framefields 2.0.7 → 2.0.8
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/audio/index.mjs +10 -10
- package/dist/{audio-D6enPyAG.mjs → audio--hi7MiZt.mjs} +3 -3
- package/dist/{audio-D6enPyAG.mjs.map → audio--hi7MiZt.mjs.map} +1 -1
- package/dist/{dist-sHqWCB9M.mjs → dist-BQFap0wr.mjs} +9 -6
- package/dist/dist-BQFap0wr.mjs.map +1 -0
- package/dist/{dist-JkiL-qy7.mjs → dist-ZVlYkuR4.mjs} +6 -5
- package/dist/dist-ZVlYkuR4.mjs.map +1 -0
- package/dist/effects/index.mjs +22 -22
- package/dist/{effects-l0T61DPU.mjs → effects-axfL_C3a.mjs} +2 -2
- package/dist/{effects-l0T61DPU.mjs.map → effects-axfL_C3a.mjs.map} +1 -1
- package/dist/fonts/index.mjs +1 -1
- package/dist/{fonts-CuG-05-_.mjs → fonts-Cy26mbrO.mjs} +2 -2
- package/dist/{fonts-CuG-05-_.mjs.map → fonts-Cy26mbrO.mjs.map} +1 -1
- package/dist/index-Bi2nRZ_g.d.mts.map +1 -1
- package/dist/index-WIPHLy5m.d.mts.map +1 -1
- package/dist/index.d.mts.map +1 -1
- package/dist/index.mjs +37 -37
- package/dist/preview/index.mjs +10 -10
- package/dist/{preview-4z1jNSej.mjs → preview-BUPB38Kk.mjs} +2 -2
- package/dist/{preview-4z1jNSej.mjs.map → preview-BUPB38Kk.mjs.map} +1 -1
- package/dist/preview-engine/audio.mjs +1 -1
- package/dist/preview-engine/{chunk-45JOFIHE.mjs → chunk-5PPSCISJ.mjs} +1 -1
- package/dist/preview-engine/{chunk-5NYKHIQN.mjs → chunk-BUWK5RJ4.mjs} +9 -9
- package/dist/preview-engine/{chunk-OZVCWK27.mjs → chunk-JNEVSC4I.mjs} +1 -1
- package/dist/preview-engine/{chunk-RJJRPL42.mjs → chunk-VWLR2AZR.mjs} +1 -1
- package/dist/preview-engine/{chunk-KNZU3Z2F.mjs → chunk-WQ7BFSKF.mjs} +1 -1
- package/dist/preview-engine/{chunk-YK4XHUP4.mjs → chunk-ZJFAGIOM.mjs} +6 -6
- package/dist/preview-engine/{chunk-EJTGJVUA.mjs → chunk-ZSIJB76A.mjs} +2 -2
- package/dist/preview-engine/fonts.mjs +1 -1
- package/dist/preview-engine/framefields.mjs +1 -1
- package/dist/preview-engine/player.mjs +1 -1
- package/dist/preview-engine/{renderers-GYJTBVV2.mjs → renderers-27Q5X3U6.mjs} +1 -1
- package/dist/preview-engine/{renderers-R5WSHETG.mjs → renderers-MZBR3MSR.mjs} +1 -1
- package/dist/{program-DPFDbeL9.mjs → program-Jt07Tx1J.mjs} +2 -2
- package/dist/{program-DPFDbeL9.mjs.map → program-Jt07Tx1J.mjs.map} +1 -1
- package/dist/renderer/index.mjs +2 -2
- package/dist/{renderer-DVj8jfmO.mjs → renderer-0uccAKQe.mjs} +2 -2
- package/dist/{renderer-DVj8jfmO.mjs.map → renderer-0uccAKQe.mjs.map} +1 -1
- package/dist/renderer-1mNREW16.mjs +3 -0
- package/dist/renderer-4tKI3p9c.mjs +3 -0
- package/dist/renderer-B3XeKN-e.mjs +3 -0
- package/dist/{renderer-BXWu8aHU.mjs → renderer-B6Q5e9CU.mjs} +2 -2
- package/dist/{renderer-BXWu8aHU.mjs.map → renderer-B6Q5e9CU.mjs.map} +1 -1
- package/dist/renderer-B7_6SHd8.mjs +3 -0
- package/dist/renderer-BENF6Wts.mjs +3 -0
- package/dist/{renderer-Bl9C9lIo.mjs → renderer-BENX0vRC.mjs} +1 -1
- package/dist/{renderer-Cn-p1SyO.mjs → renderer-BPbNLPcz.mjs} +2 -2
- package/dist/{renderer-Cn-p1SyO.mjs.map → renderer-BPbNLPcz.mjs.map} +1 -1
- package/dist/renderer-BPiLdwI1.mjs +3 -0
- package/dist/{renderer-BpTwFaja.mjs → renderer-BQZniXw0.mjs} +2 -2
- package/dist/{renderer-BpTwFaja.mjs.map → renderer-BQZniXw0.mjs.map} +1 -1
- package/dist/{renderer-D3FsnptO.mjs → renderer-BTFPC3UJ.mjs} +1 -1
- package/dist/{renderer-BShK_xMJ.mjs → renderer-BdSHGzHj.mjs} +1 -1
- package/dist/renderer-BdyMrzUX.mjs +3 -0
- package/dist/renderer-BfpdekRn.mjs +3 -0
- package/dist/{renderer-CLWAbaCS.mjs → renderer-BjROyv5F.mjs} +2 -2
- package/dist/{renderer-CLWAbaCS.mjs.map → renderer-BjROyv5F.mjs.map} +1 -1
- package/dist/{renderer-C-F91lPu.mjs → renderer-BkOXe6o6.mjs} +2 -2
- package/dist/{renderer-C-F91lPu.mjs.map → renderer-BkOXe6o6.mjs.map} +1 -1
- package/dist/{renderer-B52Y2SDC.mjs → renderer-Bq3Geqe3.mjs} +1 -1
- package/dist/renderer-BtdnLjKZ.mjs +3 -0
- package/dist/{renderer-C5lJvf-h.mjs → renderer-Bu0xOP_v.mjs} +2 -2
- package/dist/{renderer-C5lJvf-h.mjs.map → renderer-Bu0xOP_v.mjs.map} +1 -1
- package/dist/{renderer-CM5c8a7B.mjs → renderer-Bv-ljXHc.mjs} +7 -7
- package/dist/{renderer-CM5c8a7B.mjs.map → renderer-Bv-ljXHc.mjs.map} +1 -1
- package/dist/{renderer-CsE9ztUa.mjs → renderer-C-Bv9nVB.mjs} +2 -2
- package/dist/{renderer-CsE9ztUa.mjs.map → renderer-C-Bv9nVB.mjs.map} +1 -1
- package/dist/renderer-C0q5UUY7.mjs +3 -0
- package/dist/{renderer-DvHpzsUV.mjs → renderer-C5RhNQdr.mjs} +2 -2
- package/dist/{renderer-DvHpzsUV.mjs.map → renderer-C5RhNQdr.mjs.map} +1 -1
- package/dist/{renderer-doPt4zQZ.mjs → renderer-CIMjMFGm.mjs} +2 -2
- package/dist/{renderer-doPt4zQZ.mjs.map → renderer-CIMjMFGm.mjs.map} +1 -1
- package/dist/{renderer-L72D1mwv.mjs → renderer-CIQYTiT9.mjs} +2 -2
- package/dist/{renderer-L72D1mwv.mjs.map → renderer-CIQYTiT9.mjs.map} +1 -1
- package/dist/{renderer-BhfFVqCx.mjs → renderer-CXJxK7HP.mjs} +2 -2
- package/dist/{renderer-BhfFVqCx.mjs.map → renderer-CXJxK7HP.mjs.map} +1 -1
- package/dist/{renderer-Dntxca07.mjs → renderer-CXZe0lfI.mjs} +2 -2
- package/dist/{renderer-Dntxca07.mjs.map → renderer-CXZe0lfI.mjs.map} +1 -1
- package/dist/{renderer-Cgy1H0Ql.mjs → renderer-CboM4tba.mjs} +2 -2
- package/dist/{renderer-Cgy1H0Ql.mjs.map → renderer-CboM4tba.mjs.map} +1 -1
- package/dist/{renderer-BbwOEawB.mjs → renderer-CceiI6P7.mjs} +2 -2
