forgecad 0.10.1 → 0.10.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/assets/{AdminPage-DcCnj0qo.js → AdminPage-CHY6ZN-p.js} +1 -1
- package/dist/assets/{BenchmarkPage-BVEpJSVk.js → BenchmarkPage-BcRT5iGN.js} +1 -1
- package/dist/assets/{BlogPage-DHaGP50_.js → BlogPage-BssBbnb-.js} +1 -1
- package/dist/assets/{DocsPage-CDoxHkz8.js → DocsPage-DsvdiRNK.js} +1 -1
- package/dist/assets/{EditorApp-BJ0Dloyh.js → EditorApp-Bfd3jbtC.js} +18 -16
- package/dist/assets/{EmbedViewer-CRKZbY0y.js → EmbedViewer-D5t8WamV.js} +3 -3
- package/dist/assets/{LandingPageProofDriven-BxHkYRE7.js → LandingPageProofDriven-DbN7o-Be.js} +1 -1
- package/dist/assets/{LegalPage-B-u6FrVv.js → LegalPage-DNGrrY0p.js} +1 -1
- package/dist/assets/{PricingPage-CzpZ6-Ce.js → PricingPage-Nczr3pRz.js} +1 -1
- package/dist/assets/{SettingsPage-CIZSSAd0.js → SettingsPage-DZlyu4d4.js} +1 -1
- package/dist/assets/{app-DaTMg3nH.js → app-C9ct2hRD.js} +1154 -368
- package/dist/assets/{scalar-sampling-budget-prBw_s8t.js → backendInit-ymjonyQp.js} +84920 -78304
- package/dist/assets/cli/{render-DPf4AYJK.js → render-B_0lQwKU.js} +35 -179
- package/dist/assets/{constructionHistoryWorker-AwMMWSxg.js → constructionHistoryWorker-CZ42Dksy.js} +8058 -1225
- package/dist/assets/{evalWorker-CjZZWRWW.js → evalWorker-C2pm8LHP.js} +21596 -14770
- package/dist/assets/{forgecad_geometry-Dgceylq9.js → forgecad_geometry-BlMtqluF.js} +120 -1
- package/dist/assets/{forgecad_geometry_bg-dD4RNQF1.wasm → forgecad_geometry_bg-BllP_WiL.wasm} +0 -0
- package/dist/assets/{inspectWorker-CZsCFtQT.js → inspectWorker-D5T5VbfK.js} +31375 -32603
- package/dist/assets/{jointPose-DzQOViQH.js → jointPose-4r8ed8_5.js} +1 -1
- package/dist/assets/{manifold-K1SkarlQ.js → manifold-5PP1eGLN.js} +1 -1
- package/dist/assets/{manifold-DgXo0T5P.js → manifold-C4r6B-XY.js} +2 -2
- package/dist/assets/{manifold-BYlzU521.js → manifold-DjBkyIc8.js} +1 -1
- package/dist/assets/{reportWorker-B9nWwSrB.js → reportWorker-CwenM7wB.js} +45719 -44425
- package/dist/cli/render.html +1 -1
- package/dist/docs/index.html +1 -1
- package/dist/docs-raw/CLI.md +27 -15
- package/dist/docs-raw/generated/assembly.md +1 -1
- package/dist/docs-raw/generated/concepts.md +1 -1
- package/dist/docs-raw/generated/core.md +1 -1
- package/dist/docs-raw/generated/lib.md +1 -1
- package/dist/docs-raw/generated/sdf.md +2 -2
- package/dist/docs-raw/guides/simready-quickstart.md +3 -1
- package/dist/index.html +1 -1
- package/dist/sitemap.xml +15 -15
- package/dist-cli/{check-compiler-II7NLPAB.js → check-compiler-SP7FAL7R.js} +1 -1
- package/dist-cli/{check-query-propagation-7462TR3R.js → check-query-propagation-BRLSHP22.js} +1 -1
- package/dist-cli/{chunk-UWTJCGXF.js → chunk-RQQ42YCP.js} +50429 -43409
- package/dist-cli/forgecad.js +3017 -1390
- package/dist-cli/{forgecad_geometry-QOQIIP53.js → forgecad_geometry-7TVSNVUB.js} +119 -0
- package/dist-cli/forgecad_geometry_bg.wasm +0 -0
- package/dist-skill/CONTEXT.md +13 -13
- package/dist-skill/docs/API/core/concepts.md +1 -1
- package/dist-skill/docs/CLI.md +27 -15
- package/dist-skill/docs/generated/assembly.md +1 -1
- package/dist-skill/docs/generated/core.md +1 -1
- package/dist-skill/docs/generated/lib.md +1 -1
- package/dist-skill/docs/generated/sdf.md +2 -2
- package/examples/api/gyroid-voronoi-blend.forge.js +1 -1
- package/examples/api/organic-noise-sculpture.forge.js +1 -1
- package/examples/api/sdf-circular-array-knurling.forge.js +1 -1
- package/examples/api/{sdf-custom-raymarch.forge.js → sdf-custom-field-mesh-preview.forge.js} +3 -4
- package/examples/api/sdf-materialize-tree.forge.js +2 -2
- package/examples/api/sdf-plain-return.forge.js +3 -2
- package/examples/api/sdf-shapes.forge.js +2 -2
- package/examples/api/sdf-surface-basket-weave.forge.js +2 -2
- package/examples/generative/twisted-lattice-tower.forge.js +1 -1
- package/examples/generative/voronoi-lampshade.forge.js +1 -1
- package/package.json +2 -2
- package/dist/assets/manifold-CzYf_iub.js +0 -3023
package/dist/docs-raw/CLI.md
CHANGED
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@@ -78,7 +78,7 @@ Direct `.stl`/`.obj`/`.3mf`/`.step`/`.stp` inputs are imported automatically; ST
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```bash
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forgecad run model.forge.js
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forgecad run model.forge.js --
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forgecad run model.forge.js other-model.forge.js --quality live
