force-graph 1.44.2 → 1.46.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/dist/force-graph.d.ts +83 -82
- package/dist/force-graph.js +28 -32
- package/dist/force-graph.js.map +1 -1
- package/dist/force-graph.min.js +3 -3
- package/dist/force-graph.mjs +1 -1
- package/package.json +6 -6
- package/src/force-graph.js +3 -3
- package/src/index.d.ts +83 -82
package/README.md
CHANGED
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@@ -176,8 +176,8 @@ myGraph(<myDOMElement>)
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| <b>nodePointerAreaPaint</b>([<i>fn</i>]) | Callback function for painting a canvas area used to detect node pointer interactions. The provided paint color uniquely identifies the node and should be used to perform drawing operations on the provided canvas context. This painted area will not be visible, but instead be used to detect pointer interactions with the node. The callback function has the signature: `.nodePointerAreaPaint(<node>, <color>, <canvas context>, <current global scale>)`. | *default interaction area is a circle centered on the node and sized according to `val`.* |
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| <b>linkPointerAreaPaint</b>([<i>fn</i>]) | Callback function for painting a canvas area used to detect link pointer interactions. The provided paint color uniquely identifies the link and should be used to perform drawing operations on the provided canvas context. This painted area will not be visible, but instead be used to detect pointer interactions with the link. The callback function has the signature: `.linkPointerAreaPaint(<link>, <color>, <canvas context>, <current global scale>)`. | *default interaction area is a straight line between the source and target nodes.* |
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| <b>enableNodeDrag</b>([<i>boolean</i>]) | Getter/setter for whether to enable the user interaction to drag nodes by click-dragging. If enabled, every time a node is dragged the simulation is re-heated so the other nodes react to the changes. Only applicable if enablePointerInteraction is `true`. | `true` |
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-
| <b>enableZoomInteraction</b>([<i>boolean</i>]) | Getter/setter for whether to enable zooming user interactions.
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-
| <b>enablePanInteraction</b>([<i>boolean</i>]) | Getter/setter for whether to enable panning user interactions.
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| <b>enableZoomInteraction</b>([<i>boolean</i> or <i>fn</i>]) | Getter/setter for whether to enable zooming user interactions. When a predicate function is provided, the mouse event is passed as an argument.| `true` |
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| <b>enablePanInteraction</b>([<i>boolean</i> or <i>fn</i>]) | Getter/setter for whether to enable panning user interactions. When a predicate function is provided, the mouse event is passed as an argument.| `true` |
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| <b>enablePointerInteraction</b>([<i>boolean</i>]) | Getter/setter for whether to enable the mouse tracking events. This activates an internal tracker of the canvas mouse position and enables the functionality of object hover/click/drag and tooltip labels, at the cost of performance. If you're looking for maximum gain in your graph performance it's recommended to switch off this property. | `true` |
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### Utility
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package/dist/force-graph.d.ts
CHANGED
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@@ -1,10 +1,11 @@
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interface GraphData {
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nodes:
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links:
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interface GraphData<N = NodeObject, L = LinkObject<N>> {
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nodes: N[];
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links: L[];
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}
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interface NodeObject {
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id?: string | number;
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index?: number;
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x?: number;
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y?: number;
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vx?: number;
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@@ -13,14 +14,14 @@ interface NodeObject {
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fy?: number;
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}
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interface LinkObject {
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source?: string | number |
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target?: string | number |
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interface LinkObject<N = NodeObject> {
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source?: string | number | N;
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target?: string | number | N;
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}