- package/dist/{renderer-BbwOEawB.mjs.map → renderer-CceiI6P7.mjs.map} +1 -1
- package/dist/renderer-Cg-rJgwM.mjs +3 -0
- package/dist/renderer-CkgQArsi.mjs +3 -0
- package/dist/{renderer--akPySto.mjs → renderer-CmIySXSN.mjs} +2 -2
- package/dist/{renderer--akPySto.mjs.map → renderer-CmIySXSN.mjs.map} +1 -1
- package/dist/renderer-CnO9KcmP.mjs +3 -0
- package/dist/renderer-Cnp5JCwi.mjs +3 -0
- package/dist/renderer-CwiCQzjW.mjs +4 -0
- package/dist/renderer-D2LCMZ0l.mjs +3 -0
- package/dist/{renderer-CLUPc9do.mjs → renderer-D49-PYDo.mjs} +2 -2
- package/dist/{renderer-CLUPc9do.mjs.map → renderer-D49-PYDo.mjs.map} +1 -1
- package/dist/{renderer-BNBh4omF.mjs → renderer-D5GsF1LT.mjs} +2 -2
- package/dist/{renderer-BNBh4omF.mjs.map → renderer-D5GsF1LT.mjs.map} +1 -1
- package/dist/{renderer-Bpf8EGY1.mjs → renderer-D5xelwpw.mjs} +2 -2
- package/dist/{renderer-Bpf8EGY1.mjs.map → renderer-D5xelwpw.mjs.map} +1 -1
- package/dist/renderer-DBGy4qIh.mjs +3 -0
- package/dist/renderer-DBRnvHBV.mjs +3 -0
- package/dist/{renderer-BHsEOp1I.mjs → renderer-DDd3cjaz.mjs} +2 -2
- package/dist/{renderer-BHsEOp1I.mjs.map → renderer-DDd3cjaz.mjs.map} +1 -1
- package/dist/{renderer-7v-ZNKEJ.mjs → renderer-DIfk6m2O.mjs} +2 -2
- package/dist/{renderer-7v-ZNKEJ.mjs.map → renderer-DIfk6m2O.mjs.map} +1 -1
- package/dist/renderer-DJgrcu3v.mjs +3 -0
- package/dist/{renderer-E5D4H5dK.mjs → renderer-DP-xNaYX.mjs} +2 -2
- package/dist/{renderer-E5D4H5dK.mjs.map → renderer-DP-xNaYX.mjs.map} +1 -1
- package/dist/{renderer-XRGwrdg8.mjs → renderer-DP948J9X.mjs} +2 -2
- package/dist/{renderer-XRGwrdg8.mjs.map → renderer-DP948J9X.mjs.map} +1 -1
- package/dist/renderer-DTpBOlDA.mjs +3 -0
- package/dist/{renderer-DnXQXk-8.mjs → renderer-DVQp5fLG.mjs} +2 -2
- package/dist/{renderer-DnXQXk-8.mjs.map → renderer-DVQp5fLG.mjs.map} +1 -1
- package/dist/renderer-DWwIX4Mr.mjs +3 -0
- package/dist/{renderer-BgrDGRNW.mjs → renderer-DXyaswab.mjs} +2 -2
- package/dist/{renderer-BgrDGRNW.mjs.map → renderer-DXyaswab.mjs.map} +1 -1
- package/dist/{renderer-0ty5QtXg.mjs → renderer-DbaSgadp.mjs} +2 -2
- package/dist/{renderer-0ty5QtXg.mjs.map → renderer-DbaSgadp.mjs.map} +1 -1
- package/dist/renderer-DfnacE0H.mjs +3 -0
- package/dist/{renderer-B1IXTeF2.mjs → renderer-Dgg6pQGI.mjs} +2 -2
- package/dist/{renderer-B1IXTeF2.mjs.map → renderer-Dgg6pQGI.mjs.map} +1 -1
- package/dist/{renderer-DJPuwTbS.mjs → renderer-DrgNyCSx.mjs} +2 -2
- package/dist/{renderer-DJPuwTbS.mjs.map → renderer-DrgNyCSx.mjs.map} +1 -1
- package/dist/{renderer-By91JEn8.mjs → renderer-DxBUppHf.mjs} +38 -38
- package/dist/{renderer-By91JEn8.mjs.map → renderer-DxBUppHf.mjs.map} +1 -1
- package/dist/renderer-RA8pee2T.mjs +3 -0
- package/dist/{renderer-BV_d3D_3.mjs → renderer-U0LJuM9D.mjs} +2 -2
- package/dist/{renderer-BV_d3D_3.mjs.map → renderer-U0LJuM9D.mjs.map} +1 -1
- package/dist/{renderer-BUJ6uaJE.mjs → renderer-VPK8JnSw.mjs} +2 -2
- package/dist/{renderer-BUJ6uaJE.mjs.map → renderer-VPK8JnSw.mjs.map} +1 -1
- package/dist/renderer-eH4u4-2c.mjs +3 -0
- package/dist/renderer-eWOqFUz9.mjs +3 -0
- package/dist/{renderer-CmMNU1-P.mjs → renderer-o4wOvjEC.mjs} +4 -4
- package/dist/{renderer-CmMNU1-P.mjs.map → renderer-o4wOvjEC.mjs.map} +1 -1
- package/dist/{renderer-DRf4FLSq.mjs → renderer-zwxwjWqa.mjs} +2 -2
- package/dist/{renderer-DRf4FLSq.mjs.map → renderer-zwxwjWqa.mjs.map} +1 -1
- package/dist/{renderers-CP8CFWDs-CAs5DgWj.mjs → renderers-CP8CFWDs-BQBjaV9O.mjs} +2 -2
- package/dist/{renderers-CP8CFWDs-CAs5DgWj.mjs.map → renderers-CP8CFWDs-BQBjaV9O.mjs.map} +1 -1
- package/dist/signals/index.mjs +4 -4
- package/package.json +54 -54
- package/dist/dist-JkiL-qy7.mjs.map +0 -1
- package/dist/dist-sHqWCB9M.mjs.map +0 -1
- package/dist/renderer-145WIXyW.mjs +0 -3
- package/dist/renderer-9W8q4Y8D.mjs +0 -3
- package/dist/renderer-B5HBViEG.mjs +0 -3
- package/dist/renderer-B7naoaVH.mjs +0 -3
- package/dist/renderer-BHYmRBem.mjs +0 -3
- package/dist/renderer-BL51bhvQ.mjs +0 -3
- package/dist/renderer-ByxrzTRg.mjs +0 -3
- package/dist/renderer-CDirzReW.mjs +0 -3
- package/dist/renderer-CGCmbeJ2.mjs +0 -3
- package/dist/renderer-CO0KsnEg.mjs +0 -3
- package/dist/renderer-COO44HDO.mjs +0 -3
- package/dist/renderer-C_9SIgZX.mjs +0 -3
- package/dist/renderer-CntaTaNq.mjs +0 -3
- package/dist/renderer-Cv9JLpL6.mjs +0 -3
- package/dist/renderer-D0FWIsWn.mjs +0 -3
- package/dist/renderer-D3jUYUDU.mjs +0 -3
- package/dist/renderer-D5Je-AeQ.mjs +0 -3
- package/dist/renderer-DNPwpmYS.mjs +0 -3
- package/dist/renderer-DawVsNLw.mjs +0 -3
- package/dist/renderer-Dl_6Kn87.mjs +0 -3
- package/dist/renderer-DlrJSfaw.mjs +0 -3
- package/dist/renderer-DpScOWGG.mjs +0 -4
- package/dist/renderer-DxYOA1MM.mjs +0 -3
- package/dist/renderer-S7jOr_jF.mjs +0 -3
- package/dist/renderer-kN2TeWks.mjs +0 -3
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { It as resolveNumber } from "./dist-B9Afsv83.mjs";
|
|
2
2
|
import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
|
|
3
|
-
import { C as WebGPUAudioProcessor } from "./dist-
|
|
3
|
+
import { C as WebGPUAudioProcessor } from "./dist-BQFap0wr.mjs";
|
|
4
4
|
|
|
5
5
|
//#region ../../nodes/node-audio-compressor/dist/renderers-SLJHsmbM.mjs
|
|
6
6
|
const PARAM_ORDER = [
|
|
