRT2,\n\t);\n}\n\nfn labToRgb(lab : vec3f) -> vec3f {\n\tlet l = lab.x; let a = lab.y; let b = lab.z;\n\n\tlet L_log = l * INV_SQRT3 + a * INV_SQRT6 + b * INV_SQRT2;\n\tlet M_log = l * INV_SQRT3 + a * INV_SQRT6 - b * INV_SQRT2;\n\tlet S_log = l * INV_SQRT3 - 2.0 * a * INV_SQRT6;\n\n\tlet L = pow(10.0, L_log);\n\tlet M = pow(10.0, M_log);\n\tlet S = pow(10.0, S_log);\n\n\treturn clamp(vec3f(\n\t\t 4.4679 * L - 3.5873 * M + 0.1193 * S,\n\t\t-1.2186 * L + 2.3809 * M - 0.1624 * S,\n\t\t 0.0497 * L - 0.2439 * M + 1.2045 * S,\n\t), vec3f(0.0), vec3f(1.0));\n}\n\n@compute @workgroup_size(8, 8, 4)\nfn main(@builtin(global_invocation_id) gid : vec3u) {\n\tlet lutSize = stats.lutSize;\n\tif (gid.x >= lutSize || gid.y >= lutSize || gid.z >= lutSize) { return; }\n\n\tlet inR = f32(gid.x) / f32(lutSize - 1u);\n\tlet inG = f32(gid.y) / f32(lutSize - 1u);\n\tlet inB = f32(gid.z) / f32(lutSize - 1u);\n\n\tlet lab = rgbToLab(vec3f(inR, inG, inB));\n\tlet mapped = stats.scale.xyz * (lab - stats.srcMean.xyz) + stats.tgtMean.xyz;\n\tlet rgb = labToRgb(mapped);\n\n\tlet cell = (gid.z * lutSize * lutSize + gid.y * lutSize + gid.x) * 3u;\n\tlut[cell + 0u] = rgb.r;\n\tlut[cell + 1u] = rgb.g;\n\tlut[cell + 2u] = rgb.b;\n}` }),\n\t\t\t\tentryPoint: \"main\"\n\t\t\t}\n\t\t})\n\t};\n\tpipelineCache.set(device, pipelines);\n\treturn pipelines;\n}\nfunction solveLU(A, B, n) {\n\tconst ipiv = new Int32Array(n);\n\tfor (let i = 0; i < n; i++) ipiv[i] = i;\n\tfor (let i = 0; i < n; i++) {\n\t\tlet maxVal = 0;\n\t\tlet pivotRow = i;\n\t\tfor (let r = i; r < n; r++) {\n\t\t\tconst val = Math.abs(A[r * n + i]);\n\t\t\tif (val > maxVal) {\n\t\t\t\tmaxVal = val;\n\t\t\t\tpivotRow = r;\n\t\t\t}\n\t\t}\n\t\tif (maxVal < 1e-9) return null;\n\t\telse if (pivotRow !== i) {\n\t\t\tconst tmp = ipiv[i];\n\t\t\tipiv[i] = ipiv[pivotRow];\n\t\t\tipiv[pivotRow] = tmp;\n\t\t\tfor (let col = 0; col < n; col++) {\n\t\t\t\tconst i1 = i * n + col, i2 = pivotRow * n + col;\n\t\t\t\tconst t = A[i1];\n\t\t\t\tA[i1] = A[i2];\n\t\t\t\tA[i2] = t;\n\t\t\t}\n\t\t\tfor (let col = 0; col < 3; col++) {\n\t\t\t\tconst i1 = i * 3 + col, i2 = pivotRow * 3 + col;\n\t\t\t\tconst t = B[i1];\n\t\t\t\tB[i1] = B[i2];\n\t\t\t\tB[i2] = t;\n\t\t\t}\n\t\t}\n\t\tconst pivot = A[i * n + i];\n\t\tif (Math.abs(pivot) < 1e-9) return null;\n\t\tfor (let r = i + 1; r < n; r++) {\n\t\t\tconst factor = A[r * n + i] / pivot;\n\t\t\tA[r * n + i] = 0;\n\t\t\tfor (let col = i + 1; col < n; col++) A[r * n + col] -= factor * A[i * n + col];\n\t\t\tfor (let col = 0; col < 3; col++) B[r * 3 + col] -= factor * B[i * 3 + col];\n\t\t}\n\t}\n\tconst X = new Float64Array(n * 3);\n\tfor (let col = 0; col < 3; col++) for (let i = n - 1; i >= 0; i--) {\n\t\tlet sum = B[i * 3 + col];\n\t\tfor (let j = i + 1; j < n; j++) sum -= A[i * n + j] * X[j * 3 + col];\n\t\tconst denom = A[i * n + i];\n\t\tif (Math.abs(denom) < 1e-9) return null;\n\t\tX[i * 3 + col] = sum / denom;\n\t}\n\treturn X;\n}\nfunction hasAbsurdCoefficients(X_sol) {\n\tfor (let i = 0; i < X_sol.length; i++) {\n\t\tconst val = X_sol[i];\n\t\tif (Number.isNaN(val) || !Number.isFinite(val) || Math.abs(val) > 1e5) return true;\n\t}\n\treturn false;\n}\nfunction solveLU1D(A, B, n) {\n\tconst ipiv = new Int32Array(n);\n\tfor (let i = 0; i < n; i++) ipiv[i] = i;\n\tfor (let i = 0; i < n; i++) {\n\t\tlet maxVal = 0;\n\t\tlet pivotRow = i;\n\t\tfor (let r = i; r < n; r++) {\n\t\t\tconst val = Math.abs(A[r * n + i]);\n\t\t\tif (val > maxVal) {\n\t\t\t\tmaxVal = val;\n\t\t\t\tpivotRow = r;\n\t\t\t}\n\t\t}\n\t\tif (maxVal < 1e-9) return null;\n\t\telse if (pivotRow !== i) {\n\t\t\tconst tmp = ipiv[i];\n\t\t\tipiv[i] = ipiv[pivotRow];\n\t\t\tipiv[pivotRow] = tmp;\n\t\t\tfor (let col = 0; col < n; col++) {\n\t\t\t\tconst i1 = i * n + col, i2 = pivotRow * n + col;\n\t\t\t\tconst t$1 = A[i1];\n\t\t\t\tA[i1] = A[i2];\n\t\t\t\tA[i2] = t$1;\n\t\t\t}\n\t\t\tconst t = B[i];\n\t\t\tB[i] = B[pivotRow];\n\t\t\tB[pivotRow] = t;\n\t\t}\n\t\tconst pivot = A[i * n + i];\n\t\tif (Math.abs(pivot) < 1e-9) return null;\n\t\tfor (let r = i + 1; r < n; r++) {\n\t\t\tconst factor = A[r * n + i] / pivot;\n\t\t\tA[r * n + i] = 0;\n\t\t\tfor (let col = i + 1; col < n; col++) A[r * n + col] -= factor * A[i * n + col];\n\t\t\tB[r] -= factor * B[i];\n\t\t}\n\t}\n\tconst X = new Float64Array(n);\n\tfor (let i = n - 1; i >= 0; i--) {\n\t\tlet sum = B[i];\n\t\tfor (let j = i + 1; j < n; j++) sum -= A[i * n + j] * X[j];\n\t\tconst denom = A[i * n + i];\n\t\tif (Math.abs(denom) < 1e-9) return null;\n\t\tX[i] = sum / denom;\n\t}\n\treturn X;\n}\nfunction solve1DChannel(srcVals, tgtVals, epsilonSq) {\n\tconst M = srcVals.length;\n\tconst H = M + 2;\n\tconst K_mat = new Float64Array(H * H);\n\tconst B_rhs = new Float64Array(H);\n\tfor (let i = 0; i < M; i++) {\n\t\tconst xi = srcVals[i];\n\t\tB_rhs[i] = tgtVals[i];\n\t\tfor (let j = 0; j < M; j++) {\n\t\t\tconst dx = xi - srcVals[j];\n\t\t\tK_mat[i * H + j] = Math.sqrt(dx * dx + epsilonSq);\n\t\t}\n\t\tK_mat[i * H + M + 0] = 1;\n\t\tK_mat[i * H + M + 1] = xi;\n\t\tK_mat[(M + 0) * H + i] = 1;\n\t\tK_mat[(M + 1) * H + i] = xi;\n\t}\n\tlet diagMean = 0;\n\tfor (let i = 0; i < M; i++) diagMean += K_mat[i * H + i];\n\tdiagMean /= M;\n\tconst lambda = Math.max(1e-4, diagMean * .01);\n\tfor (let i = 0; i < M; i++) K_mat[i * H + i] += lambda;\n\tconst polyLambda = Math.max(1e-4, diagMean * .001);\n\tfor (let k = 0; k < 2; k++) K_mat[(M + k) * H + M + k] = polyLambda;\n\treturn solveLU1D(K_mat, B_rhs, H);\n}\nfunction evaluate1DChannel(srcVals, X_sol, epsilonSq, lutSize) {\n\tconst M = srcVals.length;\n\tconst out = new Float32Array(lutSize);\n\tfor (let cell = 0; cell < lutSize; cell++) {\n\t\tconst p = cell / (lutSize - 1);\n\t\tlet minDistSq = 1e10;\n\t\tfor (let i = 0; i < M; i++) {\n\t\t\tconst dx = p - srcVals[i];\n\t\t\tminDistSq = Math.min(minDistSq, dx * dx);\n\t\t}\n\t\tlet rbfSum = 0;\n\t\tfor (let i = 0; i < M; i++) {\n\t\t\tconst dx = p - srcVals[i];\n\t\t\tconst phi = Math.sqrt(dx * dx + epsilonSq);\n\t\t\trbfSum += X_sol[i] * phi;\n\t\t}\n\t\tconst rbfFade = Math.max(0, Math.min(1, 1 - (minDistSq - .0625) / .1875));\n\t\tlet val = X_sol[M + 0] + X_sol[M + 1] * p + rbfSum * rbfFade;\n\t\tconst identityBlend = Math.max(0, Math.min(1, (minDistSq - .1225) / .3));\n\t\tval = val * (1 - identityBlend) + p * identityBlend;\n\t\tout[cell] = Math.max(0, Math.min(1, val));\n\t}\n\treturn out;\n}\nfunction isSeparableOperationTree(vv, sourceMedia) {\n\tconst sourceFingerprint = getFingerprint(sourceMedia);\n\tlet current = vv;\n\twhile (current) {\n\t\tconst op = current.operation;\n\t\tif (!op) break;\n\t\tconst mediaToFingerprint = {\n\t\t\t...current,\n\t\t\tmetadata: {},\n\t\t\toperation: current.operation ? { ...current.operation } : void 0\n\t\t};\n\t\tif (mediaToFingerprint.operation) delete mediaToFingerprint.operation.lutUrl;\n\t\tif (getFingerprint(mediaToFingerprint) === sourceFingerprint) return true;\n\t\tif (op.op === \"source\") return false;\n\t\tif (op.op === \"Curves\") {\n\t\t\tif (op.curveType !