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```
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### `forgecad ls`
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@@ -104,7 +104,7 @@ Without a target, `show` renders the whole scene and behaves like a shorter, int
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```bash
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forgecad show model.forge.js
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forgecad show model.forge.js Bench
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forgecad show model.forge.js --target Bench
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```
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### Object Filtering: `--focus` and `--hide`
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@@ -112,7 +112,7 @@ forgecad show model.forge.js Bench
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`render 3d`, `render wireframe`, `inspect <family> <mode>`, `capture`, and `check print` can filter the visible object set without changing model code. Use `forgecad ls model.forge.js` to list exact object paths, then pass names or globs:
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```bash
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forgecad render 3d model.forge.js bench.png --focus "Bench.*"
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forgecad render 3d model.forge.js --output bench.png --focus "Bench.*"
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forgecad inspect visual objects model.forge.js --hide "Bench.Slat0,Bench.Slat1" --camera iso
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```
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@@ -200,7 +200,7 @@ Runs the script headlessly and prints every named render view with an exact came
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```bash
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forgecad render views model.forge.js
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forgecad render views model.forge.js
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forgecad render views model.forge.js reference.step
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```
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### `forgecad render wireframe`
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```bash
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forgecad render hq model.forge.js
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forgecad render hq model.forge.js hero.png --preset dramatic --samples 1024
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forgecad render hq model.forge.js --output hero.png --preset dramatic --samples 1024
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```
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### `forgecad capture gif|mp4` **\[Pro\]**
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@@ -235,18 +235,22 @@ Renders an animated sequence: `--capture orbit` (default) for a turntable, `--ca
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```bash
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forgecad capture gif model.forge.js
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forgecad capture gif model.forge.js
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forgecad capture gif model.forge.js other-model.forge.js
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```
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### `forgecad render section`
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Render a 2D cross-section of a 3D model (cut by a plane) to SVG or PNG.
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Cuts all shapes with an axis-aligned plane
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Cuts all shapes in the scene with an axis-aligned plane and produces a 2D cross-section drawing. The default plane is XY at Z=0. Use `--plane XZ` or `--plane YZ` for other orientations, and `--offset` to shift the cut position.
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Output defaults to `.svg`; pass `--format png` or a single-input `--output *.png` path for a rasterized PNG at `--size` pixels. Use `--edges=<off|thin|bold>` to control the outline stroke on cut shapes.
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Useful for verifying internal geometry, wall thicknesses, and fit checks that aren't visible in 3D renders.