@@ -255,4 +255,4 @@ var renderers_default = defineRenderer({ audioProcessor: compressorAudioProcesso
|
|
|
255
255
|
|
|
256
256
|
//#endregion
|
|
257
257
|
export { renderers_default as t };
|
|
258
|
-
//# sourceMappingURL=renderer-
|
|
258
|
+
//# sourceMappingURL=renderer-zwxwjWqa.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderer-DRf4FLSq.mjs","names":[],"sources":["../../../nodes/node-audio-compressor/dist/renderers-SLJHsmbM.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { resolveNumber } from \"@framefields/node-sdk\";\nimport { WebGPUAudioProcessor } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/audio-processor.ts\nconst PARAM_ORDER = [\n\t\"threshold\",\n\t\"ratio\",\n\t\"attack\",\n\t\"release\",\n\t\"knee\",\n\t\"makeupGain\"\n];\nconst COMPRESSOR_SHADER_TEMPLATE = () => `\nstruct Uniforms {\n sampleRate : f32,\n threshold : f32,\n ratio : f32,\n attack : f32,\n release : f32,\n knee : f32,\n makeupGain : f32,\n hasThresholdSig : f32,\n hasRatioSig : f32,\n hasAttackSig : f32,\n hasReleaseSig : f32,\n hasKneeSig : f32,\n hasMakeupGainSig : f32,\n baseTime : f32,\n frame : f32,\n numSamples : f32,\n numChannels : f32,\n pad1 : f32,\n pad2 : f32,\n pad3 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : Uniforms;\n@group(0) @binding(1) var<storage, read> inputChannels : array<f32>;\n@group(0) @binding(2) var<storage, read_write> outputChannels : array<f32>;\n@group(0) @binding(3) var<storage, read_write> state : array<f32>; // state[0] = envelope\n@group(0) @binding(4) var<storage, read> thresholdSignal : array<f32>;\n@group(0) @binding(5) var<storage, read> ratioSignal : array<f32>;\n@group(0) @binding(6) var<storage, read> attackSignal : array<f32>;\n@group(0) @binding(7) var<storage, read> releaseSignal : array<f32>;\n@group(0) @binding(8) var<storage, read> kneeSignal : array<f32>;\n@group(0) @binding(9) var<storage, read> makeupGainSignal : array<f32>;\n\nfn log10(x: f32) -> f32 {\n return log(x) * 0.4342944819032518f;\n}\n\nfn tanh(x: f32) -> f32 {\n let exp2x = exp(2.0f * x);\n return (exp2x - 1.0f) / (exp2x + 1.0f);\n}\n\nfn is_nan_or_inf(v: f32) -> bool {\n return (v != v) || (abs(v) > 3.402823466e+38f);\n}\n\n@compute @workgroup_size(1)\nfn main(@builtin(global_invocation_id) gid : vec3<u32>) {\n if (gid.x != 0u) { return; }\n\n let numSamples = u32(u.numSamples);\n let numChannels = u32(u.numChannels);\n\n var envelope = state[0];\n if (is_nan_or_inf(envelope)) {\n envelope = 0.0f;\n }\n\n for (var index = 0u; index < numSamples; index = index + 1u) {\n // 1. Dynamic Parameter Modulation & Anti-Explosion Clamping\n var effThreshold = u.threshold;\n if (u.hasThresholdSig > 0.5f) {\n effThreshold = thresholdSignal[index];\n }\n effThreshold = clamp(effThreshold, -120.0f, 0.0f);\n\n var effRatio = u.ratio;\n if (u.hasRatioSig > 0.5f) {\n effRatio = ratioSignal[index];\n }\n effRatio = clamp(effRatio, 1.0f, 100.0f);\n\n var effAttack = u.attack;\n if (u.hasAttackSig > 0.5f) {\n effAttack = attackSignal[index];\n }\n effAttack = clamp(effAttack, 0.0001f, 10.0f);\n\n var effRelease = u.release;\n if (u.hasReleaseSig > 0.5f) {\n effRelease = releaseSignal[index];\n }\n effRelease = clamp(effRelease, 0.001f, 10.0f);\n\n var effKnee = u.knee;\n if (u.hasKneeSig > 0.5f) {\n effKnee = kneeSignal[index];\n }\n effKnee = clamp(effKnee, 0.0f, 40.0f);\n\n var effMakeupGain = u.makeupGain;\n if (u.hasMakeupGainSig > 0.5f) {\n effMakeupGain = makeupGainSignal[index];\n }\n effMakeupGain = clamp(effMakeupGain, -60.0f, 36.0f);\n\n // 2. Safe Attack / Release Coefficients\n let attackCoeff = clamp(1.0f - exp(-1.0f / (u.sampleRate * effAttack)), 0.00001f, 1.0f);\n let releaseCoeff = clamp(1.0f - exp(-1.0f / (u.sampleRate * effRelease)), 0.00001f, 1.0f);\n\n // 3. Peak Detection with NaN / Inf sanitization\n var peak = 0.0f;\n for (var c = 0u; c < numChannels; c = c + 1u) {\n var val = abs(inputChannels[c * numSamples + index]);\n if (is_nan_or_inf(val)) {\n val = 0.0f;\n }\n if (val > peak) {\n peak = val;\n }\n }\n \n // 4. Convert Peak to dBFS\n let dB = 20.0f * log10(max(peak, 1e-9f));\n\n // 5. Compute target reduction (soft-knee & ratio)\n var targetReductiondB = 0.0f;\n if (effKnee > 0.0f) {\n let x = dB - effThreshold;\n if (x <= -effKnee / 2.0f) {\n targetReductiondB = 0.0f;\n } else if (x >= effKnee / 2.0f) {\n targetReductiondB = (dB - effThreshold) * (1.0f - 1.0f / effRatio);\n } else {\n let kneeTerm = x + effKnee / 2.0f;\n targetReductiondB = ((kneeTerm * kneeTerm) / (2.0f * effKnee)) * (1.0f - 1.0f / effRatio);\n }\n } else {\n if (dB > effThreshold) {\n targetReductiondB = (dB - effThreshold) * (1.0f - 1.0f / effRatio);\n }\n }\n\n targetReductiondB = clamp(targetReductiondB, 0.0f, 120.0f);\n\n // 6. Envelope Smoothing\n let targetGaindB = -targetReductiondB;\n if (targetGaindB < envelope) {\n envelope += (targetGaindB - envelope) * attackCoeff;\n } else {\n envelope += (targetGaindB - envelope) * releaseCoeff;\n }\n\n if (is_nan_or_inf(envelope)) {\n envelope = 0.0f;\n }\n envelope = clamp(envelope, -120.0f, 0.0f);\n\n // 7. Apply linear gain and soft clipping\n let totalGaindB = clamp(envelope + effMakeupGain, -120.0f, 36.0f);\n let gainLinear = clamp(pow(10.0f, totalGaindB / 20.0f), 0.0f, 63.1f);\n\n for (var c = 0u; c < numChannels; c = c + 1u) {\n let sampleIndex = c * numSamples + index;\n var inVal = inputChannels[sampleIndex];\n if (is_nan_or_inf(inVal)) {\n inVal = 0.0f;\n }\n\n var outVal = inVal * gainLinear;\n if (is_nan_or_inf(outVal)) {\n outVal = 0.0f;\n }\n \n // Soft clipping at ±1.0 with smooth tanh transition starting at ±0.9\n if (outVal > 1.0f) {\n outVal = 1.0f;\n } else if (outVal < -1.0f) {\n outVal = -1.0f;\n } else if (outVal > 0.9f) {\n outVal = 0.9f + 0.1f * tanh((outVal - 0.9f) / 0.1f);\n } else if (outVal < -0.9f) {\n outVal = -0.9f + 0.1f * tanh((outVal + 0.9f) / 0.1f);\n }\n \n outputChannels[sampleIndex] = outVal;\n }\n }\n\n if (is_nan_or_inf(envelope)) {\n state[0] = 0.0f;\n } else {\n state[0] = clamp(envelope, -120.0f, 0.0f);\n }\n}\n`;\nconst compressorAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {\n\tif (!ctx?.device) throw new Error(\"GPUDevice is required for WebGPU Dynamics Compressor.\");\n\tconst op = virtualMedia.operation || {};\n\tconst inputs = op.inputs || {};\n\tconst threshold = resolveNumber(op.threshold, -24);\n\tconst ratio = resolveNumber(op.ratio, 4);\n\tconst attack = resolveNumber(op.attack, .003);\n\tconst release = resolveNumber(op.release, .25);\n\tconst knee = resolveNumber(op.knee, 6);\n\tconst makeupGain = resolveNumber(op.makeupGain, 0);\n\tconst isHandleConnected = (handleIdKey) => {\n\t\tconst handleId = op[handleIdKey];\n\t\tif (typeof handleId !== \"string\" || !handleId) return false;\n\t\tconst input = inputs[handleId];\n\t\treturn Boolean(input?.connectionValid && input.outputItem && (input.outputItem.type === \"Signal\" || input.outputItem.type === \"Number\"));\n\t};\n\tconst hasThresholdSig = isHandleConnected(\"thresholdHandleId\") ? 1 : 0;\n\tconst hasRatioSig = isHandleConnected(\"ratioHandleId\") ? 1 : 0;\n\tconst hasAttackSig = isHandleConnected(\"attackHandleId\") ? 1 : 0;\n\tconst hasReleaseSig = isHandleConnected(\"releaseHandleId\") ? 1 : 0;\n\tconst hasKneeSig = isHandleConnected(\"kneeHandleId\") ? 1 : 0;\n\tconst hasMakeupGainSig = isHandleConnected(\"makeupGainHandleId\") ? 1 : 0;\n\tconst numChannels = channels.length;\n\tif (numChannels === 0) return;\n\tconst numSamples = channels[0].length;\n\tif (numSamples === 0) return;\n\tconst nodeId = op.id || \"audio-compressor\";\n\tconst frame = ctx.frame ?? 0;\n\tconst fps = ctx.fps ?? 24;\n\tawait WebGPUAudioProcessor.process(ctx.device, nodeId, channels, sampleRate, virtualMedia, frame, fps, COMPRESSOR_SHADER_TEMPLATE, (t) => [\n\t\tsampleRate,\n\t\tthreshold,\n\t\tratio,\n\t\tattack,\n\t\trelease,\n\t\tknee,\n\t\tmakeupGain,\n\t\thasThresholdSig,\n\t\thasRatioSig,\n\t\thasAttackSig,\n\t\thasReleaseSig,\n\t\thasKneeSig,\n\t\thasMakeupGainSig,\n\t\tt,\n\t\tframe,\n\t\tnumSamples,\n\t\tnumChannels,\n\t\t0,\n\t\t0,\n\t\t0\n\t], 20, 1, ctx?.renderId, true, ctx?.elapsedMs, ctx?.durationMs, void 0, void 0, PARAM_ORDER);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ audioProcessor: compressorAudioProcessor });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-SLJHsmbM.mjs.map"],"mappings":";;;;;AAKA,MAAM,cAAc;CACnB;CACA;CACA;CACA;CACA;CACA;CACA;AACD,MAAM,mCAAmC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA4LzC,MAAM,2BAA2B,OAAO,UAAU,YAAY,cAAc,QAAQ;AACnF,KAAI,CAAC,KAAK,OAAQ,OAAM,IAAI,MAAM,wDAAwD;CAC1F,MAAM,KAAK,aAAa,aAAa,EAAE;CACvC,MAAM,SAAS,GAAG,UAAU,EAAE;CAC9B,MAAM,YAAY,cAAc,GAAG,WAAW,IAAI;CAClD,MAAM,QAAQ,cAAc,GAAG,OAAO,EAAE;CACxC,MAAM,SAAS,cAAc,GAAG,QAAQ,KAAK;CAC7C,MAAM,UAAU,cAAc,GAAG,SAAS,IAAI;CAC9C,MAAM,OAAO,cAAc,GAAG,MAAM,EAAE;CACtC,MAAM,aAAa,cAAc,GAAG,YAAY,EAAE;CAClD,MAAM,qBAAqB,gBAAgB;EAC1C,MAAM,WAAW,GAAG;AACpB,MAAI,OAAO,aAAa,YAAY,CAAC,SAAU,QAAO;EACtD,MAAM,QAAQ,OAAO;AACrB,SAAO,QAAQ,OAAO,mBAAmB,MAAM,eAAe,MAAM,WAAW,SAAS,YAAY,MAAM,WAAW,SAAS,UAAU;;CAEzI,MAAM,kBAAkB,kBAAkB,oBAAoB,GAAG,IAAI;CACrE,MAAM,cAAc,kBAAkB,gBAAgB,GAAG,IAAI;CAC7D,MAAM,eAAe,kBAAkB,iBAAiB,GAAG,IAAI;CAC/D,MAAM,gBAAgB,kBAAkB,kBAAkB,GAAG,IAAI;CACjE,MAAM,aAAa,kBAAkB,eAAe,GAAG,IAAI;CAC3D,MAAM,mBAAmB,kBAAkB,qBAAqB,GAAG,IAAI;CACvE,MAAM,cAAc,SAAS;AAC7B,KAAI,gBAAgB,EAAG;CACvB,MAAM,aAAa,SAAS,GAAG;AAC/B,KAAI,eAAe,EAAG;CACtB,MAAM,SAAS,GAAG,MAAM;CACxB,MAAM,QAAQ,IAAI,SAAS;CAC3B,MAAM,MAAM,IAAI,OAAO;AACvB,OAAM,qBAAqB,QAAQ,IAAI,QAAQ,QAAQ,UAAU,YAAY,cAAc,OAAO,KAAK,6BAA6B,MAAM;EACzI;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA,EAAE,IAAI,GAAG,KAAK,UAAU,MAAM,KAAK,WAAW,KAAK,YAAY,KAAK,GAAG,KAAK,GAAG,YAAY;;AAK7F,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,0BAA0B,CAAC"}
|
|
1
|
+