== \"rgb\") return false;\n\t\t} else if (op.op === \"Levels\") {} else return false;\n\t\tif (current.children && current.children.length > 0) current = current.children[0];\n\t\telse break;\n\t}\n\treturn false;\n}\nfunction rgbToLab(r, g, b) {\n\tconst R = Math.max(1e-5, r), G = Math.max(1e-5, g), B = Math.max(1e-5, b);\n\tconst L = Math.log10(Math.max(1e-5, .3811 * R + .5783 * G + .0402 * B));\n\tconst M = Math.log10(Math.max(1e-5, .1967 * R + .7244 * G + .0782 * B));\n\tconst S = Math.log10(Math.max(1e-5, .0241 * R + .1288 * G + .8444 * B));\n\treturn [\n\t\t(L + M + S) / Math.sqrt(3),\n\t\t(L + M - 2 * S) / Math.sqrt(6),\n\t\t(L - M) / Math.sqrt(2)\n\t];\n}\nfunction getPixelRGB(pixels, idx, isBGRA) {\n\tconst o = idx * 4;\n\tconst rIdx = isBGRA ? o + 2 : o;\n\tconst bIdx = isBGRA ? o : o + 2;\n\treturn [\n\t\tpixels[rIdx] / 255,\n\t\tpixels[o + 1] / 255,\n\t\tpixels[bIdx] / 255\n\t];\n}\nfunction hashString(str) {\n\tlet hash = 5381;\n\tfor (let i = 0; i < str.length; i++) hash = hash * 33 ^ str.charCodeAt(i);\n\treturn hash >>> 0;\n}\nvar SeededRandom = class {\n\tstate;\n\tconstructor(seed) {\n\t\tthis.state = seed || 1;\n\t}\n\tnext() {\n\t\tthis.state = (this.state * 1664525 + 1013904223) % 4294967296;\n\t\treturn this.state / 4294967296;\n\t}\n};\nfunction seededShuffle(array, seed) {\n\tconst rng = new SeededRandom(seed);\n\tconst shuffled = [...array];\n\tfor (let i = shuffled.length - 1; i > 0; i--) {\n\t\tconst j = Math.floor(rng.next() * (i + 1));\n\t\tconst temp = shuffled[i];\n\t\tshuffled[i] = shuffled[j];\n\t\tshuffled[j] = temp;\n\t}\n\treturn shuffled;\n}\nfunction buildUniqueColorPool(srcPixels, tgtPixels, isBGRA, gridResolution = 20) {\n\tconst occupied = /* @__PURE__ */ new Set();\n\tconst pool = [];\n\tconst numPixels = srcPixels.length / 4;\n\tfor (let i = 0; i < numPixels; i++) {\n\t\tconst src = getPixelRGB(srcPixels, i, isBGRA);\n\t\tconst r = Math.max(0, Math.min(gridResolution - 1, Math.floor(src[0] * gridResolution)));\n\t\tconst g = Math.max(0, Math.min(gridResolution - 1, Math.floor(src[1] * gridResolution)));\n\t\tconst b = Math.max(0, Math.min(gridResolution - 1, Math.floor(src[2] * gridResolution)));\n\t\tconst cellKey = r * gridResolution * gridResolution + g * gridResolution + b;\n\t\tif (!occupied.has(cellKey)) {\n\t\t\toccupied.add(cellKey);\n\t\t\tpool.push({\n\t\t\t\tsrc,\n\t\t\t\ttgt: getPixelRGB(tgtPixels, i, isBGRA)\n\t\t\t});\n\t\t}\n\t}\n\treturn pool;\n}\n/**\n* Evaluates the fitted RBF on the GPU.\n*\n* CPU work that remains:\n* • Build K matrix O(M²) – tiny (≈ 162×162)\n* • solveLU O(M³) – tiny\n*\n* GPU work (replaces the triple-nested JS loop):\n* • 33³ = 35 937 threads × M inner iterations → ~5.7 M parallel MADs\n*\n* Returns a plain Float32Array of length lutSize³×3 for lutStore.\n*/\nasync function evaluateRbfOnGpu(device, pipelines, sampledPoints, X_sol, lutSize, epsilonSq) {\n\tconst M = sampledPoints.length;\n\tconst totalCells = lutSize * lutSize * lutSize;\n\tconst wgs = 8;\n\tconst srcPointsData = new Float32Array(M * 4);\n\tconst weightsData = new Float32Array(M * 4);\n\tfor (let i = 0; i < M; i++) {\n\t\tsrcPointsData[i * 4 + 0] = sampledPoints[i].src[0];\n\t\tsrcPointsData[i * 4 + 1] = sampledPoints[i].src[1];\n\t\tsrcPointsData[i * 4 + 2] = sampledPoints[i].src[2];\n\t\tsrcPointsData[i * 4 + 3] = 0;\n\t\tweightsData[i * 4 + 0] = X_sol[i * 3 + 0];\n\t\tweightsData[i * 4 + 1] = X_sol[i * 3 + 1];\n\t\tweightsData[i * 4 + 2] = X_sol[i * 3 + 2];\n\t\tweightsData[i * 4 + 3] = 0;\n\t}\n\tconst polyData = new Float32Array(16);\n\tfor (let k = 0; k < 4; k++) {\n\t\tpolyData[k * 4 + 0] = X_sol[(M + k) * 3 + 0];\n\t\tpolyData[k * 4 + 1] = X_sol[(M + k) * 3 + 1];\n\t\tpolyData[k * 4 + 2] = X_sol[(M + k) * 3 + 2];\n\t\tpolyData[k * 4 + 3] = 0;\n\t}\n\tconst paramsBuffer = device.createBuffer({\n\t\tsize: 16,\n\t\tusage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST\n\t});\n\tconst paramsData = /* @__PURE__ */ new ArrayBuffer(16);\n\tnew Uint32Array(paramsData, 0, 2).set([lutSize, M]);\n\tnew Float32Array(paramsData, 8, 1).set([epsilonSq]);\n\tdevice.queue.writeBuffer(paramsBuffer, 0, paramsData);\n\tconst srcPointsBuf = upload(device, srcPointsData);\n\tconst weightsBuf = upload(device, weightsData);\n\tconst polyBuf = upload(device, polyData);\n\tconst lutByteSize = totalCells * 3 * 4;\n\tconst lutBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC\n\t});\n\tconst readbackBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ\n\t});\n\tconst bg = device.createBindGroup({\n\t\tlayout: pipelines.rbf.getBindGroupLayout(0),\n\t\tentries: [\n\t\t\t{\n\t\t\t\tbinding: 0,\n\t\t\t\tresource: { buffer: paramsBuffer }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 1,\n\t\t\t\tresource: { buffer: srcPointsBuf }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 2,\n\t\t\t\tresource: { buffer: weightsBuf }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 3,\n\t\t\t\tresource: { buffer: polyBuf }\n\t\t\t},\n\t\t\t{\n\t\t\t\tbinding: 4,\n\t\t\t\tresource: { buffer: lutBuf }\n\t\t\t}\n\t\t]\n\t});\n\tconst enc = device.createCommandEncoder({ label: \"rbf-lut-eval\" });\n\tconst pass = enc.beginComputePass();\n\tpass.setPipeline(pipelines.rbf);\n\tpass.setBindGroup(0, bg);\n\tconst groups = Math.ceil(lutSize / wgs);\n\tpass.dispatchWorkgroups(groups, groups, Math.ceil(lutSize / 4));\n\tpass.end();\n\tenc.copyBufferToBuffer(lutBuf, 0, readbackBuf, 0, lutByteSize);\n\tdevice.queue.submit([enc.finish()]);\n\tawait readbackBuf.mapAsync(GPUMapMode.READ);\n\tconst result = new Float32Array(readbackBuf.getMappedRange().slice(0));\n\treadbackBuf.unmap();\n\tparamsBuffer.destroy();\n\tsrcPointsBuf.destroy();\n\tweightsBuf.destroy();\n\tpolyBuf.destroy();\n\tlutBuf.destroy();\n\treadbackBuf.destroy();\n\treturn result;\n}\n/**\n* Generates the statistical LAB-transfer LUT entirely on the GPU.\n* The only CPU work is computing 6 scalars (mean/std per LAB channel).