fragmentcolor 0.10.7 → 0.10.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/fragmentcolor.d.ts +89 -73
- package/fragmentcolor.js +153 -33
- package/fragmentcolor_bg.wasm +0 -0
- package/package.json +1 -1
package/fragmentcolor.d.ts
CHANGED
|
@@ -95,6 +95,7 @@ export class CanvasTarget {
|
|
|
95
95
|
resize(size: any): void;
|
|
96
96
|
size(): Size;
|
|
97
97
|
getImage(): Uint8Array;
|
|
98
|
+
readonly __fc_kind: string;
|
|
98
99
|
}
|
|
99
100
|
/**
|
|
100
101
|
* Can be specified as 0xRRGGBBAA
|
|
@@ -108,6 +109,7 @@ export class Frame {
|
|
|
108
109
|
free(): void;
|
|
109
110
|
constructor();
|
|
110
111
|
addPass(pass: Pass): void;
|
|
112
|
+
readonly __fc_kind: string;
|
|
111
113
|
}
|
|
112
114
|
export class Instance {
|
|
113
115
|
private constructor();
|
|
@@ -124,6 +126,7 @@ export class Mesh {
|
|
|
124
126
|
clearInstances(): void;
|
|
125
127
|
setInstanceCount(n: number): void;
|
|
126
128
|
clearInstanceCount(): void;
|
|
129
|
+
readonly __fc_kind: string;
|
|
127
130
|
}
|
|
128
131
|
export class Pass {
|
|
129
132
|
free(): void;
|
|
@@ -142,6 +145,7 @@ export class Pass {
|
|
|
142
145
|
addTarget(target: any): void;
|
|
143
146
|
addDepthTarget(target: any): void;
|
|
144
147
|
isCompute(): boolean;
|
|
148
|
+
readonly __fc_kind: string;
|
|
145
149
|
}
|
|
146
150
|
export class PassInput {
|
|
147
151
|
private constructor();
|
|
@@ -182,6 +186,7 @@ export class Renderer {
|
|
|
182
186
|
createStorageTexture(size: any, format: TextureFormat, usage?: number | null): Promise<Texture>;
|
|
183
187
|
createDepthTexture(size: any): Promise<Texture>;
|
|
184
188
|
render(renderable: any, target: any): void;
|
|
189
|
+
readonly __fc_kind: string;
|
|
185
190
|
}
|
|
186
191
|
export class SamplerOptions {
|
|
187
192
|
private constructor();
|
|
@@ -210,6 +215,7 @@ export class Shader {
|
|
|
210
215
|
isCompute(): boolean;
|
|
211
216
|
unwrap(): Shader;
|
|
212
217
|
static default(): Shader;
|
|
218
|
+
readonly __fc_kind: string;
|
|
213
219
|
}
|
|
214
220
|
export class Size {
|
|
215
221
|
private constructor();
|
|
@@ -225,6 +231,7 @@ export class Texture {
|
|
|
225
231
|
size(): Size;
|
|
226
232
|
aspect(): number;
|
|
227
233
|
setSamplerOptions(options: any): void;
|
|
234
|
+
readonly __fc_kind: string;
|
|
228
235
|
}
|
|
229
236
|
export class TextureId {
|
|
230
237
|
private constructor();
|
|
@@ -245,6 +252,7 @@ export class TextureTarget {
|
|
|
245
252
|
resize(size: any): void;
|
|
246
253
|
size(): Size;
|
|
247
254
|
getImage(): Promise<Uint8Array>;
|
|
255
|
+
readonly __fc_kind: string;
|
|
248
256
|
}
|
|
249
257
|
export class Vertex {
|
|
250
258
|
free(): void;
|
|
@@ -296,39 +304,18 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
|
|
|
296
304
|
export interface InitOutput {
|
|
297
305
|
readonly memory: WebAssembly.Memory;
|
|
298
306
|
readonly __wbg_renderer_free: (a: number, b: number) => void;
|
|
299
|
-
readonly
|
|
300
|
-
readonly
|
|
301
|
-
readonly
|
|
302
|
-
readonly
|
|
303
|
-
readonly
|
|
304
|
-
readonly
|
|
305
|
-
readonly
|
|
306
|
-
readonly
|
|
307
|
-
readonly
|
|
308
|
-
readonly
|
|
309
|
-
readonly shader_removeMeshes: (a: number, b: any) => [number, number];
|
|
310
|
-
readonly shader_clearMeshes: (a: number) => void;
|
|
311
|
-
readonly shader_validateMesh: (a: number, b: number) => [number, number];
