forgecad 0.10.1 → 0.10.2

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Files changed (59) hide show
  1. package/dist/assets/{AdminPage-DcCnj0qo.js → AdminPage-CHY6ZN-p.js} +1 -1
  2. package/dist/assets/{BenchmarkPage-BVEpJSVk.js → BenchmarkPage-BcRT5iGN.js} +1 -1
  3. package/dist/assets/{BlogPage-DHaGP50_.js → BlogPage-BssBbnb-.js} +1 -1
  4. package/dist/assets/{DocsPage-CDoxHkz8.js → DocsPage-DsvdiRNK.js} +1 -1
  5. package/dist/assets/{EditorApp-BJ0Dloyh.js → EditorApp-Bfd3jbtC.js} +18 -16
  6. package/dist/assets/{EmbedViewer-CRKZbY0y.js → EmbedViewer-D5t8WamV.js} +3 -3
  7. package/dist/assets/{LandingPageProofDriven-BxHkYRE7.js → LandingPageProofDriven-DbN7o-Be.js} +1 -1
  8. package/dist/assets/{LegalPage-B-u6FrVv.js → LegalPage-DNGrrY0p.js} +1 -1
  9. package/dist/assets/{PricingPage-CzpZ6-Ce.js → PricingPage-Nczr3pRz.js} +1 -1
  10. package/dist/assets/{SettingsPage-CIZSSAd0.js → SettingsPage-DZlyu4d4.js} +1 -1
  11. package/dist/assets/{app-DaTMg3nH.js → app-C9ct2hRD.js} +1154 -368
  12. package/dist/assets/{scalar-sampling-budget-prBw_s8t.js → backendInit-ymjonyQp.js} +84920 -78304
  13. package/dist/assets/cli/{render-DPf4AYJK.js → render-B_0lQwKU.js} +35 -179
  14. package/dist/assets/{constructionHistoryWorker-AwMMWSxg.js → constructionHistoryWorker-CZ42Dksy.js} +8058 -1225
  15. package/dist/assets/{evalWorker-CjZZWRWW.js → evalWorker-C2pm8LHP.js} +21596 -14770
  16. package/dist/assets/{forgecad_geometry-Dgceylq9.js → forgecad_geometry-BlMtqluF.js} +120 -1
  17. package/dist/assets/{forgecad_geometry_bg-dD4RNQF1.wasm → forgecad_geometry_bg-BllP_WiL.wasm} +0 -0
  18. package/dist/assets/{inspectWorker-CZsCFtQT.js → inspectWorker-D5T5VbfK.js} +31375 -32603
  19. package/dist/assets/{jointPose-DzQOViQH.js → jointPose-4r8ed8_5.js} +1 -1
  20. package/dist/assets/{manifold-K1SkarlQ.js → manifold-5PP1eGLN.js} +1 -1
  21. package/dist/assets/{manifold-DgXo0T5P.js → manifold-C4r6B-XY.js} +2 -2
  22. package/dist/assets/{manifold-BYlzU521.js → manifold-DjBkyIc8.js} +1 -1
  23. package/dist/assets/{reportWorker-B9nWwSrB.js → reportWorker-CwenM7wB.js} +45719 -44425
  24. package/dist/cli/render.html +1 -1
  25. package/dist/docs/index.html +1 -1
  26. package/dist/docs-raw/CLI.md +27 -15
  27. package/dist/docs-raw/generated/assembly.md +1 -1
  28. package/dist/docs-raw/generated/concepts.md +1 -1
  29. package/dist/docs-raw/generated/core.md +1 -1
  30. package/dist/docs-raw/generated/lib.md +1 -1
  31. package/dist/docs-raw/generated/sdf.md +2 -2
  32. package/dist/docs-raw/guides/simready-quickstart.md +3 -1
  33. package/dist/index.html +1 -1
  34. package/dist/sitemap.xml +15 -15
  35. package/dist-cli/{check-compiler-II7NLPAB.js → check-compiler-SP7FAL7R.js} +1 -1
  36. package/dist-cli/{check-query-propagation-7462TR3R.js → check-query-propagation-BRLSHP22.js} +1 -1
  37. package/dist-cli/{chunk-UWTJCGXF.js → chunk-RQQ42YCP.js} +50429 -43409
  38. package/dist-cli/forgecad.js +3017 -1390
  39. package/dist-cli/{forgecad_geometry-QOQIIP53.js → forgecad_geometry-7TVSNVUB.js} +119 -0
  40. package/dist-cli/forgecad_geometry_bg.wasm +0 -0
  41. package/dist-skill/CONTEXT.md +13 -13
  42. package/dist-skill/docs/API/core/concepts.md +1 -1
  43. package/dist-skill/docs/CLI.md +27 -15
  44. package/dist-skill/docs/generated/assembly.md +1 -1
  45. package/dist-skill/docs/generated/core.md +1 -1
  46. package/dist-skill/docs/generated/lib.md +1 -1
  47. package/dist-skill/docs/generated/sdf.md +2 -2
  48. package/examples/api/gyroid-voronoi-blend.forge.js +1 -1
  49. package/examples/api/organic-noise-sculpture.forge.js +1 -1
  50. package/examples/api/sdf-circular-array-knurling.forge.js +1 -1
  51. package/examples/api/{sdf-custom-raymarch.forge.js → sdf-custom-field-mesh-preview.forge.js} +3 -4
  52. package/examples/api/sdf-materialize-tree.forge.js +2 -2
  53. package/examples/api/sdf-plain-return.forge.js +3 -2
  54. package/examples/api/sdf-shapes.forge.js +2 -2
  55. package/examples/api/sdf-surface-basket-weave.forge.js +2 -2
  56. package/examples/generative/twisted-lattice-tower.forge.js +1 -1
  57. package/examples/generative/voronoi-lampshade.forge.js +1 -1
  58. package/package.json +2 -2
