fr.jeanf.eventsystem 0.1.64 → 0.1.65

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@@ -7,7 +7,7 @@ using UnityEngine.Events;
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  /// </summary>
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  namespace jeanf.EventSystem
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  {
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- [CreateAssetMenu(menuName = "Events/Int Event Channel")]
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+ [CreateAssetMenu(menuName = "Events/Float Event Channel")]
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  public class FloatEventChannelSO : DescriptionBaseSO
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  {
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  public UnityAction<float> OnEventRaised;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name":"fr.jeanf.eventsystem",
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- "version":"0.1.64",
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+ "version":"0.1.65",
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  "displayName":"Event System",
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  "description":"This package contains a basic Event System based on Scriptable Objects as communication medium",
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  "unity": "2021.3",