fragmentcolor 0.12.2 → 0.12.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -635,89 +635,25 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
635
635
 
636
636
  export interface InitOutput {
637
637
  readonly memory: WebAssembly.Memory;
638
- readonly __wbg_pass_free: (a: number, b: number) => void;
639
- readonly __wbg_passinput_free: (a: number, b: number) => void;
640
- readonly __wbg_scene_free: (a: number, b: number) => void;
641
- readonly camera_lookAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number];
642
- readonly camera_orthographic: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
643
- readonly camera_perspective: (a: number, b: number, c: number, d: number) => number;
644
- readonly camera_position: (a: number) => [number, number];
645
- readonly camera_setAspect: (a: number, b: number) => number;
646
- readonly camera_viewProj: (a: number) => [number, number];
647
- readonly light_color: (a: number) => [number, number];
648
- readonly light_direction: (a: number) => [number, number];
649
- readonly light_directional: (a: number, b: number, c: number, d: number) => [number, number, number];
650
- readonly light_innerConeAngle: (a: number) => number;
651
- readonly light_intensity: (a: number) => number;
652
- readonly light_kind: (a: number) => [number, number];
653
- readonly light_outerConeAngle: (a: number) => number;
654
- readonly light_point: (a: number, b: number, c: number, d: number) => [number, number, number];
655
- readonly light_position: (a: number) => [number, number];
656
- readonly light_range: (a: number) => number;
657
- readonly light_setColor: (a: number, b: number, c: number) => [number, number, number];
658
- readonly light_setConeAngles: (a: number, b: number, c: number) => [number, number, number];
659
- readonly light_setDirection: (a: number, b: number, c: number) => [number, number, number];
660
- readonly light_setIntensity: (a: number, b: number) => number;
661
- readonly light_setPosition: (a: number, b: number, c: number) => [number, number, number];
662
- readonly light_setRange: (a: number, b: number) => [number, number, number];
663
- readonly light_spot: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
664
- readonly model_material: (a: number) => number;
665
- readonly model_mesh: (a: number) => number;
666
- readonly model_new_js: (a: number, b: number) => number;
667
- readonly model_rotate: (a: number, b: number, c: number, d: number) => [number, number];
668
- readonly model_scale: (a: number, b: number, c: number) => [number, number];
669
- readonly model_setTransform: (a: number, b: number, c: number) => [number, number];
670
- readonly model_setVisible: (a: number, b: number) => void;
671
- readonly model_transform: (a: number) => [number, number];
672
- readonly model_translate: (a: number, b: number, c: number) => [number, number];
673
- readonly model_visible: (a: number) => number;
674
- readonly pass___fc_kind: (a: number) => [number, number];
675
- readonly scene___fc_kind: (a: number) => [number, number];
676
- readonly scene_add: (a: number, b: any) => [number, number];
677
- readonly scene_addPass: (a: number, b: number) => void;
678
- readonly scene_addTo: (a: number, b: any, c: any) => [number, number];
679
- readonly scene_ambient: (a: number, b: number, c: number) => [number, number];
680
- readonly scene_cameras: (a: number) => [number, number];
681
- readonly scene_findPass: (a: number, b: number, c: number) => number;
682
- readonly scene_getPass: (a: number, b: number) => number;
683
- readonly scene_lights: (a: number) => [number, number];
684
- readonly scene_listPasses: (a: number) => [number, number];
685
- readonly scene_load: (a: any) => [number, number, number];
686
- readonly scene_models: (a: number) => [number, number];
687
- readonly scene_new_js: () => number;
688