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```bash
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forgecad render section model.forge.js
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forgecad render section model.forge.js out/section.svg --plane XZ --offset 10
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forgecad render section model.forge.js --output out/section.svg --plane XZ --offset 10
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```
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| Command | Description |
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| `--camera <front\|back\|side\|right\|top\|iso\|az:el\|az:el:dist\|spec>` | Camera preset, spherical (az:el), or full spec such as `proj=perspective;pos=x,y,z;target=x,y,z;up=x,y,z;fov=45`. Repeatable. |
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| `--view <name>` | Named camera view declared by the model with scene({ views }) |
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| `--size <px>` | Image size in pixels |
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| `--backend <manifold\|occt\|truck\|sdf>` | Geometry backend (default: manifold; STEP inputs default to OCCT) |
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| `--quality <default\|live\|high>` | Mesh quality preset |
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| `--backend <manifold\|occt\|truck>` | Geometry backend (default: manifold; STEP inputs default to OCCT) |
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| `--json` | Print machine-readable JSON |
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Every command has more — Blender-only `render hq` flags (`--preset`, `--samples`, `--engine`, `--hdri`, `--transparent`, `--video`) and capture-only flags (`--capture`, `--animation`, `--cut-plane`, `--sweep-*`, `--fps`) among them. Run `forgecad <command> --help` for the full list.
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| `export sdf` **\[Production\]** | SDF package | Gazebo robot simulation |
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| `export mjcf` **\[Production\]** | MJCF package | MuJoCo / MJX robot simulation |
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| `export urdf` **\[Production\]** | URDF package | ROS / PyBullet / MuJoCo |
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| `export usd` **\[Production\]** | USD package | Isaac Sim / OpenUSD simulation |
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| `export report` **\[Production\]** | PDF report | Multi-view report with BOM and dimensions |
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| `export cutting-layout` **\[Production\]** | PDF/DXF | Sheet cutting layout with cut sequence |
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| `link` | URL | Share link from a GitHub Gist URL or ID (copied to clipboard) |
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# Sheet material
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forgecad cut-list shelf.forge.js
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forgecad export cutting-layout shelf.forge.js --sheet-width 420 --sheet-height 594 --kerf 3
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forgecad export cutting-layout shelf.forge.js --output out/layout.dxf
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# 3D printing
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forgecad check print bracket.forge.js
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forgecad export step bracket.forge.js
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# Technical drawings
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forgecad export report bracket.forge.js out/report.pdf
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forgecad export report bracket.forge.js --output out/report.pdf
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# Robot simulation
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forgecad export sdf rover.forge.js --output out/forge_scout
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forgecad export mjcf rover.forge.js --output out/forge_scout_mjcf
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forgecad export usd rover.forge.js --output out/forge_scout_usd
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```
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<details>
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| Option | Description |
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|--------|-------------|
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| `--joint <JointName=Value>` | Override a Motion tab joint value (JointName=Value). Repeatable. |
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| `--output <path>` | Output
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| `--output <path>` | Output SVG path for a single input |
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| `--backend <occt\|truck>` | Exact BREP exporter: occt (default) or truck (native analytic kernel) |
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| `--quality <default\|live\|high>` | Forge quality preset |
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| `-o <path>` | Shorthand for --output |
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| `--param <Key=Value>` | Override a parameter value (Key=Value). Repeatable. |
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| `-p <Key=Value>` | Shorthand for --param |
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| `--format <json\|webgpu-brick>` | Implicit artifact format |
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| `-q <live\|default\|high>` | Shorthand for --quality |
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| `--workgroup-size <x>x<y>x<z>` | WebGPU compute workgroup size |
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| `--dim-angle-tol <deg>` | Dimension routing tolerance in degrees |
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| `--
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| `--out <path>` | Alias for --output |
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| `--sheet-width <mm>` | Stock sheet width in mm |
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| `--sheet-height <mm>` | Stock sheet height in mm |
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| `--kerf <mm>` | Cutting clearance (saw blade width) in mm |
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```bash
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forgecad check print model.forge.js
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forgecad check print model.forge.js
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forgecad check print model.forge.js other-model.forge.js
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```
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### `forgecad check simready`
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```bash
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forgecad check simready model.forge.js
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forgecad check simready
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```
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### `forgecad inspect mechanical-integrity`
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| Free | Production outputs | Pro | Enterprise |
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|------|--------------------|-----|------------|
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| `run`, `dev`, `studio`, `render 3d`, `export stl`, `export 3mf`, `export svg`, `compare 3d`, `check print`, `inspect fit interference`, `inspect mechanical-integrity` for personal non-commercial use | `cut-list`, `export sketch-pdf`, `export step`, `export brep`, `export gcode`, `export sdf`, `export mjcf`, `export urdf`, `export report`, `export cutting-layout` are free to run for personal non-commercial use; Pro covers human-operated commercial CAD work | `render hq`, `capture gif`, `capture mp4` plus commercial coverage for client/customer work | Backend, hosted, embedded, or application workflows that call ForgeCAD automatically |
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| `run`, `dev`, `studio`, `render 3d`, `export stl`, `export 3mf`, `export svg`, `compare 3d`, `check print`, `inspect fit interference`, `inspect mechanical-integrity` for personal non-commercial use | `cut-list`, `export sketch-pdf`, `export step`, `export brep`, `export gcode`, `export implicit`, `export sdf`, `export mjcf`, `export urdf`, `export usd`, `export report`, `export cutting-layout` are free to run for personal non-commercial use; Pro covers human-operated commercial CAD work | `render hq`, `capture gif`, `capture mp4` plus commercial coverage for client/customer work | Backend, hosted, embedded, or application workflows that call ForgeCAD automatically |
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```bash
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forgecad license # Check local license status
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#### `minClearance(partA: string, partB: string, searchLength?: number): number` — Compute the minimum gap (clearance) between two parts in this solved pose.
