fragmentcolor 0.12.1 → 0.12.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -269,6 +269,7 @@ export class Pass {
269
269
  getInput(): PassInput;
270
270
  isCompute(): boolean;
271
271
  loadPrevious(): void;
272
+ name(): string;
272
273
  constructor(name: string);
273
274
  require(dependencies: any): void;
274
275
  setClearColor(color: any): void;
@@ -338,9 +339,17 @@ export class Scene {
338
339
  */
339
340
  add(object: any): void;
340
341
  addPass(pass: Pass): void;
342
+ /**
343
+ * Add a SceneObject to a specific Pass, addressed by a numeric index or
344
+ * a string name. Branches on the runtime JS type like `Scene.add`.
345
+ */
346
+ addTo(target: any, object: any): void;
341
347
  ambient(color: Float32Array): void;
342
348
  cameras(): Camera[];
349
+ findPass(name: string): Pass | undefined;
350
+ getPass(index: number): Pass | undefined;
343
351
  lights(): Light[];
352
+ listPasses(): Pass[];
344
353
  /**
345
354
  * Load a scene file. Pass a string for a path / URL-like locator, or a
346
355
  * `Uint8Array` for an in-memory `.glb` payload.
@@ -348,6 +357,13 @@ export class Scene {
348
357
  static load(source: any): Scene;
349
358
  models(): Model[];
350
359
  constructor();
360
+ noDefaultCamera(): void;
361
+ noDefaultLight(): void;
362
+ noDefaults(): void;
363
+ removePass(pass: Pass): boolean;
364
+ setDefaultCamera(camera: Camera): void;
365
+ setDefaultLight(light: Light): void;
366
+ setPasses(passes: Pass[]): void;
351
367
  readonly __fc_kind: string;
352
368
  }
353
369
 
@@ -619,27 +635,66 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
619
635
 
620
636
  export interface InitOutput {
621
637
  readonly memory: WebAssembly.Memory;
622
- readonly __wbg_color_free: (a: number, b: number) => void;
623
- readonly __wbg_get_color_0: (a: number) => number;
624
638
  readonly __wbg_get_size_depth: (a: number) => number;
625
639
  readonly __wbg_get_size_height: (a: number) => number;
626
640
  readonly __wbg_get_size_width: (a: number) => number;
627
- readonly __wbg_set_color_0: (a: number, b: number) => void;
628
641
  readonly __wbg_set_size_depth: (a: number, b: number) => void;
629
642
  readonly __wbg_set_size_height: (a: number, b: number) => void;
630
643
  readonly __wbg_set_size_width: (a: number, b: number) => void;
631
644
  readonly __wbg_size_free: (a: number, b: number) => void;
645
+ readonly renderer_createDepthTexture: (a: number, b: any) => any;
646
+ readonly renderer_createExternalTexture: (a: number, b: any) => [number, number, number];
647
+ readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number, e: number) => any;
648
+ readonly renderer_createTarget: (a: number, b: any) => any;
649
+ readonly renderer_createTexture: (a: number, b: any, c: number) => any;
650
+ readonly renderer_createTextureTarget: (a: number, b: any) => any;
651
+ readonly renderer_load: (a: number, b: any) => any;
652
+ readonly renderer_new_js: () => number;
653
+ readonly renderer_readStorage: (a: number, b: number, c: number, d: number) => any;
654
+ readonly renderer_readTexture: (a: number, b: any) => any;
655
+ readonly renderer_render: (a: number, b: any, c: any) => [number, number];
656
+ readonly renderer_unregisterTexture: (a: number, b: any) => [number, number];
657
+ readonly shader_addMesh: (a: number, b: number) => [number, number];
658
+ readonly shader_clearMeshes: (a: number) => void;
659
+ readonly shader_default: () => number;
660
+ readonly shader_fetch: (a: any) => any;
661
+ readonly shader_fromMesh: (a: number) => number;
662
+ readonly shader_fromVertex: (a: number) => number;
663
+ readonly shader_get: (a: number, b: number, c: number) => [number, number, number];
664
+ readonly shader_isCompute: (a: number) => number;
665
+ readonly shader_listKeys: (a: number) => [number, number];
666
+ readonly shader_listUniforms: (a: number) => [number, number];
667