- readonly scene_noDefaultCamera: (a: number) => void;
689
- readonly scene_noDefaultLight: (a: number) => void;
690
- readonly scene_noDefaults: (a: number) => void;
691
- readonly scene_removePass: (a: number, b: number) => number;
692
- readonly scene_setDefaultCamera: (a: number, b: number) => void;
693
- readonly scene_setDefaultLight: (a: number, b: number) => void;
694
- readonly scene_setPasses: (a: number, b: number, c: number) => void;
695
- readonly __wbg_canvastarget_free: (a: number, b: number) => void;
696
- readonly __wbg_instance_free: (a: number, b: number) => void;
697
- readonly __wbg_vertex_free: (a: number, b: number) => void;
698
- readonly canvastarget___fc_kind: (a: number) => [number, number];
699
- readonly canvastarget_getImage: (a: number) => [number, number, number];
700
- readonly canvastarget_resize: (a: number, b: any) => [number, number];
701
- readonly canvastarget_size: (a: number) => number;
702
- readonly instance_new: () => number;
703
- readonly instance_set: (a: number, b: number, c: number, d: any) => [number, number, number];
704
- readonly mesh_addInstance: (a: number, b: any) => [number, number];
705
- readonly mesh_addInstances: (a: number, b: any) => [number, number];
706
- readonly mesh_addVertex: (a: number, b: any) => [number, number];
707
- readonly mesh_addVertices: (a: number, b: any) => [number, number];
708
- readonly mesh_clearIndices: (a: number) => void;
709
- readonly mesh_clearInstances: (a: number) => void;
710
- readonly mesh_fromVertices: (a: any) => [number, number, number];
711
- readonly mesh_new_js: () => number;
712
- readonly mesh_setIndices: (a: number, b: any) => [number, number];
713
- readonly mesh_setInstanceCount: (a: number, b: number) => void;
714
- readonly mipmap_build: (a: any, b: number, c: any) => [number, number, number];
715
- readonly mipmap_count: (a: number) => number;
716
- readonly mipmap_format: (a: number) => number;
717
- readonly mipmap_level: (a: number, b: number) => [number, number, number];
718
- readonly mipmap_size: (a: number) => number;
719
- readonly quad_getMesh: (a: number) => number;
720
- readonly quad_new_js: (a: any, b: any) => [number, number, number];
638
+ readonly __wbg_get_size_depth: (a: number) => number;
639
+ readonly __wbg_get_size_height: (a: number) => number;
640
+ readonly __wbg_get_size_width: (a: number) => number;
641
+ readonly __wbg_set_size_depth: (a: number, b: number) => void;
642
+ readonly __wbg_set_size_height: (a: number, b: number) => void;
643
+ readonly __wbg_set_size_width: (a: number, b: number) => void;
644
+ readonly __wbg_size_free: (a: number, b: number) => void;
645
+ readonly renderer_createDepthTexture: (a: number, b: any) => any;
646
+ readonly renderer_createExternalTexture: (a: number, b: any) => [number, number, number];
647
+ readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number, e: number) => any;
648
+ readonly renderer_createTarget: (a: number, b: any) => any;
649
+ readonly renderer_createTexture: (a: number, b: any, c: number) => any;
650
+ readonly renderer_createTextureTarget: (a: number, b: any) => any;
651
+ readonly renderer_load: (a: number, b: any) => any;
652
+ readonly renderer_new_js: () => number;
653
+ readonly renderer_readStorage: (a: number, b: number, c: number, d: number) => any;
654
+ readonly renderer_readTexture: (a: number, b: any) => any;
655
+ readonly renderer_render: (a: number, b: any, c: any) => [number, number];
656
+ readonly renderer_unregisterTexture: (a: number, b: any) => [number, number];
721
657
  readonly shader_addMesh: (a: number, b: number) => [number, number];
722
658
  readonly shader_clearMeshes: (a: number) => void;
723
659
  readonly shader_default: () => number;
@@ -735,6 +671,35 @@ export interface InitOutput {
735
671
  readonly shader_setRegistry: (a: number, b: number) => void;
736
672
  readonly shader_unwrap: (a: number) => number;