|
|
312
|
-
readonly shader_isCompute: (a: number) => number;
|
|
313
|
-
readonly shader_unwrap: (a: number) => number;
|
|
314
|
-
readonly shader_default: () => number;
|
|
315
|
-
readonly pass_new_js: (a: number, b: number) => number;
|
|
316
|
-
readonly pass_compute: (a: number, b: number) => number;
|
|
317
|
-
readonly pass_fromShader: (a: number, b: number, c: number) => number;
|
|
318
|
-
readonly pass_require: (a: number, b: any) => [number, number];
|
|
319
|
-
readonly pass_loadPrevious: (a: number) => void;
|
|
320
|
-
readonly pass_getInput: (a: number) => number;
|
|
321
|
-
readonly pass_addShader: (a: number, b: number) => void;
|
|
322
|
-
readonly pass_addMesh: (a: number, b: number) => [number, number];
|
|
323
|
-
readonly pass_addMeshToShader: (a: number, b: number, c: number) => [number, number];
|
|
324
|
-
readonly pass_setClearColor: (a: number, b: any) => [number, number];
|
|
325
|
-
readonly pass_setComputeDispatch: (a: number, b: number, c: number, d: number) => void;
|
|
326
|
-
readonly pass_setViewport: (a: number, b: any) => [number, number];
|
|
327
|
-
readonly pass_addTarget: (a: number, b: any) => [number, number];
|
|
328
|
-
readonly pass_addDepthTarget: (a: number, b: any) => [number, number];
|
|
329
|
-
readonly pass_isCompute: (a: number) => number;
|
|
330
|
-
readonly __wbg_mesh_free: (a: number, b: number) => void;
|
|
307
|
+
readonly renderer___fc_kind: (a: number) => [number, number];
|
|
308
|
+
readonly __wbg_shader_free: (a: number, b: number) => void;
|
|
309
|
+
readonly shader___fc_kind: (a: number) => [number, number];
|
|
310
|
+
readonly __wbg_passinput_free: (a: number, b: number) => void;
|
|
311
|
+
readonly __wbg_pass_free: (a: number, b: number) => void;
|
|
312
|
+
readonly pass___fc_kind: (a: number) => [number, number];
|
|
313
|
+
readonly __wbg_frame_free: (a: number, b: number) => void;
|
|
314
|
+
readonly frame___fc_kind: (a: number) => [number, number];
|
|
315
|
+
readonly wasm_start: () => void;
|
|
316
|
+
readonly set_log_level: (a: number, b: number) => void;
|
|
331
317
|
readonly __wbg_texturetarget_free: (a: number, b: number) => void;
|
|
318
|
+
readonly texturetarget___fc_kind: (a: number) => [number, number];
|
|
332
319
|
readonly texture_size: (a: number) => number;
|
|
333
320
|
readonly texture_aspect: (a: number) => number;
|
|
334
321
|
readonly texture_setSamplerOptions: (a: number, b: any) => [number, number];
|
|
@@ -336,19 +323,19 @@ export interface InitOutput {
|
|
|
336
323
|
readonly __wbg_get_textureid_0: (a: number) => bigint;
|
|
337
324
|
readonly __wbg_set_textureid_0: (a: number, b: bigint) => void;
|
|
338
325
|
readonly __wbg_texture_free: (a: number, b: number) => void;
|
|
339
|
-
readonly
|
|
340
|
-
readonly
|
|
341
|
-
readonly
|
|
342
|
-
readonly
|
|
343
|
-
readonly
|
|
344
|
-
readonly
|
|
345
|
-
readonly
|
|
346
|
-
readonly
|
|
347
|
-
readonly
|
|
348
|
-
readonly
|
|
349
|
-
readonly
|
|
350
|
-
readonly __wbg_set_color_0: (a: number, b: number) => void;
|
|
326
|
+
readonly texture___fc_kind: (a: number) => [number, number];
|
|
327
|
+
readonly renderer_new_js: () => number;
|
|
328
|
+
readonly renderer_createTarget: (a: number, b: any) => any;
|
|
329
|
+
readonly renderer_createTexture: (a: number, b: any) => any;
|
|
330
|
+