\n*/\nasync function evaluateStatisticalOnGpu(device, pipelines, srcMean, tgtMean, scale, lutSize) {\n\tconst lutByteSize = lutSize * lutSize * lutSize * 3 * 4;\n\tconst statsData = /* @__PURE__ */ new ArrayBuffer(64);\n\tconst f = new Float32Array(statsData);\n\tconst u = new Uint32Array(statsData);\n\tf[0] = srcMean[0];\n\tf[1] = srcMean[1];\n\tf[2] = srcMean[2];\n\tf[4] = tgtMean[0];\n\tf[5] = tgtMean[1];\n\tf[6] = tgtMean[2];\n\tf[8] = scale[0];\n\tf[9] = scale[1];\n\tf[10] = scale[2];\n\tu[12] = lutSize;\n\tconst statsBuf = device.createBuffer({\n\t\tsize: 64,\n\t\tusage: GPUBufferUsage.UNIFORM | GPUBufferUsage.COPY_DST\n\t});\n\tdevice.queue.writeBuffer(statsBuf, 0, statsData);\n\tconst lutBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC\n\t});\n\tconst readbackBuf = device.createBuffer({\n\t\tsize: lutByteSize,\n\t\tusage: GPUBufferUsage.COPY_DST | GPUBufferUsage.MAP_READ\n\t});\n\tconst bg = device.createBindGroup({\n\t\tlayout: pipelines.statistical.getBindGroupLayout(0),\n\t\tentries: [{\n\t\t\tbinding: 0,\n\t\t\tresource: { buffer: statsBuf }\n\t\t}, {\n\t\t\tbinding: 1,\n\t\t\tresource: { buffer: lutBuf }\n\t\t}]\n\t});\n\tconst enc = device.createCommandEncoder({ label: \"stat-lut-eval\" });\n\tconst pass = enc.beginComputePass();\n\tpass.setPipeline(pipelines.statistical);\n\tpass.setBindGroup(0, bg);\n\tconst groups = Math.ceil(lutSize / 8);\n\tpass.dispatchWorkgroups(groups, groups, Math.ceil(lutSize / 4));\n\tpass.end();\n\tenc.copyBufferToBuffer(lutBuf, 0, readbackBuf, 0, lutByteSize);\n\tdevice.queue.submit([enc.finish()]);\n\tawait readbackBuf.mapAsync(GPUMapMode.READ);\n\tconst result = new Float32Array(readbackBuf.getMappedRange().slice(0));\n\treadbackBuf.unmap();\n\tstatsBuf.destroy();\n\tlutBuf.destroy();\n\treadbackBuf.destroy();\n\treturn result;\n}\n/** Uploads a Float32Array into a storage-readable GPUBuffer. */\nfunction upload(device, data) {\n\tconst buf = device.createBuffer({\n\t\tsize: Math.max(data.byteLength, 16),\n\t\tusage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_DST\n\t});\n\tdevice.queue.writeBuffer(buf, 0, data);\n\treturn buf;\n}\n/**\n* Converts a flat Float32Array [R0,G0,B0, R1,G1,B1 …] returned from the GPU\n* into the tuple array expected by `lutStore.createOrUpdate`.\n*/\nfunction flatToPoints(flat) {\n\tconst n = flat.length / 3;\n\tconst out = new Array(n);\n\tfor (let i = 0; i < n; i++) out[i] = [\n\t\tflat[i * 3],\n\t\tflat[i * 3 + 1],\n\t\tflat[i * 3 + 2]\n\t];\n\treturn out;\n}\nconst ExtractLutWebGPURenderer = async (args) => {\n\tconst { ctx, encoder, pass, props, drawChild } = args;\n\tconst op = props.virtualMedia?.operation;\n\tif (op?.op !== \"ExtractLUT\" || !op) return;\n\tconst nodeId = op.nodeId ?? props.renderId;\n\tconst mediaToFingerprint = {\n\t\t...props.virtualMedia,\n\t\tmetadata: {},\n\t\toperation: props.virtualMedia?.operation ? { ...props.virtualMedia.operation } : void 0\n\t};\n\tif (mediaToFingerprint.operation) {\n\t\tdelete mediaToFingerprint.operation.lutUrl;\n\t\tdelete mediaToFingerprint.operation.timeline;\n\t\tdelete mediaToFingerprint.operation.startFrame;\n\t}\n\tconst lutUrl = op.lutUrl ?? `runtime://lut/extract-lut-${nodeId}-${getFingerprint(mediaToFingerprint)}`;\n\tconst fingerprint = lutUrl.startsWith(`runtime://lut/extract-lut-${nodeId}-`) ? lutUrl.slice(`runtime://lut/extract-lut-${nodeId}-`.length) : getFingerprint(mediaToFingerprint);\n\tconst cacheKey = `${nodeId}-${fingerprint}`;\n\tconst sourceMedia = props.virtualMedia?.children?.[0];\n\tconst targetMedia = props.virtualMedia?.children?.[1];\n\tif (!sourceMedia || !targetMedia) {\n\t\tpass.end();\n\t\treturn;\n\t}\n\tconst strategy = op.strategy ?? \"deterministic\";\n\tconst samplePoints = op.samplePoints ?? 150;\n\tconst gridSize = 64;\n\tconst numPixels = gridSize * gridSize;\n\tif (extractionCache.get(nodeId) === fingerprint && lutStore.get(lutUrl, ctx.device)) {\n\t\tpass.end();\n\t\treturn;\n\t}\n\tif (pendingExtractions.has(cacheKey)) {\n\t\tpass.end();\n\t\treturn;\n\t}\n\tlatestRequestedFingerprint.set(nodeId, fingerprint);\n\tpass.end();\n\tlutStore.getOrLoad(lutUrl, ctx.device);\n\tconst prev = activeTextures.get(nodeId);\n\tif (prev) {\n\t\tconst toDestroy = prev;\n\t\tctx.device.queue.onSubmittedWorkDone().then(() => {\n\t\t\ttry {\n\t\t\t\ttoDestroy.srcTex.destroy();\n\t\t\t} catch {}\n\t\t\ttry {\n\t\t\t\ttoDestroy.tgtTex.destroy();\n\t\t\t} catch {}\n\t\t});\n\t\tactiveTextures.delete(nodeId);\n\t}\n\tconst srcTex = ctx.device.createTexture({\n\t\tlabel: `ExtractLUT-src-grid-${nodeId}`,\n\t\tsize: [gridSize, gridSize],\n\t\tformat: ctx.renderer.format,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC\n\t});\n\tctx.renderer.beginFrame(encoder, srcTex.createView(), {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 1\n\t}, gridSize, gridSize, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: gridSize,\n\t\theight: gridSize\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(sourceMedia, {\n\t\t...props,\n\t\trenderId: `${nodeId}-c0`,\n\t\tvirtualMedia: sourceMedia,\n\t\tcontainerWidth: gridSize,\n\t\tcontainerHeight: gridSize,\n\t\tforceWait: true\n\t}, srcTex.createView(), srcTex, gridSize, gridSize);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\tconst tgtTex = ctx.device.createTexture({\n\t\tlabel: `ExtractLUT-tgt-grid-${nodeId}`,\n\t\tsize: [gridSize, gridSize],\n\t\tformat: ctx.renderer.format,\n\t\tusage: GPUTextureUsage.RENDER_ATTACHMENT | GPUTextureUsage.COPY_SRC\n\t});\n\tactiveTextures.set(nodeId, {\n\t\tsrcTex,\n\t\ttgtTex\n\t});\n\tctx.renderer.beginFrame(encoder, tgtTex.createView(), {\n\t\tr: 0,\n\t\tg: 0,\n\t\tb: 0,\n\t\ta: 1\n\t}, gridSize, gridSize, \"clear\").end();\n\tctx.renderer.pushScissor({\n\t\tx: 0,\n\t\ty: 0,\n\t\twidth: gridSize,\n\t\theight: gridSize\n\t});\n\tctx.renderer.pushIdentity();\n\tawait drawChild(targetMedia, {\n\t\t...props,\n\t\trenderId: `${nodeId}-c1`,\n\t\tvirtualMedia: targetMedia,\n\t\tcontainerWidth: gridSize,\n\t\tcontainerHeight: gridSize,\n\t\tforceWait: true\n\t}, tgtTex.createView(), tgtTex, gridSize, gridSize);\n\tctx.renderer.popTransform();\n\tctx.renderer.popScissor();\n\tconst bytesPerPixel = 4;\n\tconst align = 256;\n\tconst unpaddedBPR = gridSize * bytesPerPixel;\n\tconst bytesPerRow = Math.ceil(unpaddedBPR / align) * align;\n\tconst stagingSize = bytesPerRow * gridSize;\n\tconst srcStagingBuffer = ctx.device.createBuffer({\n\t\tlabel: `ExtractLUT-src-staging-${nodeId}`,\n\t\tsize: stagingSize,\n\t\tusage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST\n\t});\n\tconst tgtStagingBuffer = ctx.device.createBuffer({\n\t\tlabel: `ExtractLUT-tgt-staging-${nodeId}`,\n\t\tsize: stagingSize,\n\t\tusage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST\n\t});\n\tencoder.copyTextureToBuffer({ texture: srcTex }, {\n\t\tbuffer: srcStagingBuffer,\n\t\tbytesPerRow\n\t}, [gridSize, gridSize]);\n\tencoder.copyTextureToBuffer({ texture: tgtTex }, {\n\t\tbuffer: tgtStagingBuffer,\n\t\tbytesPerRow\n\t}, [gridSize, gridSize]);\n\tlet startMapping = () => {};\n\tconst mainSubmitPromise = new Promise((resolve) => {\n\t\tstartMapping = resolve;\n\t});\n\tconst originalSubmit = ctx.device.queue.submit;\n\tctx.device.queue.submit = function(commandBuffers) {\n\t\tctx.device.queue.submit = originalSubmit;\n\t\toriginalSubmit.call(this, commandBuffers);\n\t\tstartMapping();\n\t};\n\tconst extractionPromise = (async () => {\n\t\ttry {\n\t\t\tawait mainSubmitPromise;\n\t\t\tif (latestRequestedFingerprint.get(nodeId) !