737
673
  readonly shader_validateMesh: (a: number, b: number) => [number, number];
674
+ readonly __wbg_shader_free: (a: number, b: number) => void;
675
+ readonly shader___fc_kind: (a: number) => [number, number];
676
+ readonly __wbg_renderer_free: (a: number, b: number) => void;
677
+ readonly renderer___fc_kind: (a: number) => [number, number];
678
+ readonly __wbg_pass_free: (a: number, b: number) => void;
679
+ readonly __wbg_passinput_free: (a: number, b: number) => void;
680
+ readonly __wbg_scene_free: (a: number, b: number) => void;
681
+ readonly pass___fc_kind: (a: number) => [number, number];
682
+ readonly scene___fc_kind: (a: number) => [number, number];
683
+ readonly __wbg_get_textureoptions_format: (a: number) => number;
684
+ readonly __wbg_get_textureoptions_mipmaps: (a: number) => number;
685
+ readonly __wbg_get_textureoptions_sampler: (a: number) => number;
686
+ readonly __wbg_get_textureoptions_size: (a: number) => number;
687
+ readonly __wbg_get_textureoptions_usage: (a: number) => number;
688
+ readonly __wbg_get_textureusage_bits: (a: number) => number;
689
+ readonly __wbg_quad_free: (a: number, b: number) => void;
690
+ readonly __wbg_set_textureoptions_format: (a: number, b: number) => void;
691
+ readonly __wbg_set_textureoptions_mipmaps: (a: number, b: number) => void;
692
+ readonly __wbg_set_textureoptions_sampler: (a: number, b: number) => void;
693
+ readonly __wbg_set_textureoptions_size: (a: number, b: number) => void;
694
+ readonly __wbg_set_textureoptions_usage: (a: number, b: number) => void;
695
+ readonly __wbg_set_textureusage_bits: (a: number, b: number) => void;
696
+ readonly __wbg_textureoptions_free: (a: number, b: number) => void;
697
+ readonly __wbg_textureusage_free: (a: number, b: number) => void;
698
+ readonly mipmap_build: (a: any, b: number, c: any) => [number, number, number];
699
+ readonly mipmap_count: (a: number) => number;
700
+ readonly mipmap_format: (a: number) => number;
701
+ readonly mipmap_level: (a: number, b: number) => [number, number, number];
702
+ readonly mipmap_size: (a: number) => number;
738
703
  readonly texture_aspect: (a: number) => number;
739
704
  readonly texture_getImage: (a: number) => any;
740
705
  readonly texture_id: (a: number) => number;
@@ -742,29 +707,43 @@ export interface InitOutput {
742
707
  readonly texture_size: (a: number) => number;
743
708
  readonly texture_write: (a: number, b: any) => [number, number];
744
709
  readonly texture_writeRegion: (a: number, b: any, c: any) => [number, number];
745
- readonly texturetarget_getImage: (a: number) => any;
746
- readonly texturetarget_resize: (a: number, b: any) => [number, number];
747
- readonly texturetarget_size: (a: number) => number;
748
- readonly texturetarget_texture: (a: number) => number;
749
- readonly vertex_createInstance: (a: number) => number;
750
- readonly vertex_new: (a: any) => [number, number, number];
751
- readonly vertex_pbr: (a: any) => [number, number, number];
752
- readonly vertex_set: (a: number, b: number, c: number, d: any) => [number, number, number];
753
- readonly instance_new_js: () => number;
754
- readonly vertex_new_js: (a: any) => [number, number, number];
710
+ readonly __wbg_color_free: (a: number, b: number) => void;
711
+ readonly __wbg_get_color_0: (a: number) => number;
712
+ readonly __wbg_get_screenregion_max_x: (a: number) => number;
713
+ readonly __wbg_get_screenregion_max_y: (a: number) => number;
714
+ readonly __wbg_get_screenregion_min_y: (a: number) => number;
715
+ readonly __wbg_screenregion_free: (a: number, b: number) => void;
716
+ readonly __wbg_set_color_0: (a: number, b: number) => void;
717
+ readonly __wbg_set_screenregion_max_x: (a: number, b: number) => void;
718
+ readonly __wbg_set_screenregion_max_y: (a: number, b: number) => void;
719
