fr.jeanf.eventsystem 0.1.1 → 0.1.2

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@@ -10,22 +10,19 @@ namespace jeanf.EventSystem
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  public bool objectIsPlayer;
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  public Transform objectToTeleport;
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  public Transform targetDestination;
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- public bool alignToTarget;
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  public bool isUsingFilter;
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  public FilterSO filter;
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  public TeleportInformation(Transform targetDestination, bool alignToTarget)
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  {
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  this.targetDestination = targetDestination;
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- this.alignToTarget = alignToTarget;
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  this.objectIsPlayer = true;
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  }
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- public TeleportInformation(Transform objectToTeleport, Transform targetDestination, bool alignToTarget, bool objectIsPlayer, FilterSO filter, bool isUsingFilter)
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+ public TeleportInformation(Transform objectToTeleport, Transform targetDestination, bool objectIsPlayer, FilterSO filter, bool isUsingFilter)
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  {
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  this.objectToTeleport = objectToTeleport;
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  this.targetDestination = targetDestination;
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- this.alignToTarget = alignToTarget;
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  this.objectIsPlayer = objectIsPlayer;
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  this.filter = filter;
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  this.isUsingFilter = isUsingFilter;
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+ m_Name: Teleport Event Object Channel SO
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package/package.json CHANGED
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  {
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  "name":"fr.jeanf.eventsystem",
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- "version":"0.1.1",
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+ "version":"0.1.2",
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  "displayName":"Event System",
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  "description":"This package contains a basic Event System based on Scriptable Objects as communication medium",
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  "unity": "2021.3",