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type Accessor<In, Out> = Out | string | ((obj: In) => Out);
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type NodeAccessor<T> = Accessor<
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type LinkAccessor<T> = Accessor<
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type NodeAccessor<T, N> = Accessor<N, T>;
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type LinkAccessor<T, N, L> = Accessor<L, T>;
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type CanvasCustomRenderMode = 'replace' | 'before' | 'after';
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type CanvasCustomRenderModeFn<T> = (obj: T) => CanvasCustomRenderMode | any;
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@@ -29,20 +30,20 @@ type CanvasPointerAreaPaintFn<T> = (obj: T, paintColor: string, canvasContext: C
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type DagMode = 'td' | 'bu' | 'lr' | 'rl' | 'radialout' | 'radialin';
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interface ForceFn {
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interface ForceFn<N = NodeObject> {
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(alpha: number): void;
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initialize?: (nodes:
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initialize?: (nodes: N[], ...args: any[]) => void;
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[key: string]: any;
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}
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interface ForceGraphGenericInstance<ChainableInstance> {
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interface ForceGraphGenericInstance<ChainableInstance, N extends NodeObject = NodeObject, L extends LinkObject<N> = LinkObject<N>> {
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(element: HTMLElement): ChainableInstance;
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resetProps(): ChainableInstance;
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_destructor(): void;
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// Data input
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graphData(): GraphData
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graphData(data: GraphData): ChainableInstance;
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graphData(): GraphData<N, L>;
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graphData(data: GraphData<N, L>): ChainableInstance;
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nodeId(): string;
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nodeId(id: string): ChainableInstance;
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linkSource(): string;
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@@ -61,59 +62,59 @@ interface ForceGraphGenericInstance<ChainableInstance> {
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// Node styling
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nodeRelSize(): number;
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nodeRelSize(size: number): ChainableInstance;
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nodeVal(): NodeAccessor<number>;
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nodeVal(valAccessor: NodeAccessor<number>): ChainableInstance;
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nodeLabel(): NodeAccessor<string>;
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nodeLabel(labelAccessor: NodeAccessor<string>): ChainableInstance;
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nodeVisibility(): NodeAccessor<boolean>;
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nodeVisibility(visibilityAccessor: NodeAccessor<boolean>): ChainableInstance;
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nodeColor(): NodeAccessor<string>;
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nodeColor(colorAccessor: NodeAccessor<string>): ChainableInstance;
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nodeAutoColorBy(): NodeAccessor<string | null>;
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nodeAutoColorBy(colorByAccessor: NodeAccessor<string | null>): ChainableInstance;
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nodeCanvasObject(): CanvasCustomRenderFn<
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nodeCanvasObject(renderFn: CanvasCustomRenderFn<
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nodeCanvasObjectMode(): string | CanvasCustomRenderModeFn<
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nodeCanvasObjectMode(modeAccessor: string | CanvasCustomRenderModeFn<
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nodePointerAreaPaint(): CanvasPointerAreaPaintFn<
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nodePointerAreaPaint(renderFn: CanvasPointerAreaPaintFn<
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nodeVal(): NodeAccessor<number, N>;
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nodeVal(valAccessor: NodeAccessor<number, N>): ChainableInstance;
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nodeLabel(): NodeAccessor<string, N>;
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nodeLabel(labelAccessor: NodeAccessor<string, N>): ChainableInstance;
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nodeVisibility(): NodeAccessor<boolean, N>;