+ readonly __wbg_set_screenregion_min_y: (a: number, b: number) => void;
720
+ readonly __wbg_get_screenregion_min_x: (a: number) => number;
721
+ readonly __wbg_set_screenregion_min_x: (a: number, b: number) => void;
755
722
  readonly __wbg_externaltexturehandle_free: (a: number, b: number) => void;
756
- readonly __wbg_get_textureusage_bits: (a: number) => number;
757
- readonly __wbg_set_textureusage_bits: (a: number, b: number) => void;
758
- readonly __wbg_textureusage_free: (a: number, b: number) => void;
723
+ readonly __wbg_camera_free: (a: number, b: number) => void;
759
724
  readonly __wbg_get_sampleroptions_compare: (a: number) => number;
760
725
  readonly __wbg_get_sampleroptions_repeat_x: (a: number) => number;
761
726
  readonly __wbg_get_sampleroptions_repeat_y: (a: number) => number;
762
727
  readonly __wbg_get_sampleroptions_smooth: (a: number) => number;
728
+ readonly __wbg_material_free: (a: number, b: number) => void;
729
+ readonly __wbg_mesh_free: (a: number, b: number) => void;
763
730
  readonly __wbg_sampleroptions_free: (a: number, b: number) => void;
764
731
  readonly __wbg_set_sampleroptions_compare: (a: number, b: number) => void;
765
732
  readonly __wbg_set_sampleroptions_repeat_x: (a: number, b: number) => void;
766
733
  readonly __wbg_set_sampleroptions_repeat_y: (a: number, b: number) => void;
767
734
  readonly __wbg_set_sampleroptions_smooth: (a: number, b: number) => void;
735
+ readonly camera___fc_kind: (a: number) => [number, number];
736
+ readonly material___fc_kind: (a: number) => [number, number];
737
+ readonly mesh___fc_kind: (a: number) => [number, number];
738
+ readonly __wbg_canvastarget_free: (a: number, b: number) => void;
739
+ readonly __wbg_instance_free: (a: number, b: number) => void;
740
+ readonly __wbg_vertex_free: (a: number, b: number) => void;
741
+ readonly canvastarget___fc_kind: (a: number) => [number, number];
742
+ readonly canvastarget_getImage: (a: number) => [number, number, number];
743
+ readonly canvastarget_resize: (a: number, b: any) => [number, number];
744
+ readonly canvastarget_size: (a: number) => number;
745
+ readonly instance_new: () => number;
746
+ readonly instance_set: (a: number, b: number, c: number, d: any) => [number, number, number];
768
747
  readonly material_alphaCutoff: (a: number, b: number) => number;
769
748
  readonly material_alphaMode: (a: number, b: number) => number;
770
749
  readonly material_baseColor: (a: number, b: number, c: number) => [number, number, number];
@@ -783,54 +762,65 @@ export interface InitOutput {
783
762
  readonly material_roughness: (a: number, b: number) => number;
784
763
  readonly material_shader: (a: number) => number;
785
764
  readonly material_uvTransform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
786
- readonly renderer_createDepthTexture: (a: number, b: any) => any;
787
- readonly renderer_createExternalTexture: (a: number, b: any) => [number, number, number];
788
- readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number, e: number) => any;
789
- readonly renderer_createTarget: (a: number, b: any) => any;
790
- readonly renderer_createTexture: (a: number, b: any, c: number) => any;
791
- readonly renderer_createTextureTarget: (a: number, b: any) => any;
792
- readonly renderer_load: (a: number, b: any) => any;
793
- readonly renderer_new_js: () => number;
794
- readonly renderer_readStorage: (a: number, b: number, c: number, d: number) => any;
795
- readonly renderer_readTexture: (a: number, b: any) => any;
796
- readonly renderer_render: (a: number, b: any, c: any) => [number, number];
797
- readonly renderer_unregisterTexture: (a: number, b: any) => [number, number];
798
- readonly __wbg_renderer_free: (a: number, b: number) => void;
799
- readonly renderer___fc_kind: (a: number) => [number, number];
800
- readonly __wbg_color_free: (a: number, b: number) => void;
