forgecad 0.9.13 → 0.9.14
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/{AdminPage-DramHHDf.js → AdminPage-eWGs2K6H.js} +1 -1
- package/dist/assets/{BenchmarkPage-Bjgkh5m9.js → BenchmarkPage-CTrLKfpo.js} +1 -1
- package/dist/assets/{BlogPage-n_HGP3Qm.js → BlogPage-5nPesyds.js} +1 -1
- package/dist/assets/{DocsPage-WCIkPmzC.js → DocsPage-C4Y3nbYc.js} +1 -1
- package/dist/assets/{EditorApp-CP9Za6tm.js → EditorApp-lXv53A1m.js} +9 -29
- package/dist/assets/{EmbedViewer-DEZKqdfW.js → EmbedViewer-C8fB4n5U.js} +2 -2
- package/dist/assets/{LandingPageProofDriven-CeRIctuj.js → LandingPageProofDriven-jSz0LaMM.js} +1 -1
- package/dist/assets/{PricingPage-rIRa8p4Y.js → PricingPage-B83B90zh.js} +1 -1
- package/dist/assets/{SettingsPage-BqCUvEXM.js → SettingsPage-DY889pcu.js} +1 -1
- package/dist/assets/{app-BUZqJvSO.js → app-bEww1ic4.js} +26 -28
- package/dist/assets/cli/{render-lhGxj50Y.js → render-Cho2uKG_.js} +88 -25
- package/dist/assets/{constructionHistoryWorker-ipD1jcIv.js → constructionHistoryWorker-HYwzJY4m.js} +1 -1
- package/dist/assets/{evalWorker-CHXSe_-u.js → evalWorker-CjQwJSE-.js} +3 -3
- package/dist/assets/{forgecad_geometry-BVnIeXMG.js → forgecad_geometry-CH2nvuLA.js} +1 -1
- package/dist/assets/forgecad_geometry_bg-C5_E9Oa9.wasm +0 -0
- package/dist/assets/{manifold-D1LZIHqn.js → manifold-CG9Fokx-.js} +1 -1
- package/dist/assets/{manifold-BTkzxi9V.js → manifold-rmfAcdwF.js} +1 -1
- package/dist/assets/{manifold-C2fwoTgd.js → manifold-uRzgk5O8.js} +2 -2
- package/dist/assets/{reportWorker-Cq1qGmg0.js → reportWorker-4cW_ZpoS.js} +3 -3
- package/dist/assets/{scalar-sampling-budget-D9Qv_UlJ.js → scalar-sampling-budget-CfDiFvh7.js} +12 -18
- package/dist/assets/{solver-BZ9LPTHs.js → solver-DuJAO8S6.js} +1 -1
- package/dist/assets/solver_bg-CWvv4lnN.wasm +0 -0
- package/dist/assets/{renderSceneState-Dr0xPq1A.js → targets-D6PWsv6X.js} +27 -1
- package/dist/cli/render.html +1 -1
- package/dist/docs/index.html +2 -2
- package/dist/docs-raw/AI/usage.md +6 -5
- package/dist/docs-raw/CLI.md +41 -11
- package/dist/docs-raw/generated/concepts.md +3 -3
- package/dist/docs-raw/generated/viewport.md +3 -3
- package/dist/docs-raw/harbor-cli.md +854 -0
- package/dist/docs-raw/rl-environments.md +100 -258
- package/dist/docs-raw/skills/forgecad-3d-reconstruction.md +2 -2
- package/dist/docs-raw/skills/forgecad-make-a-model.md +3 -3
- package/dist/docs-raw/skills/forgecad-reconstruction-benchmark.md +3 -3
- package/dist/index.html +1 -1
- package/dist/sitemap.xml +7 -7
- package/dist-cli/{check-compiler-LOXCPEOI.js → check-compiler-U5SOPN7X.js} +2 -2
- package/dist-cli/{check-query-propagation-BAKNVWXR.js → check-query-propagation-XOKNSSYU.js} +2 -2
- package/dist-cli/{chunk-RY43WF46.js → chunk-EXWGNL6K.js} +342 -2
- package/dist-cli/{chunk-RY43WF46.js.map → chunk-EXWGNL6K.js.map} +1 -1
- package/dist-cli/forgecad.js +733 -352
- package/dist-cli/forgecad.js.map +1 -1
- package/dist-cli/forgecad_geometry_bg.wasm +0 -0
- package/dist-cli/solver_bg.wasm +0 -0
- package/dist-skill/CONTEXT.md +3 -3
- package/dist-skill/docs/CLI.md +41 -11
- package/dist-skill/docs/generated/viewport.md +3 -3
- package/dist-skill/docs-dev/CLI.md +41 -11
- package/dist-skill/docs-dev/generated/viewport.md +3 -3
- package/dist-skill/library/forgecad-3d-reconstruction/SKILL.md +2 -2
- package/dist-skill/library/forgecad-make-a-model/SKILL.md +3 -3
- package/dist-skill/library/forgecad-reconstruction-benchmark/SKILL.md +3 -3
- package/package.json +1 -6
- package/dist/assets/forgecad_geometry_bg-DufhhCBV.wasm +0 -0
- package/dist/assets/solver_bg-DAHZJ_rw.wasm +0 -0
- /package/dist-cli/{check-compiler-LOXCPEOI.js.map → check-compiler-U5SOPN7X.js.map} +0 -0
- /package/dist-cli/{check-query-propagation-BAKNVWXR.js.map → check-query-propagation-XOKNSSYU.js.map} +0 -0
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@@ -47877,6 +47877,7 @@ var EventDispatcher = class {
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}
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};
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var _lut = ["00", "01", "02", "03", "04", "05", "06", "07", "08", "09", "0a", "0b", "0c", "0d", "0e", "0f", "10", "11", "12", "13", "14", "15", "16", "17", "18", "19", "1a", "1b", "1c", "1d", "1e", "1f", "20", "21", "22", "23", "24", "25", "26", "27", "28", "29", "2a", "2b", "2c", "2d", "2e", "2f", "30", "31", "32", "33", "34", "35", "36", "37", "38", "39", "3a", "3b", "3c", "3d", "3e", "3f", "40", "41", "42", "43", "44", "45", "46", "47", "48", "49", "4a", "4b", "4c", "4d", "4e", "4f", "50", "51", "52", "53", "54", "55", "56", "57", "58", "59", "5a", "5b", "5c", "5d", "5e", "5f", "60", "61", "62", "63", "64", "65", "66", "67", "68", "69", "6a", "6b", "6c", "6d", "6e", "6f", "70", "71", "72", "73", "74", "75", "76", "77", "78", "79", "7a", "7b", "7c", "7d", "7e", "7f", "80", "81", "82", "83", "84", "85", "86", "87", "88", "89", "8a", "8b", "8c", "8d", "8e", "8f", "90", "91", "92", "93", "94", "95", "96", "97", "98", "99", "9a", "9b", "9c", "9d", "9e", "9f", "a0", "a1", "a2", "a3", "a4", "a5", "a6", "a7", "a8", "a9", "aa", "ab", "ac", "ad", "ae", "af", "b0", "b1", "b2", "b3", "b4", "b5", "b6", "b7", "b8", "b9", "ba", "bb", "bc", "bd", "be", "bf", "c0", "c1", "c2", "c3", "c4", "c5", "c6", "c7", "c8", "c9", "ca", "cb", "cc", "cd", "ce", "cf", "d0", "d1", "d2", "d3", "d4", "d5", "d6", "d7", "d8", "d9", "da", "db", "dc", "dd", "de", "df", "e0", "e1", "e2", "e3", "e4", "e5", "e6", "e7", "e8", "e9", "ea", "eb", "ec", "ed", "ee", "ef", "f0", "f1", "f2", "f3", "f4", "f5", "f6", "f7", "f8", "f9", "fa", "fb", "fc", "fd", "fe", "ff"];