{"version":3,"file":"renderer-zwxwjWqa.mjs","names":[],"sources":["../../../nodes/node-audio-compressor/dist/renderers-SLJHsmbM.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { resolveNumber } from \"@framefields/node-sdk\";\nimport { WebGPUAudioProcessor } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/audio-processor.ts\nconst PARAM_ORDER = [\n\t\"threshold\",\n\t\"ratio\",\n\t\"attack\",\n\t\"release\",\n\t\"knee\",\n\t\"makeupGain\"\n];\nconst COMPRESSOR_SHADER_TEMPLATE = () => `\nstruct Uniforms {\n sampleRate : f32,\n threshold : f32,\n ratio : f32,\n attack : f32,\n release : f32,\n knee : f32,\n makeupGain : f32,\n hasThresholdSig : f32,\n hasRatioSig : f32,\n hasAttackSig : f32,\n hasReleaseSig : f32,\n hasKneeSig : f32,\n hasMakeupGainSig : f32,\n baseTime : f32,\n frame : f32,\n numSamples : f32,\n numChannels : f32,\n pad1 : f32,\n pad2 : f32,\n pad3 : f32,\n};\n\n@group(0) @binding(0) var<uniform> u : Uniforms;\n@group(0) @binding(1) var<storage, read> inputChannels : array<f32>;\n@group(0) @binding(2) var<storage, read_write> outputChannels : array<f32>;\n@group(0) @binding(3) var<storage, read_write> state : array<f32>; // state[0] = envelope\n@group(0) @binding(4) var<storage, read> thresholdSignal : array<f32>;\n@group(0) @binding(5) var<storage, read> ratioSignal : array<f32>;\n@group(0) @binding(6) var<storage, read> attackSignal : array<f32>;\n@group(0) @binding(7) var<storage, read> releaseSignal : array<f32>;\n@group(0) @binding(8) var<storage, read> kneeSignal : array<f32>;\n@group(0) @binding(9) var<storage, read> makeupGainSignal : array<f32>;\n\nfn log10(x: f32) -> f32 {\n return log(x) * 0.4342944819032518f;\n}\n\nfn tanh(x: f32) -> f32 {\n let exp2x = exp(2.0f * x);\n return (exp2x - 1.0f) / (exp2x + 1.0f);\n}\n\nfn is_nan_or_inf(v: f32) -> bool {\n return (v != v) || (abs(v) > 3.402823466e+38f);\n}\n\n@compute @workgroup_size(1)\nfn main(@builtin(global_invocation_id) gid : vec3<u32>) {\n if (gid.x != 0u) { return; }\n\n let numSamples = u32(u.numSamples);\n let numChannels = u32(u.numChannels);\n\n var envelope = state[0];\n if (is_nan_or_inf(envelope)) {\n envelope = 0.0f;\n }\n\n for (var index = 0u; index < numSamples; index = index + 1u) {\n // 1. Dynamic Parameter Modulation & Anti-Explosion Clamping\n var effThreshold = u.threshold;\n if (u.hasThresholdSig > 0.5f) {\n effThreshold = thresholdSignal[index];\n }\n effThreshold = clamp(effThreshold, -120.0f, 0.0f);\n\n var effRatio = u.ratio;\n if (u.hasRatioSig > 0.5f) {\n effRatio = ratioSignal[index];\n }\n effRatio = clamp(effRatio, 1.0f, 100.0f);\n\n var effAttack = u.attack;\n if (u.hasAttackSig > 0.5f) {\n effAttack = attackSignal[index];\n }\n effAttack = clamp(effAttack, 0.0001f, 10.0f);\n\n var effRelease = u.release;\n if (u.hasReleaseSig > 0.5f) {\n effRelease = releaseSignal[index];\n }\n effRelease = clamp(effRelease, 0.001f, 10.0f);\n\n var effKnee = u.knee;\n if (u.hasKneeSig > 0.5f) {\n effKnee = kneeSignal[index];\n }\n effKnee = clamp(effKnee, 0.0f, 40.0f);\n\n var effMakeupGain = u.makeupGain;\n if (u.hasMakeupGainSig > 0.5f) {\n effMakeupGain = makeupGainSignal[index];\n }\n effMakeupGain = clamp(effMakeupGain, -60.0f, 36.0f);\n\n // 2. Safe Attack / Release Coefficients\n let attackCoeff = clamp(1.0f - exp(-1.0f / (u.sampleRate * effAttack)), 0.00001f, 1.0f);\n let releaseCoeff = clamp(1.0f - exp(-1.0f / (u.sampleRate * effRelease)), 0.00001f, 1.0f);\n\n // 3. Peak Detection with NaN / Inf sanitization\n var peak = 0.0f;\n for (var c = 0u; c < numChannels; c = c + 1u) {\n var val = abs(inputChannels[c * numSamples + index]);\n if (is_nan_or_inf(val)) {\n val = 0.0f;\n }\n if (val > peak) {\n peak = val;\n }\n }\n \n // 4. Convert Peak to dBFS\n let dB = 20.0f * log10(max(peak, 1e-9f));\n\n // 5. Compute target reduction (soft-knee & ratio)\n var targetReductiondB = 0.0f;\n if (effKnee > 0.0f) {\n let x = dB - effThreshold;\n if (x <= -effKnee / 2.0f) {\n targetReductiondB = 0.0f;\n } else if (x >= effKnee / 2.0f) {\n targetReductiondB = (dB - effThreshold) * (1.0f - 1.0f / effRatio);\n } else {\n let kneeTerm = x + effKnee / 2.0f;\n targetReductiondB = ((kneeTerm * kneeTerm) / (2.0f * effKnee)) * (1.0f - 1.0f / effRatio);\n }\n } else {\n if (dB > effThreshold) {\n targetReductiondB = (dB - effThreshold) * (1.0f - 1.0f / effRatio);\n }\n }\n\n targetReductiondB = clamp(targetReductiondB, 0.0f, 120.0f);\n\n // 6. Envelope Smoothing\n let targetGaindB = -targetReductiondB;\n if (targetGaindB < envelope) {\n envelope += (targetGaindB - envelope) * attackCoeff;\n } else {\n envelope += (targetGaindB - envelope) * releaseCoeff;\n }\n\n if (is_nan_or_inf(envelope)) {\n envelope = 0.0f;\n }\n envelope = clamp(envelope, -120.0f, 0.0f);\n\n // 7. Apply linear gain and soft clipping\n let totalGaindB = clamp(envelope + effMakeupGain, -120.0f, 36.0f);\n let gainLinear = clamp(pow(10.0f, totalGaindB / 20.0f), 0.0f, 63.1f);\n\n for (var c = 0u; c < numChannels; c = c + 1u) {\n let sampleIndex = c * numSamples + index;\n var inVal = inputChannels[sampleIndex];\n if (is_nan_or_inf(inVal)) {\n inVal = 0.0f;\n }\n\n var outVal = inVal * gainLinear;\n if (is_nan_or_inf(outVal)) {\n outVal = 0.0f;\n }\n \n // Soft clipping at ±1.0 with smooth tanh transition starting at ±0.9\n if (outVal > 1.0f) {\n outVal = 1.0f;\n } else if (outVal < -1.0f) {\n outVal = -1.0f;\n } else if (outVal > 0.9f) {\n outVal = 0.9f + 0.1f * tanh((outVal - 0.9f) / 0.1f);\n } else if (outVal < -0.9f) {\n outVal = -0.9f + 0.1f * tanh((outVal + 0.9f) / 0.1f);\n }\n \n outputChannels[sampleIndex] = outVal;\n }\n }\n\n if (is_nan_or_inf(envelope)) {\n state[0] = 0.0f;\n } else {\n state[0] = clamp(envelope, -120.0f, 0.0f);\n }\n}\n`;\nconst compressorAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {\n\tif (!ctx?.device) throw new Error(\"GPUDevice is required for WebGPU Dynamics Compressor.