forgecad 0.9.4 → 0.9.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/{AdminPage-jwoEgwE_.js → AdminPage-Da6hhpJx.js} +1 -1
- package/dist/assets/{BlogPage-Ck7g3ue2.js → BlogPage-Bl_sKeWb.js} +1 -1
- package/dist/assets/{DocsPage-9WaRC14b.js → DocsPage-Blz3Tp4j.js} +1 -6
- package/dist/assets/EditorApp-CuiPbtn5.js +12754 -0
- package/dist/assets/{EmbedViewer-37_PfMwv.js → EmbedViewer-BFG6-Ufm.js} +2 -2
- package/dist/assets/{LandingPageProofDriven-CO8WL0CY.js → LandingPageProofDriven-DB9fQd5P.js} +1 -1
- package/dist/assets/{PricingPage-DADKGuOa.js → PricingPage-BMxYT_F0.js} +1 -1
- package/dist/assets/{SettingsPage-DKKI4W49.js → SettingsPage-VVQNrCAg.js} +1 -1
- package/dist/assets/{app-CwI02pTA.js → app-Dl9ymBWC.js} +355 -36
- package/dist/assets/cli/{render-Kw5hLEcL.js → render-CFtwKCCY.js} +203 -862
- package/dist/assets/{sectionPlaneMath-C8N0w8o3.js → distance-BEC2RjJi.js} +4150 -801
- package/dist/assets/{evalWorker-D6ub3kfS.js → evalWorker-CRvbzTXm.js} +2611 -528
- package/dist/assets/{manifold-CwDdMKyc.js → manifold-B9QSr-qP.js} +1 -1
- package/dist/assets/{manifold-DTvmxSDf.js → manifold-DpBXFS2K.js} +1 -1
- package/dist/assets/{manifold-lru0jwVw.js → manifold-DzZ4VRPs.js} +2 -2
- package/dist/assets/{renderSceneState-tvtNKNRi.js → renderSceneState-BuAXF2jh.js} +1 -1
- package/dist/assets/{reportWorker-DeqktDGt.js → reportWorker-BNWEnRg1.js} +2606 -525
- package/dist/cli/render.html +1 -1
- package/dist/docs/index.html +2 -2
- package/dist/docs-raw/AI/usage.md +0 -1
- package/dist/docs-raw/API/core/concepts.md +11 -1
- package/dist/docs-raw/CLI.md +64 -13
- package/dist/docs-raw/beta-operations.md +4 -0
- package/dist/docs-raw/deployment.md +38 -23
- package/dist/docs-raw/generated/assembly.md +8 -3
- package/dist/docs-raw/generated/concepts.md +126 -46
- package/dist/docs-raw/generated/core.md +97 -47
- package/dist/docs-raw/generated/curves.md +113 -595
- package/dist/docs-raw/generated/lib.md +40 -3
- package/dist/docs-raw/generated/output.md +6 -1
- package/dist/docs-raw/generated/sdf.md +50 -4
- package/dist/docs-raw/generated/sketch.md +9 -1
- package/dist/docs-raw/generated/viewport.md +1 -9
- package/dist/docs-raw/guides/inspection-bundles.md +40 -9
- package/dist/docs-raw/runbook.md +3 -3
- package/dist/docs-raw/skills/forgecad-blockout-model.md +1 -0
- package/dist/docs-raw/skills/forgecad-image-replicator.md +3 -1
- package/dist/docs-raw/skills/forgecad-make-a-model.md +48 -4
- package/dist/docs-raw/skills/forgecad-render-inspect.md +3 -1
- package/dist/docs-raw/skills/forgecad-visual-spec.md +2 -0
- package/dist/docs-raw/skills/forgecad.md +2 -1
- package/dist/docs-raw/skills/index.md +0 -1
- package/dist/index.html +1 -1
- package/dist/sitemap.xml +6 -6
- package/dist-cli/blender/render.py +43 -8
- package/dist-cli/forgecad.js +5729 -2015
- package/dist-cli/forgecad.js.map +1 -1
- package/dist-skill/CONTEXT.md +372 -667
- package/dist-skill/SKILL-dev.md +2 -1
- package/dist-skill/SKILL.md +2 -1
- package/dist-skill/docs/API/core/concepts.md +11 -1
- package/dist-skill/docs/CLI.md +64 -13
- package/dist-skill/docs/generated/assembly.md +8 -3
- package/dist-skill/docs/generated/core.md +97 -47
- package/dist-skill/docs/generated/curves.md +113 -595
- package/dist-skill/docs/generated/lib.md +40 -3
- package/dist-skill/docs/generated/output.md +6 -1
- package/dist-skill/docs/generated/sdf.md +50 -4
- package/dist-skill/docs/generated/sketch.md +9 -1
- package/dist-skill/docs/generated/viewport.md +1 -9
- package/dist-skill/docs/guides/inspection-bundles.md +40 -9
- package/dist-skill/docs-dev/API/core/concepts.md +11 -1
- package/dist-skill/docs-dev/CLI.md +64 -13
- package/dist-skill/docs-dev/generated/assembly.md +8 -3
- package/dist-skill/docs-dev/generated/core.md +97 -47
- package/dist-skill/docs-dev/generated/curves.md +113 -595
- package/dist-skill/docs-dev/generated/lib.md +40 -3
- package/dist-skill/docs-dev/generated/output.md +6 -1
- package/dist-skill/docs-dev/generated/sdf.md +50 -4
- package/dist-skill/docs-dev/generated/sketch.md +9 -1