  59. package/dist/assets/manifold-CzYf_iub.js +0 -3023
@@ -78,7 +78,7 @@ Direct `.stl`/`.obj`/`.3mf`/`.step`/`.stp` inputs are imported automatically; ST
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  ```bash
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  forgecad run model.forge.js
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- forgecad run model.forge.js --details --history
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+ forgecad run model.forge.js other-model.forge.js --quality live
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  ```
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  ### `forgecad ls`
@@ -104,7 +104,7 @@ Without a target, `show` renders the whole scene and behaves like a shorter, int
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  ```bash
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  forgecad show model.forge.js
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- forgecad show model.forge.js Bench
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+ forgecad show model.forge.js --target Bench
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  ```
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  ### Object Filtering: `--focus` and `--hide`
@@ -112,7 +112,7 @@ forgecad show model.forge.js Bench
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  `render 3d`, `render wireframe`, `inspect <family> <mode>`, `capture`, and `check print` can filter the visible object set without changing model code. Use `forgecad ls model.forge.js` to list exact object paths, then pass names or globs:
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  ```bash
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- forgecad render 3d model.forge.js bench.png --focus "Bench.*"
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+ forgecad render 3d model.forge.js --output bench.png --focus "Bench.*"
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  forgecad inspect visual objects model.forge.js --hide "Bench.Slat0,Bench.Slat1" --camera iso
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  ```
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@@ -200,7 +200,7 @@ Runs the script headlessly and prints every named render view with an exact came
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  ```bash
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  forgecad render views model.forge.js
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- forgecad render views model.forge.js --json
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+ forgecad render views model.forge.js reference.step
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  ```
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  ### `forgecad render wireframe`
@@ -224,7 +224,7 @@ Exports the scene to Blender and renders with Cycles (path tracer); requires Ble
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  ```bash
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  forgecad render hq model.forge.js
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- forgecad render hq model.forge.js hero.png --preset dramatic --samples 1024
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+ forgecad render hq model.forge.js --output hero.png --preset dramatic --samples 1024
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  ```
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  ### `forgecad capture gif|mp4` **\[Pro\]**
@@ -235,18 +235,22 @@ Renders an animated sequence: `--capture orbit` (default) for a turntable, `--ca
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  ```bash
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  forgecad capture gif model.forge.js
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- forgecad capture gif model.forge.js out/sweep.gif --capture section-sweep --sweep-plane YZ
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+ forgecad capture gif model.forge.js other-model.forge.js
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  ```
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  ### `forgecad render section`
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  Render a 2D cross-section of a 3D model (cut by a plane) to SVG or PNG.