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var _seed = 1234567;
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var DEG2RAD = Math.PI / 180;
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var RAD2DEG = 180 / Math.PI;
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function generateUUID() {
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@@ -47893,9 +47894,102 @@ function clamp4(value, min2, max4) {
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function euclideanModulo(n, m) {
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return (n % m + m) % m;
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}
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function mapLinear(x, a1, a2, b1, b22) {
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return b1 + (x - a1) * (b22 - b1) / (a2 - a1);
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}
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function inverseLerp(x, y, value) {
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if (x !== y) {
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return (value - x) / (y - x);
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} else {
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return 0;
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}
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}
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function lerp(x, y, t) {
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return (1 - t) * x + t * y;
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}
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function damp(x, y, lambda, dt) {
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return lerp(x, y, 1 - Math.exp(-lambda * dt));
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}
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function pingpong(x, length6 = 1) {
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return length6 - Math.abs(euclideanModulo(x, length6 * 2) - length6);
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}
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function smoothstep(x, min2, max4) {
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if (x <= min2) return 0;
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if (x >= max4) return 1;
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x = (x - min2) / (max4 - min2);
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return x * x * (3 - 2 * x);
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}
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function smootherstep(x, min2, max4) {
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if (x <= min2) return 0;
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if (x >= max4) return 1;
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x = (x - min2) / (max4 - min2);
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return x * x * x * (x * (x * 6 - 15) + 10);
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}
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function randInt(low, high) {
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return low + Math.floor(Math.random() * (high - low + 1));
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}
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function randFloat(low, high) {
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return low + Math.random() * (high - low);
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}
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function randFloatSpread(range) {
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return range * (0.5 - Math.random());
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}
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function seededRandom(s) {
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if (s !== void 0) _seed = s;
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let t = _seed += 1831565813;
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t = Math.imul(t ^ t >>> 15, t | 1);
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t ^= t + Math.imul(t ^ t >>> 7, t | 61);
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return ((t ^ t >>> 14) >>> 0) / 4294967296;
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}
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function degToRad(degrees2) {
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return degrees2 * DEG2RAD;
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}
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function radToDeg(radians2) {
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return radians2 * RAD2DEG;
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}
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function isPowerOfTwo(value) {
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return (value & value - 1) === 0 && value !== 0;
