fragmentcolor 0.12.2 → 0.12.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/fragmentcolor.d.ts +133 -131
- package/fragmentcolor.js +434 -360
- package/fragmentcolor_bg.wasm +0 -0
- package/package.json +1 -1
package/fragmentcolor.d.ts
CHANGED
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@@ -635,63 +635,58 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
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export interface InitOutput {
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readonly memory: WebAssembly.Memory;
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readonly __wbg_externaltexturehandle_free: (a: number, b: number) => void;
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readonly __wbg_get_textureusage_bits: (a: number) => number;
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readonly __wbg_set_textureusage_bits: (a: number, b: number) => void;
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readonly __wbg_shader_free: (a: number, b: number) => void;
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readonly __wbg_textureusage_free: (a: number, b: number) => void;
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readonly shader___fc_kind: (a: number) => [number, number];
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readonly __wbg_pass_free: (a: number, b: number) => void;
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readonly __wbg_passinput_free: (a: number, b: number) => void;
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readonly __wbg_scene_free: (a: number, b: number) => void;
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readonly
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readonly
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readonly
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readonly light_setIntensity: (a: number, b: number) => number;
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readonly light_setPosition: (a: number, b: number, c: number) => [number, number, number];
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readonly light_setRange: (a: number, b: number) => [number, number, number];
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readonly light_spot: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
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readonly model_material: (a: number) => number;
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readonly model_mesh: (a: number) => number;
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readonly model_new_js: (a: number, b: number) => number;
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readonly model_rotate: (a: number, b: number, c: number, d: number) => [number, number];
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readonly model_scale: (a: number, b: number, c: number) => [number, number];
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readonly model_setTransform: (a: number, b: number, c: number) => [number, number];
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readonly model_setVisible: (a: number, b: number) => void;
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readonly model_transform: (a: number) => [number, number];
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readonly model_translate: (a: number, b: number, c: number) => [number, number];
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readonly model_visible: (a: number) => number;
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readonly __wbg_texturetarget_free: (a: number, b: number) => void;
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readonly material_alphaCutoff: (a: number, b: number) => number;
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readonly material_alphaMode: (a: number, b: number) => number;
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readonly material_baseColor: (a: number, b: number, c: number) => [number, number, number];
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readonly material_baseColorTexture: (a: number, b: number) => number;
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readonly material_custom: (a: number) => number;
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readonly material_doubleSided: (a: number, b: number) => number;
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readonly material_emissive: (a: number, b: number, c: number) => [number, number, number];
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readonly material_emissiveTexture: (a: number, b: number) => number;
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readonly material_metallic: (a: number, b: number) => number;
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readonly material_metallicRoughnessTexture: (a: number, b: number) => number;
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readonly material_normalScale: (a: number, b: number) => number;
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readonly material_normalTexture: (a: number, b: number) => number;
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readonly material_occlusionStrength: (a: number, b: number) => number;
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readonly material_occlusionTexture: (a: number, b: number) => number;
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readonly material_pbr: () => number;
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readonly material_roughness: (a: number, b: number) => number;
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readonly material_shader: (a: number) => number;
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readonly material_uvTransform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
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readonly pass___fc_kind: (a: number) => [number, number];
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readonly scene___fc_kind: (a: number) => [number, number];
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readonly texturetarget___fc_kind: (a: number) => [number, number];
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readonly __wbg_renderer_free: (a: number, b: number) => void;