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- Cuts all shapes with an axis-aligned plane (default XY at Z=0; `--plane XZ|YZ` reorients, `--offset` shifts the cut) and writes a 2D cross-section drawing. The file extension picks the format: `.svg` (default, vector) or `.png` (rasterized at `--size` pixels); `--edges=<off|thin|bold>` sets the outline stroke. Useful for verifying internal geometry, wall thicknesses, and fits that aren't visible in 3D renders.
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+ Cuts all shapes in the scene with an axis-aligned plane and produces a 2D cross-section drawing. The default plane is XY at Z=0. Use `--plane XZ` or `--plane YZ` for other orientations, and `--offset` to shift the cut position.
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+
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+ Output defaults to `.svg`; pass `--format png` or a single-input `--output *.png` path for a rasterized PNG at `--size` pixels. Use `--edges=<off|thin|bold>` to control the outline stroke on cut shapes.
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+
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+ Useful for verifying internal geometry, wall thicknesses, and fit checks that aren't visible in 3D renders.
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  ```bash
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  forgecad render section model.forge.js
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- forgecad render section model.forge.js out/section.svg --plane XZ --offset 10
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+ forgecad render section model.forge.js --output out/section.svg --plane XZ --offset 10
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  ```
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  | Command | Description |
@@ -272,8 +276,8 @@ These flags work across run / render / capture / inspect commands:
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  | `--camera <front\|back\|side\|right\|top\|iso\|az:el\|az:el:dist\|spec>` | Camera preset, spherical (az:el), or full spec such as `proj=perspective;pos=x,y,z;target=x,y,z;up=x,y,z;fov=45`. Repeatable. |
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  | `--view <name>` | Named camera view declared by the model with scene({ views }) |
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  | `--size <px>` | Image size in pixels |
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+ | `--backend <manifold\|occt\|truck\|sdf>` | Geometry backend (default: manifold; STEP inputs default to OCCT) |
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  | `--quality <default\|live\|high>` | Mesh quality preset |
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- | `--backend <manifold\|occt\|truck>` | Geometry backend (default: manifold; STEP inputs default to OCCT) |
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  | `--json` | Print machine-readable JSON |
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  Every command has more — Blender-only `render hq` flags (`--preset`, `--samples`, `--engine`, `--hdri`, `--transparent`, `--video`) and capture-only flags (`--capture`, `--animation`, `--cut-plane`, `--sweep-*`, `--fps`) among them. Run `forgecad <command> --help` for the full list.
@@ -295,6 +299,7 @@ Export to every format you need.
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  | `export sdf` **\[Production\]** | SDF package | Gazebo robot simulation |
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  | `export mjcf` **\[Production\]** | MJCF package | MuJoCo / MJX robot simulation |
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  | `export urdf` **\[Production\]** | URDF package | ROS / PyBullet / MuJoCo |
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+ | `export usd` **\[Production\]** | USD package | Isaac Sim / OpenUSD simulation |
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  | `export report` **\[Production\]** | PDF report | Multi-view report with BOM and dimensions |
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  | `export cutting-layout` **\[Production\]** | PDF/DXF | Sheet cutting layout with cut sequence |
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  | `link` | URL | Share link from a GitHub Gist URL or ID (copied to clipboard) |
@@ -303,6 +308,7 @@ Export to every format you need.