readonly renderer_createTextureWithSize: (a: number, b: any, c: any) => any;
|
|
331
|
+
readonly renderer_createTextureTarget: (a: number, b: any) => any;
|
|
332
|
+
readonly renderer_createTextureWithFormat: (a: number, b: any, c: number) => any;
|
|
333
|
+
readonly renderer_createTextureWith: (a: number, b: any, c: any) => any;
|
|
334
|
+
readonly renderer_createStorageTexture: (a: number, b: any, c: number, d: number) => any;
|
|
335
|
+
readonly renderer_createDepthTexture: (a: number, b: any) => any;
|
|
336
|
+
readonly renderer_render: (a: number, b: any, c: any) => [number, number];
|
|
351
337
|
readonly __wbg_canvastarget_free: (a: number, b: number) => void;
|
|
338
|
+
readonly canvastarget___fc_kind: (a: number) => [number, number];
|
|
352
339
|
readonly canvastarget_resize: (a: number, b: any) => [number, number];
|
|
353
340
|
readonly canvastarget_size: (a: number) => number;
|
|
354
341
|
readonly canvastarget_getImage: (a: number) => [number, number, number];
|
|
@@ -380,28 +367,15 @@ export interface InitOutput {
|
|
|
380
367
|
readonly quad_new_js: (a: any, b: any) => [number, number, number];
|
|
381
368
|
readonly quad_getMesh: (a: number) => number;
|
|
382
369
|
readonly vertex_new_js: (a: any) => [number, number, number];
|
|
383
|
-
readonly
|
|
384
|
-
readonly
|
|
385
|
-
readonly
|
|
386
|
-
readonly
|
|
387
|
-
readonly
|
|
388
|
-
readonly
|
|
389
|
-
readonly
|
|
390
|
-
readonly
|
|
391
|
-
readonly
|
|
392
|
-
readonly renderer_render: (a: number, b: any, c: any) => [number, number];
|
|
393
|
-
readonly __wbg_region_free: (a: number, b: number) => void;
|
|
394
|
-
readonly __wbg_get_region_min_x: (a: number) => number;
|
|
395
|
-
readonly __wbg_set_region_min_x: (a: number, b: number) => void;
|
|
396
|
-
readonly __wbg_get_region_min_y: (a: number) => number;
|
|
397
|
-
readonly __wbg_set_region_min_y: (a: number, b: number) => void;
|
|
398
|
-
readonly __wbg_get_region_max_x: (a: number) => number;
|
|
399
|
-
readonly __wbg_set_region_max_x: (a: number, b: number) => void;
|
|
400
|
-
readonly __wbg_get_region_max_y: (a: number) => number;
|
|
401
|
-
readonly __wbg_set_region_max_y: (a: number, b: number) => void;
|
|
402
|
-
readonly wasm_start: () => void;
|
|
403
|
-
readonly set_log_level: (a: number, b: number) => void;
|
|
404
|
-
readonly __wbg_shader_free: (a: number, b: number) => void;
|
|
370
|
+
readonly __wbg_sampleroptions_free: (a: number, b: number) => void;
|
|
371
|
+
readonly __wbg_get_sampleroptions_repeat_x: (a: number) => number;
|
|
372
|
+
readonly __wbg_set_sampleroptions_repeat_x: (a: number, b: number) => void;
|
|
373
|
+
readonly __wbg_get_sampleroptions_repeat_y: (a: number) => number;
|
|
374
|
+
readonly __wbg_set_sampleroptions_repeat_y: (a: number, b: number) => void;
|
|
375
|
+
readonly __wbg_get_sampleroptions_smooth: (a: number) => number;
|
|
376
|
+
readonly __wbg_set_sampleroptions_smooth: (a: number, b: number) => void;
|
|
377
|
+
readonly __wbg_get_sampleroptions_compare: (a: number) => number;
|
|
378
|
+
readonly __wbg_set_sampleroptions_compare: (a: number, b: number) => void;
|
|
405
379
|
readonly __wbg_size_free: (a: number, b: number) => void;
|
|
406
380
|
readonly __wbg_get_size_width: (a: number) => number;
|
|
407
381
|
readonly __wbg_set_size_width: (a: number, b: number) => void;
|
|
@@ -409,11 +383,53 @@ export interface InitOutput {