- package/dist-skill/docs-dev/generated/viewport.md +1 -9
- package/dist-skill/docs-dev/guides/inspection-bundles.md +40 -9
- package/dist-skill/library/README.md +0 -1
- package/dist-skill/library/forgecad-blockout-model/SKILL.md +1 -0
- package/dist-skill/library/forgecad-image-replicator/SKILL.md +3 -1
- package/dist-skill/library/forgecad-make-a-model/SKILL.md +48 -4
- package/dist-skill/library/forgecad-render-inspect/SKILL.md +3 -1
- package/dist-skill/library/forgecad-visual-spec/SKILL.md +2 -0
- package/examples/api/drive-wheel-regions.forge.js +43 -0
- package/examples/api/guided-loft-olive-oil-bottle.forge.js +135 -0
- package/examples/api/sdf-circular-array-knurling.forge.js +19 -0
- package/examples/api/sdf-pattern2d-ceramic-ripple-set.forge.js +83 -0
- package/examples/api/sdf-pattern2d-grip-tread.forge.js +72 -0
- package/examples/api/sdf-pattern2d-orbital-jewelry.forge.js +62 -0
- package/examples/api/sdf-surface-basket-weave.forge.js +67 -0
- package/examples/api/sector-gear-body.forge.js +34 -0
- package/package.json +20 -2
- package/dist/assets/EditorApp-Dja2jMmW.js +0 -12509
- package/dist/docs-raw/skills/forgecad-api-dogfood.md +0 -130
- package/dist-skill/library/forgecad-api-dogfood/SKILL.md +0 -125
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@@ -213,7 +213,6 @@ For the full command reference, see [ForgeCAD CLI](../CLI.md).
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| `forgecad-blockout-model` | Making rough concept geometry to explore proportions, layout, motion envelope, or spatial intuition before detailed modeling. |
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| `forgecad-image-replicator` | Recreating an object from reference images as real ForgeCAD geometry through camera-calibrated render/compare/iterate loops. |
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| `forgecad-render-inspect` | Generating and interpreting `forgecad render inspect` bundles for collision, wall thickness, connectivity, masks, depth, normals, and sections. |
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| `forgecad-api-dogfood` | Building a real model while recording API friction and concrete improvement proposals. |
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| `forgecad-visual-spec` | Producing builder-honest image prompts from a concrete model, HLD, LLD, or build brief. |
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| `forgecad-project` | Managing forgecad.io projects from the CLI: init, clone, pull, push, file commands, members, publish, and shares. |
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@@ -34,7 +34,7 @@ Top-level declarations such as `const bom = ...`, `let scene = ...`, or `class S
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- Scripts re-execute on every parameter change (400ms debounce)
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- Geometry operations are **immutable** — shapes, sketches, groups, imported assemblies, and wood boards return new values instead of modifying in place
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- Must return one of: `Shape`, `Sketch`, `ShapeGroup`, `Assembly`, `SolvedAssembly`, `SdfShape`, `Array` of renderables, `Array` of `{ name, shape?, sketch?, group?, color? }`, or a **metadata object** (see below)
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- Must return one of: `Shape`, `Sketch`, `ShapeGroup`, `Assembly`, `SolvedAssembly`, `SdfShape`, `Array` of renderables, `Array` of `{ name, tags?, shape?, sketch?, group?, color? }`, or a **metadata object** (see below)
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Top-level assembly scripts can return an unsolved `Assembly` directly; ForgeCAD solves it at default joint values for display. Return `assembly.solve(state)` when you want a specific pose. Do not call `.toGroup()` just to make an assembly render — use `.toGroup()` only when you specifically need `ShapeGroup` composition, group-style transforms, or named-child lookup.
