fr.jeanf.universal.player 0.7.6 → 0.8.0

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Files changed (56) hide show
  1. package/Editor/CreateEventChannelsEditor.cs +1 -3
  2. package/Editor/CreatePlayerActionsEditor.cs +1 -3
  3. package/Editor/CreateVRHands.cs +1 -1
  4. package/Editor/CreateVrPlayer.cs +1 -2
  5. package/Runtime/Prefabs/Player.prefab +2 -0
  6. package/Runtime/Shaders/Hands_ShaderGraph.shadergraph +273 -3221
  7. package/Runtime/scripts/ActionManagement/ActionContainerSO.cs +1 -2
  8. package/Runtime/scripts/ActionManagement/ActionRebinder.cs +1 -2
  9. package/Runtime/scripts/ActionManagement/ActionSO.cs +1 -1
  10. package/Runtime/scripts/ActionManagement/InputActionManager.cs +1 -3
  11. package/Runtime/scripts/ActionManagement/PlayerActionManager.cs +1 -4
  12. package/Runtime/scripts/ActionManagement/PlayerInputEventManager.cs +1 -1
  13. package/Runtime/scripts/ActionManagement/PlayerInputInterface.cs +1 -3
  14. package/Runtime/scripts/ActionManagement/XR Debugger.cs +1 -3
  15. package/Runtime/scripts/Basics/MainMenuController.cs +1 -1
  16. package/Runtime/scripts/Basics/PrimaryItemController.cs +2 -1
  17. package/Runtime/scripts/Fade/FadeMask.cs +1 -1
  18. package/Runtime/scripts/FireEventOnTrigger.cs +1 -1
  19. package/Runtime/scripts/Gaze/CursorStateController.cs +1 -1
  20. package/Runtime/scripts/Gaze/FPSCameraMovement.cs +3 -4
  21. package/Runtime/scripts/Gaze/NoPeeking.cs +1 -2
  22. package/Runtime/scripts/HandInteraction/BlendableHand.cs +1 -1
  23. package/Runtime/scripts/HandInteraction/Core/HandPoseManager.cs +1 -1
  24. package/Runtime/scripts/HandInteraction/Core/HandsPhysics.cs +1 -1
  25. package/Runtime/scripts/HandInteraction/Editor/PoseContainerEditor.cs +1 -1
  26. package/Runtime/scripts/HandInteraction/Editor/PoseWindow.cs +1 -1
  27. package/Runtime/scripts/HandInteraction/GetPrimaryInHandItemWithVRController.cs +1 -3
  28. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorEventChannelSO.cs +1 -1
  29. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorListener.cs +1 -2
  30. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorSender.cs +1 -4
  31. package/Runtime/scripts/HandInteraction/HandPoser/Hands/GameplayHand.cs +1 -1
  32. package/Runtime/scripts/HandInteraction/HandPoser/Hands/HandsDisplayer.cs +25 -25
  33. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseContainer.cs +1 -2
  34. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/SelectionHandler.cs +1 -1
  35. package/Runtime/scripts/HandInteraction/HandsAppearanceManager.cs +1 -1
  36. package/Runtime/scripts/HandInteraction/HandsStateController.cs +1 -1
  37. package/Runtime/scripts/HandInteraction/KeyboardGrab.cs +1 -1
  38. package/Runtime/scripts/HandInteraction/Locomotion/BindTeleportationAreaToInteractionManager.cs +1 -1
  39. package/Runtime/scripts/HandInteraction/PerformAction.cs +53 -53
  40. package/Runtime/scripts/HandInteraction/PickableObject.cs +1 -1
  41. package/Runtime/scripts/HandInteraction/PointOnCollisionTriggerWhenGrab.cs +1 -1
  42. package/Runtime/scripts/HandInteraction/PointingPoseManager.cs +37 -37
  43. package/Runtime/scripts/HandInteraction/SetPoseOnTrigger.cs +1 -1
  44. package/Runtime/scripts/HandInteraction/TakeObject.cs +1 -1
  45. package/Runtime/scripts/HandInteraction/XRHandsInteractionManager.cs +1 -2
  46. package/Runtime/scripts/Hmd/BroadcastControlsStatus.cs +2 -6
  47. package/Runtime/scripts/MainCameraTarget.cs +1 -1
  48. package/Runtime/scripts/Movement/PlayerMovement.cs +1 -1
  49. package/Runtime/scripts/OrientObjectAlongTowardPoint.cs +1 -1
  50. package/Runtime/scripts/SnapObject/SnapObject.cs +1 -1
  51. package/Runtime/scripts/SnapObject/SnapZone.cs +1 -1
  52. package/Runtime/scripts/Teleportation/SendTeleportTarget.cs +1 -1
  53. package/Runtime/scripts/Teleportation/TeleportManager.cs +1 -1
  54. package/Runtime/scripts/Teleportation/TeleportOnEvent.cs +1 -1
  55. package/Runtime/scripts/Tooltips/InputTooltipSO.cs +1 -1
  56. package/package.json +1 -1
@@ -1,9 +1,7 @@
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- using System.Collections;
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- using System.Collections.Generic;
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  using UnityEngine;
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  using UnityEditor;
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- namespace jeanf.vrplayer
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+ namespace jeanf.universalplayer
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  {
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  [CustomEditor(typeof(PlayerInputEventManager))]
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  public class CreateEventChannelsEditor : Editor
@@ -1,9 +1,7 @@
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- using System.Collections;
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- using System.Collections.Generic;
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  using UnityEngine;
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  using UnityEditor;
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- namespace jeanf.vrplayer
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+ namespace jeanf.universalplayer
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  {
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  [CustomEditor(typeof(PlayerActionManager))]
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  public class CreatePlayerActionsEditor : Editor
@@ -4,7 +4,7 @@
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  //using UnityEditor;
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  //using UnityEngine.XR.Interaction.Toolkit.Samples.Hands;
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- //namespace jeanf.vrplayer
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+ //namespace jeanf.universalplayer
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  //{
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  // [CustomEditor(typeof(HandsAndControllersManager))]
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  // public class CreateVRHands : Editor
@@ -1,8 +1,7 @@
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  using UnityEngine;
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  using UnityEditor;
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  using Unity.XR.CoreUtils;
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- using jeanf.EventSystem;
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- namespace jeanf.vrplayer {
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+ namespace jeanf.universalplayer {
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  public class CreateVrPlayer : MonoBehaviour
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  {
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  //private static VoidEventChannelSO playerCreatedEventChannel;
@@ -194,6 +194,7 @@ MonoBehaviour:
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  _isHmdActive: 0
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  min: -60
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  max: 75
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+ primaryItemController: {fileID: 407147897}
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  mouselookStateChannel: {fileID: 11400000, guid: 12b53e1a3498ada41a3dcc8b4edd9b35,
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  type: 2}
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  mouselookCameraReset: {fileID: 11400000, guid: 869cdbdb9de48ea42aa65f9a90dbc1d4,
@@ -2735,6 +2736,7 @@ MonoBehaviour:
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  m_RepeatRate: 0.1
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  m_TrackedDeviceDragThresholdMultiplier: 2
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  m_TrackedScrollDeltaMultiplier: 5
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+ m_BypassUIToolkitEvents: 0
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  m_ActiveInputMode: 1
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  m_EnableXRInput: 1
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  m_EnableMouseInput: 1