|
|
|
409
383
|
readonly __wbg_set_size_height: (a: number, b: number) => void;
|
|
410
384
|
readonly __wbg_get_size_depth: (a: number) => number;
|
|
411
385
|
readonly __wbg_set_size_depth: (a: number, b: number) => void;
|
|
412
|
-
readonly
|
|
413
|
-
readonly
|
|
386
|
+
readonly __wbg_color_free: (a: number, b: number) => void;
|
|
387
|
+
readonly __wbg_get_color_0: (a: number) => number;
|
|
388
|
+
readonly __wbg_set_color_0: (a: number, b: number) => void;
|
|
389
|
+
readonly shader_new_js: (a: number, b: number) => number;
|
|
390
|
+
readonly shader_fetch: (a: number, b: number) => any;
|
|
391
|
+
readonly shader_fromVertex: (a: number) => number;
|
|
392
|
+
readonly shader_fromMesh: (a: number) => number;
|
|
393
|
+
readonly shader_set: (a: number, b: number, c: number, d: any) => [number, number];
|
|
394
|
+
readonly shader_get: (a: number, b: number, c: number) => [number, number, number];
|
|
395
|
+
readonly shader_listUniforms: (a: number) => [number, number];
|
|
396
|
+
readonly shader_listKeys: (a: number) => [number, number];
|
|
397
|
+
readonly shader_addMesh: (a: number, b: number) => [number, number];
|
|
398
|
+
readonly shader_removeMesh: (a: number, b: number) => void;
|
|
399
|
+
readonly shader_removeMeshes: (a: number, b: any) => [number, number];
|
|
400
|
+
readonly shader_clearMeshes: (a: number) => void;
|
|
401
|
+
readonly shader_validateMesh: (a: number, b: number) => [number, number];
|
|
402
|
+
readonly shader_isCompute: (a: number) => number;
|
|
403
|
+
readonly shader_unwrap: (a: number) => number;
|
|
404
|
+
readonly shader_default: () => number;
|
|
405
|
+
readonly pass_new_js: (a: number, b: number) => number;
|
|
406
|
+
readonly pass_compute: (a: number, b: number) => number;
|
|
407
|
+
readonly pass_fromShader: (a: number, b: number, c: number) => number;
|
|
408
|
+
readonly pass_require: (a: number, b: any) => [number, number];
|
|
409
|
+
readonly pass_loadPrevious: (a: number) => void;
|
|
410
|
+
readonly pass_getInput: (a: number) => number;
|
|
411
|
+
readonly pass_addShader: (a: number, b: number) => void;
|
|
412
|
+
readonly pass_addMesh: (a: number, b: number) => [number, number];
|
|
413
|
+
readonly pass_addMeshToShader: (a: number, b: number, c: number) => [number, number];
|
|
414
|
+
readonly pass_setClearColor: (a: number, b: any) => [number, number];
|
|
415
|
+
readonly pass_setComputeDispatch: (a: number, b: number, c: number, d: number) => void;
|
|
416
|
+
readonly pass_setViewport: (a: number, b: any) => [number, number];
|
|
417
|
+
readonly pass_addTarget: (a: number, b: any) => [number, number];
|
|
418
|
+
readonly pass_addDepthTarget: (a: number, b: any) => [number, number];
|
|
419
|
+
readonly pass_isCompute: (a: number) => number;
|
|
420
|
+
readonly __wbg_mesh_free: (a: number, b: number) => void;
|
|
421
|
+
readonly mesh___fc_kind: (a: number) => [number, number];
|
|
414
422
|
readonly frame_new_js: () => number;
|
|
415
423
|
readonly frame_addPass: (a: number, b: number) => void;
|
|
416
|
-
readonly
|
|
424
|
+
readonly __wbg_region_free: (a: number, b: number) => void;
|
|
425
|
+
readonly __wbg_get_region_min_x: (a: number) => number;
|
|
426
|
+
readonly __wbg_set_region_min_x: (a: number, b: number) => void;
|
|
427
|
+
readonly __wbg_get_region_min_y: (a: number) => number;