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};
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```
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Named return objects and named `group(...)` children can include `tags`. Tags are viewport metadata: they do not affect geometry, exports, face labels, or BOM rows, but the command palette can hide, show only, or focus every object with a selected tag.
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```javascript
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return [
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{ name: 'Base Plate', tags: ['printed', 'structural'], shape: base },
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{ name: 'M4 Bolt A', tags: 'fastener', shape: boltA },
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{ name: 'M4 Bolt B', tags: 'fastener', shape: boltB },
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];
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```
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## Coordinate System
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Z-up right-handed: X = left/right, Y = forward/back, Z = up/down.
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package/dist/docs-raw/CLI.md
CHANGED
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@@ -113,12 +113,14 @@ forgecad run examples/constraints/06-complex-spectrogram.forge.js --solver-debug
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### `forgecad render`
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Render a Forge scene. Use a subcommand — `3d`, `inspect`, `section`, `wireframe`, `sketch`, or `hq`.
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Render a Forge scene. Use a subcommand — `3d`, `inspect`, `views`, `section`, `wireframe`, `sketch`, or `hq`.
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`forgecad render` is a group of rendering subcommands. Pick one based on what you want:
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- `render 3d` — standard viewport PNG, the usual way to visually verify geometry
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- `render inspect` — machine-readable inspection bundle with geometry channels and a manifest
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- `render inspect channels` — list supported inspection channels
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- `render views` — list named cameras declared with `scene({ views })`
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- `render wireframe` — edges only, no shading
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- `render section` — 2D cross-section cut by a plane (SVG or PNG)
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- `render sketch` — 2D sketch script to PNG
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```bash
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forgecad render 3d examples/cup.forge.js
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forgecad render inspect examples/api/static-assembly-connectors.forge.js --channels rgb,mask
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forgecad render inspect channels
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forgecad render views examples/cup.forge.js
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forgecad render wireframe examples/cup.forge.js
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forgecad render section examples/furniture/01-table.forge.js --plane XZ
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forgecad render hq examples/cup.forge.js --preset dramatic
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Launches a headless Chrome instance, renders the scene with the same WebGL viewport as the editor, and saves a PNG. The output path defaults to `<script-name>.png` next to the input file.
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Use `--focus` to isolate specific parts (hides everything else) or `--hide` to remove clutter like mock objects. The `--view` flag selects a named camera declared in `scene({ views })`. The `--camera` flag accepts built-in views (`front`, `top`, `iso`), `azimuth:elevation` angles, or an exact `proj/pos/target/up/fov` camera spec — pass `--camera` multiple times to render several viewpoints in one run.
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Use `--focus` to isolate specific parts (hides everything else) or `--hide` to remove clutter like mock objects. The `--view` flag selects a named camera declared in `scene({ views })`. The `--camera` flag accepts built-in views (`front`, `top`, `iso`), `azimuth:elevation` angles, or an exact `proj/pos/target/up/fov` camera spec — pass `--camera` multiple times to render several viewpoints in one run. Use `--camera-json <file>` or `--scene <file>` for exact reproducible viewport cameras without shell escaping.
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Use `--edges=<off|thin|bold>` to control the edge overlay. For a pure wireframe look, use `render wireframe` instead.