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  # Sheet material
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  forgecad cut-list shelf.forge.js
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  forgecad export cutting-layout shelf.forge.js --sheet-width 420 --sheet-height 594 --kerf 3
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+ forgecad export cutting-layout shelf.forge.js --output out/layout.dxf
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  # 3D printing
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  forgecad check print bracket.forge.js
@@ -313,11 +319,12 @@ forgecad export 3mf bracket.forge.js --quality high
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  forgecad export step bracket.forge.js
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  # Technical drawings
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- forgecad export report bracket.forge.js out/report.pdf
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+ forgecad export report bracket.forge.js --output out/report.pdf
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  # Robot simulation
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  forgecad export sdf rover.forge.js --output out/forge_scout
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  forgecad export mjcf rover.forge.js --output out/forge_scout_mjcf
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+ forgecad export usd rover.forge.js --output out/forge_scout_usd
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  ```
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  <details>
@@ -326,12 +333,17 @@ forgecad export mjcf rover.forge.js --output out/forge_scout_mjcf
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  | Option | Description |
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  |--------|-------------|
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  | `--joint <JointName=Value>` | Override a Motion tab joint value (JointName=Value). Repeatable. |
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- | `--output <path>` | Output STEP path |
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+ | `--output <path>` | Output SVG path for a single input |
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  | `--backend <occt\|truck>` | Exact BREP exporter: occt (default) or truck (native analytic kernel) |
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  | `--quality <default\|live\|high>` | Forge quality preset |
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  | `-o <path>` | Shorthand for --output |
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+ | `--param <Key=Value>` | Override a parameter value (Key=Value). Repeatable. |
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+ | `-p <Key=Value>` | Shorthand for --param |
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+ | `--format <json\|webgpu-brick>` | Implicit artifact format |
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+ | `-q <live\|default\|high>` | Shorthand for --quality |
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+ | `--workgroup-size <x>x<y>x<z>` | WebGPU compute workgroup size |
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  | `--dim-angle-tol <deg>` | Dimension routing tolerance in degrees |
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- | `--format <pdf\|dxf>` | Output format |
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+ | `--out <path>` | Alias for --output |
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  | `--sheet-width <mm>` | Stock sheet width in mm |
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  | `--sheet-height <mm>` | Stock sheet height in mm |
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  | `--kerf <mm>` | Cutting clearance (saw blade width) in mm |
@@ -478,7 +490,7 @@ Checks include script `verify.*` results, exact positive-volume object collision
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  ```bash
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  forgecad check print model.forge.js
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- forgecad check print model.forge.js --json
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+ forgecad check print model.forge.js other-model.forge.js
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  ```
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  ### `forgecad check simready`
@@ -489,7 +501,7 @@ Runs a Forge script and checks the returned `assembly(...).withSimulation(...)`
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  ```bash
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  forgecad check simready model.forge.js
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- forgecad check simready robot.forge.js --json
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+ forgecad check simready model.forge.js other-model.forge.js
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  ```
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  ### `forgecad inspect mechanical-integrity`
@@ -529,7 +541,7 @@ The CLI is free for personal non-commercial use. Pro covers human-operated comme
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  | Free | Production outputs | Pro | Enterprise |
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  |------|--------------------|-----|------------|
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- | `run`, `dev`, `studio`, `render 3d`, `export stl`, `export 3mf`, `export svg`, `compare 3d`, `check print`, `inspect fit interference`, `inspect mechanical-integrity` for personal non-commercial use | `cut-list`, `export sketch-pdf`, `export step`, `export brep`, `export gcode`, `export sdf`, `export mjcf`, `export urdf`, `export report`, `export cutting-layout` are free to run for personal non-commercial use; Pro covers human-operated commercial CAD work | `render hq`, `capture gif`, `capture mp4` plus commercial coverage for client/customer work | Backend, hosted, embedded, or application workflows that call ForgeCAD automatically |
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+ | `run`, `dev`, `studio`, `render 3d`, `export stl`, `export 3mf`, `export svg`, `compare 3d`, `check print`, `inspect fit interference`, `inspect mechanical-integrity` for personal non-commercial use | `cut-list`, `export sketch-pdf`, `export step`, `export brep`, `export gcode`, `export implicit`, `export sdf`, `export mjcf`, `export urdf`, `export usd`, `export report`, `export cutting-layout` are free to run for personal non-commercial use; Pro covers human-operated commercial CAD work | `render hq`, `capture gif`, `capture mp4` plus commercial coverage for client/customer work | Backend, hosted, embedded, or application workflows that call ForgeCAD automatically |
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  ```bash
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  forgecad license # Check local license status
@@ -584,4 +584,4 @@ console.log("Collisions", solved.collisionReport());
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  #### `minClearance(partA: string, partB: string, searchLength?: number): number` — Compute the minimum gap (clearance) between two parts in this solved pose.
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- Returns `0` if the parts are touching or overlapping. Requires the Manifold backend. `searchLength` bounds the search radius in mm — increase it for widely separated parts.
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+ Returns `0` if the parts are touching or overlapping. Manifold-backed parts use the exact Manifold gap query. SDF-backed parts use a mesh-derived sampled gap. `searchLength` bounds the Manifold search radius in mm — increase it for widely separated Manifold parts.
@@ -53,7 +53,7 @@ Create geometry from parameters — no input geometry required.