|
|
428
|
+
readonly __wbg_set_region_min_y: (a: number, b: number) => void;
|
|
429
|
+
readonly __wbg_get_region_max_x: (a: number) => number;
|
|
430
|
+
readonly __wbg_set_region_max_x: (a: number, b: number) => void;
|
|
431
|
+
readonly __wbg_get_region_max_y: (a: number) => number;
|
|
432
|
+
readonly __wbg_set_region_max_y: (a: number, b: number) => void;
|
|
417
433
|
readonly __wbg_wasmbindgentestcontext_free: (a: number, b: number) => void;
|
|
418
434
|
readonly wasmbindgentestcontext_new: () => number;
|
|
419
435
|
readonly wasmbindgentestcontext_include_ignored: (a: number, b: number) => void;
|
|
@@ -434,10 +450,10 @@ export interface InitOutput {
|
|
|
434
450
|
readonly __wbindgen_export_6: WebAssembly.Table;
|
|
435
451
|
readonly __externref_table_dealloc: (a: number) => void;
|
|
436
452
|
readonly __externref_drop_slice: (a: number, b: number) => void;
|
|
437
|
-
readonly
|
|
438
|
-
readonly
|
|
439
|
-
readonly
|
|
440
|
-
readonly
|
|
453
|
+
readonly closure1149_externref_shim: (a: number, b: number, c: any) => void;
|
|
454
|
+
readonly closure1298_externref_shim: (a: number, b: number, c: any) => void;
|
|
455
|
+
readonly closure3397_externref_shim: (a: number, b: number, c: any, d: number, e: any) => void;
|
|
456
|
+
readonly closure3401_externref_shim: (a: number, b: number, c: any, d: any) => void;
|
|
441
457
|
readonly __wbindgen_start: () => void;
|
|
442
458
|
}
|
|
443
459
|
|
package/fragmentcolor.js
CHANGED
|
@@ -246,11 +246,22 @@ function debugString(val) {
|
|
|
246
246
|
// TODO we could test for more things here, like `Set`s and `Map`s.
|
|
247
247
|
return className;
|
|
248
248
|
}
|
|
249
|
+
/**
|
|
250
|
+
* Install a panic hook and console logger when running in WASM so browser console shows
|
|
251
|
+
* readable errors instead of a generic "unreachable" trap.
|
|
252
|
+
*/
|
|
253
|
+
export function wasm_start() {
|
|
254
|
+
wasm.wasm_start();
|
|
255
|
+
}
|
|
249
256
|
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
|
|
253
|
-
|
|
257
|
+
/**
|
|
258
|
+
* Allow raising/lowering log level at runtime from JS (e.g., for verbose healthchecks)
|
|
259
|
+
* @param {string} level
|
|
260
|
+
*/
|
|
261
|
+
export function set_log_level(level) {
|
|
262
|
+
const ptr0 = passStringToWasm0(level, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
263
|
+
const len0 = WASM_VECTOR_LEN;
|
|
264
|
+
wasm.set_log_level(ptr0, len0);
|
|
254
265
|
}
|
|
255
266
|
|
|
256
267
|
function takeFromExternrefTable0(idx) {
|
|
@@ -259,6 +270,12 @@ function takeFromExternrefTable0(idx) {
|
|
|
259
270
|
return value;
|
|
260
271
|
}
|
|
261
272
|
|
|
273
|
+
function _assertClass(instance, klass) {
|
|
274
|
+
if (!(instance instanceof klass)) {
|
|
275
|
+
throw new Error(`expected instance of ${klass.name}`);
|
|
276
|
+
}
|
|
277
|
+
}
|
|
278
|
+
|
|
262
279
|
function getArrayJsValueFromWasm0(ptr, len) {
|
|
263
280
|
ptr = ptr >>> 0;
|
|
264
281
|
const mem = getDataViewMemory0();
|
|
@@ -269,23 +286,6 @@ function getArrayJsValueFromWasm0(ptr, len) {
|
|
|
269
286
|
wasm.__externref_drop_slice(ptr, len);
|
|
270
287
|
return result;
|
|
271
288
|
}
|
|
272
|
-
/**
|
|
273
|
-
* Install a panic hook and console logger when running in WASM so browser console shows
|
|
274
|
-
* readable errors instead of a generic "unreachable" trap.