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forgecad render 3d model.forge.js --view hero
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forgecad render 3d model.forge.js --camera 45:30
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forgecad render 3d model.forge.js --camera "proj=perspective;pos=200,-160,120;target=0,0,20;up=0,0,1;fov=38"
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forgecad render 3d model.forge.js --camera-json camera.json
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forgecad render 3d model.forge.js --scene scene.json
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forgecad render 3d model.forge.js --camera front --camera side
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forgecad render 3d model.forge.js --edges bold
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forgecad render 3d model.forge.js --edges off
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```
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### `forgecad render views`
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List named camera views declared by a model with `scene({ views })`.
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Runs the script headlessly and prints every named render view with an exact camera spec that can be passed back to `render 3d`, `render hq`, or `capture`.
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```bash
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forgecad render views model.forge.js
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forgecad render views model.forge.js --json
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```
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### `forgecad render inspect`
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Render a machine-readable inspection bundle with geometry channels and a manifest.
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Launches the headless viewport renderer and writes a directory bundle for agent and automation workflows. Every channel is opt-in with `--channels`; there is no default bundle. Selected channels emit canonical `front`, `right`, `top`, and `iso` views for RGB, depth, normals, object masks, physical connectivity, rooted component distance, collisions, and wall thickness, or a principal-plane section atlas, plus a root `manifest.json` with scene metadata, filters, object visibility, and relative file paths.
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Launches the headless viewport renderer and writes a directory bundle for agent and automation workflows. Every channel is opt-in with `--channels`; there is no default bundle. Selected channels emit canonical `front`, `right`, `top`, and `iso` views for RGB, depth, normals, surface roughness, object masks, physical connectivity, rooted component distance, collisions, and wall thickness, or a principal-plane section atlas, plus a root `manifest.json` with scene metadata, filters, object visibility, and relative file paths.
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Use `--focus` to isolate specific parts or hide mocks, and `--hide` to remove named clutter. Output defaults to `<script-name>-inspect/` next to the input file.
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forgecad render inspect examples/api/static-assembly-connectors.forge.js --channels rgb,mask,collisions --hide "Bench.Slat0" --force
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```
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### `forgecad render inspect channels`
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List supported inspection bundle channels.
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```bash
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forgecad render inspect channels
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forgecad render inspect channels --json
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```
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### `forgecad render wireframe`
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Render a Forge scene as a wireframe (edges only, no shading).
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Exports the scene to Blender and renders with Cycles (path tracer). Requires Blender installed and on PATH.
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Choose a `--preset` for the look: `studio` (neutral product shot), `dramatic` (high-contrast), `clay` (matte, no color), `glass`, `metallic`, `toon`, `xray`, `normals`, `silhouette`, and more. Control quality vs speed with `--samples` (default 256). Use `--transparent` for a transparent background (compositing-ready).
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Choose a `--preset` for the look: `studio` (neutral product shot), `dramatic` (high-contrast), `clay` (matte, no color), `glass`, `metallic`, `toon`, `xray`, `normals`, `silhouette`, and more. Control quality vs speed with `--samples` (default 256). Use `--view`, `--camera`, `--camera-json`, or `--scene <file>` for still camera control, matching `render 3d`. Use `--transparent` for a transparent background (compositing-ready).
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Output defaults to `<script-name>-hq.png`. Great for documentation, marketing renders, and social media.
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```bash
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forgecad render hq examples/cup.forge.js hero.png --preset dramatic --samples 1024
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forgecad render hq examples/cup.forge.js hero.png --view hero
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forgecad render hq examples/cup.forge.js hero.png --camera-json camera.json
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```
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Animated orbit or joint playback.
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Renders an animated sequence by either orbiting the camera around the model or playing back a `jointsView` animation. Use `--capture orbit` (default) for a turntable rotation, `--capture animation --animation <name>` to play a named joints clip, or `--capture section-sweep` to move a clipping plane through the model. Supports `--cut-plane` to animate with a static cross-section visible.
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Renders an animated sequence by either orbiting the camera around the model or playing back a `jointsView` animation. Use `--capture orbit` (default) for a turntable rotation, `--capture animation --animation <name>` to play a named joints clip, or `--capture section-sweep` to move a clipping plane through the model. Supports `--cut-plane` to animate with a static cross-section visible. Use `--view`, `--camera`, `--camera-json`, or `--scene <file>` to choose the orbit base camera or the fixed camera for animations and section sweeps.
