force-graph 1.43.3 → 1.43.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -44,6 +44,7 @@ And check out the [React bindings](https://github.com/vasturiano/react-force-gra
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44
  * [Fix nodes after dragging](https://vasturiano.github.io/force-graph/example/fix-dragged-nodes/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/fix-dragged-nodes/index.html))
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45
  * [Fit graph to canvas](https://vasturiano.github.io/force-graph/example/fit-to-canvas/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/fit-to-canvas/index.html))
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46
  * [Dynamic data changes](https://vasturiano.github.io/force-graph/example/dynamic/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/dynamic/index.html))
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+ * [Beeswarm chart](https://vasturiano.github.io/force-graph/example/beeswarm/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/beeswarm/index.html))
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  * [Node collision detection](https://vasturiano.github.io/force-graph/example/collision-detection/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/collision-detection/index.html))
48
49
  * [Emit link particles on demand](https://vasturiano.github.io/force-graph/example/emit-particles/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/emit-particles/index.html))
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  * [Force-directed tree (DAG mode)](https://vasturiano.github.io/force-graph/example/tree/) ([source](https://github.com/vasturiano/force-graph/blob/master/example/tree/index.html))
@@ -1,4 +1,4 @@
1
- // Version 1.43.3 force-graph - https://github.com/vasturiano/force-graph
1
+ // Version 1.43.5 force-graph - https://github.com/vasturiano/force-graph
2
2
  (function (global, factory) {
3
3
  typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() :
4
4
  typeof define === 'function' && define.amd ? define(factory) :
@@ -35,62 +35,91 @@
35
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  var css_248z = ".force-graph-container canvas {\n display: block;\n user-select: none;\n outline: none;\n -webkit-tap-highlight-color: transparent;\n}\n\n.force-graph-container .graph-tooltip {\n position: absolute;\n top: 0;\n font-family: sans-serif;\n font-size: 16px;\n padding: 4px;\n border-radius: 3px;\n color: #eee;\n background: rgba(0,0,0,0.65);\n visibility: hidden; /* by default */\n}\n\n.force-graph-container .clickable {\n cursor: pointer;\n}\n\n.force-graph-container .grabbable {\n cursor: move;\n cursor: grab;\n cursor: -moz-grab;\n cursor: -webkit-grab;\n}\n\n.force-graph-container .grabbable:active {\n cursor: grabbing;\n cursor: -moz-grabbing;\n cursor: -webkit-grabbing;\n}\n";
36
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  styleInject(css_248z);
37
37
 