|
|
275
|
-
*/
|
|
276
|
-
export function wasm_start() {
|
|
277
|
-
wasm.wasm_start();
|
|
278
|
-
}
|
|
279
|
-
|
|
280
|
-
/**
|
|
281
|
-
* Allow raising/lowering log level at runtime from JS (e.g., for verbose healthchecks)
|
|
282
|
-
* @param {string} level
|
|
283
|
-
*/
|
|
284
|
-
export function set_log_level(level) {
|
|
285
|
-
const ptr0 = passStringToWasm0(level, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
286
|
-
const len0 = WASM_VECTOR_LEN;
|
|
287
|
-
wasm.set_log_level(ptr0, len0);
|
|
288
|
-
}
|
|
289
289
|
|
|
290
290
|
function getArrayU8FromWasm0(ptr, len) {
|
|
291
291
|
ptr = ptr >>> 0;
|
|
@@ -359,19 +359,19 @@ export function __wbgtest_console_error(args) {
|
|
|
359
359
|
}
|
|
360
360
|
|
|
361
361
|
function __wbg_adapter_36(arg0, arg1, arg2) {
|
|
362
|
-
wasm.
|
|
362
|
+
wasm.closure1149_externref_shim(arg0, arg1, arg2);
|
|
363
363
|
}
|
|
364
364
|
|
|
365
365
|
function __wbg_adapter_39(arg0, arg1, arg2) {
|
|
366
|
-
wasm.
|
|
366
|
+
wasm.closure1298_externref_shim(arg0, arg1, arg2);
|
|
367
367
|
}
|
|
368
368
|
|
|
369
|
-
function
|
|
370
|
-
wasm.
|
|
369
|
+
function __wbg_adapter_1275(arg0, arg1, arg2, arg3, arg4) {
|
|
370
|
+
wasm.closure3397_externref_shim(arg0, arg1, arg2, arg3, arg4);
|
|
371
371
|
}
|
|
372
372
|
|
|
373
|
-
function
|
|
374
|
-
wasm.
|
|
373
|
+
function __wbg_adapter_1306(arg0, arg1, arg2, arg3) {
|
|
374
|
+
wasm.closure3401_externref_shim(arg0, arg1, arg2, arg3);
|
|
375
375
|
}
|
|
376
376
|
|
|
377
377
|
/**
|
|
@@ -512,6 +512,21 @@ export class CanvasTarget {
|
|
|
512
512
|
const ptr = this.__destroy_into_raw();
|
|
513
513
|
wasm.__wbg_canvastarget_free(ptr, 0);
|
|
514
514
|
}
|
|
515
|
+
/**
|
|
516
|
+
* @returns {string}
|
|
517
|
+
*/
|
|
518
|
+
get __fc_kind() {
|
|
519
|
+
let deferred1_0;
|
|
520
|
+
let deferred1_1;
|
|
521
|
+
try {
|
|
522
|
+
const ret = wasm.canvastarget___fc_kind(this.__wbg_ptr);
|
|
523
|
+
deferred1_0 = ret[0];
|
|
524
|
+
deferred1_1 = ret[1];
|
|
525
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
526
|
+
} finally {
|
|
527
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
528
|
+
}
|
|
529
|
+
}
|
|
515
530
|
/**
|
|
516
531
|
* @param {any} size
|
|
517
532
|
*/
|
|
@@ -591,6 +606,21 @@ export class Frame {
|
|
|
591
606
|
const ptr = this.__destroy_into_raw();
|
|
592
607
|
wasm.__wbg_frame_free(ptr, 0);
|
|
593
608
|
}
|
|
609
|
+
/**
|
|
610
|
+
* @returns {string}
|
|
611
|
+
*/
|
|
612
|
+
get __fc_kind() {
|
|
613
|
+
let deferred1_0;
|
|
614
|
+
let deferred1_1;
|
|
615
|
+
try {
|
|
616
|
+
const ret = wasm.frame___fc_kind(this.__wbg_ptr);
|
|
617
|
+
deferred1_0 = ret[0];
|
|
618
|
+
deferred1_1 = ret[1];
|
|
619
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
620
|
+
} finally {
|
|
621
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
622
|
+
}
|
|
623
|
+
}
|
|
594
624
|
constructor() {
|
|
595
625
|
const ret = wasm.frame_new_js();
|
|
596
626
|
