fr.jeanf.eventsystem 0.1.2 → 0.1.3
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@@ -1,6 +1,3 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor.TextCore.Text;
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using UnityEngine;
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namespace jeanf.EventSystem
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@@ -12,13 +9,6 @@ namespace jeanf.EventSystem
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public Transform targetDestination;
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public bool isUsingFilter;
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public FilterSO filter;
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public TeleportInformation(Transform targetDestination, bool alignToTarget)
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{
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this.targetDestination = targetDestination;
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this.objectIsPlayer = true;
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}
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public TeleportInformation(Transform objectToTeleport, Transform targetDestination, bool objectIsPlayer, FilterSO filter, bool isUsingFilter)
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{
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this.objectToTeleport = objectToTeleport;
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package/package.json
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