\");\n\tconst op = virtualMedia.operation || {};\n\tconst inputs = op.inputs || {};\n\tconst threshold = resolveNumber(op.threshold, -24);\n\tconst ratio = resolveNumber(op.ratio, 4);\n\tconst attack = resolveNumber(op.attack, .003);\n\tconst release = resolveNumber(op.release, .25);\n\tconst knee = resolveNumber(op.knee, 6);\n\tconst makeupGain = resolveNumber(op.makeupGain, 0);\n\tconst isHandleConnected = (handleIdKey) => {\n\t\tconst handleId = op[handleIdKey];\n\t\tif (typeof handleId !== \"string\" || !handleId) return false;\n\t\tconst input = inputs[handleId];\n\t\treturn Boolean(input?.connectionValid && input.outputItem && (input.outputItem.type === \"Signal\" || input.outputItem.type === \"Number\"));\n\t};\n\tconst hasThresholdSig = isHandleConnected(\"thresholdHandleId\") ? 1 : 0;\n\tconst hasRatioSig = isHandleConnected(\"ratioHandleId\") ? 1 : 0;\n\tconst hasAttackSig = isHandleConnected(\"attackHandleId\") ? 1 : 0;\n\tconst hasReleaseSig = isHandleConnected(\"releaseHandleId\") ? 1 : 0;\n\tconst hasKneeSig = isHandleConnected(\"kneeHandleId\") ? 1 : 0;\n\tconst hasMakeupGainSig = isHandleConnected(\"makeupGainHandleId\") ? 1 : 0;\n\tconst numChannels = channels.length;\n\tif (numChannels === 0) return;\n\tconst numSamples = channels[0].length;\n\tif (numSamples === 0) return;\n\tconst nodeId = op.id || \"audio-compressor\";\n\tconst frame = ctx.frame ?? 0;\n\tconst fps = ctx.fps ?? 24;\n\tawait WebGPUAudioProcessor.process(ctx.device, nodeId, channels, sampleRate, virtualMedia, frame, fps, COMPRESSOR_SHADER_TEMPLATE, (t) => [\n\t\tsampleRate,\n\t\tthreshold,\n\t\tratio,\n\t\tattack,\n\t\trelease,\n\t\tknee,\n\t\tmakeupGain,\n\t\thasThresholdSig,\n\t\thasRatioSig,\n\t\thasAttackSig,\n\t\thasReleaseSig,\n\t\thasKneeSig,\n\t\thasMakeupGainSig,\n\t\tt,\n\t\tframe,\n\t\tnumSamples,\n\t\tnumChannels,\n\t\t0,\n\t\t0,\n\t\t0\n\t], 20, 1, ctx?.renderId, true, ctx?.elapsedMs, ctx?.durationMs, void 0, void 0, PARAM_ORDER);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ audioProcessor: compressorAudioProcessor });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-SLJHsmbM.mjs.map"],"mappings":";;;;;AAKA,MAAM,cAAc;CACnB;CACA;CACA;CACA;CACA;CACA;CACA;AACD,MAAM,mCAAmC;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA4LzC,MAAM,2BAA2B,OAAO,UAAU,YAAY,cAAc,QAAQ;AACnF,KAAI,CAAC,KAAK,OAAQ,OAAM,IAAI,MAAM,wDAAwD;CAC1F,MAAM,KAAK,aAAa,aAAa,EAAE;CACvC,MAAM,SAAS,GAAG,UAAU,EAAE;CAC9B,MAAM,YAAY,cAAc,GAAG,WAAW,IAAI;CAClD,MAAM,QAAQ,cAAc,GAAG,OAAO,EAAE;CACxC,MAAM,SAAS,cAAc,GAAG,QAAQ,KAAK;CAC7C,MAAM,UAAU,cAAc,GAAG,SAAS,IAAI;CAC9C,MAAM,OAAO,cAAc,GAAG,MAAM,EAAE;CACtC,MAAM,aAAa,cAAc,GAAG,YAAY,EAAE;CAClD,MAAM,qBAAqB,gBAAgB;EAC1C,MAAM,WAAW,GAAG;AACpB,MAAI,OAAO,aAAa,YAAY,CAAC,SAAU,QAAO;EACtD,MAAM,QAAQ,OAAO;AACrB,SAAO,QAAQ,OAAO,mBAAmB,MAAM,eAAe,MAAM,WAAW,SAAS,YAAY,MAAM,WAAW,SAAS,UAAU;;CAEzI,MAAM,kBAAkB,kBAAkB,oBAAoB,GAAG,IAAI;CACrE,MAAM,cAAc,kBAAkB,gBAAgB,GAAG,IAAI;CAC7D,MAAM,eAAe,kBAAkB,iBAAiB,GAAG,IAAI;CAC/D,MAAM,gBAAgB,kBAAkB,kBAAkB,GAAG,IAAI;CACjE,MAAM,aAAa,kBAAkB,eAAe,GAAG,IAAI;CAC3D,MAAM,mBAAmB,kBAAkB,qBAAqB,GAAG,IAAI;CACvE,MAAM,cAAc,SAAS;AAC7B,KAAI,gBAAgB,EAAG;CACvB,MAAM,aAAa,SAAS,GAAG;AAC/B,KAAI,eAAe,EAAG;CACtB,MAAM,SAAS,GAAG,MAAM;CACxB,MAAM,QAAQ,IAAI,SAAS;CAC3B,MAAM,MAAM,IAAI,OAAO;AACvB,OAAM,qBAAqB,QAAQ,IAAI,QAAQ,QAAQ,UAAU,YAAY,cAAc,OAAO,KAAK,6BAA6B,MAAM;EACzI;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA,EAAE,IAAI,GAAG,KAAK,UAAU,MAAM,KAAK,WAAW,KAAK,YAAY,KAAK,GAAG,KAAK,GAAG,YAAY;;AAK7F,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,0BAA0B,CAAC"}
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { It as resolveNumber, Rt as resolveString } from "./dist-B9Afsv83.mjs";
|
|
2
2
|
import { n as defineRenderer } from "./renderer-CtVkU_GA.mjs";
|
|
3
|
-
import { et as shaderStore, i as AudioSignalComputePipeline, tt as signalRegistry } from "./dist-
|
|
3
|
+
import { et as shaderStore, i as AudioSignalComputePipeline, tt as signalRegistry } from "./dist-BQFap0wr.mjs";
|
|
4
4
|
|
|
5
5
|
//#region ../../nodes/node-audio-signal-extractor/dist/renderers-CP8CFWDs.mjs
|
|
6
6
|
const audioSignalExtractorAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {
|
|
@@ -49,4 +49,4 @@ var renderers_default = defineRenderer({ audioProcessor: audioSignalExtractorAud
|
|
|
49
49
|
|
|
50
50
|
//#endregion
|
|
51
51
|
export { renderers_default as t };
|
|
52
|
-
//# sourceMappingURL=renderers-CP8CFWDs-
|
|
52
|
+
//# sourceMappingURL=renderers-CP8CFWDs-BQBjaV9O.mjs.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"renderers-CP8CFWDs-
|
|
1
|
+
{"version":3,"file":"renderers-CP8CFWDs-BQBjaV9O.mjs","names":[],"sources":["../../../nodes/node-audio-signal-extractor/dist/renderers-CP8CFWDs.mjs"],"sourcesContent":["import { defineRenderer } from \"@framefields/node-sdk/renderer\";\nimport { resolveNumber, resolveString } from \"@framefields/node-sdk\";\nimport { AudioSignalComputePipeline, shaderStore, signalRegistry } from \"@framefields/webgpu-renderers\";\n\n//#region src/renderers/audio-processor.ts\nconst audioSignalExtractorAudioProcessor = async (channels, sampleRate, virtualMedia, ctx) => {\n\tif (!ctx?.device) return;\n\tif (!channels || channels.length === 0 || channels[0].length === 0) return;\n\tconst op = virtualMedia.operation || {};\n\tconst nodeId = op.nodeId || op.id || \"audio-signal-extractor\";\n\tconst fps = ctx.fps ?? 