this.__wbg_ptr = ret >>> 0;
|
|
@@ -723,6 +753,21 @@ export class Mesh {
|
|
|
723
753
|
clearInstanceCount() {
|
|
724
754
|
wasm.mesh_clearInstanceCount(this.__wbg_ptr);
|
|
725
755
|
}
|
|
756
|
+
/**
|
|
757
|
+
* @returns {string}
|
|
758
|
+
*/
|
|
759
|
+
get __fc_kind() {
|
|
760
|
+
let deferred1_0;
|
|
761
|
+
let deferred1_1;
|
|
762
|
+
try {
|
|
763
|
+
const ret = wasm.mesh___fc_kind(this.__wbg_ptr);
|
|
764
|
+
deferred1_0 = ret[0];
|
|
765
|
+
deferred1_1 = ret[1];
|
|
766
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
767
|
+
} finally {
|
|
768
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
769
|
+
}
|
|
770
|
+
}
|
|
726
771
|
}
|
|
727
772
|
|
|
728
773
|
const PassFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
@@ -750,6 +795,21 @@ export class Pass {
|
|
|
750
795
|
const ptr = this.__destroy_into_raw();
|
|
751
796
|
wasm.__wbg_pass_free(ptr, 0);
|
|
752
797
|
}
|
|
798
|
+
/**
|
|
799
|
+
* @returns {string}
|
|
800
|
+
*/
|
|
801
|
+
get __fc_kind() {
|
|
802
|
+
let deferred1_0;
|
|
803
|
+
let deferred1_1;
|
|
804
|
+
try {
|
|
805
|
+
const ret = wasm.pass___fc_kind(this.__wbg_ptr);
|
|
806
|
+
deferred1_0 = ret[0];
|
|
807
|
+
deferred1_1 = ret[1];
|
|
808
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
809
|
+
} finally {
|
|
810
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
811
|
+
}
|
|
812
|
+
}
|
|
753
813
|
/**
|
|
754
814
|
* @param {string} name
|
|
755
815
|
*/
|
|
@@ -1040,6 +1100,21 @@ export class Renderer {
|
|
|
1040
1100
|
const ptr = this.__destroy_into_raw();
|
|
1041
1101
|
wasm.__wbg_renderer_free(ptr, 0);
|
|
1042
1102
|
}
|
|
1103
|
+
/**
|
|
1104
|
+
* @returns {string}
|
|
1105
|
+
*/
|
|
1106
|
+
get __fc_kind() {
|
|
1107
|
+
let deferred1_0;
|
|
1108
|
+
let deferred1_1;
|
|
1109
|
+
try {
|
|
1110
|
+
const ret = wasm.renderer___fc_kind(this.__wbg_ptr);
|
|
1111
|
+
deferred1_0 = ret[0];
|
|
1112
|
+
deferred1_1 = ret[1];
|
|
1113
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
1114
|
+
} finally {
|
|
1115
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
1116
|
+
}
|
|
1117
|
+
}
|
|
1043
1118
|
constructor() {
|
|
1044
1119
|
const ret = wasm.renderer_new_js();
|
|
1045
1120
|
this.__wbg_ptr = ret >>> 0;
|
|
@@ -1236,6 +1311,21 @@ export class Shader {
|
|
|
1236
1311
|
const ptr = this.__destroy_into_raw();
|
|
1237
1312
|
wasm.__wbg_shader_free(ptr, 0);
|
|
1238
1313
|
}
|
|
1314
|
+
/**
|
|
1315
|
+
* @returns {string}
|
|
1316
|
+
*/
|
|
1317
|
+
get __fc_kind() {
|
|
1318
|
+
let deferred1_0;
|
|
1319
|
+
let deferred1_1;
|
|
1320
|
+
try {
|
|
1321
|
+
const ret = wasm.shader___fc_kind(this.__wbg_ptr);
|
|
1322
|
+
deferred1_0 = ret[0];
|
|
1323
|
+
deferred1_1 = ret[1];
|
|
1324
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
1325
|
+
} finally {
|
|
1326
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
1327
|
+
}
|
|
1328
|
+
}
|
|
1239
1329
|
/**
|
|
1240
1330
|
* @param {string} source
|
|
1241
1331
|
*/
|