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}
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function ceilPowerOfTwo(value) {
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return Math.pow(2, Math.ceil(Math.log(value) / Math.LN2));
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}
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function floorPowerOfTwo(value) {
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return Math.pow(2, Math.floor(Math.log(value) / Math.LN2));
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}
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function setQuaternionFromProperEuler(q, a, b, c, order) {
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const cos5 = Math.cos;
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const sin5 = Math.sin;
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const c2 = cos5(b / 2);
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const s2 = sin5(b / 2);
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const c13 = cos5((a + c) / 2);
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const s13 = sin5((a + c) / 2);
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const c1_3 = cos5((a - c) / 2);
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const s1_3 = sin5((a - c) / 2);
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const c3_1 = cos5((c - a) / 2);
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const s3_1 = sin5((c - a) / 2);
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switch (order) {
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case "XYX":
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q.set(c2 * s13, s2 * c1_3, s2 * s1_3, c2 * c13);
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break;
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case "YZY":
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q.set(s2 * s1_3, c2 * s13, s2 * c1_3, c2 * c13);
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break;
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case "ZXZ":
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q.set(s2 * c1_3, s2 * s1_3, c2 * s13, c2 * c13);
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break;
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case "XZX":
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q.set(c2 * s13, s2 * s3_1, s2 * c3_1, c2 * c13);
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break;
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case "YXY":
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q.set(s2 * c3_1, c2 * s13, s2 * s3_1, c2 * c13);
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break;
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case "ZYZ":
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q.set(s2 * s3_1, s2 * c3_1, c2 * s13, c2 * c13);
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break;
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default:
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console.warn("THREE.MathUtils: .setQuaternionFromProperEuler() encountered an unknown order: " + order);
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}
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}
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function denormalize(value, array) {
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switch (array.constructor) {
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case Float32Array:
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throw new Error("Invalid component type.");
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}
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}
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var MathUtils = {
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DEG2RAD,
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RAD2DEG,
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/**
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* Generate a [UUID]{@link https://en.wikipedia.org/wiki/Universally_unique_identifier}
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* (universally unique identifier).
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*
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* @static
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* @method
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* @return {string} The UUID.
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*/
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generateUUID,
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/**
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* Clamps the given value between min and max.
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*
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* @static
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* @method
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* @param {number} value - The value to clamp.
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* @param {number} min - The min value.
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* @param {number} max - The max value.
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* @return {number} The clamped value.