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```bash
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forgecad capture gif examples/3d-printer.forge.js out/section.gif --cut-plane "Front Section"
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forgecad capture gif model.forge.js out/raw.gif --param "Output=raw-sdf"
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forgecad capture gif model.forge.js out/front.gif --camera front
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forgecad capture gif model.forge.js out/hero.gif --view hero
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forgecad capture gif examples/3d-printer.forge.js out/sweep.gif --capture section-sweep --sweep-plane YZ
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forgecad capture mp4 examples/api/runtime-joints-view.forge.js out/step.mp4 --capture animation --animation Step
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forgecad capture mp4 model.forge.js out/raw.mp4 --param "Output=raw-sdf"
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```
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| `--focus <names>` | Focus: no arg hides mocks; comma-separated names shows only those |
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| `--hide <names>` | Hide comma-separated object names |
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| `--camera <front\|back\|side\|right\|top\|iso\|az:el\|az:el:dist\|spec>` | Camera preset, spherical (az:el), or full spec such as `proj=perspective;pos=x,y,z;target=x,y,z;up=x,y,z;fov=45`. Repeatable. |
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| `--size <px>` | Image size in pixels |
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| `--scene <json>` | Viewport scene state JSON |
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| `--background <color>` | Canvas background override |
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| `--render-mode <solid\|wireframe>` | Shaded solid (default) or wireframe only |
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| `--edges <off\|thin\|bold>` | Edge overlay preset in solid mode (default:
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| `--edges <off\|thin\|bold>` | Edge overlay preset in solid mode (default: off) |
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| `--
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| `--json` | Print machine-readable JSON |
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| `--quality <default\|live\|high>` | Mesh quality preset |
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| `--backend <manifold\|occt\|truck>` | Geometry backend |
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| `--channels <rgb,depth,normals,roughness,mask,connectivity,distance,collisions,thickness,section>` | Required inspection channels to emit; no default |
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| `--force` | Replace an existing bundle directory |
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| `--min-thickness <mm>` | Critical thickness threshold in model units |
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| `--warn-thickness <mm>` | Warning thickness threshold in model units |
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@@ -276,7 +312,6 @@ forgecad render section examples/furniture/01-table.forge.js out/bold.svg --edge
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| `--frames <n>` | Video frames per revolution |
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| `--fps <n>` | Video frame rate |
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| `--pitch <deg>` | Camera pitch angle in degrees |
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| `--format <gif\|mp4>` | Output format |
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| `--capture <orbit\|animation\|section-sweep>` | Capture preset |
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| `--animation <name>` | Named jointsView animation clip |
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@@ -330,6 +365,7 @@ forgecad cut-list examples/api/sheet-stock-cut-list.forge.js
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forgecad export cutting-layout examples/api/sheet-stock-cut-list.forge.js --sheet-width 420 --sheet-height 594 --kerf 3
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# 3D printing
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forgecad check print bracket.forge.js
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forgecad export stl bracket.forge.js
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forgecad export 3mf bracket.forge.js --quality high
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@@ -494,11 +530,26 @@ forgecad skill one-file ~/Desktop/forgecad-context.md
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forgecad skill flattened-files ~/Desktop/forgecad-skills
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```
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-
> **Workflow:** Agent writes the model -> `forgecad run` validates it -> `forgecad render inspect` produces evidence -> `forgecad check params` sweeps
|
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+
> **Workflow:** Agent writes the model -> `forgecad run` validates it -> `forgecad check print` catches printability risks -> `forgecad render inspect` produces visual evidence -> `forgecad check params` sweeps parameter robustness -> export ships the result. All in the terminal.
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## Validation
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-
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+
Check printability, test parameter ranges, and run invariant suites.