+ readonly shader_new_js: (a: any) => number;
668
+ readonly shader_removeMesh: (a: number, b: number) => void;
669
+ readonly shader_removeMeshes: (a: number, b: any) => [number, number];
670
+ readonly shader_set: (a: number, b: number, c: number, d: any) => [number, number];
671
+ readonly shader_setRegistry: (a: number, b: number) => void;
672
+ readonly shader_unwrap: (a: number) => number;
673
+ readonly shader_validateMesh: (a: number, b: number) => [number, number];
674
+ readonly __wbg_shader_free: (a: number, b: number) => void;
675
+ readonly shader___fc_kind: (a: number) => [number, number];
676
+ readonly __wbg_renderer_free: (a: number, b: number) => void;
677
+ readonly renderer___fc_kind: (a: number) => [number, number];
678
+ readonly __wbg_pass_free: (a: number, b: number) => void;
679
+ readonly __wbg_passinput_free: (a: number, b: number) => void;
680
+ readonly __wbg_scene_free: (a: number, b: number) => void;
681
+ readonly pass___fc_kind: (a: number) => [number, number];
682
+ readonly scene___fc_kind: (a: number) => [number, number];
632
683
  readonly __wbg_get_textureoptions_format: (a: number) => number;
633
684
  readonly __wbg_get_textureoptions_mipmaps: (a: number) => number;
634
685
  readonly __wbg_get_textureoptions_sampler: (a: number) => number;
635
686
  readonly __wbg_get_textureoptions_size: (a: number) => number;
636
687
  readonly __wbg_get_textureoptions_usage: (a: number) => number;
688
+ readonly __wbg_get_textureusage_bits: (a: number) => number;
689
+ readonly __wbg_quad_free: (a: number, b: number) => void;
637
690
  readonly __wbg_set_textureoptions_format: (a: number, b: number) => void;
638
691
  readonly __wbg_set_textureoptions_mipmaps: (a: number, b: number) => void;
639
692
  readonly __wbg_set_textureoptions_sampler: (a: number, b: number) => void;
640
693
  readonly __wbg_set_textureoptions_size: (a: number, b: number) => void;
641
694
  readonly __wbg_set_textureoptions_usage: (a: number, b: number) => void;
695
+ readonly __wbg_set_textureusage_bits: (a: number, b: number) => void;
642
696
  readonly __wbg_textureoptions_free: (a: number, b: number) => void;
697
+ readonly __wbg_textureusage_free: (a: number, b: number) => void;
643
698
  readonly mipmap_build: (a: any, b: number, c: any) => [number, number, number];
644
699
  readonly mipmap_count: (a: number) => number;
645
700
  readonly mipmap_format: (a: number) => number;
@@ -652,96 +707,43 @@ export interface InitOutput {
652
707
  readonly texture_size: (a: number) => number;
653
708
  readonly texture_write: (a: number, b: any) => [number, number];
654
709
  readonly texture_writeRegion: (a: number, b: any, c: any) => [number, number];
655
- readonly __wbg_canvastarget_free: (a: number, b: number) => void;
656
- readonly __wbg_instance_free: (a: number, b: number) => void;
657
- readonly __wbg_vertex_free: (a: number, b: number) => void;
658
- readonly canvastarget___fc_kind: (a: number) => [number, number];
659
- readonly canvastarget_getImage: (a: number) => [number, number, number];
660
- readonly canvastarget_resize: (a: number, b: any) => [number, number];
661
- readonly canvastarget_size: (a: number) => number;
662
- readonly instance_new: () => number;
663
- readonly instance_set: (a: number, b: number, c: number, d: any) => [number, number, number];
664
- readonly mesh_addInstance: (a: number, b: any) => [number, number];
665
- readonly mesh_addInstances: (a: number, b: any) => [number, number];
666
- readonly mesh_addVertex: (a: number, b: any) => [number, number];
667
- readonly mesh_addVertices: (a: number, b: any) => [number, number];
668
- readonly mesh_clearIndices: (a: number) => void;
669
- readonly mesh_clearInstances: (a: number) => void;
670
- readonly mesh_fromVertices: (a: any) => [number, number, number];
671
- readonly mesh_new_js: () => number;
672
- readonly mesh_setIndices: (a: number, b: any) => [number, number];