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*/
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clamp: clamp4,
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/**
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* Computes the Euclidean modulo of the given parameters that
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* is `( ( n % m ) + m ) % m`.
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*
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* @static
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* @method
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* @param {number} n - The first parameter.
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* @param {number} m - The second parameter.
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* @return {number} The Euclidean modulo.
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*/
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euclideanModulo,
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/**
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* Performs a linear mapping from range `<a1, a2>` to range `<b1, b2>`
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* for the given value.
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*
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* @static
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* @method
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* @param {number} x - The value to be mapped.
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* @param {number} a1 - Minimum value for range A.
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* @param {number} a2 - Maximum value for range A.
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* @param {number} b1 - Minimum value for range B.
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* @param {number} b2 - Maximum value for range B.
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* @return {number} The mapped value.
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*/
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mapLinear,
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/**
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* Returns the percentage in the closed interval `[0, 1]` of the given value
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* between the start and end point.
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*
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* @static
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* @method
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* @param {number} x - The start point
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* @param {number} y - The end point.
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* @param {number} value - A value between start and end.
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* @return {number} The interpolation factor.
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*/
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inverseLerp,
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/**
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* Returns a value linearly interpolated from two known points based on the given interval -
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* `t = 0` will return `x` and `t = 1` will return `y`.
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*
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* @static
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* @method
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* @param {number} x - The start point
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* @param {number} y - The end point.
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* @param {number} t - The interpolation factor in the closed interval `[0, 1]`.
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* @return {number} The interpolated value.
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*/
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lerp,
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/**
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* Smoothly interpolate a number from `x` to `y` in a spring-like manner using a delta
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* time to maintain frame rate independent movement. For details, see
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* [Frame rate independent damping using lerp]{@link http://www.rorydriscoll.com/2016/03/07/frame-rate-independent-damping-using-lerp/}.
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*
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* @static
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* @method
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* @param {number} x - The current point.
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* @param {number} y - The target point.
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* @param {number} lambda - A higher lambda value will make the movement more sudden,
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* and a lower value will make the movement more gradual.
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* @param {number} dt - Delta time in seconds.
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* @return {number} The interpolated value.
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48118
|
+
*/
|
|
48119
|
+
damp,
|
|
48120
|
+
/**
|
|
48121
|
+
* Returns a value that alternates between `0` and the given `length` parameter.
|
|
48122
|
+
*
|
|
48123
|
+
* @static
|
|
48124
|
+
* @method
|
|
48125
|
+
* @param {number} x - The value to pingpong.
|
|
48126
|
+
* @param {number} [length=1] - The positive value the function will pingpong to.
|
|
48127
|
+
* @return {number} The alternated value.
|
|
48128
|
+
*/
|
|
48129
|
+
pingpong,
|
|
48130
|
+
/**
|
|
48131
|
+
* Returns a value in the range `[0,1]` that represents the percentage that `x` has
|
|
48132
|
+
* moved between `min` and `max`, but smoothed or slowed down the closer `x` is to
|
|
48133
|
+
* the `min` and `max`.
|
|
48134
|
+
*
|
|
48135
|
+
* See [Smoothstep]{@link http://en.wikipedia.org/wiki/Smoothstep} for more details.
|
|
48136
|
+
*
|
|
48137
|
+
* @static
|
|
48138
|
+
* @method
|
|
48139
|
+
* @param {number} x - The value to evaluate based on its position between min and max.
|
|
48140
|
+
* @param {number} min - The min value. Any x value below min will be `0`.
|
|
48141
|
+
* @param {number} max - The max value. Any x value above max will be `1`.
|
|
48142
|
+
* @return {number} The alternated value.
|
|
48143
|
+
*/
|
|
48144
|
+
smoothstep,
|
|
48145
|
+
/**
|
|
48146
|
+
* A [variation on smoothstep]{@link https://en.wikipedia.org/wiki/Smoothstep#Variations}
|
|
48147
|
+
* that has zero 1st and 2nd order derivatives at x=0 and x=1.
|
|
48148
|
+
*
|
|
48149
|
+
* @static
|
|
48150
|
+
* @method
|
|
48151
|
+
* @param {number} x - The value to evaluate based on its position between min and max.