38
- function _iterableToArrayLimit$2(arr, i) {
39
- var _i = null == arr ? null : "undefined" != typeof Symbol && arr[Symbol.iterator] || arr["@@iterator"];
40
- if (null != _i) {
41
- var _s,
42
- _e,
43
- _x,
44
- _r,
45
- _arr = [],
46
- _n = !0,
47
- _d = !1;
38
+ function _construct(t, e, r) {
39
+ if (_isNativeReflectConstruct()) return Reflect.construct.apply(null, arguments);
40
+ var o = [null];
41
+ o.push.apply(o, e);
42
+ var p = new (t.bind.apply(t, o))();
43
+ return r && _setPrototypeOf(p, r.prototype), p;
44
+ }
45
+ function _isNativeReflectConstruct() {
46
+ try {
47
+ var t = !Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));
48
+ } catch (t) {}
49
+ return (_isNativeReflectConstruct = function () {
50
+ return !!t;
51
+ })();
52
+ }
53
+ function _iterableToArrayLimit$2(r, l) {
54
+ var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"];
55
+ if (null != t) {
56
+ var e,
57
+ n,
58
+ i,
59
+ u,
60
+ a = [],
61
+ f = !0,
62
+ o = !1;
48
63
  try {
49
- if (_x = (_i = _i.call(arr)).next, 0 === i) {
50
- if (Object(_i) !== _i) return;
51
- _n = !1;
52
- } else for (; !(_n = (_s = _x.call(_i)).done) && (_arr.push(_s.value), _arr.length !== i); _n = !0);
53
- } catch (err) {
54
- _d = !0, _e = err;
64
+ if (i = (t = t.call(r)).next, 0 === l) {
65
+ if (Object(t) !== t) return;
66
+ f = !1;
67
+ } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0);
68
+ } catch (r) {
69
+ o = !0, n = r;
55
70
  } finally {
56
71
  try {
57
- if (!_n && null != _i.return && (_r = _i.return(), Object(_r) !== _r)) return;
72
+ if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return;
58
73
  } finally {
59
- if (_d) throw _e;
74
+ if (o) throw n;
60
75
  }
61
76
  }
62
- return _arr;
77
+ return a;
63
78
  }
64
79
  }
65
- function ownKeys(object, enumerableOnly) {
66
- var keys = Object.keys(object);
80
+ function ownKeys(e, r) {
81
+ var t = Object.keys(e);
67
82
  if (Object.getOwnPropertySymbols) {
68
- var symbols = Object.getOwnPropertySymbols(object);
69
- enumerableOnly && (symbols = symbols.filter(function (sym) {
70
- return Object.getOwnPropertyDescriptor(object, sym).enumerable;
71
- })), keys.push.apply(keys, symbols);
72
- }
73
- return keys;
74
- }
75
- function _objectSpread2(target) {
76
- for (var i = 1; i < arguments.length; i++) {
77
- var source = null != arguments[i] ? arguments[i] : {};
78
- i % 2 ? ownKeys(Object(source), !0).forEach(function (key) {
79
- _defineProperty(target, key, source[key]);
80
- }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(target, Object.getOwnPropertyDescriptors(source)) : ownKeys(Object(source)).forEach(function (key) {
81
- Object.defineProperty(target, key, Object.getOwnPropertyDescriptor(source, key));
83
+ var o = Object.getOwnPropertySymbols(e);
84
+ r && (o = o.filter(function (r) {
85
+ return Object.getOwnPropertyDescriptor(e, r).enumerable;
86
+ })), t.push.apply(t, o);
87
+ }
88
+ return t;
89
+ }
90
+ function _objectSpread2(e) {
91
+ for (var r = 1; r < arguments.length; r++) {
92
+ var t = null != arguments[r] ? arguments[r] : {};
93
+ r % 2 ? ownKeys(Object(t), !0).forEach(function (r) {
94
+ _defineProperty(e, r, t[r]);
95
+ }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) {
96
+ Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r));
82
97
  });
83
98
  }
84
- return target;
99
+ return e;
100
+ }
101
+ function _toPrimitive$3(t, r) {
102
+ if ("object" != typeof t || !t) return t;
103
+ var e = t[Symbol.toPrimitive];
104
+ if (void 0 !== e) {
105
+ var i = e.call(t, r || "default");
106
+ if ("object" != typeof i) return i;
107
+ throw new TypeError("@@toPrimitive must return a primitive value.");
108
+ }
109
+ return ("string" === r ? String : Number)(t);
85
110
  }
86
- function _typeof$1(obj) {
111
+ function _toPropertyKey$3(t) {
112
+ var i = _toPrimitive$3(t, "string");
113
+ return "symbol" == typeof i ? i : String(i);
114
+ }
115
+ function _typeof$1(o) {
87
116
  "@babel/helpers - typeof";
88
117
 