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nodeVisibility(visibilityAccessor: NodeAccessor<boolean, N>): ChainableInstance;
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nodeColor(): NodeAccessor<string, N>;
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nodeColor(colorAccessor: NodeAccessor<string, N>): ChainableInstance;
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nodeAutoColorBy(): NodeAccessor<string | null, N>;
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nodeAutoColorBy(colorByAccessor: NodeAccessor<string | null, N>): ChainableInstance;
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nodeCanvasObject(): CanvasCustomRenderFn<N>;
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nodeCanvasObject(renderFn: CanvasCustomRenderFn<N>): ChainableInstance;
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nodeCanvasObjectMode(): string | CanvasCustomRenderModeFn<N>;
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nodeCanvasObjectMode(modeAccessor: string | CanvasCustomRenderModeFn<N>): ChainableInstance;
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nodePointerAreaPaint(): CanvasPointerAreaPaintFn<N>;
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nodePointerAreaPaint(renderFn: CanvasPointerAreaPaintFn<N>): ChainableInstance;
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// Link styling
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linkLabel(): LinkAccessor<string>;
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linkLabel(labelAccessor: LinkAccessor<string>): ChainableInstance;
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linkVisibility(): LinkAccessor<boolean>;
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linkVisibility(visibilityAccessor: LinkAccessor<boolean>): ChainableInstance;
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linkColor(): LinkAccessor<string>;
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linkColor(colorAccessor: LinkAccessor<string>): ChainableInstance;
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linkAutoColorBy(): LinkAccessor<string | null>;
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linkAutoColorBy(colorByAccessor: LinkAccessor<string | null>): ChainableInstance;
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linkLineDash(): LinkAccessor<number[] | null>;
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linkLineDash(linkLineDashAccessor: LinkAccessor<number[] | null>): ChainableInstance;
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linkWidth(): LinkAccessor<number>;
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linkWidth(widthAccessor: LinkAccessor<number>): ChainableInstance;
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linkCurvature(): LinkAccessor<number>;
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linkCurvature(curvatureAccessor: LinkAccessor<number>): ChainableInstance;
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linkCanvasObject(): CanvasCustomRenderFn<
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linkCanvasObject(renderFn: CanvasCustomRenderFn<
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linkCanvasObjectMode(): string | CanvasCustomRenderModeFn<
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linkCanvasObjectMode(modeAccessor: string | CanvasCustomRenderModeFn<
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linkDirectionalArrowLength(): LinkAccessor<number>;
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linkDirectionalArrowLength(lengthAccessor: LinkAccessor<number>): ChainableInstance;
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linkDirectionalArrowColor(): LinkAccessor<string>;
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linkDirectionalArrowColor(colorAccessor: LinkAccessor<string>): ChainableInstance;
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linkDirectionalArrowRelPos(): LinkAccessor<number>;
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linkDirectionalArrowRelPos(fractionAccessor: LinkAccessor<number>): ChainableInstance;
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linkDirectionalParticles(): LinkAccessor<number>;
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linkDirectionalParticles(numParticlesAccessor: LinkAccessor<number>): ChainableInstance;
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linkDirectionalParticleSpeed(): LinkAccessor<number>;
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linkDirectionalParticleSpeed(relDistancePerFrameAccessor: LinkAccessor<number>): ChainableInstance;
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linkDirectionalParticleWidth(): LinkAccessor<number>;
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linkDirectionalParticleWidth(widthAccessor: LinkAccessor<number>): ChainableInstance;
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linkDirectionalParticleColor(): LinkAccessor<string>;
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linkDirectionalParticleColor(colorAccessor: LinkAccessor<string>): ChainableInstance;
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emitParticle(link:
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linkPointerAreaPaint(): CanvasPointerAreaPaintFn<
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linkPointerAreaPaint(renderFn: CanvasPointerAreaPaintFn<