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  - `sdf.basketWeave(options?)` — Basket weave surface pattern — threads with over-under crossings in UV space. → [sdf](/docs/sdf#sdf)
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  - `sdf.pattern2d()` — Create typed, composable 2D surface patterns for `.surfaceDisplace()`. → [sdf](/docs/sdf#sdf)
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  - `sdf.SurfacePattern` — A 2D surface pattern — a heightmap function for use with `.surfaceDisplace()`. → [sdf](/docs/sdf#sdf)
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- - `sdf.fromFunction(fn, options)` — Create a custom SDF from one expression; shader-safe expressions raymarch directly. → [sdf](/docs/sdf#sdf)
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+ - `sdf.fromFunction(fn, options)` — Create a custom SDF from one expression; shader-safe expressions keep shader metadata for tooling. → [sdf](/docs/sdf#sdf)
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  - `sdf.combine(value, options?)` — Collapse a plain object/array tree of SDF leaves into one continuous implicit field. → [sdf](/docs/sdf#sdf)
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  - `sdf.Sculpt` — Sculpt-like facade: friendly liquid-modeling verbs backed by the same SDF kernel. → [sdf](/docs/sdf#sdf)
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  - `Sculpt.sphere(radius)` — Create a liquid SDF sphere centered at the origin. → [sdf](/docs/sdf#sculpt)
@@ -155,7 +155,7 @@ chamfer(base, 3, base.edge('vert-br'))
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  Adds a taper angle to the vertical faces of a solid so that it can be extracted from a mold. The neutral plane is the Z position where the draft angle is zero — faces above and below are tapered symmetrically. Typical values for injection molding are 1–5°.
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- Truck supports vertical-prism solids with Z-axis pull directions. OCCT uses its native draft operation when available. Manifold throws.
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+ SDF, Manifold, and Truck lower supported vertical-prism solids with Z-axis pull directions to a tapered loft. OCCT uses its native draft operation when available.
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  ```ts
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  // Add 3° draft to a box for injection molding
@@ -63,7 +63,7 @@ Pre-built fasteners, gears, pipes, structural profiles, and utility shapes. Acce
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  Pre-built parametric parts available in user scripts as `lib.*`.
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- exposed to `.forge.js` scripts — see the member list below for the catalog. Sizes outside the supported ranges throw at runtime with a descriptive error.
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+ Every key in this object becomes a method or namespace on the `lib` object exposed to `.forge.js` scripts — see the member list below for the catalog. Sizes outside the supported ranges throw at runtime with a descriptive error.
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  - `fastenerHole(opts: FastenerHoleOptions): Shape` — ISO metric fastener hole cutter with optional counterbore or countersink.
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@@ -53,7 +53,7 @@ An immutable SDF expression. Supports SDF-specific operations (smooth booleans,
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  #### `clone(): SdfShape` — Clone this SDF expression and its visual metadata.
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- #### `toShape(options?: SdfToShapeOptions): Shape` — Mesh this SDF into a ForgeCAD Shape through ForgeCAD's Surface Nets pipeline. Once converted, the result is a regular Shape — booleans, transforms, export all work.
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+ #### `toShape(options?: SdfToShapeOptions): Shape` — Mesh this SDF into a ForgeCAD Shape. Typed SDF trees materialize through Rust Manifold Dual Contouring; dynamic trees (custom/noise/voronoi/displace/blend callbacks) mesh through the Surface Nets pipeline. Once converted, the result is a regular Shape — booleans, transforms, export all work.
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  #### `color(value: string | undefined): SdfShape` — Set the display color for this implicit leaf.
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@@ -230,7 +230,7 @@ return {
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  - `basketWeave(options?: BasketWeaveOptions): SurfacePattern` — Basket weave surface pattern — threads with over-under crossings in UV space. Returns a SurfacePattern for use with `.surfaceDisplace()`.
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  - `pattern2d(): Pattern2DBuilder` — Create typed, composable 2D surface patterns for `.surfaceDisplace()`.
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  - `SurfacePattern: typeof SurfacePattern` — A 2D surface pattern — a heightmap function for use with `.surfaceDisplace()`.
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- - `fromFunction(fn: SdfFunctionSource, options: SdfFunctionOptions): SdfShape` — Create a custom SDF from one expression; shader-safe expressions raymarch directly.