|
@@ -1494,6 +1584,21 @@ export class Texture {
|
|
|
1494
1584
|
throw takeFromExternrefTable0(ret[0]);
|
|
1495
1585
|
}
|
|
1496
1586
|
}
|
|
1587
|
+
/**
|
|
1588
|
+
* @returns {string}
|
|
1589
|
+
*/
|
|
1590
|
+
get __fc_kind() {
|
|
1591
|
+
let deferred1_0;
|
|
1592
|
+
let deferred1_1;
|
|
1593
|
+
try {
|
|
1594
|
+
const ret = wasm.texture___fc_kind(this.__wbg_ptr);
|
|
1595
|
+
deferred1_0 = ret[0];
|
|
1596
|
+
deferred1_1 = ret[1];
|
|
1597
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
1598
|
+
} finally {
|
|
1599
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
1600
|
+
}
|
|
1601
|
+
}
|
|
1497
1602
|
}
|
|
1498
1603
|
|
|
1499
1604
|
const TextureIdFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
@@ -1618,6 +1723,21 @@ export class TextureTarget {
|
|
|
1618
1723
|
const ptr = this.__destroy_into_raw();
|
|
1619
1724
|
wasm.__wbg_texturetarget_free(ptr, 0);
|
|
1620
1725
|
}
|
|
1726
|
+
/**
|
|
1727
|
+
* @returns {string}
|
|
1728
|
+
*/
|
|
1729
|
+
get __fc_kind() {
|
|
1730
|
+
let deferred1_0;
|
|
1731
|
+
let deferred1_1;
|
|
1732
|
+
try {
|
|
1733
|
+
const ret = wasm.texturetarget___fc_kind(this.__wbg_ptr);
|
|
1734
|
+
deferred1_0 = ret[0];
|
|
1735
|
+
deferred1_1 = ret[1];
|
|
1736
|
+
return getStringFromWasm0(ret[0], ret[1]);
|
|
1737
|
+
} finally {
|
|
1738
|
+
wasm.__wbindgen_free(deferred1_0, deferred1_1, 1);
|
|
1739
|
+
}
|
|
1740
|
+
}
|
|
1621
1741
|
/**
|
|
1622
1742
|
* @param {any} size
|
|
1623
1743
|
*/
|
|
@@ -2377,7 +2497,7 @@ function __wbg_get_imports() {
|
|
|
2377
2497
|
const a = state0.a;
|
|
2378
2498
|
state0.a = 0;
|
|
2379
2499
|
try {
|
|
2380
|
-
return
|
|
2500
|
+
return __wbg_adapter_1275(a, state0.b, arg0, arg1, arg2);
|
|
2381
2501
|
} finally {
|
|
2382
2502
|
state0.a = a;
|
|
2383
2503
|
}
|
|
@@ -2987,7 +3107,7 @@ function __wbg_get_imports() {
|
|
|
2987
3107
|
const a = state0.a;
|
|
2988
3108
|
state0.a = 0;
|
|
2989
3109
|
try {
|
|
2990
|
-
return
|
|
3110
|
+
return __wbg_adapter_1306(a, state0.b, arg0, arg1);
|
|
2991
3111
|
} finally {
|
|
2992
3112
|
state0.a = a;
|
|
2993
3113
|
}
|
|
@@ -4156,12 +4276,12 @@ function __wbg_get_imports() {
|
|
|
4156
4276
|
const ret = false;
|
|
4157
4277
|
return ret;
|
|
4158
4278
|
};
|
|
4159
|
-
imports.wbg.
|
|
4160
|
-
const ret = makeMutClosure(arg0, arg1,
|
|
4279
|
+
imports.wbg.__wbindgen_closure_wrapper3145 = function(arg0, arg1, arg2) {
|
|
4280
|
+
const ret = makeMutClosure(arg0, arg1, 1150, __wbg_adapter_36);
|
|
4161
4281
|
return ret;
|
|
4162
4282
|
};
|
|
4163
|
-
imports.wbg.
|
|
4164
|
-
const ret = makeMutClosure(arg0, arg1,
|
|
4283
|
+
imports.wbg.__wbindgen_closure_wrapper3638 = function(arg0, arg1, arg2) {
|
|
4284
|
+
const ret = makeMutClosure(arg0, arg1, 1299, __wbg_adapter_39);
|
|
4165
4285
|
return ret;
|
|
4166
4286
|
};
|
|
4167
4287
|
imports.wbg.__wbindgen_debug_string = function(arg0, arg1) {
|
package/fragmentcolor_bg.wasm
CHANGED
|
Binary file
|