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readonly renderer___fc_kind: (a: number) => [number, number];
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readonly __wbg_get_size_depth: (a: number) => number;
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readonly __wbg_get_size_height: (a: number) => number;
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readonly __wbg_get_size_width: (a: number) => number;
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readonly __wbg_set_size_depth: (a: number, b: number) => void;
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readonly __wbg_set_size_height: (a: number, b: number) => void;
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readonly __wbg_set_size_width: (a: number, b: number) => void;
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readonly __wbg_size_free: (a: number, b: number) => void;
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readonly renderer_createDepthTexture: (a: number, b: any) => any;
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readonly renderer_createExternalTexture: (a: number, b: any) => [number, number, number];
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readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number, e: number) => any;
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readonly renderer_createTarget: (a: number, b: any) => any;
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readonly renderer_createTexture: (a: number, b: any, c: number) => any;
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readonly renderer_createTextureTarget: (a: number, b: any) => any;
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readonly renderer_load: (a: number, b: any) => any;
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readonly renderer_new_js: () => number;
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readonly renderer_readStorage: (a: number, b: number, c: number, d: number) => any;
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readonly renderer_readTexture: (a: number, b: any) => any;
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readonly renderer_render: (a: number, b: any, c: any) => [number, number];
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readonly renderer_unregisterTexture: (a: number, b: any) => [number, number];
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readonly __wbg_canvastarget_free: (a: number, b: number) => void;
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readonly __wbg_instance_free: (a: number, b: number) => void;
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readonly __wbg_vertex_free: (a: number, b: number) => void;
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@@ -752,85 +747,110 @@ export interface InitOutput {
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readonly vertex_set: (a: number, b: number, c: number, d: any) => [number, number, number];
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readonly instance_new_js: () => number;
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readonly vertex_new_js: (a: any) => [number, number, number];
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readonly __wbg_set_textureusage_bits: (a: number, b: number) => void;
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readonly __wbg_textureusage_free: (a: number, b: number) => void;
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readonly __wbg_color_free: (a: number, b: number) => void;
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readonly __wbg_get_color_0: (a: number) => number;
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readonly __wbg_get_sampleroptions_compare: (a: number) => number;
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readonly __wbg_get_sampleroptions_repeat_x: (a: number) => number;
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readonly __wbg_get_sampleroptions_repeat_y: (a: number) => number;
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readonly __wbg_get_sampleroptions_smooth: (a: number) => number;
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readonly __wbg_sampleroptions_free: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_compare: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_repeat_x: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_repeat_y: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_smooth: (a: number, b: number) => void;
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readonly material_alphaCutoff: (a: number, b: number) => number;
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readonly material_alphaMode: (a: number, b: number) => number;
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readonly material_baseColor: (a: number, b: number, c: number) => [number, number, number];
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readonly material_baseColorTexture: (a: number, b: number) => number;
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readonly material_custom: (a: number) => number;
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readonly material_doubleSided: (a: number, b: number) => number;
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readonly material_emissive: (a: number, b: number, c: number) => [number, number, number];
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readonly material_emissiveTexture: (a: number, b: number) => number;
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readonly material_metallic: (a: number, b: number) => number;
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readonly material_metallicRoughnessTexture: (a: number, b: number) => number;
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readonly material_normalScale: (a: number, b: number) => number;
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readonly material_normalTexture: (a: number, b: number) => number;
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readonly material_occlusionStrength: (a: number, b: number) => number;
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readonly material_occlusionTexture: (a: number, b: number) => number;