673
- readonly mesh_setInstanceCount: (a: number, b: number) => void;
674
- readonly quad_getMesh: (a: number) => number;
675
- readonly quad_new_js: (a: any, b: any) => [number, number, number];
676
- readonly shader_addMesh: (a: number, b: number) => [number, number];
677
- readonly shader_clearMeshes: (a: number) => void;
678
- readonly shader_default: () => number;
679
- readonly shader_fetch: (a: any) => any;
680
- readonly shader_fromMesh: (a: number) => number;
681
- readonly shader_fromVertex: (a: number) => number;
682
- readonly shader_get: (a: number, b: number, c: number) => [number, number, number];
683
- readonly shader_isCompute: (a: number) => number;
684
- readonly shader_listKeys: (a: number) => [number, number];
685
- readonly shader_listUniforms: (a: number) => [number, number];
686
- readonly shader_new_js: (a: any) => number;
687
- readonly shader_removeMesh: (a: number, b: number) => void;
688
- readonly shader_removeMeshes: (a: number, b: any) => [number, number];
689
- readonly shader_set: (a: number, b: number, c: number, d: any) => [number, number];
690
- readonly shader_setRegistry: (a: number, b: number) => void;
691
- readonly shader_unwrap: (a: number) => number;
692
- readonly shader_validateMesh: (a: number, b: number) => [number, number];
693
- readonly texturetarget_getImage: (a: number) => any;
694
- readonly texturetarget_resize: (a: number, b: any) => [number, number];
695
- readonly texturetarget_size: (a: number) => number;
696
- readonly texturetarget_texture: (a: number) => number;
697
- readonly vertex_createInstance: (a: number) => number;
698
- readonly vertex_new: (a: any) => [number, number, number];
699
- readonly vertex_pbr: (a: any) => [number, number, number];
700
- readonly vertex_set: (a: number, b: number, c: number, d: any) => [number, number, number];
701
- readonly instance_new_js: () => number;
702
- readonly vertex_new_js: (a: any) => [number, number, number];
703
- readonly __wbg_camera_free: (a: number, b: number) => void;
704
- readonly __wbg_get_textureid_id: (a: number) => bigint;
705
- readonly __wbg_get_textureusage_bits: (a: number) => number;
706
- readonly __wbg_mipmap_free: (a: number, b: number) => void;
707
- readonly __wbg_set_textureid_id: (a: number, b: bigint) => void;
708
- readonly __wbg_set_textureusage_bits: (a: number, b: number) => void;
709
- readonly __wbg_texture_free: (a: number, b: number) => void;
710
- readonly __wbg_textureid_free: (a: number, b: number) => void;
711
- readonly __wbg_texturetarget_free: (a: number, b: number) => void;
712
- readonly __wbg_textureusage_free: (a: number, b: number) => void;
713
- readonly camera___fc_kind: (a: number) => [number, number];
714
- readonly mipmap___fc_kind: (a: number) => [number, number];
715
- readonly texture___fc_kind: (a: number) => [number, number];
716
- readonly texturetarget___fc_kind: (a: number) => [number, number];
710
+ readonly __wbg_color_free: (a: number, b: number) => void;
711
+ readonly __wbg_get_color_0: (a: number) => number;
717
712
  readonly __wbg_get_screenregion_max_x: (a: number) => number;
718
713
  readonly __wbg_get_screenregion_max_y: (a: number) => number;
719
- readonly __wbg_get_screenregion_min_x: (a: number) => number;
720
714
  readonly __wbg_get_screenregion_min_y: (a: number) => number;
721
- readonly __wbg_model_free: (a: number, b: number) => void;
722
- readonly __wbg_quad_free: (a: number, b: number) => void;
723
715
  readonly __wbg_screenregion_free: (a: number, b: number) => void;
716
+ readonly __wbg_set_color_0: (a: number, b: number) => void;
724
717
  readonly __wbg_set_screenregion_max_x: (a: number, b: number) => void;
725
718
  readonly __wbg_set_screenregion_max_y: (a: number, b: number) => void;
726
- readonly __wbg_set_screenregion_min_x: (a: number, b: number) => void;
727
719
  readonly __wbg_set_screenregion_min_y: (a: number, b: number) => void;