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+ - `fromFunction(fn: SdfFunctionSource, options: SdfFunctionOptions): SdfShape` — Create a custom SDF from one expression; shader-safe expressions keep shader metadata for tooling.
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  - `combine(value: unknown, options?: CombineOptions): SdfShape` — Collapse a plain object/array tree of SDF leaves into one continuous implicit field. Per-leaf color/material identity is intentionally discarded — the result is one scalar field. Use plain object returns for multi-material SDF preview, and `sdf.combine(...)` only when you want one implicit body. Explicit shape lists are covered by `a.union(b, c)`; pass `{ op: 'intersection' }` to intersect instead.
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  ```js
@@ -139,11 +139,13 @@ Then export the package that matches your simulator:
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  node dist-cli/forgecad.js export mjcf examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-mjcf
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  node dist-cli/forgecad.js export sdf examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-sdf
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  node dist-cli/forgecad.js export urdf examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-urdf
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+ node dist-cli/forgecad.js export usd examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-usd
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  ```
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  Use MJCF/MuJoCo for the fastest local physics loop. Use SDF for Gazebo Sim. Use URDF when the next tool expects a ROS/PyBullet/Isaac import path.
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+ Use USD for native Isaac Sim/OpenUSD handoff: the package contains a text `.usda` stage with USD Physics bodies, colliders, mass, joints, velocity drives, a `PhysicsScene`, and package-local validation script.
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- ForgeCAD does not currently have a native USD/USDZ export command. For Isaac workflows today, export URDF as the import artifact and carry the richer ForgeCAD simulation intent through `simready-manifest.json`. A future USD exporter should consume the same source-level simulation contract instead of re-inferring physics metadata from mesh geometry.
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+ For Isaac workflows, prefer `export usd` when you want to avoid importer heuristics and preserve authored physics metadata directly in USD. Use URDF only when a downstream tool specifically expects URDF or when you need an importer-managed conversion step.
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  Every package includes `simready-manifest.json`. That manifest is the neutral handoff: model name, units, profile, bodies, joints, drives, controllers, contacts, and validation results.
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package/dist/index.html CHANGED
@@ -83,7 +83,7 @@
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  * { margin: 0; padding: 0; box-sizing: border-box; }
84
84
  html, body, #root { width: 100%; min-height: 100%; background: var(--fc-bg); color: var(--fc-text); font-family: system-ui, -apple-system, sans-serif; }
85
85
  </style>
86
- <script type="module" crossorigin src="/assets/app-DaTMg3nH.js"></script>
86
+ <script type="module" crossorigin src="/assets/app-C9ct2hRD.js"></script>
87
87
  <link rel="stylesheet" crossorigin href="/assets/app-CjsbDlb7.css">
88
88
  </head>
89
89
  <body>
package/dist/sitemap.xml CHANGED
@@ -2,91 +2,91 @@
2
2
  <urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
3
3
  <url>
4
4
  <loc>https://forgecad.io/</loc>
5