89
- return _typeof$1 = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (obj) {
90
- return typeof obj;
91
- } : function (obj) {
92
- return obj && "function" == typeof Symbol && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj;
93
- }, _typeof$1(obj);
118
+ return _typeof$1 = "function" == typeof Symbol && "symbol" == typeof Symbol.iterator ? function (o) {
119
+ return typeof o;
120
+ } : function (o) {
121
+ return o && "function" == typeof Symbol && o.constructor === Symbol && o !== Symbol.prototype ? "symbol" : typeof o;
122
+ }, _typeof$1(o);
94
123
  }
95
124
  function _defineProperty(obj, key, value) {
96
125
  key = _toPropertyKey$3(key);
@@ -113,32 +142,6 @@
113
142
  };
114
143
  return _setPrototypeOf(o, p);
115
144
  }
116
- function _isNativeReflectConstruct() {
117
- if (typeof Reflect === "undefined" || !Reflect.construct) return false;
118
- if (Reflect.construct.sham) return false;
119
- if (typeof Proxy === "function") return true;
120
- try {
121
- Boolean.prototype.valueOf.call(Reflect.construct(Boolean, [], function () {}));
122
- return true;
123
- } catch (e) {
124
- return false;
125
- }
126
- }
127
- function _construct(Parent, args, Class) {
128
- if (_isNativeReflectConstruct()) {
129
- _construct = Reflect.construct.bind();
130
- } else {
131
- _construct = function _construct(Parent, args, Class) {
132
- var a = [null];
133
- a.push.apply(a, args);
134
- var Constructor = Function.bind.apply(Parent, a);
135
- var instance = new Constructor();
136
- if (Class) _setPrototypeOf(instance, Class.prototype);
137
- return instance;
138
- };
139
- }
140
- return _construct.apply(null, arguments);
141
- }
142
145
  function _slicedToArray$2(arr, i) {
143
146
  return _arrayWithHoles$2(arr) || _iterableToArrayLimit$2(arr, i) || _unsupportedIterableToArray$3(arr, i) || _nonIterableRest$2();
144
147
  }
@@ -173,20 +176,6 @@
173
176
  function _nonIterableRest$2() {
174
177
  throw new TypeError("Invalid attempt to destructure non-iterable instance.\nIn order to be iterable, non-array objects must have a [Symbol.iterator]() method.");
175
178
  }
176
- function _toPrimitive$3(input, hint) {
177
- if (typeof input !== "object" || input === null) return input;
178
- var prim = input[Symbol.toPrimitive];
179
- if (prim !== undefined) {
180
- var res = prim.call(input, hint || "default");
181
- if (typeof res !== "object") return res;
182
- throw new TypeError("@@toPrimitive must return a primitive value.");
183
- }
184
- return (hint === "string" ? String : Number)(input);
185
- }
186
- function _toPropertyKey$3(arg) {
187
- var key = _toPrimitive$3(arg, "string");
188
- return typeof key === "symbol" ? key : String(key);
189
- }
190
179
 
191
180
  var xhtml = "http://www.w3.org/1999/xhtml";
192
181
 
@@ -1052,7 +1041,7 @@
1052
1041
  }
1053
1042
  }
1054
1043
 
1055
- var root$2 = [null];
1044
+ var root$1 = [null];
1056
1045
 
1057
1046
  function Selection$1(groups, parents) {
1058
1047
  this._groups = groups;
@@ -1060,7 +1049,7 @@
1060
1049
  }
1061
1050
 
1062
1051
  function selection() {
1063
- return new Selection$1([[document.documentElement]], root$2);
1052
+ return new Selection$1([[document.documentElement]], root$1);
1064
1053
  }
1065
1054
 
1066
1055
  function selection_selection() {
@@ -1109,7 +1098,7 @@
1109
1098
  function d3Select(selector) {
1110
1099
  return typeof selector === "string"
1111
1100
  ? new Selection$1([[document.querySelector(selector)]], [document.documentElement])
1112
- : new Selection$1([[selector]], root$2);
1101
+ : new Selection$1([[selector]], root$1);
1113
1102
  }
1114
1103
 
1115
1104
  function sourceEvent(event) {
@@ -2190,7 +2179,7 @@
2190
2179
  clock = typeof performance === "object" && performance.now ? performance : Date,
2191
2180
  setFrame = typeof window === "object" && window.requestAnimationFrame ? window.requestAnimationFrame.bind(window) : function(f) { setTimeout(f, 17); };
2192
2181
 
2193
- function now$3() {
2182
+ function now$2() {
2194
2183
  return clockNow || (setFrame(clearNow), clockNow = clock.now() + clockSkew);
2195
2184
  }
2196
2185
 
@@ -2208,7 +2197,7 @@
2208
2197
  constructor: Timer,
2209
2198
  restart: function(callback, delay, time) {
2210
2199
  if (typeof callback !== "function") throw new TypeError("callback is not a function");
2211
- time = (time == null ? now$3() : +time) + (delay == null ? 0 : +delay);
2200
+ time = (time == null ? now$2() : +time) + (delay == null ? 0 : +delay);
2212
2201
  if (!this._next && taskTail !== this) {
2213
2202
  if (taskTail) taskTail._next = this;
2214
2203
  else taskHead = this;
@@ -2234,7 +2223,7 @@
2234
2223
  }
2235
2224
 