|
|
48152
|
+
* @param {number} min - The min value. Any x value below min will be `0`.
|
|
48153
|
+
* @param {number} max - The max value. Any x value above max will be `1`.
|
|
48154
|
+
* @return {number} The alternated value.
|
|
48155
|
+
*/
|
|
48156
|
+
smootherstep,
|
|
48157
|
+
/**
|
|
48158
|
+
* Returns a random integer from `<low, high>` interval.
|
|
48159
|
+
*
|
|
48160
|
+
* @static
|
|
48161
|
+
* @method
|
|
48162
|
+
* @param {number} low - The lower value boundary.
|
|
48163
|
+
* @param {number} high - The upper value boundary
|
|
48164
|
+
* @return {number} A random integer.
|
|
48165
|
+
*/
|
|
48166
|
+
randInt,
|
|
48167
|
+
/**
|
|
48168
|
+
* Returns a random float from `<low, high>` interval.
|
|
48169
|
+
*
|
|
48170
|
+
* @static
|
|
48171
|
+
* @method
|
|
48172
|
+
* @param {number} low - The lower value boundary.
|
|
48173
|
+
* @param {number} high - The upper value boundary
|
|
48174
|
+
* @return {number} A random float.
|
|
48175
|
+
*/
|
|
48176
|
+
randFloat,
|
|
48177
|
+
/**
|
|
48178
|
+
* Returns a random integer from `<-range/2, range/2>` interval.
|
|
48179
|
+
*
|
|
48180
|
+
* @static
|
|
48181
|
+
* @method
|
|
48182
|
+
* @param {number} range - Defines the value range.
|
|
48183
|
+
* @return {number} A random float.
|
|
48184
|
+
*/
|
|
48185
|
+
randFloatSpread,
|
|
48186
|
+
/**
|
|
48187
|
+
* Returns a deterministic pseudo-random float in the interval `[0, 1]`.
|
|
48188
|
+
*
|
|
48189
|
+
* @static
|
|
48190
|
+
* @method
|
|
48191
|
+
* @param {number} [s] - The integer seed.
|
|
48192
|
+
* @return {number} A random float.
|
|
48193
|
+
*/
|
|
48194
|
+
seededRandom,
|
|
48195
|
+
/**
|
|
48196
|
+
* Converts degrees to radians.
|
|
48197
|
+
*
|
|
48198
|
+
* @static
|
|
48199
|
+
* @method
|
|
48200
|
+
* @param {number} degrees - A value in degrees.
|
|
48201
|
+
* @return {number} The converted value in radians.
|
|
48202
|
+
*/
|
|
48203
|
+
degToRad,
|
|
48204
|
+
/**
|
|
48205
|
+
* Converts radians to degrees.
|
|
48206
|
+
*
|
|
48207
|
+
* @static
|
|
48208
|
+
* @method
|
|
48209
|
+
* @param {number} radians - A value in radians.
|
|
48210
|
+
* @return {number} The converted value in degrees.
|
|
48211
|
+
*/
|
|
48212
|
+
radToDeg,
|
|
48213
|
+
/**
|
|
48214
|
+
* Returns `true` if the given number is a power of two.
|
|
48215
|
+
*
|
|
48216
|
+
* @static
|
|
48217
|
+
* @method
|
|
48218
|
+
* @param {number} value - The value to check.
|
|
48219
|
+
* @return {boolean} Whether the given number is a power of two or not.
|
|
48220
|
+
*/
|
|
48221
|
+
isPowerOfTwo,
|
|
48222
|
+
/**
|
|
48223
|
+
* Returns the smallest power of two that is greater than or equal to the given number.
|
|
48224
|
+
*
|
|
48225
|
+
* @static
|
|
48226
|
+
* @method
|
|
48227
|
+
* @param {number} value - The value to find a POT for.
|
|
48228
|
+
* @return {number} The smallest power of two that is greater than or equal to the given number.
|
|
48229
|
+
*/
|
|
48230
|
+
ceilPowerOfTwo,
|
|
48231
|
+
/**
|
|
48232
|
+
* Returns the largest power of two that is less than or equal to the given number.
|
|
48233
|
+
*
|
|
48234
|
+
* @static
|
|
48235
|
+
* @method
|
|
48236
|
+
* @param {number} value - The value to find a POT for.