801
- readonly __wbg_get_color_0: (a: number) => number;
802
- readonly __wbg_get_screenregion_max_x: (a: number) => number;
803
- readonly __wbg_get_screenregion_max_y: (a: number) => number;
804
- readonly __wbg_get_screenregion_min_y: (a: number) => number;
805
- readonly __wbg_screenregion_free: (a: number, b: number) => void;
806
- readonly __wbg_set_color_0: (a: number, b: number) => void;
807
- readonly __wbg_set_screenregion_max_x: (a: number, b: number) => void;
808
- readonly __wbg_set_screenregion_max_y: (a: number, b: number) => void;
809
- readonly __wbg_set_screenregion_min_y: (a: number, b: number) => void;
810
- readonly __wbg_get_screenregion_min_x: (a: number) => number;
811
- readonly __wbg_set_screenregion_min_x: (a: number, b: number) => void;
812
- readonly __wbg_shader_free: (a: number, b: number) => void;
813
- readonly shader___fc_kind: (a: number) => [number, number];
814
- readonly __wbg_camera_free: (a: number, b: number) => void;
815
- readonly __wbg_get_textureoptions_format: (a: number) => number;
816
- readonly __wbg_get_textureoptions_mipmaps: (a: number) => number;
817
- readonly __wbg_get_textureoptions_sampler: (a: number) => number;
818
- readonly __wbg_get_textureoptions_size: (a: number) => number;
819
- readonly __wbg_get_textureoptions_usage: (a: number) => number;
820
- readonly __wbg_material_free: (a: number, b: number) => void;
821
- readonly __wbg_mesh_free: (a: number, b: number) => void;
822
- readonly __wbg_set_textureoptions_format: (a: number, b: number) => void;
823
- readonly __wbg_set_textureoptions_mipmaps: (a: number, b: number) => void;
824
- readonly __wbg_set_textureoptions_sampler: (a: number, b: number) => void;
825
- readonly __wbg_set_textureoptions_size: (a: number, b: number) => void;
826
- readonly __wbg_set_textureoptions_usage: (a: number, b: number) => void;
827
- readonly __wbg_textureoptions_free: (a: number, b: number) => void;
828
- readonly camera___fc_kind: (a: number) => [number, number];
829
- readonly material___fc_kind: (a: number) => [number, number];
830
- readonly mesh___fc_kind: (a: number) => [number, number];
765
+ readonly mesh_addInstance: (a: number, b: any) => [number, number];
766
+ readonly mesh_addInstances: (a: number, b: any) => [number, number];
767
+ readonly mesh_addVertex: (a: number, b: any) => [number, number];
768
+ readonly mesh_addVertices: (a: number, b: any) => [number, number];
769
+ readonly mesh_clearIndices: (a: number) => void;
770
+ readonly mesh_clearInstances: (a: number) => void;
771
+ readonly mesh_fromVertices: (a: any) => [number, number, number];
772
+ readonly mesh_new_js: () => number;
773
+ readonly mesh_setIndices: (a: number, b: any) => [number, number];
774
+ readonly mesh_setInstanceCount: (a: number, b: number) => void;
775
+ readonly quad_getMesh: (a: number) => number;
776
+ readonly quad_new_js: (a: any, b: any) => [number, number, number];
777
+ readonly set_log_level: (a: number, b: number) => void;
778
+ readonly texturetarget_getImage: (a: number) => any;
779
+ readonly texturetarget_resize: (a: number, b: any) => [number, number];
780
+ readonly texturetarget_size: (a: number) => number;
781
+ readonly texturetarget_texture: (a: number) => number;
782
+ readonly vertex_createInstance: (a: number) => number;
783
+ readonly vertex_new: (a: any) => [number, number, number];
784
+ readonly vertex_pbr: (a: any) => [number, number, number];
785
+ readonly vertex_set: (a: number, b: number, c: number, d: any) => [number, number, number];
786
+ readonly wasm_start: () => void;
787
+ readonly instance_new_js: () => number;
788
+ readonly vertex_new_js: (a: any) => [number, number, number];
831
789
  readonly __wbg_light_free: (a: number, b: number) => void;
832
- readonly __wbg_quad_free: (a: number, b: number) => void;
790
+ readonly camera_lookAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number];