2236
2225
  function timerFlush() {
2237
- now$3(); // Get the current time, if not already set.
2226
+ now$2(); // Get the current time, if not already set.
2238
2227
  ++frame; // Pretend we’ve set an alarm, if we haven’t already.
2239
2228
  var t = taskHead, e;
2240
2229
  while (t) {
@@ -3149,7 +3138,7 @@
3149
3138
  if (name instanceof Transition) {
3150
3139
  id = name._id, name = name._name;
3151
3140
  } else {
3152
- id = newId(), (timing = defaultTiming).time = now$3(), name = name == null ? null : name + "";
3141
+ id = newId(), (timing = defaultTiming).time = now$2(), name = name == null ? null : name + "";
3153
3142
  }
3154
3143
 
3155
3144
  for (var groups = this._groups, m = groups.length, j = 0; j < m; ++j) {
@@ -3772,20 +3761,14 @@
3772
3761
  /** Detect free variable `global` from Node.js. */
3773
3762
  var freeGlobal = typeof global == 'object' && global && global.Object === Object && global;
3774
3763
 
3775
- var freeGlobal$1 = freeGlobal;
3776
-
3777
3764
  /** Detect free variable `self`. */
3778
3765
  var freeSelf = typeof self == 'object' && self && self.Object === Object && self;
3779
3766
 
3780
3767
  /** Used as a reference to the global object. */
3781
- var root = freeGlobal$1 || freeSelf || Function('return this')();
3782
-
3783
- var root$1 = root;
3768
+ var root = freeGlobal || freeSelf || Function('return this')();
3784
3769
 
3785
3770
  /** Built-in value references. */
3786
- var Symbol$1 = root$1.Symbol;
3787
-
3788
- var Symbol$2 = Symbol$1;
3771
+ var Symbol$1 = root.Symbol;
3789
3772
 
3790
3773
  /** Used for built-in method references. */
3791
3774
  var objectProto$1 = Object.prototype;
@@ -3801,7 +3784,7 @@
3801
3784
  var nativeObjectToString$1 = objectProto$1.toString;
3802
3785
 
3803
3786
  /** Built-in value references. */
3804
- var symToStringTag$1 = Symbol$2 ? Symbol$2.toStringTag : undefined;
3787
+ var symToStringTag$1 = Symbol$1 ? Symbol$1.toStringTag : undefined;
3805
3788
 
3806
3789
  /**
3807
3790
  * A specialized version of `baseGetTag` which ignores `Symbol.toStringTag` values.
@@ -3856,7 +3839,7 @@
3856
3839
  undefinedTag = '[object Undefined]';
3857
3840
 
3858
3841
  /** Built-in value references. */
3859
- var symToStringTag = Symbol$2 ? Symbol$2.toStringTag : undefined;
3842
+ var symToStringTag = Symbol$1 ? Symbol$1.toStringTag : undefined;
3860
3843
 
3861
3844
  /**
3862
3845
  * The base implementation of `getTag` without fallbacks for buggy environments.
@@ -4067,11 +4050,9 @@
4067
4050
  * // => Logs the number of milliseconds it took for the deferred invocation.
4068
4051
  */
4069
4052
  var now$1 = function() {
4070
- return root$1.Date.now();
4053
+ return root.Date.now();
4071
4054
  };
4072
4055
 
4073
- var now$2 = now$1;
4074
-
4075
4056
  /** Error message constants. */
4076
4057
  var FUNC_ERROR_TEXT$1 = 'Expected a function';
4077
4058
 
@@ -4197,7 +4178,7 @@
4197
4178
  }
4198
4179
 
4199
4180
  function timerExpired() {
4200
- var time = now$2();
4181
+ var time = now$1();
4201
4182
  if (shouldInvoke(time)) {
4202
4183
  return trailingEdge(time);
4203
4184
  }
@@ -4226,11 +4207,11 @@
4226
4207
  }
4227
4208
 
4228
4209
  function flush() {
4229
- return timerId === undefined ? result : trailingEdge(now$2());
4210
+ return timerId === undefined ? result : trailingEdge(now$1());
4230
4211
  }
4231
4212
 
4232
4213
  function debounced() {
4233
- var time = now$2(),
4214
+ var time = now$1(),
4234
4215
  isInvoking = shouldInvoke(time);
4235
4216
 