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linkLabel(): LinkAccessor<string, N, L>;
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linkLabel(labelAccessor: LinkAccessor<string, N, L>): ChainableInstance;
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linkVisibility(): LinkAccessor<boolean, N, L>;
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linkVisibility(visibilityAccessor: LinkAccessor<boolean, N, L>): ChainableInstance;
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linkColor(): LinkAccessor<string, N, L>;
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linkColor(colorAccessor: LinkAccessor<string, N, L>): ChainableInstance;
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linkAutoColorBy(): LinkAccessor<string | null, N, L>;
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linkAutoColorBy(colorByAccessor: LinkAccessor<string | null, N, L>): ChainableInstance;
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linkLineDash(): LinkAccessor<number[] | null, N, L>;
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linkLineDash(linkLineDashAccessor: LinkAccessor<number[] | null, N, L>): ChainableInstance;
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linkWidth(): LinkAccessor<number, N, L>;
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linkWidth(widthAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkCurvature(): LinkAccessor<number, N, L>;
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linkCurvature(curvatureAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkCanvasObject(): CanvasCustomRenderFn<L>;
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linkCanvasObject(renderFn: CanvasCustomRenderFn<L>): ChainableInstance;
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linkCanvasObjectMode(): string | CanvasCustomRenderModeFn<L>;
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linkCanvasObjectMode(modeAccessor: string | CanvasCustomRenderModeFn<L>): ChainableInstance;
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linkDirectionalArrowLength(): LinkAccessor<number, N, L>;
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linkDirectionalArrowLength(lengthAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkDirectionalArrowColor(): LinkAccessor<string, N, L>;
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linkDirectionalArrowColor(colorAccessor: LinkAccessor<string, N, L>): ChainableInstance;
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linkDirectionalArrowRelPos(): LinkAccessor<number, N, L>;
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linkDirectionalArrowRelPos(fractionAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkDirectionalParticles(): LinkAccessor<number, N, L>;
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linkDirectionalParticles(numParticlesAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkDirectionalParticleSpeed(): LinkAccessor<number, N, L>;
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linkDirectionalParticleSpeed(relDistancePerFrameAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkDirectionalParticleWidth(): LinkAccessor<number, N, L>;
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linkDirectionalParticleWidth(widthAccessor: LinkAccessor<number, N, L>): ChainableInstance;
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linkDirectionalParticleColor(): LinkAccessor<string, N, L>;
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linkDirectionalParticleColor(colorAccessor: LinkAccessor<string, N, L>): ChainableInstance;
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emitParticle(link: L): ChainableInstance;
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linkPointerAreaPaint(): CanvasPointerAreaPaintFn<L>;
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linkPointerAreaPaint(renderFn: CanvasPointerAreaPaintFn<L>): ChainableInstance;
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// Render control
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autoPauseRedraw(): boolean;
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@@ -124,7 +125,7 @@ interface ForceGraphGenericInstance<ChainableInstance> {
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centerAt(x?: number, y?: number, durationMs?: number): ChainableInstance;
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zoom(): number;
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zoom(scale: number, durationMs?: number): ChainableInstance;
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zoomToFit(durationMs?: number, padding?: number, nodeFilter?: (node:
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zoomToFit(durationMs?: number, padding?: number, nodeFilter?: (node: N) => boolean): ChainableInstance;
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minZoom(): number;
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minZoom(scale: number): ChainableInstance;
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maxZoom(): number;
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dagMode(mode: DagMode | null): ChainableInstance;
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dagLevelDistance(): number | null;
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dagLevelDistance(distance: number): ChainableInstance;
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dagNodeFilter(): (node:
