fr.jeanf.questsystem 0.0.72 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -54,11 +54,13 @@ namespace jeanf.questsystem
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[SerializeField] private StringEventChannelSO sendQuestStepTooltip;
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[SerializeField] private StringEventChannelSO stepValidationOverride;
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//[SerializeField] protected StringEventChannelSO abortStepSO;
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+
[SerializeField] protected StringEventChannelSO endStepChannel;
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#endregion
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[Header("Step Parameters")]
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-
[SerializeField] bool isTimed;
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-
[SerializeField] float timerDuration;
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[SerializeField] protected bool isTimed;
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[SerializeField, DrawIf("isTimed", true, ComparisonType.Equals, DisablingType.DontDraw)] float timerDuration;
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float time;
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#region standard unity methods
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public void OnEnable()
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{
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@@ -68,7 +70,10 @@ namespace jeanf.questsystem
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private void Update()
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{
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-
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if (isTimed)
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{
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increaseTimer();
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}
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}
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public void OnDisable() => Unsubscribe();
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@@ -137,6 +142,16 @@ namespace jeanf.questsystem
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// Destroy(this.gameObject);
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// }
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//}
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+
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protected void increaseTimer()
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{
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time += Time.deltaTime;
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if (time >= timerDuration)
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{
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endStepChannel.RaiseEvent(this.stepId);
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}
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}
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public void FinishQuestStep()
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{
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if(isDebug) Debug.Log($" ---- Step with id: {stepId} finished. Changing status to completed", this);
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