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Returns `0` if the parts are touching or overlapping.
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Returns `0` if the parts are touching or overlapping. Manifold-backed parts use the exact Manifold gap query. SDF-backed parts use a mesh-derived sampled gap. `searchLength` bounds the Manifold search radius in mm — increase it for widely separated Manifold parts.
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- `sdf.basketWeave(options?)` — Basket weave surface pattern — threads with over-under crossings in UV space. → [sdf](/docs/sdf#sdf)
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- `sdf.pattern2d()` — Create typed, composable 2D surface patterns for `.surfaceDisplace()`. → [sdf](/docs/sdf#sdf)
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- `sdf.fromFunction(fn, options)` — Create a custom SDF from one expression; shader-safe expressions
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- `sdf.fromFunction(fn, options)` — Create a custom SDF from one expression; shader-safe expressions keep shader metadata for tooling. → [sdf](/docs/sdf#sdf)
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- `sdf.combine(value, options?)` — Collapse a plain object/array tree of SDF leaves into one continuous implicit field. → [sdf](/docs/sdf#sdf)
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- `sdf.Sculpt` — Sculpt-like facade: friendly liquid-modeling verbs backed by the same SDF kernel. → [sdf](/docs/sdf#sdf)
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- `Sculpt.sphere(radius)` — Create a liquid SDF sphere centered at the origin. → [sdf](/docs/sdf#sculpt)
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Adds a taper angle to the vertical faces of a solid so that it can be extracted from a mold. The neutral plane is the Z position where the draft angle is zero — faces above and below are tapered symmetrically. Typical values for injection molding are 1–5°.
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Truck
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SDF, Manifold, and Truck lower supported vertical-prism solids with Z-axis pull directions to a tapered loft. OCCT uses its native draft operation when available.
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```ts
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// Add 3° draft to a box for injection molding
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Pre-built parametric parts available in user scripts as `lib.*`.
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exposed to `.forge.js` scripts — see the member list below for the catalog. Sizes outside the supported ranges throw at runtime with a descriptive error.
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Every key in this object becomes a method or namespace on the `lib` object exposed to `.forge.js` scripts — see the member list below for the catalog. Sizes outside the supported ranges throw at runtime with a descriptive error.
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- `fastenerHole(opts: FastenerHoleOptions): Shape` — ISO metric fastener hole cutter with optional counterbore or countersink.
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@@ -53,7 +53,7 @@ An immutable SDF expression. Supports SDF-specific operations (smooth booleans,
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#### `clone(): SdfShape` — Clone this SDF expression and its visual metadata.
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#### `toShape(options?: SdfToShapeOptions): Shape` — Mesh this SDF into a ForgeCAD Shape through
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#### `toShape(options?: SdfToShapeOptions): Shape` — Mesh this SDF into a ForgeCAD Shape. Typed SDF trees materialize through Rust Manifold Dual Contouring; dynamic trees (custom/noise/voronoi/displace/blend callbacks) mesh through the Surface Nets pipeline. Once converted, the result is a regular Shape — booleans, transforms, export all work.
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#### `color(value: string | undefined): SdfShape` — Set the display color for this implicit leaf.
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@@ -230,7 +230,7 @@ return {
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- `basketWeave(options?: BasketWeaveOptions): SurfacePattern` — Basket weave surface pattern — threads with over-under crossings in UV space. Returns a SurfacePattern for use with `.surfaceDisplace()`.
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- `pattern2d(): Pattern2DBuilder` — Create typed, composable 2D surface patterns for `.surfaceDisplace()`.
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- `SurfacePattern: typeof SurfacePattern` — A 2D surface pattern — a heightmap function for use with `.surfaceDisplace()`.