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dagNodeFilter(filterFn: (node:
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dagNodeFilter(): (node: N) => boolean;
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dagNodeFilter(filterFn: (node: N) => boolean): ChainableInstance;
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onDagError(): (loopNodeIds: (string | number)[]) => void;
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onDagError(errorHandleFn: (loopNodeIds: (string | number)[]) => void): ChainableInstance;
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d3AlphaMin(): number;
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d3AlphaDecay(alphaDecay: number): ChainableInstance;
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d3VelocityDecay(): number;
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d3VelocityDecay(velocityDecay: number): ChainableInstance;
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d3Force(forceName: 'link' | 'charge' | 'center' | string): ForceFn | undefined;
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d3Force(forceName: 'link' | 'charge' | 'center' | string, forceFn: ForceFn | null): ChainableInstance;
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d3Force(forceName: 'link' | 'charge' | 'center' | string): ForceFn<N> | undefined;
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d3Force(forceName: 'link' | 'charge' | 'center' | string, forceFn: ForceFn<N> | null): ChainableInstance;
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d3ReheatSimulation(): ChainableInstance;
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warmupTicks(): number;
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warmupTicks(ticks: number): ChainableInstance;
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onEngineStop(callback: () => void): ChainableInstance;
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// Interaction
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onNodeClick(callback: (node:
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onNodeRightClick(callback: (node:
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onNodeHover(callback: (node:
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onNodeDrag(callback: (node:
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onNodeDragEnd(callback: (node:
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onLinkClick(callback: (link:
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onLinkRightClick(callback: (link:
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onLinkHover(callback: (link:
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onNodeClick(callback: (node: N, event: MouseEvent) => void): ChainableInstance;
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onNodeRightClick(callback: (node: N, event: MouseEvent) => void): ChainableInstance;
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onNodeHover(callback: (node: N | null, previousNode: N | null) => void): ChainableInstance;
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onNodeDrag(callback: (node: N, translate: { x: number, y: number }) => void): ChainableInstance;
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onNodeDragEnd(callback: (node: N, translate: { x: number, y: number }) => void): ChainableInstance;
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onLinkClick(callback: (link: L, event: MouseEvent) => void): ChainableInstance;
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onLinkRightClick(callback: (link: L, event: MouseEvent) => void): ChainableInstance;
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onLinkHover(callback: (link: L | null, previousLink: L | null) => void): ChainableInstance;
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linkHoverPrecision(): number;
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linkHoverPrecision(precision: number): ChainableInstance;
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onBackgroundClick(callback: (event: MouseEvent) => void): ChainableInstance;
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@@ -177,20 +178,20 @@ interface ForceGraphGenericInstance<ChainableInstance> {
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enableNodeDrag(): boolean;
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enableNodeDrag(enable: boolean): ChainableInstance;
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enableZoomInteraction(): boolean;
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enableZoomInteraction(enable: boolean): ChainableInstance;
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enableZoomInteraction(enable: boolean | ((event: MouseEvent) => boolean)): ChainableInstance;
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enablePanInteraction(): boolean;
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enablePanInteraction(enable: boolean): ChainableInstance;
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enablePanInteraction(enable: boolean | ((event: MouseEvent) => boolean)): ChainableInstance;
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|
enablePointerInteraction(): boolean;
|
|
184
185
|
enablePointerInteraction(enable?: boolean): ChainableInstance;
|
|
185
186
|
|
|
186
187
|
// Utility
|
|
187
|
-
getGraphBbox(nodeFilter?: (node:
|
|
188
|
+
getGraphBbox(nodeFilter?: (node: N) => boolean): { x: [number, number], y: [number, number] };