4236
4217
  lastArgs = arguments;
@@ -4738,18 +4719,21 @@
4738
4719
  Tween.prototype.isPaused = function () {
4739
4720
  return this._isPaused;
4740
4721
  };
4722
+ Tween.prototype.getDuration = function () {
4723
+ return this._duration;
4724
+ };
4741
4725
  Tween.prototype.to = function (target, duration) {
4742
4726
  if (duration === void 0) { duration = 1000; }
4743
4727
  if (this._isPlaying)
4744
4728
  throw new Error('Can not call Tween.to() while Tween is already started or paused. Stop the Tween first.');
4745
4729
  this._valuesEnd = target;
4746
4730
  this._propertiesAreSetUp = false;
4747
- this._duration = duration;
4731
+ this._duration = duration < 0 ? 0 : duration;
4748
4732
  return this;
4749
4733
  };
4750
4734
  Tween.prototype.duration = function (duration) {
4751
4735
  if (duration === void 0) { duration = 1000; }
4752
- this._duration = duration;
4736
+ this._duration = duration < 0 ? 0 : duration;
4753
4737
  return this;
4754
4738
  };
4755
4739
  Tween.prototype.dynamic = function (dynamic) {
@@ -4998,12 +4982,13 @@
4998
4982
  * it is still playing, just paused).
4999
4983
  */
5000
4984
  Tween.prototype.update = function (time, autoStart) {
4985
+ var _this = this;
4986
+ var _a;
5001
4987
  if (time === void 0) { time = now(); }
5002
4988
  if (autoStart === void 0) { autoStart = true; }
5003
4989
  if (this._isPaused)
5004
4990
  return true;
5005
4991
  var property;
5006
- var elapsed;
5007
4992
  var endTime = this._startTime + this._duration;
5008
4993
  if (!this._goToEnd && !this._isPlaying) {
5009
4994
  if (time > endTime)
@@ -5027,18 +5012,37 @@
5027
5012
  }
5028
5013
  this._onEveryStartCallbackFired = true;
5029
5014
  }
5030
- elapsed = (time - this._startTime) / this._duration;
5031
- elapsed = this._duration === 0 || elapsed > 1 ? 1 : elapsed;
5015
+ var elapsedTime = time - this._startTime;
5016
+ var durationAndDelay = this._duration + ((_a = this._repeatDelayTime) !== null && _a !== void 0 ? _a : this._delayTime);
5017
+ var totalTime = this._duration + this._repeat * durationAndDelay;
5018
+ var calculateElapsedPortion = function () {
5019
+ if (_this._duration === 0)
5020
+ return 1;
5021
+ if (elapsedTime > totalTime) {
5022
+ return 1;
5023
+ }
5024
+ var timesRepeated = Math.trunc(elapsedTime / durationAndDelay);
5025
+ var timeIntoCurrentRepeat = elapsedTime - timesRepeated * durationAndDelay;
5026
+ // TODO use %?
5027
+ // const timeIntoCurrentRepeat = elapsedTime % durationAndDelay
5028
+ var portion = Math.min(timeIntoCurrentRepeat / _this._duration, 1);
5029
+ if (portion === 0 && elapsedTime === _this._duration) {
5030
+ return 1;
5031
+ }
5032
+ return portion;
5033
+ };
5034
+ var elapsed = calculateElapsedPortion();
5032
5035
  var value = this._easingFunction(elapsed);
5033
5036
  // properties transformations
5034
5037
  this._updateProperties(this._object, this._valuesStart, this._valuesEnd, value);
5035
5038
  if (this._onUpdateCallback) {
5036
5039
  this._onUpdateCallback(this._object, elapsed);
5037
5040
  }
5038
- if (elapsed === 1) {
5041
+ if (this._duration === 0 || elapsedTime >= this._duration) {
5039
5042
  if (this._repeat > 0) {
5043
+ var completeCount = Math.min(Math.trunc((elapsedTime - this._duration) / durationAndDelay) + 1, this._repeat);
5040
5044
  if (isFinite(this._repeat)) {
5041
- this._repeat--;
5045
+ this._repeat -= completeCount;
5042
5046
  }
5043
5047
  // Reassign starting values, restart by making startTime = now
5044
5048
  for (property in this._valuesStartRepeat) {
@@ -5056,12 +5060,7 @@
5056
5060
  if (this._yoyo) {
5057
5061
  this._reversed = !this._reversed;
5058
5062
  }
5059
- if (this._repeatDelayTime !== undefined) {
5060
- this._startTime = time + this._repeatDelayTime;
5061
- }
5062
- else {
5063
- this._startTime = time + this._delayTime;
5064
- }
5063
+ this._startTime += durationAndDelay * completeCount;
5065
5064
  if (this._onRepeatCallback) {
5066
5065
  this._onRepeatCallback(this._object);
5067
5066
  }
@@ -5153,31 +5152,31 @@
5153
5152
  TWEEN.remove.bind(TWEEN);
5154
5153
  var update = TWEEN.update.bind(TWEEN);
5155
5154
 