728
- readonly model___fc_kind: (a: number) => [number, number];
720
+ readonly __wbg_get_screenregion_min_x: (a: number) => number;
721
+ readonly __wbg_set_screenregion_min_x: (a: number, b: number) => void;
722
+ readonly __wbg_externaltexturehandle_free: (a: number, b: number) => void;
723
+ readonly __wbg_camera_free: (a: number, b: number) => void;
729
724
  readonly __wbg_get_sampleroptions_compare: (a: number) => number;
730
725
  readonly __wbg_get_sampleroptions_repeat_x: (a: number) => number;
731
726
  readonly __wbg_get_sampleroptions_repeat_y: (a: number) => number;
732
727
  readonly __wbg_get_sampleroptions_smooth: (a: number) => number;
728
+ readonly __wbg_material_free: (a: number, b: number) => void;
729
+ readonly __wbg_mesh_free: (a: number, b: number) => void;
733
730
  readonly __wbg_sampleroptions_free: (a: number, b: number) => void;
734
- readonly __wbg_scene_free: (a: number, b: number) => void;
735
731
  readonly __wbg_set_sampleroptions_compare: (a: number, b: number) => void;
736
732
  readonly __wbg_set_sampleroptions_repeat_x: (a: number, b: number) => void;
737
733
  readonly __wbg_set_sampleroptions_repeat_y: (a: number, b: number) => void;
738
734
  readonly __wbg_set_sampleroptions_smooth: (a: number, b: number) => void;
739
- readonly scene___fc_kind: (a: number) => [number, number];
740
- readonly set_log_level: (a: number, b: number) => void;
741
- readonly wasm_start: () => void;
742
- readonly __wbg_material_free: (a: number, b: number) => void;
743
- readonly __wbg_shader_free: (a: number, b: number) => void;
735
+ readonly camera___fc_kind: (a: number) => [number, number];
744
736
  readonly material___fc_kind: (a: number) => [number, number];
737
+ readonly mesh___fc_kind: (a: number) => [number, number];
738
+ readonly __wbg_canvastarget_free: (a: number, b: number) => void;
739
+ readonly __wbg_instance_free: (a: number, b: number) => void;
740
+ readonly __wbg_vertex_free: (a: number, b: number) => void;
741
+ readonly canvastarget___fc_kind: (a: number) => [number, number];
742
+ readonly canvastarget_getImage: (a: number) => [number, number, number];
743
+ readonly canvastarget_resize: (a: number, b: any) => [number, number];
744
+ readonly canvastarget_size: (a: number) => number;
745
+ readonly instance_new: () => number;
746
+ readonly instance_set: (a: number, b: number, c: number, d: any) => [number, number, number];
745
747
  readonly material_alphaCutoff: (a: number, b: number) => number;
746
748
  readonly material_alphaMode: (a: number, b: number) => number;
747
749
  readonly material_baseColor: (a: number, b: number, c: number) => [number, number, number];
@@ -760,25 +762,30 @@ export interface InitOutput {
760
762
  readonly material_roughness: (a: number, b: number) => number;
761
763
  readonly material_shader: (a: number) => number;
762
764
  readonly material_uvTransform: (a: number, b: number, c: number, d: number, e: number, f: number) => [number, number, number];
763
- readonly renderer_createDepthTexture: (a: number, b: any) => any;
764
- readonly renderer_createExternalTexture: (a: number, b: any) => [number, number, number];
765
- readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number, e: number) => any;
766
- readonly renderer_createTarget: (a: number, b: any) => any;
767
- readonly renderer_createTexture: (a: number, b: any, c: number) => any;
768
- readonly renderer_createTextureTarget: (a: number, b: any) => any;
769
- readonly renderer_load: (a: number, b: any) => any;
770
- readonly renderer_new_js: () => number;
771
- readonly renderer_readStorage: (a: number, b: number, c: number, d: number) => any;
772
- readonly renderer_readTexture: (a: number, b: any) => any;
773
- readonly renderer_render: (a: number, b: any, c: any) => [number, number];
774
- readonly renderer_unregisterTexture: (a: number, b: any) => [number, number];