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readonly material_pbr: () => number;
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readonly material_roughness: (a: number, b: number) => number;
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readonly material_shader: (a: number) => number;
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readonly material_uvTransform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
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readonly renderer_createDepthTexture: (a: number, b: any) => any;
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readonly renderer_createExternalTexture: (a: number, b: any) => [number, number, number];
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readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number, e: number) => any;
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readonly renderer_createTarget: (a: number, b: any) => any;
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readonly renderer_createTexture: (a: number, b: any, c: number) => any;
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readonly renderer_createTextureTarget: (a: number, b: any) => any;
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readonly renderer_load: (a: number, b: any) => any;
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readonly renderer_new_js: () => number;
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readonly renderer_readStorage: (a: number, b: number, c: number, d: number) => any;
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readonly renderer_readTexture: (a: number, b: any) => any;
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readonly renderer_render: (a: number, b: any, c: any) => [number, number];
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readonly renderer_unregisterTexture: (a: number, b: any) => [number, number];
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readonly __wbg_renderer_free: (a: number, b: number) => void;
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readonly renderer___fc_kind: (a: number) => [number, number];
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readonly __wbg_color_free: (a: number, b: number) => void;
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readonly __wbg_get_color_0: (a: number) => number;
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readonly __wbg_get_screenregion_max_x: (a: number) => number;
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readonly __wbg_get_screenregion_max_y: (a: number) => number;
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readonly __wbg_get_screenregion_min_y: (a: number) => number;
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readonly __wbg_sampleroptions_free: (a: number, b: number) => void;
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readonly __wbg_screenregion_free: (a: number, b: number) => void;
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readonly __wbg_set_color_0: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_compare: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_repeat_x: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_repeat_y: (a: number, b: number) => void;
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readonly __wbg_set_sampleroptions_smooth: (a: number, b: number) => void;
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readonly __wbg_set_screenregion_max_x: (a: number, b: number) => void;
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readonly __wbg_set_screenregion_max_y: (a: number, b: number) => void;
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readonly __wbg_set_screenregion_min_y: (a: number, b: number) => void;
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readonly __wbg_get_screenregion_min_x: (a: number) => number;
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readonly __wbg_set_screenregion_min_x: (a: number, b: number) => void;
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readonly __wbg_material_free: (a: number, b: number) => void;
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readonly __wbg_model_free: (a: number, b: number) => void;
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readonly camera_lookAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number];
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readonly camera_orthographic: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
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readonly camera_perspective: (a: number, b: number, c: number, d: number) => number;
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readonly camera_position: (a: number) => [number, number];
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readonly camera_setAspect: (a: number, b: number) => number;
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readonly camera_viewProj: (a: number) => [number, number];
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readonly light_color: (a: number) => [number, number];
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readonly light_direction: (a: number) => [number, number];
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readonly light_directional: (a: number, b: number, c: number, d: number) => [number, number, number];
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readonly light_innerConeAngle: (a: number) => number;
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readonly light_intensity: (a: number) => number;
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readonly light_kind: (a: number) => [number, number];
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readonly light_outerConeAngle: (a: number) => number;
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readonly light_point: (a: number, b: number, c: number, d: number) => [number, number, number];
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readonly light_position: (a: number) => [number, number];
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readonly light_range: (a: number) => number;