791
+ readonly camera_orthographic: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
792
+ readonly camera_perspective: (a: number, b: number, c: number, d: number) => number;
793
+ readonly camera_position: (a: number) => [number, number];
794
+ readonly camera_setAspect: (a: number, b: number) => number;
795
+ readonly camera_viewProj: (a: number) => [number, number];
833
796
  readonly light___fc_kind: (a: number) => [number, number];
797
+ readonly light_color: (a: number) => [number, number];
798
+ readonly light_direction: (a: number) => [number, number];
799
+ readonly light_directional: (a: number, b: number, c: number, d: number) => [number, number, number];
800
+ readonly light_innerConeAngle: (a: number) => number;
801
+ readonly light_intensity: (a: number) => number;
802
+ readonly light_kind: (a: number) => [number, number];
803
+ readonly light_outerConeAngle: (a: number) => number;
804
+ readonly light_point: (a: number, b: number, c: number, d: number) => [number, number, number];
805
+ readonly light_position: (a: number) => [number, number];
806
+ readonly light_range: (a: number) => number;
807
+ readonly light_setColor: (a: number, b: number, c: number) => [number, number, number];
808
+ readonly light_setConeAngles: (a: number, b: number, c: number) => [number, number, number];
809
+ readonly light_setDirection: (a: number, b: number, c: number) => [number, number, number];
810
+ readonly light_setIntensity: (a: number, b: number) => number;
811
+ readonly light_setPosition: (a: number, b: number, c: number) => [number, number, number];
812
+ readonly light_setRange: (a: number, b: number) => [number, number, number];
813
+ readonly light_spot: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
814
+ readonly model_material: (a: number) => number;
815
+ readonly model_mesh: (a: number) => number;
816
+ readonly model_new_js: (a: number, b: number) => number;
817
+ readonly model_rotate: (a: number, b: number, c: number, d: number) => [number, number];
818
+ readonly model_scale: (a: number, b: number, c: number) => [number, number];
819
+ readonly model_setTransform: (a: number, b: number, c: number) => [number, number];
820
+ readonly model_setVisible: (a: number, b: number) => void;
821
+ readonly model_transform: (a: number) => [number, number];
822
+ readonly model_translate: (a: number, b: number, c: number) => [number, number];
823
+ readonly model_visible: (a: number) => number;
834
824
  readonly pass_add: (a: number, b: any) => [number, number];
835
825
  readonly pass_addMesh: (a: number, b: number) => [number, number];
836
826
  readonly pass_addShader: (a: number, b: number) => void;
@@ -847,19 +837,29 @@ export interface InitOutput {
847
837
  readonly pass_setDepthTarget: (a: number, b: any) => [number, number];
848
838
  readonly pass_setTarget: (a: number, b: any) => [number, number];
849
839
  readonly pass_setViewport: (a: number, b: any) => [number, number];
850
- readonly set_log_level: (a: number, b: number) => void;
851
- readonly wasm_start: () => void;
852
- readonly __wbg_get_size_depth: (a: number) => number;
853
- readonly __wbg_get_size_height: (a: number) => number;
854
- readonly __wbg_get_size_width: (a: number) => number;
840
+ readonly scene_add: (a: number, b: any) => [number, number];
841
+ readonly scene_addPass: (a: number, b: number) => void;
842
+ readonly scene_addTo: (a: number, b: any, c: any) => [number, number];
843
+ readonly scene_ambient: (a: number, b: number, c: number) => [number, number];
844
+ readonly scene_cameras: (a: number) => [number, number];
845
+ readonly scene_findPass: (a: number, b: number, c: number) => number;
846
+ readonly scene_getPass: (a: number, b: number) => number;
847
+ readonly scene_lights: (a: number) => [number, number];
848
+ readonly scene_listPasses: (a: number) => [number, number];
