fr.jeanf.eventsystem 0.0.2 → 0.0.3

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@@ -3,12 +3,8 @@ using UnityEngine.Serialization;
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  namespace jeanf.EventSystem
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  {
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- public class EventSender : MonoBehaviour
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+ public interface EventSender
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  {
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- [Header("Broadcasting on channels")]
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- public StringEventChannelSO _stringMessageChannel;
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- public BoolEventChannelSO _boolMessageChannel;
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- public IntEventChannelSO _intMessageChannel;
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- public VoidEventChannelSO _voidMessageChannel;
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+ StringEventChannelSO stringMessageChannel { get; set; }
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  }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name":"fr.jeanf.eventsystem",
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- "version":"0.0.2",
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+ "version":"0.0.3",
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  "displayName":"Event System",
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  "description":"This package contains a basic Event System based on Scriptable Objects as communication medium",
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  "unity": "2021.3",