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readonly light_setColor: (a: number, b: number, c: number) => [number, number, number];
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readonly light_setConeAngles: (a: number, b: number, c: number) => [number, number, number];
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readonly light_setDirection: (a: number, b: number, c: number) => [number, number, number];
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readonly light_setIntensity: (a: number, b: number) => number;
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readonly light_setPosition: (a: number, b: number, c: number) => [number, number, number];
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readonly light_setRange: (a: number, b: number) => [number, number, number];
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readonly light_spot: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
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readonly material___fc_kind: (a: number) => [number, number];
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readonly model___fc_kind: (a: number) => [number, number];
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readonly model_material: (a: number) => number;
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readonly model_mesh: (a: number) => number;
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readonly model_new_js: (a: number, b: number) => number;
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readonly model_rotate: (a: number, b: number, c: number, d: number) => [number, number];
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readonly model_scale: (a: number, b: number, c: number) => [number, number];
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readonly model_setTransform: (a: number, b: number, c: number) => [number, number];
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readonly model_setVisible: (a: number, b: number) => void;
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readonly model_transform: (a: number) => [number, number];
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readonly model_translate: (a: number, b: number, c: number) => [number, number];
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readonly model_visible: (a: number) => number;
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readonly scene_add: (a: number, b: any) => [number, number];
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readonly scene_addPass: (a: number, b: number) => void;
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readonly scene_addTo: (a: number, b: any, c: any) => [number, number];
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readonly scene_ambient: (a: number, b: number, c: number) => [number, number];
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readonly scene_cameras: (a: number) => [number, number];
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readonly scene_findPass: (a: number, b: number, c: number) => number;
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readonly scene_getPass: (a: number, b: number) => number;
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readonly scene_lights: (a: number) => [number, number];
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readonly scene_listPasses: (a: number) => [number, number];
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readonly scene_load: (a: any) => [number, number, number];
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readonly scene_models: (a: number) => [number, number];
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readonly scene_new_js: () => number;
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readonly scene_noDefaultCamera: (a: number) => void;
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readonly scene_noDefaultLight: (a: number) => void;
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readonly scene_noDefaults: (a: number) => void;
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+
readonly scene_removePass: (a: number, b: number) => number;
|
|
824
|
+
readonly scene_setDefaultCamera: (a: number, b: number) => void;
|
|
825
|
+
readonly scene_setDefaultLight: (a: number, b: number) => void;
|
|
826
|
+
readonly scene_setPasses: (a: number, b: number, c: number) => void;
|
|
814
827
|
readonly __wbg_camera_free: (a: number, b: number) => void;
|
|
828
|
+
readonly __wbg_get_textureid_id: (a: number) => bigint;
|
|
829
|
+
readonly __wbg_mipmap_free: (a: number, b: number) => void;
|
|
830
|
+
readonly __wbg_set_textureid_id: (a: number, b: bigint) => void;
|
|
831
|
+
readonly __wbg_texture_free: (a: number, b: number) => void;
|
|
832
|
+
readonly __wbg_textureid_free: (a: number, b: number) => void;
|
|
833
|
+
readonly camera___fc_kind: (a: number) => [number, number];
|
|
834
|
+
readonly mipmap___fc_kind: (a: number) => [number, number];
|
|
835
|
+
readonly set_log_level: (a: number, b: number) => void;
|
|
836
|
+
readonly texture___fc_kind: (a: number) => [number, number];
|
|
837
|
+
readonly wasm_start: () => void;
|
|
815
838
|
readonly __wbg_get_textureoptions_format: (a: number) => number;
|
|
816
839
|
readonly __wbg_get_textureoptions_mipmaps: (a: number) => number;
|
|
817
840
|
readonly __wbg_get_textureoptions_sampler: (a: number) => number;
|
|
818
841
|
readonly __wbg_get_textureoptions_size: (a: number) => number;
|
|
819
842
|
readonly __wbg_get_textureoptions_usage: (a: number) => number;
|
|
820
|
-
readonly
|
|
843
|
+
readonly __wbg_light_free: (a: number, b: number) => void;
|
|
821
844
|
readonly __wbg_mesh_free: (a: number, b: number) => void;
|
|
845
|
+
readonly __wbg_quad_free: (a: number, b: number) => void;
|
|
822
846
|
readonly __wbg_set_textureoptions_format: (a: number, b: number) => void;
|
|
823
847
|
readonly __wbg_set_textureoptions_mipmaps: (a: number, b: number) => void;
|
|
824
848
|
readonly __wbg_set_textureoptions_sampler: (a: number, b: number) => void;
|
|
825
849
|
readonly __wbg_set_textureoptions_size: (a: number, b: number) => void;
|
|
826
850
|
readonly __wbg_set_textureoptions_usage: (a: number, b: number) => void;