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+
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### `forgecad check print`
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|
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+
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+
Run fast 3D-print readiness checks for collisions, mesh health, walls, overhangs, and bed contact.
|
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+
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+
Runs a Forge script with the headless kernel and emits a slicer-adjacent printability report without launching a browser. The check is designed for agents: JSON is stable, failures name the specific print risk, and the default profile is conservative for FDM PLA on a 0.4mm nozzle.
|
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+
|
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+
Checks include script `verify.*` results, exact positive-volume object collisions, physical component count, mesh topology, sampled wall thickness, unsupported overhang budget, and bed-contact area. Use `--json` for automation and `--output` to save the full report while keeping the readable terminal summary.
|
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+
|
|
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+
```bash
|
|
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|
+
forgecad check print examples/api/attachTo-basics.forge.js
|
|
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|
+
forgecad check print examples/api/verification-demo.forge.js --json
|
|
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|
+
forgecad check print model.forge.js --min-wall 1.2 --warn-wall 2
|
|
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|
+
forgecad check print model.forge.js --expect-components 1 -p "Wall Thickness=3"
|
|
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|
+
```
|
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|
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### `forgecad check params`
|
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@@ -566,7 +617,7 @@ The CLI is free for core workflows and exports. Production outputs are free to r
|
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| Free | Production outputs | Pro |
|
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|------|--------------------|-----|
|
|
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|
-
| `run`, `dev`, `studio`, `render 3d`, `export stl`, `export 3mf`, `export svg`, `check params`, `check suite` | `cut-list`, `export sketch-pdf`, `export step`, `export brep`, `export gcode`, `export sdf`, `export urdf`, `export report`, `export cutting-layout` are free to run; Pro covers commercial use. | `render hq`, `capture gif`, `capture mp4` |
|
|
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|
+
| `run`, `dev`, `studio`, `render 3d`, `export stl`, `export 3mf`, `export svg`, `check print`, `check params`, `check suite` | `cut-list`, `export sketch-pdf`, `export step`, `export brep`, `export gcode`, `export sdf`, `export urdf`, `export report`, `export cutting-layout` are free to run; Pro covers commercial use. | `render hq`, `capture gif`, `capture mp4` |
|
|
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|
|
|
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|
```bash
|
|
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|
forgecad license # Check signed-in account status
|
|
@@ -36,6 +36,10 @@ All of these are thin wrappers around `scripts/beta.sh` /
|
|
|
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|
`scripts/beta-local.sh`. They exist for operator ergonomics only; regular
|
|
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|
ForgeCAD users never see them in the public product CLI.
|
|
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|
|
|
39
|
+
Production has the matching `npm run prod:*` shortcuts in `scripts/prod.sh`
|
|
40
|
+
for the same reason: muscle memory should be environment-prefixed, even though
|
|
41
|
+
production is normally deployed by GitHub Actions on `mainline`.
|
|
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|
+
|
|
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|
**Useful overrides**:
|
|
40
44
|
- `FORGE_BETA_DEPLOY_CONFIG` — alternate Kamal config path
|
|
41
45
|
- `FORGE_BETA_DESTINATION` — alternate Kamal destination name (default `beta`)
|
|
@@ -55,26 +55,25 @@ All containers share the `kamal` Docker network. The web container reaches the b
|
|
|
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55
|
|
|
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|
```bash
|
|
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|
# Deploy prod web app (zero-downtime rolling update)
|
|
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|
-
|
|
58
|
+
npm run prod:deploy
|
|
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59
|
|
|
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|
# Deploy prod backend compute server
|
|
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|
-
|
|
61
|
+
npm run prod:deploy:backend
|
|
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62
|
|
|
63
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|
# Deploy both prod services
|
|
64
|
-
|
|
64
|
+
npm run prod:deploy:all
|
|
65
65
|
|
|
66
66
|
# Deploy the same commit to beta (run BEFORE prod)
|
|
67
|
-
kamal deploy -d beta
|
|
68
|
-
|
|
69
|
-
# Same flow via the beta operator wrapper
|
|
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67
|
npm run beta:deploy
|
|
68
|
+
|
|
69
|
+
# Open the environment after a deploy
|
|
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70
|
npm run beta:smoke
|
|
71
|
+
npm run prod:smoke
|
|
72
72
|
```
|
|
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73
|
|
|
74
|
-
Recommended flow for a change: merge to `mainline` → `
|
|
75
|
-
→ verify on `beta.forgecad.io` → `
|
|
76
|
-
|
|
77
|
-
runbook.