775
- readonly shader___fc_kind: (a: number) => [number, number];
776
- readonly __wbg_externaltexturehandle_free: (a: number, b: number) => void;
777
- readonly __wbg_mesh_free: (a: number, b: number) => void;
778
- readonly __wbg_pass_free: (a: number, b: number) => void;
779
- readonly __wbg_passinput_free: (a: number, b: number) => void;
780
- readonly mesh___fc_kind: (a: number) => [number, number];
781
- readonly pass___fc_kind: (a: number) => [number, number];
765
+ readonly mesh_addInstance: (a: number, b: any) => [number, number];
766
+ readonly mesh_addInstances: (a: number, b: any) => [number, number];
767
+ readonly mesh_addVertex: (a: number, b: any) => [number, number];
768
+ readonly mesh_addVertices: (a: number, b: any) => [number, number];
769
+ readonly mesh_clearIndices: (a: number) => void;
770
+ readonly mesh_clearInstances: (a: number) => void;
771
+ readonly mesh_fromVertices: (a: any) => [number, number, number];
772
+ readonly mesh_new_js: () => number;
773
+ readonly mesh_setIndices: (a: number, b: any) => [number, number];
774
+ readonly mesh_setInstanceCount: (a: number, b: number) => void;
775
+ readonly quad_getMesh: (a: number) => number;
776
+ readonly quad_new_js: (a: any, b: any) => [number, number, number];
777
+ readonly set_log_level: (a: number, b: number) => void;
778
+ readonly texturetarget_getImage: (a: number) => any;
779
+ readonly texturetarget_resize: (a: number, b: any) => [number, number];
780
+ readonly texturetarget_size: (a: number) => number;
781
+ readonly texturetarget_texture: (a: number) => number;
782
+ readonly vertex_createInstance: (a: number) => number;
783
+ readonly vertex_new: (a: any) => [number, number, number];
784
+ readonly vertex_pbr: (a: any) => [number, number, number];
785
+ readonly vertex_set: (a: number, b: number, c: number, d: any) => [number, number, number];
786
+ readonly wasm_start: () => void;
787
+ readonly instance_new_js: () => number;
788
+ readonly vertex_new_js: (a: any) => [number, number, number];
782
789
  readonly __wbg_light_free: (a: number, b: number) => void;
783
790
  readonly camera_lookAt: (a: number, b: number, c: number, d: number, e: number, f: number, g: number) => [number, number, number];
784
791
  readonly camera_orthographic: (a: number, b: number, c: number, d: number, e: number, f: number) => number;
@@ -822,6 +829,7 @@ export interface InitOutput {
822
829
  readonly pass_getInput: (a: number) => number;
823
830
  readonly pass_isCompute: (a: number) => number;
824
831
  readonly pass_loadPrevious: (a: number) => void;
832
+ readonly pass_name: (a: number) => [number, number];
825
833
  readonly pass_new_js: (a: number, b: number) => number;
826
834
  readonly pass_require: (a: number, b: any) => [number, number];
827
835
  readonly pass_setClearColor: (a: number, b: any) => [number, number];
@@ -831,14 +839,34 @@ export interface InitOutput {
831
839
  readonly pass_setViewport: (a: number, b: any) => [number, number];
832
840
  readonly scene_add: (a: number, b: any) => [number, number];
833
841
  readonly scene_addPass: (a: number, b: number) => void;
842
+ readonly scene_addTo: (a: number, b: any, c: any) => [number, number];
834
843
  readonly scene_ambient: (a: number, b: number, c: number) => [number, number];
835
844
  readonly scene_cameras: (a: number) => [number, number];
845
+ readonly scene_findPass: (a: number, b: number, c: number) => number;
846
+ readonly scene_getPass: (a: number, b: number) => number;
836
847
  readonly scene_lights: (a: number) => [number, number];
848
+ readonly scene_listPasses: (a: number) => [number, number];
837
849
  readonly scene_load: (a: any) => [number, number, number];
838
850
  readonly scene_models: (a: number) => [number, number];
839
851
  readonly scene_new_js: () => number;
840
- readonly __wbg_renderer_free: (a: number, b: number) => void;
841