== fingerprint) {\n\t\t\t\ttry {\n\t\t\t\t\tsrcStagingBuffer.destroy();\n\t\t\t\t\ttgtStagingBuffer.destroy();\n\t\t\t\t} catch {}\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, new DOMException(\"Extraction superseded by a newer request\", \"AbortError\"));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tawait ctx.device.queue.onSubmittedWorkDone();\n\t\t\tawait Promise.all([srcStagingBuffer.mapAsync(GPUMapMode.READ), tgtStagingBuffer.mapAsync(GPUMapMode.READ)]);\n\t\t\tconst srcPixels = new Uint8Array(numPixels * bytesPerPixel);\n\t\t\tconst tgtPixels = new Uint8Array(numPixels * bytesPerPixel);\n\t\t\tconst copyRows = (src, dst) => {\n\t\t\t\tif (bytesPerRow === unpaddedBPR) dst.set(src);\n\t\t\t\telse for (let y = 0; y < gridSize; y++) dst.set(src.subarray(y * bytesPerRow, y * bytesPerRow + unpaddedBPR), y * unpaddedBPR);\n\t\t\t};\n\t\t\tcopyRows(new Uint8Array(srcStagingBuffer.getMappedRange()), srcPixels);\n\t\t\tcopyRows(new Uint8Array(tgtStagingBuffer.getMappedRange()), tgtPixels);\n\t\t\tsrcStagingBuffer.unmap();\n\t\t\tsrcStagingBuffer.destroy();\n\t\t\ttgtStagingBuffer.unmap();\n\t\t\ttgtStagingBuffer.destroy();\n\t\t\tif (latestRequestedFingerprint.get(nodeId) !== fingerprint) {\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, new DOMException(\"Extraction superceded by a newer request\", \"AbortError\"));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tconst isBGRA = ctx.renderer.format === \"bgra8unorm\" || ctx.renderer.format === \"bgra8unorm-srgb\";\n\t\t\tconst lutSize = 33;\n\t\t\tconst pipelines = getOrCreatePipelines(ctx.device);\n\t\t\tlet flat = null;\n\t\t\tlet succeeded = false;\n\t\t\tif (strategy === \"deterministic\") {\n\t\t\t\tconst shuffled = seededShuffle(buildUniqueColorPool(srcPixels, tgtPixels, isBGRA, 20), hashString(getFingerprint({\n\t\t\t\t\t...props.virtualMedia,\n\t\t\t\t\tmetadata: {},\n\t\t\t\t\toperation: void 0\n\t\t\t\t})));\n\t\t\t\tconst sampledPoints = shuffled.slice(0, Math.min(shuffled.length, samplePoints));\n\t\t\t\tconst M = sampledPoints.length;\n\t\t\t\tif (M >= 8) {\n\t\t\t\t\tif (isSeparableOperationTree(targetMedia, sourceMedia)) {\n\t\t\t\t\t\tlet epsilonSq = .01;\n\t\t\t\t\t\tlet totalMinDist = 0;\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) {\n\t\t\t\t\t\t\tlet minD = Infinity;\n\t\t\t\t\t\t\tfor (let j = 0; j < M; j++) {\n\t\t\t\t\t\t\t\tif (i === j) continue;\n\t\t\t\t\t\t\t\tconst dx = sampledPoints[i].src[0] - sampledPoints[j].src[0];\n\t\t\t\t\t\t\t\tminD = Math.min(minD, dx * dx);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\ttotalMinDist += Math.sqrt(minD);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tconst meanNND = totalMinDist / M;\n\t\t\t\t\t\tepsilonSq = Math.max(meanNND * meanNND * 4, 1e-4);\n\t\t\t\t\t\tconst srcR = sampledPoints.map((p) => p.src[0]);\n\t\t\t\t\t\tconst tgtR = sampledPoints.map((p) => p.tgt[0]);\n\t\t\t\t\t\tconst srcG = sampledPoints.map((p) => p.src[1]);\n\t\t\t\t\t\tconst tgtG = sampledPoints.map((p) => p.tgt[1]);\n\t\t\t\t\t\tconst srcB = sampledPoints.map((p) => p.src[2]);\n\t\t\t\t\t\tconst tgtB = sampledPoints.map((p) => p.tgt[2]);\n\t\t\t\t\t\tconst X_sol_R = solve1DChannel(srcR, tgtR, epsilonSq);\n\t\t\t\t\t\tconst X_sol_G = solve1DChannel(srcG, tgtG, epsilonSq);\n\t\t\t\t\t\tconst X_sol_B = solve1DChannel(srcB, tgtB, epsilonSq);\n\t\t\t\t\t\tif (X_sol_R && !hasAbsurdCoefficients(X_sol_R) && X_sol_G && !hasAbsurdCoefficients(X_sol_G) && X_sol_B && !hasAbsurdCoefficients(X_sol_B)) {\n\t\t\t\t\t\t\tconst lutR = evaluate1DChannel(srcR, X_sol_R, epsilonSq, lutSize);\n\t\t\t\t\t\t\tconst lutG = evaluate1DChannel(srcG, X_sol_G, epsilonSq, lutSize);\n\t\t\t\t\t\t\tconst lutB = evaluate1DChannel(srcB, X_sol_B, epsilonSq, lutSize);\n\t\t\t\t\t\t\tflat = new Float32Array(lutSize * lutSize * lutSize * 3);\n\t\t\t\t\t\t\tfor (let b = 0; b < lutSize; b++) for (let g = 0; g < lutSize; g++) for (let r = 0; r < lutSize; r++) {\n\t\t\t\t\t\t\t\tconst idx = (b * lutSize * lutSize + g * lutSize + r) * 3;\n\t\t\t\t\t\t\t\tflat[idx + 0] = lutR[r];\n\t\t\t\t\t\t\t\tflat[idx + 1] = lutG[g];\n\t\t\t\t\t\t\t\tflat[idx + 2] = lutB[b];\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tsucceeded = true;\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t\tif (!succeeded) {\n\t\t\t\t\t\tconst H = M + 4;\n\t\t\t\t\t\tlet epsilonSq = .01;\n\t\t\t\t\t\tlet totalMinDist = 0;\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) {\n\t\t\t\t\t\t\tlet minD = Infinity;\n\t\t\t\t\t\t\tfor (let j = 0; j < M; j++) {\n\t\t\t\t\t\t\t\tif (i === j) continue;\n\t\t\t\t\t\t\t\tconst dx = sampledPoints[i].src[0] - sampledPoints[j].src[0];\n\t\t\t\t\t\t\t\tconst dy = sampledPoints[i].src[1] - sampledPoints[j].src[1];\n\t\t\t\t\t\t\t\tconst dz = sampledPoints[i].src[2] - sampledPoints[j].src[2];\n\t\t\t\t\t\t\t\tminD = Math.min(minD, dx * dx + dy * dy + dz * dz);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\ttotalMinDist += Math.sqrt(minD);\n\t\t\t\t\t\t}\n\t\t\t\t\t\tconst meanNND = totalMinDist / M;\n\t\t\t\t\t\tepsilonSq = Math.max(meanNND * meanNND * 4, 1e-4);\n\t\t\t\t\t\tconst K_mat = new Float64Array(H * H);\n\t\t\t\t\t\tconst B_rhs = new Float64Array(H * 3);\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) {\n\t\t\t\t\t\t\tconst pi = sampledPoints[i].src;\n\t\t\t\t\t\t\tconst gi = sampledPoints[i].tgt;\n\t\t\t\t\t\t\tB_rhs[i * 3 + 0] = gi[0];\n\t\t\t\t\t\t\tB_rhs[i * 3 + 1] = gi[1];\n\t\t\t\t\t\t\tB_rhs[i * 3 + 2] = gi[2];\n\t\t\t\t\t\t\tfor (let j = 0; j < M; j++) {\n\t\t\t\t\t\t\t\tconst pj = sampledPoints[j].src;\n\t\t\t\t\t\t\t\tconst dx = pi[0] - pj[0], dy = pi[1] - pj[1], dz = pi[2] - pj[2];\n\t\t\t\t\t\t\t\tK_mat[i * H + j] = Math.sqrt(dx * dx + dy * dy + dz * dz + epsilonSq);\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tK_mat[i * H + M + 0] = 1;\n\t\t\t\t\t\t\tK_mat[i * H + M + 1] = pi[0];\n\t\t\t\t\t\t\tK_mat[i * H + M + 2] = pi[1];\n\t\t\t\t\t\t\tK_mat[i * H + M + 3] = pi[2];\n\t\t\t\t\t\t\tK_mat[(M + 0) * H + i] = 1;\n\t\t\t\t\t\t\tK_mat[(M + 1) * H + i] = pi[0];\n\t\t\t\t\t\t\tK_mat[(M + 2) * H + i] = pi[1];\n\t\t\t\t\t\t\tK_mat[(M + 3) * H + i] = pi[2];\n\t\t\t\t\t\t}\n\t\t\t\t\t\tlet diagMean = 0;\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) diagMean += K_mat[i * H + i];\n\t\t\t\t\t\tdiagMean /= M;\n\t\t\t\t\t\tconst lambda = Math.max(1e-4, diagMean * .01);\n\t\t\t\t\t\tfor (let i = 0; i < M; i++) K_mat[i * H + i] += lambda;\n\t\t\t\t\t\tconst polyLambda = Math.max(1e-4, diagMean * .001);\n\t\t\t\t\t\tfor (let k = 0; k < 4; k++) K_mat[(M + k) * H + M + k] = polyLambda;\n\t\t\t\t\t\tconst X_sol = solveLU(K_mat, B_rhs, H);\n\t\t\t\t\t\tif (X_sol && !hasAbsurdCoefficients(X_sol)) try {\n\t\t\t\t\t\t\tflat = await evaluateRbfOnGpu(ctx.device, pipelines, sampledPoints, X_sol, lutSize, epsilonSq);\n\t\t\t\t\t\t\tlet hasInvalid = false;\n\t\t\t\t\t\t\tfor (let i = 0; i < flat.length; i++) {\n\t\t\t\t\t\t\t\tconst val = flat[i];\n\t\t\t\t\t\t\t\tif (Number.isNaN(val) || !Number.isFinite(val)) {\n\t\t\t\t\t\t\t\t\thasInvalid = true;\n\t\t\t\t\t\t\t\t\tbreak;\n\t\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\t}\n\t\t\t\t\t\t\tif (!hasInvalid) succeeded = true;\n\t\t\t\t\t\t} catch (gpuErr) {\n\t\t\t\t\t\t\tconsole.error(\"[ExtractLUT] RBF GPU evaluation failed:\", gpuErr);\n\t\t\t\t\t\t}\n\t\t\t\t\t}\n\t\t\t\t}\n\t\t\t}\n\t\t\tif (!succeeded) {\n\t\t\t\tlet srcMeanL = 0, srcMeanA = 0, srcMeanB = 0;\n\t\t\t\tlet tgtMeanL = 0, tgtMeanA = 0, tgtMeanB = 0;\n\t\t\t\tconst srcLABs = [];\n\t\t\t\tconst tgtLABs = [];\n\t\t\t\tfor (let i = 0; i < numPixels; i++) {\n\t\t\t\t\tconst sl = rgbToLab(...getPixelRGB(srcPixels, i, isBGRA));\n\t\t\t\t\tsrcLABs.push(sl);\n\t\t\t\t\tsrcMeanL += sl[0];\n\t\t\t\t\tsrcMeanA += sl[1];\n\t\t\t\t\tsrcMeanB += sl[2];\n\t\t\t\t\tconst tl = rgbToLab(...getPixelRGB(tgtPixels, i, isBGRA));\n\t\t\t\t\ttgtLABs.push(tl);\n\t\t\t\t\ttgtMeanL += tl[0];\n\t\t\t\t\ttgtMeanA += tl[1];\n\t\t\t\t\ttgtMeanB += tl[2];\n\t\t\t\t}\n\t\t\t\tsrcMeanL /= numPixels;\n\t\t\t\tsrcMeanA /= numPixels;\n\t\t\t\tsrcMeanB /= numPixels;\n\t\t\t\ttgtMeanL /= numPixels;\n\t\t\t\ttgtMeanA /= numPixels;\n\t\t\t\ttgtMeanB /= numPixels;\n\t\t\t\tlet srcStdL = 0, srcStdA = 0, srcStdB = 0;\n\t\t\t\tlet tgtStdL = 0, tgtStdA = 0, tgtStdB = 0;\n\t\t\t\tfor (let i = 0; i < numPixels; i++) {\n\t\t\t\t\tsrcStdL += (srcLABs[i][0] - srcMeanL) ** 2;\n\t\t\t\t\tsrcStdA += (srcLABs[i][1] - srcMeanA) ** 2;\n\t\t\t\t\tsrcStdB += (srcLABs[i][2] - srcMeanB) ** 2;\n\t\t\t\t\ttgtStdL += (tgtLABs[i][0] - tgtMeanL) ** 2;\n\t\t\t\t\ttgtStdA += (tgtLABs[i][1] - tgtMeanA) ** 2;\n\t\t\t\t\ttgtStdB += (tgtLABs[i][2] - tgtMeanB) ** 2;\n\t\t\t\t}\n\t\t\t\tsrcStdL = Math.max(Math.sqrt(srcStdL / numPixels), 1e-6);\n\t\t\t\tsrcStdA = Math.max(Math.sqrt(srcStdA / numPixels), 1e-6);\n\t\t\t\tsrcStdB = Math.max(Math.sqrt(srcStdB / numPixels), 1e-6);\n\t\t\t\ttgtStdL = Math.sqrt(tgtStdL / numPixels);\n\t\t\t\ttgtStdA = Math.sqrt(tgtStdA / numPixels);\n\t\t\t\ttgtStdB = Math.sqrt(tgtStdB / numPixels);\n\t\t\t\tif (srcStdL < 1e-4 || srcMeanL < 1e-4) {\n\t\t\t\t\tflat = new Float32Array(lutSize * lutSize * lutSize * 3);\n\t\t\t\t\tfor (let b = 0; b < lutSize; b++) for (let g = 0; g < lutSize; g++) for (let r = 0; r < lutSize; r++) {\n\t\t\t\t\t\tconst idx = (b * lutSize * lutSize + g * lutSize + r) * 3;\n\t\t\t\t\t\tflat[idx + 0] = r / (lutSize - 1);\n\t\t\t\t\t\tflat[idx + 1] = g / (lutSize - 1);\n\t\t\t\t\t\tflat[idx + 2] = b / (lutSize - 1);\n\t\t\t\t\t}\n\t\t\t\t} else flat = await evaluateStatisticalOnGpu(ctx.device, pipelines, [\n\t\t\t\t\tsrcMeanL,\n\t\t\t\t\tsrcMeanA,\n\t\t\t\t\tsrcMeanB\n\t\t\t\t], [\n\t\t\t\t\ttgtMeanL,\n\t\t\t\t\ttgtMeanA,\n\t\t\t\t\ttgtMeanB\n\t\t\t\t], [\n\t\t\t\t\ttgtStdL / srcStdL,\n\t\t\t\t\ttgtStdA / srcStdA,\n\t\t\t\t\ttgtStdB / srcStdB\n\t\t\t\t], lutSize);\n\t\t\t}\n\t\t\tconst smoothedPoints = flatToPoints(flat);\n\t\t\tif (latestRequestedFingerprint.get(nodeId) !== fingerprint) {\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, new DOMException(\"Extraction superseded by a newer request\", \"AbortError\"));\n\t\t\t\treturn;\n\t\t\t}\n\t\t\tlutStore.createOrUpdate(lutUrl, ctx.device, smoothedPoints, lutSize, \"3D\");\n\t\t\textractionCache.set(nodeId, fingerprint);\n\t\t} catch (err) {\n\t\t\tconsole.error(\"[ExtractLUT] Async extraction error:\", err);\n\t\t\ttry {\n\t\t\t\tconst lutSize = 33;\n\t\t\t\tconst identityPoints = [];\n\t\t\t\tfor (let z = 0; z < lutSize; z++) for (let y = 0; y < lutSize; y++) for (let x = 0; x < lutSize; x++) identityPoints.push([\n\t\t\t\t\tx / (lutSize - 1),\n\t\t\t\t\ty / (lutSize - 1),\n\t\t\t\t\tz / (lutSize - 1)\n\t\t\t\t]);\n\t\t\t\tif (latestRequestedFingerprint.get(nodeId) === fingerprint) {\n\t\t\t\t\tlutStore.createOrUpdate(lutUrl, ctx.device, identityPoints, lutSize, \"3D\");\n\t\t\t\t\textractionCache.set(nodeId, fingerprint);\n\t\t\t\t}\n\t\t\t} catch (fallbackErr) {\n\t\t\t\tconsole.error(\"[ExtractLUT] Failed to write fallback identity LUT:\", fallbackErr);\n\t\t\t\tlutStore.rejectRawDataPromise(lutUrl, err);\n\t\t\t}\n\t\t} finally {\n\t\t\tpendingExtractions.delete(cacheKey);\n\t\t}\n\t})();\n\tpendingExtractions.set(cacheKey, extractionPromise);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ WebGPURenderer: ExtractLutWebGPURenderer });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-CDotFzd9.mjs.map"],"mappings":";;;;;;AAKA,MAAM,kCAAkC,IAAI,KAAK;AACjD,MAAM,qCAAqC,IAAI,KAAK;AACpD,MAAM,6CAA6C,IAAI,KAAK;AAC5D,MAAM,iCAAiC,IAAI,KAAK;AAChD,MAAM,gCAAgC,IAAI,SAAS;;;;;;;;;;;;AAYnD,SAAS,qBAAqB,QAAQ;CACrC,MAAM,SAAS,cAAc,IAAI,OAAO;AACxC,KAAI,OAAQ,QAAO;CACnB,MAAM,YAAY;EACjB,KAAK,OAAO,sBAAsB;GACjC,QAAQ;GACR,SAAS;IACR,QAAQ,OAAO,mBAAmB,EAAE,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAsD1C,CAAC;IACD,YAAY;IACZ;GACD,CAAC;EACF,aAAa,OAAO,sBAAsB;GACzC,QAAQ;GACR,SAAS;IACR,QAAQ,OAAO,mBAAmB,EAAE,MAAM;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;IAuE1C,CAAC;IACD,YAAY;IACZ;GACD,CAAC;EACF;AACD,eAAc,IAAI,QAAQ,UAAU;AACpC,QAAO;;AAER,SAAS,QAAQ,GAAG,GAAG,GAAG;CACzB,MAAM,OAAO,IAAI,WAAW,EAAE;AAC9B,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,MAAK,KAAK;AACtC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;EAC3B,IAAI,SAAS;EACb,IAAI,WAAW;AACf,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,MAAM,KAAK,IAAI,EAAE,IAAI,IAAI,GAAG;AAClC,OAAI,MAAM,QAAQ;AACjB,aAAS;AACT,eAAW;;;AAGb,MAAI,SAAS,KAAM,QAAO;WACjB,aAAa,GAAG;GACxB,MAAM,MAAM,KAAK;AACjB,QAAK,KAAK,KAAK;AACf,QAAK,YAAY;AACjB,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,OAAO;IACjC,MAAM,KAAK,IAAI,IAAI,KAAK,KAAK,WAAW,IAAI;IAC5C,MAAM,IAAI,EAAE;AACZ,MAAE,MAAM,EAAE;AACV,MAAE,MAAM;;AAET,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,OAAO;IACjC,MAAM,KAAK,IAAI,IAAI,KAAK,KAAK,WAAW,IAAI;IAC5C,MAAM,IAAI,EAAE;AACZ,MAAE,MAAM,EAAE;AACV,MAAE,MAAM;;;EAGV,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC/B,MAAM,SAAS,EAAE,IAAI,IAAI,KAAK;AAC9B,KAAE,IAAI,IAAI,KAAK;AACf,QAAK,IAAI,MAAM,IAAI,GAAG,MAAM,GAAG,MAAO,GAAE,IAAI,IAAI,QAAQ,SAAS,EAAE,IAAI,IAAI;AAC3E,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,MAAO,GAAE,IAAI,IAAI,QAAQ,SAAS,EAAE,IAAI,IAAI;;;CAGzE,MAAM,IAAI,IAAI,aAAa,IAAI,EAAE;AACjC,MAAK,IAAI,MAAM,GAAG,MAAM,GAAG,MAAO,MAAK,IAAI,IAAI,IAAI,GAAG,KAAK,GAAG,KAAK;EAClE,IAAI,MAAM,EAAE,IAAI,IAAI;AACpB,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,EAAE,IAAI,IAAI,KAAK,EAAE,IAAI,IAAI;EAChE,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,IAAE,IAAI,IAAI,OAAO,MAAM;;AAExB,QAAO;;AAER,SAAS,sBAAsB,OAAO;AACrC,MAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK;EACtC,MAAM,MAAM,MAAM;AAClB,MAAI,OAAO,MAAM,IAAI,IAAI,CAAC,OAAO,SAAS,IAAI,IAAI,KAAK,IAAI,IAAI,GAAG,IAAK,QAAO;;AAE/E,QAAO;;AAER,SAAS,UAAU,GAAG,GAAG,GAAG;CAC3B,MAAM,OAAO,IAAI,WAAW,EAAE;AAC9B,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,MAAK,KAAK;AACtC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;EAC3B,IAAI,SAAS;EACb,IAAI,WAAW;AACf,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,MAAM,KAAK,IAAI,EAAE,IAAI,IAAI,GAAG;AAClC,OAAI,MAAM,QAAQ;AACjB,aAAS;AACT,eAAW;;;AAGb,MAAI,SAAS,KAAM,QAAO;WACjB,aAAa,GAAG;GACxB,MAAM,MAAM,KAAK;AACjB,QAAK,KAAK,KAAK;AACf,QAAK,YAAY;AACjB,QAAK,IAAI,MAAM,GAAG,MAAM,GAAG,OAAO;IACjC,MAAM,KAAK,IAAI,IAAI,KAAK,KAAK,WAAW,IAAI;IAC5C,MAAM,MAAM,EAAE;AACd,MAAE,MAAM,EAAE;AACV,MAAE,MAAM;;GAET,MAAM,IAAI,EAAE;AACZ,KAAE,KAAK,EAAE;AACT,KAAE,YAAY;;EAEf,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC/B,MAAM,SAAS,EAAE,IAAI,IAAI,KAAK;AAC9B,KAAE,IAAI,IAAI,KAAK;AACf,QAAK,IAAI,MAAM,IAAI,GAAG,MAAM,GAAG,MAAO,GAAE,IAAI,IAAI,QAAQ,SAAS,EAAE,IAAI,IAAI;AAC3E,KAAE,MAAM,SAAS,EAAE;;;CAGrB,MAAM,IAAI,IAAI,aAAa,EAAE;AAC7B,MAAK,IAAI,IAAI,IAAI,GAAG,KAAK,GAAG,KAAK;EAChC,IAAI,MAAM,EAAE;AACZ,OAAK,IAAI,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,EAAE,IAAI,IAAI,KAAK,EAAE;EACxD,MAAM,QAAQ,EAAE,IAAI,IAAI;AACxB,MAAI,KAAK,IAAI,MAAM,GAAG,KAAM,QAAO;AACnC,IAAE,KAAK,MAAM;;AAEd,QAAO;;AAER,SAAS,eAAe,SAAS,SAAS,WAAW;CACpD,MAAM,IAAI,QAAQ;CAClB,MAAM,IAAI,IAAI;CACd,MAAM,QAAQ,IAAI,aAAa,IAAI,EAAE;CACrC,MAAM,QAAQ,IAAI,aAAa,EAAE;AACjC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;EAC3B,MAAM,KAAK,QAAQ;AACnB,QAAM,KAAK,QAAQ;AACnB,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,KAAK,KAAK,QAAQ;AACxB,SAAM,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,UAAU;;AAElD,QAAM,IAAI,IAAI,IAAI,KAAK;AACvB,QAAM,IAAI,IAAI,IAAI,KAAK;AACvB,SAAO,IAAI,KAAK,IAAI,KAAK;AACzB,SAAO,IAAI,KAAK,IAAI,KAAK;;CAE1B,IAAI,WAAW;AACf,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,aAAY,MAAM,IAAI,IAAI;AACtD,aAAY;CACZ,MAAM,SAAS,KAAK,IAAI,MAAM,WAAW,IAAI;AAC7C,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,OAAM,IAAI,IAAI,MAAM;CAChD,MAAM,aAAa,KAAK,IAAI,MAAM,WAAW,KAAK;AAClD,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,IAAI,KAAK,IAAI,IAAI,KAAK;AACzD,QAAO,UAAU,OAAO,OAAO,EAAE;;AAElC,SAAS,kBAAkB,SAAS,OAAO,WAAW,SAAS;CAC9D,MAAM,IAAI,QAAQ;CAClB,MAAM,MAAM,IAAI,aAAa,QAAQ;AACrC,MAAK,IAAI,OAAO,GAAG,OAAO,SAAS,QAAQ;EAC1C,MAAM,IAAI,QAAQ,UAAU;EAC5B,IAAI,YAAY;AAChB,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,KAAK,IAAI,QAAQ;AACvB,eAAY,KAAK,IAAI,WAAW,KAAK,GAAG;;EAEzC,IAAI,SAAS;AACb,OAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;GAC3B,MAAM,KAAK,IAAI,QAAQ;GACvB,MAAM,MAAM,KAAK,KAAK,KAAK,KAAK,UAAU;AAC1C,aAAU,MAAM,KAAK;;EAEtB,MAAM,UAAU,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,KAAK,YAAY,SAAS,MAAM,CAAC;EACzE,IAAI,MAAM,MAAM,IAAI,KAAK,MAAM,IAAI,KAAK,IAAI,SAAS;EACrD,MAAM,gBAAgB,KAAK,IAAI,GAAG,KAAK,IAAI,IAAI,YAAY,SAAS,GAAG,CAAC;AACxE,QAAM,OAAO,IAAI,iBAAiB,IAAI;AACtC,MAAI,QAAQ,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,CAAC;;AAE1C,QAAO;;AAER,SAAS,yBAAyB,IAAI,aAAa;CAClD,MAAM,oBAAoB,eAAe,YAAY;CACrD,IAAI,UAAU;AACd,QAAO,SAAS;EACf,MAAM,KAAK,QAAQ;AACnB,MAAI,CAAC,GAAI;EACT,MAAM,qBAAqB;GAC1B,GAAG;GACH,UAAU,EAAE;GACZ,WAAW,QAAQ,YAAY,EAAE,GAAG,QAAQ,WAAW,GAAG,KAAK;GAC/D;AACD,MAAI,mBAAmB,UAAW,QAAO,mBAAmB,UAAU;AACtE,MAAI,eAAe,mBAAmB,KAAK,kBAAmB,QAAO;AACrE,MAAI,GAAG,OAAO,SAAU,QAAO;AAC/B,MAAI,GAAG,OAAO,UACb;OAAI,GAAG,cAAc,MAAO,QAAO;aACzB,GAAG,OAAO,UAAU,OAAQ,QAAO;AAC9C,MAAI,QAAQ,YAAY,QAAQ,SAAS,SAAS,EAAG,WAAU,QAAQ,SAAS;MAC3E;;AAEN,QAAO;;AAER,SAAS,SAAS,GAAG,GAAG,GAAG;CAC1B,MAAM,IAAI,KAAK,IAAI,MAAM,EAAE,EAAE,IAAI,KAAK,IAAI,MAAM,EAAE,EAAE,IAAI,KAAK,IAAI,MAAM,EAAE;CACzE,MAAM,IAAI,KAAK,MAAM,KAAK,IAAI,MAAM,QAAQ,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;CACvE,MAAM,IAAI,KAAK,MAAM,KAAK,IAAI,MAAM,QAAQ,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;CACvE,MAAM,IAAI,KAAK,MAAM,KAAK,IAAI,MAAM,QAAQ,IAAI,QAAQ,IAAI,QAAQ,EAAE,CAAC;AACvE,QAAO;GACL,IAAI,IAAI,KAAK,KAAK,KAAK,EAAE;GACzB,IAAI,IAAI,IAAI,KAAK,KAAK,KAAK,EAAE;GAC7B,IAAI,KAAK,KAAK,KAAK,EAAE;EACtB;;AAEF,SAAS,YAAY,QAAQ,KAAK,QAAQ;CACzC,MAAM,IAAI,MAAM;CAChB,MAAM,OAAO,SAAS,IAAI,IAAI;CAC9B,MAAM,OAAO,SAAS,IAAI,IAAI;AAC9B,QAAO;EACN,OAAO,QAAQ;EACf,OAAO,IAAI,KAAK;EAChB,OAAO,QAAQ;EACf;;AAEF,SAAS,WAAW,KAAK;CACxB,IAAI,OAAO;AACX,MAAK,IAAI,IAAI,GAAG,IAAI,IAAI,QAAQ,IAAK,QAAO,OAAO,KAAK,IAAI,WAAW,EAAE;AACzE,QAAO,SAAS;;AAEjB,IAAI,eAAe,MAAM;CACxB;CACA,YAAY,MAAM;AACjB,OAAK,QAAQ,QAAQ;;CAEtB,OAAO;AACN,OAAK,SAAS,KAAK,QAAQ,UAAU,cAAc;AACnD,SAAO,KAAK,QAAQ;;;AAGtB,SAAS,cAAc,OAAO,MAAM;CACnC,MAAM,MAAM,IAAI,aAAa,KAAK;CAClC,MAAM,WAAW,CAAC,GAAG,MAAM;AAC3B,MAAK,IAAI,IAAI,SAAS,SAAS,GAAG,IAAI,GAAG,KAAK;EAC7C,MAAM,IAAI,KAAK,MAAM,IAAI,MAAM,IAAI,IAAI,GAAG;EAC1C,MAAM,OAAO,SAAS;AACtB,WAAS,KAAK,SAAS;AACvB,WAAS,KAAK;;AAEf,QAAO;;AAER,SAAS,qBAAqB,WAAW,WAAW,QAAQ,iBAAiB,IAAI;CAChF,MAAM,2BAA2B,IAAI,KAAK;CAC1C,MAAM,OAAO,EAAE;CACf,MAAM,YAAY,UAAU,SAAS;AACrC,MAAK,IAAI,IAAI,GAAG,IAAI,WAAW,KAAK;EACnC,MAAM,MAAM,YAAY,WAAW,GAAG,OAAO;EAC7C,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,iBAAiB,GAAG,KAAK,MAAM,IAAI,KAAK,eAAe,CAAC,CAAC;EACxF,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,iBAAiB,GAAG,KAAK,MAAM,IAAI,KAAK,eAAe,CAAC,CAAC;EACxF,MAAM,IAAI,KAAK,IAAI,GAAG,KAAK,IAAI,iBAAiB,GAAG,KAAK,MAAM,IAAI,KAAK,eAAe,CAAC,CAAC;EACxF,MAAM,UAAU,IAAI,iBAAiB,iBAAiB,IAAI,iBAAiB;AAC3E,MAAI,CAAC,SAAS,IAAI,QAAQ,EAAE;AAC3B,YAAS,IAAI,QAAQ;AACrB,QAAK,KAAK;IACT;IACA,KAAK,YAAY,WAAW,GAAG,OAAO;IACtC,CAAC;;;AAGJ,QAAO;;;;;;;;;;;;;;AAcR,eAAe,iBAAiB,QAAQ,WAAW,eAAe,OAAO,SAAS,WAAW;CAC5F,MAAM,IAAI,cAAc;CACxB,MAAM,aAAa,UAAU,UAAU;CACvC,MAAM,MAAM;CACZ,MAAM,gBAAgB,IAAI,aAAa,IAAI,EAAE;CAC7C,MAAM,cAAc,IAAI,aAAa,IAAI,EAAE;AAC3C,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,gBAAc,IAAI,IAAI,KAAK,cAAc,GAAG,IAAI;AAChD,gBAAc,IAAI,IAAI,KAAK,cAAc,GAAG,IAAI;AAChD,gBAAc,IAAI,IAAI,KAAK,cAAc,GAAG,IAAI;AAChD,gBAAc,IAAI,IAAI,KAAK;AAC3B,cAAY,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI;AACvC,cAAY,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI;AACvC,cAAY,IAAI,IAAI,KAAK,MAAM,IAAI,IAAI;AACvC,cAAY,IAAI,IAAI,KAAK;;CAE1B,MAAM,WAAW,IAAI,aAAa,GAAG;AACrC,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,WAAS,IAAI,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAC1C,WAAS,IAAI,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAC1C,WAAS,IAAI,IAAI,KAAK,OAAO,IAAI,KAAK,IAAI;