849
+ readonly scene_load: (a: any) => [number, number, number];
850
+ readonly scene_models: (a: number) => [number, number];
851
+ readonly scene_new_js: () => number;
852
+ readonly scene_noDefaultCamera: (a: number) => void;
853
+ readonly scene_noDefaultLight: (a: number) => void;
854
+ readonly scene_noDefaults: (a: number) => void;
855
+ readonly scene_removePass: (a: number, b: number) => number;
856
+ readonly scene_setDefaultCamera: (a: number, b: number) => void;
857
+ readonly scene_setDefaultLight: (a: number, b: number) => void;
858
+ readonly scene_setPasses: (a: number, b: number, c: number) => void;
855
859
  readonly __wbg_get_textureid_id: (a: number) => bigint;
856
860
  readonly __wbg_mipmap_free: (a: number, b: number) => void;
857
861
  readonly __wbg_model_free: (a: number, b: number) => void;
858
- readonly __wbg_set_size_depth: (a: number, b: number) => void;
859
- readonly __wbg_set_size_height: (a: number, b: number) => void;
860
- readonly __wbg_set_size_width: (a: number, b: number) => void;
861
862
  readonly __wbg_set_textureid_id: (a: number, b: bigint) => void;
862
- readonly __wbg_size_free: (a: number, b: number) => void;
863
863
  readonly __wbg_texture_free: (a: number, b: number) => void;
864
864
  readonly __wbg_textureid_free: (a: number, b: number) => void;
865
865
  readonly __wbg_texturetarget_free: (a: number, b: number) => void;
@@ -878,15 +878,17 @@ export interface InitOutput {
878
878
  readonly wasmbindgentestcontext_new: (a: number) => number;
879
879
  readonly wasmbindgentestcontext_run: (a: number, b: number, c: number) => any;
880
880
  readonly __wbgtest_coverage_path: (a: number, b: number, c: number, d: number, e: number, f: bigint) => [number, number];
881
- readonly __wbgtest_cov_dump: () => [number, number];
882
- readonly __wbgtest_module_signature: () => [number, bigint];
883
881
  readonly __wbgbench_dump: () => [number, number];
884
882
  readonly __wbgbench_import: (a: number, b: number) => void;
885
- readonly wasm_bindgen__convert__closures_____invoke__h10bb7ce76cc2d337: (a: number, b: number, c: any, d: number, e: any) => void;
886
- readonly wasm_bindgen__convert__closures_____invoke__he4e1206ecfdfadd2: (a: number, b: number, c: any) => [number, number];
887
- readonly wasm_bindgen__convert__closures_____invoke__h3b7e312125f5ad2a: (a: number, b: number, c: any, d: any) => void;
888
- readonly wasm_bindgen__convert__closures_____invoke__h66800898d84b981f: (a: number, b: number, c: any) => void;
889
- readonly wasm_bindgen__convert__closures_____invoke__h66800898d84b981f_2: (a: number, b: number, c: any) => void;
883
+ readonly __wbgtest_cov_dump: () => [number, number];
884
+ readonly __wbgtest_module_signature: () => [number, bigint];
885
+ readonly wasm_bindgen__convert__closures_____invoke__h30a0dff095ad3b69: (a: number, b: number, c: any, d: number, e: any) => void;
886
+ readonly wasm_bindgen__convert__closures_____invoke__h09aa6ff558462b4b: (a: number, b: number, c: any) => [number, number];
887
+ readonly wasm_bindgen__convert__closures_____invoke__h2d6fbfa7fbab7873: (a: number, b: number, c: any) => [number, number];
888
+ readonly wasm_bindgen__convert__closures_____invoke__h2d6fbfa7fbab7873_3: (a: number, b: number, c: any) => [number, number];
889
+ readonly wasm_bindgen__convert__closures_____invoke__h2d6fbfa7fbab7873_4: (a: number, b: number, c: any) => [number, number];
890
+ readonly wasm_bindgen__convert__closures_____invoke__h1cc2796b936cc349: (a: number, b: number, c: any, d: any) => void;
891
+ readonly wasm_bindgen__convert__closures_____invoke__h19ede38fff9c6d20: (a: number, b: number, c: any) => void;
890
892
  readonly __externref_table_alloc: () => number;
891
893
  readonly __wbindgen_externrefs: WebAssembly.Table;
892
894
  readonly __wbindgen_malloc: (a: number, b: number) => number;