- readonly renderer___fc_kind: (a: number) => [number, number];
852
+ readonly scene_noDefaultCamera: (a: number) => void;
853
+ readonly scene_noDefaultLight: (a: number) => void;
854
+ readonly scene_noDefaults: (a: number) => void;
855
+ readonly scene_removePass: (a: number, b: number) => number;
856
+ readonly scene_setDefaultCamera: (a: number, b: number) => void;
857
+ readonly scene_setDefaultLight: (a: number, b: number) => void;
858
+ readonly scene_setPasses: (a: number, b: number, c: number) => void;
859
+ readonly __wbg_get_textureid_id: (a: number) => bigint;
860
+ readonly __wbg_mipmap_free: (a: number, b: number) => void;
861
+ readonly __wbg_model_free: (a: number, b: number) => void;
862
+ readonly __wbg_set_textureid_id: (a: number, b: bigint) => void;
863
+ readonly __wbg_texture_free: (a: number, b: number) => void;
864
+ readonly __wbg_textureid_free: (a: number, b: number) => void;
865
+ readonly __wbg_texturetarget_free: (a: number, b: number) => void;
866
+ readonly mipmap___fc_kind: (a: number) => [number, number];
867
+ readonly model___fc_kind: (a: number) => [number, number];
868
+ readonly texture___fc_kind: (a: number) => [number, number];
869
+ readonly texturetarget___fc_kind: (a: number) => [number, number];
842
870
  readonly __wbg_wasmbindgentestcontext_free: (a: number, b: number) => void;
843
871
  readonly __wbgtest_console_debug: (a: any) => void;
844
872
  readonly __wbgtest_console_error: (a: any) => void;
@@ -850,15 +878,17 @@ export interface InitOutput {
850
878
  readonly wasmbindgentestcontext_new: (a: number) => number;
851
879
  readonly wasmbindgentestcontext_run: (a: number, b: number, c: number) => any;
852
880
  readonly __wbgtest_coverage_path: (a: number, b: number, c: number, d: number, e: number, f: bigint) => [number, number];
853
- readonly __wbgtest_cov_dump: () => [number, number];
854
- readonly __wbgtest_module_signature: () => [number, bigint];
855
881
  readonly __wbgbench_dump: () => [number, number];
856
882
  readonly __wbgbench_import: (a: number, b: number) => void;
857
- readonly wasm_bindgen__convert__closures_____invoke__h10bb7ce76cc2d337: (a: number, b: number, c: any, d: number, e: any) => void;
858
- readonly wasm_bindgen__convert__closures_____invoke__he4e1206ecfdfadd2: (a: number, b: number, c: any) => [number, number];
859
- readonly wasm_bindgen__convert__closures_____invoke__h3b7e312125f5ad2a: (a: number, b: number, c: any, d: any) => void;
860
- readonly wasm_bindgen__convert__closures_____invoke__h66800898d84b981f: (a: number, b: number, c: any) => void;
861
- readonly wasm_bindgen__convert__closures_____invoke__h66800898d84b981f_2: (a: number, b: number, c: any) => void;
883
+ readonly __wbgtest_cov_dump: () => [number, number];
884
+ readonly __wbgtest_module_signature: () => [number, bigint];
885
+ readonly wasm_bindgen__convert__closures_____invoke__h30a0dff095ad3b69: (a: number, b: number, c: any, d: number, e: any) => void;
886
+ readonly wasm_bindgen__convert__closures_____invoke__h09aa6ff558462b4b: (a: number, b: number, c: any) => [number, number];
887
+ readonly wasm_bindgen__convert__closures_____invoke__h2d6fbfa7fbab7873: (a: number, b: number, c: any) => [number, number];
888
+ readonly wasm_bindgen__convert__closures_____invoke__h2d6fbfa7fbab7873_3: (a: number, b: number, c: any) => [number, number];
889
+ readonly wasm_bindgen__convert__closures_____invoke__h2d6fbfa7fbab7873_4: (a: number, b: number, c: any) => [number, number];
890
+ readonly wasm_bindgen__convert__closures_____invoke__h1cc2796b936cc349: (a: number, b: number, c: any, d: any) => void;
891
+ readonly wasm_bindgen__convert__closures_____invoke__h19ede38fff9c6d20: (a: number, b: number, c: any) => void;
862
892
  readonly __externref_table_alloc: () => number;
863
893
  readonly __wbindgen_externrefs: WebAssembly.Table;
864
894
  readonly __wbindgen_malloc: (a: number, b: number) => number;