- <lastmod>2026-06-11</lastmod>
5
+ <lastmod>2026-06-12</lastmod>
6
6
  <changefreq>weekly</changefreq>
7
7
  <priority>1.0</priority>
8
8
  </url>
9
9
  <url>
10
10
  <loc>https://forgecad.io/docs</loc>
11
- <lastmod>2026-06-11</lastmod>
11
+ <lastmod>2026-06-12</lastmod>
12
12
  <changefreq>weekly</changefreq>
13
13
  <priority>0.8</priority>
14
14
  </url>
15
15
  <url>
16
16
  <loc>https://forgecad.io/docs/ai-native-cad</loc>
17
- <lastmod>2026-06-11</lastmod>
17
+ <lastmod>2026-06-12</lastmod>
18
18
  <changefreq>weekly</changefreq>
19
19
  <priority>0.9</priority>
20
20
  </url>
21
21
  <url>
22
22
  <loc>https://forgecad.io/docs/ai-usage</loc>
23
- <lastmod>2026-06-11</lastmod>
23
+ <lastmod>2026-06-12</lastmod>
24
24
  <changefreq>weekly</changefreq>
25
25
  <priority>0.8</priority>
26
26
  </url>
27
27
  <url>
28
28
  <loc>https://forgecad.io/docs/cli</loc>
29
- <lastmod>2026-06-11</lastmod>
29
+ <lastmod>2026-06-12</lastmod>
30
30
  <changefreq>weekly</changefreq>
31
31
  <priority>0.7</priority>
32
32
  </url>
33
33
  <url>
34
34
  <loc>https://forgecad.io/docs/simready-quickstart</loc>
35
- <lastmod>2026-06-11</lastmod>
35
+ <lastmod>2026-06-12</lastmod>
36
36
  <changefreq>weekly</changefreq>
37
37
  <priority>0.8</priority>
38
38
  </url>
39
39
  <url>
40
40
  <loc>https://forgecad.io/docs/simulation-workflow</loc>
41
- <lastmod>2026-06-11</lastmod>
41
+ <lastmod>2026-06-12</lastmod>
42
42
  <changefreq>weekly</changefreq>
43
43
  <priority>0.8</priority>
44
44
  </url>
45
45
  <url>
46
46
  <loc>https://forgecad.io/docs/skills/forgecad-make-a-model</loc>
47
- <lastmod>2026-06-11</lastmod>
47
+ <lastmod>2026-06-12</lastmod>
48
48
  <changefreq>weekly</changefreq>
49
49
  <priority>0.7</priority>
50
50
  </url>
51
51
  <url>
52
52
  <loc>https://forgecad.io/benchmark</loc>
53
- <lastmod>2026-06-11</lastmod>
53
+ <lastmod>2026-06-12</lastmod>
54
54
  <changefreq>weekly</changefreq>
55
55
  <priority>0.7</priority>
56
56
  </url>
57
57
  <url>
58
58
  <loc>https://forgecad.io/blog</loc>
59
- <lastmod>2026-06-11</lastmod>
59
+ <lastmod>2026-06-12</lastmod>
60
60
  <changefreq>weekly</changefreq>
61
61
  <priority>0.6</priority>
62
62
  </url>
63
63
  <url>
64
64
  <loc>https://forgecad.io/pricing</loc>
65
- <lastmod>2026-06-11</lastmod>
65
+ <lastmod>2026-06-12</lastmod>
66
66
  <changefreq>monthly</changefreq>
67
67
  <priority>0.5</priority>
68
68
  </url>
69
69
  <url>
70
70
  <loc>https://forgecad.io/terms</loc>
71
- <lastmod>2026-06-11</lastmod>
71
+ <lastmod>2026-06-12</lastmod>
72
72
  <changefreq>yearly</changefreq>
73
73
  <priority>0.3</priority>
74
74
  </url>
75
75
  <url>
76
76
  <loc>https://forgecad.io/privacy</loc>
77
- <lastmod>2026-06-11</lastmod>
77
+ <lastmod>2026-06-12</lastmod>
78
78
  <changefreq>yearly</changefreq>
79
79
  <priority>0.3</priority>
80
80
  </url>
81
81
  <url>
82
82
  <loc>https://forgecad.io/license</loc>
83
- <lastmod>2026-06-11</lastmod>
83
+ <lastmod>2026-06-12</lastmod>
84
84
  <changefreq>yearly</changefreq>
85
85
  <priority>0.3</priority>
86
86
  </url>
87
87
  <url>
88
88
  <loc>https://forgecad.io/blog/hello-forgecad-io</loc>
89
- <lastmod>2026-06-11</lastmod>
89
+ <lastmod>2026-06-12</lastmod>
90
90
  <changefreq>monthly</changefreq>
91
91
  <priority>0.5</priority>
92
92
  </url>
@@ -9,7 +9,7 @@ import {
9
9
  resolvePackagePath,
10
10
  runDirectCliMain,
11
11
  setActiveBackend
12
- } from "./chunk-UWTJCGXF.js";
12
+ } from "./chunk-RQQ42YCP.js";
13
13
 
14
14
  // cli/check-compiler.ts
15
15
  import assert from "assert/strict";
@@ -12,7 +12,7 @@ import {
12
12
  resolvePackagePath,
13
13
  runDirectCliMain,
14
14
  setActiveBackend
15
- } from "./chunk-UWTJCGXF.js";
15
+ } from "./chunk-RQQ42YCP.js";
16
16
 
17
17
  // cli/check-query-propagation.ts
18
18
  import assert from "assert/strict";