AAC1C,WAAS,IAAI,IAAI,KAAK;;CAEvB,MAAM,eAAe,OAAO,aAAa;EACxC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;CACF,MAAM,6BAA6B,IAAI,YAAY,GAAG;AACtD,KAAI,YAAY,YAAY,GAAG,EAAE,CAAC,IAAI,CAAC,SAAS,EAAE,CAAC;AACnD,KAAI,aAAa,YAAY,GAAG,EAAE,CAAC,IAAI,CAAC,UAAU,CAAC;AACnD,QAAO,MAAM,YAAY,cAAc,GAAG,WAAW;CACrD,MAAM,eAAe,OAAO,QAAQ,cAAc;CAClD,MAAM,aAAa,OAAO,QAAQ,YAAY;CAC9C,MAAM,UAAU,OAAO,QAAQ,SAAS;CACxC,MAAM,cAAc,aAAa,IAAI;CACrC,MAAM,SAAS,OAAO,aAAa;EAClC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;CACF,MAAM,cAAc,OAAO,aAAa;EACvC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,KAAK,OAAO,gBAAgB;EACjC,QAAQ,UAAU,IAAI,mBAAmB,EAAE;EAC3C,SAAS;GACR;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,cAAc;IAClC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,cAAc;IAClC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,YAAY;IAChC;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,SAAS;IAC7B;GACD;IACC,SAAS;IACT,UAAU,EAAE,QAAQ,QAAQ;IAC5B;GACD;EACD,CAAC;CACF,MAAM,MAAM,OAAO,qBAAqB,EAAE,OAAO,gBAAgB,CAAC;CAClE,MAAM,OAAO,IAAI,kBAAkB;AACnC,MAAK,YAAY,UAAU,IAAI;AAC/B,MAAK,aAAa,GAAG,GAAG;CACxB,MAAM,SAAS,KAAK,KAAK,UAAU,IAAI;AACvC,MAAK,mBAAmB,QAAQ,QAAQ,KAAK,KAAK,UAAU,EAAE,CAAC;AAC/D,MAAK,KAAK;AACV,KAAI,mBAAmB,QAAQ,GAAG,aAAa,GAAG,YAAY;AAC9D,QAAO,MAAM,OAAO,CAAC,IAAI,QAAQ,CAAC,CAAC;AACnC,OAAM,YAAY,SAAS,WAAW,KAAK;CAC3C,MAAM,SAAS,IAAI,aAAa,YAAY,gBAAgB,CAAC,MAAM,EAAE,CAAC;AACtE,aAAY,OAAO;AACnB,cAAa,SAAS;AACtB,cAAa,SAAS;AACtB,YAAW,SAAS;AACpB,SAAQ,SAAS;AACjB,QAAO,SAAS;AAChB,aAAY,SAAS;AACrB,QAAO;;;;;;AAMR,eAAe,yBAAyB,QAAQ,WAAW,SAAS,SAAS,OAAO,SAAS;CAC5F,MAAM,cAAc,UAAU,UAAU,UAAU,IAAI;CACtD,MAAM,4BAA4B,IAAI,YAAY,GAAG;CACrD,MAAM,IAAI,IAAI,aAAa,UAAU;CACrC,MAAM,IAAI,IAAI,YAAY,UAAU;AACpC,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,QAAQ;AACf,GAAE,KAAK,MAAM;AACb,GAAE,KAAK,MAAM;AACb,GAAE,MAAM,MAAM;AACd,GAAE,MAAM;CACR,MAAM,WAAW,OAAO,aAAa;EACpC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;AACF,QAAO,MAAM,YAAY,UAAU,GAAG,UAAU;CAChD,MAAM,SAAS,OAAO,aAAa;EAClC,MAAM;EACN,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;CACF,MAAM,cAAc,OAAO,aAAa;EACvC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,KAAK,OAAO,gBAAgB;EACjC,QAAQ,UAAU,YAAY,mBAAmB,EAAE;EACnD,SAAS,CAAC;GACT,SAAS;GACT,UAAU,EAAE,QAAQ,UAAU;GAC9B,EAAE;GACF,SAAS;GACT,UAAU,EAAE,QAAQ,QAAQ;GAC5B,CAAC;EACF,CAAC;CACF,MAAM,MAAM,OAAO,qBAAqB,EAAE,OAAO,iBAAiB,CAAC;CACnE,MAAM,OAAO,IAAI,kBAAkB;AACnC,MAAK,YAAY,UAAU,YAAY;AACvC,MAAK,aAAa,GAAG,GAAG;CACxB,MAAM,SAAS,KAAK,KAAK,UAAU,EAAE;AACrC,MAAK,mBAAmB,QAAQ,QAAQ,KAAK,KAAK,UAAU,EAAE,CAAC;AAC/D,MAAK,KAAK;AACV,KAAI,mBAAmB,QAAQ,GAAG,aAAa,GAAG,YAAY;AAC9D,QAAO,MAAM,OAAO,CAAC,IAAI,QAAQ,CAAC,CAAC;AACnC,OAAM,YAAY,SAAS,WAAW,KAAK;CAC3C,MAAM,SAAS,IAAI,aAAa,YAAY,gBAAgB,CAAC,MAAM,EAAE,CAAC;AACtE,aAAY,OAAO;AACnB,UAAS,SAAS;AAClB,QAAO,SAAS;AAChB,aAAY,SAAS;AACrB,QAAO;;;AAGR,SAAS,OAAO,QAAQ,MAAM;CAC7B,MAAM,MAAM,OAAO,aAAa;EAC/B,MAAM,KAAK,IAAI,KAAK,YAAY,GAAG;EACnC,OAAO,eAAe,UAAU,eAAe;EAC/C,CAAC;AACF,QAAO,MAAM,YAAY,KAAK,GAAG,KAAK;AACtC,QAAO;;;;;;AAMR,SAAS,aAAa,MAAM;CAC3B,MAAM,IAAI,KAAK,SAAS;CACxB,MAAM,MAAM,IAAI,MAAM,EAAE;AACxB,MAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,KAAI,KAAK;EACpC,KAAK,IAAI;EACT,KAAK,IAAI,IAAI;EACb,KAAK,IAAI,IAAI;EACb;AACD,QAAO;;AAER,MAAM,2BAA2B,OAAO,SAAS;CAChD,MAAM,EAAE,KAAK,SAAS,MAAM,OAAO,cAAc;CACjD,MAAM,KAAK,MAAM,cAAc;AAC/B,KAAI,IAAI,OAAO,gBAAgB,CAAC,GAAI;CACpC,MAAM,SAAS,GAAG,UAAU,MAAM;CAClC,MAAM,qBAAqB;EAC1B,GAAG,MAAM;EACT,UAAU,EAAE;EACZ,WAAW,MAAM,cAAc,YAAY,EAAE,GAAG,MAAM,aAAa,WAAW,GAAG,KAAK;EACtF;AACD,KAAI,mBAAmB,WAAW;AACjC,SAAO,mBAAmB,UAAU;AACpC,SAAO,mBAAmB,UAAU;AACpC,SAAO,mBAAmB,UAAU;;CAErC,MAAM,SAAS,GAAG,UAAU,6BAA6B,OAAO,GAAG,eAAe,mBAAmB;CACrG,MAAM,cAAc,OAAO,WAAW,6BAA6B,OAAO,GAAG,GAAG,OAAO,MAAM,6BAA6B,OAAO,GAAG,OAAO,GAAG,eAAe,mBAAmB;CAChL,MAAM,WAAW,GAAG,OAAO,GAAG;CAC9B,MAAM,cAAc,MAAM,cAAc,WAAW;CACnD,MAAM,cAAc,MAAM,cAAc,WAAW;AACnD,KAAI,CAAC,eAAe,CAAC,aAAa;AACjC,OAAK,KAAK;AACV;;CAED,MAAM,WAAW,GAAG,YAAY;CAChC,MAAM,eAAe,GAAG,gBAAgB;CACxC,MAAM,WAAW;CACjB,MAAM,YAAY,WAAW;AAC7B,KAAI,gBAAgB,IAAI,OAAO,KAAK,eAAe,SAAS,IAAI,QAAQ,IAAI,OAAO,EAAE;AACpF,OAAK,KAAK;AACV;;AAED,KAAI,mBAAmB,IAAI,SAAS,EAAE;AACrC,OAAK,KAAK;AACV;;AAED,4BAA2B,IAAI,QAAQ,YAAY;AACnD,MAAK,KAAK;AACV,UAAS,UAAU,QAAQ,IAAI,OAAO;CACtC,MAAM,OAAO,eAAe,IAAI,OAAO;AACvC,KAAI,MAAM;EACT,MAAM,YAAY;AAClB,MAAI,OAAO,MAAM,qBAAqB,CAAC,WAAW;AACjD,OAAI;AACH,cAAU,OAAO,SAAS;WACnB;AACR,OAAI;AACH,cAAU,OAAO,SAAS;WACnB;IACP;AACF,iBAAe,OAAO,OAAO;;CAE9B,MAAM,SAAS,IAAI,OAAO,cAAc;EACvC,OAAO,uBAAuB;EAC9B,MAAM,CAAC,UAAU,SAAS;EAC1B,QAAQ,IAAI,SAAS;EACrB,OAAO,gBAAgB,oBAAoB,gBAAgB;EAC3D,CAAC;AACF,KAAI,SAAS,WAAW,SAAS,OAAO,YAAY,EAAE;EACrD,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,UAAU,UAAU,QAAQ,CAAC,KAAK;AACrC,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,aAAa;EAC5B,GAAG;EACH,UAAU,GAAG,OAAO;EACpB,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,WAAW;EACX,EAAE,OAAO,YAAY,EAAE,QAAQ,UAAU,SAAS;AACnD,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;CACzB,MAAM,SAAS,IAAI,OAAO,cAAc;EACvC,OAAO,uBAAuB;EAC9B,MAAM,CAAC,UAAU,SAAS;EAC1B,QAAQ,IAAI,SAAS;EACrB,OAAO,gBAAgB,oBAAoB,gBAAgB;EAC3D,CAAC;AACF,gBAAe,IAAI,QAAQ;EAC1B;EACA;EACA,CAAC;AACF,KAAI,SAAS,WAAW,SAAS,OAAO,YAAY,EAAE;EACrD,GAAG;EACH,GAAG;EACH,GAAG;EACH,GAAG;EACH,EAAE,UAAU,UAAU,QAAQ,CAAC,KAAK;AACrC,KAAI,SAAS,YAAY;EACxB,GAAG;EACH,GAAG;EACH,OAAO;EACP,QAAQ;EACR,CAAC;AACF,KAAI,SAAS,cAAc;AAC3B,OAAM,UAAU,aAAa;EAC5B,GAAG;EACH,UAAU,GAAG,OAAO;EACpB,cAAc;EACd,gBAAgB;EAChB,iBAAiB;EACjB,WAAW;EACX,EAAE,OAAO,YAAY,EAAE,QAAQ,UAAU,SAAS;AACnD,KAAI,SAAS,cAAc;AAC3B,KAAI,SAAS,YAAY;CACzB,MAAM,gBAAgB;CACtB,MAAM,QAAQ;CACd,MAAM,cAAc,WAAW;CAC/B,MAAM,cAAc,KAAK,KAAK,cAAc,MAAM,GAAG;CACrD,MAAM,cAAc,cAAc;CAClC,MAAM,mBAAmB,IAAI,OAAO,aAAa;EAChD,OAAO,0BAA0B;EACjC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;CACF,MAAM,mBAAmB,IAAI,OAAO,aAAa;EAChD,OAAO,0BAA0B;EACjC,MAAM;EACN,OAAO,eAAe,WAAW,eAAe;EAChD,CAAC;AACF,SAAQ,oBAAoB,EAAE,SAAS,QAAQ,EAAE;EAChD,QAAQ;EACR;EACA,EAAE,CAAC,UAAU,SAAS,CAAC;AACxB,SAAQ,oBAAoB,EAAE,SAAS,QAAQ,EAAE;EAChD,QAAQ;EACR;EACA,EAAE,CAAC,UAAU,SAAS,CAAC;CACxB,IAAI,qBAAqB;CACzB,MAAM,oBAAoB,IAAI,SAAS,YAAY;AAClD,iBAAe;GACd;CACF,MAAM,iBAAiB,IAAI,OAAO,MAAM;AACxC,KAAI,OAAO,MAAM,SAAS,SAAS,gBAAgB;AAClD,MAAI,OAAO,MAAM,SAAS;AAC1B,iBAAe,KAAK,MAAM,eAAe;AACzC,gBAAc;;CAEf,MAAM,qBAAqB,YAAY;AACtC,MAAI;AACH,SAAM;AACN,OAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,QAAI;AACH,sBAAiB,SAAS;AAC1B,sBAAiB,SAAS;YACnB;AACR,aAAS,qBAAqB,QAAQ,IAAI,aAAa,4CAA4C,aAAa,CAAC;AACjH;;AAED,SAAM,IAAI,OAAO,MAAM,qBAAqB;AAC5C,SAAM,QAAQ,IAAI,CAAC,iBAAiB,SAAS,WAAW,KAAK,EAAE,iBAAiB,SAAS,WAAW,KAAK,CAAC,CAAC;GAC3G,MAAM,YAAY,IAAI,WAAW,YAAY,cAAc;GAC3D,MAAM,YAAY,IAAI,WAAW,YAAY,cAAc;GAC3D,MAAM,YAAY,KAAK,QAAQ;AAC9B,QAAI,gBAAgB,YAAa,KAAI,IAAI,IAAI;QACxC,MAAK,IAAI,IAAI,GAAG,IAAI,UAAU,IAAK,KAAI,IAAI,IAAI,SAAS,IAAI,aAAa,IAAI,cAAc,YAAY,EAAE,IAAI,