|
|
74
|
+
Recommended flow for a change: merge to `mainline` → `npm run beta:deploy`
|
|
75
|
+
→ verify on `beta.forgecad.io` → `npm run prod:deploy`.
|
|
76
|
+
See [beta-operations.md](beta-operations.md) for the full beta runbook.
|
|
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77
|
|
|
79
78
|
Kamal builds the Docker image on the server via SSH (`builder: remote:`), pushes to GHCR, pulls on the server, starts the new container, waits for healthcheck, switches traffic, stops old container. Zero downtime.
|
|
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79
|
|
|
@@ -90,16 +89,16 @@ Push to `mainline` triggers `.github/workflows/deploy.yml` which runs `kamal dep
|
|
|
90
89
|
ssh hetzner 'docker ps -a --format "{{.Names}}\t{{.Status}}" | grep "^forgecad-web-" | sed -E "s/^forgecad-web-([a-f0-9]+)(_replaced_[^[:space:]]+)?\t/\1\t/"'
|
|
91
90
|
|
|
92
91
|
# Roll the web app back to the last known-good version:
|
|
93
|
-
|
|
92
|
+
npm run prod:rollback -- <VERSION>
|
|
94
93
|
|
|
95
94
|
# Backend rollback:
|
|
96
|
-
|
|
95
|
+
npm run prod:rollback:backend -- <VERSION>
|
|
97
96
|
```
|
|
98
97
|
|
|
99
98
|
Example:
|
|
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99
|
|
|
101
100
|
```bash
|
|
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|
-
|
|
101
|
+
npm run prod:rollback -- db9c49b058aaa379d9d622456cb249f9b0ddc335
|
|
103
102
|
```
|
|
104
103
|
|
|
105
104
|
Use the most recent healthy version from the `docker ps -a` output above. The
|
|
@@ -126,10 +125,22 @@ version is the hex suffix in the Kamal container name, e.g.
|
|
|
126
125
|
|
|
127
126
|
## Operator Shortcuts
|
|
128
127
|
|
|
129
|
-
Routine beta admin work is wrapped by repo-local scripts so the
|
|
130
|
-
safe and memorable without changing the public ForgeCAD user CLI:
|
|
128
|
+
Routine production and beta admin work is wrapped by repo-local scripts so the
|
|
129
|
+
flow stays safe and memorable without changing the public ForgeCAD user CLI:
|
|
131
130
|
|
|
132
131
|
```bash
|
|
132
|
+
npm run prod:deploy
|
|
133
|
+
npm run prod:smoke
|
|
134
|
+
npm run prod:deploy:backend
|
|
135
|
+
npm run prod:deploy:all
|
|
136
|
+
npm run prod:rollback -- <VERSION>
|
|
137
|
+
npm run prod:logs
|
|
138
|
+
npm run prod:logs:backend
|
|
139
|
+
npm run prod:shell
|
|
140
|
+
npm run prod:db
|
|
141
|
+
npm run prod:health
|
|
142
|
+
npm run prod:errors -- web 1000
|
|
143
|
+
|
|
133
144
|
npm run beta:setup
|
|
134
145
|
npm run beta:deploy
|
|
135
146
|
npm run beta:smoke
|
|
@@ -142,6 +153,10 @@ npm run beta:local
|
|
|
142
153
|
`FORGE_ENVIRONMENT=beta` backend on localhost, so you can open the browser and
|
|
143
154
|
judge the UX without touching Cloudflare.
|
|
144
155
|
|
|
156
|
+
These package scripts are thin wrappers around `scripts/prod.sh`,
|
|
157
|
+
`scripts/beta.sh`, and Kamal. Use raw Kamal commands when debugging Kamal
|
|
158
|
+
itself; otherwise prefer the environment-prefixed shortcuts.
|
|
159
|
+
|
|
145
160
|
---
|
|
146
161
|
|
|
147
162
|
## Environment Variables
|
|
@@ -267,10 +282,10 @@ Use the observability stack first for incidents:
|
|
|
267
282
|
SSH access: `ssh hetzner` (see `~/.ssh/config`).
