fr.jeanf.questsystem 0.0.30 → 0.0.31

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@@ -104,6 +104,7 @@ namespace jeanf.questsystem
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  #region Step Instantiation & Destroy
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  public void InstantiateQuestStep(string id)
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  {
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+ if (activeSteps.ContainsKey(id)) return;
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  if (stepMap.ContainsKey(id))
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  {
@@ -80,8 +80,8 @@ MonoBehaviour:
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  serializedParameterList: []
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  stickyNotes: []
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  nodeInspectorReference: {fileID: 0}
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- position: {x: -12, y: -23, z: 0}
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- scale: {x: 1, y: 1, z: 1}
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+ position: {x: -111.333336, y: 119.333336, z: 0}
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+ scale: {x: 1.3225, y: 1.3225, z: 1}
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  references:
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  version: 2
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  RefIds:
@@ -93,10 +93,10 @@ MonoBehaviour:
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  computeOrder: 0
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  position:
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  serializedVersion: 2
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- x: 351.25806
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- y: 74.39978
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- width: 88
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- height: 75.2
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+ x: 538.1009
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+ y: 28.147438
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+ width: 89.333374
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+ height: 77.33333
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  expanded: 0
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  debug: 0
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  nodeLock: 0
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name":"fr.jeanf.questsystem",
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- "version":"0.0.30",
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+ "version":"0.0.31",
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  "displayName":"Quest system",
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  "description":"This package uses Scriptable Objects to define quests.",
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  "unity": "2021.3",