|
|
48237
|
+
* @return {number} The largest power of two that is less than or equal to the given number.
|
|
48238
|
+
*/
|
|
48239
|
+
floorPowerOfTwo,
|
|
48240
|
+
/**
|
|
48241
|
+
* Sets the given quaternion from the [Intrinsic Proper Euler Angles]{@link https://en.wikipedia.org/wiki/Euler_angles}
|
|
48242
|
+
* defined by the given angles and order.
|
|
48243
|
+
*
|
|
48244
|
+
* Rotations are applied to the axes in the order specified by order:
|
|
48245
|
+
* rotation by angle `a` is applied first, then by angle `b`, then by angle `c`.
|
|
48246
|
+
*
|
|
48247
|
+
* @static
|
|
48248
|
+
* @method
|
|
48249
|
+
* @param {Quaternion} q - The quaternion to set.
|
|
48250
|
+
* @param {number} a - The rotation applied to the first axis, in radians.
|
|
48251
|
+
* @param {number} b - The rotation applied to the second axis, in radians.
|
|
48252
|
+
* @param {number} c - The rotation applied to the third axis, in radians.
|
|
48253
|
+
* @param {('XYX'|'XZX'|'YXY'|'YZY'|'ZXZ'|'ZYZ')} order - A string specifying the axes order.
|
|
48254
|
+
*/
|
|
48255
|
+
setQuaternionFromProperEuler,
|
|
48256
|
+
/**
|
|
48257
|
+
* Normalizes the given value according to the given typed array.
|
|
48258
|
+
*
|
|
48259
|
+
* @static
|
|
48260
|
+
* @method
|
|
48261
|
+
* @param {number} value - The float value in the range `[0,1]` to normalize.
|
|
48262
|
+
* @param {TypedArray} array - The typed array that defines the data type of the value.
|
|
48263
|
+
* @return {number} The normalize value.
|
|
48264
|
+
*/
|
|
48265
|
+
normalize: normalize7,
|
|
48266
|
+
/**
|
|
48267
|
+
* Denormalizes the given value according to the given typed array.
|
|
48268
|
+
*
|
|
48269
|
+
* @static
|
|
48270
|
+
* @method
|
|
48271
|
+
* @param {number} value - The value to denormalize.
|
|
48272
|
+
* @param {TypedArray} array - The typed array that defines the data type of the value.
|
|
48273
|
+
* @return {number} The denormalize (float) value in the range `[0,1]`.
|
|
48274
|
+
*/
|
|
48275
|
+
denormalize
|
|
48276
|
+
};
|
|
47939
48277
|
var Vector2 = class _Vector2 {
|
|
47940
48278
|
/**
|
|
47941
48279
|
* Constructs a new 2D vector.
|
|
@@ -73858,7 +74196,7 @@ var ConstraintSketch = class extends Sketch {
|
|
|
73858
74196
|
* Select the single arrangement region that contains the given seed point.
|
|
73859
74197
|
* Throws if no region contains the seed.
|
|
73860
74198
|
*/
|
|
73861
|
-
detectArrangementRegion(
|
|
74199
|
+
detectArrangementRegion(_seed2) {
|
|
73862
74200
|
throw new Error("Not implemented");
|
|
73863
74201
|
}
|
|
73864
74202
|
/**
|
|
@@ -87831,6 +88169,8 @@ export {
|
|
|
87831
88169
|
circle2d,
|
|
87832
88170
|
roundedRect,
|
|
87833
88171
|
bevelGear,
|
|
88172
|
+
MathUtils,
|
|
88173
|
+
Vector3,
|
|
87834
88174
|
buildCompiledSceneReport,
|
|
87835
88175
|
mapDimensionsToOwnerIds,
|
|
87836
88176
|
generateReportPdf,
|
|
@@ -87897,4 +88237,4 @@ three/build/three.module.js:
|
|
|
87897
88237
|
* SPDX-License-Identifier: MIT
|
|
87898
88238
|
*)
|
|
87899
88239
|
*/
|
|
87900
|
-
//# sourceMappingURL=chunk-
|
|
88240
|
+
//# sourceMappingURL=chunk-EXWGNL6K.js.map
|