24;\n\tconst mode = resolveString(op.extractionMode, \"\");\n\tconst curveStr = resolveString(op.curve, \"\");\n\tconst config = {\n\t\textractionMode: mode || void 0,\n\t\tattackMs: resolveNumber(op.attackMs, 10),\n\t\treleaseMs: resolveNumber(op.releaseMs, 120),\n\t\tsensitivity: resolveNumber(op.sensitivity, 1),\n\t\tnoiseFloorDb: resolveNumber(op.noiseFloorDb, -45),\n\t\tdynamicRangeDb: resolveNumber(op.dynamicRangeDb, 36),\n\t\tsmoothing: resolveNumber(op.smoothing, .15),\n\t\tcurve: curveStr || void 0,\n\t\tbeatThreshold: resolveNumber(op.beatThreshold, .55),\n\t\tbeatDecayMs: resolveNumber(op.beatDecayMs, 80)\n\t};\n\tconst signals = await AudioSignalComputePipeline.extractFeatures(ctx.device, channels, sampleRate, fps, config, 512);\n\tsignalRegistry.registerBuffer(ctx.device, nodeId, signals.primaryBuffer, ctx.renderId);\n\tsignalRegistry.registerBuffer(ctx.device, `${nodeId}_beat`, signals.beatBuffer, ctx.renderId);\n\tsignalRegistry.registerBuffer(ctx.device, `${nodeId}_bass`, signals.bassBuffer, ctx.renderId);\n\tsignalRegistry.registerBuffer(ctx.device, `${nodeId}_energy`, signals.energyBuffer, ctx.renderId);\n\tsignalRegistry.registerTexture(ctx.device, nodeId, signals.texture, signals.textureView, ctx.renderId);\n\tsignalRegistry.registerTexture(ctx.device, `${nodeId}_beat`, signals.texture, signals.textureView, ctx.renderId);\n\tsignalRegistry.registerTexture(ctx.device, `${nodeId}_bass`, signals.texture, signals.textureView, ctx.renderId);\n\tsignalRegistry.registerTexture(ctx.device, `${nodeId}_energy`, signals.texture, signals.textureView, ctx.renderId);\n\tconst fnName = `signal_${nodeId.replace(/[^a-zA-Z0-9]/g, \"_\")}`;\n\tconst wgsl = `\nfn ${fnName}(t: f32, x: f32, y: f32, z: f32, i: u32, n: u32, frame: u32, color: vec4f, t_elapsed: f32, duration: f32) -> f32 {\n return 0.0f;\n}\n`;\n\tshaderStore.register(nodeId, {\n\t\twgsl,\n\t\tname: fnName,\n\t\toutputType: \"f32\",\n\t\tfnParams: []\n\t}, ctx.renderId);\n};\n\n//#endregion\n//#region src/renderers/index.ts\nvar renderers_default = defineRenderer({ audioProcessor: audioSignalExtractorAudioProcessor });\n\n//#endregion\nexport { renderers_default as t };\n//# sourceMappingURL=renderers-CP8CFWDs.mjs.map"],"mappings":";;;;;AAKA,MAAM,qCAAqC,OAAO,UAAU,YAAY,cAAc,QAAQ;AAC7F,KAAI,CAAC,KAAK,OAAQ;AAClB,KAAI,CAAC,YAAY,SAAS,WAAW,KAAK,SAAS,GAAG,WAAW,EAAG;CACpE,MAAM,KAAK,aAAa,aAAa,EAAE;CACvC,MAAM,SAAS,GAAG,UAAU,GAAG,MAAM;CACrC,MAAM,MAAM,IAAI,OAAO;CACvB,MAAM,OAAO,cAAc,GAAG,gBAAgB,GAAG;CACjD,MAAM,WAAW,cAAc,GAAG,OAAO,GAAG;CAC5C,MAAM,SAAS;EACd,gBAAgB,QAAQ,KAAK;EAC7B,UAAU,cAAc,GAAG,UAAU,GAAG;EACxC,WAAW,cAAc,GAAG,WAAW,IAAI;EAC3C,aAAa,cAAc,GAAG,aAAa,EAAE;EAC7C,cAAc,cAAc,GAAG,cAAc,IAAI;EACjD,gBAAgB,cAAc,GAAG,gBAAgB,GAAG;EACpD,WAAW,cAAc,GAAG,WAAW,IAAI;EAC3C,OAAO,YAAY,KAAK;EACxB,eAAe,cAAc,GAAG,eAAe,IAAI;EACnD,aAAa,cAAc,GAAG,aAAa,GAAG;EAC9C;CACD,MAAM,UAAU,MAAM,2BAA2B,gBAAgB,IAAI,QAAQ,UAAU,YAAY,KAAK,QAAQ,IAAI;AACpH,gBAAe,eAAe,IAAI,QAAQ,QAAQ,QAAQ,eAAe,IAAI,SAAS;AACtF,gBAAe,eAAe,IAAI,QAAQ,GAAG,OAAO,QAAQ,QAAQ,YAAY,IAAI,SAAS;AAC7F,gBAAe,eAAe,IAAI,QAAQ,GAAG,OAAO,QAAQ,QAAQ,YAAY,IAAI,SAAS;AAC7F,gBAAe,eAAe,IAAI,QAAQ,GAAG,OAAO,UAAU,QAAQ,cAAc,IAAI,SAAS;AACjG,gBAAe,gBAAgB,IAAI,QAAQ,QAAQ,QAAQ,SAAS,QAAQ,aAAa,IAAI,SAAS;AACtG,gBAAe,gBAAgB,IAAI,QAAQ,GAAG,OAAO,QAAQ,QAAQ,SAAS,QAAQ,aAAa,IAAI,SAAS;AAChH,gBAAe,gBAAgB,IAAI,QAAQ,GAAG,OAAO,QAAQ,QAAQ,SAAS,QAAQ,aAAa,IAAI,SAAS;AAChH,gBAAe,gBAAgB,IAAI,QAAQ,GAAG,OAAO,UAAU,QAAQ,SAAS,QAAQ,aAAa,IAAI,SAAS;CAClH,MAAM,SAAS,UAAU,OAAO,QAAQ,iBAAiB,IAAI;CAC7D,MAAM,OAAO;KACT,OAAO;;;;AAIX,aAAY,SAAS,QAAQ;EAC5B;EACA,MAAM;EACN,YAAY;EACZ,UAAU,EAAE;EACZ,EAAE,IAAI,SAAS;;AAKjB,IAAI,oBAAoB,eAAe,EAAE,gBAAgB,oCAAoC,CAAC"}
|
package/dist/signals/index.mjs
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
import "../chunk-GMkBE123.mjs";
|
|
2
2
|
import { Bt as signal, Ht as sineSignal, Vt as signalBuilder, lt as computed, ut as cosineSignal, z as Signal } from "../dist-B9Afsv83.mjs";
|
|
3
|
-
import { i as AudioSignalComputePipeline, tt as signalRegistry, v as SignalRegistry, w as buildWGSLSignalFn } from "../dist-
|
|
4
|
-
import "../renderers-CP8CFWDs-
|
|
3
|
+
import { i as AudioSignalComputePipeline, tt as signalRegistry, v as SignalRegistry, w as buildWGSLSignalFn } from "../dist-BQFap0wr.mjs";
|
|
4
|
+
import "../renderers-CP8CFWDs-BQBjaV9O.mjs";
|
|
5
5
|
import { i as dist_exports, n as dist_exports$1, r as dist_exports$3, t as dist_exports$2 } from "../signals-CsxqD2AA.mjs";
|
|
6
|
-
import { t as renderers_default } from "../renderer-
|
|
6
|
+
import { t as renderers_default } from "../renderer-C5RhNQdr.mjs";
|
|
7
7
|
import "../renderer-bZU_ndxf.mjs";
|
|
8
|
-
import { t as AudioSignal } from "../audio
|
|
8
|
+
import { t as AudioSignal } from "../audio--hi7MiZt.mjs";
|
|
9
9
|
|
|
10
10
|
export { AudioSignal, AudioSignalComputePipeline, dist_exports as AudioSignalExtractorNode, Signal, dist_exports$1 as SignalGateNode, dist_exports$2 as SignalMathNode, dist_exports$3 as SignalNode, SignalRegistry, buildWGSLSignalFn, computed, cosineSignal, renderers_default as modulateRenderer, signal, signalBuilder, signalRegistry, sineSignal };
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "framefields",
|
|
3
|
-
"version": "2.0.