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- `fromFunction(fn: SdfFunctionSource, options: SdfFunctionOptions): SdfShape` — Create a custom SDF from one expression; shader-safe expressions
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- `fromFunction(fn: SdfFunctionSource, options: SdfFunctionOptions): SdfShape` — Create a custom SDF from one expression; shader-safe expressions keep shader metadata for tooling.
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- `combine(value: unknown, options?: CombineOptions): SdfShape` — Collapse a plain object/array tree of SDF leaves into one continuous implicit field. Per-leaf color/material identity is intentionally discarded — the result is one scalar field. Use plain object returns for multi-material SDF preview, and `sdf.combine(...)` only when you want one implicit body. Explicit shape lists are covered by `a.union(b, c)`; pass `{ op: 'intersection' }` to intersect instead.
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```js
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@@ -139,11 +139,13 @@ Then export the package that matches your simulator:
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node dist-cli/forgecad.js export mjcf examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-mjcf
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node dist-cli/forgecad.js export sdf examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-sdf
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node dist-cli/forgecad.js export urdf examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-urdf
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node dist-cli/forgecad.js export usd examples/robotics/simready-diff-drive-rover.forge.js --output /tmp/rover-usd
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```
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Use MJCF/MuJoCo for the fastest local physics loop. Use SDF for Gazebo Sim. Use URDF when the next tool expects a ROS/PyBullet/Isaac import path.
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Use USD for native Isaac Sim/OpenUSD handoff: the package contains a text `.usda` stage with USD Physics bodies, colliders, mass, joints, velocity drives, a `PhysicsScene`, and package-local validation script.
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For Isaac workflows, prefer `export usd` when you want to avoid importer heuristics and preserve authored physics metadata directly in USD. Use URDF only when a downstream tool specifically expects URDF or when you need an importer-managed conversion step.
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Every package includes `simready-manifest.json`. That manifest is the neutral handoff: model name, units, profile, bodies, joints, drives, controllers, contacts, and validation results.
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package/dist/index.html
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* { margin: 0; padding: 0; box-sizing: border-box; }
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html, body, #root { width: 100%; min-height: 100%; background: var(--fc-bg); color: var(--fc-text); font-family: system-ui, -apple-system, sans-serif; }
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</style>
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<script type="module" crossorigin src="/assets/app-
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<script type="module" crossorigin src="/assets/app-C9ct2hRD.js"></script>
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<link rel="stylesheet" crossorigin href="/assets/app-CjsbDlb7.css">
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</head>
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<body>
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package/dist/sitemap.xml
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<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
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<url>
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<loc>https://forgecad.io/</loc>
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<lastmod>2026-06-
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<lastmod>2026-06-12</lastmod>
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<changefreq>weekly</changefreq>
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<priority>1.0</priority>
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</url>
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<loc>https://forgecad.io/docs</loc>
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<lastmod>2026-06-12</lastmod>
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<priority>0.8</priority>
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</url>
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<url>
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<loc>https://forgecad.io/docs/ai-native-cad</loc>
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<lastmod>2026-06-12</lastmod>
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<priority>0.9</priority>
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</url>
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<url>
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<loc>https://forgecad.io/docs/ai-usage</loc>
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<lastmod>2026-06-12</lastmod>
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<priority>0.8</priority>
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</url>
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<url>
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<loc>https://forgecad.io/docs/cli</loc>
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<lastmod>2026-06-12</lastmod>
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<priority>0.7</priority>
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</url>
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<url>
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<loc>https://forgecad.io/docs/simready-quickstart</loc>
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<lastmod>2026-06-12</lastmod>
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<priority>0.8</priority>
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</url>
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<url>
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<loc>https://forgecad.io/docs/simulation-workflow</loc>
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<priority>0.8</priority>
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</url>
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<url>
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<loc>https://forgecad.io/docs/skills/forgecad-make-a-model</loc>
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<lastmod>2026-06-
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</url>
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<url>
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<loc>https://forgecad.io/benchmark</loc>
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<lastmod>2026-06-
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<lastmod>2026-06-12</lastmod>
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<priority>0.7</priority>
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</url>
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<url>
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<loc>https://forgecad.io/blog</loc>
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<lastmod>2026-06-
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<priority>0.6</priority>
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</url>
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<loc>https://forgecad.io/pricing</loc>
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</url>
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<loc>https://forgecad.io/terms</loc>
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<lastmod>2026-06-
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</url>
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<url>
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<loc>https://forgecad.io/privacy</loc>
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</url>
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<url>
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<loc>https://forgecad.io/license</loc>
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</url>
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<loc>https://forgecad.io/blog/hello-forgecad-io</loc>
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</url>
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