|
|
188
189
|
screen2GraphCoords(x: number, y: number): { x: number, y: number };
|
|
189
190
|
graph2ScreenCoords(x: number, y: number): { x: number, y: number };
|
|
190
191
|
}
|
|
191
192
|
|
|
192
|
-
type ForceGraphInstance = ForceGraphGenericInstance<ForceGraphInstance>;
|
|
193
|
+
type ForceGraphInstance<NodeType = NodeObject, LinkType = LinkObject<NodeType>> = ForceGraphGenericInstance<ForceGraphInstance<NodeType, LinkType>, NodeType, LinkType>;
|
|
193
194
|
|
|
194
|
-
declare function ForceGraph(): ForceGraphInstance
|
|
195
|
+
declare function ForceGraph<NodeType = NodeObject, LinkType = LinkObject<NodeType>>(): ForceGraphInstance<NodeType, LinkType>;
|
|
195
196
|
|
|
196
197
|
export { type CanvasCustomRenderFn, type CanvasCustomRenderModeFn, type CanvasPointerAreaPaintFn, type ForceGraphGenericInstance, type ForceGraphInstance, type GraphData, type LinkObject, type NodeObject, ForceGraph as default };
|
package/dist/force-graph.js
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
// Version 1.
|
|
1
|
+
// Version 1.46.0 force-graph - https://github.com/vasturiano/force-graph
|
|
2
2
|
(function (global, factory) {
|
|
3
3
|
typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
|
|
4
4
|
typeof define === 'function' && define.amd ? define(factory) :
|
|
@@ -5410,6 +5410,22 @@
|
|
|
5410
5410
|
*/
|
|
5411
5411
|
TWEEN.update.bind(TWEEN);
|
|
5412
5412
|
|
|
5413
|
+
function _arrayLikeToArray$2(r, a) {
|
|
5414
|
+
(null == a || a > r.length) && (a = r.length);
|
|
5415
|
+
for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e];
|
|
5416
|
+
return n;
|
|
5417
|
+
}
|
|
5418
|
+
function _arrayWithHoles$1(r) {
|
|
5419
|
+
if (Array.isArray(r)) return r;
|
|
5420
|
+
}
|
|
5421
|
+
function _classCallCheck$1(a, n) {
|
|
5422
|
+
if (!(a instanceof n)) throw new TypeError("Cannot call a class as a function");
|
|
5423
|
+
}
|
|
5424
|
+
function _createClass$1(e, r, t) {
|
|
5425
|
+
return Object.defineProperty(e, "prototype", {
|
|
5426
|
+
writable: !1
|
|
5427
|
+
}), e;
|
|
5428
|
+
}
|
|
5413
5429
|
function _iterableToArrayLimit$1(r, l) {
|
|
5414
5430
|
var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"];
|
|
5415
5431
|
if (null != t) {
|
|
@@ -5434,39 +5450,19 @@
|
|
|
5434
5450
|
return a;
|
|
5435
5451
|
}
|
|
5436
5452
|
}
|
|
5437
|
-
function _classCallCheck$1(instance, Constructor) {
|
|
5438
|
-
if (!(instance instanceof Constructor)) {
|
|
5439
|
-
throw new TypeError("Cannot call a class as a function");
|
|
5440
|
-
}
|
|
5441
|
-
}
|
|
5442
|
-
function _createClass$1(Constructor, protoProps, staticProps) {
|
|
5443
|
-
Object.defineProperty(Constructor, "prototype", {
|
|
5444
|
-
writable: false
|
|
5445
|
-
});
|
|
5446
|
-
return Constructor;
|
|
5447
|
-
}
|
|
5448
|
-
function _slicedToArray$1(arr, i) {
|
|
5449
|
-
return _arrayWithHoles$1(arr) || _iterableToArrayLimit$1(arr, i) || _unsupportedIterableToArray$2(arr, i) || _nonIterableRest$1();
|
|
5450
|
-
}
|
|
5451
|
-
function _arrayWithHoles$1(arr) {
|
|
5452
|
-
if (Array.isArray(arr)) return arr;
|
|
5453
|
-
}
|
|
5454
|
-
function _unsupportedIterableToArray$2(o, minLen) {
|
|
5455
|
-
if (!o) return;
|
|
5456
|
-
if (typeof o === "string") return _arrayLikeToArray$2(o, minLen);
|
|
5457
|
-
var n = Object.prototype.toString.call(o).slice(8, -1);
|
|
5458
|
-
if (n === "Object" && o.constructor) n = o.constructor.name;
|
|
5459
|
-
if (n === "Map" || n === "Set") return Array.from(o);
|
|
5460
|
-
if (n === "Arguments" || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(n)) return _arrayLikeToArray$2(o, minLen);
|
|
5461
|
-
}
|
|
5462
|
-
function _arrayLikeToArray$2(arr, len) {
|
|
5463
|
-
if (len == null || len > arr.length) len = arr.length;
|
|
5464
|
-
for (var i = 0, arr2 = new Array(len); i < len; i++) arr2[i] = arr[i];
|
|
5465
|
-
return arr2;
|
|
5466
|
-
}
|
|
5467
5453
|
function _nonIterableRest$1() {
|
|
5468
5454
|
throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
|
|
5469
5455
|
}
|
|
5456
|
+
function _slicedToArray$1(r, e) {
|
|
5457
|
+
return _arrayWithHoles$1(r) || _iterableToArrayLimit$1(r, e) || _unsupportedIterableToArray$2(r, e) || _nonIterableRest$1();
|
|
5458
|
+
}
|
|
5459
|
+
function _unsupportedIterableToArray$2(r, a) {
|
|
5460
|
+
if (r) {
|
|
5461
|
+
if ("string" == typeof r) return _arrayLikeToArray$2(r, a);
|
|
5462
|
+
var t = {}.toString.call(r).slice(8, -1);
|
|
5463
|
+
return "Object" === t && r.constructor && (t = r.constructor.name), "Map" === t || "Set" === t ? Array.from(r) : "Arguments" === t || /^(?:Ui|I)nt(?:8|16|32)(?:Clamped)?Array$/.test(t) ? _arrayLikeToArray$2(r, a) : void 0;
|
|
5464
|
+
}
|
|
5465
|
+
}
|
|
5470
5466
|
|
|
5471
5467
|
var Prop = /*#__PURE__*/_createClass$1(function Prop(name, _ref) {
|
|
5472
5468
|
var _ref$default = _ref["default"],
|
|
@@ -12253,7 +12249,7 @@
|
|
|
12253
12249
|
state.zoom.filter(function (ev) {
|
|
12254
12250
|
return (
|
|
12255
12251
|
// disable zoom interaction
|
|
12256
|
-
!ev.button && state.enableZoomPanInteraction && (
|
|
12252
|
+
!ev.button && state.enableZoomPanInteraction && (ev.type !== 'wheel' || index$2(state.enableZoomInteraction)(ev)) && (ev.type === 'wheel' || index$2(state.enablePanInteraction)(ev))
|
|
12257
12253
|
);
|
|
12258
12254
|
}).on('zoom', function (ev) {
|
|
12259
12255
|
var t = ev.transform;
|