|
|
827
851
|
readonly __wbg_textureoptions_free: (a: number, b: number) => void;
|
|
828
|
-
readonly camera___fc_kind: (a: number) => [number, number];
|
|
829
|
-
readonly material___fc_kind: (a: number) => [number, number];
|
|
830
|
-
readonly mesh___fc_kind: (a: number) => [number, number];
|
|
831
|
-
readonly __wbg_light_free: (a: number, b: number) => void;
|
|
832
|
-
readonly __wbg_quad_free: (a: number, b: number) => void;
|
|
833
852
|
readonly light___fc_kind: (a: number) => [number, number];
|
|
853
|
+
readonly mesh___fc_kind: (a: number) => [number, number];
|
|
834
854
|
readonly pass_add: (a: number, b: any) => [number, number];
|
|
835
855
|
readonly pass_addMesh: (a: number, b: number) => [number, number];
|
|
836
856
|
readonly pass_addShader: (a: number, b: number) => void;
|
|
@@ -847,26 +867,6 @@ export interface InitOutput {
|
|
|
847
867
|
readonly pass_setDepthTarget: (a: number, b: any) => [number, number];
|
|
848
868
|
readonly pass_setTarget: (a: number, b: any) => [number, number];
|
|
849
869
|
readonly pass_setViewport: (a: number, b: any) => [number, number];
|
|
850
|
-
readonly set_log_level: (a: number, b: number) => void;
|
|
851
|
-
readonly wasm_start: () => void;
|
|
852
|
-
readonly __wbg_get_size_depth: (a: number) => number;
|
|
853
|
-
readonly __wbg_get_size_height: (a: number) => number;
|
|
854
|
-
readonly __wbg_get_size_width: (a: number) => number;
|
|
855
|
-
readonly __wbg_get_textureid_id: (a: number) => bigint;
|
|
856
|
-
readonly __wbg_mipmap_free: (a: number, b: number) => void;
|
|
857
|
-
readonly __wbg_model_free: (a: number, b: number) => void;
|
|
858
|
-
readonly __wbg_set_size_depth: (a: number, b: number) => void;
|
|
859
|
-
readonly __wbg_set_size_height: (a: number, b: number) => void;
|
|
860
|
-
readonly __wbg_set_size_width: (a: number, b: number) => void;
|
|
861
|
-
readonly __wbg_set_textureid_id: (a: number, b: bigint) => void;
|
|
862
|
-
readonly __wbg_size_free: (a: number, b: number) => void;
|
|
863
|
-
readonly __wbg_texture_free: (a: number, b: number) => void;
|
|
864
|
-
readonly __wbg_textureid_free: (a: number, b: number) => void;
|
|
865
|
-
readonly __wbg_texturetarget_free: (a: number, b: number) => void;
|
|
866
|
-
readonly mipmap___fc_kind: (a: number) => [number, number];
|
|
867
|
-
readonly model___fc_kind: (a: number) => [number, number];
|
|
868
|
-
readonly texture___fc_kind: (a: number) => [number, number];
|
|
869
|
-
readonly texturetarget___fc_kind: (a: number) => [number, number];
|
|
870
870
|
readonly __wbg_wasmbindgentestcontext_free: (a: number, b: number) => void;
|
|
871
871
|
readonly __wbgtest_console_debug: (a: any) => void;
|
|
872
872
|
readonly __wbgtest_console_error: (a: any) => void;
|
|
@@ -877,16 +877,18 @@ export interface InitOutput {
|
|
|
877
877
|
readonly wasmbindgentestcontext_include_ignored: (a: number, b: number) => void;
|
|
878
878
|
readonly wasmbindgentestcontext_new: (a: number) => number;
|
|
879
879
|
readonly wasmbindgentestcontext_run: (a: number, b: number, c: number) => any;
|
|
880
|
-
readonly __wbgtest_coverage_path: (a: number, b: number, c: number, d: number, e: number, f: bigint) => [number, number];
|
|
881
|
-
readonly __wbgtest_cov_dump: () => [number, number];
|
|
882
|
-
readonly __wbgtest_module_signature: () => [number, bigint];
|
|
883
880
|
readonly __wbgbench_dump: () => [number, number];
|
|
884
881
|
readonly __wbgbench_import: (a: number, b: number) => void;
|
|
885
|
-
readonly
|
|
886
|
-
readonly
|
|
887
|
-
readonly
|
|
888
|
-
readonly
|
|
889
|
-
readonly
|
|
882
|
+
readonly __wbgtest_cov_dump: () => [number, number];
|
|
883
|
+
readonly __wbgtest_module_signature: () => [number, bigint];
|
|
884
|
+
readonly __wbgtest_coverage_path: (a: number, b: number, c: number, d: number, e: number, f: bigint) => [number, number];
|
|
885
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___wasm_bindgen_f6cec86e125fc799___JsValue__wasm_bindgen_f6cec86e125fc799___JsValue__js_sys_8961d256bb8b8e6d___Set______true_: (a: number, b: number, c: any, d: number, e: any) => void;
|
|
886
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___wasm_bindgen_f6cec86e125fc799___JsValue__core_f0fd674eaa06beef___result__Result_____wasm_bindgen_f6cec86e125fc799___JsError___true_: (a: number, b: number, c: any) => [number, number];
|
|
887
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___wasm_bindgen_f6cec86e125fc799___sys__JsOption_wgpu_cddaf16af9388cff___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f0fd674eaa06beef___result__Result_____wasm_bindgen_f6cec86e125fc799___JsError___true_: (a: number, b: number, c: any) => [number, number];
|
|
888
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___wasm_bindgen_f6cec86e125fc799___sys__JsOption_wgpu_cddaf16af9388cff___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f0fd674eaa06beef___result__Result_____wasm_bindgen_f6cec86e125fc799___JsError___true__3: (a: number, b: number, c: any) => [number, number];
|
|
889
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___wasm_bindgen_f6cec86e125fc799___sys__JsOption_wgpu_cddaf16af9388cff___backend__webgpu__webgpu_sys__gen_GpuError__GpuError___core_f0fd674eaa06beef___result__Result_____wasm_bindgen_f6cec86e125fc799___JsError___true__4: (a: number, b: number, c: any) => [number, number];
|
|
890
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___js_sys_8961d256bb8b8e6d___Function_fn_wasm_bindgen_f6cec86e125fc799___JsValue_____wasm_bindgen_f6cec86e125fc799___sys__Undefined___js_sys_8961d256bb8b8e6d___Function_fn_wasm_bindgen_f6cec86e125fc799___JsValue_____wasm_bindgen_f6cec86e125fc799___sys__Undefined_______true_: (a: number, b: number, c: any, d: any) => void;
|
|
891
|
+
readonly wasm_bindgen_f6cec86e125fc799___convert__closures_____invoke___wgpu_cddaf16af9388cff___backend__webgpu__webgpu_sys__gen_GpuDeviceLostInfo__GpuDeviceLostInfo______true_: (a: number, b: number, c: any) => void;
|
|
890
892
|
readonly __externref_table_alloc: () => number;
|
|
891
893
|
readonly __wbindgen_externrefs: WebAssembly.Table;
|
|
892
894
|
readonly __wbindgen_malloc: (a: number, b: number) => number;
|