YAAY;;AAE/H,YAAS,IAAI,WAAW,iBAAiB,gBAAgB,CAAC,EAAE,UAAU;AACtE,YAAS,IAAI,WAAW,iBAAiB,gBAAgB,CAAC,EAAE,UAAU;AACtE,oBAAiB,OAAO;AACxB,oBAAiB,SAAS;AAC1B,oBAAiB,OAAO;AACxB,oBAAiB,SAAS;AAC1B,OAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,aAAS,qBAAqB,QAAQ,IAAI,aAAa,4CAA4C,aAAa,CAAC;AACjH;;GAED,MAAM,SAAS,IAAI,SAAS,WAAW,gBAAgB,IAAI,SAAS,WAAW;GAC/E,MAAM,UAAU;GAChB,MAAM,YAAY,qBAAqB,IAAI,OAAO;GAClD,IAAI,OAAO;GACX,IAAI,YAAY;AAChB,OAAI,aAAa,iBAAiB;IACjC,MAAM,WAAW,cAAc,qBAAqB,WAAW,WAAW,QAAQ,GAAG,EAAE,WAAW,eAAe;KAChH,GAAG,MAAM;KACT,UAAU,EAAE;KACZ,WAAW,KAAK;KAChB,CAAC,CAAC,CAAC;IACJ,MAAM,gBAAgB,SAAS,MAAM,GAAG,KAAK,IAAI,SAAS,QAAQ,aAAa,CAAC;IAChF,MAAM,IAAI,cAAc;AACxB,QAAI,KAAK,GAAG;AACX,SAAI,yBAAyB,aAAa,YAAY,EAAE;MACvD,IAAI,YAAY;MAChB,IAAI,eAAe;AACnB,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;OAC3B,IAAI,OAAO;AACX,YAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,YAAI,MAAM,EAAG;QACb,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;AAC1D,eAAO,KAAK,IAAI,MAAM,KAAK,GAAG;;AAE/B,uBAAgB,KAAK,KAAK,KAAK;;MAEhC,MAAM,UAAU,eAAe;AAC/B,kBAAY,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK;MACjD,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,OAAO,cAAc,KAAK,MAAM,EAAE,IAAI,GAAG;MAC/C,MAAM,UAAU,eAAe,MAAM,MAAM,UAAU;MACrD,MAAM,UAAU,eAAe,MAAM,MAAM,UAAU;MACrD,MAAM,UAAU,eAAe,MAAM,MAAM,UAAU;AACrD,UAAI,WAAW,CAAC,sBAAsB,QAAQ,IAAI,WAAW,CAAC,sBAAsB,QAAQ,IAAI,WAAW,CAAC,sBAAsB,QAAQ,EAAE;OAC3I,MAAM,OAAO,kBAAkB,MAAM,SAAS,WAAW,QAAQ;OACjE,MAAM,OAAO,kBAAkB,MAAM,SAAS,WAAW,QAAQ;OACjE,MAAM,OAAO,kBAAkB,MAAM,SAAS,WAAW,QAAQ;AACjE,cAAO,IAAI,aAAa,UAAU,UAAU,UAAU,EAAE;AACxD,YAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK;QACrG,MAAM,OAAO,IAAI,UAAU,UAAU,IAAI,UAAU,KAAK;AACxD,aAAK,MAAM,KAAK,KAAK;AACrB,aAAK,MAAM,KAAK,KAAK;AACrB,aAAK,MAAM,KAAK,KAAK;;AAEtB,mBAAY;;;AAGd,SAAI,CAAC,WAAW;MACf,MAAM,IAAI,IAAI;MACd,IAAI,YAAY;MAChB,IAAI,eAAe;AACnB,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;OAC3B,IAAI,OAAO;AACX,YAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;AAC3B,YAAI,MAAM,EAAG;QACb,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;QAC1D,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;QAC1D,MAAM,KAAK,cAAc,GAAG,IAAI,KAAK,cAAc,GAAG,IAAI;AAC1D,eAAO,KAAK,IAAI,MAAM,KAAK,KAAK,KAAK,KAAK,KAAK,GAAG;;AAEnD,uBAAgB,KAAK,KAAK,KAAK;;MAEhC,MAAM,UAAU,eAAe;AAC/B,kBAAY,KAAK,IAAI,UAAU,UAAU,GAAG,KAAK;MACjD,MAAM,QAAQ,IAAI,aAAa,IAAI,EAAE;MACrC,MAAM,QAAQ,IAAI,aAAa,IAAI,EAAE;AACrC,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;OAC3B,MAAM,KAAK,cAAc,GAAG;OAC5B,MAAM,KAAK,cAAc,GAAG;AAC5B,aAAM,IAAI,IAAI,KAAK,GAAG;AACtB,aAAM,IAAI,IAAI,KAAK,GAAG;AACtB,aAAM,IAAI,IAAI,KAAK,GAAG;AACtB,YAAK,IAAI,IAAI,GAAG,IAAI,GAAG,KAAK;QAC3B,MAAM,KAAK,cAAc,GAAG;QAC5B,MAAM,KAAK,GAAG,KAAK,GAAG,IAAI,KAAK,GAAG,KAAK,GAAG,IAAI,KAAK,GAAG,KAAK,GAAG;AAC9D,cAAM,IAAI,IAAI,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,KAAK,UAAU;;AAEtE,aAAM,IAAI,IAAI,IAAI,KAAK;AACvB,aAAM,IAAI,IAAI,IAAI,KAAK,GAAG;AAC1B,aAAM,IAAI,IAAI,IAAI,KAAK,GAAG;AAC1B,aAAM,IAAI,IAAI,IAAI,KAAK,GAAG;AAC1B,cAAO,IAAI,KAAK,IAAI,KAAK;AACzB,cAAO,IAAI,KAAK,IAAI,KAAK,GAAG;AAC5B,cAAO,IAAI,KAAK,IAAI,KAAK,GAAG;AAC5B,cAAO,IAAI,KAAK,IAAI,KAAK,GAAG;;MAE7B,IAAI,WAAW;AACf,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,aAAY,MAAM,IAAI,IAAI;AACtD,kBAAY;MACZ,MAAM,SAAS,KAAK,IAAI,MAAM,WAAW,IAAI;AAC7C,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,OAAM,IAAI,IAAI,MAAM;MAChD,MAAM,aAAa,KAAK,IAAI,MAAM,WAAW,KAAK;AAClD,WAAK,IAAI,IAAI,GAAG,IAAI,GAAG,IAAK,QAAO,IAAI,KAAK,IAAI,IAAI,KAAK;MACzD,MAAM,QAAQ,QAAQ,OAAO,OAAO,EAAE;AACtC,UAAI,SAAS,CAAC,sBAAsB,MAAM,CAAE,KAAI;AAC/C,cAAO,MAAM,iBAAiB,IAAI,QAAQ,WAAW,eAAe,OAAO,SAAS,UAAU;OAC9F,IAAI,aAAa;AACjB,YAAK,IAAI,IAAI,GAAG,IAAI,KAAK,QAAQ,KAAK;QACrC,MAAM,MAAM,KAAK;AACjB,YAAI,OAAO,MAAM,IAAI,IAAI,CAAC,OAAO,SAAS,IAAI,EAAE;AAC/C,sBAAa;AACb;;;AAGF,WAAI,CAAC,WAAY,aAAY;eACrB,QAAQ;AAChB,eAAQ,MAAM,2CAA2C,OAAO;;;;;AAKpE,OAAI,CAAC,WAAW;IACf,IAAI,WAAW,GAAG,WAAW,GAAG,WAAW;IAC3C,IAAI,WAAW,GAAG,WAAW,GAAG,WAAW;IAC3C,MAAM,UAAU,EAAE;IAClB,MAAM,UAAU,EAAE;AAClB,SAAK,IAAI,IAAI,GAAG,IAAI,WAAW,KAAK;KACnC,MAAM,KAAK,SAAS,GAAG,YAAY,WAAW,GAAG,OAAO,CAAC;AACzD,aAAQ,KAAK,GAAG;AAChB,iBAAY,GAAG;AACf,iBAAY,GAAG;AACf,iBAAY,GAAG;KACf,MAAM,KAAK,SAAS,GAAG,YAAY,WAAW,GAAG,OAAO,CAAC;AACzD,aAAQ,KAAK,GAAG;AAChB,iBAAY,GAAG;AACf,iBAAY,GAAG;AACf,iBAAY,GAAG;;AAEhB,gBAAY;AACZ,gBAAY;AACZ,gBAAY;AACZ,gBAAY;AACZ,gBAAY;AACZ,gBAAY;IACZ,IAAI,UAAU,GAAG,UAAU,GAAG,UAAU;IACxC,IAAI,UAAU,GAAG,UAAU,GAAG,UAAU;AACxC,SAAK,IAAI,IAAI,GAAG,IAAI,WAAW,KAAK;AACnC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;AACzC,iBAAY,QAAQ,GAAG,KAAK,aAAa;;AAE1C,cAAU,KAAK,IAAI,KAAK,KAAK,UAAU,UAAU,EAAE,KAAK;AACxD,cAAU,KAAK,IAAI,KAAK,KAAK,UAAU,UAAU,EAAE,KAAK;AACxD,cAAU,KAAK,IAAI,KAAK,KAAK,UAAU,UAAU,EAAE,KAAK;AACxD,cAAU,KAAK,KAAK,UAAU,UAAU;AACxC,cAAU,KAAK,KAAK,UAAU,UAAU;AACxC,cAAU,KAAK,KAAK,UAAU,UAAU;AACxC,QAAI,UAAU,QAAQ,WAAW,MAAM;AACtC,YAAO,IAAI,aAAa,UAAU,UAAU,UAAU,EAAE;AACxD,UAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,KAAK;MACrG,MAAM,OAAO,IAAI,UAAU,UAAU,IAAI,UAAU,KAAK;AACxD,WAAK,MAAM,KAAK,KAAK,UAAU;AAC/B,WAAK,MAAM,KAAK,KAAK,UAAU;AAC/B,WAAK,MAAM,KAAK,KAAK,UAAU;;UAE1B,QAAO,MAAM,yBAAyB,IAAI,QAAQ,WAAW;KACnE;KACA;KACA;KACA,EAAE;KACF;KACA;KACA;KACA,EAAE;KACF,UAAU;KACV,UAAU;KACV,UAAU;KACV,EAAE,QAAQ;;GAEZ,MAAM,iBAAiB,aAAa,KAAK;AACzC,OAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,aAAS,qBAAqB,QAAQ,IAAI,aAAa,4CAA4C,aAAa,CAAC;AACjH;;AAED,YAAS,eAAe,QAAQ,IAAI,QAAQ,gBAAgB,SAAS,KAAK;AAC1E,mBAAgB,IAAI,QAAQ,YAAY;WAChC,KAAK;AACb,WAAQ,MAAM,wCAAwC,IAAI;AAC1D,OAAI;IACH,MAAM,UAAU;IAChB,MAAM,iBAAiB,EAAE;AACzB,SAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,MAAK,IAAI,IAAI,GAAG,IAAI,SAAS,IAAK,gBAAe,KAAK;KACzH,KAAK,UAAU;KACf,KAAK,UAAU;KACf,KAAK,UAAU;KACf,CAAC;AACF,QAAI,2BAA2B,IAAI,OAAO,KAAK,aAAa;AAC3D,cAAS,eAAe,QAAQ,IAAI,QAAQ,gBAAgB,SAAS,KAAK;AAC1E,qBAAgB,IAAI,QAAQ,YAAY;;YAEjC,aAAa;AACrB,YAAQ,MAAM,uDAAuD,YAAY;AACjF,aAAS,qBAAqB,QAAQ,IAAI;;YAElC;AACT,sBAAmB,OAAO,SAAS;;KAEjC;AACJ,oBAAmB,IAAI,UAAU,kBAAkB;;AAKpD,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,0BAA0B,CAAC"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Ht as isSignal, cn as resolveNumber } from "./dist-D021IFfp.mjs";
|
|
2
2
|
import { n as defineRenderer } from "./renderer-BgmO1Dzw.mjs";
|
|
3
|
-
import { g as WebGPUAudioProcessor } from "./dist-
|
|
3
|
+
import { g as WebGPUAudioProcessor } from "./dist-CDwWQYg3.mjs";
|
|
4
4
|
|
|
5
5
|
//#region ../../nodes/node-stereo-panning/dist/renderers-Dc15sLt-.mjs
|
|
6
6
|
const PARAM_ORDER = ["pan"];
|
|
@@ -96,4 +96,4 @@ var renderers_default = defineRenderer({ audioProcessor: stereoPanningAudioProce
|
|
|
96
96
|
|
|
97
97
|
//#endregion
|
|
98
98
|
export { renderers_default as t };
|
|
99
|
-
//# sourceMappingURL=renderer-
|
|
99
|
+
//# sourceMappingURL=renderer-UArFa4y9.mjs.map
|