|
|
3
|
+
"version": "2.0.8",
|
|
4
4
|
"private": false,
|
|
5
5
|
"description": "High-performance WebGPU rendering SDK for video composition, Photoshop-grade 2D VFX, audio DSP, and reactive signals. Built for AI Agents.",
|
|
6
6
|
"license": "Apache-2.0",
|
|
@@ -110,59 +110,59 @@
|
|
|
110
110
|
"tsdown": "^0.19.0",
|
|
111
111
|
"typescript": "^5.8.3",
|
|
112
112
|
"vitest": "4.1.5",
|
|
113
|
-
"@framefields/core": "2.0.
|
|
114
|
-
"@framefields/node-audio-compressor": "2.0.
|
|
115
|
-
"@framefields/
|
|
116
|
-
"@framefields/node-audio-
|
|
117
|
-
"@framefields/
|
|
118
|
-
"@framefields/node-audio-
|
|
119
|
-
"@framefields/node-audio-parametric-eq": "2.0.
|
|
120
|
-
"@framefields/node-
|
|
121
|
-
"@framefields/node-
|
|
122
|
-
"@framefields/node-
|
|
123
|
-
"@framefields/node-
|
|
124
|
-
"@framefields/node-
|
|
125
|
-
"@framefields/node-
|
|
126
|
-
"@framefields/node-
|
|
127
|
-
"@framefields/node-
|
|
128
|
-
"@framefields/node-
|
|
129
|
-
"@framefields/node-film-grain": "2.0.
|
|
130
|
-
"@framefields/node-
|
|
131
|
-
"@framefields/node-
|
|
132
|
-
"@framefields/node-
|
|
133
|
-
"@framefields/
|
|
134
|
-
"@framefields/node-displacement-map": "2.0.
|
|
135
|
-
"@framefields/node-
|
|
136
|
-
"@framefields/node-
|
|
137
|
-
"@framefields/
|
|
138
|
-
"@framefields/node-
|
|
139
|
-
"@framefields/node-
|
|
140
|
-
"@framefields/node-
|
|
141
|
-
"@framefields/node-
|
|
142
|
-
"@framefields/node-paint": "2.0.
|
|
143
|
-
"@framefields/node-patch-heal": "2.0.
|
|
144
|
-
"@framefields/node-refraction-caustics": "2.0.
|
|
145
|
-
"@framefields/node-
|
|
146
|
-
"@framefields/node-
|
|
147
|
-
"@framefields/node-
|
|
148
|
-
"@framefields/node-
|
|
149
|
-
"@framefields/node-
|
|
150
|
-
"@framefields/node-signal-gate": "2.0.
|
|
151
|
-
"@framefields/node-
|
|
152
|
-
"@framefields/node-signal": "2.0.
|
|
153
|
-
"@framefields/node-
|
|
154
|
-
"@framefields/node-
|
|
155
|
-
"@framefields/node-
|
|
156
|
-
"@framefields/node-
|
|
157
|
-
"@framefields/node-
|
|
158
|
-
"@framefields/node-
|
|
159
|
-
"@framefields/
|
|
160
|
-
"@framefields/
|
|
161
|
-
"@framefields/
|
|
162
|
-
"@framefields/
|
|
163
|
-
"@framefields/webgpu-renderers": "2.0.
|
|
164
|
-
"@framefields/
|
|
165
|
-
"@framefields/
|
|
113
|
+
"@framefields/core": "2.0.8",
|
|
114
|
+
"@framefields/node-audio-compressor": "2.0.8",
|
|
115
|
+
"@framefields/compositions": "2.0.8",
|
|
116
|
+
"@framefields/node-audio-noise-gate": "2.0.8",
|
|
117
|
+
"@framefields/node-audio-fade": "2.0.8",
|
|
118
|
+
"@framefields/node-audio-reverb": "2.0.8",
|
|
119
|
+
"@framefields/node-audio-parametric-eq": "2.0.8",
|
|
120
|
+
"@framefields/node-audio-signal-extractor": "2.0.8",
|
|
121
|
+
"@framefields/node-audio-delay": "2.0.8",
|
|
122
|
+
"@framefields/node-blur": "2.0.8",
|
|
123
|
+
"@framefields/node-color-balance": "2.0.8",
|
|
124
|
+
"@framefields/node-corner-pin": "2.0.8",
|
|
125
|
+
"@framefields/node-crop": "2.0.8",
|
|
126
|
+
"@framefields/node-colorkey": "2.0.8",
|
|
127
|
+
"@framefields/node-deflicker": "2.0.8",
|
|
128
|
+
"@framefields/node-curves": "2.0.8",
|
|
129
|
+
"@framefields/node-film-grain": "2.0.8",
|
|
130
|
+
"@framefields/node-flip": "2.0.8",
|
|
131
|
+
"@framefields/node-halftone-screen": "2.0.8",
|
|
132
|
+
"@framefields/node-high-pass": "2.0.8",
|
|
133
|
+
"@framefields/client-utils": "2.0.8",
|
|
134
|
+
"@framefields/node-displacement-map": "2.0.8",
|
|
135
|
+
"@framefields/node-lut": "2.0.8",
|
|
136
|
+
"@framefields/node-kenburns": "2.0.8",
|
|
137
|
+
"@framefields/node-levels": "2.0.8",
|
|
138
|
+
"@framefields/node-mask-math": "2.0.8",
|
|
139
|
+
"@framefields/node-modulate": "2.0.8",
|
|
140
|
+
"@framefields/node-gradient-map": "2.0.8",
|
|
141
|
+
"@framefields/node-mesh-warp": "2.0.8",
|
|
142
|
+
"@framefields/node-paint": "2.0.8",
|
|
143
|
+
"@framefields/node-patch-heal": "2.0.8",
|
|
144
|
+
"@framefields/node-refraction-caustics": "2.0.8",
|
|
145
|
+
"@framefields/node-layer-style": "2.0.8",
|
|
146
|
+
"@framefields/node-refine-edge": "2.0.8",
|
|
147
|
+
"@framefields/node-liquify": "2.0.8",
|
|
148
|
+
"@framefields/node-selective-color": "2.0.8",
|
|
149
|
+
"@framefields/node-relight-3d": "2.0.8",
|
|
150
|
+
"@framefields/node-signal-gate": "2.0.8",
|
|
151
|
+
"@framefields/node-shadows-highlights": "2.0.8",
|
|
152
|
+
"@framefields/node-signal-math": "2.0.8",
|
|
153
|
+
"@framefields/node-stereo-panning": "2.0.8",
|
|
154
|
+
"@framefields/node-tile-offset": "2.0.8",
|
|
155
|
+
"@framefields/node-sdk": "2.0.8",
|
|
156
|
+
"@framefields/node-unsharp-mask": "2.0.8",
|
|
157
|
+
"@framefields/node-signal": "2.0.8",
|
|
158
|
+
"@framefields/node-vignette": "2.0.8",
|
|
159
|
+
"@framefields/node-vision": "2.0.8",
|
|
160
|
+
"@framefields/renderer": "2.0.8",
|
|
161
|
+
"@framefields/renderers": "2.0.8",
|
|
162
|
+
"@framefields/vision": "2.0.8",
|
|
163
|
+
"@framefields/webgpu-renderers": "2.0.8",
|
|
164
|
+
"@framefields/tsconfig": "2.0.8",
|
|
165
|
+
"@framefields/tensor-webgpu": "2.0.8"
|
|
166
166
|
},
|
|
167
167
|
"scripts": {
|
|
168
168
|
"build": "tsdown && node ../../scripts/sync-readme.mjs && node scripts/check-dts-bundle.mjs",
|