5156
- function _iterableToArrayLimit$1(arr, i) {
5157
- var _i = null == arr ? null : "undefined" != typeof Symbol && arr[Symbol.iterator] || arr["@@iterator"];
5158
- if (null != _i) {
5159
- var _s,
5160
- _e,
5161
- _x,
5162
- _r,
5163
- _arr = [],
5164
- _n = !0,
5165
- _d = !1;
5155
+ function _iterableToArrayLimit$1(r, l) {
5156
+ var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"];
5157
+ if (null != t) {
5158
+ var e,
5159
+ n,
5160
+ i,
5161
+ u,
5162
+ a = [],
5163
+ f = !0,
5164
+ o = !1;
5166
5165
  try {
5167
- if (_x = (_i = _i.call(arr)).next, 0 === i) {
5168
- if (Object(_i) !== _i) return;
5169
- _n = !1;
5170
- } else for (; !(_n = (_s = _x.call(_i)).done) && (_arr.push(_s.value), _arr.length !== i); _n = !0);
5171
- } catch (err) {
5172
- _d = !0, _e = err;
5166
+ if (i = (t = t.call(r)).next, 0 === l) {
5167
+ if (Object(t) !== t) return;
5168
+ f = !1;
5169
+ } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0);
5170
+ } catch (r) {
5171
+ o = !0, n = r;
5173
5172
  } finally {
5174
5173
  try {
5175
- if (!_n && null != _i.return && (_r = _i.return(), Object(_r) !== _r)) return;
5174
+ if (!f && null != t.return && (u = t.return(), Object(u) !== u)) return;
5176
5175
  } finally {
5177
- if (_d) throw _e;
5176
+ if (o) throw n;
5178
5177
  }
5179
5178
  }
5180
- return _arr;
5179
+ return a;
5181
5180
  }
5182
5181
  }
5183
5182
  function _classCallCheck$1(instance, Constructor) {
@@ -10857,7 +10856,6 @@
10857
10856
  }); // unfix nodes when disabling dag mode
10858
10857
  }
10859
10858
  },
10860
-
10861
10859
  dagLevelDistance: {},
10862
10860
  dagNodeFilter: {
10863
10861
  "default": function _default(node) {
@@ -11051,7 +11049,6 @@
11051
11049
  if (forceFn === undefined) {
11052
11050
  return state.forceLayout.force(forceName); // Force getter
11053
11051
  }
11054
-
11055
11052
  state.forceLayout.force(forceName, forceFn); // Force setter
11056
11053
  return this;
11057
11054
  },
@@ -11366,7 +11363,6 @@
11366
11363
  __singleHop: true
11367
11364
  }); // add a single hop particle
11368
11365
  }
11369
-
11370
11366
  return this;
11371
11367
  }
11372
11368
  },
@@ -11888,7 +11884,6 @@
11888
11884
  colorTracker: new _default() // indexed objects for rgb lookup
11889
11885
  };
11890
11886
  },
11891
-
11892
11887
  init: function init(domNode, state) {
11893
11888
  var _this = this;
11894
11889
  // Wipe DOM
@@ -12092,7 +12087,6 @@
12092
12087
  state.isPointerDragging = false;
12093
12088
  return; // don't trigger click events after pointer drag (pan / node drag functionality)
12094
12089
  }
12095
-
12096
12090
  var cbEvents = [ev, state.pointerDownEvent];
12097
12091
  requestAnimationFrame(function () {
12098
12092
  // trigger click events asynchronously, to allow hoverObj to be set (on frame)