|
|
268
283
|
|
|
269
284
|
```bash
|
|
270
|
-
# Kamal commands (run from project root locally)
|
|
271
|
-
|
|
272
|
-
|
|
273
|
-
|
|
285
|
+
# Kamal-backed commands (run from project root locally)
|
|
286
|
+
npm run prod:logs # web app logs
|
|
287
|
+
npm run prod:logs:backend # backend logs
|
|
288
|
+
npm run prod:shell # shell into web container
|
|
274
289
|
kamal proxy details # proxy routing info
|
|
275
290
|
|
|
276
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|
# Direct SSH
|
|
@@ -281,10 +296,10 @@ ssh hetzner "df -h / && free -h"
|
|
|
281
296
|
### Production scripts
|
|
282
297
|
|
|
283
298
|
```bash
|
|
284
|
-
|
|
285
|
-
|
|
286
|
-
|
|
287
|
-
bash scripts/prod/db.sh "SELECT ..." #
|
|
299
|
+
npm run prod:health # containers, disk, memory
|
|
300
|
+
npm run prod:errors -- web 1000 # error logs only
|
|
301
|
+
npm run prod:db # interactive psql via Kamal
|
|
302
|
+
bash scripts/prod/db.sh "SELECT ..." # one-shot SQL query
|
|
288
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|
```
|
|
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|
|
|
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|
### Email not delivered
|
|
@@ -29,7 +29,12 @@ bomToCsv(rows: BomRow[]): string
|
|
|
29
29
|
|
|
30
30
|
**`BomRow`**: `part: string`, `qty: number`, `material?: string`, `process?: string`, `tolerance?: string`, `notes?: string`, `metadata?: PartMetadata`
|
|
31
31
|
|
|
32
|
-
**`PartMetadata
|
|
32
|
+
**`PartMetadata`**
|
|
33
|
+
|
|
34
|
+
| Option | Type | Description |
|
|
35
|
+
|--------|------|-------------|
|
|
36
|
+
| `tags?` | `string \| readonly string[]` | Viewport organization tags applied to scene objects produced from this part. |
|
|
37
|
+
| `material?`, `process?`, `tolerance?`, `qty?`, `notes?`, `densityKgM3?`, `massKg?` | | — |
|
|
33
38
|
|
|
34
39
|
#### `assembly()` — Create an assembly container with named parts and joints for kinematic mechanisms.
|
|
35
40
|
|
|
@@ -670,13 +675,13 @@ toGroup(): ShapeGroup
|
|
|
670
675
|
Each part becomes `{ name, shape }` or `{ name, group: [...] }` if the part is a [`ShapeGroup`](/docs/core#shapegroup). Top-level scripts should normally return the `SolvedAssembly` directly. Use `toGroup()` when you need [`ShapeGroup`](/docs/core#shapegroup) behavior; use this method only for advanced scene-graph control where you need access to the flat per-part array with metadata.
|
|
671
676
|
|
|
672
677
|
```ts
|
|
673
|
-
toSceneObjects(): Array<{ name: string; shape?: Shape; group?: Array<{ name: string; shape: Shape; }>; metadata?: PartMetadata; }>
|
|
678
|
+
toSceneObjects(): Array<{ name: string; shape?: Shape; group?: Array<{ name: string; shape: Shape; tags?: string[]; }>; metadata?: PartMetadata; }>
|
|
674
679
|
```
|
|
675
680
|
|
|
676
681
|
#### `toScene()` — Backward-compatible alias for `toSceneObjects()`.
|
|
677
682
|
|
|
678
683
|
```ts
|
|
679
|
-
toScene(): Array<{ name: string; shape?: Shape; group?: Array<{ name: string; shape: Shape; }>; metadata?: PartMetadata; }>
|
|
684
|
+
toScene(): Array<{ name: string; shape?: Shape; group?: Array<{ name: string; shape: Shape; tags?: string[]; }>; metadata?: PartMetadata; }>
|
|
680
685
|
```
|
|
681
686
|
|
|
682
687
|
#### [`bom()`](/docs/output#bom) — Generate a bill of materials for all parts in the solved assembly.
|